This commit is contained in:
CDeenen
2021-01-07 05:38:16 +01:00
parent 2947c54eb8
commit 888b089e7b
20 changed files with 690 additions and 402 deletions

View File

@@ -8,6 +8,7 @@ import {PlaylistControl} from "./src/playlist.js";
import {SoundboardControl} from "./src/soundboard.js";
import {OtherControls} from "./src/othercontrols.js";
import {ExternalModules} from "./src/external.js";
import {SceneControl} from "./src/scene.js";
export var streamDeck;
export var tokenControl;
var move;
@@ -17,6 +18,7 @@ export var playlistControl;
export var soundboard;
export var otherControls;
export var externalModules;
export var sceneControl;
export const moduleName = "MaterialDeck";
export var selectedTokenId;
@@ -50,6 +52,7 @@ async function analyzeWSmessage(msg){
if (data.type == "connected" && data.data == "SD"){
console.log("streamdeck connected to server");
streamDeck.resetImageBuffer();
}
if (data == undefined || data.payload == undefined) return;
@@ -86,6 +89,8 @@ async function analyzeWSmessage(msg){
otherControls.update(settings,context);
else if (action == 'external')
externalModules.update(settings,context);
else if (action == 'scene')
sceneControl.update(settings,context);
}
else if (event == 'willDisappear'){
@@ -106,9 +111,11 @@ async function analyzeWSmessage(msg){
else if (action == 'soundboard')
soundboard.keyPressDown(settings);
else if (action == 'other')
otherControls.keyPress(settings);
otherControls.keyPress(settings,context);
else if (action == 'external')
externalModules.keyPress(settings,context);
else if (action == 'scene')
sceneControl.keyPress(settings);
}
else if (event == 'keyUp'){
@@ -210,7 +217,7 @@ Hooks.once('ready', ()=>{
playlistControl = new PlaylistControl();
otherControls = new OtherControls();
externalModules = new ExternalModules();
sceneControl = new SceneControl();
let soundBoardSettings = game.settings.get(moduleName,'soundboardSettings');
let macroSettings = game.settings.get(moduleName, 'macroSettings');
@@ -294,18 +301,18 @@ Hooks.on('controlToken',(token,controlled)=>{
Hooks.on('renderHotbar', (hotbar)=>{
if (enableModule == false || ready == false) return;
macroControl.hotbar(hotbar.macros);
if (macroControl != undefined) macroControl.hotbar(hotbar.macros);
});
Hooks.on('renderCombatTracker',()=>{
if (enableModule == false || ready == false) return;
combatTracker.updateAll();
tokenControl.update(selectedTokenId);
if (combatTracker != undefined) combatTracker.updateAll();
if (tokenControl != undefined) tokenControl.update(selectedTokenId);
});
Hooks.on('renderPlaylistDirectory', (playlistDirectory)=>{
if (enableModule == false || ready == false) return;
playlistControl.updateAll();
if (playlistControl != undefined) playlistControl.updateAll();
});
Hooks.on('closeplaylistConfigForm', (form)=>{
@@ -321,17 +328,19 @@ Hooks.on('pauseGame',()=>{
Hooks.on('renderSidebarTab',()=>{
if (enableModule == false || ready == false) return;
otherControls.updateAll();
if (otherControls != undefined) otherControls.updateAll();
if (sceneControl != undefined) sceneControl.updateAll();
});
Hooks.on('updateScene',()=>{
if (enableModule == false || ready == false) return;
otherControls.updateAll();
sceneControl.updateAll();
externalModules.updateAll();
otherControls.updateAll();
});
Hooks.on('renderSceneControls',()=>{
if (enableModule == false || ready == false) return;
if (enableModule == false || ready == false || otherControls == undefined) return;
otherControls.updateAll();
});

View File

@@ -71,7 +71,7 @@ Instructions and more info can be found in the <a href="https://github.com/CDeen
Module manifest: https://raw.githubusercontent.com/CDeenen/MaterialDeck/Master/module.json
## Software Versions & Module Incompatibilities
<b>Foundry VTT:</b> Tested on 0.7.5-0.7.9<br>
<b>Foundry VTT:</b> Tested on 0.7.7<br>
<b>Module Incompatibilities:</b> None known.<br>
## Feedback

View File

@@ -1,4 +1,31 @@
# Changelog Material Deck Module
### v1.2.1 - 07-01-2021
<b>Note:</b> Due to a change in how scene control is handled (moved from 'Other Controls' to its own 'Scene Action'), any actions related to scenes no longer work. You will have to set them up again using the new Scene Action.<br>
<br>
Additions:
<ul>
<li>(EXPERIMENTAL) Added an image buffer to prevent resending of images that have already been sent, giving a slight performance boost. Buffer size can be set in the module settings</li>
<li>Token Action => Display Stats: Added option to select a data path for an attribute</li>
<li>External Modules => GM Screen: Open and close the GM screen. Link to module: https://foundryvtt.com/packages/gm-screen/</li>
<li>Other Actions => Roll dice: Roll dice in foundry and select between public roll, private roll, or displaying result on the SD</li>
<li>Scene Action: Added way to create scene selection screen similar to soundboard/macro board. New functions to do this: 'Scene Directory' and 'Scene Offset'</li>
<li>Scene Action: Added 'Active Scene' function</li>
<li>Move Action => Selected Token: Added rotate to and rotate by functions</li>
<li>Token Action => On Click: Added 'Set Vision' option to set the token's vision and light emission</li>
<li>Other Actions => Send Chat Message: Send a message to the Foundry chat</li>
</ul>
Other Changes:
<ul>
<li>Plugin: Scene Action created that replaces Other Actions => Scene Selection</li>
<li>Plugin: Scene Action: Changed 'Any Scene' to 'Scene by Name'</li>
<li>Plugin: Actions are now ordered alphabetically</li>
<li>Plugin: Replaced color strings with color pickers</li>
<li>Various minor bug fixes</li>
</ul>
<b>Compatible server app and SD plugin:</b><br>
Material Server v1.0.2 (unchanged): https://github.com/CDeenen/MaterialServer/releases <br>
SD plugin v1.2.1: https://github.com/CDeenen/MaterialDeck_SD/releases<br>
### v1.2.0 - 28-12-2020
Fixes
<ul>

BIN
img/.thumb/black.png.jpg Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 3.3 KiB

BIN
img/black.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.1 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 8.2 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 8.2 KiB

View File

@@ -1,2 +1,3 @@
center.png: made by me
center.png: made by me.
rotatecw.png & rotateccw.png Edited from https://fontawesome.com/icons/sync-alt?style=solid.
All other images taken from freepngimg.com, iverted color and rotated. Source: https://freepngimg.com/png/24691-right-arrow-hd

BIN
img/move/rotateccw.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 7.1 KiB

BIN
img/move/rotatecw.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 7.2 KiB

View File

@@ -14,6 +14,8 @@
"MaterialDeck.Sett.SoundboardConfig": "Soundboard Configuration",
"MaterialDeck.Sett.ServerAddr": "Material Server Address",
"MaterialDeck.Sett.ServerAddrHint": "Fill in the IP address and port of the Material Server. Must follow the format [ip_address]:[port], for example: 'localhost:3001' or '192.168.1.1:4000'.",
"MaterialDeck.Sett.ImageBuffer": "Image Buffer Size (EXPERIMENTAL)",
"MaterialDeck.Sett.ImageBufferHint": "Sets the amount of images to store in the image buffer. The image buffer will store all images sent to the Steram Deck in a buffer. This greatly improves the update speed, but can use big amounts of memory if set too high.",
"MaterialDeck.PL.Unrestricted": "Unrestricted",
"MaterialDeck.PL.OneTrackPlaylist": "One track per playlist",

View File

@@ -2,7 +2,7 @@
"name": "MaterialDeck",
"title": "Material Deck",
"description": "Material Deck allows you to control Foundry using an Elgato Stream Deck",
"version": "1.2.0",
"version": "1.2.1",
"author": "CDeenen",
"esmodules": [
"./MaterialDeck.js"

View File

@@ -18,28 +18,23 @@ export class CombatTracker{
update(settings,context){
this.active = true;
let ctFunction = settings.combatTrackerFunction;
if (ctFunction == undefined) ctFunction = 'startStop';
let combat = game.combat;
const ctFunction = settings.combatTrackerFunction ? settings.combatTrackerFunction : 'startStop';
const mode = settings.combatTrackerMode ? settings.combatTrackerMode : 'combatants';
const combat = game.combat;
let src = "modules/MaterialDeck/img/black.png";
let txt = "";
let background = "#000000";
let mode = settings.combatTrackerMode;
if (mode == undefined) mode = 'combatants';
if (mode == 'combatants'){
if (combat != null && combat != undefined && combat.turns.length != 0){
let initiativeOrder = combat.turns;
const initiativeOrder = combat.turns;
let nr = settings.combatantNr - 1;
if (nr == undefined || nr < 1) nr = 0;
let combatantState = 1;
if (nr == combat.turn) combatantState = 2;
let combatant = initiativeOrder[nr]
const combatantState = (nr == combat.turn) ? 2 : 1;
const combatant = initiativeOrder[nr]
if (combatant != undefined){
let tokenId = combatant.tokenId;
const tokenId = combatant.tokenId;
tokenControl.pushData(tokenId,settings,context,combatantState,'#cccc00');
return;
}
@@ -55,7 +50,7 @@ export class CombatTracker{
}
else if (mode == 'currentCombatant'){
if (combat != null && combat != undefined && combat.started){
let tokenId = combat.combatant.tokenId;
const tokenId = combat.combatant.tokenId;
tokenControl.pushData(tokenId,settings,context);
}
else {
@@ -64,7 +59,6 @@ export class CombatTracker{
}
}
else if (mode == 'function'){
if (ctFunction == 'startStop') {
if (combat == null || combat == undefined || combat.combatants.length == 0) {
src = "modules/MaterialDeck/img/combattracker/startcombat.png";
@@ -111,15 +105,12 @@ export class CombatTracker{
}
keyPress(settings,context){
let mode = settings.combatTrackerMode;
if (mode == undefined) mode = 'combatants';
if (mode == 'function'){
let combat = game.combat;
if (combat == null || combat == undefined) return;
const mode = settings.combatTrackerMode ? settings.combatTrackerMode : 'combatants';
const combat = game.combat;
let ctFunction = settings.combatTrackerFunction;
if (ctFunction == undefined) ctFunction = 'startStop';
if (mode == 'function'){
if (combat == null || combat == undefined) return;
const ctFunction = settings.combatTrackerFunction ? settings.combatTrackerFunction : 'startStop';
if (ctFunction == 'startStop'){
let src;
let background;
@@ -144,19 +135,14 @@ export class CombatTracker{
else if (ctFunction == 'prevRound') game.combat.previousRound();
}
else {
let onClick = settings.onClick;
if (onClick == undefined) onClick = 'doNothing';
const onClick = settings.onClick ? settings.onClick : 'doNothing';
let tokenId;
let combat = game.combat;
if (mode == 'combatants') {
if (combat != null && combat != undefined && combat.turns.length != 0){
let initiativeOrder = combat.turns;
const initiativeOrder = combat.turns;
let nr = settings.combatantNr - 1;
if (nr == undefined || nr < 1) nr = 0;
let combatantState = 1;
if (nr == combat.turn) combatantState = 2;
let combatant = initiativeOrder[nr]
const combatant = initiativeOrder[nr]
if (combatant == undefined) return;
tokenId = combatant.tokenId;
}
@@ -165,8 +151,7 @@ export class CombatTracker{
if (combat != null && combat != undefined && combat.started)
tokenId = combat.combatant.tokenId;
let token
if (canvas.tokens.children[0] != undefined) token = canvas.tokens.children[0].children.find(p => p.id == tokenId);
let token = (canvas.tokens.children[0] != undefined) ? canvas.tokens.children[0].children.find(p => p.id == tokenId) : undefined;
if (token == undefined) return;
if (onClick == 'doNothing') //Do nothing
return;
@@ -178,7 +163,7 @@ export class CombatTracker{
canvas.animatePan(location);
}
else if (onClick == 'centerSelect'){ //center on token and select
let location = token.getCenter(token.x,token.y);
const location = token.getCenter(token.x,token.y);
canvas.animatePan(location);
token.control();
}

View File

@@ -21,6 +21,7 @@ export class ExternalModules{
if (module == undefined) module = 'fxmaster';
if (module == 'fxmaster') this.updateFxMaster(settings,context);
else if (module == 'gmscreen') this.updateGMScreen(settings,context);
}
@@ -29,9 +30,17 @@ export class ExternalModules{
let module = settings.module;
if (module == undefined) module = 'fxmaster';
if (module == 'fxmaster') { //scene
if (module == 'fxmaster')
this.keyPressFxMaster(settings,context);
}
else if (module == 'gmscreen')
this.keyPressGMScreen(settings,context);
}
getModuleEnable(moduleId){
const module = game.modules.get(moduleId);
if (module == undefined || module.active == false) return false;
return true;
}
//////////////////////////////////////////////////////////////////////////////////////////////////////////////
@@ -231,4 +240,31 @@ export class ExternalModules{
}
return undefined;
}
//////////////////////////////////////////////////////////////////////////////////////////////////////////////
//GM Screen
//////////////////////////////////////////////////////////////////////////////////////////////////////////////
updateGMScreen(settings,context){
if (this.getModuleEnable("gm-screen") == false) return;
const background = settings.gmScreenBackground ? settings.gmScreenBackground : '#000000';
let ring = 1;
let ringColor = '#00FF00'
let src = '';
let txt = '';
//if (document.getElementsByClassName("gm-screen-app gm-screen-drawer expanded")[0] != undefined) ring = 2;
if (settings.displayGmScreenIcon) src = "fas fa-book-reader";
streamDeck.setIcon(context,src,background,ring,ringColor);
if (settings.displayGmScreenName) txt = game.i18n.localize(`GMSCR.gmScreen.Open`);
streamDeck.setTitle(txt,context);
}
keyPressGMScreen(settings,context){
if (this.getModuleEnable("gm-screen") == false) return;
document.getElementsByClassName("gm-screen-button")[0].click();
}
}

View File

@@ -7,59 +7,84 @@ export class Move{
}
update(settings,context){
let background;
if (settings.background) background = settings.background;
else background = '#000000';
const background = settings.background ? settings.background : '#000000';
const mode = settings.mode ? settings.mode : 'canvas';
const type = settings.type ? settings.type : 'move';
let url = '';
if (settings.dir == 'center') //center
url = "modules/MaterialDeck/img/move/center.png";
else if (settings.dir == 'up') //up
url = "modules/MaterialDeck/img/move/up.png";
else if (settings.dir == 'down') //down
url = "modules/MaterialDeck/img/move/down.png";
else if (settings.dir == 'right') //right
url = "modules/MaterialDeck/img/move/right.png";
else if (settings.dir == 'left') //left
url = "modules/MaterialDeck/img/move/left.png";
else if (settings.dir == 'upRight')
url = "modules/MaterialDeck/img/move/upright.png";
else if (settings.dir == 'upLeft')
url = "modules/MaterialDeck/img/move/upleft.png";
else if (settings.dir == 'downRight')
url = "modules/MaterialDeck/img/move/downright.png";
else if (settings.dir == 'downLeft')
url = "modules/MaterialDeck/img/move/downleft.png";
else if (settings.dir == 'zoomIn')
url = "modules/MaterialDeck/img/move/zoomin.png";
else if (settings.dir == 'zoomOut')
url = "modules/MaterialDeck/img/move/zoomout.png";
if (mode == 'canvas' || (mode == 'selectedToken' && type == 'move')){
const dir = settings.dir ? settings.dir : 'center';
if (dir == 'center') //center
url = "modules/MaterialDeck/img/move/center.png";
else if (dir == 'up') //up
url = "modules/MaterialDeck/img/move/up.png";
else if (dir == 'down') //down
url = "modules/MaterialDeck/img/move/down.png";
else if (dir == 'right') //right
url = "modules/MaterialDeck/img/move/right.png";
else if (dir == 'left') //left
url = "modules/MaterialDeck/img/move/left.png";
else if (dir == 'upRight')
url = "modules/MaterialDeck/img/move/upright.png";
else if (dir == 'upLeft')
url = "modules/MaterialDeck/img/move/upleft.png";
else if (dir == 'downRight')
url = "modules/MaterialDeck/img/move/downright.png";
else if (dir == 'downLeft')
url = "modules/MaterialDeck/img/move/downleft.png";
else if (dir == 'zoomIn')
url = "modules/MaterialDeck/img/move/zoomin.png";
else if (dir == 'zoomOut')
url = "modules/MaterialDeck/img/move/zoomout.png";
}
else if (mode == 'selectedToken' && type == 'rotate'){
const value = isNaN(parseInt(settings.rotValue)) ? 0 : parseInt(settings.rotValue);
if (value >= 0)
url = "modules/MaterialDeck/img/move/rotatecw.png";
else
url = "modules/MaterialDeck/img/move/rotateccw.png";
}
streamDeck.setIcon(context,url,background);
}
keyPress(settings){
if (canvas.scene == null) return;
let dir = settings.dir;
let mode = settings.mode;
if (mode == undefined) mode = 'canvas';
if (dir == undefined) dir = 'center';
const dir = settings.dir ? settings.dir : 'center';
const mode = settings.mode ? settings.mode : 'canvas';
const type = settings.type ? settings.type : 'move';
if (dir == 'zoomIn') {//zoom in
let viewPosition = canvas.scene._viewPosition;
viewPosition.scale = viewPosition.scale*1.05;
viewPosition.duration = 100;
canvas.animatePan(viewPosition);
if (type == 'move'){
if (dir == 'zoomIn') {//zoom in
let viewPosition = canvas.scene._viewPosition;
viewPosition.scale = viewPosition.scale*1.05;
viewPosition.duration = 100;
canvas.animatePan(viewPosition);
}
else if (dir == 'zoomOut') {//zoom out
let viewPosition = canvas.scene._viewPosition;
viewPosition.scale = viewPosition.scale*0.95;
viewPosition.duration = 100;
canvas.animatePan(viewPosition);
}
else {
if (settings.mode == 'selectedToken')
this.moveToken(MODULE.selectedTokenId,dir);
else
this.moveCanvas(dir);
}
}
else if (dir == 'zoomOut') {//zoom out
let viewPosition = canvas.scene._viewPosition;
viewPosition.scale = viewPosition.scale*0.95;
viewPosition.duration = 100;
canvas.animatePan(viewPosition);
}
else {
if (settings.mode == 'selectedToken')
this.moveToken(MODULE.selectedTokenId,dir);
else
this.moveCanvas(dir);
else if (type == 'rotate' && mode == 'selectedToken'){
const token = canvas.tokens.children[0].children.find(p => p.id == MODULE.selectedTokenId);
if (token == undefined) return;
const rotType = settings.rot ? settings.rot : 'to';
const value = isNaN(parseInt(settings.rotValue)) ? 0 : parseInt(settings.rotValue);
let rotationVal;
if (rotType == 'by') rotationVal = token.data.rotation + value;
else if (rotType == 'to') rotationVal = value;
token.update({rotation: rotationVal});
}
}

View File

@@ -4,7 +4,7 @@ import {streamDeck} from "../MaterialDeck.js";
export class OtherControls{
constructor(){
this.active = false;
this.offset = 0;
this.rollData = {};
}
async updateAll(){
@@ -18,108 +18,75 @@ export class OtherControls{
update(settings,context){
this.active = true;
let mode = settings.otherMode;
if (mode == undefined) mode = 'pause';
const mode = settings.otherMode ? settings.otherMode : 'pause';
if (mode == 'pause') { //pause
this.updatePause(settings.pauseFunction,context);
}
else if (mode == 'sceneSelect') { //scene selection
this.updateScene(settings,context);
}
else if (mode == 'controlButtons'){ //control buttons
if (mode == 'pause') //pause
this.updatePause(settings,context);
else if (mode == 'controlButtons') //control buttons
this.updateControl(settings,context);
}
else if (mode == 'darkness'){ //darkness
else if (mode == 'darkness') //darkness
this.updateDarkness(settings,context);
}
else if (mode == 'rollTables'){ //roll tables
else if (mode == 'rollDice') //roll dice
this.updateRollDice(settings,context);
else if (mode == 'rollTables') //roll tables
this.updateRollTable(settings,context);
}
else if (mode == 'sidebarTab') { //open sidebar tab
else if (mode == 'sidebarTab') //open sidebar tab
this.updateSidebar(settings,context);
}
else if (mode == 'compendium') { //open compendium
else if (mode == 'compendium') //open compendium
this.updateCompendium(settings,context);
}
else if (mode == 'journal') { //open journal
else if (mode == 'journal') //open journal
this.updateJournal(settings,context);
}
else if (mode == 'chatMessage')
this.updateChatMessage(settings,context);
}
keyPress(settings){
let mode = settings.otherMode;
if (mode == undefined) mode = 'pause';
keyPress(settings,context){
const mode = settings.otherMode ? settings.otherMode : 'pause';
if (mode == 'pause') { //pause
this.keyPressPause(settings.pauseFunction);
}
else if (mode == 'sceneSelect') { //scene
this.keyPressScene(settings);
}
else if (mode == 'controlButtons') { //control buttons
if (mode == 'pause') //pause
this.keyPressPause(settings);
else if (mode == 'controlButtons') //control buttons
this.keyPressControl(settings);
}
else if (mode == 'darkness') { //darkness controll
else if (mode == 'darkness') //darkness controll
this.keyPressDarkness(settings);
}
else if (mode == 'rollTables') { //roll tables
else if (mode == 'rollDice') //roll dice
this.keyPressRollDice(settings,context);
else if (mode == 'rollTables') //roll tables
this.keyPressRollTable(settings);
}
else if (mode == 'sidebarTab') { //sidebar
else if (mode == 'sidebarTab') //sidebar
this.keyPressSidebar(settings);
}
else if (mode == 'compendium') { //open compendium
else if (mode == 'compendium') //open compendium
this.keyPressCompendium(settings);
}
else if (mode == 'journal') { //open journal
else if (mode == 'journal') //open journal
this.keyPressJournal(settings);
}
else if (mode == 'chatMessage')
this.keyPressChatMessage(settings);
}
//////////////////////////////////////////////////////////////////////////////////////////////////
updatePause(pauseFunction,context){
updatePause(settings,context){
let src = "";
if (pauseFunction == undefined) pauseFunction = 'pause';
let background = settings.background;
if(background == undefined) background = '#000000';
const pauseFunction = settings.pauseFunction ? settings.pauseFunction : 'pause';
const background = settings.background ? settings.background : '#000000';
const ringOffColor = settings.offRing ? settings.offRing : '#000000';
const ringOnColor = settings.onRing ? settings.onRing : '#00FF00';
let ringColor = game.paused ? ringOnColor : ringOffColor;
let ringColor = "#000000";
let ringOffColor = settings.offRing;
if (ringOffColor == undefined) ringOffColor = '#000000';
let ringOnColor = settings.onRing;
if (ringOnColor == undefined) ringOnColor = '#00FF00';
let playlistType = settings.playlistType;
if (playlistType == undefined) playlistType = 0;
if (pauseFunction == 'pause'){ //Pause game
if (game.paused) ringColor = ringOnColor;
else ringColor = ringOffColor;
if (pauseFunction == 'pause') //Pause game
src = 'modules/MaterialDeck/img/other/pause/pause.png';
//src = 'action/images/other/pause/pause.png';
}
else if (pauseFunction == 'resume'){ //Resume game
if (game.paused == false) ringColor = ringOnColor;
else ringColor = ringOffColor;
ringColor = game.paused ? ringOffColor : ringOnColor;
src = 'modules/MaterialDeck/img/other/pause/resume.png';
//src = 'action/images/other/pause/resume.png';
}
else if (pauseFunction == 'toggle') { //toggle
if (game.paused == false) ringColor = ringOnColor;
else ringColor = ringOffColor;
else if (pauseFunction == 'toggle') //toggle
src = 'modules/MaterialDeck/img/other/pause/playpause.png';
//src = 'action/images/other/pause/playpause.png';
}
streamDeck.setIcon(context,src,background,2,ringColor,true);
}
keyPressPause(pauseFunction){
if (pauseFunction == undefined) pauseFunction = 'pause';
keyPressPause(settings){
const pauseFunction = settings.pauseFunction ? settings.pauseFunction : 'pause';
if (pauseFunction == 'pause'){ //Pause game
if (game.paused) return;
game.togglePause();
@@ -133,122 +100,13 @@ export class OtherControls{
}
}
//////////////////////////////////////////////////////////////////////////////////////////////////
updateScene(settings,context){
if (canvas.scene == null) return;
let func = settings.sceneFunction;
if (func == undefined) func = 'visible';
let background = settings.background;
if(background == undefined) background = '#000000';
let ringColor = "#000000";
let ringOffColor = settings.offRing;
if (ringOffColor == undefined) ringOffColor = '#000000';
let ringOnColor = settings.onRing;
if (ringOnColor == undefined) ringOnColor = '#00FF00';
let src = "";
let name = "";
if (func == 'visible'){ //visible scenes
let nr = parseInt(settings.sceneNr);
if (isNaN(nr)) nr = 1;
nr--;
let scene = game.scenes.apps[0].scenes[nr];
if (scene != undefined){
if (scene.isView)
ringColor = ringOnColor;
else
ringColor = ringOffColor;
if (settings.displaySceneName) name = scene.name;
if (settings.displaySceneIcon) src = scene.img;
if (scene.active) name += "\n(Active)";
}
}
else if (func == 'any') { //all scenes
if (settings.sceneName == undefined || settings.sceneName == '') return;
let scene = game.scenes.apps[1].entities.find(p=>p.data.name == settings.sceneName);
if (scene != undefined){
if (scene.isView)
ringColor = ringOnColor;
else
ringColor = ringOffColor;
if (settings.displaySceneName) name = scene.name;
if (settings.displaySceneIcon) src = scene.img;
if (scene.active) name += "\n(Active)";
}
}
streamDeck.setTitle(name,context);
streamDeck.setIcon(context,src,background,2,ringColor);
}
keyPressScene(settings){
let func = settings.sceneFunction;
if (func == undefined) func = 'visible';
if (func == 'visible'){ //visible scenes
let viewFunc = settings.sceneViewFunction;
if (viewFunc == undefined) viewFunc = 'view';
let nr = parseInt(settings.sceneNr);
if (isNaN(nr)) nr = 1;
nr--;
let scene = game.scenes.apps[0].scenes[nr];
if (scene != undefined){
if (viewFunc == 'view'){
scene.view();
}
else if (viewFunc == 'activate'){
scene.activate();
}
else {
if (scene.isView) scene.activate();
scene.view();
}
}
}
else if (func == 'any'){ //any scene
if (settings.sceneName == undefined || settings.sceneName == '') return;
const scenes = game.scenes.entries;
let scene = game.scenes.apps[1].entities.find(p=>p.data.name == settings.sceneName);
if (scene == undefined) return;
let viewFunc = settings.sceneViewFunction;
if (viewFunc == undefined) viewFunc = 'view';
if (viewFunc == 'view'){
scene.view();
}
else if (viewFunc == 'activate'){
scene.activate();
}
else {
if (scene.isView) scene.activate();
scene.view();
}
}
}
//////////////////////////////////////////////////////////////////////////////////////////
updateControl(settings,context){
let control = settings.control;
if (control == undefined) control = 'dispControls';
let tool = settings.tool;
if (tool == undefined) tool = 'open';
let background = settings.background;
if (background == undefined) background = '#000000';
const control = settings.control ? settings.control : 'dispControls';
const tool = settings.tool ? settings.tool : 'open';
let background = settings.background ? settings.background : '#000000';
let ringColor = '#000000'
let txt = "";
let src = "";
const activeControl = ui.controls.activeControl;
@@ -282,10 +140,7 @@ export class OtherControls{
src = selectedTool.icon;
if (selectedTool.toggle){
background = "#340057"
if (selectedTool.active)
ringColor = "#A600FF"
else
ringColor = "#340057";
ringColor = selectedTool.active ? "#A600FF" : "#340057";
}
else if (activeTool == selectedTool.name)
ringColor = "#FF7B00";
@@ -307,11 +162,8 @@ export class OtherControls{
txt = game.i18n.localize(selectedTool.title);
src = selectedTool.icon;
if (selectedTool.toggle){
background = "#340057"
if (selectedTool.active)
ringColor = "#A600FF"
else
ringColor = "#340057"
background = "#340057";
ringColor = selectedTool.active ? "#A600FF" : "#340057";
}
else if (activeTool == selectedTool.name && activeControl == selectedControl.name)
ringColor = "#FF7B00";
@@ -325,11 +177,8 @@ export class OtherControls{
keyPressControl(settings){
if (canvas.scene == null) return;
let control = settings.control;
if (control == undefined) control = 'dispControls';
let tool = settings.tool;
if (tool == undefined) tool = 'open';
const control = settings.control ? settings.control : 'dispControls';
const tool = settings.tool ? settings.tool : 'open';
if (control == 'dispControls'){ //displayed controls
let controlNr = parseInt(settings.controlNr);
@@ -394,14 +243,9 @@ export class OtherControls{
//////////////////////////////////////////////////////////////////////////////////////////
updateDarkness(settings,context){
let func = settings.darknessFunction;
if (func == undefined) func = 'value';
let value = settings.darknessValue;
if (value == undefined) value = 0;
let background = settings.background;
if (background == undefined) background = "#000000";
const func = settings.darknessFunction ? settings.darknessFunction : 'value';
const value = parseFloat(settings.darknessValue) ? parseFloat(settings.darknessValue) : 0;
const background = settings.background ? settings.background : '#000000';
let src = "";
let txt = "";
@@ -415,8 +259,7 @@ export class OtherControls{
}
else if (func == 'disp'){ //display darkness
src = 'modules/MaterialDeck/img/other/darkness/darkness.png';
let darkness = '';
if (canvas.scene != null) darkness = Math.floor(canvas.scene.data.darkness*100)/100;
const darkness = canvas.scene != null ? Math.floor(canvas.scene.data.darkness*100)/100 : '';
txt += darkness;
}
streamDeck.setTitle(txt,context);
@@ -425,17 +268,13 @@ export class OtherControls{
keyPressDarkness(settings) {
if (canvas.scene == null) return;
let func = settings.darknessFunction;
if (func == undefined) func = 'value';
let value = parseFloat(settings.darknessValue);
if (value == undefined) value = 0;
const func = settings.darknessFunction ? settings.darknessFunction : 'value';
const value = parseFloat(settings.darknessValue) ? parseFloat(settings.darknessValue) : 0;
if (func == 'value') //value
canvas.scene.update({darkness: value});
else if (func == 'incDec'){ //increase/decrease
let darkness = canvas.scene.data.darkness;
darkness += -1*value;
let darkness = canvas.scene.data.darkness - value;
if (darkness > 1) darkness = 1;
if (darkness < 0) darkness = 0;
canvas.scene.update({darkness: darkness});
@@ -444,37 +283,77 @@ export class OtherControls{
//////////////////////////////////////////////////////////////////////////////////////////
updateRollDice(settings,context){
const background = settings.background ? settings.background : '#000000';
let txt = '';
if (settings.displayDiceName) txt = 'Roll: ' + settings.rollDiceFormula;
streamDeck.setTitle(txt,context);
streamDeck.setIcon(context,'',background);
}
keyPressRollDice(settings,context){
if (settings.rollDiceFormula == undefined || settings.rollDiceFormula == '') return;
const rollFunction = settings.rollDiceFunction ? settings.rollDiceFunction : 'public';
let actor;
let tokenControlled = false;
if (MODULE.selectedTokenId != undefined) actor = canvas.tokens.children[0].children.find(p => p.id == MODULE.selectedTokenId).actor;
if (actor != undefined) tokenControlled = true;
let r;
if (tokenControlled) r = new Roll(settings.rollDiceFormula,actor.getRollData());
else r = new Roll(settings.rollDiceFormula);
r.evaluate();
if (rollFunction == 'public') {
r.toMessage(r,{rollMode:"roll"})
}
else if (rollFunction == 'private') {
r.toMessage(r,{rollMode:"selfroll"})
}
else if (rollFunction == 'sd'){
let txt = settings.displayDiceName ? 'Roll: '+settings.rollDiceFormula + '\nResult: ' : '';
txt += r.total;
streamDeck.setTitle(txt,context);
let data = this.rollData
data[context] = {
formula: settings.rollDiceFormula,
result: txt
}
this.rollData = data;
}
}
//////////////////////////////////////////////////////////////////////////////////////////
updateRollTable(settings,context){
let name = settings.rollTableName;
const name = settings.rollTableName;
if (name == undefined) return;
let background = settings.background;
if (background == undefined) background = "#000000";
const background = settings.background ? settings.background : '#000000';
const table = game.tables.entities.find(p=>p.name == name);
let txt = settings.displayRollName ? table.name : '';
let src = settings.displayRollIcon ? table.data.img : '';
let table = game.tables.entities.find(p=>p.name == name);
let txt = "";
let src = "";
if (table != undefined) {
if (settings.displayRollIcon) src = table.data.img;
if (settings.displayRollName) txt = table.name;
if (table == undefined) {
src = '';
txt = '';
}
streamDeck.setTitle(txt,context);
streamDeck.setIcon(context,src,background);
}
keyPressRollTable(settings){
let func = settings.rolltableFunction;
if (func == undefined) func = 'open';
let name = settings.rollTableName;
const name = settings.rollTableName;
if (name == undefined) return;
let background = settings.background;
if (background == undefined) background = "#000000";
let table = game.tables.entities.find(p=>p.name == name);
const func = settings.rolltableFunction ? settings.rolltableFunction : 'open';
const table = game.tables.entities.find(p=>p.name == name);
if (table != undefined) {
if (func == 'open'){ //open
@@ -524,43 +403,24 @@ export class OtherControls{
}
updateSidebar(settings,context){
let sidebarTab = settings.sidebarTab;
if (sidebarTab == undefined) sidebarTab = 'chat';
const sidebarTab = settings.sidebarTab ? settings.sidebarTab : 'chat';
const background = settings.background ? settings.background : '#000000';
const collapsed = ui.sidebar._collapsed;
const ringOffColor = settings.offRing ? settings.offRing : '#000000';
const ringOnColor = settings.onRing ? settings.onRing : '#00FF00';
const ringColor = (sidebarTab == 'collapse' && collapsed) ? ringOnColor : ringOffColor;
const name = settings.displaySidebarName ? this.getSidebarName(sidebarTab) : '';
const icon = settings.displaySidebarIcon ? this.getSidebarIcon(sidebarTab) : '';
let activeTab = ui.sidebar.activeTab;
let collapsed = ui.sidebar._collapsed;
let name = "";
let icon = "";
let background = settings.background;
if(background == undefined) background = '#000000';
let ringColor = "#000000";
let ringOffColor = settings.offRing;
if (ringOffColor == undefined) ringOffColor = '#000000';
let ringOnColor = settings.onRing;
if (ringOnColor == undefined) ringOnColor = '#00FF00';
if (settings.displaySidebarName) name = this.getSidebarName(sidebarTab);
if (settings.displaySidebarIcon) icon = this.getSidebarIcon(sidebarTab);
if ((sidebarTab == 'collapse' && collapsed))
ringColor = ringOnColor;
else
ringColor = ringOffColor;
streamDeck.setTitle(name,context);
streamDeck.setIcon(context,icon,background,2,ringColor);
}
keyPressSidebar(settings){
let sidebarTab = settings.sidebarTab;
if (sidebarTab == undefined) sidebarTab = 'chat';
let collapsed = ui.sidebar._collapsed;
const sidebarTab = settings.sidebarTab ? settings.sidebarTab : 'chat';
if (sidebarTab == 'collapse'){
const collapsed = ui.sidebar._collapsed;
if (collapsed) ui.sidebar.expand();
else if (collapsed == false) ui.sidebar.collapse();
}
@@ -570,27 +430,19 @@ export class OtherControls{
//////////////////////////////////////////////////////////////////////////////////////////
updateCompendium(settings,context){
let background = settings.background;
if(background == undefined) background = '#000000';
let name = settings.compendiumName;
const name = settings.compendiumName;
if (name == undefined) return;
const compendium = game.packs.entries.find(p=>p.metadata.label == name);
if (compendium == undefined) return;
let ringColor = "#000000";
const background = settings.background ? settings.background : '#000000';
const ringOffColor = settings.offRing ? settings.offRing : '#000000';
const ringOnColor = settings.onRing ? settings.onRing : '#00FF00';
const ringColor = compendium.rendered ? ringOnColor : ringOffColor;
const txt = settings.displayCompendiumName ? name : '';
let ringOffColor = settings.offRing;
if (ringOffColor == undefined) ringOffColor = '#000000';
let ringOnColor = settings.onRing;
if (ringOnColor == undefined) ringOnColor = '#00FF00';
if (compendium.rendered) ringColor = ringOnColor;
else ringColor = ringOffColor;
if (settings.displayCompendiumName) streamDeck.setTitle(name,context);
streamDeck.setTitle(txt,context);
streamDeck.setIcon(context,"",background,2,ringColor);
}
@@ -610,37 +462,50 @@ export class OtherControls{
//game.journal.entries[0].render(true)
updateJournal(settings,context){
let background = settings.background;
if(background == undefined) background = '#000000';
let name = settings.compendiumName;
const name = settings.compendiumName;
if (name == undefined) return;
const journal = game.journal.entries.find(p=>p.name == name);
if (journal == undefined) return;
let ringColor = "#000000";
const background = settings.background ? settings.background : '#000000';
const ringOffColor = settings.offRing ? settings.offRing : '#000000';
const ringOnColor = settings.onRing ? settings.onRing : '#00FF00';
const ringColor = journal.sheet.rendered ? ringOnColor : ringOffColor;
const txt = settings.displayCompendiumName ? name : '';
let ringOffColor = settings.offRing;
if (ringOffColor == undefined) ringOffColor = '#000000';
let ringOnColor = settings.onRing;
if (ringOnColor == undefined) ringOnColor = '#00FF00';
if (journal.sheet.rendered) ringColor = ringOnColor;
else ringColor = ringOffColor;
if (settings.displayCompendiumName) streamDeck.setTitle(name,context);
streamDeck.setTitle(txt,context);
streamDeck.setIcon(context,"",background,2,ringColor);
}
keyPressJournal(settings){
let name = settings.compendiumName;
const name = settings.compendiumName;
if (name == undefined) return;
const journal = game.journal.entries.find(p=>p.name == name);
if (journal == undefined) return;
const element = document.getElementById("journal-"+journal.id);
if (element == null) journal.render(true);
else journal.sheet.close();
}
//////////////////////////////////////////////////////////////////////////////////////////
updateChatMessage(settings,context){
const background = settings.background ? settings.background : '#000000';
streamDeck.setTitle("",context);
streamDeck.setIcon(context,"",background);
}
keyPressChatMessage(settings){
const message = settings.chatMessage ? settings.chatMessage : '';
let chatData = {
user: game.user._id,
speaker: ChatMessage.getSpeaker(),
content: message
};
ChatMessage.create(chatData, {});
}
}

196
src/scene.js Normal file
View File

@@ -0,0 +1,196 @@
import * as MODULE from "../MaterialDeck.js";
import {streamDeck} from "../MaterialDeck.js";
export class SceneControl{
constructor(){
this.active = false;
this.rollData = {};
this.sceneOffset = 0;
}
async updateAll(){
if (this.active == false) return;
for (let i=0; i<32; i++){
let data = streamDeck.buttonContext[i];
if (data == undefined || data.action != 'scene') continue;
await this.update(data.settings,data.context);
}
}
update(settings,context){
if (canvas.scene == null) return;
this.active = true;
const func = settings.sceneFunction ? settings.sceneFunction : 'visible';
const background = settings.background ? settings.background : '#000000';
const ringOffColor = settings.offRing ? settings.offRing : '#000000';
const ringOnColor = settings.onRing ? settings.onRing : '#00FF00';
let ringColor = "#000000";
let ring = 2;
let src = "";
let name = "";
if (func == 'visible'){ //visible scenes
let nr = parseInt(settings.sceneNr);
if (isNaN(nr) || nr < 1) nr = 1;
nr--;
let scene = game.scenes.apps[0].scenes[nr];
if (scene != undefined){
if (scene.isView)
ringColor = ringOnColor;
else
ringColor = ringOffColor;
if (settings.displaySceneName) name = scene.name;
if (settings.displaySceneIcon) src = scene.img;
if (scene.active) name += "\n(Active)";
}
}
else if (func == 'dir') { //from directory
let nr = parseInt(settings.sceneNr);
if (isNaN(nr) || nr < 1) nr = 1;
nr--;
let sceneList = [];
for (let i=0; i<ui.scenes.tree.children.length; i++){
const scenesInFolder = ui.scenes.tree.children[i].entities;
for (let j=0; j<scenesInFolder.length; j++)
sceneList.push(scenesInFolder[j])
}
for (let i=0; i<ui.scenes.tree.content.length; i++)
sceneList.push(ui.scenes.tree.content[i])
const scene = sceneList[nr+this.sceneOffset];
if (scene != undefined){
if (scene.isView)
ringColor = ringOnColor;
else if (scene.data.navigation && scene.data.permission.default == 0)
ringColor = '#000791';
else if (scene.data.navigation)
ringColor = '#2d2d2d';
else
ringColor = ringOffColor;
if (settings.displaySceneName) name = scene.name;
if (settings.displaySceneIcon) src = scene.img;
if (scene.active) name += "\n(Active)";
}
}
else if (func == 'any') { //by name
if (settings.sceneName == undefined || settings.sceneName == '') return;
let scene = game.scenes.apps[1].entities.find(p=>p.data.name == settings.sceneName);
if (scene != undefined){
if (scene.isView)
ringColor = ringOnColor;
else
ringColor = ringOffColor;
if (settings.displaySceneName) name = scene.name;
if (settings.displaySceneIcon) src = scene.img;
if (scene.active) name += "\n(Active)";
}
}
else if (func == 'active'){
const scene = game.scenes.active;
if (scene == undefined) return;
if (settings.displaySceneName) name = scene.name;
if (settings.displaySceneIcon) src = scene.img;
ring = 0;
}
else if (func == 'offset'){
let offset = parseInt(settings.sceneOffset);
if (isNaN(offset)) offset = 0;
if (offset == this.sceneOffset) ringColor = ringOnColor;
else ringColor = ringOffColor;
}
streamDeck.setTitle(name,context);
streamDeck.setIcon(context,src,background,ring,ringColor);
}
keyPress(settings){
const func = settings.sceneFunction ? settings.sceneFunction : 'visible';
if (func == 'visible'){ //visible scenes
const viewFunc = settings.sceneViewFunction ? settings.sceneViewFunction : 'view';
let nr = parseInt(settings.sceneNr);
if (isNaN(nr) || nr < 1) nr = 1;
nr--;
let scene = game.scenes.apps[0].scenes[nr];
if (scene != undefined){
if (viewFunc == 'view'){
scene.view();
}
else if (viewFunc == 'activate'){
scene.activate();
}
else {
if (scene.isView) scene.activate();
scene.view();
}
}
}
else if (func == 'dir') { //from directory
const viewFunc = settings.sceneViewFunction ? settings.sceneViewFunction : 'view';
let nr = parseInt(settings.sceneNr);
if (isNaN(nr) || nr < 1) nr = 1;
nr--;
let sceneList = [];
for (let i=0; i<ui.scenes.tree.children.length; i++){
const scenesInFolder = ui.scenes.tree.children[i].entities;
for (let j=0; j<scenesInFolder.length; j++)
sceneList.push(scenesInFolder[j])
}
for (let i=0; i<ui.scenes.tree.content.length; i++)
sceneList.push(ui.scenes.tree.content[i])
const scene = sceneList[nr+this.sceneOffset];
if (scene != undefined){
if (viewFunc == 'view'){
scene.view();
}
else if (viewFunc == 'activate'){
scene.activate();
}
else {
if (scene.isView) scene.activate();
scene.view();
}
}
}
else if (func == 'any'){ //by name
if (settings.sceneName == undefined || settings.sceneName == '') return;
const scenes = game.scenes.entries;
let scene = game.scenes.apps[1].entities.find(p=>p.data.name == settings.sceneName);
if (scene == undefined) return;
let viewFunc = settings.sceneViewFunction;
if (viewFunc == undefined) viewFunc = 'view';
if (viewFunc == 'view'){
scene.view();
}
else if (viewFunc == 'activate'){
scene.activate();
}
else {
if (scene.isView) scene.activate();
scene.view();
}
}
else if (func == 'active'){
const scene = game.scenes.active;
if (scene == undefined) return;
scene.view();
}
else if (func == 'offset'){
let offset = parseInt(settings.sceneOffset);
if (isNaN(offset)) offset = 0;
this.sceneOffset = offset;
this.updateAll();
}
}
}

View File

@@ -39,6 +39,17 @@ export const registerSettings = function() {
onChange: x => window.location.reload()
});
game.settings.register(MODULE.moduleName, 'imageBuffer', {
name: "MaterialDeck.Sett.ImageBuffer",
hint: "MaterialDeck.Sett.ImageBufferHint",
default: 0,
type: Number,
scope: 'world',
range: { min: 0, max: 500, step: 10 },
config: true
});
/**
* Playlist soundboard
*/

View File

@@ -25,6 +25,11 @@ export class StreamDeck{
document.body.appendChild(canvasBox); // adds the canvas to the body element
this.syllableRegex = /[^aeiouy]*[aeiouy]+(?:[^aeiouy]*$|[^aeiouy](?=[^aeiouy]))?/gi;
this.imageBuffer = [];
this.imageBufferCounter = 0;
}
setScreen(action){
@@ -52,6 +57,7 @@ export class StreamDeck{
else if (action == 'soundboard') MODULE.soundboard.active = false;
else if (action == 'other') MODULE.otherControls.active = false;
else if (action == 'external') MODULE.externalModules.active = false;
else if (action == 'scene') MODULE.sceneControl.active = false;
}
}
@@ -171,14 +177,30 @@ export class StreamDeck{
MODULE.sendWS(JSON.stringify(msg));
}
setImage(image,context){
setImage(image,context,nr,id){
var json = {
target: "SD",
event: "setImage",
context: context,
payload: {
image: "" + image,
target: 0
nr: nr,
id: id,
image: "" + image,
target: 0
}
};
MODULE.sendWS(JSON.stringify(json));
}
setBufferImage(context,nr,id){
var json = {
target: "SD",
event: "setBufferImage",
context: context,
payload: {
nr: nr,
id: id,
target: 0
}
};
MODULE.sendWS(JSON.stringify(json));
@@ -198,6 +220,18 @@ export class StreamDeck{
this.buttonContext[i].background = background;
}
}
const data = {
url: src,
background:background,
ring:ring,
ringColor:ringColor,
overlay:overlay
}
const imgBuffer = this.checkImageBuffer(data);
if (imgBuffer != false) {
this.setBufferImage(context,imgBuffer,this.getImageBufferId(data))
return;
}
let split = src.split('.');
//filter out stuff from Tokenizer
@@ -215,7 +249,7 @@ export class StreamDeck{
ringColor: ringColor,
overlay: overlay
};
this.getImage(msg);
this.getImage(msg);
}
setState(state,context,action){
@@ -265,6 +299,7 @@ export class StreamDeck{
getImage(data){
if (data == undefined)
return;
const context = data.context;
var url = data.url;
const format = data.format;
@@ -367,8 +402,46 @@ export class StreamDeck{
ctx.drawImage(img, xStart+margin, yStart+margin, renderableWidth - 2*margin, renderableHeight - 2*margin);
var dataURL = canvas.toDataURL();
canvas.remove();
this.setImage(dataURL,data.context);
const nr = this.addToImageBuffer(dataURL,data);
this.setImage(dataURL,data.context,nr,this.getImageBufferId(data));
};
img.src = resImageURL;
}
getImageBufferId(data){
return data.url+data.background+data.ring+data.ringColor+data.overlay;
}
addToImageBuffer(img,data){
const id = this.getImageBufferId(data);
const maxBufferSize = game.settings.get(MODULE.moduleName,'imageBuffer');
if (maxBufferSize == 0) return false;
if (this.imageBufferCounter > maxBufferSize) this.imageBufferCounter = 0;
const newData = {
id: id,
img: img
}
if (this.imageBuffer[this.imageBufferCounter] == undefined) this.imageBuffer.push(newData);
else this.imageBuffer[this.imageBufferCounter] = newData;
this.imageBufferCounter++;
return this.imageBufferCounter - 1;
}
checkImageBuffer(data){
if (game.settings.get(MODULE.moduleName,'imageBuffer') == 0) return false;
const id = this.getImageBufferId(data);
for (let i=0; i<this.imageBuffer.length; i++){
if (this.imageBuffer[i].id == id) return i;
}
return false;
}
resetImageBuffer(){
this.imageBufferCounter = 0;
this.imageBuffer = [];
}
}

View File

@@ -23,11 +23,11 @@ export class TokenControl{
if (settings.displayIcon) icon = true;
if (settings.displayName) name = true;
if (stats == undefined) stats = 'none';
if (settings.background) background = settings.background;
let system = settings.system;
if (system == undefined) system = 'dnd5e';
if (system == 'demonlord') stats = settings.statsDemonlord;
if (stats == undefined) stats = 'none';
if (settings.background) background = settings.background;
let tokenName = "";
let txt = "";
@@ -40,7 +40,25 @@ export class TokenControl{
if (name && stats != 'none') txt += "\n";
iconSrc = token.data.img;
let actor = canvas.tokens.children[0].children.find(p => p.id == tokenId).actor;
if (system == 'dnd5e' && game.system.id == 'dnd5e'){
if (stats == 'custom'){
const custom = settings.custom ? settings.custom : '';
let split = custom.split('[');
for (let i=0; i<split.length; i++) split[i] = split[i].split(']');
for (let i=0; i<split.length; i++)
for (let j=0; j<split[i].length; j++){
if (split[i][j][0] != '@') txt += split[i][j];
else {
const dataPath = split[i][j].split('@')[1].split('.');
let data = token;
for (let i=0; i<dataPath.length; i++)
data = data?.[dataPath[i]];
if (data == undefined) txt += '[undef]';
else txt += data;
}
}
}
else if (system == 'dnd5e' && game.system.id == 'dnd5e'){
let attributes = actor.data.data.attributes;
if (stats == 'HP') {
txt += attributes.hp.value + "/" + attributes.hp.max;
@@ -143,10 +161,10 @@ export class TokenControl{
}
else if (system == 'demonlord' && game.system.id == 'demonlord'){
let characteristics = actor.data.data.characteristics;
if (stats == 'HP') txt += characteristics.health.value + "/" + characteristics.health.max;
else if (stats == 'AC') txt += characteristics.defense;
else if (stats == 'Speed') txt += characteristics.speed;
else if (stats == 'Init') txt += actor.data.data.fastturn ? "FAST" : "SLOW";
if (statsDemonlord == 'HP') txt += characteristics.health.value + "/" + characteristics.health.max;
else if (statsDemonlord == 'AC') txt += characteristics.defense;
else if (statsDemonlord == 'Speed') txt += characteristics.speed;
else if (statsDemonlord == 'Init') txt += actor.data.data.fastturn ? "FAST" : "SLOW";
}
else {
//Other systems
@@ -406,6 +424,46 @@ export class TokenControl{
this.update(tokenId);
}
else if (onClick == 'vision'){
const token = canvas.tokens.children[0].children.find(p => p.id == tokenId);
if (token == undefined) return;
let tokenData = token.data;
const dimVision = parseInt(settings.dimVision);
const brightVision = parseInt(settings.brightVision);
const sightAngle = parseInt(settings.sightAngle);
const dimRadius = parseInt(settings.dimRadius);
const brightRadius = parseInt(settings.brightRadius);
const emissionAngle = parseInt(settings.emissionAngle);
const lightColor = settings.lightColor ? settings.lightColor : '#000000';
const colorIntensity = isNaN(parseInt(settings.colorIntensity)) ? 0 : parseInt(settings.colorIntensity)/100;
const animationType = settings.animationType ? settings.animationType : 'none';
const animationSpeed = isNaN(parseInt(settings.animationSpeed)) ? 1 : parseInt(settings.animationSpeed);
const animationIntensity = isNaN(parseInt(settings.animationIntensity)) ? 1 : parseInt(settings.animationIntensity);
let data = {};
if (isNaN(dimVision)==false) data.dimSight = dimVision;
if (isNaN(brightVision)==false) data.brightSight = brightVision;
if (isNaN(sightAngle)==false) data.sightAngle = sightAngle;
if (isNaN(dimRadius)==false) data.dimLight = dimRadius;
if (isNaN(brightRadius)==false) data.brightLight = brightRadius;
if (isNaN(emissionAngle)==false) data.lightAngle = emissionAngle;
data.lightColor = lightColor;
data.lightAlpha = Math.sqrt(colorIntensity).toNearest(0.05)
let animation = {
type: '',
speed: tokenData.lightAnimation.speed,
intensity: tokenData.lightAnimation.intensity
};
if (animationType != 'none'){
animation.type = animationType;
animation.intensity = animationIntensity;
animation.speed = animationSpeed;
}
data.lightAnimation = animation;
token.update(data);
}
else if (system == 'demonlord' && game.system.id == 'demonlord' && onClick == 'initiative'){
token.actor.update({
'data.fastturn': !token.actor.data?.data?.fastturn