v1.2.0
@@ -7,6 +7,7 @@ import {CombatTracker} from "./src/combattracker.js";
|
||||
import {PlaylistControl} from "./src/playlist.js";
|
||||
import {SoundboardControl} from "./src/soundboard.js";
|
||||
import {OtherControls} from "./src/othercontrols.js";
|
||||
import {ExternalModules} from "./src/external.js";
|
||||
export var streamDeck;
|
||||
export var tokenControl;
|
||||
var move;
|
||||
@@ -15,6 +16,7 @@ export var combatTracker;
|
||||
export var playlistControl;
|
||||
export var soundboard;
|
||||
export var otherControls;
|
||||
export var externalModules;
|
||||
|
||||
export const moduleName = "MaterialDeck";
|
||||
export var selectedTokenId;
|
||||
@@ -82,6 +84,8 @@ async function analyzeWSmessage(msg){
|
||||
soundboard.update(settings,context);
|
||||
else if (action == 'other')
|
||||
otherControls.update(settings,context);
|
||||
else if (action == 'external')
|
||||
externalModules.update(settings,context);
|
||||
}
|
||||
|
||||
else if (event == 'willDisappear'){
|
||||
@@ -103,6 +107,8 @@ async function analyzeWSmessage(msg){
|
||||
soundboard.keyPressDown(settings);
|
||||
else if (action == 'other')
|
||||
otherControls.keyPress(settings);
|
||||
else if (action == 'external')
|
||||
externalModules.keyPress(settings,context);
|
||||
}
|
||||
|
||||
else if (event == 'keyUp'){
|
||||
@@ -203,6 +209,7 @@ Hooks.once('ready', ()=>{
|
||||
combatTracker = new CombatTracker();
|
||||
playlistControl = new PlaylistControl();
|
||||
otherControls = new OtherControls();
|
||||
externalModules = new ExternalModules();
|
||||
|
||||
|
||||
let soundBoardSettings = game.settings.get(moduleName,'soundboardSettings');
|
||||
@@ -320,6 +327,7 @@ Hooks.on('renderSidebarTab',()=>{
|
||||
Hooks.on('updateScene',()=>{
|
||||
if (enableModule == false || ready == false) return;
|
||||
otherControls.updateAll();
|
||||
externalModules.updateAll();
|
||||
});
|
||||
|
||||
Hooks.on('renderSceneControls',()=>{
|
||||
|
||||
@@ -71,7 +71,7 @@ Instructions and more info can be found in the <a href="https://github.com/CDeen
|
||||
Module manifest: https://raw.githubusercontent.com/CDeenen/MaterialDeck/Master/module.json
|
||||
|
||||
## Software Versions & Module Incompatibilities
|
||||
<b>Foundry VTT:</b> Tested on 0.7.7<br>
|
||||
<b>Foundry VTT:</b> Tested on 0.7.5-0.7.9<br>
|
||||
<b>Module Incompatibilities:</b> None known.<br>
|
||||
|
||||
## Feedback
|
||||
|
||||
23
changelog.md
@@ -1,9 +1,26 @@
|
||||
# Changelog Material Deck Module
|
||||
### v1.2.0 - 28-12-2020
|
||||
Fixes
|
||||
<ul>
|
||||
<li>Incorrect link to some black backgrounds fixed</li>
|
||||
<li>Token Action: Movement speed wouldn't be displayed for DnD5e 1.2.0</li>
|
||||
<li>Macro Action => Hotbar: 10th macro would not trigger and display correctly</li>
|
||||
<li>Combat Tracker Action => Function: Default value would not properly initialize</li>
|
||||
<li>Other Actions => Darkness Control => Display would not function correctly</li>
|
||||
<li>Fixed some issues in the SD plugin where correct settings would not be displayed</li>
|
||||
</ul>
|
||||
Additions:
|
||||
<ul>
|
||||
<li>Added new 'External Modules Action', which will contain all module integrations that don't fit anywhere else</li>
|
||||
<li>Added support for the Custom Hotbar module in 'Macro Action' => Mode: 'Custom Hotbar'. Link to module: https://foundryvtt.com/packages/custom-hotbar/</li>
|
||||
<li>Added support for the FxMaster module in 'External Modules Action' => Mode: 'Fx Master'. Link to module: https://foundryvtt.com/packages/fxmaster/</li>
|
||||
</ul>
|
||||
|
||||
### v1.1.1 - 12-12-2020
|
||||
Fixes
|
||||
<ul>
|
||||
<li>Fixed issue where deleting a playlist would cause an error preventing the Soundboard Configuration to show up</li>
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
<b>Compatible server app and SD plugin:</b><br>
|
||||
Material Server v1.0.2 (unchanged): https://github.com/CDeenen/MaterialServer/releases <br>
|
||||
@@ -15,14 +32,14 @@ Fixes
|
||||
<li>Settings would not show for Combat Tracker action</li>
|
||||
<li>Macro Action => Macro Board default settings fixed</li>
|
||||
<li>API has been improved, making integration with other hardware/software easier, and making future changes/additions easier</li>
|
||||
</li>
|
||||
</ul>
|
||||
Additions:
|
||||
<ul>
|
||||
<li>Added support for Pathfinder 1e and Shadow of the Demon Lord</li>
|
||||
<li>All dialogs that are openable using the SD can now be closed by pressing the button while the dialog is open</li>
|
||||
<li>Playlist Action & Soundboard Action => Stop All now indicates if there are tracks/playlists/sounds playing</li>
|
||||
<li>Confirmed Foundry 0.7.8 compatibility</li>
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
<b>Compatible server app and SD plugin:</b><br>
|
||||
Material Server v1.0.2 (unchanged): https://github.com/CDeenen/MaterialServer/releases <br>
|
||||
|
||||
BIN
img/external/.thumb/external.png.jpg
vendored
Normal file
|
After Width: | Height: | Size: 5.1 KiB |
BIN
img/external/.thumb/external@2x.png.jpg
vendored
Normal file
|
After Width: | Height: | Size: 5.1 KiB |
BIN
img/external/.thumb/fxmaster.png.jpg
vendored
Normal file
|
After Width: | Height: | Size: 3.3 KiB |
2
img/external/SOURCES.txt
vendored
Normal file
@@ -0,0 +1,2 @@
|
||||
external.png: Edited from https://fontawesome.com/icons/external-link-alt?style=solid
|
||||
fxmaster.png: Edited from https://fontawesome.com/icons/magic?style=solid
|
||||
BIN
img/external/external.png
vendored
Normal file
|
After Width: | Height: | Size: 6.8 KiB |
BIN
img/external/external@2x.png
vendored
Normal file
|
After Width: | Height: | Size: 6.8 KiB |
BIN
img/external/fxmaster.png
vendored
Normal file
|
After Width: | Height: | Size: 15 KiB |
BIN
img/other/.thumb/cogs.png.jpg
Normal file
|
After Width: | Height: | Size: 4.3 KiB |
|
Before Width: | Height: | Size: 8.1 KiB After Width: | Height: | Size: 8.1 KiB |
|
Before Width: | Height: | Size: 8.1 KiB After Width: | Height: | Size: 8.1 KiB |
@@ -1 +1,2 @@
|
||||
other.png: Made using https://www.elgato.com/en/gaming/keycreator
|
||||
other.png: Made using https://www.elgato.com/en/gaming/keycreator
|
||||
cogs.png: Edited from https://fontawesome.com/icons/cogs?style=solid
|
||||
BIN
img/other/cogs.png
Normal file
|
After Width: | Height: | Size: 17 KiB |
|
Before Width: | Height: | Size: 7.5 KiB After Width: | Height: | Size: 7.5 KiB |
|
Before Width: | Height: | Size: 6.0 KiB After Width: | Height: | Size: 6.0 KiB |
|
Before Width: | Height: | Size: 5.8 KiB After Width: | Height: | Size: 5.9 KiB |
|
Before Width: | Height: | Size: 4.5 KiB After Width: | Height: | Size: 14 KiB |
|
Before Width: | Height: | Size: 7.0 KiB After Width: | Height: | Size: 17 KiB |
|
Before Width: | Height: | Size: 6.1 KiB After Width: | Height: | Size: 15 KiB |
|
Before Width: | Height: | Size: 11 KiB After Width: | Height: | Size: 23 KiB |
|
Before Width: | Height: | Size: 11 KiB After Width: | Height: | Size: 23 KiB |
@@ -40,6 +40,9 @@
|
||||
"MaterialDeck.Off": "Off",
|
||||
"MaterialDeck.Name": "Name",
|
||||
"MaterialDeck.None": "None",
|
||||
"MaterialDeck.Save": "Save"
|
||||
"MaterialDeck.Save": "Save",
|
||||
|
||||
"MaterialDeck.FxMaster.Colorize": "Colorize",
|
||||
"MaterialDeck.FxMaster.Clear": "Clear All"
|
||||
}
|
||||
|
||||
|
||||
@@ -2,14 +2,14 @@
|
||||
"name": "MaterialDeck",
|
||||
"title": "Material Deck",
|
||||
"description": "Material Deck allows you to control Foundry using an Elgato Stream Deck",
|
||||
"version": "1.1.1",
|
||||
"version": "1.2.0",
|
||||
"author": "CDeenen",
|
||||
"esmodules": [
|
||||
"./MaterialDeck.js"
|
||||
],
|
||||
"socket": true,
|
||||
"minimumCoreVersion": "0.7.5",
|
||||
"compatibleCoreVersion": "0.7.8",
|
||||
"compatibleCoreVersion": "0.7.9",
|
||||
"languages": [
|
||||
{
|
||||
"lang": "en",
|
||||
|
||||
@@ -19,7 +19,7 @@ export class CombatTracker{
|
||||
update(settings,context){
|
||||
this.active = true;
|
||||
let ctFunction = settings.combatTrackerFunction;
|
||||
if (ctFunction == undefined) ctFunction == 'startStop';
|
||||
if (ctFunction == undefined) ctFunction = 'startStop';
|
||||
|
||||
|
||||
let combat = game.combat;
|
||||
@@ -119,7 +119,7 @@ export class CombatTracker{
|
||||
if (combat == null || combat == undefined) return;
|
||||
|
||||
let ctFunction = settings.combatTrackerFunction;
|
||||
if (ctFunction == undefined) ctFunction == 'startStop';
|
||||
if (ctFunction == undefined) ctFunction = 'startStop';
|
||||
if (ctFunction == 'startStop'){
|
||||
let src;
|
||||
let background;
|
||||
|
||||
234
src/external.js
Normal file
@@ -0,0 +1,234 @@
|
||||
import * as MODULE from "../MaterialDeck.js";
|
||||
import {streamDeck} from "../MaterialDeck.js";
|
||||
|
||||
export class ExternalModules{
|
||||
constructor(){
|
||||
this.active = false;
|
||||
}
|
||||
|
||||
async updateAll(){
|
||||
if (this.active == false) return;
|
||||
for (let i=0; i<32; i++){
|
||||
let data = streamDeck.buttonContext[i];
|
||||
if (data == undefined || data.action != 'external') continue;
|
||||
await this.update(data.settings,data.context);
|
||||
}
|
||||
}
|
||||
|
||||
update(settings,context){
|
||||
this.active = true;
|
||||
let module = settings.module;
|
||||
if (module == undefined) module = 'fxmaster';
|
||||
|
||||
if (module == 'fxmaster') this.updateFxMaster(settings,context);
|
||||
|
||||
}
|
||||
|
||||
keyPress(settings,context){
|
||||
if (this.active == false) return;
|
||||
let module = settings.module;
|
||||
if (module == undefined) module = 'fxmaster';
|
||||
|
||||
if (module == 'fxmaster') { //scene
|
||||
this.keyPressFxMaster(settings,context);
|
||||
}
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
//FxMaster
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
updateFxMaster(settings,context){
|
||||
const fxmaster = game.modules.get("fxmaster");
|
||||
if (fxmaster == undefined || fxmaster.active == false) return;
|
||||
|
||||
const type = (settings.fxMasterType == undefined) ? 'weatherControls' : settings.fxMasterType;
|
||||
const displayIcon = settings.displayFxMasterIcon;
|
||||
const displayName = settings.displayFxMasterName;
|
||||
let ring = 0;
|
||||
let ringColor = "#000000";
|
||||
let background = "#000000"
|
||||
|
||||
let icon = '';
|
||||
let name = '';
|
||||
if (type == 'weatherControls') {
|
||||
const effect = (settings.weatherEffect == undefined) ? 'leaves' : settings.weatherEffect;
|
||||
name = CONFIG.weatherEffects[effect].label;
|
||||
icon = CONFIG.weatherEffects[effect].icon;
|
||||
ring = this.findWeatherEffect(effect) != undefined ? 2 : 1;
|
||||
ringColor = ring < 2 ? '#000000' : "#00ff00";
|
||||
}
|
||||
else if (type == 'colorize') {
|
||||
background = (settings.fxMasterColorizeColor == undefined) ? '#000000' : settings.fxMasterColorizeColor;
|
||||
icon = "fas fa-palette";
|
||||
name = game.i18n.localize("MaterialDeck.FxMaster.Colorize");
|
||||
const filters = canvas.scene.getFlag("fxmaster", "filters");
|
||||
ring = 2;
|
||||
if (filters == undefined || filters['core_color'] == undefined) {
|
||||
ringColor = "#000000";
|
||||
}
|
||||
else {
|
||||
const colors = filters['core_color'].options;
|
||||
let red = Math.ceil(colors.red*255).toString(16);
|
||||
if (red.length == 1) red = '0' + red;
|
||||
let green = Math.ceil(colors.green*255).toString(16);
|
||||
if (green.length == 1) green = '0' + green;
|
||||
let blue = Math.ceil(colors.blue*255).toString(16);
|
||||
if (blue.length == 1) blue = '0' + blue;
|
||||
ringColor = "#" + red + green + blue;
|
||||
}
|
||||
}
|
||||
else if (type == 'filters') {
|
||||
const filter = (settings.fxMasterFilter == undefined) ? 'underwater' : settings.fxMasterFilter;
|
||||
name = CONFIG.fxmaster.filters[filter].label;
|
||||
background = "#340057";
|
||||
if (displayIcon){
|
||||
if (filter == 'underwater') icon = "fas fa-water";
|
||||
else if (filter == 'predator') icon = "fas fa-wave-square";
|
||||
else if (filter == 'oldfilm') icon = "fas fa-film";
|
||||
else if (filter == 'bloom') icon = "fas fa-ghost";
|
||||
}
|
||||
const fxmaster = canvas.scene.getFlag("fxmaster", "filters");
|
||||
ring = 1;
|
||||
if (fxmaster != undefined) {
|
||||
const objKeys = Object.keys(fxmaster);
|
||||
for (let i=0; i<objKeys.length; i++){
|
||||
if (objKeys[i] == "core_"+filter) {
|
||||
ring = 2;
|
||||
ringColor = "#A600FF";
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (type == 'clear'){
|
||||
icon = "fas fa-trash";
|
||||
name = game.i18n.localize("MaterialDeck.FxMaster.Clear");
|
||||
}
|
||||
|
||||
if (displayIcon) streamDeck.setIcon(context,icon,background,ring,ringColor);
|
||||
else streamDeck.setIcon(context, "", background,ring,ringColor);
|
||||
if (displayName == 0) name = "";
|
||||
streamDeck.setTitle(name,context);
|
||||
}
|
||||
|
||||
hexToRgb(hex) {
|
||||
var result = /^#?([a-f\d]{2})([a-f\d]{2})([a-f\d]{2})$/i.exec(hex);
|
||||
return result ? {
|
||||
red: parseInt(result[1], 16)/256,
|
||||
green: parseInt(result[2], 16)/256,
|
||||
blue: parseInt(result[3], 16)/256
|
||||
} : null;
|
||||
}
|
||||
|
||||
keyPressFxMaster(settings,context){
|
||||
const fxmaster = game.modules.get("fxmaster");
|
||||
if (fxmaster == undefined || fxmaster.active == false) return;
|
||||
|
||||
const type = (settings.fxMasterType == undefined) ? 'weatherControls' : settings.fxMasterType;
|
||||
|
||||
if (type == 'weatherControls') {
|
||||
const effect = (settings.weatherEffect == undefined) ? 'leaves' : settings.weatherEffect;
|
||||
let exists = false;
|
||||
let newEffects = {};
|
||||
let effects = canvas.scene.getFlag("fxmaster", "effects");
|
||||
if (effects != undefined){
|
||||
const weatherIds = Object.keys(effects);
|
||||
for (let i=0; i<weatherIds.length; i++){
|
||||
const weather = effects[weatherIds[i]].type;
|
||||
if (weather === effect) {
|
||||
exists = true;
|
||||
continue;
|
||||
}
|
||||
newEffects[weatherIds[i]] = effects[weatherIds[i]];
|
||||
}
|
||||
}
|
||||
|
||||
const density = (settings.densitySlider == undefined) ? 50 : settings.densitySlider;
|
||||
const speed = (settings.speedSlider == undefined) ? 50 : settings.speedSlider;
|
||||
const direction = (settings.directionSlider == undefined) ? 50 : settings.directionSlider;
|
||||
const scale = (settings.scaleSlider == undefined) ? 50 : settings.scaleSlider;
|
||||
const color = (settings.fxMasterWeatherColor == undefined) ? "#000000" : settings.fxMasterWeatherColor;
|
||||
const applyColor = (settings.fxWeatherEnColor == undefined) ? false : settings.fxWeatherEnColor;
|
||||
|
||||
if (exists == false) {
|
||||
newEffects[randomID()] = {
|
||||
type: effect,
|
||||
options: {
|
||||
density: density,
|
||||
speed: speed,
|
||||
scale: scale,
|
||||
tint: color,
|
||||
direction: direction,
|
||||
apply_tint: applyColor
|
||||
}
|
||||
};
|
||||
}
|
||||
canvas.scene.unsetFlag("fxmaster", "effects").then(() => {
|
||||
canvas.scene.setFlag("fxmaster", "effects", newEffects);
|
||||
});
|
||||
|
||||
}
|
||||
else if (type == 'colorize') {
|
||||
const color = (settings.fxMasterColorizeColor == undefined) ? '#000000' : settings.fxMasterColorizeColor;
|
||||
const filters = canvas.scene.getFlag("fxmaster", "filters");
|
||||
let newFilters = {};
|
||||
if (filters != undefined){
|
||||
const filterObjects = Object.keys(filters);
|
||||
for (let i=0; i<filterObjects.length; i++){
|
||||
if (filterObjects[i] == 'core_color'){
|
||||
//continue;
|
||||
}
|
||||
newFilters[filterObjects[i]] = filters[filterObjects[i]];
|
||||
}
|
||||
}
|
||||
newFilters['core_color'] = {
|
||||
type : 'color',
|
||||
options: this.hexToRgb(color)
|
||||
};
|
||||
|
||||
canvas.scene.unsetFlag("fxmaster", "filters").then(() => {
|
||||
canvas.scene.setFlag("fxmaster", "filters", newFilters);
|
||||
});
|
||||
|
||||
}
|
||||
else if (type == 'filters') {
|
||||
const filter = (settings.fxMasterFilter == undefined) ? 'underwater' : settings.fxMasterFilter;
|
||||
const filters = canvas.scene.getFlag("fxmaster", "filters");
|
||||
let newFilters = {};
|
||||
let exists = false;
|
||||
if (filters != undefined){
|
||||
const filterObjects = Object.keys(filters);
|
||||
for (let i=0; i<filterObjects.length; i++){
|
||||
if (filterObjects[i] == 'core_'+filter){
|
||||
exists = true;
|
||||
continue;
|
||||
}
|
||||
newFilters[filterObjects[i]] = filters[filterObjects[i]];
|
||||
}
|
||||
|
||||
}
|
||||
if (exists == false) {
|
||||
newFilters['core_'+filter] = {type : filter};
|
||||
}
|
||||
canvas.scene.unsetFlag("fxmaster", "filters").then(() => {
|
||||
canvas.scene.setFlag("fxmaster", "filters", newFilters);
|
||||
});
|
||||
}
|
||||
else if (type == 'clear'){
|
||||
canvas.scene.unsetFlag("fxmaster", "filters");
|
||||
canvas.scene.unsetFlag("fxmaster", "effects");
|
||||
}
|
||||
}
|
||||
|
||||
findWeatherEffect(effect){
|
||||
const effects = canvas.scene.getFlag("fxmaster", "effects");
|
||||
if (effects == undefined) return undefined;
|
||||
|
||||
const weatherIds = Object.keys(effects);
|
||||
for (let i = 0; i < weatherIds.length; ++i) {
|
||||
const weather = effects[weatherIds[i]].type;
|
||||
if (weather === effect) return weatherIds[i];
|
||||
}
|
||||
return undefined;
|
||||
}
|
||||
}
|
||||
27
src/macro.js
@@ -52,7 +52,6 @@ export class MacroControl{
|
||||
else ringColor = ringOffColor;
|
||||
|
||||
ring = 2;
|
||||
//streamDeck.setIcon(context, "", background,ring,ringColor);
|
||||
}
|
||||
else { //Execute macro
|
||||
macroNumber += this.offset - 1;
|
||||
@@ -76,12 +75,16 @@ export class MacroControl{
|
||||
if (displayName == 0) name = "";
|
||||
streamDeck.setTitle(name,context);
|
||||
}
|
||||
|
||||
else { //Macro Hotbar
|
||||
let macroId
|
||||
if (mode == 'hotbar') macroId = game.user.data.hotbar[macroNumber];
|
||||
else {
|
||||
let macros = game.macros.apps[0].macros;
|
||||
let macros;
|
||||
if (mode == 'customHotbar' && game.modules.get('custom-hotbar') != undefined) {
|
||||
macros = ui.customHotbar.macros;
|
||||
}
|
||||
else macros = game.macros.apps[0].macros;
|
||||
if (macroNumber > 9) macroNumber = 0;
|
||||
for (let j=0; j<10; j++){
|
||||
if (macros[j].key == macroNumber){
|
||||
if (macros[j].macro == null) macroId == undefined;
|
||||
@@ -121,16 +124,17 @@ export class MacroControl{
|
||||
if(macroNumber == undefined || isNaN(parseInt(macroNumber))){
|
||||
macroNumber = 1;
|
||||
}
|
||||
if (mode == undefined) mode = 0;
|
||||
if (mode == 2) continue;
|
||||
if (mode == undefined) mode = 'hotbar';
|
||||
if (mode == 'Macro Board') continue;
|
||||
if (displayName == undefined) displayName = false;
|
||||
if (background == undefined) background = '#000000';
|
||||
|
||||
let macroId;
|
||||
if (mode == 0){
|
||||
if (mode == 'hotbar'){
|
||||
macroId = game.user.data.hotbar[macroNumber];
|
||||
}
|
||||
else {
|
||||
if (macroNumber > 9) macroNumber = 0;
|
||||
for (let j=0; j<10; j++){
|
||||
if (macros[j].key == macroNumber){
|
||||
if (macros[j].macro == null) macroId == undefined;
|
||||
@@ -159,7 +163,7 @@ export class MacroControl{
|
||||
macroNumber = 0;
|
||||
}
|
||||
|
||||
if (mode == 'hotbar' || mode == 'visibleHotbar')
|
||||
if (mode == 'hotbar' || mode == 'visibleHotbar' || mode == 'customHotbar')
|
||||
this.executeHotbar(macroNumber,mode);
|
||||
else {
|
||||
if (settings.macroBoardMode == 'offset') {
|
||||
@@ -175,9 +179,14 @@ export class MacroControl{
|
||||
|
||||
executeHotbar(macroNumber,mode){
|
||||
let macroId
|
||||
if (mode == 0) macroId = game.user.data.hotbar[macroNumber];
|
||||
if (mode == 'hotbar') macroId = game.user.data.hotbar[macroNumber];
|
||||
else {
|
||||
let macros = game.macros.apps[0].macros;
|
||||
let macros;
|
||||
if (mode == 'customHotbar' && game.modules.get('custom-hotbar') != undefined) {
|
||||
macros = ui.customHotbar.macros;
|
||||
}
|
||||
else macros = game.macros.apps[0].macros;
|
||||
if (macroNumber > 9) macroNumber = 0;
|
||||
for (let j=0; j<10; j++){
|
||||
if (macros[j].key == macroNumber){
|
||||
if (macros[j].macro == null) macroId == undefined;
|
||||
|
||||
@@ -136,6 +136,7 @@ export class OtherControls{
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
updateScene(settings,context){
|
||||
|
||||
if (canvas.scene == null) return;
|
||||
let func = settings.sceneFunction;
|
||||
if (func == undefined) func = 'visible';
|
||||
@@ -171,7 +172,8 @@ export class OtherControls{
|
||||
}
|
||||
}
|
||||
else if (func == 'any') { //all scenes
|
||||
let scene = game.scenes.apps[1].entities.find(p=>p.data.name == name);
|
||||
if (settings.sceneName == undefined || settings.sceneName == '') return;
|
||||
let scene = game.scenes.apps[1].entities.find(p=>p.data.name == settings.sceneName);
|
||||
if (scene != undefined){
|
||||
if (scene.isView)
|
||||
ringColor = ringOnColor;
|
||||
@@ -211,6 +213,26 @@ export class OtherControls{
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (func == 'any'){ //any scene
|
||||
if (settings.sceneName == undefined || settings.sceneName == '') return;
|
||||
const scenes = game.scenes.entries;
|
||||
let scene = game.scenes.apps[1].entities.find(p=>p.data.name == settings.sceneName);
|
||||
if (scene == undefined) return;
|
||||
|
||||
let viewFunc = settings.sceneViewFunction;
|
||||
if (viewFunc == undefined) viewFunc = 'view';
|
||||
|
||||
if (viewFunc == 'view'){
|
||||
scene.view();
|
||||
}
|
||||
else if (viewFunc == 'activate'){
|
||||
scene.activate();
|
||||
}
|
||||
else {
|
||||
if (scene.isView) scene.activate();
|
||||
scene.view();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
@@ -391,7 +413,7 @@ export class OtherControls{
|
||||
if (value < 0) src = 'modules/MaterialDeck/img/other/darkness/decreasedarkness.png';
|
||||
else src = 'modules/MaterialDeck/img/other/darkness/increasedarkness.png';
|
||||
}
|
||||
else if (func == 'display'){ //display darkness
|
||||
else if (func == 'disp'){ //display darkness
|
||||
src = 'modules/MaterialDeck/img/other/darkness/darkness.png';
|
||||
let darkness = '';
|
||||
if (canvas.scene != null) darkness = Math.floor(canvas.scene.data.darkness*100)/100;
|
||||
|
||||
@@ -51,6 +51,7 @@ export class StreamDeck{
|
||||
else if (action == 'playlist') MODULE.playlistControl.active = false;
|
||||
else if (action == 'soundboard') MODULE.soundboard.active = false;
|
||||
else if (action == 'other') MODULE.otherControls.active = false;
|
||||
else if (action == 'external') MODULE.externalModules.active = false;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -53,7 +53,7 @@ export class TokenControl{
|
||||
else if (stats == 'AC') txt += attributes.ac.value;
|
||||
else if (stats == 'Speed'){
|
||||
let speed = "";
|
||||
if (attributes.speed._deprecated){
|
||||
if (attributes.movement != undefined){
|
||||
if (attributes.movement.burrow > 0) speed += game.i18n.localize("DND5E.MovementBurrow") + ': ' + attributes.movement.burrow + attributes.movement.units;
|
||||
if (attributes.movement.climb > 0) {
|
||||
if (speed.length > 0) speed += '\n';
|
||||
|
||||