Push Finished Forbidden Lands,

All stats have been added into the rolling
This commit is contained in:
Jack Condon
2021-10-19 00:48:01 +11:00
parent f4d02cf296
commit c74d27610a
3 changed files with 133 additions and 43 deletions

View File

@@ -6,13 +6,47 @@ export class forbiddenlands{
}
getHP(token) {
const hp = token.actor.data.data.attributes.attribute.strength;
const hp = token.actor.data.data.attribute.strength;
return {
value: hp.value,
max: hp.max
}
}
getAgility(token) {
const agility = token.actor.data.data.attribute.agility;
return {
value: agility.value,
max: agility.max
}
}
getWits(token) {
const wits = token.actor.data.data.attribute.wits;
return {
value: wits.value,
max: wits.max
}
}
getEmpathy(token) {
const empathy = token.actor.data.data.attribute.empathy;
return {
value: empathy.value,
max: empathy.max
}
}
getWillPower(token) {
const wp = token.actor.data.data.bio.willpower;
return {
value: wp.value,
max: wp.max
}
}
getTempHP(token) {
return 0;
const hp = token.actor.data.data.attributes.hp;
@@ -38,37 +72,6 @@ export class forbiddenlands{
getSpeed(token) {
return 1;
const movement = token.actor.data.data.attributes.movement;
let speed = "";
if (movement != undefined){
if (movement.burrow > 0) speed += `${game.i18n.localize("DND5E.MovementBurrow")}: ${movement.burrow + movement.units}`;
if (movement.climb > 0) {
if (speed.length > 0) speed += '\n';
speed += `${game.i18n.localize("DND5E.MovementClimb")}: ${movement.climb + movement.units}`;
}
if (movement.fly > 0) {
if (speed.length > 0) speed += '\n';
speed += `${game.i18n.localize("DND5E.MovementFly")}: ${movement.fly + movement.units}`;
}
if (movement.hover > 0) {
if (speed.length > 0) speed += '\n';
speed += `${game.i18n.localize("DND5E.MovementHover")}: ${movement.hover + movement.units}`;
}
if (movement.swim > 0) {
if (speed.length > 0) speed += '\n';
speed += `${game.i18n.localize("DND5E.MovementSwim")}: ${movement.swim + movement.units}`;
}
if (movement.walk > 0) {
if (speed.length > 0) speed += '\n';
speed += `${game.i18n.localize("DND5E.MovementWalk")}: ${movement.walk + movement.units}`;
}
}
else {
const spd = token.actor.data.data.attributes.speed;
speed = spd.value;
if (spd.special.length > 0) speed + "\n" + spd.special;
}
return speed;
}
getInitiative(token) {
@@ -93,7 +96,7 @@ export class forbiddenlands{
getAbility(token, ability) {
if (ability == undefined) ability = 'strength';
return token.actor.data.data.attributes.attribute?.[ability].value;
return token.actor.data.data.attribute?.[ability].value;
}
getAbilityModifier(token, ability) {
@@ -106,8 +109,9 @@ export class forbiddenlands{
getSkill(token, skill) {
if (skill == undefined) skill = 'might';
const val = token.actor.data.data.skills.skill?.[skill].value;
return (val >= 0) ? `+${val}` : val;
let skillComp = token.actor.sheet.getSkill(skill);
const val = skillComp.skill.value + skillComp.attribute.value;
return game.i18n.localize(skillComp.skill.label)+`-${val}`;
}
getProficiency(token) {
@@ -149,11 +153,15 @@ export class forbiddenlands{
if (skill == undefined) skill = 'might';
if (save == undefined) save = 'strength';
if (roll == 'ability') token.actor.rollAbilityTest(ability,options);
else if (roll == 'save') token.actor.rollAbilitySave(save,options);
else if (roll == 'skill') token.actor.rollSkill(skill,options);
else if (roll == 'initiative') token.actor.rollInitiative(options);
else if (roll == 'deathSave') token.actor.rollDeathSave(options);
if (roll == 'ability') token.actor.sheet.rollAttribute(ability);
else if (roll == 'save') token.actor.sheet.rollAttribute(save);
else if (roll == 'skill') token.actor.sheet.rollSkill(skill);
else if (roll == 'rollFood') token.actor.sheet.rollConsumable('food');
else if (roll == 'rollWater') token.actor.sheet.rollConsumable('water');
else if (roll == 'rollArrows') token.actor.sheet.rollConsumable('arrows');
else if (roll == 'rollTorches') token.actor.sheet.rollConsumable('torches');
else if (roll == 'rollArmor') token.actor.sheet.rollArmor();
//else if (roll == 'initiative') token.actor.rollInitiative(options);
}
/**
@@ -167,7 +175,8 @@ export class forbiddenlands{
}
getItemUses(item) {
return {available: item.data.data.quantity};
return {available: item.data.data.bonus.value,
maximum: item.data.data.bonus.max};
}
/**
@@ -176,7 +185,7 @@ export class forbiddenlands{
getFeatures(token,featureType) {
if (featureType == undefined) featureType = 'any';
const allItems = token.actor.items;
if (featureType == 'any') return allItems.filter(i => i.type == 'class' || i.type == 'feat')
if (featureType == 'any') return allItems.filter(i => i.type == 'talent')
else return allItems.filter(i => i.type == featureType)
}
@@ -208,6 +217,14 @@ export class forbiddenlands{
}
rollItem(item) {
return item.roll()
const sheet = item.actor.sheet;
if (item.type === "armor")
return sheet.rollSpecificArmor(item.id);
else if (item.type === "weapon")
return sheet.rollGear(item.id);
else if (item.type === "spell")
return sheet.rollSpell(item.id);
else
return item.sendToChat();
}
}

View File

@@ -230,6 +230,26 @@ export class TokenHelper{
return this.system.getPerception(token)
}
/* forbidden-lands */
getAgility(token) {
return this.system.getAgility(token)
}
/* forbidden-lands */
getWits(token) {
return this.system.getWits(token)
}
/* forbidden-lands */
getEmpathy(token) {
return this.system.getEmpathy(token)
}
/* forbidden-lands */
getWillPower(token) {
return this.system.getWillPower(token)
}
/**
* Conditions
*/

View File

@@ -106,6 +106,59 @@ export class TokenControl{
};
}
if (stats == 'Agility') { /* forbidden-lands */
const wits = tokenHelper.getAgility(token);
txt += wits.value + "/" + wits.max;
if (icon == 'stats')
uses = {
available: wits.value,
maximum: wits.max,
heart: "#FF0000"
};
}
if (stats == 'Wits') { /* forbidden-lands */
const wits = tokenHelper.getWits(token);
txt += wits.value + "/" + wits.max;
if (icon == 'stats')
uses = {
available: wits.value,
maximum: wits.max,
heart: "#FF0000"
};
}
if (stats == 'Empathy') { /* forbidden-lands */
const wits = tokenHelper.getEmpathy(token);
txt += wits.value + "/" + wits.max;
if (icon == 'stats')
uses = {
available: wits.value,
maximum: wits.max,
heart: "#FF0000"
};
}
if (stats == 'WillPower') { /* forbidden-lands */
const wits = tokenHelper.getWillPower(token);
txt += wits.value + "/" + wits.max;
if (icon == 'stats')
uses = {
available: wits.value,
maximum: wits.max,
heart: "#FF0000"
};
}
if (stats == 'CriticalWounds') { /* WFRP4e */
const criticalWounds = tokenHelper.getCriticalWounds(token);
txt += criticalWounds.value + "/" + criticalWounds.max;