12 Commits

Author SHA1 Message Date
CDeenen
cc5dc9ab63 v1.2.1 2021-01-07 05:40:07 +01:00
CDeenen
64fd6cb132 Merge branch 'Master' of https://github.com/CDeenen/MaterialDeck into Master 2021-01-07 05:39:02 +01:00
CDeenen
888b089e7b v1.2.1 2021-01-07 05:38:16 +01:00
CDeenen
959b9c9e4e Add files via upload 2021-01-02 05:19:06 +01:00
CDeenen
afaf1c9799 Delete Black.png 2021-01-02 05:18:50 +01:00
CDeenen
2947c54eb8 v1.2.0 2020-12-28 05:31:59 +01:00
CDeenen
561e3f4bd0 Update README.md 2020-12-19 08:01:28 +01:00
CDeenen
33f27047b1 changelog fix 2020-12-12 19:32:07 +01:00
CDeenen
7c532f5155 v1.1.1 2020-12-12 19:17:34 +01:00
CDeenen
e62e82795b v1.1.1 2020-12-12 19:16:07 +01:00
CDeenen
91e07e79c5 changelog fix 2020-12-09 03:32:32 +01:00
CDeenen
fc471ce400 v1.1.0 2020-12-09 03:22:22 +01:00
83 changed files with 1487 additions and 827 deletions

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@@ -7,6 +7,8 @@ import {CombatTracker} from "./src/combattracker.js";
import {PlaylistControl} from "./src/playlist.js";
import {SoundboardControl} from "./src/soundboard.js";
import {OtherControls} from "./src/othercontrols.js";
import {ExternalModules} from "./src/external.js";
import {SceneControl} from "./src/scene.js";
export var streamDeck;
export var tokenControl;
var move;
@@ -15,6 +17,8 @@ export var combatTracker;
export var playlistControl;
export var soundboard;
export var otherControls;
export var externalModules;
export var sceneControl;
export const moduleName = "MaterialDeck";
export var selectedTokenId;
@@ -48,10 +52,11 @@ async function analyzeWSmessage(msg){
if (data.type == "connected" && data.data == "SD"){
console.log("streamdeck connected to server");
streamDeck.resetImageBuffer();
}
if (data == undefined || data.payload == undefined) return;
//console.log("Received",data);
const action = data.action;
const event = data.event;
const context = data.context;
@@ -70,6 +75,8 @@ async function analyzeWSmessage(msg){
tokenControl.active = true;
tokenControl.update(selectedTokenId);
}
else if (action == 'move')
move.update(settings,context);
else if (action == 'macro')
macroControl.update(settings,context);
else if (action == 'combattracker')
@@ -80,6 +87,10 @@ async function analyzeWSmessage(msg){
soundboard.update(settings,context);
else if (action == 'other')
otherControls.update(settings,context);
else if (action == 'external')
externalModules.update(settings,context);
else if (action == 'scene')
sceneControl.update(settings,context);
}
else if (event == 'willDisappear'){
@@ -100,7 +111,11 @@ async function analyzeWSmessage(msg){
else if (action == 'soundboard')
soundboard.keyPressDown(settings);
else if (action == 'other')
otherControls.keyPress(settings);
otherControls.keyPress(settings,context);
else if (action == 'external')
externalModules.keyPress(settings,context);
else if (action == 'scene')
sceneControl.keyPress(settings);
}
else if (event == 'keyUp'){
@@ -201,7 +216,8 @@ Hooks.once('ready', ()=>{
combatTracker = new CombatTracker();
playlistControl = new PlaylistControl();
otherControls = new OtherControls();
externalModules = new ExternalModules();
sceneControl = new SceneControl();
let soundBoardSettings = game.settings.get(moduleName,'soundboardSettings');
let macroSettings = game.settings.get(moduleName, 'macroSettings');
@@ -285,18 +301,18 @@ Hooks.on('controlToken',(token,controlled)=>{
Hooks.on('renderHotbar', (hotbar)=>{
if (enableModule == false || ready == false) return;
macroControl.hotbar(hotbar.macros);
if (macroControl != undefined) macroControl.hotbar(hotbar.macros);
});
Hooks.on('renderCombatTracker',()=>{
if (enableModule == false || ready == false) return;
combatTracker.updateAll();
tokenControl.update(selectedTokenId);
if (combatTracker != undefined) combatTracker.updateAll();
if (tokenControl != undefined) tokenControl.update(selectedTokenId);
});
Hooks.on('renderPlaylistDirectory', (playlistDirectory)=>{
if (enableModule == false || ready == false) return;
playlistControl.updateAll();
if (playlistControl != undefined) playlistControl.updateAll();
});
Hooks.on('closeplaylistConfigForm', (form)=>{
@@ -312,16 +328,19 @@ Hooks.on('pauseGame',()=>{
Hooks.on('renderSidebarTab',()=>{
if (enableModule == false || ready == false) return;
otherControls.updateAll();
if (otherControls != undefined) otherControls.updateAll();
if (sceneControl != undefined) sceneControl.updateAll();
});
Hooks.on('updateScene',()=>{
if (enableModule == false || ready == false) return;
sceneControl.updateAll();
externalModules.updateAll();
otherControls.updateAll();
});
Hooks.on('renderSceneControls',()=>{
if (enableModule == false || ready == false) return;
if (enableModule == false || ready == false || otherControls == undefined) return;
otherControls.updateAll();
});

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@@ -81,6 +81,8 @@ If you have any suggestions or bugs to report, feel free to create an issue, con
<b>Author:</b> Cristian Deenen (Cris#6864 on Discord)<br>
<br>
Special thanks to Asmodeus#7588 who made this module possible by generously donating a Stream Deck XL
<br>
Please consider supporting me on <a href="https://www.patreon.com/materialfoundry">Patreon</a>, and feel free to join the Material Foundry <a href="https://discord.gg/3hd4G6TkmA">Discord</a> server.
## Abandonment
Abandoned modules are a (potential) problem for Foundry, because users and/or other modules might rely on abandoned modules, which might break in future Foundry updates.<br>

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@@ -1,4 +1,77 @@
# Changelog Material Deck Module
### v1.2.1 - 07-01-2021
<b>Note:</b> Due to a change in how scene control is handled (moved from 'Other Controls' to its own 'Scene Action'), any actions related to scenes no longer work. You will have to set them up again using the new Scene Action.<br>
<br>
Additions:
<ul>
<li>EXPERIMENTAL: Added an image buffer to prevent resending of images that have already been sent, giving a slight performance boost. Buffer size can be set in the module settings</li>
<li>Token Action => Display Stats: Added option to select a data path for an attribute</li>
<li>External Modules => GM Screen: Open and close the GM screen. Link to module: https://foundryvtt.com/packages/gm-screen/</li>
<li>Other Actions => Roll dice: Roll dice in foundry and select between public roll, private roll, or displaying result on the SD</li>
<li>Scene Action: Added way to create scene selection screen similar to soundboard/macro board. New functions to do this: 'Scene Directory' and 'Scene Offset'</li>
<li>Scene Action: Added 'Active Scene' function</li>
<li>Move Action => Selected Token: Added rotate to and rotate by functions</li>
<li>Token Action => On Click: Added 'Set Vision' option to set the token's vision and light emission</li>
<li>Other Actions => Send Chat Message: Send a message to the Foundry chat</li>
</ul>
Other Changes:
<ul>
<li>Plugin: Scene Action created that replaces Other Actions => Scene Selection</li>
<li>Plugin: Scene Action: Changed 'Any Scene' to 'Scene by Name'</li>
<li>Plugin: Actions are now ordered alphabetically</li>
<li>Plugin: Replaced color strings with color pickers</li>
<li>Various minor bug fixes</li>
</ul>
<b>Compatible server app and SD plugin:</b><br>
Material Server v1.0.2 (unchanged): https://github.com/CDeenen/MaterialServer/releases <br>
SD plugin v1.2.1: https://github.com/CDeenen/MaterialDeck_SD/releases<br>
### v1.2.0 - 28-12-2020
Fixes
<ul>
<li>Incorrect link to some black backgrounds fixed</li>
<li>Token Action: Movement speed wouldn't be displayed for DnD5e 1.2.0</li>
<li>Macro Action => Hotbar: 10th macro would not trigger and display correctly</li>
<li>Combat Tracker Action => Function: Default value would not properly initialize</li>
<li>Other Actions => Darkness Control => Display would not function correctly</li>
<li>Fixed some issues in the SD plugin where correct settings would not be displayed</li>
</ul>
Additions:
<ul>
<li>Added new 'External Modules Action', which will contain all module integrations that don't fit anywhere else</li>
<li>Added support for the Custom Hotbar module in 'Macro Action' => Mode: 'Custom Hotbar'. Link to module: https://foundryvtt.com/packages/custom-hotbar/</li>
<li>Added support for the FxMaster module in 'External Modules Action' => Mode: 'Fx Master'. Link to module: https://foundryvtt.com/packages/fxmaster/</li>
</ul>
### v1.1.1 - 12-12-2020
Fixes
<ul>
<li>Fixed issue where deleting a playlist would cause an error preventing the Soundboard Configuration to show up</li>
</ul>
<b>Compatible server app and SD plugin:</b><br>
Material Server v1.0.2 (unchanged): https://github.com/CDeenen/MaterialServer/releases <br>
SD plugin v1.1.0 (unchanged): https://github.com/CDeenen/MaterialDeck_SD/releases<br>
### v1.1.0 - 09-12-2020
Fixes
<ul>
<li>Settings would not show for Combat Tracker action</li>
<li>Macro Action => Macro Board default settings fixed</li>
<li>API has been improved, making integration with other hardware/software easier, and making future changes/additions easier</li>
</ul>
Additions:
<ul>
<li>Added support for Pathfinder 1e and Shadow of the Demon Lord</li>
<li>All dialogs that are openable using the SD can now be closed by pressing the button while the dialog is open</li>
<li>Playlist Action & Soundboard Action => Stop All now indicates if there are tracks/playlists/sounds playing</li>
<li>Confirmed Foundry 0.7.8 compatibility</li>
</ul>
<b>Compatible server app and SD plugin:</b><br>
Material Server v1.0.2 (unchanged): https://github.com/CDeenen/MaterialServer/releases <br>
SD plugin v1.1.0: https://github.com/CDeenen/MaterialDeck_SD/releases<br>
### V1.0.1 - 26-11-2020
<ul>
<li>Fixed issue where macro from macroboard wouldn't execute if furnace arguments were not defined</li>

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@@ -0,0 +1,5 @@
combattracker.png: Edited from https://fontawesome.com/icons/fist-raised?style=solid
nextturn.png, previousturn.png: Edited from https://fontawesome.com/icons/arrow-right?style=solid
nextround.png, previousround.png: Edited from https://fontawesome.com/icons/step-forward?style=solid
startcombat.png: Edited from https://fontawesome.com/icons/play?style=solid
stopcombat.png: Edited from https://fontawesome.com/icons/stop?style=solid

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external.png: Edited from https://fontawesome.com/icons/external-link-alt?style=solid
fxmaster.png: Edited from https://fontawesome.com/icons/magic?style=solid

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@@ -0,0 +1 @@
macro.png: Foundry's icon folder, converted from .svg, original name: dice-target.svg

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@@ -0,0 +1,3 @@
center.png: made by me.
rotatecw.png & rotateccw.png Edited from https://fontawesome.com/icons/sync-alt?style=solid.
All other images taken from freepngimg.com, iverted color and rotated. Source: https://freepngimg.com/png/24691-right-arrow-hd

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other.png: Made using https://www.elgato.com/en/gaming/keycreator
cogs.png: Edited from https://fontawesome.com/icons/cogs?style=solid

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decreasedarkness.png: Made using https://www.elgato.com/en/gaming/keycreator
increasedarkness.png: Made using https://www.elgato.com/en/gaming/keycreator

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resume.png: Edited from https://fontawesome.com/icons/play?style=solid
pause.png: Edited from https://fontawesome.com/icons/pause?style=solid
playpause.png: Combined resume.png and pause.png

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stop.png: Edited from https://fontawesome.com/icons/stop?style=solid

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soundboard.png: Edited from https://fontawesome.com/icons/music?style=solid
play.png: Edited from https://fontawesome.com/icons/play?style=solid

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ac.webp: Foundry's icon folder, original name: heater-steel-worn.webp
hp.png: made using Elgato's key creator: https://www.elgato.com/en/gaming/keycreator
init.png: freepngimg.com, color inverted, from: https://freepngimg.com/png/81025-art-dice-dungeons-system-dragons-d20-triangle/icon
speed.webp: Foundry's icon folder, original name: shoes-collared-leather-blue.webp
mystery-man.png: Foundry's icon folder, converted from .svg

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@@ -14,6 +14,8 @@
"MaterialDeck.Sett.SoundboardConfig": "Soundboard Configuration",
"MaterialDeck.Sett.ServerAddr": "Material Server Address",
"MaterialDeck.Sett.ServerAddrHint": "Fill in the IP address and port of the Material Server. Must follow the format [ip_address]:[port], for example: 'localhost:3001' or '192.168.1.1:4000'.",
"MaterialDeck.Sett.ImageBuffer": "Image Buffer Size (EXPERIMENTAL)",
"MaterialDeck.Sett.ImageBufferHint": "Sets the amount of images to store in the image buffer. The image buffer will store all images sent to the Steram Deck in a buffer. This greatly improves the update speed, but can use big amounts of memory if set too high.",
"MaterialDeck.PL.Unrestricted": "Unrestricted",
"MaterialDeck.PL.OneTrackPlaylist": "One track per playlist",
@@ -40,6 +42,9 @@
"MaterialDeck.Off": "Off",
"MaterialDeck.Name": "Name",
"MaterialDeck.None": "None",
"MaterialDeck.Save": "Save"
"MaterialDeck.Save": "Save",
"MaterialDeck.FxMaster.Colorize": "Colorize",
"MaterialDeck.FxMaster.Clear": "Clear All"
}

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@@ -2,14 +2,14 @@
"name": "MaterialDeck",
"title": "Material Deck",
"description": "Material Deck allows you to control Foundry using an Elgato Stream Deck",
"version": "1.0.1",
"version": "1.2.1",
"author": "CDeenen",
"esmodules": [
"./MaterialDeck.js"
],
"socket": true,
"minimumCoreVersion": "0.7.5",
"compatibleCoreVersion": "0.7.7",
"compatibleCoreVersion": "0.7.9",
"languages": [
{
"lang": "en",

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@@ -18,83 +18,77 @@ export class CombatTracker{
update(settings,context){
this.active = true;
let ctFunction = settings.combatTrackerFunction;
if (ctFunction == undefined) ctFunction == 0;
let combat = game.combat;
let src = "action/images/black.png";
const ctFunction = settings.combatTrackerFunction ? settings.combatTrackerFunction : 'startStop';
const mode = settings.combatTrackerMode ? settings.combatTrackerMode : 'combatants';
const combat = game.combat;
let src = "modules/MaterialDeck/img/black.png";
let txt = "";
let background = "#000000";
let mode = settings.combatTrackerMode;
if (mode == undefined) mode = 0;
if (mode == 0){
if (mode == 'combatants'){
if (combat != null && combat != undefined && combat.turns.length != 0){
let initiativeOrder = combat.turns;
const initiativeOrder = combat.turns;
let nr = settings.combatantNr - 1;
if (nr == undefined || nr < 1) nr = 0;
let combatantState = 1;
if (nr == combat.turn) combatantState = 2;
let combatant = initiativeOrder[nr]
const combatantState = (nr == combat.turn) ? 2 : 1;
const combatant = initiativeOrder[nr]
if (combatant != undefined){
let tokenId = combatant.tokenId;
const tokenId = combatant.tokenId;
tokenControl.pushData(tokenId,settings,context,combatantState,'#cccc00');
return;
}
else {
streamDeck.setIcon(0,context,src,background);
streamDeck.setIcon(context,src,background);
streamDeck.setTitle(txt,context);
}
}
else {
streamDeck.setIcon(0,context,src,background);
streamDeck.setIcon(context,src,background);
streamDeck.setTitle(txt,context);
}
}
else if (mode == 1){
else if (mode == 'currentCombatant'){
if (combat != null && combat != undefined && combat.started){
let tokenId = combat.combatant.tokenId;
const tokenId = combat.combatant.tokenId;
tokenControl.pushData(tokenId,settings,context);
}
else {
streamDeck.setIcon(0,context,src,background);
streamDeck.setIcon(context,src,background);
streamDeck.setTitle(txt,context);
}
}
else if (mode == 2){
if (ctFunction == 0) {
else if (mode == 'function'){
if (ctFunction == 'startStop') {
if (combat == null || combat == undefined || combat.combatants.length == 0) {
src = "action/images/combattracker/startcombat.png";
src = "modules/MaterialDeck/img/combattracker/startcombat.png";
background = "#000000";
}
else {
if (combat.started == false) {
src = "action/images/combattracker/startcombat.png";
src = "modules/MaterialDeck/img/combattracker/startcombat.png";
background = "#008000";
}
else {
src = "action/images/combattracker/stopcombat.png";
src = "modules/MaterialDeck/img/combattracker/stopcombat.png";
background = "#FF0000";
}
}
}
else if (ctFunction == 1) {
src = "action/images/combattracker/nextturn.png";
else if (ctFunction == 'nextTurn') {
src = "modules/MaterialDeck/img/combattracker/nextturn.png";
}
else if (ctFunction == 2) {
src = "action/images/combattracker/previousturn.png";
else if (ctFunction == 'prevTurn') {
src = "modules/MaterialDeck/img/combattracker/previousturn.png";
}
else if (ctFunction == 3) {
src = "action/images/combattracker/nextround.png";
else if (ctFunction == 'nextRound') {
src = "modules/MaterialDeck/img/combattracker/nextround.png";
}
else if (ctFunction == 4) {
src = "action/images/combattracker/previousround.png";
else if (ctFunction == 'prevRound') {
src = "modules/MaterialDeck/img/combattracker/previousround.png";
}
else if (ctFunction == 5){
src = "action/images/black.png";
else if (ctFunction == 'turnDisplay'){
src = "modules/MaterialDeck/img/black.png";
let round = 0;
let turn = 0;
if (combat != null && combat != undefined && combat.started != false){
@@ -105,79 +99,29 @@ export class CombatTracker{
if (txt != "") txt += "\n";
if (settings.displayTurn) txt += "Turn\n"+turn;
}
streamDeck.setIcon(0,context,src,background);
streamDeck.setIcon(context,src,background);
streamDeck.setTitle(txt,context);
}
}
keyPress(settings,context){
let mode = parseInt(settings.combatTrackerMode);
if (isNaN(mode)) mode = 0;
const mode = settings.combatTrackerMode ? settings.combatTrackerMode : 'combatants';
const combat = game.combat;
if (mode < 2) {
let onClick = settings.onClick;
if (onClick == undefined) onClick = 0;
let tokenId;
let combat = game.combat;
if (mode == 0) {
if (combat != null && combat != undefined && combat.turns.length != 0){
let initiativeOrder = combat.turns;
let nr = settings.combatantNr - 1;
if (nr == undefined || nr < 1) nr = 0;
let combatantState = 1;
if (nr == combat.turn) combatantState = 2;
let combatant = initiativeOrder[nr]
if (combatant == undefined) return;
tokenId = combatant.tokenId;
}
}
else if (mode == 1)
if (combat != null && combat != undefined && combat.started)
tokenId = combat.combatant.tokenId;
let token
if (canvas.tokens.children[0] != undefined) token = canvas.tokens.children[0].children.find(p => p.id == tokenId);
if (token == undefined) return;
if (onClick == 0) //Do nothing
return;
else if (onClick == 1){ //select token
token.control();
}
else if (onClick == 2){ //center on token
let location = token.getCenter(token.x,token.y);
canvas.animatePan(location);
}
else if (onClick == 3){ //center on token and select
let location = token.getCenter(token.x,token.y);
canvas.animatePan(location);
token.control();
}
else if (onClick == 4){ //Open character sheet
token.actor.sheet.render(true);
}
else { //Open token config
token.sheet._render(true);
}
}
else if (mode == 2){
let combat = game.combat;
if (mode == 'function'){
if (combat == null || combat == undefined) return;
let ctFunction = settings.combatTrackerFunction;
if (ctFunction == undefined) ctFunction == 0;
if (ctFunction == 0){
const ctFunction = settings.combatTrackerFunction ? settings.combatTrackerFunction : 'startStop';
if (ctFunction == 'startStop'){
let src;
let background;
if (game.combat.started){
game.combat.endCombat();
src = "action/images/combattracker/startcombat.png";
src = "modules/MaterialDeck/img/combattracker/startcombat.png";
background = "#000000";
}
else {
game.combat.startCombat();
src = "action/images/combattracker/stopcombat.png";
src = "modules/MaterialDeck/img/combattracker/stopcombat.png";
background = "#FF0000";
}
streamDeck.setIcon(context,src,background);
@@ -185,10 +129,55 @@ export class CombatTracker{
}
if (game.combat.started == false) return;
if (ctFunction == 1) game.combat.nextTurn();
else if (ctFunction == 2) game.combat.previousTurn();
else if (ctFunction == 3) game.combat.nextRound();
else if (ctFunction == 4) game.combat.previousRound();
if (ctFunction == 'nextTurn') game.combat.nextTurn();
else if (ctFunction == 'prevTurn') game.combat.previousTurn();
else if (ctFunction == 'nextRound') game.combat.nextRound();
else if (ctFunction == 'prevRound') game.combat.previousRound();
}
else {
const onClick = settings.onClick ? settings.onClick : 'doNothing';
let tokenId;
if (mode == 'combatants') {
if (combat != null && combat != undefined && combat.turns.length != 0){
const initiativeOrder = combat.turns;
let nr = settings.combatantNr - 1;
if (nr == undefined || nr < 1) nr = 0;
const combatant = initiativeOrder[nr]
if (combatant == undefined) return;
tokenId = combatant.tokenId;
}
}
else if (mode == 'currentCombatant')
if (combat != null && combat != undefined && combat.started)
tokenId = combat.combatant.tokenId;
let token = (canvas.tokens.children[0] != undefined) ? canvas.tokens.children[0].children.find(p => p.id == tokenId) : undefined;
if (token == undefined) return;
if (onClick == 'doNothing') //Do nothing
return;
else if (onClick == 'select'){ //select token
token.control();
}
else if (onClick == 'center'){ //center on token
let location = token.getCenter(token.x,token.y);
canvas.animatePan(location);
}
else if (onClick == 'centerSelect'){ //center on token and select
const location = token.getCenter(token.x,token.y);
canvas.animatePan(location);
token.control();
}
else if (onClick == 'charSheet'){ //Open character sheet
const element = document.getElementById(token.actor.sheet.id);
if (element == null) token.actor.sheet.render(true);
else token.actor.sheet.close();
}
else if (onClick == 'tokenConfig'){ //Open token config
const element = document.getElementById(token.sheet.id);
if (element == null) token.sheet.render(true);
else token.sheet.close();
}
}
}
}

270
src/external.js Normal file
View File

@@ -0,0 +1,270 @@
import * as MODULE from "../MaterialDeck.js";
import {streamDeck} from "../MaterialDeck.js";
export class ExternalModules{
constructor(){
this.active = false;
}
async updateAll(){
if (this.active == false) return;
for (let i=0; i<32; i++){
let data = streamDeck.buttonContext[i];
if (data == undefined || data.action != 'external') continue;
await this.update(data.settings,data.context);
}
}
update(settings,context){
this.active = true;
let module = settings.module;
if (module == undefined) module = 'fxmaster';
if (module == 'fxmaster') this.updateFxMaster(settings,context);
else if (module == 'gmscreen') this.updateGMScreen(settings,context);
}
keyPress(settings,context){
if (this.active == false) return;
let module = settings.module;
if (module == undefined) module = 'fxmaster';
if (module == 'fxmaster')
this.keyPressFxMaster(settings,context);
else if (module == 'gmscreen')
this.keyPressGMScreen(settings,context);
}
getModuleEnable(moduleId){
const module = game.modules.get(moduleId);
if (module == undefined || module.active == false) return false;
return true;
}
//////////////////////////////////////////////////////////////////////////////////////////////////////////////
//FxMaster
//////////////////////////////////////////////////////////////////////////////////////////////////////////////
updateFxMaster(settings,context){
const fxmaster = game.modules.get("fxmaster");
if (fxmaster == undefined || fxmaster.active == false) return;
const type = (settings.fxMasterType == undefined) ? 'weatherControls' : settings.fxMasterType;
const displayIcon = settings.displayFxMasterIcon;
const displayName = settings.displayFxMasterName;
let ring = 0;
let ringColor = "#000000";
let background = "#000000"
let icon = '';
let name = '';
if (type == 'weatherControls') {
const effect = (settings.weatherEffect == undefined) ? 'leaves' : settings.weatherEffect;
name = CONFIG.weatherEffects[effect].label;
icon = CONFIG.weatherEffects[effect].icon;
ring = this.findWeatherEffect(effect) != undefined ? 2 : 1;
ringColor = ring < 2 ? '#000000' : "#00ff00";
}
else if (type == 'colorize') {
background = (settings.fxMasterColorizeColor == undefined) ? '#000000' : settings.fxMasterColorizeColor;
icon = "fas fa-palette";
name = game.i18n.localize("MaterialDeck.FxMaster.Colorize");
const filters = canvas.scene.getFlag("fxmaster", "filters");
ring = 2;
if (filters == undefined || filters['core_color'] == undefined) {
ringColor = "#000000";
}
else {
const colors = filters['core_color'].options;
let red = Math.ceil(colors.red*255).toString(16);
if (red.length == 1) red = '0' + red;
let green = Math.ceil(colors.green*255).toString(16);
if (green.length == 1) green = '0' + green;
let blue = Math.ceil(colors.blue*255).toString(16);
if (blue.length == 1) blue = '0' + blue;
ringColor = "#" + red + green + blue;
}
}
else if (type == 'filters') {
const filter = (settings.fxMasterFilter == undefined) ? 'underwater' : settings.fxMasterFilter;
name = CONFIG.fxmaster.filters[filter].label;
background = "#340057";
if (displayIcon){
if (filter == 'underwater') icon = "fas fa-water";
else if (filter == 'predator') icon = "fas fa-wave-square";
else if (filter == 'oldfilm') icon = "fas fa-film";
else if (filter == 'bloom') icon = "fas fa-ghost";
}
const fxmaster = canvas.scene.getFlag("fxmaster", "filters");
ring = 1;
if (fxmaster != undefined) {
const objKeys = Object.keys(fxmaster);
for (let i=0; i<objKeys.length; i++){
if (objKeys[i] == "core_"+filter) {
ring = 2;
ringColor = "#A600FF";
break;
}
}
}
}
else if (type == 'clear'){
icon = "fas fa-trash";
name = game.i18n.localize("MaterialDeck.FxMaster.Clear");
}
if (displayIcon) streamDeck.setIcon(context,icon,background,ring,ringColor);
else streamDeck.setIcon(context, "", background,ring,ringColor);
if (displayName == 0) name = "";
streamDeck.setTitle(name,context);
}
hexToRgb(hex) {
var result = /^#?([a-f\d]{2})([a-f\d]{2})([a-f\d]{2})$/i.exec(hex);
return result ? {
red: parseInt(result[1], 16)/256,
green: parseInt(result[2], 16)/256,
blue: parseInt(result[3], 16)/256
} : null;
}
keyPressFxMaster(settings,context){
const fxmaster = game.modules.get("fxmaster");
if (fxmaster == undefined || fxmaster.active == false) return;
const type = (settings.fxMasterType == undefined) ? 'weatherControls' : settings.fxMasterType;
if (type == 'weatherControls') {
const effect = (settings.weatherEffect == undefined) ? 'leaves' : settings.weatherEffect;
let exists = false;
let newEffects = {};
let effects = canvas.scene.getFlag("fxmaster", "effects");
if (effects != undefined){
const weatherIds = Object.keys(effects);
for (let i=0; i<weatherIds.length; i++){
const weather = effects[weatherIds[i]].type;
if (weather === effect) {
exists = true;
continue;
}
newEffects[weatherIds[i]] = effects[weatherIds[i]];
}
}
const density = (settings.densitySlider == undefined) ? 50 : settings.densitySlider;
const speed = (settings.speedSlider == undefined) ? 50 : settings.speedSlider;
const direction = (settings.directionSlider == undefined) ? 50 : settings.directionSlider;
const scale = (settings.scaleSlider == undefined) ? 50 : settings.scaleSlider;
const color = (settings.fxMasterWeatherColor == undefined) ? "#000000" : settings.fxMasterWeatherColor;
const applyColor = (settings.fxWeatherEnColor == undefined) ? false : settings.fxWeatherEnColor;
if (exists == false) {
newEffects[randomID()] = {
type: effect,
options: {
density: density,
speed: speed,
scale: scale,
tint: color,
direction: direction,
apply_tint: applyColor
}
};
}
canvas.scene.unsetFlag("fxmaster", "effects").then(() => {
canvas.scene.setFlag("fxmaster", "effects", newEffects);
});
}
else if (type == 'colorize') {
const color = (settings.fxMasterColorizeColor == undefined) ? '#000000' : settings.fxMasterColorizeColor;
const filters = canvas.scene.getFlag("fxmaster", "filters");
let newFilters = {};
if (filters != undefined){
const filterObjects = Object.keys(filters);
for (let i=0; i<filterObjects.length; i++){
if (filterObjects[i] == 'core_color'){
//continue;
}
newFilters[filterObjects[i]] = filters[filterObjects[i]];
}
}
newFilters['core_color'] = {
type : 'color',
options: this.hexToRgb(color)
};
canvas.scene.unsetFlag("fxmaster", "filters").then(() => {
canvas.scene.setFlag("fxmaster", "filters", newFilters);
});
}
else if (type == 'filters') {
const filter = (settings.fxMasterFilter == undefined) ? 'underwater' : settings.fxMasterFilter;
const filters = canvas.scene.getFlag("fxmaster", "filters");
let newFilters = {};
let exists = false;
if (filters != undefined){
const filterObjects = Object.keys(filters);
for (let i=0; i<filterObjects.length; i++){
if (filterObjects[i] == 'core_'+filter){
exists = true;
continue;
}
newFilters[filterObjects[i]] = filters[filterObjects[i]];
}
}
if (exists == false) {
newFilters['core_'+filter] = {type : filter};
}
canvas.scene.unsetFlag("fxmaster", "filters").then(() => {
canvas.scene.setFlag("fxmaster", "filters", newFilters);
});
}
else if (type == 'clear'){
canvas.scene.unsetFlag("fxmaster", "filters");
canvas.scene.unsetFlag("fxmaster", "effects");
}
}
findWeatherEffect(effect){
const effects = canvas.scene.getFlag("fxmaster", "effects");
if (effects == undefined) return undefined;
const weatherIds = Object.keys(effects);
for (let i = 0; i < weatherIds.length; ++i) {
const weather = effects[weatherIds[i]].type;
if (weather === effect) return weatherIds[i];
}
return undefined;
}
//////////////////////////////////////////////////////////////////////////////////////////////////////////////
//GM Screen
//////////////////////////////////////////////////////////////////////////////////////////////////////////////
updateGMScreen(settings,context){
if (this.getModuleEnable("gm-screen") == false) return;
const background = settings.gmScreenBackground ? settings.gmScreenBackground : '#000000';
let ring = 1;
let ringColor = '#00FF00'
let src = '';
let txt = '';
//if (document.getElementsByClassName("gm-screen-app gm-screen-drawer expanded")[0] != undefined) ring = 2;
if (settings.displayGmScreenIcon) src = "fas fa-book-reader";
streamDeck.setIcon(context,src,background,ring,ringColor);
if (settings.displayGmScreenName) txt = game.i18n.localize(`GMSCR.gmScreen.Open`);
streamDeck.setTitle(txt,context);
}
keyPressGMScreen(settings,context){
if (this.getModuleEnable("gm-screen") == false) return;
document.getElementsByClassName("gm-screen-button")[0].click();
}
}

View File

@@ -29,18 +29,62 @@ export class MacroControl{
if(macroNumber == undefined || isNaN(parseInt(macroNumber))){
macroNumber = 0;
}
if (mode == undefined) mode = 0;
if (mode == undefined) mode = 'hotbar';
if (displayName == undefined) displayName = false;
if (background == undefined) background = '#000000';
macroNumber = parseInt(macroNumber);
//Macro Hotbar
if (mode < 2){
if (mode == 'macroBoard') { //Macro board
let name = "";
let src = '';
if (settings.macroBoardMode == 'offset') { //Offset
let ringOffColor = settings.offRing;
if (ringOffColor == undefined) ringOffColor = '#000000';
let ringOnColor = settings.onRing;
if (ringOnColor == undefined) ringOnColor = '#00FF00';
let macroOffset = parseInt(settings.macroOffset);
if (macroOffset == undefined || isNaN(macroOffset)) macroOffset = 0;
if (macroOffset == parseInt(this.offset)) ringColor = ringOnColor;
else ringColor = ringOffColor;
ring = 2;
}
else { //Execute macro
macroNumber += this.offset - 1;
if (macroNumber < 0) macroNumber = 0;
var macroId = game.settings.get(MODULE.moduleName,'macroSettings').macros[macroNumber];
background = game.settings.get(MODULE.moduleName,'macroSettings').color[macroNumber];
if (background == undefined) background = '#000000';
src = "";
if (macroId != undefined){
let macro = game.macros._source.find(p => p._id == macroId);
if (macro != undefined) {
name += macro.name;
src += macro.img;
}
}
ring = 0;
}
if (icon) streamDeck.setIcon(context,src,background,ring,ringColor);
else streamDeck.setIcon(context, "", background,ring,ringColor);
if (displayName == 0) name = "";
streamDeck.setTitle(name,context);
}
else { //Macro Hotbar
let macroId
if (mode == 0) macroId = game.user.data.hotbar[macroNumber];
if (mode == 'hotbar') macroId = game.user.data.hotbar[macroNumber];
else {
let macros = game.macros.apps[0].macros;
let macros;
if (mode == 'customHotbar' && game.modules.get('custom-hotbar') != undefined) {
macros = ui.customHotbar.macros;
}
else macros = game.macros.apps[0].macros;
if (macroNumber > 9) macroNumber = 0;
for (let j=0; j<10; j++){
if (macros[j].key == macroNumber){
if (macros[j].macro == null) macroId == undefined;
@@ -58,56 +102,18 @@ export class MacroControl{
src += macro.img;
}
}
if (icon) streamDeck.setIcon(1,context,src,background);
else streamDeck.setIcon(0, context, "", background);
if (icon) streamDeck.setIcon(context,src,background);
else streamDeck.setIcon(context, "", background);
if (displayName == 0) name = "";
streamDeck.setTitle(name,context);
}
else { //Macro board
let name = "";
let src = '';
if (settings.macroBoardMode == 0) { //Execute macro
macroNumber += this.offset - 1;
if (macroNumber < 0) macroNumber = 0;
var macroId = game.settings.get(MODULE.moduleName,'macroSettings').macros[macroNumber];
background = game.settings.get(MODULE.moduleName,'macroSettings').color[macroNumber];
if (background == undefined) background = '#000000';
src = "";
if (macroId != undefined){
let macro = game.macros._source.find(p => p._id == macroId);
if (macro != undefined) {
name += macro.name;
src += macro.img;
}
}
}
else { //Offset
let ringOffColor = settings.offRing;
if (ringOffColor == undefined) ringOffColor = '#000000';
let ringOnColor = settings.onRing;
if (ringOnColor == undefined) ringOnColor = '#00FF00';
let macroOffset = parseInt(settings.macroOffset);
if (macroOffset == undefined || isNaN(macroOffset)) macroOffset = 0;
if (macroOffset == parseInt(this.offset)) ringColor = ringOnColor;
else ringColor = ringOffColor;
ring = 2;
}
if (icon) streamDeck.setIcon(1, context,src,background,ring,ringColor);
else streamDeck.setIcon(0, context, "", background,ring,ringColor);
if (displayName == 0) name = "";
streamDeck.setTitle(name,context);
}
}
hotbar(macros){
for (let i=0; i<32; i++){
let data = streamDeck.buttonContext[i];
if (data == undefined || data.action != 'macro') continue;
if (data == undefined || data.action != 'macro' || data.settings.macroMode == 'macroBoard') continue;
let context = data.context;
let mode = data.settings.macroMode;
let displayName = data.settings.displayName;
@@ -118,16 +124,17 @@ export class MacroControl{
if(macroNumber == undefined || isNaN(parseInt(macroNumber))){
macroNumber = 1;
}
if (mode == undefined) mode = 0;
if (mode == 2) continue;
if (mode == undefined) mode = 'hotbar';
if (mode == 'Macro Board') continue;
if (displayName == undefined) displayName = false;
if (background == undefined) background = '#000000';
let macroId;
if (mode == 0){
if (mode == 'hotbar'){
macroId = game.user.data.hotbar[macroNumber];
}
else {
if (macroNumber > 9) macroNumber = 0;
for (let j=0; j<10; j++){
if (macros[j].key == macroNumber){
if (macros[j].macro == null) macroId == undefined;
@@ -141,7 +148,7 @@ export class MacroControl{
name += macro.name;
src += macro.img;
}
streamDeck.setIcon(1,context,src,background);
streamDeck.setIcon(context,src,background);
if (displayName == 0) name = "";
streamDeck.setTitle(name,context);
}
@@ -149,32 +156,37 @@ export class MacroControl{
keyPress(settings){
let mode = settings.macroMode;
if (mode == undefined) mode = 0;
if (mode == undefined) mode = 'hotbar';
let macroNumber = settings.macroNumber;
if(macroNumber == undefined || isNaN(parseInt(macroNumber))){
macroNumber = 0;
}
if (mode == 0 || mode == 1)
if (mode == 'hotbar' || mode == 'visibleHotbar' || mode == 'customHotbar')
this.executeHotbar(macroNumber,mode);
else {
if (settings.macroBoardMode == 0)
this.executeBoard(macroNumber);
else {
if (settings.macroBoardMode == 'offset') {
let macroOffset = settings.macroOffset;
if (macroOffset == undefined) macroOffset = 0;
this.offset = macroOffset;
this.updateAll();
}
else
this.executeBoard(macroNumber);
}
}
executeHotbar(macroNumber,mode){
let macroId
if (mode == 0) macroId = game.user.data.hotbar[macroNumber];
if (mode == 'hotbar') macroId = game.user.data.hotbar[macroNumber];
else {
let macros = game.macros.apps[0].macros;
let macros;
if (mode == 'customHotbar' && game.modules.get('custom-hotbar') != undefined) {
macros = ui.customHotbar.macros;
}
else macros = game.macros.apps[0].macros;
if (macroNumber > 9) macroNumber = 0;
for (let j=0; j<10; j++){
if (macros[j].key == macroNumber){
if (macros[j].macro == null) macroId == undefined;
@@ -200,7 +212,7 @@ export class MacroControl{
let furnaceEnabled = false;
let furnace = game.modules.get("furnace");
if (furnace != undefined && furnace.active) furnaceEnabled = true;
if (args == undefined || args[number] == undefined || args[macroNumber] == "") furnaceEnabled = false;
if (args == undefined || args[macroNumber] == undefined || args[macroNumber] == "") furnaceEnabled = false;
if (furnaceEnabled == false) macro.execute();
else {
let chatData = {

View File

@@ -359,8 +359,14 @@ export class soundboardConfigForm extends FormApplication {
else if (this.settings.selectedPlaylists[iteration] == 'FP') selectedPlaylist = 'FP';
else {
const pl = game.playlists.entities.find(p => p._id == this.settings.selectedPlaylists[iteration]);
selectedPlaylist = pl._id;
sounds = pl.sounds;
if (pl == undefined){
selectedPlaylist = 'none';
sounds = [];
}
else {
sounds = pl.sounds;
selectedPlaylist = pl._id;
}
}
let styleSS = "";
let styleFP ="display:none";

View File

@@ -1,33 +1,90 @@
import * as MODULE from "../MaterialDeck.js";
import {streamDeck} from "../MaterialDeck.js";
export class Move{
constructor(){
this.active = false;
}
update(settings,context){
const background = settings.background ? settings.background : '#000000';
const mode = settings.mode ? settings.mode : 'canvas';
const type = settings.type ? settings.type : 'move';
let url = '';
if (mode == 'canvas' || (mode == 'selectedToken' && type == 'move')){
const dir = settings.dir ? settings.dir : 'center';
if (dir == 'center') //center
url = "modules/MaterialDeck/img/move/center.png";
else if (dir == 'up') //up
url = "modules/MaterialDeck/img/move/up.png";
else if (dir == 'down') //down
url = "modules/MaterialDeck/img/move/down.png";
else if (dir == 'right') //right
url = "modules/MaterialDeck/img/move/right.png";
else if (dir == 'left') //left
url = "modules/MaterialDeck/img/move/left.png";
else if (dir == 'upRight')
url = "modules/MaterialDeck/img/move/upright.png";
else if (dir == 'upLeft')
url = "modules/MaterialDeck/img/move/upleft.png";
else if (dir == 'downRight')
url = "modules/MaterialDeck/img/move/downright.png";
else if (dir == 'downLeft')
url = "modules/MaterialDeck/img/move/downleft.png";
else if (dir == 'zoomIn')
url = "modules/MaterialDeck/img/move/zoomin.png";
else if (dir == 'zoomOut')
url = "modules/MaterialDeck/img/move/zoomout.png";
}
else if (mode == 'selectedToken' && type == 'rotate'){
const value = isNaN(parseInt(settings.rotValue)) ? 0 : parseInt(settings.rotValue);
if (value >= 0)
url = "modules/MaterialDeck/img/move/rotatecw.png";
else
url = "modules/MaterialDeck/img/move/rotateccw.png";
}
streamDeck.setIcon(context,url,background);
}
keyPress(settings){
if (canvas.scene == null) return;
let dir = settings.dir;
let mode = settings.mode;
if (mode == undefined) mode = 0;
if (dir == undefined) dir = 0;
if (dir < 9){
if (settings.mode == '1')
this.moveToken(MODULE.selectedTokenId,dir);
else
this.moveCanvas(dir);
const dir = settings.dir ? settings.dir : 'center';
const mode = settings.mode ? settings.mode : 'canvas';
const type = settings.type ? settings.type : 'move';
if (type == 'move'){
if (dir == 'zoomIn') {//zoom in
let viewPosition = canvas.scene._viewPosition;
viewPosition.scale = viewPosition.scale*1.05;
viewPosition.duration = 100;
canvas.animatePan(viewPosition);
}
else if (dir == 'zoomOut') {//zoom out
let viewPosition = canvas.scene._viewPosition;
viewPosition.scale = viewPosition.scale*0.95;
viewPosition.duration = 100;
canvas.animatePan(viewPosition);
}
else {
if (settings.mode == 'selectedToken')
this.moveToken(MODULE.selectedTokenId,dir);
else
this.moveCanvas(dir);
}
}
else if (dir == 9) {//zoom in
let viewPosition = canvas.scene._viewPosition;
viewPosition.scale = viewPosition.scale*1.05;
viewPosition.duration = 100;
canvas.animatePan(viewPosition);
}
else if (dir == 10) {//zoom out
let viewPosition = canvas.scene._viewPosition;
viewPosition.scale = viewPosition.scale*0.95;
viewPosition.duration = 100;
canvas.animatePan(viewPosition);
else if (type == 'rotate' && mode == 'selectedToken'){
const token = canvas.tokens.children[0].children.find(p => p.id == MODULE.selectedTokenId);
if (token == undefined) return;
const rotType = settings.rot ? settings.rot : 'to';
const value = isNaN(parseInt(settings.rotValue)) ? 0 : parseInt(settings.rotValue);
let rotationVal;
if (rotType == 'by') rotationVal = token.data.rotation + value;
else if (rotType == 'to') rotationVal = value;
token.update({rotation: rotationVal});
}
}
@@ -38,27 +95,27 @@ export class Move{
let x = token.x;
let y = token.y;
if (dir == '1') y -= gridSize;
else if (dir == '2') y += gridSize;
else if (dir == '3') x += gridSize;
else if (dir == '4') x -= gridSize;
else if (dir == '5') {
if (dir == 'up') y -= gridSize;
else if (dir == 'down') y += gridSize;
else if (dir == 'right') x += gridSize;
else if (dir == 'left') x -= gridSize;
else if (dir == 'upRight') {
x += gridSize;
y -= gridSize;
}
else if (dir == '6') {
else if (dir == 'upLeft') {
x -= gridSize;
y -= gridSize;
}
else if (dir == '7') {
else if (dir == 'downRight') {
x += gridSize;
y += gridSize;
}
else if (dir == '8') {
else if (dir == 'downLeft') {
x -= gridSize;
y += gridSize;
}
else if (dir == '0') {
else if (dir == 'center') {
let location = token.getCenter(x,y);
canvas.animatePan(location);
}
@@ -71,27 +128,27 @@ export class Move{
const gridSize = canvas.scene.data.grid;
viewPosition.duration = 100;
if (dir == '1') viewPosition.y -= gridSize;
else if (dir == '2') viewPosition.y += gridSize;
else if (dir == '3') viewPosition.x += gridSize;
else if (dir == '4') viewPosition.x -= gridSize;
else if (dir == '5') {
if (dir == 'up') viewPosition.y -= gridSize;
else if (dir == 'down') viewPosition.y += gridSize;
else if (dir == 'right') viewPosition.x += gridSize;
else if (dir == 'left') viewPosition.x -= gridSize;
else if (dir == 'upRight') {
viewPosition.x += gridSize;
viewPosition.y -= gridSize;
}
else if (dir == '6') {
else if (dir == 'upLeft') {
viewPosition.x -= gridSize;
viewPosition.y -= gridSize;
}
else if (dir == '7') {
else if (dir == 'downRight') {
viewPosition.x += gridSize;
viewPosition.y += gridSize;
}
else if (dir == '8') {
else if (dir == 'downLeft') {
viewPosition.x -= gridSize;
viewPosition.y += gridSize;
}
else if (dir == '0') {
else if (dir == 'center') {
viewPosition.x = (canvas.dimensions.sceneWidth+window.innerWidth)/2;
viewPosition.y = (canvas.dimensions.sceneHeight+window.innerHeight)/2;
}

View File

@@ -4,7 +4,7 @@ import {streamDeck} from "../MaterialDeck.js";
export class OtherControls{
constructor(){
this.active = false;
this.offset = 0;
this.rollData = {};
}
async updateAll(){
@@ -18,231 +18,108 @@ export class OtherControls{
update(settings,context){
this.active = true;
let mode = settings.otherMode;
if (mode == undefined) mode = 0;
const mode = settings.otherMode ? settings.otherMode : 'pause';
if (mode == 0) { //pause
this.updatePause(settings.pauseFunction,context);
}
else if (mode == 1) { //scene selection
this.updateScene(settings,context);
}
else if (mode == 2){ //control buttons
if (mode == 'pause') //pause
this.updatePause(settings,context);
else if (mode == 'controlButtons') //control buttons
this.updateControl(settings,context);
}
else if (mode == 3){ //darkness
else if (mode == 'darkness') //darkness
this.updateDarkness(settings,context);
}
else if (mode == 4){ //roll tables
else if (mode == 'rollDice') //roll dice
this.updateRollDice(settings,context);
else if (mode == 'rollTables') //roll tables
this.updateRollTable(settings,context);
}
else if (mode == 5) { //open sidebar tab
else if (mode == 'sidebarTab') //open sidebar tab
this.updateSidebar(settings,context);
}
else if (mode == 6) { //open compendium
else if (mode == 'compendium') //open compendium
this.updateCompendium(settings,context);
}
else if (mode == 7) { //open journal
else if (mode == 'journal') //open journal
this.updateJournal(settings,context);
}
else if (mode == 'chatMessage')
this.updateChatMessage(settings,context);
}
keyPress(settings){
let mode = settings.otherMode;
if (mode == undefined) mode = 0;
keyPress(settings,context){
const mode = settings.otherMode ? settings.otherMode : 'pause';
if (mode == 0) { //pause
this.keyPressPause(settings.pauseFunction);
}
else if (mode == 1) { //scene
this.keyPressScene(settings);
}
else if (mode == 2) { //control buttons
if (mode == 'pause') //pause
this.keyPressPause(settings);
else if (mode == 'controlButtons') //control buttons
this.keyPressControl(settings);
}
else if (mode == 3) { //darkness controll
else if (mode == 'darkness') //darkness controll
this.keyPressDarkness(settings);
}
else if (mode == 4) { //roll tables
else if (mode == 'rollDice') //roll dice
this.keyPressRollDice(settings,context);
else if (mode == 'rollTables') //roll tables
this.keyPressRollTable(settings);
}
else if (mode == 5) { //sidebar
else if (mode == 'sidebarTab') //sidebar
this.keyPressSidebar(settings);
}
else if (mode == 6) { //open compendium
else if (mode == 'compendium') //open compendium
this.keyPressCompendium(settings);
}
else if (mode == 7) { //open journal
else if (mode == 'journal') //open journal
this.keyPressJournal(settings);
}
else if (mode == 'chatMessage')
this.keyPressChatMessage(settings);
}
//////////////////////////////////////////////////////////////////////////////////////////////////
updatePause(pauseFunction,context){
updatePause(settings,context){
let src = "";
if (pauseFunction == undefined) pauseFunction = 0;
const pauseFunction = settings.pauseFunction ? settings.pauseFunction : 'pause';
const background = settings.background ? settings.background : '#000000';
const ringOffColor = settings.offRing ? settings.offRing : '#000000';
const ringOnColor = settings.onRing ? settings.onRing : '#00FF00';
let ringColor = game.paused ? ringOnColor : ringOffColor;
let background = settings.background;
if(background == undefined) background = '#000000';
let ringColor = "#000000";
let ringOffColor = settings.offRing;
if (ringOffColor == undefined) ringOffColor = '#000000';
let ringOnColor = settings.onRing;
if (ringOnColor == undefined) ringOnColor = '#00FF00';
let playlistType = settings.playlistType;
if (playlistType == undefined) playlistType = 0;
if (pauseFunction == 0){ //Pause game
if (game.paused) ringColor = ringOnColor;
else ringColor = ringOffColor;
src = 'action/images/other/pause/pause.png';
if (pauseFunction == 'pause') //Pause game
src = 'modules/MaterialDeck/img/other/pause/pause.png';
else if (pauseFunction == 'resume'){ //Resume game
ringColor = game.paused ? ringOffColor : ringOnColor;
src = 'modules/MaterialDeck/img/other/pause/resume.png';
}
else if (pauseFunction == 1){ //Resume game
if (game.paused == false) ringColor = ringOnColor;
else ringColor = ringOffColor;
src = 'action/images/other/pause/resume.png';
}
else if (pauseFunction == 2) { //toggle
if (game.paused == false) ringColor = ringOnColor;
else ringColor = ringOffColor;
src = 'action/images/other/pause/playpause.png';
}
streamDeck.setIcon(0,context,src,background,2,ringColor);
else if (pauseFunction == 'toggle') //toggle
src = 'modules/MaterialDeck/img/other/pause/playpause.png';
streamDeck.setIcon(context,src,background,2,ringColor,true);
}
keyPressPause(pauseFunction){
if (pauseFunction == undefined) pauseFunction = 0;
if (pauseFunction == 0){ //Pause game
keyPressPause(settings){
const pauseFunction = settings.pauseFunction ? settings.pauseFunction : 'pause';
if (pauseFunction == 'pause'){ //Pause game
if (game.paused) return;
game.togglePause();
}
else if (pauseFunction == 1){ //Resume game
else if (pauseFunction == 'resume'){ //Resume game
if (game.paused == false) return;
game.togglePause();
}
else if (pauseFunction == 2) { //toggle
else if (pauseFunction == 'toggle') { //toggle
game.togglePause();
}
}
//////////////////////////////////////////////////////////////////////////////////////////////////
updateScene(settings,context){
if (canvas.scene == null) return;
let func = settings.sceneFunction;
if (func == undefined) func = 0;
let background = settings.background;
if(background == undefined) background = '#000000';
let ringColor = "#000000";
let ringOffColor = settings.offRing;
if (ringOffColor == undefined) ringOffColor = '#000000';
let ringOnColor = settings.onRing;
if (ringOnColor == undefined) ringOnColor = '#00FF00';
let playlistType = settings.playlistType;
if (playlistType == undefined) playlistType = 0;
let src = "";
let name = "";
if (func == 0){ //visible scenes
let nr = parseInt(settings.sceneNr);
if (isNaN(nr)) nr = 1;
nr--;
let scene = game.scenes.apps[0].scenes[nr];
if (scene != undefined){
if (scene.isView)
ringColor = ringOnColor;
else
ringColor = ringOffColor;
if (settings.displaySceneName) name = scene.name;
if (settings.displaySceneIcon) src = scene.img;
if (scene.active) name += "\n(Active)";
}
}
else if (func == 1) { //all scenes
let scene = game.scenes.apps[1].entities.find(p=>p.data.name == name);
if (scene != undefined){
if (scene.isView)
ringColor = ringOnColor;
else
ringColor = ringOffColor;
if (settings.displaySceneName) name = scene.name;
if (settings.displaySceneIcon) src = scene.img;
if (scene.active) name += "\n(Active)";
}
}
streamDeck.setTitle(name,context);
streamDeck.setIcon(1, context,src,background,2,ringColor);
}
keyPressScene(settings){
let func = settings.sceneFunction;
if (func == undefined) func = 0;
if (func == 0){ //visible scenes
let viewFunc = settings.sceneViewFunction;
if (viewFunc == undefined) viewFunc = 0;
let nr = parseInt(settings.sceneNr);
if (isNaN(nr)) nr = 1;
nr--;
let scene = game.scenes.apps[0].scenes[nr];
if (scene != undefined){
if (viewFunc == 0){
scene.view();
}
else if (viewFunc == 1){
scene.activate();
}
else {
if (scene.isView) scene.activate();
scene.view();
}
}
}
}
//////////////////////////////////////////////////////////////////////////////////////////
updateControl(settings,context){
let control = settings.control;
if (control == undefined) control = 0;
let tool = settings.tool;
if (tool == undefined) tool = 0;
let background = settings.background;
if (background == undefined) background = '#000000';
const control = settings.control ? settings.control : 'dispControls';
const tool = settings.tool ? settings.tool : 'open';
let background = settings.background ? settings.background : '#000000';
let ringColor = '#000000'
const controlName = this.getControlName(control);
const toolName = this.getToolName(control,tool);
let txt = "";
let src = "";
const activeControl = ui.controls.activeControl;
const activeTool = ui.controls.activeTool;
if (control == 0) { //displayed controls
if (control == 'dispControls') { //displayed controls
let controlNr = parseInt(settings.controlNr);
if (isNaN(controlNr)) controlNr = 1;
controlNr--;
const selectedControl = ui.controls.controls[controlNr];
if (selectedControl != undefined){
if (tool == 0){ //open category
if (tool == 'open'){ //open category
txt = game.i18n.localize(selectedControl.title);
src = selectedControl.icon;
if (activeControl == selectedControl.name)
@@ -250,7 +127,7 @@ export class OtherControls{
}
}
}
else if (control == 1){ //displayed tools
else if (control == 'dispTools'){ //displayed tools
let controlNr = parseInt(settings.controlNr);
if (isNaN(controlNr)) controlNr = 1;
controlNr--;
@@ -263,10 +140,7 @@ export class OtherControls{
src = selectedTool.icon;
if (selectedTool.toggle){
background = "#340057"
if (selectedTool.active)
ringColor = "#A600FF"
else
ringColor = "#340057";
ringColor = selectedTool.active ? "#A600FF" : "#340057";
}
else if (activeTool == selectedTool.name)
ringColor = "#FF7B00";
@@ -274,25 +148,22 @@ export class OtherControls{
}
}
else { // specific control/tool
const selectedControl = ui.controls.controls.find(c => c.name == controlName);
const selectedControl = ui.controls.controls.find(c => c.name == control);
if (selectedControl != undefined){
if (tool == 0){ //open category
if (tool == 'open'){ //open category
txt = game.i18n.localize(selectedControl.title);
src = selectedControl.icon;
if (activeControl == selectedControl.name)
ringColor = "#FF7B00";
}
else {
const selectedTool = selectedControl.tools.find(t => t.name == toolName);
const selectedTool = selectedControl.tools.find(t => t.name == tool);
if (selectedTool != undefined){
txt = game.i18n.localize(selectedTool.title);
src = selectedTool.icon;
if (selectedTool.toggle){
background = "#340057"
if (selectedTool.active)
ringColor = "#A600FF"
else
ringColor = "#340057"
background = "#340057";
ringColor = selectedTool.active ? "#A600FF" : "#340057";
}
else if (activeTool == selectedTool.name && activeControl == selectedControl.name)
ringColor = "#FF7B00";
@@ -300,33 +171,27 @@ export class OtherControls{
}
}
}
streamDeck.setIcon(1,context,src,background,2,ringColor);
streamDeck.setIcon(context,src,background,2,ringColor);
streamDeck.setTitle(txt,context);
}
keyPressControl(settings){
if (canvas.scene == null) return;
let control = settings.control;
if (control == undefined) control = 0;
const control = settings.control ? settings.control : 'dispControls';
const tool = settings.tool ? settings.tool : 'open';
let tool = settings.tool;
if (tool == undefined) tool = 0;
const controlName = this.getControlName(control);
const toolName = this.getToolName(control,tool);
if (control == 0){ //displayed controls
if (control == 'dispControls'){ //displayed controls
let controlNr = parseInt(settings.controlNr);
if (isNaN(controlNr)) controlNr = 1;
controlNr--;
const selectedControl = ui.controls.controls[controlNr];
if (selectedControl != undefined){
ui.controls.activeControl = controlName;
ui.controls.activeControl = 'token';
selectedControl.activeTool = selectedControl.activeTool;
canvas.getLayer(selectedControl.layer).activate();
}
}
else if (control == 1){ //displayed tools
else if (control == 'dispTools'){ //displayed tools
let controlNr = parseInt(settings.controlNr);
if (isNaN(controlNr)) controlNr = 1;
controlNr--;
@@ -347,17 +212,17 @@ export class OtherControls{
}
}
else { //select control
const selectedControl = ui.controls.controls.find(c => c.name == controlName);
const selectedControl = ui.controls.controls.find(c => c.name == control);
if (selectedControl != undefined){
if (tool == 0){ //open category
ui.controls.activeControl = controlName;
if (tool == 'open'){ //open category
ui.controls.activeControl = 'token';
selectedControl.activeTool = selectedControl.activeTool;
canvas.getLayer(selectedControl.layer).activate();
}
else {
const selectedTool = selectedControl.tools.find(t => t.name == toolName);
const selectedTool = selectedControl.tools.find(t => t.name == tool);
if (selectedTool != undefined){
ui.controls.activeControl = controlName;
ui.controls.activeControl = control;
canvas.getLayer(selectedControl.layer).activate();
if (selectedTool.toggle) {
selectedTool.active = !selectedTool.active;
@@ -367,7 +232,7 @@ export class OtherControls{
selectedTool.onClick();
}
else
selectedControl.activeTool = toolName;
selectedControl.activeTool = tool;
}
}
}
@@ -375,128 +240,41 @@ export class OtherControls{
ui.controls.render();
}
getControlName(control){
control -= 2;
let name;
if (control == 0) name = 'token';
else if (control == 1) name = 'measure';
else if (control == 2) name = 'tiles';
else if (control == 3) name = 'drawings';
else if (control == 4) name = 'walls';
else if (control == 5) name = 'lighting';
else if (control == 6) name = 'sounds';
else if (control == 7) name = 'notes';
return name;
}
getToolName(control,tool){
control -= 2;
tool--;
let name;
if (control == 0){ //basic controls
if (tool == 0) name = 'select';
else if (tool == 1) name = 'target';
else if (tool == 2) name = 'ruler';
}
else if (control == 1){ //measurement controls
if (tool == 0) name = 'circle';
else if (tool == 1) name = 'cone';
else if (tool == 2) name = 'rect';
else if (tool == 3) name = 'ray';
else if (tool == 4) name = 'clear';
}
else if (control == 2){ //tile controls
if (tool == 0) name = 'select';
else if (tool == 1) name = 'tile';
else if (tool == 2) name = 'browse';
}
else if (control == 3){ //drawing tools
if (tool == 0) name = 'select';
else if (tool == 1) name = 'rect';
else if (tool == 2) name = 'ellipse';
else if (tool == 3) name = 'polygon';
else if (tool == 4) name = 'freehand';
else if (tool == 5) name = 'text';
else if (tool == 6) name = 'configure';
else if (tool == 7) name = 'clear';
}
else if (control == 4){ //wall controls
if (tool == 0) name = 'select';
else if (tool == 1) name = 'walls';
else if (tool == 2) name = 'terrain';
else if (tool == 3) name = 'invisible';
else if (tool == 4) name = 'ethereal';
else if (tool == 5) name = 'doors';
else if (tool == 6) name = 'secret';
else if (tool == 7) name = 'clone';
else if (tool == 8) name = 'snap';
else if (tool == 9) name = 'clear';
}
else if (control == 5){ //lighting controls
if (tool == 0) name = 'light';
else if (tool == 1) name = 'day';
else if (tool == 2) name = 'night';
else if (tool == 3) name = 'reset';
else if (tool == 4) name = 'clear';
}
else if (control == 6){ //ambient sound controls
if (tool == 0) name = 'sound';
else if (tool == 1) name = 'clear';
}
else if (control == 7){ //journal notes
if (tool == 0) name = 'select';
else if (tool == 1) name = 'toggle';
else if (tool == 2) name = 'clear';
}
return name;
}
//////////////////////////////////////////////////////////////////////////////////////////
updateDarkness(settings,context){
let func = settings.darknessFunction;
if (func == undefined) func = 0;
let value = settings.darknessValue;
if (value == undefined) value = 0;
let background = settings.background;
if (background == undefined) background = "#000000";
const func = settings.darknessFunction ? settings.darknessFunction : 'value';
const value = parseFloat(settings.darknessValue) ? parseFloat(settings.darknessValue) : 0;
const background = settings.background ? settings.background : '#000000';
let src = "";
let txt = "";
if (func == 0){ //value
src = 'action/images/other/darkness/darkness.png';
if (func == 'value'){ //value
src = 'modules/MaterialDeck/img/other/darkness/darkness.png';
}
else if (func == 1){ //increase/decrease
if (value < 0) src = 'action/images/other/darkness/decreasedarkness.png';
else src = 'action/images/other/darkness/increasedarkness.png';
else if (func == 'incDec'){ //increase/decrease
if (value < 0) src = 'modules/MaterialDeck/img/other/darkness/decreasedarkness.png';
else src = 'modules/MaterialDeck/img/other/darkness/increasedarkness.png';
}
else if (func == 2){ //display darkness
src = 'action/images/other/darkness/darkness.png';
let darkness = '';
if (canvas.scene != null) darkness = Math.floor(canvas.scene.data.darkness*100)/100;
else if (func == 'disp'){ //display darkness
src = 'modules/MaterialDeck/img/other/darkness/darkness.png';
const darkness = canvas.scene != null ? Math.floor(canvas.scene.data.darkness*100)/100 : '';
txt += darkness;
}
streamDeck.setTitle(txt,context);
streamDeck.setIcon(0, context,src,background);
streamDeck.setIcon(context,src,background);
}
keyPressDarkness(settings) {
if (canvas.scene == null) return;
let func = settings.darknessFunction;
if (func == undefined) func = 0;
const func = settings.darknessFunction ? settings.darknessFunction : 'value';
const value = parseFloat(settings.darknessValue) ? parseFloat(settings.darknessValue) : 0;
let value = parseFloat(settings.darknessValue);
if (value == undefined) value = 0;
if (func == 0){ //value
if (func == 'value') //value
canvas.scene.update({darkness: value});
}
else if (func == 1){ //increase/decrease
let darkness = canvas.scene.data.darkness;
darkness += -1*value;
else if (func == 'incDec'){ //increase/decrease
let darkness = canvas.scene.data.darkness - value;
if (darkness > 1) darkness = 1;
if (darkness < 0) darkness = 0;
canvas.scene.update({darkness: darkness});
@@ -505,168 +283,167 @@ export class OtherControls{
//////////////////////////////////////////////////////////////////////////////////////////
updateRollTable(settings,context){
let name = settings.rollTableName;
if (name == undefined) return;
updateRollDice(settings,context){
const background = settings.background ? settings.background : '#000000';
let txt = '';
let background = settings.background;
if (background == undefined) background = "#000000";
if (settings.displayDiceName) txt = 'Roll: ' + settings.rollDiceFormula;
let table = game.tables.entities.find(p=>p.name == name);
let txt = "";
let src = "";
if (table != undefined) {
if (settings.displayRollIcon) src = table.data.img;
if (settings.displayRollName) txt = table.name;
}
streamDeck.setTitle(txt,context);
streamDeck.setIcon(1, context,src,background);
streamDeck.setIcon(context,'',background);
}
keyPressRollTable(settings){
let func = settings.rolltableFunction;
if (func == undefined) func = 0;
keyPressRollDice(settings,context){
if (settings.rollDiceFormula == undefined || settings.rollDiceFormula == '') return;
const rollFunction = settings.rollDiceFunction ? settings.rollDiceFunction : 'public';
let name = settings.rollTableName;
if (name == undefined) return;
let actor;
let tokenControlled = false;
let background = settings.background;
if (background == undefined) background = "#000000";
if (MODULE.selectedTokenId != undefined) actor = canvas.tokens.children[0].children.find(p => p.id == MODULE.selectedTokenId).actor;
if (actor != undefined) tokenControlled = true;
let table = game.tables.entities.find(p=>p.name == name);
let r;
if (tokenControlled) r = new Roll(settings.rollDiceFormula,actor.getRollData());
else r = new Roll(settings.rollDiceFormula);
if (table != undefined) {
if (func == 0){ //open
table.sheet.render(true);
}
else if (func == 1) {//Public roll
table.draw({rollMode:"roll"});
}
else if (func == 2) {//private roll
table.draw({rollMode:"selfroll"});
r.evaluate();
if (rollFunction == 'public') {
r.toMessage(r,{rollMode:"roll"})
}
else if (rollFunction == 'private') {
r.toMessage(r,{rollMode:"selfroll"})
}
else if (rollFunction == 'sd'){
let txt = settings.displayDiceName ? 'Roll: '+settings.rollDiceFormula + '\nResult: ' : '';
txt += r.total;
streamDeck.setTitle(txt,context);
let data = this.rollData
data[context] = {
formula: settings.rollDiceFormula,
result: txt
}
this.rollData = data;
}
}
//////////////////////////////////////////////////////////////////////////////////////////
getSidebarId(nr){
let id;
if (nr == 0) id = 'chat';
else if (nr == 1) id = 'combat';
else if (nr == 2) id = 'scenes';
else if (nr == 3) id = 'actors';
else if (nr == 4) id = 'items';
else if (nr == 5) id = 'journal';
else if (nr == 6) id = 'tables';
else if (nr == 7) id = 'playlists';
else if (nr == 8) id = 'compendium';
else if (nr == 9) id = 'settings';
else id = '';
return id;
updateRollTable(settings,context){
const name = settings.rollTableName;
if (name == undefined) return;
const background = settings.background ? settings.background : '#000000';
const table = game.tables.entities.find(p=>p.name == name);
let txt = settings.displayRollName ? table.name : '';
let src = settings.displayRollIcon ? table.data.img : '';
if (table == undefined) {
src = '';
txt = '';
}
streamDeck.setTitle(txt,context);
streamDeck.setIcon(context,src,background);
}
keyPressRollTable(settings){
const name = settings.rollTableName;
if (name == undefined) return;
const func = settings.rolltableFunction ? settings.rolltableFunction : 'open';
const table = game.tables.entities.find(p=>p.name == name);
if (table != undefined) {
if (func == 'open'){ //open
const element = document.getElementById(table.sheet.id);
if (element == null) table.sheet.render(true);
else table.sheet.close();
}
else if (func == 'public') //Public roll
table.draw({rollMode:"roll"});
else if (func == 'private') //private roll
table.draw({rollMode:"selfroll"});
}
}
//////////////////////////////////////////////////////////////////////////////////////////
getSidebarName(nr){
let name;
if (nr == 0) name = game.i18n.localize("SIDEBAR.TabChat");
else if (nr == 1) name = game.i18n.localize("SIDEBAR.TabCombat");
else if (nr == 2) name = game.i18n.localize("SIDEBAR.TabScenes");
else if (nr == 3) name = game.i18n.localize("SIDEBAR.TabActors");
else if (nr == 4) name = game.i18n.localize("SIDEBAR.TabItems");
else if (nr == 5) name = game.i18n.localize("SIDEBAR.TabJournal");
else if (nr == 6) name = game.i18n.localize("SIDEBAR.TabTables");
else if (nr == 7) name = game.i18n.localize("SIDEBAR.TabPlaylists");
else if (nr == 8) name = game.i18n.localize("SIDEBAR.TabCompendium");
else if (nr == 9) name = game.i18n.localize("SIDEBAR.TabSettings");
else if (nr == 10) name = game.i18n.localize("SIDEBAR.CollapseToggle");
if (nr == 'chat') name = game.i18n.localize("SIDEBAR.TabChat");
else if (nr == 'combat') name = game.i18n.localize("SIDEBAR.TabCombat");
else if (nr == 'scenes') name = game.i18n.localize("SIDEBAR.TabScenes");
else if (nr == 'actors') name = game.i18n.localize("SIDEBAR.TabActors");
else if (nr == 'items') name = game.i18n.localize("SIDEBAR.TabItems");
else if (nr == 'journal') name = game.i18n.localize("SIDEBAR.TabJournal");
else if (nr == 'tables') name = game.i18n.localize("SIDEBAR.TabTables");
else if (nr == 'playlists') name = game.i18n.localize("SIDEBAR.TabPlaylists");
else if (nr == 'compendium') name = game.i18n.localize("SIDEBAR.TabCompendium");
else if (nr == 'settings') name = game.i18n.localize("SIDEBAR.TabSettings");
else if (nr == 'collapse') name = game.i18n.localize("SIDEBAR.CollapseToggle");
return name;
}
getSidebarIcon(nr){
let icon;
if (nr == 0) icon = window.CONFIG.ChatMessage.sidebarIcon;
else if (nr == 1) icon = window.CONFIG.Combat.sidebarIcon;
else if (nr == 2) icon = window.CONFIG.Scene.sidebarIcon;
else if (nr == 3) icon = window.CONFIG.Actor.sidebarIcon;
else if (nr == 4) icon = window.CONFIG.Item.sidebarIcon;
else if (nr == 5) icon = window.CONFIG.JournalEntry.sidebarIcon;
else if (nr == 6) icon = window.CONFIG.RollTable.sidebarIcon;
else if (nr == 7) icon = window.CONFIG.Playlist.sidebarIcon;
else if (nr == 8) icon = "fas fa-atlas";
else if (nr == 9) icon = "fas fa-cogs";
else if (nr == 10) icon = "fas fa-caret-right";
if (nr == 'chat') icon = window.CONFIG.ChatMessage.sidebarIcon;
else if (nr == 'combat') icon = window.CONFIG.Combat.sidebarIcon;
else if (nr == 'scenes') icon = window.CONFIG.Scene.sidebarIcon;
else if (nr == 'actors') icon = window.CONFIG.Actor.sidebarIcon;
else if (nr == 'items') icon = window.CONFIG.Item.sidebarIcon;
else if (nr == 'journal') icon = window.CONFIG.JournalEntry.sidebarIcon;
else if (nr == 'tables') icon = window.CONFIG.RollTable.sidebarIcon;
else if (nr == 'playlists') icon = window.CONFIG.Playlist.sidebarIcon;
else if (nr == 'compendium') icon = "fas fa-atlas";
else if (nr == 'settings') icon = "fas fa-cogs";
else if (nr == 'collapse') icon = "fas fa-caret-right";
return icon;
}
updateSidebar(settings,context){
let sidebarTab = settings.sidebarTab;
if (sidebarTab == undefined) sidebarTab = 0;
const sidebarTab = settings.sidebarTab ? settings.sidebarTab : 'chat';
const background = settings.background ? settings.background : '#000000';
const collapsed = ui.sidebar._collapsed;
const ringOffColor = settings.offRing ? settings.offRing : '#000000';
const ringOnColor = settings.onRing ? settings.onRing : '#00FF00';
const ringColor = (sidebarTab == 'collapse' && collapsed) ? ringOnColor : ringOffColor;
const name = settings.displaySidebarName ? this.getSidebarName(sidebarTab) : '';
const icon = settings.displaySidebarIcon ? this.getSidebarIcon(sidebarTab) : '';
let activeTab = ui.sidebar.activeTab;
let collapsed = ui.sidebar._collapsed;
let name = "";
let icon = "";
let background = settings.background;
if(background == undefined) background = '#000000';
let ringColor = "#000000";
let ringOffColor = settings.offRing;
if (ringOffColor == undefined) ringOffColor = '#000000';
let ringOnColor = settings.onRing;
if (ringOnColor == undefined) ringOnColor = '#00FF00';
if (settings.displaySidebarName) name = this.getSidebarName(sidebarTab);
if (settings.displaySidebarIcon) icon = this.getSidebarIcon(sidebarTab);
if ((sidebarTab == 10 && collapsed))
ringColor = ringOnColor;
else
ringColor = ringOffColor;
streamDeck.setTitle(name,context);
streamDeck.setIcon(1,context,icon,background,2,ringColor);
streamDeck.setIcon(context,icon,background,2,ringColor);
}
keyPressSidebar(settings){
let sidebarTab = settings.sidebarTab;
if (sidebarTab == undefined) sidebarTab = 0;
let collapsed = ui.sidebar._collapsed;
const sidebarTab = settings.sidebarTab ? settings.sidebarTab : 'chat';
if (sidebarTab < 10) ui.sidebar.activateTab(this.getSidebarId(sidebarTab));
else if (collapsed) ui.sidebar.expand();
else if (collapsed == false) ui.sidebar.collapse();
if (sidebarTab == 'collapse'){
const collapsed = ui.sidebar._collapsed;
if (collapsed) ui.sidebar.expand();
else if (collapsed == false) ui.sidebar.collapse();
}
else ui.sidebar.activateTab(sidebarTab);
}
//////////////////////////////////////////////////////////////////////////////////////////
updateCompendium(settings,context){
let background = settings.background;
if(background == undefined) background = '#000000';
let name = settings.compendiumName;
const name = settings.compendiumName;
if (name == undefined) return;
const compendium = game.packs.entries.find(p=>p.metadata.label == name);
if (compendium == undefined) return;
let ringColor = "#000000";
const background = settings.background ? settings.background : '#000000';
const ringOffColor = settings.offRing ? settings.offRing : '#000000';
const ringOnColor = settings.onRing ? settings.onRing : '#00FF00';
const ringColor = compendium.rendered ? ringOnColor : ringOffColor;
const txt = settings.displayCompendiumName ? name : '';
let ringOffColor = settings.offRing;
if (ringOffColor == undefined) ringOffColor = '#000000';
let ringOnColor = settings.onRing;
if (ringOnColor == undefined) ringOnColor = '#00FF00';
if (compendium.rendered) ringColor = ringOnColor;
else ringColor = ringOffColor;
if (settings.displayCompendiumName) streamDeck.setTitle(name,context);
streamDeck.setIcon(0,context,"",background,2,ringColor);
streamDeck.setTitle(txt,context);
streamDeck.setIcon(context,"",background,2,ringColor);
}
keyPressCompendium(settings){
@@ -685,36 +462,50 @@ export class OtherControls{
//game.journal.entries[0].render(true)
updateJournal(settings,context){
let background = settings.background;
if(background == undefined) background = '#000000';
let name = settings.compendiumName;
const name = settings.compendiumName;
if (name == undefined) return;
const journal = game.journal.entries.find(p=>p.name == name);
if (journal == undefined) return;
let ringColor = "#000000";
const background = settings.background ? settings.background : '#000000';
const ringOffColor = settings.offRing ? settings.offRing : '#000000';
const ringOnColor = settings.onRing ? settings.onRing : '#00FF00';
const ringColor = journal.sheet.rendered ? ringOnColor : ringOffColor;
const txt = settings.displayCompendiumName ? name : '';
let ringOffColor = settings.offRing;
if (ringOffColor == undefined) ringOffColor = '#000000';
let ringOnColor = settings.onRing;
if (ringOnColor == undefined) ringOnColor = '#00FF00';
if (journal.sheet.rendered) ringColor = ringOnColor;
else ringColor = ringOffColor;
if (settings.displayCompendiumName) streamDeck.setTitle(name,context);
streamDeck.setIcon(0,context,"",background,2,ringColor);
streamDeck.setTitle(txt,context);
streamDeck.setIcon(context,"",background,2,ringColor);
}
keyPressJournal(settings){
let name = settings.compendiumName;
const name = settings.compendiumName;
if (name == undefined) return;
const journal = game.journal.entries.find(p=>p.name == name);
if (journal == undefined) return;
journal.render(true);
const element = document.getElementById("journal-"+journal.id);
if (element == null) journal.render(true);
else journal.sheet.close();
}
//////////////////////////////////////////////////////////////////////////////////////////
updateChatMessage(settings,context){
const background = settings.background ? settings.background : '#000000';
streamDeck.setTitle("",context);
streamDeck.setIcon(context,"",background);
}
keyPressChatMessage(settings){
const message = settings.chatMessage ? settings.chatMessage : '';
let chatData = {
user: game.user._id,
speaker: ChatMessage.getSpeaker(),
content: message
};
ChatMessage.create(chatData, {});
}
}

View File

@@ -19,16 +19,19 @@ export class PlaylistControl{
update(settings,context){
this.active = true;
if (settings.playlistMode == undefined) settings.playlistMode = 0;
if (settings.playlistMode == 0){
if (settings.playlistMode == undefined) settings.playlistMode = 'playlist';
if (settings.playlistMode == 'playlist'){
this.updatePlaylist(settings,context);
}
else if (settings.playlistMode == 1){
else if (settings.playlistMode == 'track'){
this.updateTrack(settings,context);
}
else {
let src = 'action/images/playlist/stop.png';
streamDeck.setIcon(0,context,src,settings.background);
let src = 'modules/MaterialDeck/img/playlist/stop.png';
if (game.playlists.playing.length > 0)
streamDeck.setIcon(context,src,settings.background,2,'#00FF00',true);
else
streamDeck.setIcon(context,src,settings.background,1,'#000000',true);
}
}
@@ -47,10 +50,10 @@ export class PlaylistControl{
if (ringOnColor == undefined) ringOnColor = '#00FF00';
let playlistType = settings.playlistType;
if (playlistType == undefined) playlistType = 0;
if (playlistType == undefined) playlistType = 'playStop';
//Play/Stop
if (playlistType == 0){
if (playlistType == 'playStop'){
let playlistNr = parseInt(settings.playlistNr);
if (isNaN(playlistNr) || playlistNr < 1) playlistNr = 1;
playlistNr--;
@@ -67,12 +70,12 @@ export class PlaylistControl{
}
}
//Offset
else {
else if (playlistType == 'offset') {
let playlistOffset = parseInt(settings.offset);
if (isNaN(playlistOffset)) playlistOffset = 0;
if (playlistOffset == this.playlistOffset) ringColor = ringOnColor;
}
streamDeck.setIcon(0,context,"",background,2,ringColor);
streamDeck.setIcon(context,"",background,2,ringColor);
streamDeck.setTitle(name,context);
}
@@ -91,10 +94,10 @@ export class PlaylistControl{
if (ringOnColor == undefined) ringOnColor = '#00FF00';
let playlistType = settings.playlistType;
if (playlistType == undefined) playlistType = 0;
if (playlistType == undefined) playlistType = 'playStop';
//Play/Stop
if (playlistType == 0){
if (playlistType == 'playStop'){
let playlistNr = parseInt(settings.playlistNr);
if (isNaN(playlistNr) || playlistNr < 1) playlistNr = 1;
playlistNr--;
@@ -123,7 +126,7 @@ export class PlaylistControl{
if (isNaN(trackOffset)) trackOffset = 0;
if (trackOffset == this.trackOffset) ringColor = ringOnColor;
}
streamDeck.setIcon(0,context,"",background,2,ringColor);
streamDeck.setIcon(context,"",background,2,ringColor);
streamDeck.setTitle(name,context);
}
@@ -163,13 +166,16 @@ export class PlaylistControl{
trackNr--;
trackNr += this.trackOffset;
if (settings.playlistMode == undefined) settings.playlistMode = 0;
if (settings.playlistType == undefined) settings.playlistType = 0;
if (settings.playlistMode < 2){
if (settings.playlistType == 0) {
if (settings.playlistMode == undefined) settings.playlistMode = 'playlist';
if (settings.playlistType == undefined) settings.playlistType = 'playStop';
if (settings.playlistMode == 'stopAll') {
this.stopAll(true);
}
else {
if (settings.playlistType == 'playStop') {
let playlist = this.getPlaylist(playlistNr);
if (playlist != undefined){
if (settings.playlistMode == 0)
if (settings.playlistMode == 'playlist')
this.playPlaylist(playlist,playlistNr);
else {
let track = playlist.data.sounds[trackNr];
@@ -180,7 +186,7 @@ export class PlaylistControl{
}
}
else {
if (settings.playlistMode == 0) {
if (settings.playlistMode == 'playlist') {
this.playlistOffset = parseInt(settings.offset);
if (isNaN(this.playlistOffset)) this.playlistOffset = 0;
}
@@ -191,9 +197,7 @@ export class PlaylistControl{
this.updateAll();
}
}
else {
this.stopAll(true);
}
}
async playPlaylist(playlist,playlistNr){

196
src/scene.js Normal file
View File

@@ -0,0 +1,196 @@
import * as MODULE from "../MaterialDeck.js";
import {streamDeck} from "../MaterialDeck.js";
export class SceneControl{
constructor(){
this.active = false;
this.rollData = {};
this.sceneOffset = 0;
}
async updateAll(){
if (this.active == false) return;
for (let i=0; i<32; i++){
let data = streamDeck.buttonContext[i];
if (data == undefined || data.action != 'scene') continue;
await this.update(data.settings,data.context);
}
}
update(settings,context){
if (canvas.scene == null) return;
this.active = true;
const func = settings.sceneFunction ? settings.sceneFunction : 'visible';
const background = settings.background ? settings.background : '#000000';
const ringOffColor = settings.offRing ? settings.offRing : '#000000';
const ringOnColor = settings.onRing ? settings.onRing : '#00FF00';
let ringColor = "#000000";
let ring = 2;
let src = "";
let name = "";
if (func == 'visible'){ //visible scenes
let nr = parseInt(settings.sceneNr);
if (isNaN(nr) || nr < 1) nr = 1;
nr--;
let scene = game.scenes.apps[0].scenes[nr];
if (scene != undefined){
if (scene.isView)
ringColor = ringOnColor;
else
ringColor = ringOffColor;
if (settings.displaySceneName) name = scene.name;
if (settings.displaySceneIcon) src = scene.img;
if (scene.active) name += "\n(Active)";
}
}
else if (func == 'dir') { //from directory
let nr = parseInt(settings.sceneNr);
if (isNaN(nr) || nr < 1) nr = 1;
nr--;
let sceneList = [];
for (let i=0; i<ui.scenes.tree.children.length; i++){
const scenesInFolder = ui.scenes.tree.children[i].entities;
for (let j=0; j<scenesInFolder.length; j++)
sceneList.push(scenesInFolder[j])
}
for (let i=0; i<ui.scenes.tree.content.length; i++)
sceneList.push(ui.scenes.tree.content[i])
const scene = sceneList[nr+this.sceneOffset];
if (scene != undefined){
if (scene.isView)
ringColor = ringOnColor;
else if (scene.data.navigation && scene.data.permission.default == 0)
ringColor = '#000791';
else if (scene.data.navigation)
ringColor = '#2d2d2d';
else
ringColor = ringOffColor;
if (settings.displaySceneName) name = scene.name;
if (settings.displaySceneIcon) src = scene.img;
if (scene.active) name += "\n(Active)";
}
}
else if (func == 'any') { //by name
if (settings.sceneName == undefined || settings.sceneName == '') return;
let scene = game.scenes.apps[1].entities.find(p=>p.data.name == settings.sceneName);
if (scene != undefined){
if (scene.isView)
ringColor = ringOnColor;
else
ringColor = ringOffColor;
if (settings.displaySceneName) name = scene.name;
if (settings.displaySceneIcon) src = scene.img;
if (scene.active) name += "\n(Active)";
}
}
else if (func == 'active'){
const scene = game.scenes.active;
if (scene == undefined) return;
if (settings.displaySceneName) name = scene.name;
if (settings.displaySceneIcon) src = scene.img;
ring = 0;
}
else if (func == 'offset'){
let offset = parseInt(settings.sceneOffset);
if (isNaN(offset)) offset = 0;
if (offset == this.sceneOffset) ringColor = ringOnColor;
else ringColor = ringOffColor;
}
streamDeck.setTitle(name,context);
streamDeck.setIcon(context,src,background,ring,ringColor);
}
keyPress(settings){
const func = settings.sceneFunction ? settings.sceneFunction : 'visible';
if (func == 'visible'){ //visible scenes
const viewFunc = settings.sceneViewFunction ? settings.sceneViewFunction : 'view';
let nr = parseInt(settings.sceneNr);
if (isNaN(nr) || nr < 1) nr = 1;
nr--;
let scene = game.scenes.apps[0].scenes[nr];
if (scene != undefined){
if (viewFunc == 'view'){
scene.view();
}
else if (viewFunc == 'activate'){
scene.activate();
}
else {
if (scene.isView) scene.activate();
scene.view();
}
}
}
else if (func == 'dir') { //from directory
const viewFunc = settings.sceneViewFunction ? settings.sceneViewFunction : 'view';
let nr = parseInt(settings.sceneNr);
if (isNaN(nr) || nr < 1) nr = 1;
nr--;
let sceneList = [];
for (let i=0; i<ui.scenes.tree.children.length; i++){
const scenesInFolder = ui.scenes.tree.children[i].entities;
for (let j=0; j<scenesInFolder.length; j++)
sceneList.push(scenesInFolder[j])
}
for (let i=0; i<ui.scenes.tree.content.length; i++)
sceneList.push(ui.scenes.tree.content[i])
const scene = sceneList[nr+this.sceneOffset];
if (scene != undefined){
if (viewFunc == 'view'){
scene.view();
}
else if (viewFunc == 'activate'){
scene.activate();
}
else {
if (scene.isView) scene.activate();
scene.view();
}
}
}
else if (func == 'any'){ //by name
if (settings.sceneName == undefined || settings.sceneName == '') return;
const scenes = game.scenes.entries;
let scene = game.scenes.apps[1].entities.find(p=>p.data.name == settings.sceneName);
if (scene == undefined) return;
let viewFunc = settings.sceneViewFunction;
if (viewFunc == undefined) viewFunc = 'view';
if (viewFunc == 'view'){
scene.view();
}
else if (viewFunc == 'activate'){
scene.activate();
}
else {
if (scene.isView) scene.activate();
scene.view();
}
}
else if (func == 'active'){
const scene = game.scenes.active;
if (scene == undefined) return;
scene.view();
}
else if (func == 'offset'){
let offset = parseInt(settings.sceneOffset);
if (isNaN(offset)) offset = 0;
this.sceneOffset = offset;
this.updateAll();
}
}
}

View File

@@ -39,6 +39,17 @@ export const registerSettings = function() {
onChange: x => window.location.reload()
});
game.settings.register(MODULE.moduleName, 'imageBuffer', {
name: "MaterialDeck.Sett.ImageBuffer",
hint: "MaterialDeck.Sett.ImageBufferHint",
default: 0,
type: Number,
scope: 'world',
range: { min: 0, max: 500, step: 10 },
config: true
});
/**
* Playlist soundboard
*/

View File

@@ -22,7 +22,7 @@ export class SoundboardControl{
update(settings,context){
this.active = true;
let mode = settings.soundboardMode;
if (mode == undefined) mode = 0;
if (mode == undefined) mode = 'playSound';
let txt = "";
let src = "";
@@ -32,7 +32,7 @@ export class SoundboardControl{
let ringColor = "#000000"
if (mode == 0){ //play sound
if (mode == 'playSound'){ //play sound
let soundNr = parseInt(settings.soundNr);
if (isNaN(soundNr)) soundNr = 1;
soundNr--;
@@ -48,9 +48,9 @@ export class SoundboardControl{
if (settings.displayName && soundboardSettings.name != undefined) txt = soundboardSettings.name[soundNr];
if (settings.displayIcon && soundboardSettings.img != undefined) src = soundboardSettings.img[soundNr];
streamDeck.setTitle(txt,context);
streamDeck.setIcon(1,context,src,background,2,ringColor);
streamDeck.setIcon(context,src,background,2,ringColor);
}
else if (mode == 1) { //Offset
else if (mode == 'offset') { //Offset
let ringOffColor = settings.offRing;
if (ringOffColor == undefined) ringOffColor = '#000000';
@@ -62,18 +62,24 @@ export class SoundboardControl{
if (offset == this.offset) ringColor = ringOnColor;
else ringColor = ringOffColor;
streamDeck.setTitle(txt,context);
streamDeck.setIcon(1,context,"",background,2,ringColor);
streamDeck.setIcon(context,"",background,2,ringColor);
}
else if (mode == 2) { //Stop all sounds
let src = 'action/images/soundboard/stop.png';
streamDeck.setIcon(0,context,src,background);
else if (mode == 'stopAll') { //Stop all sounds
let src = 'modules/MaterialDeck/img/playlist/stop.png';
let soundPlaying = false;
for (let i=0; i<this.activeSounds.length; i++)
if (this.activeSounds[i]) soundPlaying = true;
if (soundPlaying)
streamDeck.setIcon(context,src,settings.background,2,'#00FF00',true);
else
streamDeck.setIcon(context,src,settings.background,1,'#000000',true);
}
}
keyPressDown(settings){
let mode = settings.soundboardMode;
if (mode == undefined) mode = 0;
if (mode == 0) { //Play sound
if (mode == undefined) mode = 'playSound';
if (mode == 'playSound') { //Play sound
let soundNr = parseInt(settings.soundNr);
if (isNaN(soundNr)) soundNr = 1;
soundNr--;
@@ -87,13 +93,13 @@ export class SoundboardControl{
if (this.activeSounds[soundNr] == false) play = true;
this.playSound(soundNr,repeat,play);
}
else if (mode == 1) { //Offset
else if (mode == 'offset') { //Offset
let offset = parseInt(settings.offset);
if (isNaN(offset)) offset = 0;
this.offset = offset;
this.updateAll();
}
else { //Stop All Sounds
else if (mode == 'stopAll') { //Stop All Sounds
for (let i=0; i<64; i++) {
if (this.activeSounds[i] != false){
this.playSound(i,false,false);
@@ -104,8 +110,8 @@ export class SoundboardControl{
keyPressUp(settings){
let mode = settings.soundboardMode;
if (mode == undefined) mode = 0;
if (mode != 0) return;
if (mode == undefined) mode = 'playSound';
if (mode != 'playSound') return;
let soundNr = parseInt(settings.soundNr);
if (isNaN(soundNr)) soundNr = 1;
soundNr--;

View File

@@ -25,6 +25,11 @@ export class StreamDeck{
document.body.appendChild(canvasBox); // adds the canvas to the body element
this.syllableRegex = /[^aeiouy]*[aeiouy]+(?:[^aeiouy]*$|[^aeiouy](?=[^aeiouy]))?/gi;
this.imageBuffer = [];
this.imageBufferCounter = 0;
}
setScreen(action){
@@ -51,6 +56,8 @@ export class StreamDeck{
else if (action == 'playlist') MODULE.playlistControl.active = false;
else if (action == 'soundboard') MODULE.soundboard.active = false;
else if (action == 'other') MODULE.otherControls.active = false;
else if (action == 'external') MODULE.externalModules.active = false;
else if (action == 'scene') MODULE.sceneControl.active = false;
}
}
@@ -170,33 +177,61 @@ export class StreamDeck{
MODULE.sendWS(JSON.stringify(msg));
}
setImage(image,context){
setImage(image,context,nr,id){
var json = {
target: "SD",
event: "setImage",
context: context,
payload: {
image: "" + image,
target: 0
nr: nr,
id: id,
image: "" + image,
target: 0
}
};
MODULE.sendWS(JSON.stringify(json));
}
setIcon(iconLocation, context,src='',background = '#000000',ring=0,ringColor = "#000000",overlay=false){
setBufferImage(context,nr,id){
var json = {
target: "SD",
event: "setBufferImage",
context: context,
payload: {
nr: nr,
id: id,
target: 0
}
};
MODULE.sendWS(JSON.stringify(json));
}
setIcon(context,src='',background = '#000000',ring=0,ringColor = "#000000",overlay=false){
if (src == null || src == undefined) src = '';
if (src == '') src = 'modules/MaterialDeck/img/black.png';
for (let i=0; i<32; i++){
if (this.buttonContext[i] == undefined) continue;
if (this.buttonContext[i].context == context) {
if (this.buttonContext[i].icon == src && this.buttonContext[i].ring == ring && this.buttonContext[i].ringColor == ringColor && this.buttonContext[i].background == background && this.buttonContext[i].iconLocation == iconLocation)
if (this.buttonContext[i].icon == src && this.buttonContext[i].ring == ring && this.buttonContext[i].ringColor == ringColor && this.buttonContext[i].background == background)
return;
this.buttonContext[i].icon = src;
this.buttonContext[i].ring = ring;
this.buttonContext[i].ringColor = ringColor;
this.buttonContext[i].background = background;
this.buttonContext[i].iconLocation = iconLocation;
}
}
const data = {
url: src,
background:background,
ring:ring,
ringColor:ringColor,
overlay:overlay
}
const imgBuffer = this.checkImageBuffer(data);
if (imgBuffer != false) {
this.setBufferImage(context,imgBuffer,this.getImageBufferId(data))
return;
}
let split = src.split('.');
//filter out stuff from Tokenizer
@@ -214,11 +249,7 @@ export class StreamDeck{
ringColor: ringColor,
overlay: overlay
};
if (iconLocation == 0){
MODULE.sendWS(JSON.stringify(msg));
}
else
this.getImage(msg);
this.getImage(msg);
}
setState(state,context,action){
@@ -268,6 +299,7 @@ export class StreamDeck{
getImage(data){
if (data == undefined)
return;
const context = data.context;
var url = data.url;
const format = data.format;
@@ -282,11 +314,8 @@ export class StreamDeck{
if (BGvalid == false) background = '#000000';
let canvas;
let canvasId = 'sdCanvas' + this.counter;
canvas = document.getElementById(canvasId);
if (canvas == null){
if (canvas == null || canvas == undefined){
canvas = document.createElement('canvas');
canvas.id = canvasId;
canvas.width="144";
canvas.height="144";
canvas.style="background-color:transparent;visibility:hidden";
@@ -333,9 +362,8 @@ export class StreamDeck{
}
if (format != 'jpg' && format != 'jpeg' && format != 'png' && format != 'webm' && format != 'webp' && format != 'gif' && format != 'svg') url = "modules/MaterialDeck/img/transparant.png";
if (url == "") url = "modules/MaterialDeck/img/transparant.png"
//if (url == "") url = "modules/MaterialDeck/img/transparant.png"
let resImageURL = url;
let img = new Image();
img.setAttribute('crossorigin', 'anonymous');
img.onload = () => {
@@ -373,8 +401,47 @@ export class StreamDeck{
}
ctx.drawImage(img, xStart+margin, yStart+margin, renderableWidth - 2*margin, renderableHeight - 2*margin);
var dataURL = canvas.toDataURL();
this.setImage(dataURL,data.context);
canvas.remove();
const nr = this.addToImageBuffer(dataURL,data);
this.setImage(dataURL,data.context,nr,this.getImageBufferId(data));
};
img.src = resImageURL;
}
getImageBufferId(data){
return data.url+data.background+data.ring+data.ringColor+data.overlay;
}
addToImageBuffer(img,data){
const id = this.getImageBufferId(data);
const maxBufferSize = game.settings.get(MODULE.moduleName,'imageBuffer');
if (maxBufferSize == 0) return false;
if (this.imageBufferCounter > maxBufferSize) this.imageBufferCounter = 0;
const newData = {
id: id,
img: img
}
if (this.imageBuffer[this.imageBufferCounter] == undefined) this.imageBuffer.push(newData);
else this.imageBuffer[this.imageBufferCounter] = newData;
this.imageBufferCounter++;
return this.imageBufferCounter - 1;
}
checkImageBuffer(data){
if (game.settings.get(MODULE.moduleName,'imageBuffer') == 0) return false;
const id = this.getImageBufferId(data);
for (let i=0; i<this.imageBuffer.length; i++){
if (this.imageBuffer[i].id == id) return i;
}
return false;
}
resetImageBuffer(){
this.imageBufferCounter = 0;
this.imageBuffer = [];
}
}

View File

@@ -23,25 +23,46 @@ export class TokenControl{
if (settings.displayIcon) icon = true;
if (settings.displayName) name = true;
if (stats == undefined) stats = 0;
if (settings.background) background = settings.background;
let system = settings.system;
if (system == undefined) system = 'dnd5e';
if (system == 'demonlord') stats = settings.statsDemonlord;
if (stats == undefined) stats = 'none';
if (settings.background) background = settings.background;
let tokenName = "";
let txt = "";
let iconSrc = "";
let overlay = false;
if (tokenId != undefined) {
let token = canvas.tokens.children[0].children.find(p => p.id == tokenId);
tokenName = token.data.name;
if (name) txt += tokenName;
if (name && stats != 0) txt += "\n";
iconSrc += token.data.img;
if (name && stats != 'none') txt += "\n";
iconSrc = token.data.img;
let actor = canvas.tokens.children[0].children.find(p => p.id == tokenId).actor;
if (system == 'dnd5e' && game.system.id == 'dnd5e'){
if (stats == 'custom'){
const custom = settings.custom ? settings.custom : '';
let split = custom.split('[');
for (let i=0; i<split.length; i++) split[i] = split[i].split(']');
for (let i=0; i<split.length; i++)
for (let j=0; j<split[i].length; j++){
if (split[i][j][0] != '@') txt += split[i][j];
else {
const dataPath = split[i][j].split('@')[1].split('.');
let data = token;
for (let i=0; i<dataPath.length; i++)
data = data?.[dataPath[i]];
if (data == undefined) txt += '[undef]';
else txt += data;
}
}
}
else if (system == 'dnd5e' && game.system.id == 'dnd5e'){
let attributes = actor.data.data.attributes;
if (stats == 'HP') txt += attributes.hp.value + "/" + attributes.hp.max;
if (stats == 'HP') {
txt += attributes.hp.value + "/" + attributes.hp.max;
}
else if (stats == 'TempHP') {
txt += attributes.hp.temp;
if (attributes.hp.tempmax != null)
@@ -50,7 +71,7 @@ export class TokenControl{
else if (stats == 'AC') txt += attributes.ac.value;
else if (stats == 'Speed'){
let speed = "";
if (attributes.speed._deprecated){
if (attributes.movement != undefined){
if (attributes.movement.burrow > 0) speed += game.i18n.localize("DND5E.MovementBurrow") + ': ' + attributes.movement.burrow + attributes.movement.units;
if (attributes.movement.climb > 0) {
if (speed.length > 0) speed += '\n';
@@ -83,7 +104,7 @@ export class TokenControl{
else if (stats == 'PassivePerception') txt += actor.data.data.skills.prc.passive;
else if (stats == 'PassiveInvestigation') txt += actor.data.data.skills.inv.passive;
}
else if (system == 'dnd3.5e' && game.system.id == 'D35E'){
else if ((system == 'dnd3.5e' && game.system.id == 'D35E') || (system == 'pf1e' && game.system.id == 'pf1')){
let attributes = actor.data.data.attributes;
if (stats == 'HP') txt += attributes.hp.value + "/" + attributes.hp.max;
else if (stats == 'TempHP') {
@@ -138,6 +159,13 @@ export class TokenControl{
if (init != undefined) txt += init;
}
}
else if (system == 'demonlord' && game.system.id == 'demonlord'){
let characteristics = actor.data.data.characteristics;
if (statsDemonlord == 'HP') txt += characteristics.health.value + "/" + characteristics.health.max;
else if (statsDemonlord == 'AC') txt += characteristics.defense;
else if (statsDemonlord == 'Speed') txt += characteristics.speed;
else if (statsDemonlord == 'Init') txt += actor.data.data.fastturn ? "FAST" : "SLOW";
}
else {
//Other systems
@@ -146,7 +174,7 @@ export class TokenControl{
}
if (settings.onClick == 4) { //toggle visibility
if (settings.onClick == 'visibility') { //toggle visibility
ring = 1;
if (token.data.hidden){
ring = 2;
@@ -154,10 +182,10 @@ export class TokenControl{
}
if (icon == false) {
iconSrc = window.CONFIG.controlIcons.visibility;
streamDeck.setIcon(1,context,iconSrc,background,ring,ringColor,true);
overlay = true;
}
}
else if (settings.onClick == 5) { //toggle combat state
else if (settings.onClick == 'combatState') { //toggle combat state
ring = 1;
if (token.inCombat){
ring = 2;
@@ -165,10 +193,10 @@ export class TokenControl{
}
if (icon == false) {
iconSrc = window.CONFIG.controlIcons.combat;
streamDeck.setIcon(1,context,iconSrc,background,ring,ringColor,true);
overlay = true;
}
}
else if (settings.onClick == 6) { //target token
else if (settings.onClick == 'target') { //target token
ring = 1;
if (token.isTargeted){
ring = 2;
@@ -176,78 +204,133 @@ export class TokenControl{
}
if (icon == false) {
iconSrc = "fas fa-bullseye";
streamDeck.setIcon(1,context,iconSrc,background,ring,ringColor);
}
}
else if (settings.onClick == 7) { //toggle condition
else if (settings.onClick == 'condition') { //toggle condition
ring = 1;
let condition = settings.condition;
if (condition == undefined) condition = 0;
if (condition == 0 && icon == false){
iconSrc = window.CONFIG.controlIcons.effects;
}
else if (icon == false) {
if ((system == 'dnd5e' && game.system.id == 'dnd5e') || (system == 'dnd3.5e' && game.system.id == 'D35E')){
let effect = CONFIG.statusEffects.find(e => e.id === this.getStatusId(condition));
if ((system == 'dnd5e' && game.system.id == 'dnd5e') || (system == 'dnd3.5e' && game.system.id == 'D35E') || (system == 'pf1e' && game.system.id == 'pf1')){
let condition = settings.condition;
if (condition == undefined) condition = 'removeAll';
if (condition == 'removeAll' && icon == false)
iconSrc = window.CONFIG.controlIcons.effects;
else if (icon == false) {
let effect = CONFIG.statusEffects.find(e => e.id === condition);
iconSrc = effect.icon;
let effects = token.actor.effects.entries;
let active = effects.find(e => e.isTemporary === this.getStatusId(condition));
let active = effects.find(e => e.isTemporary === condition);
if (active != undefined){
ring = 2;
ringColor = "#FF7B00";
}
}
else if (system == 'pf2e' && game.system.id == 'pf2e') {
}
else if (system == 'pf2e' && game.system.id == 'pf2e') {
let condition = settings.conditionPF2E;
if (condition == undefined) condition = 'removeAll';
if (condition == 'removeAll' && icon == false)
iconSrc = window.CONFIG.controlIcons.effects;
else if (icon == false) {
let effects = token.data.effects;
for (let i=0; i<effects.length; i++){
if (CONFIG.statusEffects[condition-1] == effects[i]){
if (this.pf2eCondition(condition) == effects[i]){
ring = 2;
ringColor = "#FF7B00";
}
}
iconSrc = CONFIG.statusEffects[condition-1];
iconSrc = this.pf2eCondition(condition);
}
}
streamDeck.setIcon(1,context,iconSrc,background,ring,ringColor,true);
else if (system == 'demonlord' && game.system.id == 'demonlord'){
let condition = settings.conditionDemonlord;
if (condition == undefined) condition = 'removeAll';
if (condition == 'removeAll' && icon == false)
iconSrc = window.CONFIG.controlIcons.effects;
else if (icon == false) {
let effect = CONFIG.statusEffects.find(e => e.id === condition);
iconSrc = effect.icon;
let effects = token.actor.effects.entries;
let active = effects.find(e => e.isTemporary === condition);
if (active != undefined){
ring = 2;
ringColor = "#FF7B00";
}
}
}
else
iconSrc = "";
overlay = true;
}
}
else {
iconSrc += "";
if (settings.onClick == 4) { //toggle visibility
if (settings.onClick == 'visibility') { //toggle visibility
if (icon == false) {
iconSrc = window.CONFIG.controlIcons.visibility;
streamDeck.setIcon(1,context,iconSrc,background,1,'#000000',true);
ring = 2;
overlay = true;
}
}
else if (settings.onClick == 5) { //toggle combat state
else if (settings.onClick == 'combatState') { //toggle combat state
if (icon == false) {
iconSrc = window.CONFIG.controlIcons.combat;
streamDeck.setIcon(1,context,iconSrc,background,1,'#000000',true);
ring = 2;
overlay = true;
}
}
else if (settings.onClick == 6) { //target token
else if (settings.onClick == 'target') { //target token
if (icon == false) {
iconSrc = "fas fa-bullseye";
streamDeck.setIcon(1,context,iconSrc,background,1,'#000000');
ring = 2;
overlay = true;
}
}
else if (settings.onClick == 7) { //toggle condition
let condition = settings.condition;
if (condition == undefined) condition = 0;
else if (settings.onClick == 'condition') { //toggle condition
if ((system == 'dnd5e' && game.system.id == 'dnd5e') || (system == 'dnd3.5e' && game.system.id == 'D35E') || (system == 'pf1e' && game.system.id == 'pf1')){
let condition = settings.condition;
if (condition == undefined) condition = 'removeAll';
if (condition == 0 && icon == false){
iconSrc = window.CONFIG.controlIcons.effects;
if (condition == 'removeAll' && icon == false)
iconSrc = window.CONFIG.controlIcons.effects;
else if (icon == false)
iconSrc = CONFIG.statusEffects.find(e => e.id === condition).icon;
}
else if (icon == false) {
if ((system == 'dnd5e' && game.system.id == 'dnd5e') || (system == 'dnd3.5e' && game.system.id == 'D35E'))
iconSrc = CONFIG.statusEffects.find(e => e.id === this.getStatusId(condition)).icon;
else if (system == 'pf2e' && game.system.id == 'pf2e')
iconSrc = CONFIG.statusEffects[condition-1];
else if (system == 'pf2e' && game.system.id == 'pf2e') {
let condition = settings.conditionPF2E;
if (condition == undefined) condition = 'removeAll';
if (condition == 'removeAll' && icon == false)
iconSrc = window.CONFIG.controlIcons.effects;
else if (icon == false)
iconSrc = this.pf2eCondition(condition);
}
streamDeck.setIcon(1,context,iconSrc,background,1,'#000000',true);
else if (system == 'demonlord' && game.system.id == 'demonlord'){
let condition = settings.conditionDemonlord;
if (condition == undefined) condition = 'removeAll';
if (condition == 'removeAll' && icon == false)
iconSrc = window.CONFIG.controlIcons.effects;
else if (icon == false)
iconSrc = CONFIG.statusEffects.find(e => e.id === condition).icon;
}
ring = 1;
overlay = true;
}
}
if (icon) streamDeck.setIcon(1,context,iconSrc,background,ring,ringColor);
if (icon == false){
if (stats == 'HP' || stats == 'TempHP') //HP
iconSrc = "modules/MaterialDeck/img/token/hp.png";
else if (stats == 'AC' || stats == 'ShieldHP') //AC
iconSrc = "modules/MaterialDeck/img/token/ac.webp";
else if (stats == 'Speed') //Speed
iconSrc = "modules/MaterialDeck/img/token/speed.webp";
else if (stats == 'Init') //Initiative
iconSrc = "modules/MaterialDeck/img/token/init.png";
else if (stats == 'PassivePerception')
iconSrc = "modules/MaterialDeck/img/black.png";
else if (stats == 'PassiveInvestigation')
iconSrc = "modules/MaterialDeck/img/black.png";
}
streamDeck.setIcon(context,iconSrc,background,ring,ringColor,overlay);
streamDeck.setTitle(txt,context);
}
@@ -257,7 +340,7 @@ export class TokenControl{
const tokenId = MODULE.selectedTokenId;
let onClick = settings.onClick;
if (onClick == undefined) onClick = 0;
if (onClick == undefined) onClick = 'doNothing';
const token = canvas.tokens.children[0].children.find(p => p.id == tokenId);
if (token == undefined) return;
@@ -265,89 +348,131 @@ export class TokenControl{
let system = settings.system;
if (system == undefined) system = 'dnd5e';
if (onClick == 0) //Do nothing
if (onClick == 'doNothing') //Do nothing
return;
else if (onClick == 1){ //center on token
else if (onClick == 'center'){ //center on token
let location = token.getCenter(token.x,token.y);
canvas.animatePan(location);
}
else if (onClick == 2){ //Open character sheet
token.actor.sheet.render(true);
else if (onClick == 'charSheet'){ //Open character sheet
const element = document.getElementById(token.actor.sheet.id);
if (element == null) token.actor.sheet.render(true);
else token.actor.sheet.close();
}
else if (onClick == 3) { //Open token config
token.sheet._render(true);
else if (onClick == 'tokenConfig') { //Open token config
const element = document.getElementById(token.sheet.id);
if (element == null) token.sheet.render(true);
else token.sheet.close();
}
else if (onClick == 4) { //Toggle visibility
else if (onClick == 'visibility') { //Toggle visibility
token.toggleVisibility();
}
else if (onClick == 5) { //Toggle combat state
else if (onClick == 'combatState') { //Toggle combat state
token.toggleCombat();
}
else if (onClick == 6) { //Target token
else if (onClick == 'target') { //Target token
token.setTarget(!token.isTargeted,{releaseOthers:false});
}
else if (onClick == 7) { //Toggle condition
let condition = settings.condition;
if (condition == undefined) condition = 0;
else if (onClick == 'condition') { //Toggle condition
if ((system == 'dnd5e' && game.system.id == 'dnd5e') || (system == 'dnd3.5e' && game.system.id == 'D35E') || (system == 'pf1e' && game.system.id == 'pf1')){
let condition = settings.condition;
if (condition == undefined) condition = 'removeAll';
if (condition == 0){
const effects = token.actor.effects.entries;
for (let i=0; i<effects.length; i++){
let effect;
if ((system == 'dnd5e' && game.system.id == 'dnd5e') || (system == 'dnd3.5e' && game.system.id == 'D35E'))
effect = CONFIG.statusEffects.find(e => e.icon === effects[i].data.icon);
else if (system == 'pf2e' && game.system.id == 'pf2e')
effect = CONFIG.statusEffects[condition-1];
await token.toggleEffect(effect)
if (condition == 'removeAll'){
const effects = token.actor.effects.entries;
for (let i=0; i<effects.length; i++){
const effect = CONFIG.statusEffects.find(e => e.icon === effects[i].data.icon);
await token.toggleEffect(effect)
}
}
else {
const effect = CONFIG.statusEffects.find(e => e.id === condition);
await token.toggleEffect(effect);
}
}
else {
let effect;
if ((system == 'dnd5e' && game.system.id == 'dnd5e') || (system == 'dnd3.5e' && game.system.id == 'D35E'))
effect = CONFIG.statusEffects.find(e => e.id === this.getStatusId(condition));
else if (system == 'pf2e' && game.system.id == 'pf2e')
effect = CONFIG.statusEffects[condition-1];
token.toggleEffect(effect);
else if (system == 'pf2e' && game.system.id == 'pf2e'){
let condition = settings.conditionPF2E;
if (condition == undefined) condition = 'removeAll';
if (condition == 'removeAll'){
const effects = token.actor.effects.entries;
for (let i=0; i<effects.length; i++){
const effect = this.pf2eCondition(condition);
await token.toggleEffect(effect)
}
}
else {
const effect = this.pf2eCondition(condition);
await token.toggleEffect(effect);
}
}
else if (system == 'demonlord' && game.system.id == 'demonlord'){
let condition = settings.conditionDemonlord;
if (condition == undefined) condition = 'removeAll';
if (condition == 'removeAll'){
const effects = token.actor.effects.entries;
for (let i=0; i<effects.length; i++){
const effect = CONFIG.statusEffects.find(e => e.icon === effects[i].data.icon);
await token.toggleEffect(effect)
}
}
else {
const effect = CONFIG.statusEffects.find(e => e.id === condition);
await token.toggleEffect(effect);
}
}
this.update(tokenId);
}
else if (onClick == 'vision'){
const token = canvas.tokens.children[0].children.find(p => p.id == tokenId);
if (token == undefined) return;
let tokenData = token.data;
const dimVision = parseInt(settings.dimVision);
const brightVision = parseInt(settings.brightVision);
const sightAngle = parseInt(settings.sightAngle);
const dimRadius = parseInt(settings.dimRadius);
const brightRadius = parseInt(settings.brightRadius);
const emissionAngle = parseInt(settings.emissionAngle);
const lightColor = settings.lightColor ? settings.lightColor : '#000000';
const colorIntensity = isNaN(parseInt(settings.colorIntensity)) ? 0 : parseInt(settings.colorIntensity)/100;
const animationType = settings.animationType ? settings.animationType : 'none';
const animationSpeed = isNaN(parseInt(settings.animationSpeed)) ? 1 : parseInt(settings.animationSpeed);
const animationIntensity = isNaN(parseInt(settings.animationIntensity)) ? 1 : parseInt(settings.animationIntensity);
let data = {};
if (isNaN(dimVision)==false) data.dimSight = dimVision;
if (isNaN(brightVision)==false) data.brightSight = brightVision;
if (isNaN(sightAngle)==false) data.sightAngle = sightAngle;
if (isNaN(dimRadius)==false) data.dimLight = dimRadius;
if (isNaN(brightRadius)==false) data.brightLight = brightRadius;
if (isNaN(emissionAngle)==false) data.lightAngle = emissionAngle;
data.lightColor = lightColor;
data.lightAlpha = Math.sqrt(colorIntensity).toNearest(0.05)
let animation = {
type: '',
speed: tokenData.lightAnimation.speed,
intensity: tokenData.lightAnimation.intensity
};
if (animationType != 'none'){
animation.type = animationType;
animation.intensity = animationIntensity;
animation.speed = animationSpeed;
}
data.lightAnimation = animation;
token.update(data);
}
else if (system == 'demonlord' && game.system.id == 'demonlord' && onClick == 'initiative'){
token.actor.update({
'data.fastturn': !token.actor.data?.data?.fastturn
})
}
}
getStatusId(nr){
let id;
if (nr == 1) id = 'dead';
else if (nr == 2) id = 'unconscious';
else if (nr == 3) id = 'sleep';
else if (nr == 4) id = 'stun';
else if (nr == 5) id = 'prone';
else if (nr == 6) id = 'restrain';
else if (nr == 7) id = 'paralysis';
else if (nr == 8) id = 'fly';
else if (nr == 9) id = 'bind';
else if (nr == 10) id = 'deaf';
else if (nr == 11) id = 'silence';
else if (nr == 12) id = 'fear';
else if (nr == 13) id = 'burning';
else if (nr == 14) id = 'frozen';
else if (nr == 15) id = 'shock';
else if (nr == 16) id = 'corrode';
else if (nr == 17) id = 'bleeding';
else if (nr == 18) id = 'disease';
else if (nr == 19) id = 'poison';
else if (nr == 20) id = 'radiation';
else if (nr == 21) id = 'regen';
else if (nr == 22) id = 'degen';
else if (nr == 23) id = 'upgrade';
else if (nr == 24) id = 'downgrade';
else if (nr == 25) id = 'target';
else if (nr == 26) id = 'eye';
else if (nr == 27) id = 'curse';
else if (nr == 28) id = 'bless';
else if (nr == 29) id = 'fireShield';
else if (nr == 30) id = 'coldShield';
else if (nr == 31) id = 'magicShield';
else if (nr == 32) id = 'holyShield';
return id;
pf2eCondition(condition){
return "systems/pf2e/icons/conditions-2/" + condition + ".png";
}
}