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12
.github/FUNDING.yml
vendored
Normal file
@@ -0,0 +1,12 @@
|
||||
# These are supported funding model platforms
|
||||
|
||||
github: # Replace with up to 4 GitHub Sponsors-enabled usernames e.g., [user1, user2]
|
||||
patreon: MaterialFoundry
|
||||
open_collective: # Replace with a single Open Collective username
|
||||
ko_fi: materialfoundry
|
||||
tidelift: # Replace with a single Tidelift platform-name/package-name e.g., npm/babel
|
||||
community_bridge: # Replace with a single Community Bridge project-name e.g., cloud-foundry
|
||||
liberapay: # Replace with a single Liberapay username
|
||||
issuehunt: # Replace with a single IssueHunt username
|
||||
otechie: # Replace with a single Otechie username
|
||||
custom: # Replace with up to 4 custom sponsorship URLs e.g., ['link1', 'link2']
|
||||
28
.github/ISSUE_TEMPLATE/bug_report.md
vendored
Normal file
@@ -0,0 +1,28 @@
|
||||
---
|
||||
name: Bug report
|
||||
about: Create a report to help us improve
|
||||
title: "[BUG]"
|
||||
labels: bug
|
||||
assignees: ''
|
||||
|
||||
---
|
||||
|
||||
**Setup**
|
||||
- OS: [e.g. windows]
|
||||
- Browser: [e.g. chrome, safari, Foundry app]
|
||||
- Module version: [e.g. 1.2.5]
|
||||
- Foundry version: [e.g. 0.8.6]
|
||||
- Gaming system & version: [e.g. dnd5e 1.3.3]
|
||||
- Any other modules enabled: [yes/no]
|
||||
|
||||
**Describe the bug**
|
||||
A clear and concise description of what the bug is.
|
||||
|
||||
**Screenshots**
|
||||
If applicable, add screenshots to help explain your problem.
|
||||
|
||||
**Console Log**
|
||||
Please check the console (F12) to see if there are any errors and also include them.
|
||||
|
||||
**Additional context**
|
||||
Add any other context about the problem here.
|
||||
20
.github/ISSUE_TEMPLATE/feature_request.md
vendored
Normal file
@@ -0,0 +1,20 @@
|
||||
---
|
||||
name: Feature request
|
||||
about: Suggest an idea for this project
|
||||
title: "[FEATURE]"
|
||||
labels: enhancement
|
||||
assignees: ''
|
||||
|
||||
---
|
||||
|
||||
**Is your feature request related to a problem? Please describe.**
|
||||
A clear and concise description of what the problem is. Ex. I'm always frustrated when [...]
|
||||
|
||||
**Describe the solution you'd like**
|
||||
A clear and concise description of what you want to happen.
|
||||
|
||||
**Describe alternatives you've considered**
|
||||
A clear and concise description of any alternative solutions or features you've considered.
|
||||
|
||||
**Additional context**
|
||||
Add any other context or screenshots about the feature request here.
|
||||
10
.github/ISSUE_TEMPLATE/other-issues.md
vendored
Normal file
@@ -0,0 +1,10 @@
|
||||
---
|
||||
name: Other issues
|
||||
about: For any other issues
|
||||
title: ''
|
||||
labels: ''
|
||||
assignees: ''
|
||||
|
||||
---
|
||||
|
||||
|
||||
40
DEVGUIDE.md
Normal file
@@ -0,0 +1,40 @@
|
||||
|
||||
# Dev Guide
|
||||
|
||||
In addition to this repo, you will also need to check out the [MaterialDeck_SD github repo](https://github.com/CDeenen/MaterialDeck_SD).
|
||||
|
||||
## Module Development
|
||||
|
||||
### Make a new system.js file
|
||||
|
||||
In the [src/systems](src/systems) directory, create a new system file by copying and pasting a similar system to it; for example, `cp demonlord.js wfrp4.js`
|
||||
You then need to go through all the functions in there and make sure that the correct data is set.
|
||||
|
||||
### Update TokenHelper
|
||||
In [src/systems/TokenHelper.js](src/systems/TokenHelper.js), you need to add an `import {}` for your new system.
|
||||
|
||||
In the same file, in the setSystem() function, you need to wire in your system to the if/else block.
|
||||
|
||||
## Debugging
|
||||
|
||||
It's possible to debug on the Stream Deck, so you can do `console.log`. Just follow the instructions [from elgato here](https://developer.elgato.com/documentation/stream-deck/sdk/create-your-own-plugin/). After editing the code for the plugin, you need to either refresh by refreshing the debug window, or by deselecting the current button, and selecting it again.
|
||||
|
||||
When you go to the debugging page, there should be multiple options. With the property inspector open, you should connect to the one with property inspector in its name. If you go to to propertyinspector/js/common.js, near the top there's the debugEn variable. Set it to true, and you should get tons of messages, especially if you change any settings.
|
||||
In the module, in MaterialDeck.js, at line 60, there's //console.log("Received",data);. If you uncomment that, it'll log everything that's send from the SD to the module. Might be helpful for debugging.
|
||||
|
||||
|
||||
## Streamdeck
|
||||
|
||||
To enable logging on the streamdeck, [follow these instructions](https://developer.elgato.com/documentation/stream-deck/sdk/create-your-own-plugin/) from Elgato.
|
||||
|
||||
The plugin in Windows is located at (Windows) `AppData/Roaming/Elgato/StreamDeck/Plugins/com.cdeenen.materialdeck.sdPlugin`
|
||||
In `propertyinspector/js/common.js::getStats()` there are various functions that are used to get the relevant options to show up in the SD plugin. Each array element has a value and a name, you should keep the value the same, but the name can be whatever you like. I think you'll be able to figure out how to add stuff for wfrp by looking at the others.
|
||||
|
||||
|
||||
## Property discovery
|
||||
In a Foundry client browser instance, if you go to the dev console, you can browser your tokens via the `canvas.tokens` path, for example `canvas.tokens.children[0].children[0].actor.data`.
|
||||
|
||||
## Module Deployment
|
||||
If you make changes to files in this project, you'll need to copy the changed files to your Foundry install folder, probably found here: `C:\Users\$USER\AppData\Local\FoundryVTT\Data\modules\MaterialDeck`.
|
||||
|
||||
If you change the `MaterialDeck_SD` code (for example, `propertyinspector\js\common.js`), you will need to copy that file to the Elgato streamdeck plugins directory, probably found here: `C:\Users\$USER\AppData\Roaming\Elgato\StreamDeck\Plugins\com.cdeenen.materialdeck.sdPlugin`.
|
||||
323
MaterialDeck.js
@@ -1,7 +1,6 @@
|
||||
import {registerSettings} from "./src/settings.js";
|
||||
import {StreamDeck} from "./src/streamDeck.js";
|
||||
import {TokenControl} from "./src/token.js";
|
||||
import {Move} from "./src/move.js";
|
||||
import {MacroControl} from "./src/macro.js";
|
||||
import {CombatTracker} from "./src/combattracker.js";
|
||||
import {PlaylistControl} from "./src/playlist.js";
|
||||
@@ -9,9 +8,10 @@ import {SoundboardControl} from "./src/soundboard.js";
|
||||
import {OtherControls} from "./src/othercontrols.js";
|
||||
import {ExternalModules} from "./src/external.js";
|
||||
import {SceneControl} from "./src/scene.js";
|
||||
import {downloadUtility, compatibleCore} from "./src/misc.js";
|
||||
import {TokenHelper} from "./src/systems/tokenHelper.js";
|
||||
export var streamDeck;
|
||||
export var tokenControl;
|
||||
var move;
|
||||
export var macroControl;
|
||||
export var combatTracker;
|
||||
export var playlistControl;
|
||||
@@ -19,15 +19,21 @@ export var soundboard;
|
||||
export var otherControls;
|
||||
export var externalModules;
|
||||
export var sceneControl;
|
||||
export var tokenHelper;
|
||||
|
||||
export const moduleName = "MaterialDeck";
|
||||
export var selectedTokenId;
|
||||
|
||||
let ready = false;
|
||||
let activeSounds = [];
|
||||
|
||||
export let hotbarUses = false;
|
||||
export let calculateHotbarUses;
|
||||
|
||||
let controlTokenTimer;
|
||||
|
||||
export let sdVersion;
|
||||
export let msVersion;
|
||||
|
||||
let updateDialog;
|
||||
|
||||
//CONFIG.debug.hooks = true;
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
@@ -69,80 +75,114 @@ async function analyzeWSmessage(msg){
|
||||
}
|
||||
|
||||
if (data.type == "version" && data.source == "SD") {
|
||||
/*
|
||||
console.log(data);
|
||||
const minimumSDversion = game.modules.get("MaterialDeck").data.minimumSDversion.replace('v','');
|
||||
const minimumMSversion = game.modules.get("MaterialDeck").data.minimumMSversion;
|
||||
console.log('SD',minimumSDversion,data.version)
|
||||
if (data.version < minimumSDversion) console.log('SD: nope')
|
||||
else console.log('SD: yes');
|
||||
*/
|
||||
let minimumSDversion;
|
||||
let minimumMSversion;
|
||||
if (compatibleCore("0.8.5")) {
|
||||
minimumSDversion = game.modules.get("MaterialDeck").data.flags.minimumSDversion.replace('v','');
|
||||
minimumMSversion = game.modules.get("MaterialDeck").data.flags.minimumMSversion;
|
||||
}
|
||||
else {
|
||||
minimumSDversion = game.modules.get("MaterialDeck").data.minimumSDversion.replace('v','');
|
||||
minimumMSversion = game.modules.get("MaterialDeck").data.minimumMSversion;
|
||||
}
|
||||
|
||||
sdVersion = data.version;
|
||||
|
||||
if (data.version < minimumSDversion && updateDialog == undefined) {
|
||||
updateDialog = new Dialog({
|
||||
title: "Material Deck: Update Needed",
|
||||
content: "<p>The Stream Deck plugin version you're using is v" + data.version + ", which is incompatible with this verion of the module.<br>Update to v" + minimumSDversion + " or newer.</p>",
|
||||
buttons: {
|
||||
download: {
|
||||
icon: '<i class="fas fa-download"></i>',
|
||||
label: "Download Utility",
|
||||
callback: () => new downloadUtility()
|
||||
},
|
||||
ignore: {
|
||||
icon: '<i class="fas fa-times"></i>',
|
||||
label: "Ignore"
|
||||
}
|
||||
},
|
||||
default: "download"
|
||||
});
|
||||
updateDialog.render(true);
|
||||
}
|
||||
}
|
||||
|
||||
if (data.type == 'newDevice') {
|
||||
streamDeck.newDevice(data.iteration,data.device);
|
||||
return;
|
||||
}
|
||||
|
||||
if (data == undefined || data.payload == undefined) return;
|
||||
//console.log("Received",data);
|
||||
const action = data.action;
|
||||
const event = data.event;
|
||||
const context = data.context;
|
||||
const coordinates = data.payload.coordinates;
|
||||
if (coordinates == undefined) coordinates = 0;
|
||||
const settings = data.payload.settings;
|
||||
const device = data.device;
|
||||
const name = data.deviceName;
|
||||
const type = data.deviceType;
|
||||
|
||||
if (data.data == 'init'){
|
||||
|
||||
}
|
||||
if (event == 'willAppear' || event == 'didReceiveSettings'){
|
||||
if (coordinates == undefined) return;
|
||||
streamDeck.setScreen(action);
|
||||
streamDeck.setContext(action,context,coordinates,settings);
|
||||
await streamDeck.setContext(device,data.size,data.deviceIteration,action,context,coordinates,settings,name,type);
|
||||
|
||||
if (game.settings.get(moduleName, 'devices')?.[device]?.enable == false) return;
|
||||
|
||||
if (action == 'token'){
|
||||
tokenControl.active = true;
|
||||
tokenControl.update(selectedTokenId);
|
||||
tokenControl.pushData(canvas.tokens.controlled[0]?.id,settings,context,device);
|
||||
}
|
||||
else if (action == 'move')
|
||||
move.update(settings,context);
|
||||
else if (action == 'macro')
|
||||
macroControl.update(settings,context);
|
||||
macroControl.update(settings,context,device);
|
||||
else if (action == 'combattracker')
|
||||
combatTracker.update(settings,context);
|
||||
combatTracker.update(settings,context,device);
|
||||
else if (action == 'playlist')
|
||||
playlistControl.update(settings,context);
|
||||
playlistControl.update(settings,context,device);
|
||||
else if (action == 'soundboard')
|
||||
soundboard.update(settings,context);
|
||||
soundboard.update(settings,context,device);
|
||||
else if (action == 'other')
|
||||
otherControls.update(settings,context);
|
||||
otherControls.update(settings,context,device);
|
||||
else if (action == 'external')
|
||||
externalModules.update(settings,context);
|
||||
externalModules.update(settings,context,device);
|
||||
else if (action == 'scene')
|
||||
sceneControl.update(settings,context);
|
||||
sceneControl.update(settings,context,device);
|
||||
}
|
||||
|
||||
else if (event == 'willDisappear'){
|
||||
streamDeck.clearContext(action,coordinates);
|
||||
if (coordinates == undefined) return;
|
||||
streamDeck.clearContext(device,action,coordinates,context);
|
||||
}
|
||||
|
||||
else if (event == 'keyDown'){
|
||||
if (game.settings.get(moduleName, 'devices')?.[device]?.enable == false) return;
|
||||
|
||||
if (action == 'token')
|
||||
tokenControl.keyPress(settings);
|
||||
else if (action == 'move')
|
||||
move.keyPress(settings);
|
||||
else if (action == 'macro')
|
||||
macroControl.keyPress(settings);
|
||||
else if (action == 'combattracker')
|
||||
combatTracker.keyPress(settings,context);
|
||||
combatTracker.keyPress(settings,context,device);
|
||||
else if (action == 'playlist')
|
||||
playlistControl.keyPress(settings,context);
|
||||
playlistControl.keyPress(settings,context,device);
|
||||
else if (action == 'soundboard')
|
||||
soundboard.keyPressDown(settings);
|
||||
else if (action == 'other')
|
||||
otherControls.keyPress(settings,context);
|
||||
otherControls.keyPress(settings,context,device);
|
||||
else if (action == 'external')
|
||||
externalModules.keyPress(settings,context);
|
||||
externalModules.keyPress(settings,context,device);
|
||||
else if (action == 'scene')
|
||||
sceneControl.keyPress(settings);
|
||||
}
|
||||
|
||||
else if (event == 'keyUp'){
|
||||
if (game.settings.get(moduleName, 'devices')?.[device]?.enable == false) return;
|
||||
|
||||
if (action == 'soundboard'){
|
||||
soundboard.keyPressUp(settings);
|
||||
}
|
||||
@@ -170,6 +210,7 @@ function startWebsocket() {
|
||||
}
|
||||
|
||||
ws.onopen = function() {
|
||||
messageCount = 0;
|
||||
WSconnected = true;
|
||||
ui.notifications.info("Material Deck "+game.i18n.localize("MaterialDeck.Notifications.Connected") +": "+address);
|
||||
wsOpen = true;
|
||||
@@ -191,15 +232,28 @@ function startWebsocket() {
|
||||
clearInterval(wsInterval);
|
||||
wsInterval = setInterval(resetWS, 10000);
|
||||
}
|
||||
|
||||
let messageCount = 0;
|
||||
/**
|
||||
* Try to reset the websocket if a connection is lost
|
||||
*/
|
||||
function resetWS(){
|
||||
if (wsOpen) ui.notifications.warn("Material Deck: "+game.i18n.localize("MaterialDeck.Notifications.Disconnected"));
|
||||
else ui.notifications.warn("Material Deck: "+game.i18n.localize("MaterialDeck.Notifications.ConnectFail"));
|
||||
WSconnected = false;
|
||||
startWebsocket();
|
||||
const maxMessages = game.settings.get(moduleName, 'nrOfConnMessages');
|
||||
if (wsOpen) {
|
||||
ui.notifications.warn("Material Deck: "+game.i18n.localize("MaterialDeck.Notifications.Disconnected"));
|
||||
wsOpen = false;
|
||||
messageCount = 0;
|
||||
WSconnected = false;
|
||||
startWebsocket();
|
||||
}
|
||||
else if (ws.readyState == 3){
|
||||
if (maxMessages == 0 || maxMessages > messageCount) {
|
||||
messageCount++;
|
||||
const countString = maxMessages == 0 ? "" : " (" + messageCount + "/" + maxMessages + ")";
|
||||
ui.notifications.warn("Material Deck: "+game.i18n.localize("MaterialDeck.Notifications.ConnectFail") + countString);
|
||||
}
|
||||
WSconnected = false;
|
||||
startWebsocket();
|
||||
}
|
||||
}
|
||||
|
||||
export function sendWS(txt){
|
||||
@@ -234,23 +288,23 @@ export function getPermission(action,func) {
|
||||
* Attempt to open the websocket
|
||||
*/
|
||||
Hooks.once('ready', async()=>{
|
||||
registerSettings();
|
||||
enableModule = (game.settings.get(moduleName,'Enable')) ? true : false;
|
||||
|
||||
|
||||
|
||||
soundboard = new SoundboardControl();
|
||||
streamDeck = new StreamDeck();
|
||||
tokenControl = new TokenControl();
|
||||
move = new Move();
|
||||
macroControl = new MacroControl();
|
||||
combatTracker = new CombatTracker();
|
||||
playlistControl = new PlaylistControl();
|
||||
otherControls = new OtherControls();
|
||||
externalModules = new ExternalModules();
|
||||
sceneControl = new SceneControl();
|
||||
tokenHelper = new TokenHelper();
|
||||
|
||||
game.socket.on(`module.MaterialDeck`, async(payload) =>{
|
||||
//console.log(payload);
|
||||
if (payload.msgType == "playSound") playTrack(payload.trackNr,payload.src,payload.play,payload.repeat,payload.volume);
|
||||
if (payload.msgType == "playSound") soundboard.playSound(payload.trackNr,payload.src,payload.play,payload.repeat,payload.volume);
|
||||
else if (game.user.isGM && payload.msgType == "playPlaylist") {
|
||||
const playlist = playlistControl.getPlaylist(payload.playlistNr);
|
||||
playlistControl.playPlaylist(playlist,payload.playlistNr);
|
||||
@@ -294,8 +348,36 @@ Hooks.once('ready', async()=>{
|
||||
|
||||
});
|
||||
|
||||
for (let i=0; i<64; i++)
|
||||
activeSounds[i] = false;
|
||||
if (game.user.isGM) {
|
||||
let soundBoardSettings = game.settings.get(moduleName,'soundboardSettings');
|
||||
let macroSettings = game.settings.get(moduleName, 'macroSettings');
|
||||
let array = [];
|
||||
for (let i=0; i<64; i++) array[i] = "";
|
||||
let arrayVolume = [];
|
||||
for (let i=0; i<64; i++) arrayVolume[i] = "50";
|
||||
let arrayZero = [];
|
||||
for (let i=0; i<64; i++) arrayZero[i] = "0";
|
||||
|
||||
if (macroSettings.color == undefined){
|
||||
game.settings.set(moduleName,'macroSettings',{
|
||||
macros: array,
|
||||
color: arrayZero
|
||||
});
|
||||
}
|
||||
|
||||
const settings = {
|
||||
playlist: "",
|
||||
sounds: array,
|
||||
colorOn: arrayZero,
|
||||
colorOff: arrayZero,
|
||||
mode: arrayZero,
|
||||
toggle: arrayZero,
|
||||
volume: arrayVolume
|
||||
};
|
||||
if (soundBoardSettings.colorOff == undefined){
|
||||
game.settings.set(moduleName,'soundboardSettings',settings);
|
||||
}
|
||||
}
|
||||
|
||||
if (enableModule == false) return;
|
||||
if (getPermission('ENABLE') == false) {
|
||||
@@ -305,77 +387,27 @@ Hooks.once('ready', async()=>{
|
||||
|
||||
startWebsocket();
|
||||
|
||||
let soundBoardSettings = game.settings.get(moduleName,'soundboardSettings');
|
||||
let macroSettings = game.settings.get(moduleName, 'macroSettings');
|
||||
let array = [];
|
||||
for (let i=0; i<64; i++) array[i] = "";
|
||||
let arrayVolume = [];
|
||||
for (let i=0; i<64; i++) arrayVolume[i] = "50";
|
||||
let arrayZero = [];
|
||||
for (let i=0; i<64; i++) arrayZero[i] = "0";
|
||||
|
||||
if (macroSettings.color == undefined){
|
||||
game.settings.set(moduleName,'macroSettings',{
|
||||
macros: array,
|
||||
color: arrayZero
|
||||
});
|
||||
}
|
||||
if (soundBoardSettings.colorOff == undefined){
|
||||
game.settings.set(moduleName,'soundboardSettings',{
|
||||
playlist: "",
|
||||
sounds: array,
|
||||
colorOn: arrayZero,
|
||||
colorOff: arrayZero,
|
||||
mode: arrayZero,
|
||||
toggle: arrayZero,
|
||||
volume: arrayVolume
|
||||
});
|
||||
}
|
||||
|
||||
const hotbarUsesTemp = game.modules.get("illandril-hotbar-uses");
|
||||
if (hotbarUsesTemp != undefined) {
|
||||
hotbarUses = true;
|
||||
}
|
||||
|
||||
if (hotbarUsesTemp != undefined) hotbarUses = true;
|
||||
});
|
||||
|
||||
export function playTrack(soundNr,src,play,repeat,volume){
|
||||
if (play){
|
||||
volume *= game.settings.get("core", "globalInterfaceVolume");
|
||||
|
||||
let howl = new Howl({src, volume, loop: repeat, onend: (id)=>{
|
||||
if (repeat == false){
|
||||
activeSounds[soundNr] = false;
|
||||
}
|
||||
},
|
||||
onstop: (id)=>{
|
||||
activeSounds[soundNr] = false;
|
||||
}});
|
||||
howl.play();
|
||||
activeSounds[soundNr] = howl;
|
||||
}
|
||||
else {
|
||||
activeSounds[soundNr].stop();
|
||||
activeSounds[soundNr] = false;
|
||||
}
|
||||
}
|
||||
|
||||
Hooks.on('updateToken',(scene,token)=>{
|
||||
if (enableModule == false || ready == false) return;
|
||||
let tokenId = token._id;
|
||||
if (tokenId == selectedTokenId)
|
||||
tokenControl.update(selectedTokenId);
|
||||
if (tokenId == canvas.tokens.controlled[0]?.id) tokenControl.update(canvas.tokens.controlled[0]?.id);
|
||||
if (macroControl != undefined) macroControl.updateAll();
|
||||
});
|
||||
|
||||
Hooks.on('updateActor',(scene,actor)=>{
|
||||
Hooks.on('updateActor',(actor)=>{
|
||||
if (enableModule == false || ready == false) return;
|
||||
let children = canvas.tokens.children[0].children;
|
||||
for (let i=0; i<children.length; i++){
|
||||
if (children[i].actor.id == actor._id){
|
||||
let tokenId = children[i].id;
|
||||
if (tokenId == selectedTokenId)
|
||||
tokenControl.update(selectedTokenId);
|
||||
if (tokenId == canvas.tokens.controlled[0]?.id) {
|
||||
tokenControl.update(canvas.tokens.controlled[0]?.id);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
if (macroControl != undefined) macroControl.updateAll();
|
||||
@@ -384,12 +416,16 @@ Hooks.on('updateActor',(scene,actor)=>{
|
||||
Hooks.on('controlToken',(token,controlled)=>{
|
||||
if (enableModule == false || ready == false) return;
|
||||
if (controlled) {
|
||||
selectedTokenId = token.data._id;
|
||||
tokenControl.update(token.data._id);
|
||||
if (controlTokenTimer != undefined) {
|
||||
clearTimeout(controlTokenTimer);
|
||||
controlTokenTimer = undefined;
|
||||
}
|
||||
}
|
||||
else {
|
||||
selectedTokenId = undefined;
|
||||
controlTokenTimer = setTimeout(function(){tokenControl.update(canvas.tokens.controlled[0]?.id);},10)
|
||||
}
|
||||
tokenControl.update(selectedTokenId);
|
||||
|
||||
if (macroControl != undefined) macroControl.updateAll();
|
||||
});
|
||||
|
||||
@@ -402,10 +438,22 @@ Hooks.on('renderHotbar', (hotbar)=>{
|
||||
if (macroControl != undefined) macroControl.hotbar(hotbar.macros);
|
||||
});
|
||||
|
||||
Hooks.on('render', (app)=>{
|
||||
if (enableModule == false || ready == false) return;
|
||||
if (compatibleCore("0.8.1") == false) return;
|
||||
if (app.id == "hotbar" && macroControl != undefined) macroControl.hotbar(app.macros);
|
||||
|
||||
});
|
||||
|
||||
Hooks.on('renderCombatTracker',()=>{
|
||||
if (enableModule == false || ready == false) return;
|
||||
if (combatTracker != undefined) combatTracker.updateAll();
|
||||
if (tokenControl != undefined) tokenControl.update(selectedTokenId);
|
||||
if (tokenControl != undefined) tokenControl.update(canvas.tokens.controlled[0]?.id);
|
||||
});
|
||||
|
||||
Hooks.on('renderActorSheet',()=>{
|
||||
if (enableModule == false || ready == false) return;
|
||||
if (tokenControl != undefined) tokenControl.update();
|
||||
});
|
||||
|
||||
Hooks.on('renderPlaylistDirectory', (playlistDirectory)=>{
|
||||
@@ -424,10 +472,31 @@ Hooks.on('pauseGame',()=>{
|
||||
otherControls.updateAll();
|
||||
});
|
||||
|
||||
Hooks.on('renderSidebarTab',()=>{
|
||||
Hooks.on('renderSidebarTab',(app)=>{
|
||||
const options = {
|
||||
sidebarTab: app.tabName,
|
||||
renderPopout: app.popOut
|
||||
}
|
||||
if (enableModule == false || ready == false) return;
|
||||
if (otherControls != undefined) otherControls.updateAll(options);
|
||||
if (sceneControl != undefined) sceneControl.updateAll();
|
||||
if (document.getElementsByClassName("roll-type-select")[0] != undefined)
|
||||
document.getElementsByClassName("roll-type-select")[0].addEventListener('change',function(){
|
||||
if (otherControls != undefined) otherControls.updateAll(options);
|
||||
})
|
||||
});
|
||||
|
||||
Hooks.on('closeSidebarTab',(app)=>{
|
||||
const options = {
|
||||
sidebarTab: app.tabName,
|
||||
renderPopout: false
|
||||
}
|
||||
if (otherControls != undefined) otherControls.updateAll(options);
|
||||
});
|
||||
|
||||
Hooks.on('changeSidebarTab',()=>{
|
||||
if (enableModule == false || ready == false) return;
|
||||
if (otherControls != undefined) otherControls.updateAll();
|
||||
if (sceneControl != undefined) sceneControl.updateAll();
|
||||
});
|
||||
|
||||
Hooks.on('updateScene',()=>{
|
||||
@@ -445,7 +514,7 @@ Hooks.on('renderSceneControls',()=>{
|
||||
|
||||
Hooks.on('targetToken',(user,token,targeted)=>{
|
||||
if (enableModule == false || ready == false) return;
|
||||
if (token.id == selectedTokenId) tokenControl.update(selectedTokenId);
|
||||
if (token.id == canvas.tokens.controlled[0]?.id) tokenControl.update(canvas.tokens.controlled[0]?.id);
|
||||
});
|
||||
|
||||
Hooks.on('sidebarCollapse',()=>{
|
||||
@@ -463,14 +532,30 @@ Hooks.on('closeCompendium',()=>{
|
||||
otherControls.updateAll();
|
||||
});
|
||||
|
||||
Hooks.on('renderJournalSheet',()=>{
|
||||
Hooks.on('renderCompendiumBrowser',()=>{
|
||||
if (enableModule == false || ready == false) return;
|
||||
otherControls.updateAll();
|
||||
otherControls.updateAll({renderCompendiumBrowser:true});
|
||||
});
|
||||
|
||||
Hooks.on('closeJournalSheet',()=>{
|
||||
Hooks.on('closeCompendiumBrowser',()=>{
|
||||
if (enableModule == false || ready == false) return;
|
||||
otherControls.updateAll();
|
||||
otherControls.updateAll({renderCompendiumBrowser:false});
|
||||
});
|
||||
|
||||
Hooks.on('renderJournalSheet',(sheet)=>{
|
||||
if (enableModule == false || ready == false) return;
|
||||
otherControls.updateAll({
|
||||
hook:'renderJournalSheet',
|
||||
sheet:sheet
|
||||
});
|
||||
});
|
||||
|
||||
Hooks.on('closeJournalSheet',(sheet)=>{
|
||||
if (enableModule == false || ready == false) return;
|
||||
otherControls.updateAll({
|
||||
hook:'closeJournalSheet',
|
||||
sheet:sheet
|
||||
});
|
||||
});
|
||||
|
||||
Hooks.on('gmScreenOpenClose',(html,isOpen)=>{
|
||||
@@ -488,11 +573,25 @@ Hooks.on('NotYourTurn', ()=>{
|
||||
externalModules.updateAll();
|
||||
})
|
||||
|
||||
Hooks.on('pseudoclockSet', ()=>{
|
||||
if (enableModule == false || ready == false) return;
|
||||
externalModules.updateAll();
|
||||
})
|
||||
|
||||
Hooks.on('about-time.clockRunningStatus', ()=>{
|
||||
if (enableModule == false || ready == false) return;
|
||||
externalModules.updateAll();
|
||||
})
|
||||
|
||||
Hooks.once('init', ()=>{
|
||||
//CONFIG.debug.hooks = true;
|
||||
registerSettings(); //in ./src/settings.js
|
||||
//registerSettings(); //in ./src/settings.js
|
||||
});
|
||||
|
||||
Hooks.once('canvasReady',()=>{
|
||||
ready = true;
|
||||
});
|
||||
|
||||
Hooks.on("soundscape", (data) => {
|
||||
externalModules.newSoundscapeData(data);
|
||||
});
|
||||
17
README.md
@@ -1,6 +1,4 @@
|
||||
<b>Note:</b><br>
|
||||
At the moment Windows and OSX are supported. Linux has been reported to work, there is no official Linux support for the Stream Deck, but there exist a 3rd party <a href="https://timothycrosley.com/project-7-streamdeck_ui">Stream Deck UI</a> that appears be compatible. To get it working on Linux requires more work, and help I can personally offer is limited.<br>
|
||||
The module works on the native Foundry application, Chrome and Firefox. Safari (you'll need the latest dev version to get Foundry to work on it) doesn't work if your Foundry server is secured, unless you use something like Nginx with which I cannot help you.<br>
|
||||
<b>Note:</b> At the moment Windows and OSX support has been confirmed. Linux support is unknown, there is no official Linux support for the Stream Deck, but there exist a 3rd party <a href="https://timothycrosley.com/project-7-streamdeck_ui">Stream Deck UI</a> that might be compatible.<br>
|
||||
<b>In any case: Proceed at your own risk, I will not take any responsibility if you spent money and the module doesn't work!</b>
|
||||
|
||||
<b>Please read the documentation carefully, especially if you want to modify the default profile!</b>
|
||||
@@ -33,11 +31,6 @@ The functions are categorized into actions. Here is a list of the available acti
|
||||
<li>Toggle token visibility, combat state, conditions</li>
|
||||
</ul>
|
||||
<li>Move Action: Move selected token or the canvas</li>
|
||||
<ul>
|
||||
<li>Move token (in a specified direction)</li>
|
||||
<li>Move canvas (in a specified direction)</li>
|
||||
<li>Zoom canvas in/out</li>
|
||||
</ul>
|
||||
<li>Macro Actions: Execute macros</li>
|
||||
<ul>
|
||||
<li>Execute macro from hotbar</li>
|
||||
@@ -73,8 +66,11 @@ Instructions and more info can be found in the <a href="https://github.com/CDeen
|
||||
Module manifest: https://raw.githubusercontent.com/CDeenen/MaterialDeck/Master/module.json
|
||||
|
||||
## Software Versions & Module Incompatibilities
|
||||
<b>Foundry VTT:</b> Tested on 0.7.9<br>
|
||||
<b>Module Incompatibilities:</b> Combat Utility Belt conditions do not work with the Token Action.<br>
|
||||
<b>Foundry VTT:</b> Tested on 0.7.9 - 0.9<br>
|
||||
<b>Module Incompatibilities:</b> None known.<br>
|
||||
|
||||
## Developer Guide
|
||||
See the [developer guide](./DEVGUIDE.md) for a guide on how to add new systems to `MaterialDeck`.
|
||||
|
||||
## Feedback
|
||||
If you have any suggestions or bugs to report, feel free to create an issue, contact me on Discord (Cris#6864), or send me an email: cdeenen@outlook.com.
|
||||
@@ -86,6 +82,7 @@ Special thanks to Asmodeus#7588 who made this module possible by generously dona
|
||||
<br>
|
||||
Please consider supporting me on <a href="https://www.patreon.com/materialfoundry">Patreon</a>, and feel free to join the Material Foundry <a href="https://discord.gg/3hd4G6TkmA">Discord</a> server.
|
||||
|
||||
|
||||
## Abandonment
|
||||
Abandoned modules are a (potential) problem for Foundry, because users and/or other modules might rely on abandoned modules, which might break in future Foundry updates.<br>
|
||||
I consider this module abandoned if all of the below cases apply:
|
||||
|
||||
252
changelog.md
@@ -1,4 +1,252 @@
|
||||
# Changelog Material Deck Module
|
||||
### v1.4.7 - 20-12-2021
|
||||
Fixes:
|
||||
<ul>
|
||||
<li>External Modules => GM Screen: Changed to new api (thanks to akrigline)</li>
|
||||
<li>Fixed an issue where SDs would not iterate properly, causing errors (thanks to InnerGI)</li>
|
||||
<li>Fixed support for FXMaster. Requires FXMaster v2.0.0 or later (not officially released yet)</li>
|
||||
</ul>
|
||||
|
||||
Additions:
|
||||
<ul>
|
||||
<li>Added compatibility for Foundry V0.9</li>
|
||||
<li>Added Forbidden Lands system (thanks to JackDCondon)</li>
|
||||
<li>Other Controls => Control Buttons: Added offset for 'Displayed Controls' and 'Displayed Tools'</li>
|
||||
<li>Added 'Device Configuration' to the module settings. You can use this to configure specific SD devices to not connect to a client</li>
|
||||
<li>Playlist Action => Added option to play next or previous track</li>
|
||||
</ul>
|
||||
|
||||
### v1.4.6 - 07-09-2021
|
||||
Fixes:
|
||||
<ul>
|
||||
<li>Token Action => Move token: If the user is not the GM, tokens can no longer move if game is paused, and they can no longer move through walls</li>
|
||||
<li>Modifications made in the Property Inspector now immediately get saved, instead of when user deselects the setting (changed 'onchange' to 'oninput' event)</li>
|
||||
</ul>
|
||||
|
||||
Additions:
|
||||
<ul>
|
||||
<li>Playlist Action: Added a 'Pause All' option</li>
|
||||
</ul>
|
||||
|
||||
Other:
|
||||
<ul>
|
||||
<li>PF2E compatibility updated (thanks @kyamsil)</li>
|
||||
</ul>
|
||||
|
||||
### v1.4.5 - 27-07-2021
|
||||
Fixes:
|
||||
<ul>
|
||||
<li>Combat Tracker Action => Turn Display: If only 'Display Round' was enabled, the vertical alignment would be off. This has been fixed.</li>
|
||||
<li>WebSocket client no longer creates duplicate connections</li>
|
||||
<li>Token Action => If 'Display Uses/Quantity' is enabled for an item that has no maximum uses/quantity, the uses/quantity border is now consistently black.</li>
|
||||
<li>Update dialog that appears if the SD plugin needs to be updated now only appears once</li>
|
||||
</ul>
|
||||
|
||||
Additions:
|
||||
<ul>
|
||||
<li>External Modules: Added support for the Soundscape module. Requires Soundscape v1.0.3</li>
|
||||
<li>Macro Action => Advanced Macros is now supported for calling macros with arguments</li>
|
||||
<li>Combat Tracker Action => Function: Added option to select the combatant after changing the turn</li>
|
||||
<li>Other Actions => Added 'Set Roll Mode' which sets the roll mode for all rolls to public, private gm, blind gm or self roll</li>
|
||||
<li>Added support for wfrp4e (thanks to sozin#8622 & eccobold#3541)</li>
|
||||
<li>Added DEVGUIDE.md to help developers add support for new systems (thanks to sozin#8622 & eccobold#3541)</li>
|
||||
</ul>
|
||||
|
||||
<br>
|
||||
<b>Compatible server app and SD plugin:</b><br>
|
||||
Material Server v1.0.2 (unchanged): https://github.com/CDeenen/MaterialServer/releases <br>
|
||||
SD plugin v1.4.5 (<b>must be updated!</b>): https://github.com/CDeenen/MaterialDeck_SD/releases<br>
|
||||
|
||||
### v1.4.4 - 26-05-2021
|
||||
Fixes:
|
||||
<ul>
|
||||
<li>Some small fixes to make the module compatible with Foundry 0.8.5</li>
|
||||
</ul>
|
||||
|
||||
Additions:
|
||||
<ul>
|
||||
<li>Token Action => Added 'Page-Wide Token' option. All buttons on the current page (where the page is the collection of buttons that are shown) that have this enabled will use the same token</li>
|
||||
<li>Token Action => On Click: Added 'Set Page-Wide Token' option, so you can configure buttons to set the page-wide token by pressing a button</li>
|
||||
<li>Token Action: Added a 'Mode' select box. Setting it to 'Token' is the same as pre v1.4.4. New are the inventory, features and spellbook options that can be used to auto-populate buttons with items, features and spells.</li>
|
||||
<li>Added a 'Clear Page' and 'Clear All' button to the soundboard and macroboard configuration</li>
|
||||
<li>Added import and export buttons to the soundboard and macroboard configuration (only imports/exports metadata, not the actual audio files or the macros)</li>
|
||||
<li>The number of connection error messages you will get is now configurable in the module settings</li>
|
||||
<li>Added a download utility to the module settings, so you can easily version-check with the SD plugin and Material Server, download them and download profiles</li>
|
||||
<li>Added Japanese localization (thanks BrotherSharper and Asami). All of the new features have not yet been translated</li>
|
||||
</ul>
|
||||
|
||||
Other:
|
||||
<ul>
|
||||
<li><b>(Breaking)</b> The Move Action has been removed. Moving tokens is not in the Token Action (it's an on click setting) and moving the canvas is in the Other Actions.</li>
|
||||
<li>Major change to the soundboard and macroboard configuration. It is now displayed as pages of 16 sounds or 32 macros each, you can browse through the pages using the arrow keys at the top.</li>
|
||||
<li>There is no longer a limit to the amount of sounds/macros you can assign to the soundboard/macroboard, but please note that at some point you might experience performance issues if there's too many sounds/macros.</li>
|
||||
<li>Removed the 'Stream Deck Model' module setting, since it's not that useful</li>
|
||||
<li>Token Action has been revamped to make it clearer and easier to implement new game systems</li>
|
||||
</ul>
|
||||
|
||||
<br>
|
||||
<b>Compatible server app and SD plugin:</b><br>
|
||||
Material Server v1.0.2 (unchanged): https://github.com/CDeenen/MaterialServer/releases <br>
|
||||
SD plugin v1.4.4 (<b>must be updated!</b>): https://github.com/CDeenen/MaterialDeck_SD/releases<br>
|
||||
|
||||
### v1.4.3 - 05-05-2021
|
||||
Fixes:
|
||||
<ul>
|
||||
<li>Fixed issue where the module would break if multiple Stream Decks were configured in the Stream Deck application, but not all of them had MD actions assigned to them</li>
|
||||
<li>In the User Permission Configuration, the Scene Directory hint wasn't displayed properly</li>
|
||||
<li>Got rid of warnings that popped up on initialization when using MD as a player</li>
|
||||
<li>Fixed issue where the soundboard and macro board could not be configured by players, if it hadn't first been configured by a GM</li>
|
||||
</ul>
|
||||
|
||||
Other
|
||||
<ul>
|
||||
<li>Added compatibility for Foundry 0.8.2. Some functions no longer work in 0.8.1 (they still do in 0.7.9)</li>
|
||||
</ul>
|
||||
|
||||
<br>
|
||||
<b>Compatible server app and SD plugin:</b><br>
|
||||
Material Server v1.0.2 (unchanged): https://github.com/CDeenen/MaterialServer/releases <br>
|
||||
SD plugin v1.4.2 (unchanged): https://github.com/CDeenen/MaterialDeck_SD/releases<br>
|
||||
|
||||
### v1.4.2 - 23-04-2021
|
||||
Fixes:
|
||||
<ul>
|
||||
<li>Last update I fixed the combat tracker, but this broke something in the Token Action (if you had a token selected, it would sometimes assumed you didn't have it selected), both should now work</li>
|
||||
<li>Token Action: Plugin wouldn't save text boxes (such as 'Prepend Title' or 'Custom') if they were empty</li>
|
||||
<li>Token Action: Improved performance, especially when 'Token' is set to 'Selected Token', and you're selecting a new token while you had another token selected<li>
|
||||
<li>Token Action => Stats => Skill Modifier: (dnd5e) Would only display the modifier, now it displays the total value (so with proficiency, if applicable)</li>
|
||||
<li>Combat Tracker => Mode: Function => Function: Would not always properly load the 'Turn Display' options</li>
|
||||
<li>Playlist Action: Background color would not show, and 'Off Color' wouldn't work for 'Offset'</li>
|
||||
<li>Macro Action => Macro Board => Offset: Background color would not show</li>
|
||||
<li>Scene Action => Offset: Background color would not show</li>
|
||||
</ul>
|
||||
|
||||
Additions:
|
||||
<ul>
|
||||
<li>Token Action: Changed the way how you can select what icon will be displayed. Instead of a true/false, there is now a selection box where you can select between 'None', 'Token Icon', 'Actor Icon' and 'Default', where the last one will display the default icon, for example the selected stat to display, the condition, etc</li>
|
||||
<li>Token Action => Stats & On Click => Custom: Textbox now automatically resizes to fit the content</li>
|
||||
<li>Token Action => On Click => Dice Roll: Added 'Roll Mode' option, where you can set to roll as 'default' (displays dialog), 'normal', 'advantage' or 'disadvantage'. All options, except for 'default', will ignore the previously added 'Token Roll Options' in 'Other Actions'</li>
|
||||
</ul>
|
||||
|
||||
Other:
|
||||
<ul>
|
||||
<li>Big code cleanup of the SD plugin</li>
|
||||
</ul>
|
||||
|
||||
<br>
|
||||
<b>Compatible server app and SD plugin:</b><br>
|
||||
Material Server v1.0.2 (unchanged): https://github.com/CDeenen/MaterialServer/releases <br>
|
||||
SD plugin v1.4.2 (<b>must be updated!</b>): https://github.com/CDeenen/MaterialDeck_SD/releases<br>
|
||||
|
||||
### v1.4.1 - 21-04-2021
|
||||
Fixes:
|
||||
<ul>
|
||||
<li>Previous update broke the combat tracker, should now be fixed</li>
|
||||
</ul>
|
||||
|
||||
### v1.4.0 - 21-04-2021
|
||||
Additions:
|
||||
<ul>
|
||||
<li>Support for connecting multiple Stream Decks at the same time. Please note that performance decreases with each extra Stream Deck</li>
|
||||
<li>Other Actions: Added 'Token Roll Options'. This can toggle token rolls between showing a dialog and skipping the dialog and rolling normally or with advantage or disadvantage</li>
|
||||
<li>If the SD plugin version you're using is outdated, you now get a pop-up to notify you of this and direct you to the download page</li>
|
||||
<li>Added a module setting to set how dark the default white images should be. Can be lowered for improved readability of the text</li>
|
||||
<li>Token Action => Stats: Added option to prepend text to the title, so you can set the stat to, for example, strength, and put 'STR: ' in the prepend textbox to display, for example, 'STR: +2'</li>
|
||||
</ul>
|
||||
|
||||
Fixes:
|
||||
<ul>
|
||||
<li>Token Action => Skill Roll: Setting wasn't saved in SD app</li>
|
||||
<li>Token Action => Roll Ability: Rolling ability checks was broken for some systems</li>
|
||||
<li>Token Action => Stats => Display HP: Read overlay indicating HP in the heart icon was also drawn when 'Display Token Icon' was enabled</li>
|
||||
<li>Token Action => Stats: Added default images for all dnd5e abilities, saves and skills</li>
|
||||
</ul>
|
||||
|
||||
<br>
|
||||
<b>Compatible server app and SD plugin:</b><br>
|
||||
Material Server v1.0.2 (unchanged): https://github.com/CDeenen/MaterialServer/releases <br>
|
||||
SD plugin v1.4.0 (<b>must be updated!</b>): https://github.com/CDeenen/MaterialDeck_SD/releases<br>
|
||||
|
||||
|
||||
### v1.3.3 - 12-04-2021
|
||||
Additions:
|
||||
<ul>
|
||||
<li>Other Actions => Open Sidebar Tab: Action now indicates which sidebar tab is open (only works on Foundry 0.8.x)</li>
|
||||
<li>Other Actions => Open Sidebar Tab: Added option to create an pop-out (doesn't work for the chat)</li>
|
||||
<li>Other Actions: Added option to open the pf2e compendium browser</li>
|
||||
<li>Macro Action: Can now call macros by name</li>
|
||||
<li>Token Action => On Click: Added option to call a macro. Currently the macro will be applied to the selected token</li>
|
||||
<li>Token Action => Display Stats: Added saving throws and skill modifiers for most systems</li>
|
||||
<li>Token Action => OnClick: Added 'Dice Roll' option, which allows you to roll ability checks, saving throws and other things (depending on game system)</li>
|
||||
<li>Token Action => Stats => Display HP: Made the heart icon dynamic, so the amount that the heart is filled with red depends on the relative amount of hit points of the token. 25% hp means the lower 25% of the heart is red, 50% hp means the lower 50% of the heart is red, etc</li>
|
||||
<li>Token Action => Stats => Added a '+' before all modifier stats that are bigger than 0</li>
|
||||
<li>Token Action => Custom OnClick: Added support for calling macros. For instructions, please refer to the documentation: https://github.com/CDeenen/MaterialDeck/wiki/Token-Action#custom-on-click-function</li>
|
||||
</ul>
|
||||
|
||||
Fixes:
|
||||
<ul>
|
||||
<li>Other Actions => Pause Game: Pause is now transmitted to all connected clients</li>
|
||||
<li>Token Action => Display Stats: Fixed movement speed for pf2e</li>
|
||||
</ul>
|
||||
|
||||
Other:
|
||||
<ul>
|
||||
<li>Should be compatible with Foundry 0.8.1. Only tested on DnD5e. Please note that any functions that rely on other modules do not work if the other modules are not compatible with 0.8.1</li>
|
||||
</ul>
|
||||
|
||||
<br>
|
||||
<b>Compatible server app and SD plugin:</b><br>
|
||||
Material Server v1.0.2 (unchanged): https://github.com/CDeenen/MaterialServer/releases <br>
|
||||
SD plugin v1.3.4 (<b>must be updated!</b>): https://github.com/CDeenen/MaterialDeck_SD/releases<br>
|
||||
|
||||
### v1.3.2 - 11-03-2021
|
||||
Additions:
|
||||
<ul>
|
||||
<li>Added support for the Multi Action provided by the SD app</li>
|
||||
<li>External Modules Action => Added support for About Time</li>
|
||||
<li>Token Action => Stats: Added 'Ability Scores', 'Ability Score Modifiers', 'Ability Score Saves' (dnd5e only) and 'Proficiency Bonus'</li>
|
||||
<li>Token Action => Stats: Added 'HP (box)' option that displays a box with color that changes depending on the HP</li>
|
||||
<li>Move Action: You can now choose what token should be moved, similar to the Token Action</li>
|
||||
</ul>
|
||||
|
||||
Fixes:
|
||||
<ul>
|
||||
<li>Playlist Action => Relative Offset: Fixed issue with displaying the target playlist name</li>
|
||||
<li>Macro Action: Fixed Hotbar Uses for Shadow of the Demonlord</li>
|
||||
</ul>
|
||||
|
||||
Other:
|
||||
<ul>
|
||||
<li>Macro Action: Improved the way Hotbar Uses are displayed, it is now displayed in a box similar to how the module looks in Foundry</li>
|
||||
<li>Made the way images are generated more flexible to make future additions easier</li>
|
||||
</ul>
|
||||
|
||||
<br>
|
||||
<b>Compatible server app and SD plugin:</b><br>
|
||||
Material Server v1.0.2 (unchanged): https://github.com/CDeenen/MaterialServer/releases <br>
|
||||
SD plugin v1.3.2 (<b>must be updated!</b>): https://github.com/CDeenen/MaterialDeck_SD/releases<br>
|
||||
|
||||
### v1.3.1 - 27-02-2021
|
||||
Additions:
|
||||
<ul>
|
||||
<li>Token Action: You can now choose what token should be targeted with the action using: 'Selected Token', 'Token Name', 'Actor Name', 'Token Id' or 'Actor Id'. Added relevant user permissions to the permission configuration</li>
|
||||
<li>Token Action => On Click: Added options 'Select Token' and 'Center on Token and Select Token'</li>
|
||||
<li>Playlist Action: Added relative offset mode, with the option to display the offset target name for playlists</li>
|
||||
<li>Playlist Action => Stop All: Added option to display the name of the playlist at the current offset</li>
|
||||
</ul>
|
||||
|
||||
Fixes:
|
||||
<ul>
|
||||
<li>Default user permissions would not be loaded if no previously saved permissions were present, resulting in MD assuming nobody has any permissions</li>
|
||||
<li>Other Actions => Control Buttons => Lighting Controls: Would create a button for ambient sound instead of lighting</li>
|
||||
<li>Token Action => Display Token Icon: It used to show the icon, even if unchecked, if no stat with default icon was selected</li>
|
||||
</ul>
|
||||
|
||||
<br>
|
||||
<b>Compatible server app and SD plugin:</b><br>
|
||||
Material Server v1.0.2 (unchanged): https://github.com/CDeenen/MaterialServer/releases <br>
|
||||
SD plugin v1.3.1 (<b>must be updated!</b>): https://github.com/CDeenen/MaterialDeck_SD/releases<br>
|
||||
|
||||
### v1.3.0 - 25-02-2021
|
||||
Additions:
|
||||
<ul>
|
||||
@@ -10,7 +258,7 @@ Additions:
|
||||
<li>External Modules => Added support for the 'Shared Vision' module</li>
|
||||
<li>External Modules => Added support for the 'Lock View' module</li>
|
||||
<li>External Modules => Added support for the 'Not Your Turn' module</li>
|
||||
<ul>
|
||||
</ul>
|
||||
Fixes:
|
||||
<ul>
|
||||
<li>Token Action => OnClick: Fixed conditions for pf1e and dnd3.5e</li>
|
||||
@@ -243,4 +491,4 @@ SD plugin v0.7.0<br>
|
||||
</ul>
|
||||
<b>Compatible server app and SD plugin:</b><br>
|
||||
Server v0.2.4<br>
|
||||
SD plugin v0.7.1<br>
|
||||
SD plugin v0.7.1<br>
|
||||
|
||||
BIN
img/.thumb/MaterialFoundry512x512.png.jpg
Normal file
|
After Width: | Height: | Size: 24 KiB |
BIN
img/MaterialFoundry512x512.png
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|
After Width: | Height: | Size: 359 KiB |
BIN
img/other/.thumb/d20.png.jpg
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|
After Width: | Height: | Size: 14 KiB |
@@ -1,2 +1,3 @@
|
||||
other.png: Made using https://www.elgato.com/en/gaming/keycreator
|
||||
cogs.png: Edited from https://fontawesome.com/icons/cogs?style=solid
|
||||
cogs.png: Edited from https://fontawesome.com/icons/cogs?style=solid
|
||||
d20.png: Edited from https://game-icons.net/1x1/delapouite/dice-twenty-faces-twenty.html
|
||||
BIN
img/other/d20.png
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|
After Width: | Height: | Size: 36 KiB |
BIN
img/playlist/.thumb/pause.png.jpg
Normal file
|
After Width: | Height: | Size: 2.9 KiB |
@@ -1,2 +1,3 @@
|
||||
play.png: Edited from https://fontawesome.com/icons/play?style=solid
|
||||
stop.png: Edited from https://fontawesome.com/icons/stop?style=solid
|
||||
stop.png: Edited from https://fontawesome.com/icons/stop?style=solid
|
||||
pause.png: Edited from https://fontawesome.com/v5.15/icons/pause?style=solid
|
||||
BIN
img/playlist/pause.png
Normal file
|
After Width: | Height: | Size: 4.0 KiB |
BIN
img/token/.thumb/hp_empty.png.jpg
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|
After Width: | Height: | Size: 16 KiB |
BIN
img/token/.thumb/temp_hp_empty.png.jpg
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|
After Width: | Height: | Size: 17 KiB |
@@ -1,5 +1,5 @@
|
||||
ac.webp: Foundry's icon folder, original name: heater-steel-worn.webp
|
||||
hp.png: made using Elgato's key creator: https://www.elgato.com/en/gaming/keycreator
|
||||
hp.png, hp_empty.png and temp_hp_empty.png: made using/modified from Elgato's key creator: https://www.elgato.com/en/gaming/keycreator
|
||||
init.png: freepngimg.com, color inverted, from: https://freepngimg.com/png/81025-art-dice-dungeons-system-dragons-d20-triangle/icon
|
||||
speed.webp: Foundry's icon folder, original name: shoes-collared-leather-blue.webp
|
||||
mystery-man.png: Foundry's icon folder, converted from .svg
|
||||
BIN
img/token/abilities/.thumb/cha.png.jpg
Normal file
|
After Width: | Height: | Size: 12 KiB |
BIN
img/token/abilities/.thumb/cons.png.jpg
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|
After Width: | Height: | Size: 7.3 KiB |
BIN
img/token/abilities/.thumb/dex.png.jpg
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|
After Width: | Height: | Size: 9.1 KiB |
BIN
img/token/abilities/.thumb/fort.png.jpg
Normal file
|
After Width: | Height: | Size: 11 KiB |
BIN
img/token/abilities/.thumb/int.png.jpg
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|
After Width: | Height: | Size: 11 KiB |
BIN
img/token/abilities/.thumb/ref.png.jpg
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|
After Width: | Height: | Size: 11 KiB |
BIN
img/token/abilities/.thumb/str.png.jpg
Normal file
|
After Width: | Height: | Size: 9.0 KiB |
BIN
img/token/abilities/.thumb/will.png.jpg
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|
After Width: | Height: | Size: 8.9 KiB |
BIN
img/token/abilities/.thumb/wis.png.jpg
Normal file
|
After Width: | Height: | Size: 10 KiB |
10
img/token/abilities/SOURCES.txt
Normal file
@@ -0,0 +1,10 @@
|
||||
All images licenced under CC BY 3.0. Grabbed from game-icons.net
|
||||
str.png: https://game-icons.net/1x1/delapouite/weight-lifting-up.html
|
||||
dex.png: https://game-icons.net/1x1/darkzaitzev/acrobatic.html
|
||||
cons.png: https://game-icons.net/1x1/zeromancer/heart-plus.html
|
||||
int.png: https://game-icons.net/1x1/lorc/bookmarklet.html
|
||||
wis.png: https://game-icons.net/1x1/delapouite/wisdom.html
|
||||
cha.png: https://game-icons.net/1x1/lorc/icicles-aura.html
|
||||
fort.png: https://game-icons.net/1x1/delapouite/rock-golem.html
|
||||
ref.png: https://game-icons.net/1x1/lorc/dodging.html
|
||||
will.png: https://game-icons.net/1x1/lorc/meditation.html
|
||||
BIN
img/token/abilities/cha.png
Normal file
|
After Width: | Height: | Size: 16 KiB |
BIN
img/token/abilities/cons.png
Normal file
|
After Width: | Height: | Size: 8.7 KiB |
BIN
img/token/abilities/dex.png
Normal file
|
After Width: | Height: | Size: 11 KiB |
BIN
img/token/abilities/fort.png
Normal file
|
After Width: | Height: | Size: 30 KiB |
BIN
img/token/abilities/int.png
Normal file
|
After Width: | Height: | Size: 12 KiB |
BIN
img/token/abilities/ref.png
Normal file
|
After Width: | Height: | Size: 25 KiB |
BIN
img/token/abilities/str.png
Normal file
|
After Width: | Height: | Size: 12 KiB |
BIN
img/token/abilities/will.png
Normal file
|
After Width: | Height: | Size: 24 KiB |
BIN
img/token/abilities/wis.png
Normal file
|
After Width: | Height: | Size: 13 KiB |
BIN
img/token/hp_empty.png
Normal file
|
After Width: | Height: | Size: 11 KiB |
BIN
img/token/skills/.thumb/acr.png.jpg
Normal file
|
After Width: | Height: | Size: 7.8 KiB |
BIN
img/token/skills/.thumb/ani.png.jpg
Normal file
|
After Width: | Height: | Size: 12 KiB |
BIN
img/token/skills/.thumb/arc.png.jpg
Normal file
|
After Width: | Height: | Size: 11 KiB |
BIN
img/token/skills/.thumb/ath.png.jpg
Normal file
|
After Width: | Height: | Size: 8.8 KiB |
BIN
img/token/skills/.thumb/cra.png.jpg
Normal file
|
After Width: | Height: | Size: 8.3 KiB |
BIN
img/token/skills/.thumb/dec.png.jpg
Normal file
|
After Width: | Height: | Size: 13 KiB |
BIN
img/token/skills/.thumb/dip.png.jpg
Normal file
|
After Width: | Height: | Size: 11 KiB |
BIN
img/token/skills/.thumb/his.png.jpg
Normal file
|
After Width: | Height: | Size: 8.0 KiB |
BIN
img/token/skills/.thumb/ins.png.jpg
Normal file
|
After Width: | Height: | Size: 8.8 KiB |
BIN
img/token/skills/.thumb/inv.png.jpg
Normal file
|
After Width: | Height: | Size: 9.8 KiB |
BIN
img/token/skills/.thumb/itm.png.jpg
Normal file
|
After Width: | Height: | Size: 7.4 KiB |
BIN
img/token/skills/.thumb/med.png.jpg
Normal file
|
After Width: | Height: | Size: 6.9 KiB |
BIN
img/token/skills/.thumb/nat.png.jpg
Normal file
|
After Width: | Height: | Size: 13 KiB |
BIN
img/token/skills/.thumb/occ.png.jpg
Normal file
|
After Width: | Height: | Size: 11 KiB |
BIN
img/token/skills/.thumb/per.png.jpg
Normal file
|
After Width: | Height: | Size: 8.8 KiB |
BIN
img/token/skills/.thumb/prc.png.jpg
Normal file
|
After Width: | Height: | Size: 14 KiB |
BIN
img/token/skills/.thumb/prf.png.jpg
Normal file
|
After Width: | Height: | Size: 8.5 KiB |
BIN
img/token/skills/.thumb/rel.png.jpg
Normal file
|
After Width: | Height: | Size: 9.1 KiB |
BIN
img/token/skills/.thumb/slt.png.jpg
Normal file
|
After Width: | Height: | Size: 9.8 KiB |
BIN
img/token/skills/.thumb/soc.png.jpg
Normal file
|
After Width: | Height: | Size: 8.5 KiB |
BIN
img/token/skills/.thumb/ste.png.jpg
Normal file
|
After Width: | Height: | Size: 8.7 KiB |
BIN
img/token/skills/.thumb/sur.png.jpg
Normal file
|
After Width: | Height: | Size: 12 KiB |
BIN
img/token/skills/.thumb/thi.png.jpg
Normal file
|
After Width: | Height: | Size: 12 KiB |
24
img/token/skills/SOURCES.txt
Normal file
@@ -0,0 +1,24 @@
|
||||
All images licenced under CC BY 3.0. Grabbed from game-icons.net
|
||||
acr.png: https://game-icons.net/1x1/delapouite/contortionist.html
|
||||
ani.png: https://game-icons.net/1x1/delapouite/cavalry.html
|
||||
arc.png: https://game-icons.net/1x1/delapouite/spell-book.html
|
||||
ath.png: https://game-icons.net/1x1/lorc/muscle-up.html
|
||||
cra.png: https://game-icons.net/1x1/lorc/sword-smithing.html
|
||||
dec.png: https://game-icons.net/1x1/delapouite/convince.html
|
||||
dip.png: https://game-icons.net/1x1/delapouite/shaking-hands.html
|
||||
his.png: https://game-icons.net/1x1/delapouite/backward-time.html
|
||||
ins.png: https://game-icons.net/1x1/lorc/light-bulb.html
|
||||
itm.png: https://game-icons.net/1x1/lorc/one-eyed.html
|
||||
inv.png: https://game-icons.net/1x1/lorc/magnifying-glass.html
|
||||
med.png: https://game-icons.net/1x1/delapouite/first-aid-kit.html
|
||||
nat.png: https://game-icons.net/1x1/delapouite/forest.html
|
||||
occ.png: https://game-icons.net/1x1/skoll/pentacle.html
|
||||
prc.png: https://game-icons.net/1x1/lorc/semi-closed-eye.html
|
||||
prf.png: https://game-icons.net/1x1/lorc/sing.html
|
||||
per.png: https://game-icons.net/1x1/delapouite/public-speaker.html
|
||||
rel.png: https://game-icons.net/1x1/lorc/holy-grail.html
|
||||
soc.png: https://game-icons.net/1x1/delapouite/trumpet-flag.html
|
||||
slt.png: https://game-icons.net/1x1/lorc/snatch.html
|
||||
ste.png: https://game-icons.net/1x1/lorc/cloak-dagger.html
|
||||
sur.png: https://game-icons.net/1x1/delapouite/pyre.html
|
||||
thi.png: https://game-icons.net/1x1/delapouite/lock-picking.html
|
||||
BIN
img/token/skills/acr.png
Normal file
|
After Width: | Height: | Size: 9.1 KiB |
BIN
img/token/skills/ani.png
Normal file
|
After Width: | Height: | Size: 16 KiB |
BIN
img/token/skills/arc.png
Normal file
|
After Width: | Height: | Size: 12 KiB |
BIN
img/token/skills/ath.png
Normal file
|
After Width: | Height: | Size: 11 KiB |
BIN
img/token/skills/cra.png
Normal file
|
After Width: | Height: | Size: 18 KiB |
BIN
img/token/skills/dec.png
Normal file
|
After Width: | Height: | Size: 16 KiB |
BIN
img/token/skills/dip.png
Normal file
|
After Width: | Height: | Size: 28 KiB |
BIN
img/token/skills/his.png
Normal file
|
After Width: | Height: | Size: 9.6 KiB |
BIN
img/token/skills/ins.png
Normal file
|
After Width: | Height: | Size: 9.8 KiB |
BIN
img/token/skills/inv.png
Normal file
|
After Width: | Height: | Size: 12 KiB |
BIN
img/token/skills/itm.png
Normal file
|
After Width: | Height: | Size: 10 KiB |
BIN
img/token/skills/med.png
Normal file
|
After Width: | Height: | Size: 6.5 KiB |
BIN
img/token/skills/nat.png
Normal file
|
After Width: | Height: | Size: 18 KiB |
BIN
img/token/skills/occ.png
Normal file
|
After Width: | Height: | Size: 31 KiB |
BIN
img/token/skills/per.png
Normal file
|
After Width: | Height: | Size: 8.7 KiB |
BIN
img/token/skills/prc.png
Normal file
|
After Width: | Height: | Size: 18 KiB |
BIN
img/token/skills/prf.png
Normal file
|
After Width: | Height: | Size: 11 KiB |
BIN
img/token/skills/rel.png
Normal file
|
After Width: | Height: | Size: 11 KiB |
BIN
img/token/skills/slt.png
Normal file
|
After Width: | Height: | Size: 12 KiB |
BIN
img/token/skills/soc.png
Normal file
|
After Width: | Height: | Size: 21 KiB |
BIN
img/token/skills/ste.png
Normal file
|
After Width: | Height: | Size: 12 KiB |
BIN
img/token/skills/sur.png
Normal file
|
After Width: | Height: | Size: 17 KiB |
BIN
img/token/skills/thi.png
Normal file
|
After Width: | Height: | Size: 29 KiB |
BIN
img/token/temp_hp_empty.png
Normal file
|
After Width: | Height: | Size: 11 KiB |
83
lang/en.json
@@ -3,17 +3,13 @@
|
||||
"MaterialDeck.Notifications.ConnectFail": "Can't connect to Material Server, retrying",
|
||||
"MaterialDeck.Notifications.Connected": "Connected",
|
||||
"MaterialDeck.Notifications.Soundboard.NoPermission": "You do not have permission to configure the soundboard",
|
||||
"MaterialDeck.Notifications.Macroboard.NoPermission": "You do not have permission to configure the macro board",
|
||||
"MaterialDeck.Notifications.Macroboard.NoPermission": "You do not have permission to configure the macroboard",
|
||||
"MaterialDeck.Notifications.Playlist.NoPermission": "You do not have permission to configure the playlists",
|
||||
|
||||
"MaterialDeck.Sett.Enable": "Enable module",
|
||||
"MaterialDeck.Sett.Model": "Stream Deck Model",
|
||||
"MaterialDeck.Sett.Model_Hint": "Reduces the amount of macros and sounds in the macro and soundboard configuration screens. Gives a better overview, but if desired it can be set to XL to get the maximum number. This doesn't influence the operation of the module.",
|
||||
"MaterialDeck.Sett.Model_Mini": "Mini",
|
||||
"MaterialDeck.Sett.Model_Normal": "Normal or Mobile",
|
||||
"MaterialDeck.Sett.Model_XL": "XL",
|
||||
"MaterialDeck.Sett.Help": "Help",
|
||||
"MaterialDeck.Sett.Permission": "User Permission Configuration",
|
||||
"MaterialDeck.DeviceConfig.Title": "Device Configuration",
|
||||
"MaterialDeck.Sett.PlaylistConfig": "Playlist Configuration",
|
||||
"MaterialDeck.Sett.MacroConfig": "Macro Configuration",
|
||||
"MaterialDeck.Sett.SoundboardConfig": "Soundboard Configuration",
|
||||
@@ -21,6 +17,10 @@
|
||||
"MaterialDeck.Sett.ServerAddrHint": "The IP address and port of Material Server. The default value will work for 99% of people, only change this if you know what you're doing. Must follow the format [ip_address]:[port], for example: 'localhost:3001' or '192.168.1.1:4000'.",
|
||||
"MaterialDeck.Sett.ImageBuffer": "Image Cache Size",
|
||||
"MaterialDeck.Sett.ImageBufferHint": "Sets the amount of images to store in the image cache. The image cache will locally store all images sent to the Stream Deck. This improves the update speed, but increases memory usage.",
|
||||
"MaterialDeck.Sett.ImageBrightness": "Image Brightness",
|
||||
"MaterialDeck.Sett.ImageBrightnessHint": "Sets the brightness of the default white images. If the Image Cache Size is bigger than 0, perform a refresh for instant results.",
|
||||
"MaterialDeck.Sett.NrOfConnMessages": "Number of Connection Warnings",
|
||||
"MaterialDeck.Sett.NrOfConnMessagesHint": "Sets the number of times a connection warning is displayed if Material Deck cannot connect to Material Server. If set to 0, it will give not be limited.",
|
||||
|
||||
"MaterialDeck.PL.Unrestricted": "Unrestricted",
|
||||
"MaterialDeck.PL.OneTrackPlaylist": "One track per playlist",
|
||||
@@ -33,10 +33,12 @@
|
||||
"MaterialDeck.Playlists": "Playlists",
|
||||
"MaterialDeck.Playlist": "Playlist",
|
||||
"MaterialDeck.FilePicker": "File Picker",
|
||||
"MaterialDeck.FurnaceArgs": "Furnace arguments",
|
||||
"MaterialDeck.FurnaceArgs": "Macro arguments",
|
||||
"MaterialDeck.Background": "Background",
|
||||
"MaterialDeck.Macro": "Macro",
|
||||
"MaterialDeck.Sound": "Sound",
|
||||
"MaterialDeck.Sounds": "Sounds",
|
||||
"MaterialDeck.Of": "of",
|
||||
"MaterialDeck.Icon": "Icon",
|
||||
"MaterialDeck.Once": "Once",
|
||||
"MaterialDeck.Repeat": "Repeat",
|
||||
@@ -48,11 +50,30 @@
|
||||
"MaterialDeck.Name": "Name",
|
||||
"MaterialDeck.None": "None",
|
||||
"MaterialDeck.Save": "Save",
|
||||
"MaterialDeck.ClearAll": "Clear All",
|
||||
"MaterialDeck.ClearAll_Content": "This will clear all the data. This cannot be undone, are you sure you want to proceed?",
|
||||
"MaterialDeck.ClearPage": "Clear Page",
|
||||
"MaterialDeck.ClearPage_Content": "This will clear all the data on this page. This cannot be undone, are you sure you want to proceed?",
|
||||
"MaterialDeck.Continue": "Continue",
|
||||
"MaterialDeck.Cancel": "Cancel",
|
||||
"MaterialDeck.Import": "Import",
|
||||
"MaterialDeck.Export": "Export",
|
||||
"MaterialDeck.Filename": "Filename",
|
||||
"MaterialDeck.Id": "Id",
|
||||
"MaterialDeck.Type": "Type",
|
||||
|
||||
"MaterialDeck.ExportDialog.Title": "Export",
|
||||
"MaterialDeck.ExportDialog.SoundboardContent": "Export the soundboard data. Please note that only the metadata is exported, so you will have to make sure the audio files are in the same relative location when you import them.",
|
||||
"MaterialDeck.ExportDialog.MacroboardContent": "Export the macroboard data. Please note that only the metadata is exported, so you will have to make sure the same macros are available when you import them.",
|
||||
|
||||
"MaterialDeck.ImportDialog.Title": "Import",
|
||||
"MaterialDeck.ImportDialog.SoundboardContent": "Select a file to import. Please note that only the metadata is imported, so you will have to make sure the audio files are in the same relative location as when you exported them.",
|
||||
"MaterialDeck.ImportDialog.MacroboardContent": "Import the macroboard data. ",
|
||||
"MaterialDeck.ImportDialog.Warning": "This will overwrite your current settings, and cannot be undone.",
|
||||
|
||||
"MaterialDeck.FxMaster.Colorize": "Colorize",
|
||||
"MaterialDeck.FxMaster.Clear": "Clear All",
|
||||
|
||||
|
||||
"MaterialDeck.Perm.Instructions": "Configure the permission for each Material Deck action.",
|
||||
"MaterialDeck.Perm.DefaultNotification": "Material Deck user permissions have been configured to the default values.",
|
||||
|
||||
@@ -91,16 +112,12 @@
|
||||
"MaterialDeck.Perm.MACRO.label": "Macros",
|
||||
"MaterialDeck.Perm.MACRO.HOTBAR.label": "Hotbar Macros",
|
||||
"MaterialDeck.Perm.MACRO.HOTBAR.hint": "Allow users to use hotbar macros",
|
||||
"MaterialDeck.Perm.MACRO.BY_NAME.label": "Macro by Name",
|
||||
"MaterialDeck.Perm.MACRO.BY_NAME.hint": "Allow users to call macros by name",
|
||||
"MaterialDeck.Perm.MACRO.MACROBOARD.label": "Macro Board",
|
||||
"MaterialDeck.Perm.MACRO.MACROBOARD.hint": "Allow users to use the macro board",
|
||||
"MaterialDeck.Perm.MACRO.MACROBOARD.hint": "Allow users to use the macroboard",
|
||||
"MaterialDeck.Perm.MACRO.MACROBOARD_CONFIGURE.label": "Configure the Macro Board",
|
||||
"MaterialDeck.Perm.MACRO.MACROBOARD_CONFIGURE.hint": "Allow users to configure the macro board",
|
||||
|
||||
"MaterialDeck.Perm.MOVE.label": "Move",
|
||||
"MaterialDeck.Perm.MOVE.TOKEN.label": "Token",
|
||||
"MaterialDeck.Perm.MOVE.TOKEN.hint": "Allow users to move a controlled token",
|
||||
"MaterialDeck.Perm.MOVE.CANVAS.label": "Canvas",
|
||||
"MaterialDeck.Perm.MOVE.CANVAS.hint": "Allow users to move their canvas",
|
||||
"MaterialDeck.Perm.MACRO.MACROBOARD_CONFIGURE.hint": "Allow users to configure the macroboard. To allow users to pick icons using the filepicker, enable 'Browse File Explorer' for that user in the core Permission Configuration",
|
||||
|
||||
"MaterialDeck.Perm.OTHER.label": "Other",
|
||||
"MaterialDeck.Perm.OTHER.PAUSE.label": "Pause/Resume",
|
||||
@@ -140,7 +157,7 @@
|
||||
"MaterialDeck.Perm.SCENE.ACTIVE.label": "Active Scene",
|
||||
"MaterialDeck.Perm.SCENE.ACTIVE.hint": "Allow users to view the active scene",
|
||||
"MaterialDeck.Perm.SCENE.DIRECTORY.label": "Scene Directory",
|
||||
"MaterialDeck.Perm.SCENE.DIRECTOR.hint": "Allow users to view and control scenes from the scene directory",
|
||||
"MaterialDeck.Perm.SCENE.DIRECTORY.hint": "Allow users to view and control scenes from the scene directory",
|
||||
"MaterialDeck.Perm.SCENE.NAME.label": "Scene by Name",
|
||||
"MaterialDeck.Perm.SCENE.NAME.hint": "Allow users to view and control any scene by name",
|
||||
|
||||
@@ -148,7 +165,7 @@
|
||||
"MaterialDeck.Perm.SOUNDBOARD.PLAY.label": "Enable",
|
||||
"MaterialDeck.Perm.SOUNDBOARD.PLAY.hint": "Allow users to play sounds from the soundboard",
|
||||
"MaterialDeck.Perm.SOUNDBOARD.CONFIGURE.label": "Configure",
|
||||
"MaterialDeck.Perm.SOUNDBOARD.CONFIGURE.hint": "Allow users to configure the soundboard",
|
||||
"MaterialDeck.Perm.SOUNDBOARD.CONFIGURE.hint": "Allow users to configure the soundboard. To allow users to pick files and icons using the filepicker, enable 'Browse File Explorer' for that user in the core Permission Configuration",
|
||||
|
||||
"MaterialDeck.Perm.TOKEN.label": "Token",
|
||||
"MaterialDeck.Perm.TOKEN.STATS.label": "Display Stats",
|
||||
@@ -164,6 +181,32 @@
|
||||
"MaterialDeck.Perm.TOKEN.CONDITIONS.label": "Set Conditions",
|
||||
"MaterialDeck.Perm.TOKEN.CONDITIONS.hint": "Allow the users to set conditions for the controlled token",
|
||||
"MaterialDeck.Perm.TOKEN.CUSTOM.label": "Custom On-Click",
|
||||
"MaterialDeck.Perm.TOKEN.CUSTOM.hint": "Allow the users to set custom on-click functions"
|
||||
}
|
||||
"MaterialDeck.Perm.TOKEN.CUSTOM.hint": "Allow the users to set custom on-click functions",
|
||||
"MaterialDeck.Perm.TOKEN.NON_OWNED.label": "Non-Owned and Non-Observer Tokens",
|
||||
"MaterialDeck.Perm.TOKEN.NON_OWNED.hint": "Allow users access to tokens with non-owned or limited permission",
|
||||
"MaterialDeck.Perm.TOKEN.OBSERVER.label": "Observer",
|
||||
"MaterialDeck.Perm.TOKEN.OBSERVER.hint": "Allow users access to tokens with observer permission",
|
||||
|
||||
"MaterialDeck.AboutTime.First": "st",
|
||||
"MaterialDeck.AboutTime.Second": "nd",
|
||||
"MaterialDeck.AboutTime.Third": "rd",
|
||||
"MaterialDeck.AboutTime.Fourth": "th",
|
||||
"MaterialDeck.AboutTime.Of": "of",
|
||||
|
||||
"MaterialDeck.DownloadUtility.Title": "Download Utility",
|
||||
"MaterialDeck.DownloadUtility.Plugin": "Plugin & Material Server",
|
||||
"MaterialDeck.DownloadUtility.Minimum": "Minimum",
|
||||
"MaterialDeck.DownloadUtility.Current": "Current",
|
||||
"MaterialDeck.DownloadUtility.Latest": "Latest",
|
||||
"MaterialDeck.DownloadUtility.OS": "OS",
|
||||
"MaterialDeck.DownloadUtility.Download": "Download",
|
||||
"MaterialDeck.DownloadUtility.SDplugin": "SD Plugin",
|
||||
"MaterialDeck.DownloadUtility.MSserver": "Material Server",
|
||||
"MaterialDeck.DownloadUtility.Windows": "Windows",
|
||||
"MaterialDeck.DownloadUtility.Macos": "MacOS",
|
||||
"MaterialDeck.DownloadUtility.Linux": "Linux",
|
||||
"MaterialDeck.DownloadUtility.Source": "Source",
|
||||
"MaterialDeck.DownloadUtility.Profiles": "Profiles",
|
||||
"MaterialDeck.DownloadUtility.Name": "Name",
|
||||
"MaterialDeck.DownloadUtility.Refresh": "Refresh"
|
||||
}
|
||||
209
lang/ja.json
Normal file
@@ -0,0 +1,209 @@
|
||||
{
|
||||
"MaterialDeck.Notifications.Disconnected": "Material Serverから切断され、再接続を試みています",
|
||||
"MaterialDeck.Notifications.ConnectFail": "Material Serverに接続できません、再試行します",
|
||||
"MaterialDeck.Notifications.Connected": "に接続しました",
|
||||
"MaterialDeck.Notifications.Soundboard.NoPermission": "サウンドボードを設定する権限がありません",
|
||||
"MaterialDeck.Notifications.Macroboard.NoPermission": "マクロボードを設定する権限がありません",
|
||||
"MaterialDeck.Notifications.Playlist.NoPermission": "プレイリストを設定する権限がありません",
|
||||
|
||||
"MaterialDeck.Sett.Enable": "モジュールの有効化",
|
||||
"MaterialDeck.Sett.Help": "ヘルプ",
|
||||
"MaterialDeck.Sett.Permission": "ユーザー権限の設定",
|
||||
"MaterialDeck.Sett.PlaylistConfig": "プレイリスト設定",
|
||||
"MaterialDeck.Sett.MacroConfig": "マクロ設定",
|
||||
"MaterialDeck.Sett.SoundboardConfig": "サウンド設定",
|
||||
"MaterialDeck.Sett.ServerAddr": "Material Server アドレス",
|
||||
"MaterialDeck.Sett.ServerAddrHint": "Material ServerのIPアドレスとポート。デフォルト値は99%の人に有効ですが、何をしているのかがわかっている場合にのみ変更してください。[ip_address]:[port]の形式に従う必要があります。例:「localhost:3001」または「192.168.1.1:4000」。",
|
||||
"MaterialDeck.Sett.ImageBuffer": "画像キャッシュサイズ",
|
||||
"MaterialDeck.Sett.ImageBufferHint": "画像キャッシュに保存する画像のデータ量を設定します。画像キャッシュは、ストリームデッキに送信されたすべての画像をローカルに保存します。これにより更新速度は向上しますが、メモリ使用量は増加します。",
|
||||
"MaterialDeck.Sett.ImageBrightness": "画像の明るさ",
|
||||
"MaterialDeck.Sett.ImageBrightnessHint": "デフォルトの画像の明るさを設定します。画像キャッシュサイズが0より大きい場合、更新を実行してください。",
|
||||
"MaterialDeck.Sett.NrOfConnMessages": "接続警告回数",
|
||||
"MaterialDeck.Sett.NrOfConnMessagesHint": "Material DeckがMaterial Serverに接続できない場合に表示される接続警告回数を設定します。0に設定すると、無制限となります。",
|
||||
|
||||
"MaterialDeck.PL.Unrestricted": "無制限",
|
||||
"MaterialDeck.PL.OneTrackPlaylist": "プレイリストごとに1つのトラック",
|
||||
"MaterialDeck.PL.OneTrackTotal": "合計1トラック",
|
||||
"MaterialDeck.PL.OneTrack": "1トラック",
|
||||
"MaterialDeck.PL.Settings": "設定",
|
||||
"MaterialDeck.PL.Mode": "デフォルトの再生モード",
|
||||
"MaterialDeck.PL.Nr": "プレイリストの数",
|
||||
|
||||
"MaterialDeck.Playlists": "プレイリスト",
|
||||
"MaterialDeck.Playlist": "プレイリスト",
|
||||
"MaterialDeck.FilePicker": "ファイルを選ぶ",
|
||||
"MaterialDeck.FurnaceArgs": "炉の引数",
|
||||
"MaterialDeck.Background": "背景",
|
||||
"MaterialDeck.Macro": "マクロ",
|
||||
"MaterialDeck.Sound": "サウンド",
|
||||
"MaterialDeck.Sounds": "Sounds",
|
||||
"MaterialDeck.Of": "of",
|
||||
"MaterialDeck.Icon": "アイコン",
|
||||
"MaterialDeck.Once": "一度だけ再生",
|
||||
"MaterialDeck.Repeat": "リピート再生",
|
||||
"MaterialDeck.Hold": "ホールド",
|
||||
"MaterialDeck.Playback": "再生",
|
||||
"MaterialDeck.Volume": "音量",
|
||||
"MaterialDeck.On": "On",
|
||||
"MaterialDeck.Off": "Off",
|
||||
"MaterialDeck.Name": "名前",
|
||||
"MaterialDeck.None": "無し",
|
||||
"MaterialDeck.Save": "セーブ",
|
||||
"MaterialDeck.ClearAll": "すべて クリア",
|
||||
"MaterialDeck.ClearAll_Content": "すべてのデータがクリアされます。この操作は取り消すことができません、続行しますか?",
|
||||
"MaterialDeck.ClearPage": "ページ クリア",
|
||||
"MaterialDeck.ClearPage_Content": "このページのすべてのデータがクリアされます。この操作は取り消すことができません、続行しますか?",
|
||||
"MaterialDeck.Continue": "継続",
|
||||
"MaterialDeck.Cancel": "キャンセル",
|
||||
"MaterialDeck.Import": "インポート",
|
||||
"MaterialDeck.Export": "エクスポート",
|
||||
"MaterialDeck.Filename": "ファイル名",
|
||||
|
||||
"MaterialDeck.ExportDialog.Title": "エクスポート",
|
||||
"MaterialDeck.ExportDialog.SoundboardContent": "SouseBoardデータをエクスポートします。メタデータのみがエクスポートされるので、インポートするときにオーディオファイルが相対的に同じ場所にあることを確認する必要があります。",
|
||||
"MaterialDeck.ExportDialog.MacroboardContent": "MacroBoardデータをエクスポートします。メタデータのみがエクスポートされるため、インポートしたときに同じマクロが使用可能であることを確認する必要があります。",
|
||||
|
||||
"MaterialDeck.ImportDialog.Title": "インポート",
|
||||
"MaterialDeck.ImportDialog.SoundboardContent": "インポートするファイルを選択してください。メタデータのみがインポートされるので、オーディオファイルがそれらをエクスポートしたときと同じ相対的な場所にあることを確認する必要があります。",
|
||||
"MaterialDeck.ImportDialog.MacroboardContent": "MacroBoardデータをインポートします。 ",
|
||||
"MaterialDeck.ImportDialog.Warning": "現在の設定が上書きされ、元に戻すことはできません。",
|
||||
|
||||
"MaterialDeck.FxMaster.Colorize": "色付け",
|
||||
"MaterialDeck.FxMaster.Clear": "すべてクリア",
|
||||
|
||||
"MaterialDeck.Perm.Instructions": "各Material Deckアクションの権限を設定します。",
|
||||
"MaterialDeck.Perm.DefaultNotification": "Material Deckのユーザー権限がデフォルト値に設定されています。",
|
||||
|
||||
"MaterialDeck.Perm.ENABLE.label": "モジュールを有効にする",
|
||||
"MaterialDeck.Perm.ENABLE.ENABLE.label": "有効にする",
|
||||
"MaterialDeck.Perm.ENABLE.ENABLE.hint": "ユーザーがMaterial Deckを使用できるようにします",
|
||||
|
||||
"MaterialDeck.Perm.COMBAT.label": "イニシアチブ表",
|
||||
"MaterialDeck.Perm.COMBAT.END_TURN.label": "ターン終了",
|
||||
"MaterialDeck.Perm.COMBAT.END_TURN.hint": "ユーザーが自分のターンを終了できるようにします",
|
||||
"MaterialDeck.Perm.COMBAT.TURN_DISPLAY.label": "ターン表示",
|
||||
"MaterialDeck.Perm.COMBAT.TURN_DISPLAY.hint": "ユーザーがターン表示できるようにします",
|
||||
"MaterialDeck.Perm.COMBAT.OTHER_FUNCTIONS.label": "その他の機能",
|
||||
"MaterialDeck.Perm.COMBAT.OTHER_FUNCTIONS.hint": "戦闘の開始/停止、ターンの増減など、ユーザーが「機能モード」で他の機能を使用できるようにします。",
|
||||
"MaterialDeck.Perm.COMBAT.DISPLAY_COMBATANTS.label": "戦闘参加者の表示",
|
||||
"MaterialDeck.Perm.COMBAT.DISPLAY_COMBATANTS.hint": "ユーザーが戦闘参加者を表示できるようにします",
|
||||
"MaterialDeck.Perm.COMBAT.DISPLAY_NON_OWNED_STATS.label": "所有されていないステータスと、オブザーバー以外のステータスを表示",
|
||||
"MaterialDeck.Perm.COMBAT.DISPLAY_NON_OWNED_STATS.hint": "ユーザーが所有していないか、オブザーバー権限を持っていないトークンのステータスを表示できるようにする",
|
||||
"MaterialDeck.Perm.COMBAT.DISPLAY_LIMITED_HP.label": "リミテッド権限のHP表示",
|
||||
"MaterialDeck.Perm.COMBAT.DISPLAY_LIMITED_HP.hint": "ユーザーがリミテッド権限を持つトークンのHPを表示できるようにする",
|
||||
"MaterialDeck.Perm.COMBAT.DISPLAY_OBSERVER_HP.label": "オブザーバー権限のHP表示",
|
||||
"MaterialDeck.Perm.COMBAT.DISPLAY_OBSERVER_HP.hint": "ユーザーがオブザーバー権限を持つトークンのHPを表示できるようにする",
|
||||
"MaterialDeck.Perm.COMBAT.DISPLAY_ALL_NAMES.label": "すべての名前を表示",
|
||||
"MaterialDeck.Perm.COMBAT.DISPLAY_ALL_NAMES.hint": "ユーザーがすべてのトークンの名前を表示できるようにする",
|
||||
"MaterialDeck.Perm.COMBAT.DISPLAY_LIMITED_NAME.label": "リミテッド権限の名前表示",
|
||||
"MaterialDeck.Perm.COMBAT.DISPLAY_LIMITED_NAME.hint": "ユーザーがリミテッド権限を持つトークンの名前を表示できるようにする",
|
||||
"MaterialDeck.Perm.COMBAT.DISPLAY_OBSERVER_NAME.label": "オブザーバー権限の名前表示",
|
||||
"MaterialDeck.Perm.COMBAT.DISPLAY_OBSERVER_NAME.hint": "ユーザーがオブザーバー権限を持つトークンの名前を表示できるようにする",
|
||||
|
||||
"MaterialDeck.Perm.EXTERNAL.label": "外部モジュール",
|
||||
"MaterialDeck.Perm.EXTERNAL.FXMASTER.label": "Fx Master",
|
||||
"MaterialDeck.Perm.EXTERNAL.FXMASTER.hint": "ユーザーがFxマスターモジュールを制御できるようにする",
|
||||
"MaterialDeck.Perm.EXTERNAL.GM_SCREEN.label": "GM Screen",
|
||||
"MaterialDeck.Perm.EXTERNAL.GM_SCREEN.hint": "ユーザーがGM Screenモジュールを使用してGM画面を表示できるようにする",
|
||||
|
||||
"MaterialDeck.Perm.MACRO.label": "マクロ",
|
||||
"MaterialDeck.Perm.MACRO.HOTBAR.label": "ホットバーマクロ",
|
||||
"MaterialDeck.Perm.MACRO.HOTBAR.hint": "ユーザーがホットバーマクロを使用できるようにする",
|
||||
"MaterialDeck.Perm.MACRO.BY_NAME.label": "名前でマクロ呼出",
|
||||
"MaterialDeck.Perm.MACRO.BY_NAME.hint": "ユーザーが名前でマクロを呼び出すことを許可します",
|
||||
"MaterialDeck.Perm.MACRO.MACROBOARD.label": "マクロボード",
|
||||
"MaterialDeck.Perm.MACRO.MACROBOARD.hint": "ユーザーがマクロボードを使用できるようにする",
|
||||
"MaterialDeck.Perm.MACRO.MACROBOARD_CONFIGURE.label": "マクロボードの設定",
|
||||
"MaterialDeck.Perm.MACRO.MACROBOARD_CONFIGURE.hint": "ユーザーがマクロボードを設定できるようにする。ユーザーがファイルエクスプローラを使用してアイコンを選択できるようにするには、コア設定の「権限の設定」でそのユーザーに対して「ファイルエクスプローラの使用」を有効にすること。",
|
||||
|
||||
"MaterialDeck.Perm.OTHER.label": "その他",
|
||||
"MaterialDeck.Perm.OTHER.PAUSE.label": "一時停止/再開",
|
||||
"MaterialDeck.Perm.OTHER.PAUSE.hint": "ユーザーがゲームを一時停止または再開できるようにする",
|
||||
"MaterialDeck.Perm.OTHER.CONTROL.label": "コントロールボタン",
|
||||
"MaterialDeck.Perm.OTHER.CONTROL.hint": "ユーザーがコントロールボタンを制御できるようにする",
|
||||
"MaterialDeck.Perm.OTHER.DARKNESS.label": "シーンの暗さ",
|
||||
"MaterialDeck.Perm.OTHER.DARKNESS.hint": "ユーザーがシーンの暗さを設定できるようにする",
|
||||
"MaterialDeck.Perm.OTHER.DICE.label": "ダイスロール",
|
||||
"MaterialDeck.Perm.OTHER.DICE.hint": "ユーザーがダイスを振ることを許可する",
|
||||
"MaterialDeck.Perm.OTHER.TABLES_ALL.label": "ロールテーブル(すべて)",
|
||||
"MaterialDeck.Perm.OTHER.TABLES_ALL.hint": "ユーザーがすべてのロールテーブルの表示、およびロールすることを許可する",
|
||||
"MaterialDeck.Perm.OTHER.TABLES.label": "ロールテーブル(オブザーバー/所有者)",
|
||||
"MaterialDeck.Perm.OTHER.TABLES.hint": "ユーザーがオブザーバーまたは所有者の権限を持つロールテーブルを表示およびロールできるようにする",
|
||||
"MaterialDeck.Perm.OTHER.SIDEBAR.label": "サイドバー",
|
||||
"MaterialDeck.Perm.OTHER.SIDEBAR.hint": "ユーザーがサイドバーを制御できるようにする",
|
||||
"MaterialDeck.Perm.OTHER.COMPENDIUM_ALL.label": "辞典(すべて)",
|
||||
"MaterialDeck.Perm.OTHER.COMPENDIUM_ALL.hint": "ユーザーがすべての辞典を開くことを許可する",
|
||||
"MaterialDeck.Perm.OTHER.COMPENDIUM.label": "辞典(オブザーバー/所有者)",
|
||||
"MaterialDeck.Perm.OTHER.COMPENDIUM.hint": "ユーザーがオブザーバーまたは所有者権限を持つ辞典を開くことを許可する",
|
||||
"MaterialDeck.Perm.OTHER.JOURNAL_ALL.label": "資料(すべて)",
|
||||
"MaterialDeck.Perm.OTHER.JOURNAL_ALL.hint": "ユーザーがすべての資料を開くことを許可する",
|
||||
"MaterialDeck.Perm.OTHER.JOURNAL.label": "資料(オブザーバー/所有者)",
|
||||
"MaterialDeck.Perm.OTHER.JOURNAL.hint": "ユーザーがオブザーバーまたは所有者権限を持つ資料を開くことを許可する",
|
||||
"MaterialDeck.Perm.OTHER.CHAT.label": "チャットメッセージ",
|
||||
"MaterialDeck.Perm.OTHER.CHAT.hint": "ユーザーがチャットメッセージを送信できるようにする",
|
||||
|
||||
"MaterialDeck.Perm.PLAYLIST.label": "プレイリスト",
|
||||
"MaterialDeck.Perm.PLAYLIST.PLAY.label": "制御",
|
||||
"MaterialDeck.Perm.PLAYLIST.PLAY.hint": "ユーザーがプレイリストとサウンドを再生および一時停止できるようにする",
|
||||
"MaterialDeck.Perm.PLAYLIST.CONFIGURE.label": "設定",
|
||||
"MaterialDeck.Perm.PLAYLIST.CONFIGURE.hint": "ユーザーがプレイリストを設定できるようにする",
|
||||
|
||||
"MaterialDeck.Perm.SCENE.label": "シーン",
|
||||
"MaterialDeck.Perm.SCENE.VISIBLE.label": "シーンの可視状態",
|
||||
"MaterialDeck.Perm.SCENE.VISIBLE.hint": "ユーザーが表示されているシーンを表示および制御できるようにする",
|
||||
"MaterialDeck.Perm.SCENE.ACTIVE.label": "シーンの有効化",
|
||||
"MaterialDeck.Perm.SCENE.ACTIVE.hint": "ユーザーが有効化されたシーンを表示できるようにする",
|
||||
"MaterialDeck.Perm.SCENE.DIRECTORY.label": "シーンディレクトリ",
|
||||
"MaterialDeck.Perm.SCENE.DIRECTORY.hint": "ユーザーがシーンディレクトリからシーンを表示および制御できるようにする",
|
||||
"MaterialDeck.Perm.SCENE.NAME.label": "名前によるシーン",
|
||||
"MaterialDeck.Perm.SCENE.NAME.hint": "ユーザーが名前で任意のシーンを表示および制御できるようにする",
|
||||
|
||||
"MaterialDeck.Perm.SOUNDBOARD.label": "サウンドボード",
|
||||
"MaterialDeck.Perm.SOUNDBOARD.PLAY.label": "有効にする",
|
||||
"MaterialDeck.Perm.SOUNDBOARD.PLAY.hint": "ユーザーがサウンドボードからサウンドを再生できるようにする",
|
||||
"MaterialDeck.Perm.SOUNDBOARD.CONFIGURE.label": "設定",
|
||||
"MaterialDeck.Perm.SOUNDBOARD.CONFIGURE.hint": "ユーザーがサウンドボードを設定できるようにする。ユーザーがファイルエクスプローラを使用してアイコンを選択できるようにするには、コア設定の「権限の設定」でそのユーザーに対して「ファイルエクスプローラの使用」を有効にすること。",
|
||||
|
||||
"MaterialDeck.Perm.TOKEN.label": "トークン",
|
||||
"MaterialDeck.Perm.TOKEN.STATS.label": "ステータス表示",
|
||||
"MaterialDeck.Perm.TOKEN.STATS.hint": "ユーザーが制御されたトークンのステータスを表示できるようにする",
|
||||
"MaterialDeck.Perm.TOKEN.VISIBILITY.label": "可視状態の切替",
|
||||
"MaterialDeck.Perm.TOKEN.VISIBILITY.hint": "ユーザーが制御するトークンの表示を切り替えることができるようにする",
|
||||
"MaterialDeck.Perm.TOKEN.COMBAT.label": "戦闘状態の切替",
|
||||
"MaterialDeck.Perm.TOKEN.COMBAT.hint": "ユーザーが制御するトークンの戦闘状態を切り替えることができるようにする",
|
||||
"MaterialDeck.Perm.TOKEN.VISION.label": "視覚を有効化",
|
||||
"MaterialDeck.Perm.TOKEN.VISION.hint": "ユーザーが制御されたトークンの視覚を設定できるようにする",
|
||||
"MaterialDeck.Perm.TOKEN.WILDCARD.label": "ワイルドカード画像",
|
||||
"MaterialDeck.Perm.TOKEN.WILDCARD.hint": "ユーザーがワイルドカード画像機能を使用して制御するトークンの画像を設定できるようにする",
|
||||
"MaterialDeck.Perm.TOKEN.CONDITIONS.label": "状態設定",
|
||||
"MaterialDeck.Perm.TOKEN.CONDITIONS.hint": "ユーザーが制御するトークンの状態を設定できるようにする",
|
||||
"MaterialDeck.Perm.TOKEN.CUSTOM.label": "カスタムオンクリック",
|
||||
"MaterialDeck.Perm.TOKEN.CUSTOM.hint": "ユーザーがカスタムオンクリック機能を設定できるようにする",
|
||||
"MaterialDeck.Perm.TOKEN.NON_OWNED.label": "非所有者/非オブザーバートークン",
|
||||
"MaterialDeck.Perm.TOKEN.NON_OWNED.hint": "所有者またはオブザーバーではない権限を持つトークンへのアクセスをユーザーに許可する",
|
||||
"MaterialDeck.Perm.TOKEN.OBSERVER.label": "オブザーバー",
|
||||
"MaterialDeck.Perm.TOKEN.OBSERVER.hint": "オブザーバー権限を持つトークンへのユーザーアクセスを許可する",
|
||||
|
||||
"MaterialDeck.AboutTime.First": "1",
|
||||
"MaterialDeck.AboutTime.Second": "2",
|
||||
"MaterialDeck.AboutTime.Third": "3",
|
||||
"MaterialDeck.AboutTime.Fourth": "4",
|
||||
"MaterialDeck.AboutTime.Of": "/",
|
||||
|
||||
"MaterialDeck.DownloadUtility.Title": "ダウンロード・ユーティリティ",
|
||||
"MaterialDeck.DownloadUtility.Plugin": "プラグイン&Material Server",
|
||||
"MaterialDeck.DownloadUtility.Minimum": "最小",
|
||||
"MaterialDeck.DownloadUtility.Current": "現在",
|
||||
"MaterialDeck.DownloadUtility.Latest": "最新",
|
||||
"MaterialDeck.DownloadUtility.OS": "OS",
|
||||
"MaterialDeck.DownloadUtility.Download": "ダウンロード",
|
||||
"MaterialDeck.DownloadUtility.SDplugin": "SDプラグイン",
|
||||
"MaterialDeck.DownloadUtility.MSserver": "Material Server",
|
||||
"MaterialDeck.DownloadUtility.Windows": "Windows",
|
||||
"MaterialDeck.DownloadUtility.Macos": "MacOS",
|
||||
"MaterialDeck.DownloadUtility.Linux": "Linux",
|
||||
"MaterialDeck.DownloadUtility.Source": "ソース",
|
||||
"MaterialDeck.DownloadUtility.Profiles": "プロファイル",
|
||||
"MaterialDeck.DownloadUtility.Name": "名前",
|
||||
"MaterialDeck.DownloadUtility.Refresh": "更新"
|
||||
}
|
||||
71
module.json
@@ -1,25 +1,48 @@
|
||||
{
|
||||
"name": "MaterialDeck",
|
||||
"title": "Material Deck",
|
||||
"description": "Material Deck allows you to control Foundry using an Elgato Stream Deck",
|
||||
"version": "1.3.0",
|
||||
"minimumSDversion": "1.3.0",
|
||||
"minimumMSversion": "1.0.2",
|
||||
"author": "CDeenen",
|
||||
"esmodules": [
|
||||
"./MaterialDeck.js"
|
||||
],
|
||||
"socket": true,
|
||||
"minimumCoreVersion": "0.7.5",
|
||||
"compatibleCoreVersion": "0.7.9",
|
||||
"languages": [
|
||||
{
|
||||
"lang": "en",
|
||||
"name": "English",
|
||||
"path": "lang/en.json"
|
||||
}
|
||||
],
|
||||
"url": "https://github.com/CDeenen/MaterialDeck",
|
||||
"manifest": "https://raw.githubusercontent.com/CDeenen/MaterialDeck/Master/module.json",
|
||||
"download": "https://github.com/CDeenen/MaterialDeck/archive/Master.zip"
|
||||
}
|
||||
"name": "MaterialDeck",
|
||||
"title": "Material Deck",
|
||||
"description": "Material Deck allows you to control Foundry using an Elgato Stream Deck",
|
||||
"version": "1.4.7",
|
||||
"author": "CDeenen",
|
||||
"authors": {
|
||||
"name": "CDeenen",
|
||||
"email": "cdeenen@outlook.com",
|
||||
"discord": "Cris#6864",
|
||||
"patreon": "MaterialFoundry",
|
||||
"reddit": "CDeenen123"
|
||||
},
|
||||
"flags": {
|
||||
"minimumSDversion": "1.4.7",
|
||||
"minimumMSversion": "1.0.2"
|
||||
},
|
||||
"minimumSDversion": "1.4.7",
|
||||
"minimumMSversion": "1.0.2",
|
||||
"esmodules": [
|
||||
"./MaterialDeck.js"
|
||||
],
|
||||
"socket": true,
|
||||
"minimumCoreVersion": "0.7.5",
|
||||
"compatibleCoreVersion": "9",
|
||||
"languages": [
|
||||
{
|
||||
"lang": "en",
|
||||
"name": "English",
|
||||
"path": "lang/en.json"
|
||||
},
|
||||
{
|
||||
"lang": "ja",
|
||||
"name": "日本語",
|
||||
"path": "lang/ja.json"
|
||||
}
|
||||
],
|
||||
"media": [
|
||||
{
|
||||
"type": "icon",
|
||||
"url": "https://raw.githubusercontent.com/CDeenen/MaterialDeck/Master/img/MaterialFoundry512x512.png"
|
||||
}
|
||||
],
|
||||
"manifestPlusVersion": "1.1.0",
|
||||
"url": "https://github.com/CDeenen/MaterialDeck",
|
||||
"manifest": "https://raw.githubusercontent.com/CDeenen/MaterialDeck/Master/module.json",
|
||||
"download": "https://github.com/CDeenen/MaterialDeck/archive/Master.zip"
|
||||
}
|
||||
@@ -1,5 +1,6 @@
|
||||
import * as MODULE from "../MaterialDeck.js";
|
||||
import {streamDeck, tokenControl} from "../MaterialDeck.js";
|
||||
import {compatibleCore} from "./misc.js";
|
||||
|
||||
export class CombatTracker{
|
||||
constructor(){
|
||||
@@ -9,14 +10,17 @@ export class CombatTracker{
|
||||
|
||||
async updateAll(){
|
||||
if (this.active == false) return;
|
||||
for (let i=0; i<32; i++){
|
||||
const data = streamDeck.buttonContext[i];
|
||||
if (data == undefined || data.action != 'combattracker') continue;
|
||||
await this.update(data.settings,data.context);
|
||||
for (let device of streamDeck.buttonContext) {
|
||||
if (device?.buttons == undefined) continue;
|
||||
for (let i=0; i<device.buttons.length; i++){
|
||||
const data = device.buttons[i];
|
||||
if (data == undefined || data.action != 'combattracker') continue;
|
||||
await this.update(data.settings,data.context,device.device);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
update(settings,context){
|
||||
update(settings,context,device){
|
||||
this.active = true;
|
||||
const ctFunction = settings.combatTrackerFunction ? settings.combatTrackerFunction : 'startStop';
|
||||
const mode = settings.combatTrackerMode ? settings.combatTrackerMode : 'combatants';
|
||||
@@ -25,10 +29,11 @@ export class CombatTracker{
|
||||
let txt = "";
|
||||
let background = "#000000";
|
||||
settings.combat = true;
|
||||
settings.icon = settings.displayIcon ? 'tokenIcon' : 'none';
|
||||
|
||||
if (mode == 'combatants'){
|
||||
if (MODULE.getPermission('COMBAT','DISPLAY_COMBATANTS') == false) {
|
||||
streamDeck.noPermission(context);
|
||||
streamDeck.noPermission(context,device,device,false,"combat tracker");
|
||||
return;
|
||||
}
|
||||
if (combat != null && combat != undefined && combat.turns.length != 0){
|
||||
@@ -39,46 +44,46 @@ export class CombatTracker{
|
||||
const combatant = initiativeOrder[nr]
|
||||
|
||||
if (combatant != undefined){
|
||||
const tokenId = combatant.tokenId;
|
||||
tokenControl.pushData(tokenId,settings,context,combatantState,'#cccc00');
|
||||
const tokenId = compatibleCore("0.8.1") ? combatant.data.tokenId : combatant.tokenId;
|
||||
tokenControl.pushData(tokenId,settings,context,device,combatantState,'#cccc00');
|
||||
return;
|
||||
}
|
||||
else {
|
||||
streamDeck.setIcon(context,src,background);
|
||||
streamDeck.setIcon(context,device,src,{background:background});
|
||||
streamDeck.setTitle(txt,context);
|
||||
}
|
||||
}
|
||||
else {
|
||||
streamDeck.setIcon(context,src,background);
|
||||
streamDeck.setIcon(context,device,src,{background:background});
|
||||
streamDeck.setTitle(txt,context);
|
||||
}
|
||||
}
|
||||
else if (mode == 'currentCombatant'){
|
||||
if (MODULE.getPermission('COMBAT','DISPLAY_COMBATANTS') == false) {
|
||||
streamDeck.noPermission(context);
|
||||
streamDeck.noPermission(context,device,device);
|
||||
return;
|
||||
}
|
||||
if (combat != null && combat != undefined && combat.started){
|
||||
const tokenId = combat.combatant.tokenId;
|
||||
tokenControl.pushData(tokenId,settings,context);
|
||||
const tokenId = compatibleCore("0.8.1") ? combat.combatant.data.tokenId : combat.combatant.tokenId;
|
||||
tokenControl.pushData(tokenId,settings,context,device);
|
||||
}
|
||||
else {
|
||||
streamDeck.setIcon(context,src,background);
|
||||
streamDeck.setIcon(context,device,src,{background:background});
|
||||
streamDeck.setTitle(txt,context);
|
||||
}
|
||||
}
|
||||
else if (mode == 'function'){
|
||||
|
||||
if (ctFunction == 'turnDisplay' && MODULE.getPermission('COMBAT','TURN_DISPLAY') == false) {
|
||||
streamDeck.noPermission(context);
|
||||
streamDeck.noPermission(context,device);
|
||||
return;
|
||||
}
|
||||
else if (ctFunction == 'endTurn' && MODULE.getPermission('COMBAT','END_TURN') == false) {
|
||||
streamDeck.noPermission(context);
|
||||
streamDeck.noPermission(context,device);
|
||||
return;
|
||||
}
|
||||
else if (ctFunction != 'turnDisplay' && ctFunction != 'endTurn' && MODULE.getPermission('COMBAT','OTHER_FUNCTIONS') == false) {
|
||||
streamDeck.noPermission(context);
|
||||
streamDeck.noPermission(context,device);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -122,16 +127,18 @@ export class CombatTracker{
|
||||
turn = combat.turn+1;
|
||||
}
|
||||
if (settings.displayRound) txt += "Round\n"+round;
|
||||
if (txt != "") txt += "\n";
|
||||
if (settings.displayRound && settings.displayTurn) txt += "\n";
|
||||
if (settings.displayTurn) txt += "Turn\n"+turn;
|
||||
}
|
||||
streamDeck.setIcon(context,src,background);
|
||||
|
||||
streamDeck.setIcon(context,device,src,{background:background});
|
||||
streamDeck.setTitle(txt,context);
|
||||
}
|
||||
}
|
||||
|
||||
keyPress(settings,context){
|
||||
async keyPress(settings,context,device){
|
||||
const mode = settings.combatTrackerMode ? settings.combatTrackerMode : 'combatants';
|
||||
const selectCombatant = settings.selectCombatant ? settings.selectCombatant : false;
|
||||
const combat = game.combat;
|
||||
|
||||
if (mode == 'function'){
|
||||
@@ -139,15 +146,15 @@ export class CombatTracker{
|
||||
const ctFunction = settings.combatTrackerFunction ? settings.combatTrackerFunction : 'startStop';
|
||||
|
||||
if (ctFunction == 'turnDisplay' && MODULE.getPermission('COMBAT','TURN_DISPLAY') == false) {
|
||||
streamDeck.noPermission(context);
|
||||
streamDeck.noPermission(context,device);
|
||||
return;
|
||||
}
|
||||
else if (ctFunction == 'endTurn' && MODULE.getPermission('COMBAT','END_TURN') == false) {
|
||||
streamDeck.noPermission(context);
|
||||
streamDeck.noPermission(context,device);
|
||||
return;
|
||||
}
|
||||
else if (ctFunction != 'turnDisplay' && ctFunction != 'endTurn' && MODULE.getPermission('COMBAT','OTHER_FUNCTIONS') == false) {
|
||||
streamDeck.noPermission(context);
|
||||
streamDeck.noPermission(context,device);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -156,24 +163,25 @@ export class CombatTracker{
|
||||
let background;
|
||||
if (game.combat.started){
|
||||
game.combat.endCombat();
|
||||
src = "modules/MaterialDeck/img/combattracker/startcombat.png";
|
||||
background = "#000000";
|
||||
}
|
||||
else {
|
||||
game.combat.startCombat();
|
||||
src = "modules/MaterialDeck/img/combattracker/stopcombat.png";
|
||||
background = "#FF0000";
|
||||
}
|
||||
streamDeck.setIcon(context,src,background);
|
||||
return;
|
||||
}
|
||||
if (game.combat.started == false) return;
|
||||
|
||||
if (ctFunction == 'nextTurn') game.combat.nextTurn();
|
||||
else if (ctFunction == 'prevTurn') game.combat.previousTurn();
|
||||
else if (ctFunction == 'nextRound') game.combat.nextRound();
|
||||
else if (ctFunction == 'prevRound') game.combat.previousRound();
|
||||
else if (ctFunction == 'endTurn' && game.combat.combatant.owner) game.combat.nextTurn();
|
||||
|
||||
if (ctFunction == 'nextTurn') await game.combat.nextTurn();
|
||||
else if (ctFunction == 'prevTurn') await game.combat.previousTurn();
|
||||
else if (ctFunction == 'nextRound') await game.combat.nextRound();
|
||||
else if (ctFunction == 'prevRound') await game.combat.previousRound();
|
||||
else if (ctFunction == 'endTurn' && game.combat.combatant.owner) await game.combat.nextTurn();
|
||||
|
||||
if (selectCombatant) {
|
||||
const token = canvas.tokens.placeables.filter(token => token.id == game.combat.combatant.token.id)[0];
|
||||
if (token.can(game.userId,"control")) token.control();
|
||||
}
|
||||
|
||||
}
|
||||
else {
|
||||
const onClick = settings.onClick ? settings.onClick : 'doNothing';
|
||||
@@ -185,12 +193,12 @@ export class CombatTracker{
|
||||
if (nr == undefined || nr < 1) nr = 0;
|
||||
const combatant = initiativeOrder[nr]
|
||||
if (combatant == undefined) return;
|
||||
tokenId = combatant.tokenId;
|
||||
tokenId = compatibleCore("0.8.1") ? combatant.data.tokenId : combatant.tokenId;
|
||||
}
|
||||
}
|
||||
else if (mode == 'currentCombatant')
|
||||
if (combat != null && combat != undefined && combat.started)
|
||||
tokenId = combat.combatant.tokenId;
|
||||
tokenId = compatibleCore("0.8.1") ? combat.combatant.data.tokenId : combat.combatant.tokenId;
|
||||
|
||||
let token = (canvas.tokens.children[0] != undefined) ? canvas.tokens.children[0].children.find(p => p.id == tokenId) : undefined;
|
||||
if (token == undefined) return;
|
||||
|
||||
851
src/external.js
174
src/macro.js
@@ -1,5 +1,6 @@
|
||||
import * as MODULE from "../MaterialDeck.js";
|
||||
import {streamDeck} from "../MaterialDeck.js";
|
||||
import {compatibleCore} from "./misc.js";
|
||||
|
||||
export class MacroControl{
|
||||
constructor(){
|
||||
@@ -9,14 +10,17 @@ export class MacroControl{
|
||||
|
||||
async updateAll(){
|
||||
if (this.active == false) return;
|
||||
for (let i=0; i<32; i++){
|
||||
const data = streamDeck.buttonContext[i];
|
||||
if (data == undefined || data.action != 'macro') continue;
|
||||
await this.update(data.settings,data.context);
|
||||
for (let device of streamDeck.buttonContext) {
|
||||
if (device?.buttons == undefined) continue;
|
||||
for (let i=0; i<device.buttons.length; i++){
|
||||
const data = device.buttons[i];
|
||||
if (data == undefined || data.action != 'macro') continue;
|
||||
await this.update(data.settings,data.context,device.device);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
async update(settings,context){
|
||||
async update(settings,context,device){
|
||||
this.active = true;
|
||||
const mode = settings.macroMode ? settings.macroMode : 'hotbar';
|
||||
const displayName = settings.displayName ? settings.displayName : false;
|
||||
@@ -32,10 +36,11 @@ export class MacroControl{
|
||||
let name = "";
|
||||
let src = "";
|
||||
let macroId = undefined;
|
||||
let uses = undefined;
|
||||
|
||||
if (mode == 'macroBoard') { //Macro board
|
||||
if ((MODULE.getPermission('MACRO','MACROBOARD') == false )) {
|
||||
streamDeck.noPermission(context);
|
||||
streamDeck.noPermission(context,device);
|
||||
return;
|
||||
}
|
||||
if (settings.macroBoardMode == 'offset') { //Offset
|
||||
@@ -47,6 +52,7 @@ export class MacroControl{
|
||||
|
||||
ringColor = (macroOffset == parseInt(this.offset)) ? ringOnColor : ringOffColor;
|
||||
ring = 2;
|
||||
src = "modules/MaterialDeck/img/transparant.png";
|
||||
}
|
||||
else { //Execute macro
|
||||
macroNumber += this.offset - 1;
|
||||
@@ -57,9 +63,14 @@ export class MacroControl{
|
||||
ring = 0;
|
||||
}
|
||||
}
|
||||
else if (mode == 'name') { //macro by name
|
||||
const macroName = settings.macroNumber;
|
||||
const macro = game.macros.getName(macroName);
|
||||
macroId = macro?.id;
|
||||
}
|
||||
else { //Macro Hotbar
|
||||
if ((MODULE.getPermission('MACRO','HOTBAR') == false )) {
|
||||
streamDeck.noPermission(context);
|
||||
streamDeck.noPermission(context,device);
|
||||
return;
|
||||
}
|
||||
if (mode == 'hotbar') macroId = game.user.data.hotbar[macroNumber];
|
||||
@@ -70,10 +81,7 @@ export class MacroControl{
|
||||
else
|
||||
macros = game.macros.apps[0].macros;
|
||||
if (macroNumber > 9) macroNumber = 0;
|
||||
for (let j=0; j<10; j++){
|
||||
if (macros[j].key == macroNumber)
|
||||
macroId = (macros[j].macro == null) ? undefined : macros[j].macro._id;
|
||||
}
|
||||
macroId = game.macros.apps[0].macros.find(m => m.key == macroNumber).macro?.id
|
||||
}
|
||||
}
|
||||
|
||||
@@ -83,19 +91,15 @@ export class MacroControl{
|
||||
if (macro != undefined) {
|
||||
if (displayName) name = macro.name;
|
||||
if (displayIcon) src = macro.img;
|
||||
if (MODULE.hotbarUses && displayUses) {
|
||||
const uses = await this.getUses(macro);
|
||||
if (uses != null){
|
||||
name += '\n(' + uses.available;
|
||||
if (uses.maximum != undefined) name += '/' + uses.maximum;
|
||||
name += ')';
|
||||
}
|
||||
}
|
||||
if (MODULE.hotbarUses && displayUses) uses = await this.getUses(macro);
|
||||
}
|
||||
}
|
||||
|
||||
else {
|
||||
if (displayName) name = "";
|
||||
if (displayIcon) src = "modules/MaterialDeck/img/black.png";
|
||||
}
|
||||
|
||||
streamDeck.setIcon(context,src,background,ring,ringColor);
|
||||
streamDeck.setIcon(context,device,src,{background:background,ring:ring,ringColor:ringColor,uses:uses});
|
||||
streamDeck.setTitle(name,context);
|
||||
}
|
||||
|
||||
@@ -106,59 +110,51 @@ export class MacroControl{
|
||||
return uses;
|
||||
}
|
||||
|
||||
async hotbar(macros){
|
||||
for (let i=0; i<32; i++){
|
||||
const data = streamDeck.buttonContext[i];
|
||||
if (data == undefined || data.action != 'macro' || data.settings.macroMode == 'macroBoard') continue;
|
||||
async hotbar(){
|
||||
for (let device of streamDeck.buttonContext) {
|
||||
if (device?.buttons == undefined) continue;
|
||||
for (let i=0; i<device.buttons.length; i++){
|
||||
const data = device.buttons[i];
|
||||
if (data == undefined || data.action != 'macro' || data.settings.macroMode == 'macroBoard') continue;
|
||||
|
||||
const context = data.context;
|
||||
const mode = data.settings.macroMode ? data.settings.macroMode : 'hotbar';
|
||||
const displayName = data.settings.displayName ? data.settings.displayName : false;
|
||||
const displayIcon = data.settings.displayIcon ? data.settings.displayIcon : false;
|
||||
const displayUses = data.settings.displayUses ? data.settings.displayUses : false;
|
||||
let background = data.settings.background ? data.settings.background : '#000000';
|
||||
let macroNumber = data.settings.macroNumber;
|
||||
if(macroNumber == undefined || isNaN(parseInt(macroNumber))) macroNumber = 1;
|
||||
const context = data.context;
|
||||
const mode = data.settings.macroMode ? data.settings.macroMode : 'hotbar';
|
||||
const displayName = data.settings.displayName ? data.settings.displayName : false;
|
||||
const displayIcon = data.settings.displayIcon ? data.settings.displayIcon : false;
|
||||
const displayUses = data.settings.displayUses ? data.settings.displayUses : false;
|
||||
let background = data.settings.background ? data.settings.background : '#000000';
|
||||
let macroNumber = data.settings.macroNumber;
|
||||
if(macroNumber == undefined || isNaN(parseInt(macroNumber))) macroNumber = 1;
|
||||
|
||||
if ((MODULE.getPermission('MACRO','HOTBAR') == false )) {
|
||||
streamDeck.noPermission(context);
|
||||
return;
|
||||
}
|
||||
if ((MODULE.getPermission('MACRO','HOTBAR') == false )) {
|
||||
streamDeck.noPermission(context,device);
|
||||
return;
|
||||
}
|
||||
|
||||
let src = "";
|
||||
let name = "";
|
||||
let src = "";
|
||||
let name = "";
|
||||
|
||||
if (mode == 'Macro Board') continue;
|
||||
|
||||
let macroId;
|
||||
if (mode == 'hotbar'){
|
||||
macroId = game.user.data.hotbar[macroNumber];
|
||||
}
|
||||
else {
|
||||
if (macroNumber > 9) macroNumber = 0;
|
||||
for (let j=0; j<10; j++){
|
||||
if (macros[j].key == macroNumber){
|
||||
if (macros[j].macro == null) macroId == undefined;
|
||||
else macroId = macros[j].macro._id;
|
||||
}
|
||||
if (mode == 'Macro Board') continue;
|
||||
|
||||
let macroId;
|
||||
if (mode == 'hotbar'){
|
||||
macroId = game.user.data.hotbar[macroNumber];
|
||||
}
|
||||
}
|
||||
let macro = undefined;
|
||||
if (macroId != undefined) macro = game.macros._source.find(p => p._id == macroId);
|
||||
if (macro != undefined && macro != null) {
|
||||
if (displayName) name += macro.name;
|
||||
if (displayIcon) src += macro.img;
|
||||
if (MODULE.hotbarUses && displayUses) {
|
||||
const uses = await this.getUses(macro);
|
||||
if (uses != null){
|
||||
name += '\n(' + uses.available;
|
||||
if (uses.maximum != undefined) name += '/' + uses.maximum;
|
||||
name += ')';
|
||||
}
|
||||
else {
|
||||
if (macroNumber > 9) macroNumber = 0;
|
||||
macroId = game.macros.apps[0].macros.find(m => m.key == macroNumber).macro?.id
|
||||
}
|
||||
let macro = undefined;
|
||||
let uses = undefined;
|
||||
if (macroId != undefined) macro = game.macros._source.find(p => p._id == macroId);
|
||||
if (macro != undefined && macro != null) {
|
||||
if (displayName) name += macro.name;
|
||||
if (displayIcon) src += macro.img;
|
||||
if (MODULE.hotbarUses && displayUses) uses = await this.getUses(macro);
|
||||
}
|
||||
streamDeck.setIcon(context,device,src,{background:background,uses:uses});
|
||||
streamDeck.setTitle(name,context);
|
||||
}
|
||||
streamDeck.setIcon(context,src,background);
|
||||
streamDeck.setTitle(name,context);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -166,11 +162,41 @@ export class MacroControl{
|
||||
const mode = settings.macroMode ? settings.macroMode : 'hotbar';
|
||||
let macroNumber = settings.macroNumber;
|
||||
if(macroNumber == undefined || isNaN(parseInt(macroNumber))) macroNumber = 0;
|
||||
let target = settings.target ? settings.target : undefined;
|
||||
|
||||
if (mode == 'hotbar' || mode == 'visibleHotbar' || mode == 'customHotbar'){
|
||||
if ((MODULE.getPermission('MACRO','HOTBAR') == false )) return;
|
||||
this.executeHotbar(macroNumber,mode);
|
||||
}
|
||||
else if (mode == 'name') {
|
||||
if ((MODULE.getPermission('MACRO','BY_NAME') == false )) return;
|
||||
const macroName = settings.macroNumber;
|
||||
const macro = game.macros.getName(macroName);
|
||||
|
||||
if (macro == undefined) return;
|
||||
|
||||
const args = settings.macroArgs ? settings.macroArgs : "";
|
||||
|
||||
let furnaceEnabled = false;
|
||||
let furnace = game.modules.get("furnace");
|
||||
if (furnace != undefined && furnace.active && compatibleCore("0.8.1")==false) furnaceEnabled = true;
|
||||
|
||||
let advancedMacros = game.modules.get("advanced-macros");
|
||||
if (advancedMacros != undefined && advancedMacros.active) furnaceEnabled = true;
|
||||
|
||||
if (args == "" || args == " ") furnaceEnabled = false;
|
||||
|
||||
if (furnaceEnabled == false) macro.execute({token:target});
|
||||
else {
|
||||
let chatData = {
|
||||
user: game.user._id,
|
||||
speaker: ChatMessage.getSpeaker(),
|
||||
content: "/'" + macro.name + "' " + args
|
||||
};
|
||||
ChatMessage.create(chatData, {});
|
||||
}
|
||||
|
||||
}
|
||||
else {
|
||||
if ((MODULE.getPermission('MACRO','MACROBOARD') == false )) return;
|
||||
if (settings.macroBoardMode == 'offset') {
|
||||
@@ -194,12 +220,7 @@ export class MacroControl{
|
||||
}
|
||||
else macros = game.macros.apps[0].macros;
|
||||
if (macroNumber > 9) macroNumber = 0;
|
||||
for (let j=0; j<10; j++){
|
||||
if (macros[j].key == macroNumber){
|
||||
if (macros[j].macro == null) macroId == undefined;
|
||||
else macroId = macros[j].macro._id;
|
||||
}
|
||||
}
|
||||
macroId = game.macros.apps[0].macros.find(m => m.key == macroNumber).macro?.id
|
||||
}
|
||||
if (macroId == undefined) return;
|
||||
let macro = game.macros.get(macroId);
|
||||
@@ -218,8 +239,13 @@ export class MacroControl{
|
||||
const args = game.settings.get(MODULE.moduleName,'macroSettings').args;
|
||||
let furnaceEnabled = false;
|
||||
let furnace = game.modules.get("furnace");
|
||||
if (furnace != undefined && furnace.active) furnaceEnabled = true;
|
||||
if (furnace != undefined && furnace.active && compatibleCore("0.8.1")==false) furnaceEnabled = true;
|
||||
|
||||
let advancedMacros = game.modules.get("advanced-macros");
|
||||
if (advancedMacros != undefined && advancedMacros.active) furnaceEnabled = true;
|
||||
|
||||
if (args == undefined || args[macroNumber] == undefined || args[macroNumber] == "") furnaceEnabled = false;
|
||||
|
||||
if (furnaceEnabled == false) macro.execute();
|
||||
else {
|
||||
let chatData = {
|
||||
|
||||
865
src/misc.js
169
src/move.js
@@ -1,169 +0,0 @@
|
||||
import * as MODULE from "../MaterialDeck.js";
|
||||
import {streamDeck} from "../MaterialDeck.js";
|
||||
|
||||
export class Move{
|
||||
constructor(){
|
||||
this.active = false;
|
||||
}
|
||||
|
||||
update(settings,context){
|
||||
const background = settings.background ? settings.background : '#000000';
|
||||
const mode = settings.mode ? settings.mode : 'canvas';
|
||||
const type = settings.type ? settings.type : 'move';
|
||||
|
||||
if ((MODULE.getPermission('MOVE','TOKEN') == false && mode == 'selectedToken') || (MODULE.getPermission('MOVE','CANVAS') == false && mode == 'canvas')) {
|
||||
streamDeck.noPermission(context);
|
||||
return;
|
||||
}
|
||||
|
||||
let url = '';
|
||||
if (mode == 'canvas' || (mode == 'selectedToken' && type == 'move')){
|
||||
const dir = settings.dir ? settings.dir : 'center';
|
||||
if (dir == 'center') //center
|
||||
url = "modules/MaterialDeck/img/move/center.png";
|
||||
else if (dir == 'up') //up
|
||||
url = "modules/MaterialDeck/img/move/up.png";
|
||||
else if (dir == 'down') //down
|
||||
url = "modules/MaterialDeck/img/move/down.png";
|
||||
else if (dir == 'right') //right
|
||||
url = "modules/MaterialDeck/img/move/right.png";
|
||||
else if (dir == 'left') //left
|
||||
url = "modules/MaterialDeck/img/move/left.png";
|
||||
else if (dir == 'upRight')
|
||||
url = "modules/MaterialDeck/img/move/upright.png";
|
||||
else if (dir == 'upLeft')
|
||||
url = "modules/MaterialDeck/img/move/upleft.png";
|
||||
else if (dir == 'downRight')
|
||||
url = "modules/MaterialDeck/img/move/downright.png";
|
||||
else if (dir == 'downLeft')
|
||||
url = "modules/MaterialDeck/img/move/downleft.png";
|
||||
else if (dir == 'zoomIn')
|
||||
url = "modules/MaterialDeck/img/move/zoomin.png";
|
||||
else if (dir == 'zoomOut')
|
||||
url = "modules/MaterialDeck/img/move/zoomout.png";
|
||||
}
|
||||
else if (mode == 'selectedToken' && type == 'rotate'){
|
||||
const value = isNaN(parseInt(settings.rotValue)) ? 0 : parseInt(settings.rotValue);
|
||||
if (value >= 0)
|
||||
url = "modules/MaterialDeck/img/move/rotatecw.png";
|
||||
else
|
||||
url = "modules/MaterialDeck/img/move/rotateccw.png";
|
||||
}
|
||||
streamDeck.setIcon(context,url,background);
|
||||
streamDeck.setTitle('',context);
|
||||
}
|
||||
|
||||
keyPress(settings){
|
||||
if (canvas.scene == null) return;
|
||||
|
||||
const dir = settings.dir ? settings.dir : 'center';
|
||||
const mode = settings.mode ? settings.mode : 'canvas';
|
||||
const type = settings.type ? settings.type : 'move';
|
||||
|
||||
if ((MODULE.getPermission('MOVE','TOKEN') == false && mode == 'selectedToken') || (MODULE.getPermission('MOVE','CANVAS') == false && mode == 'canvas')) {
|
||||
streamDeck.noPermission(context);
|
||||
return;
|
||||
}
|
||||
|
||||
if (type == 'move'){
|
||||
if (dir == 'zoomIn') {//zoom in
|
||||
let viewPosition = canvas.scene._viewPosition;
|
||||
viewPosition.scale = viewPosition.scale*1.05;
|
||||
viewPosition.duration = 100;
|
||||
canvas.animatePan(viewPosition);
|
||||
}
|
||||
else if (dir == 'zoomOut') {//zoom out
|
||||
let viewPosition = canvas.scene._viewPosition;
|
||||
viewPosition.scale = viewPosition.scale*0.95;
|
||||
viewPosition.duration = 100;
|
||||
canvas.animatePan(viewPosition);
|
||||
}
|
||||
else {
|
||||
if (settings.mode == 'selectedToken')
|
||||
this.moveToken(MODULE.selectedTokenId,dir);
|
||||
else
|
||||
this.moveCanvas(dir);
|
||||
}
|
||||
}
|
||||
else if (type == 'rotate' && mode == 'selectedToken'){
|
||||
const token = canvas.tokens.children[0].children.find(p => p.id == MODULE.selectedTokenId);
|
||||
if (token == undefined) return;
|
||||
|
||||
const rotType = settings.rot ? settings.rot : 'to';
|
||||
const value = isNaN(parseInt(settings.rotValue)) ? 0 : parseInt(settings.rotValue);
|
||||
|
||||
let rotationVal;
|
||||
if (rotType == 'by') rotationVal = token.data.rotation + value;
|
||||
else if (rotType == 'to') rotationVal = value;
|
||||
|
||||
token.update({rotation: rotationVal});
|
||||
}
|
||||
}
|
||||
|
||||
async moveToken(tokenId,dir){
|
||||
if (tokenId == undefined) return;
|
||||
const token = canvas.tokens.children[0].children.find(p => p.id == tokenId);
|
||||
const gridSize = canvas.scene.data.grid;
|
||||
let x = token.x;
|
||||
let y = token.y;
|
||||
|
||||
if (dir == 'up') y -= gridSize;
|
||||
else if (dir == 'down') y += gridSize;
|
||||
else if (dir == 'right') x += gridSize;
|
||||
else if (dir == 'left') x -= gridSize;
|
||||
else if (dir == 'upRight') {
|
||||
x += gridSize;
|
||||
y -= gridSize;
|
||||
}
|
||||
else if (dir == 'upLeft') {
|
||||
x -= gridSize;
|
||||
y -= gridSize;
|
||||
}
|
||||
else if (dir == 'downRight') {
|
||||
x += gridSize;
|
||||
y += gridSize;
|
||||
}
|
||||
else if (dir == 'downLeft') {
|
||||
x -= gridSize;
|
||||
y += gridSize;
|
||||
}
|
||||
else if (dir == 'center') {
|
||||
let location = token.getCenter(x,y);
|
||||
canvas.animatePan(location);
|
||||
}
|
||||
if (game.user.isGM == false && (token.can(game.user,"control") == false || token.checkCollision(token.getCenter(x, y)))) return;
|
||||
token.update({x:x,y:y});
|
||||
};
|
||||
|
||||
moveCanvas(dir){
|
||||
let viewPosition = canvas.scene._viewPosition;
|
||||
const gridSize = canvas.scene.data.grid;
|
||||
viewPosition.duration = 100;
|
||||
|
||||
if (dir == 'up') viewPosition.y -= gridSize;
|
||||
else if (dir == 'down') viewPosition.y += gridSize;
|
||||
else if (dir == 'right') viewPosition.x += gridSize;
|
||||
else if (dir == 'left') viewPosition.x -= gridSize;
|
||||
else if (dir == 'upRight') {
|
||||
viewPosition.x += gridSize;
|
||||
viewPosition.y -= gridSize;
|
||||
}
|
||||
else if (dir == 'upLeft') {
|
||||
viewPosition.x -= gridSize;
|
||||
viewPosition.y -= gridSize;
|
||||
}
|
||||
else if (dir == 'downRight') {
|
||||
viewPosition.x += gridSize;
|
||||
viewPosition.y += gridSize;
|
||||
}
|
||||
else if (dir == 'downLeft') {
|
||||
viewPosition.x -= gridSize;
|
||||
viewPosition.y += gridSize;
|
||||
}
|
||||
else if (dir == 'center') {
|
||||
viewPosition.x = (canvas.dimensions.sceneWidth+window.innerWidth)/2;
|
||||
viewPosition.y = (canvas.dimensions.sceneHeight+window.innerHeight)/2;
|
||||
}
|
||||
canvas.animatePan(viewPosition);
|
||||
}
|
||||
}
|
||||
@@ -1,73 +1,101 @@
|
||||
import * as MODULE from "../MaterialDeck.js";
|
||||
import {streamDeck} from "../MaterialDeck.js";
|
||||
import {compatibleCore} from "./misc.js";
|
||||
|
||||
export class OtherControls{
|
||||
constructor(){
|
||||
this.active = false;
|
||||
this.rollData = {};
|
||||
this.rollOption = 'dialog';
|
||||
this.controlsOffset = 0;
|
||||
this.toolsOffset = 0;
|
||||
}
|
||||
|
||||
async updateAll(){
|
||||
setRollOption(option) {
|
||||
this.rollOption = option;
|
||||
this.updateAll();
|
||||
}
|
||||
|
||||
async updateAll(options={}){
|
||||
if (this.active == false) return;
|
||||
for (let i=0; i<32; i++){
|
||||
const data = streamDeck.buttonContext[i];
|
||||
if (data == undefined || data.action != 'other') continue;
|
||||
await this.update(data.settings,data.context);
|
||||
for (let device of streamDeck.buttonContext) {
|
||||
if (device?.buttons == undefined) continue;
|
||||
for (let i=0; i<device.buttons.length; i++){
|
||||
const data = device.buttons[i];
|
||||
if (data == undefined || data.action != 'other') continue;
|
||||
await this.update(data.settings,data.context,device.device,options);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
update(settings,context){
|
||||
update(settings,context,device,options={}){
|
||||
this.active = true;
|
||||
const mode = settings.otherMode ? settings.otherMode : 'pause';
|
||||
|
||||
if (mode == 'pause') //pause
|
||||
this.updatePause(settings,context);
|
||||
this.updatePause(settings,context,device,options);
|
||||
else if (mode == 'move') //move canvas
|
||||
this.updateMove(settings,context,device,options);
|
||||
else if (mode == 'controlButtons') //control buttons
|
||||
this.updateControl(settings,context);
|
||||
this.updateControl(settings,context,device,options);
|
||||
else if (mode == 'darkness') //darkness
|
||||
this.updateDarkness(settings,context);
|
||||
this.updateDarkness(settings,context,device,options);
|
||||
else if (mode == 'rollDice') //roll dice
|
||||
this.updateRollDice(settings,context);
|
||||
this.updateRollDice(settings,context,device,options);
|
||||
else if (mode == 'rollTables') //roll tables
|
||||
this.updateRollTable(settings,context);
|
||||
this.updateRollTable(settings,context,device,options);
|
||||
else if (mode == 'sidebarTab') //open sidebar tab
|
||||
this.updateSidebar(settings,context);
|
||||
this.updateSidebar(settings,context,device,options);
|
||||
else if (mode == 'compendiumBrowser') //open compendium browser
|
||||
this.updateCompendiumBrowser(settings,context,device,options);
|
||||
else if (mode == 'compendium') //open compendium
|
||||
this.updateCompendium(settings,context);
|
||||
this.updateCompendium(settings,context,device,options);
|
||||
else if (mode == 'journal') //open journal
|
||||
this.updateJournal(settings,context);
|
||||
this.updateJournal(settings,context,device,options);
|
||||
else if (mode == 'chatMessage')
|
||||
this.updateChatMessage(settings,context);
|
||||
this.updateChatMessage(settings,context,device,options);
|
||||
else if (mode == 'rollOptions')
|
||||
this.updateRollOptions(settings,context,device,options);
|
||||
else if (mode == 'rollMode')
|
||||
this.updateRollMode(settings,context,device,options);
|
||||
}
|
||||
|
||||
keyPress(settings,context){
|
||||
keyPress(settings,context,device){
|
||||
const mode = settings.otherMode ? settings.otherMode : 'pause';
|
||||
|
||||
if (mode == 'pause') //pause
|
||||
this.keyPressPause(settings);
|
||||
else if (mode == 'move') //move canvas
|
||||
this.keyPressMove(settings);
|
||||
else if (mode == 'controlButtons') //control buttons
|
||||
this.keyPressControl(settings);
|
||||
else if (mode == 'darkness') //darkness controll
|
||||
this.keyPressDarkness(settings);
|
||||
else if (mode == 'rollDice') //roll dice
|
||||
this.keyPressRollDice(settings,context);
|
||||
this.keyPressRollDice(settings,context,device);
|
||||
else if (mode == 'rollTables') //roll tables
|
||||
this.keyPressRollTable(settings);
|
||||
else if (mode == 'sidebarTab') //sidebar
|
||||
this.keyPressSidebar(settings);
|
||||
else if (mode == 'compendiumBrowser') //open compendium browser
|
||||
this.keyPressCompendiumBrowser(settings);
|
||||
else if (mode == 'compendium') //open compendium
|
||||
this.keyPressCompendium(settings);
|
||||
else if (mode == 'journal') //open journal
|
||||
this.keyPressJournal(settings);
|
||||
else if (mode == 'chatMessage')
|
||||
this.keyPressChatMessage(settings);
|
||||
else if (mode == 'rollOptions')
|
||||
this.keyPressRollOptions(settings);
|
||||
else if (mode == 'rollMode')
|
||||
this.keyPressRollMode(settings);
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
updatePause(settings,context){
|
||||
updatePause(settings,context,device,options={}){
|
||||
if (MODULE.getPermission('OTHER','PAUSE') == false ) {
|
||||
streamDeck.noPermission(context);
|
||||
streamDeck.noPermission(context,device);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -86,7 +114,7 @@ export class OtherControls{
|
||||
}
|
||||
else if (pauseFunction == 'toggle') //toggle
|
||||
src = 'modules/MaterialDeck/img/other/pause/playpause.png';
|
||||
streamDeck.setIcon(context,src,background,2,ringColor,true);
|
||||
streamDeck.setIcon(context,device,src,{background:background,ring:2,ringColor:ringColor,overlay:true});
|
||||
streamDeck.setTitle('',context);
|
||||
}
|
||||
|
||||
@@ -97,44 +125,129 @@ export class OtherControls{
|
||||
|
||||
if (pauseFunction == 'pause'){ //Pause game
|
||||
if (game.paused) return;
|
||||
game.togglePause();
|
||||
game.togglePause(true,true);
|
||||
}
|
||||
else if (pauseFunction == 'resume'){ //Resume game
|
||||
if (game.paused == false) return;
|
||||
game.togglePause();
|
||||
game.togglePause(false,true);
|
||||
}
|
||||
else if (pauseFunction == 'toggle') { //toggle
|
||||
game.togglePause();
|
||||
game.togglePause(!game.paused,true);
|
||||
}
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
updateMove(settings,context,device,options={}){
|
||||
let url = '';
|
||||
const dir = settings.dir ? settings.dir : 'center';
|
||||
const background = settings.background ? settings.background : '#000000';
|
||||
if (dir == 'center') //center
|
||||
url = "modules/MaterialDeck/img/move/center.png";
|
||||
else if (dir == 'up') //up
|
||||
url = "modules/MaterialDeck/img/move/up.png";
|
||||
else if (dir == 'down') //down
|
||||
url = "modules/MaterialDeck/img/move/down.png";
|
||||
else if (dir == 'right') //right
|
||||
url = "modules/MaterialDeck/img/move/right.png";
|
||||
else if (dir == 'left') //left
|
||||
url = "modules/MaterialDeck/img/move/left.png";
|
||||
else if (dir == 'upRight')
|
||||
url = "modules/MaterialDeck/img/move/upright.png";
|
||||
else if (dir == 'upLeft')
|
||||
url = "modules/MaterialDeck/img/move/upleft.png";
|
||||
else if (dir == 'downRight')
|
||||
url = "modules/MaterialDeck/img/move/downright.png";
|
||||
else if (dir == 'downLeft')
|
||||
url = "modules/MaterialDeck/img/move/downleft.png";
|
||||
else if (dir == 'zoomIn')
|
||||
url = "modules/MaterialDeck/img/move/zoomin.png";
|
||||
else if (dir == 'zoomOut')
|
||||
url = "modules/MaterialDeck/img/move/zoomout.png";
|
||||
|
||||
streamDeck.setIcon(context,device,url,{background:background,overlay:true});
|
||||
streamDeck.setTitle('',context);
|
||||
}
|
||||
|
||||
keyPressMove(settings){
|
||||
if (canvas.scene == null) return;
|
||||
const dir = settings.dir ? settings.dir : 'center';
|
||||
if (dir == 'zoomIn') {//zoom in
|
||||
let viewPosition = canvas.scene._viewPosition;
|
||||
viewPosition.scale = viewPosition.scale*1.05;
|
||||
viewPosition.duration = 100;
|
||||
canvas.animatePan(viewPosition);
|
||||
}
|
||||
else if (dir == 'zoomOut') {//zoom out
|
||||
let viewPosition = canvas.scene._viewPosition;
|
||||
viewPosition.scale = viewPosition.scale*0.95;
|
||||
viewPosition.duration = 100;
|
||||
canvas.animatePan(viewPosition);
|
||||
}
|
||||
else {
|
||||
let viewPosition = canvas.scene._viewPosition;
|
||||
const gridSize = canvas.scene.data.grid;
|
||||
viewPosition.duration = 100;
|
||||
|
||||
if (dir == 'up') viewPosition.y -= gridSize;
|
||||
else if (dir == 'down') viewPosition.y += gridSize;
|
||||
else if (dir == 'right') viewPosition.x += gridSize;
|
||||
else if (dir == 'left') viewPosition.x -= gridSize;
|
||||
else if (dir == 'upRight') {
|
||||
viewPosition.x += gridSize;
|
||||
viewPosition.y -= gridSize;
|
||||
}
|
||||
else if (dir == 'upLeft') {
|
||||
viewPosition.x -= gridSize;
|
||||
viewPosition.y -= gridSize;
|
||||
}
|
||||
else if (dir == 'downRight') {
|
||||
viewPosition.x += gridSize;
|
||||
viewPosition.y += gridSize;
|
||||
}
|
||||
else if (dir == 'downLeft') {
|
||||
viewPosition.x -= gridSize;
|
||||
viewPosition.y += gridSize;
|
||||
}
|
||||
else if (dir == 'center') {
|
||||
viewPosition.x = (canvas.dimensions.sceneWidth+window.innerWidth)/2;
|
||||
viewPosition.y = (canvas.dimensions.sceneHeight+window.innerHeight)/2;
|
||||
}
|
||||
canvas.animatePan(viewPosition);
|
||||
}
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
updateControl(settings,context){
|
||||
updateControl(settings,context,device,options={}){
|
||||
if (MODULE.getPermission('OTHER','CONTROL') == false ) {
|
||||
streamDeck.noPermission(context);
|
||||
streamDeck.noPermission(context,device);
|
||||
return;
|
||||
}
|
||||
const control = settings.control ? settings.control : 'dispControls';
|
||||
const tool = settings.tool ? settings.tool : 'open';
|
||||
let background = settings.background ? settings.background : '#000000';
|
||||
let ringColor = '#000000'
|
||||
let ringColor = '#000000';
|
||||
const ringOffColor = settings.offRing ? settings.offRing : '#000000';
|
||||
const ringOnColor = settings.onRing ? settings.onRing : '#00FF00';
|
||||
let txt = "";
|
||||
let src = "";
|
||||
const activeControl = ui.controls.activeControl;
|
||||
const activeTool = ui.controls.activeTool;
|
||||
|
||||
|
||||
if (control == 'dispControls') { //displayed controls
|
||||
let controlNr = parseInt(settings.controlNr);
|
||||
if (isNaN(controlNr)) controlNr = 1;
|
||||
controlNr--;
|
||||
controlNr += this.controlsOffset;
|
||||
|
||||
const selectedControl = ui.controls.controls[controlNr];
|
||||
if (selectedControl.visible == false) {
|
||||
streamDeck.noPermission(context,false);
|
||||
return;
|
||||
}
|
||||
|
||||
if (selectedControl != undefined){
|
||||
if (selectedControl.visible == false) {
|
||||
streamDeck.noPermission(context,device,false);
|
||||
return;
|
||||
}
|
||||
if (tool == 'open'){ //open category
|
||||
txt = game.i18n.localize(selectedControl.title);
|
||||
src = selectedControl.icon;
|
||||
@@ -147,13 +260,14 @@ export class OtherControls{
|
||||
let controlNr = parseInt(settings.controlNr);
|
||||
if (isNaN(controlNr)) controlNr = 1;
|
||||
controlNr--;
|
||||
controlNr += this.toolsOffset;
|
||||
|
||||
const selectedControl = ui.controls.controls.find(c => c.name == ui.controls.activeControl);
|
||||
if (selectedControl != undefined){
|
||||
const selectedTool = selectedControl.tools[controlNr];
|
||||
if (selectedTool != undefined){
|
||||
if (selectedControl.visible == false || selectedTool.visible == false) {
|
||||
streamDeck.noPermission(context,false);
|
||||
streamDeck.noPermission(context,device,false);
|
||||
return;
|
||||
}
|
||||
txt = game.i18n.localize(selectedTool.title);
|
||||
@@ -167,11 +281,23 @@ export class OtherControls{
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (control == 'controlsOffset') {
|
||||
const display = settings.controlsOffsetDisplay ? settings.controlsOffsetDisplay : false;
|
||||
const offsetType = settings.controlsOffsetType ? settings.controlsOffsetType : 'absoluteOffset';
|
||||
if (display) txt = `${this.controlsOffset}`;
|
||||
if (offsetType == 'absoluteOffset') ringColor = (this.controlsOffset == settings.controlsOffset) ? ringOnColor : ringOffColor;
|
||||
}
|
||||
else if (control == 'toolsOffset') {
|
||||
const display = settings.controlsOffsetDisplay ? settings.controlsOffsetDisplay : false;
|
||||
const offsetType = settings.controlsOffsetType ? settings.controlsOffsetType : 'absoluteOffset';
|
||||
if (display) txt = `${this.toolsOffset}`;
|
||||
if (offsetType == 'absoluteOffset') ringColor = (this.toolsOffset == settings.controlsOffset) ? ringOnColor : ringOffColor;
|
||||
}
|
||||
else { // specific control/tool
|
||||
const selectedControl = ui.controls.controls.find(c => c.name == control);
|
||||
if (selectedControl != undefined){
|
||||
if (selectedControl.visible == false) {
|
||||
streamDeck.noPermission(context,false);
|
||||
streamDeck.noPermission(context,device,false);
|
||||
return;
|
||||
}
|
||||
if (tool == 'open'){ //open category
|
||||
@@ -184,7 +310,7 @@ export class OtherControls{
|
||||
const selectedTool = selectedControl.tools.find(t => t.name == tool);
|
||||
if (selectedTool != undefined){
|
||||
if (selectedTool.visible == false) {
|
||||
streamDeck.noPermission(context,false);
|
||||
streamDeck.noPermission(context,device,false);
|
||||
return;
|
||||
}
|
||||
txt = game.i18n.localize(selectedTool.title);
|
||||
@@ -199,7 +325,7 @@ export class OtherControls{
|
||||
}
|
||||
}
|
||||
}
|
||||
streamDeck.setIcon(context,src,background,2,ringColor);
|
||||
streamDeck.setIcon(context,device,src,{background:background,ring:2,ringColor:ringColor});
|
||||
streamDeck.setTitle(txt,context);
|
||||
}
|
||||
|
||||
@@ -208,20 +334,30 @@ export class OtherControls{
|
||||
if (canvas.scene == null) return;
|
||||
const control = settings.control ? settings.control : 'dispControls';
|
||||
const tool = settings.tool ? settings.tool : 'open';
|
||||
|
||||
|
||||
if (control == 'dispControls'){ //displayed controls
|
||||
let controlNr = parseInt(settings.controlNr);
|
||||
if (isNaN(controlNr)) controlNr = 1;
|
||||
controlNr--;
|
||||
const selectedControl = ui.controls.controls[controlNr];
|
||||
|
||||
if (selectedControl != undefined){
|
||||
if (selectedControl.visible == false) {
|
||||
streamDeck.noPermission(context,false);
|
||||
streamDeck.noPermission(context,device,false);
|
||||
return;
|
||||
}
|
||||
ui.controls.activeControl = 'token';
|
||||
ui.controls.activeControl = selectedControl.name;
|
||||
selectedControl.activeTool = selectedControl.activeTool;
|
||||
canvas.getLayer(selectedControl.layer).activate();
|
||||
if (compatibleCore("0.8.2")) {
|
||||
for (let layer of canvas.layers) {
|
||||
if (layer.options == undefined) continue;
|
||||
if (layer.options.name == selectedControl.layer) {
|
||||
layer.activate();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
else canvas.getLayer(selectedControl.layer).activate();
|
||||
}
|
||||
}
|
||||
else if (control == 'dispTools'){ //displayed tools
|
||||
@@ -231,13 +367,13 @@ export class OtherControls{
|
||||
const selectedControl = ui.controls.controls.find(c => c.name == ui.controls.activeControl);
|
||||
if (selectedControl != undefined){
|
||||
if (selectedControl.visible == false) {
|
||||
streamDeck.noPermission(context,false);
|
||||
streamDeck.noPermission(context,device,false);
|
||||
return;
|
||||
}
|
||||
const selectedTool = selectedControl.tools[controlNr];
|
||||
if (selectedTool != undefined){
|
||||
if (selectedTool.visible == false) {
|
||||
streamDeck.noPermission(context,false);
|
||||
streamDeck.noPermission(context,device,false);
|
||||
return;
|
||||
}
|
||||
if (selectedTool.toggle) {
|
||||
@@ -252,27 +388,55 @@ export class OtherControls{
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (control == 'controlsOffset') {
|
||||
const offsetType = settings.controlsOffsetType ? settings.controlsOffsetType : 'absoluteOffset';
|
||||
if (offsetType == 'absoluteOffset') this.controlsOffset = parseInt(settings.controlsOffset);
|
||||
else if (offsetType == 'relativeOffset') this.controlsOffset += parseInt(settings.controlsOffset);
|
||||
}
|
||||
else if (control == 'toolsOffset') {
|
||||
const offsetType = settings.controlsOffsetType ? settings.controlsOffsetType : 'absoluteOffset';
|
||||
if (offsetType == 'absoluteOffset') this.toolsOffset = parseInt(settings.controlsOffset);
|
||||
else if (offsetType == 'relativeOffset') this.toolsOffset += parseInt(settings.controlsOffset);
|
||||
}
|
||||
else { //select control
|
||||
const selectedControl = ui.controls.controls.find(c => c.name == control);
|
||||
if (selectedControl != undefined){
|
||||
if (selectedControl.visible == false) {
|
||||
streamDeck.noPermission(context,false);
|
||||
streamDeck.noPermission(context,device,false);
|
||||
return;
|
||||
}
|
||||
if (tool == 'open'){ //open category
|
||||
ui.controls.activeControl = 'token';
|
||||
ui.controls.activeControl = control;
|
||||
selectedControl.activeTool = selectedControl.activeTool;
|
||||
canvas.getLayer(selectedControl.layer).activate();
|
||||
if (compatibleCore("0.8.2")) {
|
||||
for (let layer of canvas.layers) {
|
||||
if (layer.options == undefined) continue;
|
||||
if (layer.options.name == selectedControl.layer) {
|
||||
layer.activate();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
else canvas.getLayer(selectedControl.layer).activate();
|
||||
}
|
||||
else {
|
||||
const selectedTool = selectedControl.tools.find(t => t.name == tool);
|
||||
if (selectedTool != undefined){
|
||||
if (selectedTool.visible == false) {
|
||||
streamDeck.noPermission(context,false);
|
||||
streamDeck.noPermission(context,device,false);
|
||||
return;
|
||||
}
|
||||
ui.controls.activeControl = control;
|
||||
canvas.getLayer(selectedControl.layer).activate();
|
||||
if (compatibleCore("0.8.2")) {
|
||||
for (let layer of canvas.layers) {
|
||||
if (layer.options == undefined) continue;
|
||||
if (layer.options.name == selectedControl.layer) {
|
||||
layer.activate();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
else canvas.getLayer(selectedControl.layer).activate();
|
||||
if (selectedTool.toggle) {
|
||||
selectedTool.active = !selectedTool.active;
|
||||
selectedTool.onClick(selectedTool.active);
|
||||
@@ -291,9 +455,9 @@ export class OtherControls{
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
updateDarkness(settings,context){
|
||||
updateDarkness(settings,context,device,options={}){
|
||||
if (MODULE.getPermission('OTHER','DARKNESS') == false ) {
|
||||
streamDeck.noPermission(context);
|
||||
streamDeck.noPermission(context,device);
|
||||
return;
|
||||
}
|
||||
const func = settings.darknessFunction ? settings.darknessFunction : 'value';
|
||||
@@ -316,7 +480,7 @@ export class OtherControls{
|
||||
txt += darkness;
|
||||
}
|
||||
streamDeck.setTitle(txt,context);
|
||||
streamDeck.setIcon(context,src,background);
|
||||
streamDeck.setIcon(context,device,src,{background:background,overlay:true});
|
||||
}
|
||||
|
||||
keyPressDarkness(settings) {
|
||||
@@ -337,9 +501,9 @@ export class OtherControls{
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
updateRollDice(settings,context){
|
||||
updateRollDice(settings,context,device,options={}){
|
||||
if (MODULE.getPermission('OTHER','DICE') == false ) {
|
||||
streamDeck.noPermission(context);
|
||||
streamDeck.noPermission(context,device);
|
||||
return;
|
||||
}
|
||||
const background = settings.background ? settings.background : '#000000';
|
||||
@@ -348,10 +512,10 @@ export class OtherControls{
|
||||
if (settings.displayDiceName) txt = 'Roll: ' + settings.rollDiceFormula;
|
||||
|
||||
streamDeck.setTitle(txt,context);
|
||||
streamDeck.setIcon(context,'',background);
|
||||
streamDeck.setIcon(context,device,'',{background:background});
|
||||
}
|
||||
|
||||
keyPressRollDice(settings,context){
|
||||
keyPressRollDice(settings,context,device){
|
||||
if (MODULE.getPermission('OTHER','DICE') == false ) return;
|
||||
if (settings.rollDiceFormula == undefined || settings.rollDiceFormula == '') return;
|
||||
const rollFunction = settings.rollDiceFunction ? settings.rollDiceFunction : 'public';
|
||||
@@ -359,7 +523,7 @@ export class OtherControls{
|
||||
let actor;
|
||||
let tokenControlled = false;
|
||||
|
||||
if (MODULE.selectedTokenId != undefined) actor = canvas.tokens.children[0].children.find(p => p.id == MODULE.selectedTokenId).actor;
|
||||
if (canvas.tokens.controlled[0] != undefined) actor = canvas.tokens.controlled[0].actor;
|
||||
if (actor != undefined) tokenControlled = true;
|
||||
|
||||
let r;
|
||||
@@ -389,16 +553,17 @@ export class OtherControls{
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
updateRollTable(settings,context){
|
||||
updateRollTable(settings,context,device,options={}){
|
||||
const name = settings.rollTableName;
|
||||
if (name == undefined) return;
|
||||
if (MODULE.getPermission('OTHER','TABLES') == false ) {
|
||||
streamDeck.noPermission(context);
|
||||
streamDeck.noPermission(context,device);
|
||||
return;
|
||||
}
|
||||
|
||||
const background = settings.background ? settings.background : '#000000';
|
||||
const table = game.tables.entities.find(p=>p.name == name);
|
||||
const table = game.tables.getName(name);
|
||||
if (table == undefined) return;
|
||||
|
||||
let txt = settings.displayRollName ? table.name : '';
|
||||
let src = settings.displayRollIcon ? table.data.img : '';
|
||||
@@ -409,13 +574,13 @@ export class OtherControls{
|
||||
}
|
||||
else {
|
||||
if (table.permission < 2 && MODULE.getPermission('OTHER','TABLES_ALL') == false ) {
|
||||
streamDeck.noPermission(context);
|
||||
streamDeck.noPermission(context,device);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
streamDeck.setTitle(txt,context);
|
||||
streamDeck.setIcon(context,src,background);
|
||||
streamDeck.setIcon(context,device,src,{background:background});
|
||||
}
|
||||
|
||||
keyPressRollTable(settings){
|
||||
@@ -424,7 +589,7 @@ export class OtherControls{
|
||||
if (name == undefined) return;
|
||||
|
||||
const func = settings.rolltableFunction ? settings.rolltableFunction : 'open';
|
||||
const table = game.tables.entities.find(p=>p.name == name);
|
||||
const table = game.tables.getName(name);
|
||||
|
||||
if (table != undefined) {
|
||||
if (table.permission < 2 && MODULE.getPermission('OTHER','TABLES_ALL') == false ) return;
|
||||
@@ -451,6 +616,7 @@ export class OtherControls{
|
||||
else if (nr == 'items') name = game.i18n.localize("SIDEBAR.TabItems");
|
||||
else if (nr == 'journal') name = game.i18n.localize("SIDEBAR.TabJournal");
|
||||
else if (nr == 'tables') name = game.i18n.localize("SIDEBAR.TabTables");
|
||||
else if (nr == 'cards') name = game.i18n.localize("SIDEBAR.TabCards");
|
||||
else if (nr == 'playlists') name = game.i18n.localize("SIDEBAR.TabPlaylists");
|
||||
else if (nr == 'compendium') name = game.i18n.localize("SIDEBAR.TabCompendium");
|
||||
else if (nr == 'settings') name = game.i18n.localize("SIDEBAR.TabSettings");
|
||||
@@ -463,10 +629,11 @@ export class OtherControls{
|
||||
if (nr == 'chat') icon = window.CONFIG.ChatMessage.sidebarIcon;
|
||||
else if (nr == 'combat') icon = window.CONFIG.Combat.sidebarIcon;
|
||||
else if (nr == 'scenes') icon = window.CONFIG.Scene.sidebarIcon;
|
||||
else if (nr == 'actors') icon = window.CONFIG.Actor.sidebarIcon;
|
||||
else if (nr == 'actors') icon = "fas fa-users";
|
||||
else if (nr == 'items') icon = window.CONFIG.Item.sidebarIcon;
|
||||
else if (nr == 'journal') icon = window.CONFIG.JournalEntry.sidebarIcon;
|
||||
else if (nr == 'tables') icon = window.CONFIG.RollTable.sidebarIcon;
|
||||
else if (nr == 'cards') icon = "fas fa-id-badge";
|
||||
else if (nr == 'playlists') icon = window.CONFIG.Playlist.sidebarIcon;
|
||||
else if (nr == 'compendium') icon = "fas fa-atlas";
|
||||
else if (nr == 'settings') icon = "fas fa-cogs";
|
||||
@@ -474,60 +641,102 @@ export class OtherControls{
|
||||
return icon;
|
||||
}
|
||||
|
||||
updateSidebar(settings,context){
|
||||
updateSidebar(settings,context,device,options={}){
|
||||
if (MODULE.getPermission('OTHER','SIDEBAR') == false ) {
|
||||
streamDeck.noPermission(context);
|
||||
streamDeck.noPermission(context,device);
|
||||
return;
|
||||
}
|
||||
const popOut = settings.sidebarPopOut ? settings.sidebarPopOut : false;
|
||||
const sidebarTab = settings.sidebarTab ? settings.sidebarTab : 'chat';
|
||||
const background = settings.background ? settings.background : '#000000';
|
||||
const collapsed = ui.sidebar._collapsed;
|
||||
const activeTab = ui.sidebar.activeTab;
|
||||
const ringOffColor = settings.offRing ? settings.offRing : '#000000';
|
||||
const ringOnColor = settings.onRing ? settings.onRing : '#00FF00';
|
||||
const ringColor = (sidebarTab == 'collapse' && collapsed) ? ringOnColor : ringOffColor;
|
||||
let ringColor = ringOffColor;
|
||||
if (popOut && options.sidebarTab == sidebarTab) {
|
||||
ringColor = options.renderPopout ? ringOnColor : ringOffColor;
|
||||
}
|
||||
else if (popOut == false) ringColor = (sidebarTab == 'collapse' && collapsed || (activeTab == sidebarTab)) ? ringOnColor : ringOffColor;
|
||||
const name = settings.displaySidebarName ? this.getSidebarName(sidebarTab) : '';
|
||||
const icon = settings.displaySidebarIcon ? this.getSidebarIcon(sidebarTab) : '';
|
||||
|
||||
streamDeck.setTitle(name,context);
|
||||
streamDeck.setIcon(context,icon,background,2,ringColor);
|
||||
streamDeck.setIcon(context,device,icon,{background:background,ring:2,ringColor:ringColor});
|
||||
}
|
||||
|
||||
keyPressSidebar(settings){
|
||||
if (MODULE.getPermission('OTHER','SIDEBAR') == false ) return;
|
||||
const sidebarTab = settings.sidebarTab ? settings.sidebarTab : 'chat';
|
||||
const popOut = settings.sidebarPopOut ? settings.sidebarPopOut : false;
|
||||
|
||||
if (sidebarTab == 'collapse'){
|
||||
const collapsed = ui.sidebar._collapsed;
|
||||
if (collapsed) ui.sidebar.expand();
|
||||
else if (collapsed == false) ui.sidebar.collapse();
|
||||
}
|
||||
else ui.sidebar.activateTab(sidebarTab);
|
||||
else if (popOut == false) ui.sidebar.activateTab(sidebarTab);
|
||||
else {
|
||||
const element = document.getElementById(sidebarTab+"-popout");
|
||||
if (element == null) ui?.[sidebarTab].renderPopout();
|
||||
else element.getElementsByClassName("close")[0].click();
|
||||
}
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
updateCompendium(settings,context){
|
||||
const name = settings.compendiumName;
|
||||
if (name == undefined) return;
|
||||
if (MODULE.getPermission('OTHER','COMPENDIUM') == false ) {
|
||||
streamDeck.noPermission(context);
|
||||
return;
|
||||
}
|
||||
|
||||
const compendium = game.packs.entries.find(p=>p.metadata.label == name);
|
||||
if (compendium == undefined) return;
|
||||
if (compendium.private && MODULE.getPermission('OTHER','COMPENDIUM_ALL') == false) {
|
||||
streamDeck.noPermission(context);
|
||||
return;
|
||||
}
|
||||
updateCompendiumBrowser(settings,context,device,options={}){
|
||||
let rendered = options.renderCompendiumBrowser;
|
||||
if (rendered == undefined && game.system.id == "pf2e") rendered = (document.getElementById("app-1") != null);
|
||||
else if (rendered == undefined) rendered = (document.getElementById("compendium-popout") != null);
|
||||
const background = settings.background ? settings.background : '#000000';
|
||||
const ringOffColor = settings.offRing ? settings.offRing : '#000000';
|
||||
const ringOnColor = settings.onRing ? settings.onRing : '#00FF00';
|
||||
const ringColor = compendium.rendered ? ringOnColor : ringOffColor;
|
||||
const ringColor = rendered ? ringOnColor : ringOffColor;
|
||||
const txt = settings.displayCompendiumName ? name : '';
|
||||
|
||||
streamDeck.setTitle(txt,context);
|
||||
streamDeck.setIcon(context,"",background,2,ringColor);
|
||||
streamDeck.setIcon(context,device,"",{background:background,ring:2,ringColor:ringColor});
|
||||
}
|
||||
|
||||
keyPressCompendiumBrowser(settings){
|
||||
let element = null;
|
||||
if (game.system.id == "pf2e") element = document.getElementById("app-1")
|
||||
else element = document.getElementById("compendium-popout");
|
||||
const rendered = (element != null);
|
||||
|
||||
if (rendered)
|
||||
element.getElementsByClassName("close")[0].click();
|
||||
else if (game.system.id == "pf2e")
|
||||
document.getElementsByClassName("compendium-browser-btn")[0].click()
|
||||
else
|
||||
ui.compendium.renderPopout();
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
updateCompendium(settings,context,device,options={}){
|
||||
const name = settings.compendiumName;
|
||||
if (name == undefined) return;
|
||||
if (MODULE.getPermission('OTHER','COMPENDIUM') == false ) {
|
||||
streamDeck.noPermission(context,device);
|
||||
return;
|
||||
}
|
||||
const compendium = game.packs.find(p=>p.metadata.label == name);
|
||||
if (compendium == undefined) return;
|
||||
if (compendium.private && MODULE.getPermission('OTHER','COMPENDIUM_ALL') == false) {
|
||||
streamDeck.noPermission(context,device);
|
||||
return;
|
||||
}
|
||||
const rendered = compatibleCore("0.8.5") ? compendium.apps[0].rendered : compendium.rendered;
|
||||
const background = settings.background ? settings.background : '#000000';
|
||||
const ringOffColor = settings.offRing ? settings.offRing : '#000000';
|
||||
const ringOnColor = settings.onRing ? settings.onRing : '#00FF00';
|
||||
const ringColor = rendered ? ringOnColor : ringOffColor;
|
||||
const txt = settings.displayCompendiumName ? name : '';
|
||||
|
||||
streamDeck.setTitle(txt,context);
|
||||
streamDeck.setIcon(context,device,"",{background:background,ring:2,ringColor:ringColor});
|
||||
}
|
||||
|
||||
keyPressCompendium(settings){
|
||||
@@ -535,16 +744,17 @@ export class OtherControls{
|
||||
if (name == undefined) return;
|
||||
if (MODULE.getPermission('OTHER','COMPENDIUM') == false ) return;
|
||||
|
||||
const compendium = game.packs.entries.find(p=>p.metadata.label == name);
|
||||
const compendium = game.packs.find(p=>p.metadata.label == name);
|
||||
const rendered = compatibleCore("0.8.5") ? compendium.apps[0].rendered : compendium.rendered;
|
||||
if (compendium == undefined) return;
|
||||
if (compendium.private && MODULE.getPermission('OTHER','COMPENDIUM_ALL') == false) return;
|
||||
if (compendium.rendered) compendium.close();
|
||||
else if (rendered) compatibleCore("0.8.5") ? compendium.apps[0].close() : compendium.close();
|
||||
else compendium.render(true);
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
updateJournal(settings,context){
|
||||
updateJournal(settings,context,device,options={}){
|
||||
const name = settings.compendiumName;
|
||||
if (name == undefined) return;
|
||||
|
||||
@@ -552,22 +762,30 @@ export class OtherControls{
|
||||
if (journal == undefined) return;
|
||||
|
||||
if (MODULE.getPermission('OTHER','JOURNAL') == false ) {
|
||||
streamDeck.noPermission(context);
|
||||
streamDeck.noPermission(context,device);
|
||||
return;
|
||||
}
|
||||
if (journal.permission < 2 && MODULE.getPermission('OTHER','JOURNAL_ALL') == false ) {
|
||||
streamDeck.noPermission(context);
|
||||
streamDeck.noPermission(context,device);
|
||||
return;
|
||||
}
|
||||
let rendered = false;
|
||||
|
||||
if (options?.sheet?.title == name) {
|
||||
if (options.hook == 'renderJournalSheet') rendered = true;
|
||||
else if (options.hook == 'closeJournalSheet') rendered = false;
|
||||
}
|
||||
else
|
||||
if (document.getElementById("journalentry-sheet-"+journal.id) != null) rendered = true;
|
||||
|
||||
const background = settings.background ? settings.background : '#000000';
|
||||
const ringOffColor = settings.offRing ? settings.offRing : '#000000';
|
||||
const ringOnColor = settings.onRing ? settings.onRing : '#00FF00';
|
||||
const ringColor = journal.sheet.rendered ? ringOnColor : ringOffColor;
|
||||
const ringColor = rendered ? ringOnColor : ringOffColor;
|
||||
const txt = settings.displayCompendiumName ? name : '';
|
||||
|
||||
streamDeck.setTitle(txt,context);
|
||||
streamDeck.setIcon(context,"",background,2,ringColor);
|
||||
streamDeck.setIcon(context,device,"",{background:background,ring:2,ringColor:ringColor});
|
||||
}
|
||||
|
||||
keyPressJournal(settings){
|
||||
@@ -580,21 +798,20 @@ export class OtherControls{
|
||||
if (MODULE.getPermission('OTHER','JOURNAL') == false ) return;
|
||||
if (journal.permission < 2 && MODULE.getPermission('OTHER','JOURNAL_ALL') == false ) return;
|
||||
|
||||
const element = document.getElementById("journal-"+journal.id);
|
||||
if (element == null) journal.render(true);
|
||||
if (journal.sheet.rendered == false) journal.sheet.render(true);
|
||||
else journal.sheet.close();
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
updateChatMessage(settings,context){
|
||||
updateChatMessage(settings,context,device,options={}){
|
||||
if (MODULE.getPermission('OTHER','CHAT') == false ) {
|
||||
streamDeck.noPermission(context);
|
||||
streamDeck.noPermission(context,device);
|
||||
return;
|
||||
}
|
||||
const background = settings.background ? settings.background : '#000000';
|
||||
streamDeck.setTitle("",context);
|
||||
streamDeck.setIcon(context,"",background);
|
||||
streamDeck.setIcon(context,device,"",{background:background});
|
||||
}
|
||||
|
||||
keyPressChatMessage(settings){
|
||||
@@ -608,4 +825,44 @@ export class OtherControls{
|
||||
};
|
||||
ChatMessage.create(chatData, {});
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
updateRollOptions(settings,context,device,options={}){
|
||||
const background = settings.background ? settings.background : '#000000';
|
||||
const ringOffColor = settings.offRing ? settings.offRing : '#000000';
|
||||
const ringOnColor = settings.onRing ? settings.onRing : '#00FF00';
|
||||
const iconSrc = "modules/MaterialDeck/img/other/d20.png";
|
||||
const rollOption = settings.rollOptionFunction ? settings.rollOptionFunction : 'normal';
|
||||
const ringColor = (rollOption == this.rollOption) ? ringOnColor : ringOffColor;
|
||||
streamDeck.setTitle("",context);
|
||||
streamDeck.setIcon(context,device,iconSrc,{background:background,ring:2,ringColor:ringColor,overlay:true});
|
||||
}
|
||||
|
||||
keyPressRollOptions(settings){
|
||||
const rollOption = settings.rollOptionFunction ? settings.rollOptionFunction : 'normal';
|
||||
if (this.rollOption != rollOption) {
|
||||
this.rollOption = rollOption;
|
||||
this.updateAll();
|
||||
}
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
updateRollMode(settings,context,device,options={}){
|
||||
const background = settings.background ? settings.background : '#000000';
|
||||
const ringOffColor = settings.offRing ? settings.offRing : '#000000';
|
||||
const ringOnColor = settings.onRing ? settings.onRing : '#00FF00';
|
||||
const iconSrc = "modules/MaterialDeck/img/other/d20.png";
|
||||
const rollMode = settings.rollMode ? settings.rollMode : 'roll';
|
||||
const ringColor = (rollMode == game.settings.get('core','rollMode')) ? ringOnColor : ringOffColor;
|
||||
streamDeck.setTitle("",context);
|
||||
streamDeck.setIcon(context,device,iconSrc,{background:background,ring:2,ringColor:ringColor,overlay:true});
|
||||
}
|
||||
|
||||
async keyPressRollMode(settings){
|
||||
const rollMode = settings.rollMode ? settings.rollMode : 'roll';
|
||||
await game.settings.set('core','rollMode',rollMode);
|
||||
this.updateAll();
|
||||
}
|
||||
}
|
||||
182
src/playlist.js
@@ -1,5 +1,6 @@
|
||||
import * as MODULE from "../MaterialDeck.js";
|
||||
import {streamDeck} from "../MaterialDeck.js";
|
||||
import {compatibleCore} from "./misc.js";
|
||||
|
||||
export class PlaylistControl{
|
||||
constructor(){
|
||||
@@ -10,51 +11,49 @@ export class PlaylistControl{
|
||||
|
||||
async updateAll(){
|
||||
if (this.active == false) return;
|
||||
for (let i=0; i<32; i++){
|
||||
const data = streamDeck.buttonContext[i];
|
||||
if (data == undefined || data.action != 'playlist') continue;
|
||||
await this.update(data.settings,data.context);
|
||||
for (let device of streamDeck.buttonContext) {
|
||||
if (device?.buttons == undefined) continue;
|
||||
for (let i=0; i<device.buttons.length; i++){
|
||||
const data = device.buttons[i];
|
||||
if (data == undefined || data.action != 'playlist') continue;
|
||||
await this.update(data.settings,data.context,device.device);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
update(settings,context){
|
||||
update(settings,context,device){
|
||||
if (MODULE.getPermission('PLAYLIST','PLAY') == false ) {
|
||||
streamDeck.noPermission(context);
|
||||
streamDeck.noPermission(context,device);
|
||||
return;
|
||||
}
|
||||
this.active = true;
|
||||
if (settings.playlistMode == undefined) settings.playlistMode = 'playlist';
|
||||
if (settings.playlistMode == 'playlist'){
|
||||
this.updatePlaylist(settings,context);
|
||||
const mode = settings.playlistMode ? settings.playlistMode : 'playlist';
|
||||
|
||||
if (mode == 'playlist'){
|
||||
this.updatePlaylist(settings,context,device);
|
||||
}
|
||||
else if (settings.playlistMode == 'track'){
|
||||
this.updateTrack(settings,context);
|
||||
else if (mode == 'track'){
|
||||
this.updateTrack(settings,context,device);
|
||||
}
|
||||
else {
|
||||
let src = 'modules/MaterialDeck/img/playlist/stop.png';
|
||||
if (game.playlists.playing.length > 0)
|
||||
streamDeck.setIcon(context,src,settings.background,2,'#00FF00',true);
|
||||
else
|
||||
streamDeck.setIcon(context,src,settings.background,1,'#000000',true);
|
||||
const src = mode == 'stopAll' ? 'modules/MaterialDeck/img/playlist/stop.png' : 'modules/MaterialDeck/img/playlist/pause.png';
|
||||
const background = settings.background ? settings.background : '#000000';
|
||||
const ringColor = (game.playlists.playing.length > 0) ? '#00FF00' : '#000000';
|
||||
const ring = (game.playlists.playing.length > 0) ? 2 : 1;
|
||||
const txt = settings.displayPlaylistName ? this.getPlaylist(this.playlistOffset).name : '';
|
||||
streamDeck.setIcon(context,device,src,{background:background,ring:ring,ringColor:ringColor,overlay:true});
|
||||
streamDeck.setTitle(txt,context);
|
||||
}
|
||||
}
|
||||
|
||||
updatePlaylist(settings,context){
|
||||
updatePlaylist(settings,context,device){
|
||||
let name = "";
|
||||
|
||||
let background = settings.background;
|
||||
if(background == undefined) background = '#000000';
|
||||
|
||||
let ringColor = "#000000"
|
||||
|
||||
let ringOffColor = settings.offRing;
|
||||
if (ringOffColor == undefined) ringOffColor = '#FF0000';
|
||||
|
||||
let ringOnColor = settings.onRing;
|
||||
if (ringOnColor == undefined) ringOnColor = '#00FF00';
|
||||
|
||||
let playlistType = settings.playlistType;
|
||||
if (playlistType == undefined) playlistType = 'playStop';
|
||||
const background = settings.background ? settings.background : '#000000';
|
||||
const ringOffColor = settings.offRing ? settings.offRing : '#FF0000';
|
||||
const ringOnColor = settings.onRing ? settings.onRing : '#00FF00';
|
||||
const playlistType = settings.playlistType ? settings.playlistType : 'playStop';
|
||||
let src = "modules/MaterialDeck/img/transparant.png";
|
||||
|
||||
//Play/Stop
|
||||
if (playlistType == 'playStop'){
|
||||
@@ -64,6 +63,7 @@ export class PlaylistControl{
|
||||
playlistNr += this.playlistOffset;
|
||||
|
||||
let playlist = this.getPlaylist(playlistNr);
|
||||
|
||||
if (playlist != undefined){
|
||||
if (playlist.playing)
|
||||
ringColor = ringOnColor;
|
||||
@@ -77,28 +77,31 @@ export class PlaylistControl{
|
||||
else if (playlistType == 'offset') {
|
||||
let playlistOffset = parseInt(settings.offset);
|
||||
if (isNaN(playlistOffset)) playlistOffset = 0;
|
||||
if (playlistOffset == this.playlistOffset) ringColor = ringOnColor;
|
||||
ringColor = (playlistOffset == this.playlistOffset) ? ringOnColor : ringOffColor;
|
||||
}
|
||||
streamDeck.setIcon(context,"",background,2,ringColor);
|
||||
//Relative Offset
|
||||
else if (playlistType == 'relativeOffset') {
|
||||
let playlistOffset = parseInt(settings.offset);
|
||||
if (isNaN(playlistOffset)) playlistOffset = 0;
|
||||
let number = parseInt(this.playlistOffset + playlistOffset);
|
||||
const nrOfPlaylists = parseInt(game.settings.get(MODULE.moduleName,'playlists').playlistNumber);
|
||||
if (number < 0) number += nrOfPlaylists;
|
||||
else if (number >= nrOfPlaylists) number -= nrOfPlaylists;
|
||||
const targetPlaylist = this.getPlaylist(number);
|
||||
if (targetPlaylist != undefined) name = targetPlaylist.name;
|
||||
}
|
||||
streamDeck.setIcon(context,device,src,{background:background,ring:2,ringColor:ringColor});
|
||||
streamDeck.setTitle(name,context);
|
||||
}
|
||||
|
||||
updateTrack(settings,context){
|
||||
updateTrack(settings,context,device){
|
||||
let name = "";
|
||||
|
||||
let background = settings.background;
|
||||
if(background == undefined) background = '#000000';
|
||||
|
||||
let ringColor = "#000000"
|
||||
|
||||
let ringOffColor = settings.offRing;
|
||||
if (ringOffColor == undefined) ringOffColor = '#FF0000';
|
||||
|
||||
let ringOnColor = settings.onRing;
|
||||
if (ringOnColor == undefined) ringOnColor = '#00FF00';
|
||||
|
||||
let playlistType = settings.playlistType;
|
||||
if (playlistType == undefined) playlistType = 'playStop';
|
||||
const background = settings.background ? settings.background : '#000000';
|
||||
const ringOffColor = settings.offRing ? settings.offRing : '#FF0000';
|
||||
const ringOnColor = settings.onRing ? settings.onRing : '#00FF00';
|
||||
const playlistType = settings.playlistType ? settings.playlistType : 'playStop';
|
||||
let src = "modules/MaterialDeck/img/transparant.png";
|
||||
|
||||
//Play/Stop
|
||||
if (playlistType == 'playStop'){
|
||||
@@ -110,10 +113,10 @@ export class PlaylistControl{
|
||||
if (isNaN(trackNr) || trackNr < 1) trackNr = 1;
|
||||
trackNr--;
|
||||
trackNr += this.trackOffset;
|
||||
|
||||
|
||||
let playlist = this.getPlaylist(playlistNr);
|
||||
if (playlist != undefined){
|
||||
let track = playlist.data.sounds[trackNr];
|
||||
const track = compatibleCore("0.8.1") ? playlist.sounds.contents[trackNr] : playlist.sounds[trackNr];
|
||||
if (track != undefined){
|
||||
if (track.playing)
|
||||
ringColor = ringOnColor;
|
||||
@@ -125,12 +128,15 @@ export class PlaylistControl{
|
||||
}
|
||||
}
|
||||
//Offset
|
||||
else {
|
||||
else if (playlistType == 'offset') {
|
||||
let trackOffset = parseInt(settings.offset);
|
||||
if (isNaN(trackOffset)) trackOffset = 0;
|
||||
if (trackOffset == this.trackOffset) ringColor = ringOnColor;
|
||||
ringColor = (trackOffset == this.trackOffset) ? ringOnColor : ringOffColor;
|
||||
}
|
||||
streamDeck.setIcon(context,"",background,2,ringColor);
|
||||
//Relative Offset
|
||||
else if (playlistType == 'relativeOffset') {
|
||||
}
|
||||
streamDeck.setIcon(context,device,src,{background:background,ring:2,ringColor:ringColor});
|
||||
streamDeck.setTitle(name,context);
|
||||
}
|
||||
|
||||
@@ -161,6 +167,27 @@ export class PlaylistControl{
|
||||
}
|
||||
}
|
||||
|
||||
pauseAll(){
|
||||
if (game.user.isGM == false) {
|
||||
const payload = {
|
||||
"msgType": "pauseAllPlaylists"
|
||||
};
|
||||
game.socket.emit(`module.MaterialDeck`, payload);
|
||||
return;
|
||||
}
|
||||
|
||||
/*
|
||||
let playing = game.playlists.playing;
|
||||
for (let i=0; i<playing.length; i++){
|
||||
for (let sound of playing[i].sounds.contents) {
|
||||
if (sound.playing) sound.sound.pause();
|
||||
}
|
||||
}
|
||||
*/
|
||||
for (let elmnt of document.getElementsByClassName('sound-control pause'))
|
||||
elmnt.click();
|
||||
}
|
||||
|
||||
getPlaylist(num){
|
||||
let selectedPlaylists = game.settings.get(MODULE.moduleName,'playlists').selectedPlaylist;
|
||||
if (selectedPlaylists != undefined)
|
||||
@@ -168,7 +195,7 @@ export class PlaylistControl{
|
||||
else return undefined;
|
||||
}
|
||||
|
||||
keyPress(settings,context){
|
||||
keyPress(settings,context,device){
|
||||
if (MODULE.getPermission('PLAYLIST','PLAY') == false ) return;
|
||||
let playlistNr = settings.playlistNr;
|
||||
if (playlistNr == undefined || playlistNr < 1) playlistNr = 1;
|
||||
@@ -179,36 +206,63 @@ export class PlaylistControl{
|
||||
trackNr--;
|
||||
trackNr += this.trackOffset;
|
||||
|
||||
if (settings.playlistMode == undefined) settings.playlistMode = 'playlist';
|
||||
if (settings.playlistType == undefined) settings.playlistType = 'playStop';
|
||||
if (settings.playlistMode == 'stopAll') {
|
||||
const playlistMode = settings.playlistMode ? settings.playlistMode : 'playlist';
|
||||
const playlistType = settings.playlistType ? settings.playlistType : 'playStop';
|
||||
|
||||
if (playlistMode == 'stopAll') {
|
||||
this.stopAll(true);
|
||||
}
|
||||
else if (playlistMode == 'pauseAll') {
|
||||
this.pauseAll();
|
||||
}
|
||||
else {
|
||||
if (settings.playlistType == 'playStop') {
|
||||
if (playlistType == 'playStop') {
|
||||
let playlist = this.getPlaylist(playlistNr);
|
||||
if (playlist != undefined){
|
||||
if (settings.playlistMode == 'playlist')
|
||||
if (playlistMode == 'playlist')
|
||||
this.playPlaylist(playlist,playlistNr);
|
||||
else {
|
||||
let track = playlist.data.sounds[trackNr];
|
||||
const track = compatibleCore("0.8.1") ? playlist.sounds.contents[trackNr] : playlist.sounds[trackNr];
|
||||
if (track != undefined){
|
||||
this.playTrack(track,playlist,playlistNr);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else {
|
||||
if (settings.playlistMode == 'playlist') {
|
||||
else if (playlistType == 'playNext') {
|
||||
this.getPlaylist(playlistNr).playNext();
|
||||
}
|
||||
else if (playlistType == 'playPrev') {
|
||||
this.getPlaylist(playlistNr).playNext(null,{direction:-1});
|
||||
}
|
||||
else if (playlistType == 'offset'){
|
||||
if (playlistMode == 'playlist') {
|
||||
this.playlistOffset = parseInt(settings.offset);
|
||||
if (isNaN(this.playlistOffset)) this.playlistOffset = 0;
|
||||
}
|
||||
else {
|
||||
else {
|
||||
this.trackOffset = parseInt(settings.offset);
|
||||
if (isNaN(this.trackOffset)) this.trackOffset = 0;
|
||||
}
|
||||
this.updateAll();
|
||||
}
|
||||
else if (playlistType == 'relativeOffset'){
|
||||
if (playlistMode == 'playlist') {
|
||||
let playlistOffset = parseInt(settings.offset);
|
||||
if (isNaN(playlistOffset)) playlistOffset = 0;
|
||||
let number = parseInt(this.playlistOffset + playlistOffset);
|
||||
const nrOfPlaylists = parseInt(game.settings.get(MODULE.moduleName,'playlists').playlistNumber);
|
||||
if (number < 0) number += nrOfPlaylists;
|
||||
else if (number >= nrOfPlaylists) number -= nrOfPlaylists;
|
||||
this.playlistOffset = number;
|
||||
}
|
||||
else {
|
||||
let value = parseInt(settings.offset);
|
||||
if (isNaN(value)) return;
|
||||
this.trackOffset += value;
|
||||
}
|
||||
this.updateAll();
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -259,7 +313,11 @@ export class PlaylistControl{
|
||||
}
|
||||
else if (mode == 2) await playlist.stopAll();
|
||||
}
|
||||
await playlist.updateEmbeddedEntity("PlaylistSound", {_id: track._id, playing: play});
|
||||
|
||||
if (compatibleCore("0.8.1") && play) await playlist.playSound(track);
|
||||
else if (compatibleCore("0.8.1")) await playlist.stopSound(track);
|
||||
else await playlist.updateEmbeddedEntity("PlaylistSound", {_id: track._id, playing: play});
|
||||
|
||||
playlist.update({playing: play});
|
||||
}
|
||||
}
|
||||
32
src/scene.js
@@ -1,5 +1,6 @@
|
||||
import * as MODULE from "../MaterialDeck.js";
|
||||
import {streamDeck} from "../MaterialDeck.js";
|
||||
import {compatibleCore} from "./misc.js";
|
||||
|
||||
export class SceneControl{
|
||||
constructor(){
|
||||
@@ -10,14 +11,17 @@ export class SceneControl{
|
||||
|
||||
async updateAll(){
|
||||
if (this.active == false) return;
|
||||
for (let i=0; i<32; i++){
|
||||
const data = streamDeck.buttonContext[i];
|
||||
if (data == undefined || data.action != 'scene') continue;
|
||||
await this.update(data.settings,data.context);
|
||||
for (let device of streamDeck.buttonContext) {
|
||||
if (device?.buttons == undefined) continue;
|
||||
for (let i=0; i<device.buttons.length; i++){
|
||||
const data = device.buttons[i];
|
||||
if (data == undefined || data.action != 'scene') continue;
|
||||
await this.update(data.settings,data.context,device.device);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
update(settings,context){
|
||||
update(settings,context,device){
|
||||
if (canvas.scene == null) return;
|
||||
this.active = true;
|
||||
const func = settings.sceneFunction ? settings.sceneFunction : 'visible';
|
||||
@@ -31,7 +35,7 @@ export class SceneControl{
|
||||
let name = "";
|
||||
if (func == 'visible') { //visible scenes
|
||||
if (MODULE.getPermission('SCENE','VISIBLE') == false ) {
|
||||
streamDeck.noPermission(context);
|
||||
streamDeck.noPermission(context,device);
|
||||
return;
|
||||
}
|
||||
let nr = parseInt(settings.sceneNr);
|
||||
@@ -49,7 +53,7 @@ export class SceneControl{
|
||||
}
|
||||
else if (func == 'dir') { //from directory
|
||||
if (MODULE.getPermission('SCENE','DIRECTORY') == false ) {
|
||||
streamDeck.noPermission(context);
|
||||
streamDeck.noPermission(context,device);
|
||||
return;
|
||||
}
|
||||
let nr = parseInt(settings.sceneNr);
|
||||
@@ -58,7 +62,7 @@ export class SceneControl{
|
||||
|
||||
let sceneList = [];
|
||||
for (let i=0; i<ui.scenes.tree.children.length; i++){
|
||||
const scenesInFolder = ui.scenes.tree.children[i].entities;
|
||||
const scenesInFolder = compatibleCore("0.8.1") ? ui.scenes.tree.children[i].contents : ui.scenes.tree.children[i].entities;
|
||||
for (let j=0; j<scenesInFolder.length; j++)
|
||||
sceneList.push(scenesInFolder[j])
|
||||
}
|
||||
@@ -84,7 +88,7 @@ export class SceneControl{
|
||||
}
|
||||
else if (func == 'any') { //by name
|
||||
if (MODULE.getPermission('SCENE','NAME') == false ) {
|
||||
streamDeck.noPermission(context);
|
||||
streamDeck.noPermission(context,device);
|
||||
return;
|
||||
}
|
||||
if (settings.sceneName == undefined || settings.sceneName == '') return;
|
||||
@@ -99,7 +103,7 @@ export class SceneControl{
|
||||
}
|
||||
else if (func == 'active'){
|
||||
if (MODULE.getPermission('SCENE','ACTIVE') == false ) {
|
||||
streamDeck.noPermission(context);
|
||||
streamDeck.noPermission(context,device);
|
||||
return;
|
||||
}
|
||||
const scene = game.scenes.active;
|
||||
@@ -111,11 +115,11 @@ export class SceneControl{
|
||||
else if (func == 'offset'){
|
||||
let offset = parseInt(settings.sceneOffset);
|
||||
if (isNaN(offset)) offset = 0;
|
||||
if (offset == this.sceneOffset) ringColor = ringOnColor;
|
||||
else ringColor = ringOffColor;
|
||||
ringColor = (offset == this.sceneOffset) ? ringOnColor : ringOffColor;
|
||||
src = "modules/MaterialDeck/img/transparant.png";
|
||||
}
|
||||
streamDeck.setTitle(name,context);
|
||||
streamDeck.setIcon(context,src,background,ring,ringColor);
|
||||
streamDeck.setIcon(context,device,src,{background:background,ring:ring,ringColor:ringColor});
|
||||
}
|
||||
|
||||
keyPress(settings){
|
||||
@@ -151,7 +155,7 @@ export class SceneControl{
|
||||
|
||||
let sceneList = [];
|
||||
for (let i=0; i<ui.scenes.tree.children.length; i++){
|
||||
const scenesInFolder = ui.scenes.tree.children[i].entities;
|
||||
const scenesInFolder = compatibleCore("0.8.1") ? ui.scenes.tree.children[i].contents : ui.scenes.tree.children[i].entities;
|
||||
for (let j=0; j<scenesInFolder.length; j++)
|
||||
sceneList.push(scenesInFolder[j])
|
||||
}
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
import * as MODULE from "../MaterialDeck.js";
|
||||
import { playlistConfigForm, macroConfigForm, soundboardConfigForm } from "./misc.js";
|
||||
import { playlistConfigForm, macroConfigForm, soundboardConfigForm, downloadUtility, deviceConfig } from "./misc.js";
|
||||
|
||||
let userPermissions = {};
|
||||
const defaultEnable = [true,true,true,true];
|
||||
@@ -18,13 +18,10 @@ const defaultUserPermissions = {
|
||||
},
|
||||
MACRO: {
|
||||
HOTBAR: [true,true,true,true],
|
||||
BY_NAME: [false,false,true,true],
|
||||
MACROBOARD: [false,false,true,true],
|
||||
MACROBOARD_CONFIGURE: [false,false,true,true]
|
||||
},
|
||||
MOVE: {
|
||||
TOKEN: [true,true,true,true],
|
||||
CANVAS: [true,true,true,true]
|
||||
},
|
||||
OTHER: {
|
||||
PAUSE: [false,false,true,true],
|
||||
CONTROL: [true,true,true,true],
|
||||
@@ -60,11 +57,13 @@ const defaultUserPermissions = {
|
||||
VISION: [false,true,true,true],
|
||||
WILDCARD: [false,true,true,true],
|
||||
CONDITIONS: [false,true,true,true],
|
||||
CUSTOM: [false,false,true,true]
|
||||
CUSTOM: [false,false,true,true],
|
||||
NON_OWNED: [false,false,true,true],
|
||||
OBSERVER: [false,true,true,true]
|
||||
}
|
||||
}
|
||||
|
||||
export const registerSettings = function() {
|
||||
export const registerSettings = async function() {
|
||||
/**
|
||||
* Main settings
|
||||
*/
|
||||
@@ -80,16 +79,6 @@ export const registerSettings = function() {
|
||||
onChange: x => window.location.reload()
|
||||
});
|
||||
|
||||
game.settings.register(MODULE.moduleName,'streamDeckModel', {
|
||||
name: "MaterialDeck.Sett.Model",
|
||||
hint: "MaterialDeck.Sett.Model_Hint",
|
||||
scope: "client",
|
||||
config: true,
|
||||
type:Number,
|
||||
default:1,
|
||||
choices:["MaterialDeck.Sett.Model_Mini","MaterialDeck.Sett.Model_Normal","MaterialDeck.Sett.Model_XL"],
|
||||
});
|
||||
|
||||
/**
|
||||
* Sets the ip address of the server
|
||||
*/
|
||||
@@ -114,6 +103,28 @@ export const registerSettings = function() {
|
||||
|
||||
});
|
||||
|
||||
game.settings.register(MODULE.moduleName, 'imageBrightness', {
|
||||
name: "MaterialDeck.Sett.ImageBrightness",
|
||||
hint: "MaterialDeck.Sett.ImageBrightnessHint",
|
||||
default: 50,
|
||||
type: Number,
|
||||
scope: 'client',
|
||||
range: { min: 0, max: 100, step: 1 },
|
||||
config: true
|
||||
|
||||
});
|
||||
|
||||
game.settings.register(MODULE.moduleName, 'nrOfConnMessages', {
|
||||
name: "MaterialDeck.Sett.NrOfConnMessages",
|
||||
hint: "MaterialDeck.Sett.NrOfConnMessagesHint",
|
||||
default: 5,
|
||||
type: Number,
|
||||
scope: 'client',
|
||||
range: { min: 0, max: 100, step: 1 },
|
||||
config: true
|
||||
|
||||
});
|
||||
|
||||
//Create the Help button
|
||||
game.settings.registerMenu(MODULE.moduleName, 'helpMenu',{
|
||||
name: "MaterialDeck.Sett.Help",
|
||||
@@ -122,6 +133,27 @@ export const registerSettings = function() {
|
||||
restricted: false
|
||||
});
|
||||
|
||||
game.settings.registerMenu(MODULE.moduleName, 'downloadUtility',{
|
||||
name: "MaterialDeck.DownloadUtility.Title",
|
||||
label: "MaterialDeck.DownloadUtility.Title",
|
||||
type: downloadUtility,
|
||||
restricted: false
|
||||
});
|
||||
|
||||
game.settings.registerMenu(MODULE.moduleName, 'deviceConfig',{
|
||||
name: "MaterialDeck.DeviceConfig.Title",
|
||||
label: "MaterialDeck.DeviceConfig.Title",
|
||||
type: deviceConfig,
|
||||
restricted: false
|
||||
});
|
||||
|
||||
game.settings.register(MODULE.moduleName, 'devices', {
|
||||
name: "devices",
|
||||
scope: "client",
|
||||
type: Object,
|
||||
config: false
|
||||
});
|
||||
|
||||
game.settings.registerMenu(MODULE.moduleName, 'permissionConfig',{
|
||||
name: "MaterialDeck.Sett.Permission",
|
||||
label: "MaterialDeck.Sett.Permission",
|
||||
@@ -195,8 +227,25 @@ export const registerSettings = function() {
|
||||
type: soundboardConfigForm,
|
||||
restricted: false
|
||||
});
|
||||
|
||||
let permissionSettings = game.settings.get(MODULE.moduleName,'userPermission');
|
||||
if (permissionSettings == undefined || permissionSettings == null || MODULE.isEmpty(permissionSettings)) {
|
||||
permissionSettings = {
|
||||
enable: defaultEnable,
|
||||
permissions: defaultUserPermissions
|
||||
}
|
||||
}
|
||||
else {
|
||||
if (permissionSettings.permissions.TOKEN.NON_OWNED == undefined) permissionSettings.permissions.TOKEN.NON_OWNED = [false,false,true,true];
|
||||
if (permissionSettings.permissions.TOKEN.OBSERVER == undefined) permissionSettings.permissions.TOKEN.OBSERVER = [false,true,true,true];
|
||||
if (permissionSettings.permissions.MACRO.BY_NAME == undefined) permissionSettings.permissions.MACRO.BY_NAME = [false,false,true,true];
|
||||
}
|
||||
if (game.user.isGM)
|
||||
game.settings.set(MODULE.moduleName,'userPermission',permissionSettings);
|
||||
}
|
||||
|
||||
|
||||
|
||||
export class helpMenu extends FormApplication {
|
||||
constructor(data, options) {
|
||||
super(data, options);
|
||||
@@ -271,11 +320,7 @@ export class helpMenu extends FormApplication {
|
||||
}
|
||||
|
||||
const actions = Object.entries(duplicate(settings.permissions)).reduce((arr, e) => {
|
||||
//const perm = e[1];
|
||||
|
||||
const perms = Object.entries(duplicate(e[1])).reduce((arr, p) => {
|
||||
//const perm = e[1];
|
||||
|
||||
let perm = {};
|
||||
perm.roles = [p[1][0],p[1][1],p[1][2],p[1][3]]
|
||||
perm.id = p[0];
|
||||
@@ -293,8 +338,10 @@ export class helpMenu extends FormApplication {
|
||||
arr.push(cat);
|
||||
return arr;
|
||||
}, []);
|
||||
|
||||
const current = await game.settings.get("core", "permissions");
|
||||
for (let i=0; i<actions.length; i++) {
|
||||
if (actions[i].id == 'MOVE')
|
||||
actions.splice(i,1);
|
||||
}
|
||||
return {
|
||||
roles: Object.keys(CONST.USER_ROLES).reduce((obj, r) => {
|
||||
if ( r === "NONE" ) return obj;
|
||||
@@ -317,7 +364,7 @@ export class helpMenu extends FormApplication {
|
||||
settings.enable = permissions.ENABLE;
|
||||
delete permissions.ENABLE;
|
||||
settings.permissions = permissions;
|
||||
game.settings.set(MODULE.moduleName,'userPermission',settings);
|
||||
// game.settings.set(MODULE.moduleName,'userPermission',settings);
|
||||
}
|
||||
|
||||
async activateListeners(html) {
|
||||
|
||||
@@ -1,27 +1,29 @@
|
||||
import * as MODULE from "../MaterialDeck.js";
|
||||
import {streamDeck} from "../MaterialDeck.js";
|
||||
import {compatibleCore} from "./misc.js";
|
||||
|
||||
export class SoundboardControl{
|
||||
constructor(){
|
||||
this.active = false;
|
||||
this.offset = 0;
|
||||
this.activeSounds = [];
|
||||
for (let i=0; i<64; i++)
|
||||
this.activeSounds[i] = false;
|
||||
}
|
||||
|
||||
async updateAll(){
|
||||
if (this.active == false) return;
|
||||
for (let i=0; i<32; i++){
|
||||
const data = streamDeck.buttonContext[i];
|
||||
if (data == undefined || data.action != 'soundboard') continue;
|
||||
await this.update(data.settings,data.context);
|
||||
for (let device of streamDeck.buttonContext) {
|
||||
if (device?.buttons == undefined) continue;
|
||||
for (let i=0; i<device.buttons.length; i++){
|
||||
const data = device.buttons[i];
|
||||
if (data == undefined || data.action != 'soundboard') continue;
|
||||
await this.update(data.settings,data.context,device.device);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
update(settings,context){
|
||||
update(settings,context,device){
|
||||
if (MODULE.getPermission('SOUNDBOARD','PLAY') == false ) {
|
||||
streamDeck.noPermission(context);
|
||||
streamDeck.noPermission(context,device);
|
||||
return;
|
||||
}
|
||||
this.active = true;
|
||||
@@ -39,13 +41,13 @@ export class SoundboardControl{
|
||||
soundNr += this.offset;
|
||||
|
||||
let soundboardSettings = game.settings.get(MODULE.moduleName, 'soundboardSettings');
|
||||
ringColor = (this.activeSounds[soundNr]==false) ? soundboardSettings.colorOff[soundNr] : soundboardSettings.colorOn[soundNr];
|
||||
ringColor = (this.activeSounds[soundNr]==undefined) ? soundboardSettings.colorOff[soundNr] : soundboardSettings.colorOn[soundNr];
|
||||
|
||||
if (settings.displayName && soundboardSettings.name != undefined) txt = soundboardSettings.name[soundNr];
|
||||
if (settings.displayIcon && soundboardSettings.img != undefined) src = soundboardSettings.img[soundNr];
|
||||
|
||||
streamDeck.setTitle(txt,context);
|
||||
streamDeck.setIcon(context,src,background,2,ringColor);
|
||||
streamDeck.setIcon(context,device,src,{background:background,ring:2,ringColor:ringColor});
|
||||
}
|
||||
else if (mode == 'offset') { //Offset
|
||||
const ringOffColor = settings.offRing ? settings.offRing : '#000000';
|
||||
@@ -57,18 +59,19 @@ export class SoundboardControl{
|
||||
else ringColor = ringOffColor;
|
||||
|
||||
streamDeck.setTitle(txt,context);
|
||||
streamDeck.setIcon(context,"",background,2,ringColor);
|
||||
streamDeck.setIcon(context,device,"",{background:background,ring:2,ringColor:ringColor});
|
||||
}
|
||||
else if (mode == 'stopAll') { //Stop all sounds
|
||||
let src = 'modules/MaterialDeck/img/playlist/stop.png';
|
||||
let soundPlaying = false;
|
||||
const background = settings.background ? settings.background : '#000000';
|
||||
for (let i=0; i<this.activeSounds.length; i++)
|
||||
if (this.activeSounds[i])
|
||||
soundPlaying = true;
|
||||
if (soundPlaying)
|
||||
streamDeck.setIcon(context,src,settings.background,2,'#00FF00',true);
|
||||
streamDeck.setIcon(context,device,src,{background:background,ring:2,ringColor:'#00FF00',overlay:true});
|
||||
else
|
||||
streamDeck.setIcon(context,src,settings.background,1,'#000000',true);
|
||||
streamDeck.setIcon(context,device,src,{background:background,ring:1,ringColor:'#000000',overlay:true});
|
||||
}
|
||||
}
|
||||
|
||||
@@ -84,9 +87,9 @@ export class SoundboardControl{
|
||||
|
||||
const playMode = game.settings.get(MODULE.moduleName,'soundboardSettings').mode[soundNr];
|
||||
const repeat = (playMode > 0) ? true : false;
|
||||
const play = (this.activeSounds[soundNr] == false) ? true : false;
|
||||
const play = (this.activeSounds[soundNr] == undefined) ? true : false;
|
||||
|
||||
this.playSound(soundNr,repeat,play);
|
||||
this.prePlaySound(soundNr,repeat,play);
|
||||
}
|
||||
else if (mode == 'offset') { //Offset
|
||||
let offset = parseInt(settings.offset);
|
||||
@@ -95,9 +98,9 @@ export class SoundboardControl{
|
||||
this.updateAll();
|
||||
}
|
||||
else if (mode == 'stopAll') { //Stop All Sounds
|
||||
for (let i=0; i<64; i++) {
|
||||
if (this.activeSounds[i] != false){
|
||||
this.playSound(i,false,false);
|
||||
for (let i=0; i<this.activeSounds.length; i++) {
|
||||
if (this.activeSounds[i] != undefined){
|
||||
this.prePlaySound(i,false,false);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -117,10 +120,10 @@ export class SoundboardControl{
|
||||
const playMode = game.settings.get(MODULE.moduleName,'soundboardSettings').mode[soundNr];
|
||||
|
||||
if (playMode == 2)
|
||||
this.playSound(soundNr,false,false);
|
||||
this.prePlaySound(soundNr,false,false);
|
||||
}
|
||||
|
||||
async playSound(soundNr,repeat,play){
|
||||
async prePlaySound(soundNr,repeat,play){
|
||||
const soundBoardSettings = game.settings.get(MODULE.moduleName,'soundboardSettings');
|
||||
const playlistId = (soundBoardSettings.selectedPlaylists != undefined) ? soundBoardSettings.selectedPlaylists[soundNr] : undefined;
|
||||
let src;
|
||||
@@ -141,7 +144,7 @@ export class SoundboardControl{
|
||||
const soundId = soundBoardSettings.sounds[soundNr];
|
||||
const sounds = game.playlists.get(playlistId).sounds;
|
||||
if (sounds == undefined) return;
|
||||
const sound = sounds.find(p => p._id == soundId);
|
||||
const sound = compatibleCore("0.8.1") ? sounds.find(p => p.id == soundId) : sounds.find(p => p._id == soundId);
|
||||
if (sound == undefined) return;
|
||||
src = sound.path;
|
||||
}
|
||||
@@ -159,25 +162,43 @@ export class SoundboardControl{
|
||||
};
|
||||
game.socket.emit(`module.MaterialDeck`, payload);
|
||||
|
||||
if (play){
|
||||
volume *= game.settings.get("core", "globalInterfaceVolume");
|
||||
this.playSound(soundNr,src,play,repeat,volume)
|
||||
}
|
||||
|
||||
let howl = new Howl({src, volume, loop: repeat, onend: (id)=>{
|
||||
if (repeat == false){
|
||||
this.activeSounds[soundNr] = false;
|
||||
async playSound(soundNr,src,play,repeat,volume){
|
||||
if (play){
|
||||
volume *= game.settings.get("core", "globalAmbientVolume");
|
||||
|
||||
if (compatibleCore("0.8.1")) {
|
||||
let newSound = new Sound(src);
|
||||
if(newSound.loaded == false) await newSound.load({autoplay:true});
|
||||
newSound.on('end', ()=>{
|
||||
if (repeat == false) {
|
||||
this.activeSounds[soundNr] = undefined;
|
||||
this.updateAll();
|
||||
}
|
||||
});
|
||||
newSound.play({loop:repeat,volume:volume});
|
||||
this.activeSounds[soundNr] = newSound;
|
||||
}
|
||||
else {
|
||||
let howl = new Howl({src, volume, loop: repeat, onend: (id)=>{
|
||||
if (repeat == false){
|
||||
this.activeSounds[soundNr] = undefined;
|
||||
this.updateAll();
|
||||
}
|
||||
},
|
||||
onstop: ()=>{
|
||||
this.activeSounds[soundNr] = undefined;
|
||||
this.updateAll();
|
||||
}
|
||||
},
|
||||
onstop: (id)=>{
|
||||
this.activeSounds[soundNr] = false;
|
||||
this.updateAll();
|
||||
}});
|
||||
howl.play();
|
||||
this.activeSounds[soundNr] = howl;
|
||||
}});
|
||||
howl.play();
|
||||
this.activeSounds[soundNr] = howl;
|
||||
}
|
||||
}
|
||||
else {
|
||||
this.activeSounds[soundNr].stop();
|
||||
this.activeSounds[soundNr] = false;
|
||||
if (this.activeSounds[soundNr] != undefined) this.activeSounds[soundNr].stop();
|
||||
this.activeSounds[soundNr] = undefined;
|
||||
}
|
||||
this.updateAll();
|
||||
}
|
||||
|
||||