Merge branch 'feature/roll-item-refactoring' into feature/wfrp4

This commit is contained in:
Lyle hayhurst
2021-06-06 11:12:16 -05:00
6 changed files with 21 additions and 7 deletions

View File

@@ -130,4 +130,8 @@ export class demonlord{
getSpellUses(token,level,item) {
return;
}
rollItem(item) {
return item.roll()
}
}

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@@ -195,4 +195,8 @@ export class dnd35e{
maximum: item.maxCharges
}
}
rollItem(item) {
return item.roll()
}
}

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@@ -198,4 +198,8 @@ export class dnd5e{
maximum: token.actor.data.data.spells?.[`spell${level}`].max
}
}
rollItem(item) {
return item.roll()
}
}

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@@ -192,4 +192,8 @@ export class pf2e{
maximum: spellbook.data.data.slots?.[`slot${level}`].max
}
}
rollItem(item) {
return item.roll()
}
}

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@@ -246,4 +246,8 @@ export class TokenHelper{
getSpellUses(token,level,item) {
return this.system.getSpellUses(token,level,item);
}
rollItem(item) {
return this.system.rollItem(item);
}
}

View File

@@ -742,13 +742,7 @@ export class TokenControl{
const item = items[itemNr];
if (item != undefined) {
if (game.system.id == 'wfrp4e') {
console.log("rolling wfrp4e item macro")
game.wfrp4e.utility.rollItemMacro(item.name, item.type, false);
}
else {
item.roll();
}
tokenHelper.rollItem(item);
}
}