23 Commits

Author SHA1 Message Date
CDeenen
cc5dc9ab63 v1.2.1 2021-01-07 05:40:07 +01:00
CDeenen
64fd6cb132 Merge branch 'Master' of https://github.com/CDeenen/MaterialDeck into Master 2021-01-07 05:39:02 +01:00
CDeenen
888b089e7b v1.2.1 2021-01-07 05:38:16 +01:00
CDeenen
959b9c9e4e Add files via upload 2021-01-02 05:19:06 +01:00
CDeenen
afaf1c9799 Delete Black.png 2021-01-02 05:18:50 +01:00
CDeenen
2947c54eb8 v1.2.0 2020-12-28 05:31:59 +01:00
CDeenen
561e3f4bd0 Update README.md 2020-12-19 08:01:28 +01:00
CDeenen
33f27047b1 changelog fix 2020-12-12 19:32:07 +01:00
CDeenen
7c532f5155 v1.1.1 2020-12-12 19:17:34 +01:00
CDeenen
e62e82795b v1.1.1 2020-12-12 19:16:07 +01:00
CDeenen
91e07e79c5 changelog fix 2020-12-09 03:32:32 +01:00
CDeenen
fc471ce400 v1.1.0 2020-12-09 03:22:22 +01:00
CDeenen
1370544f03 v1.0.1 2020-11-26 02:59:36 +01:00
CDeenen
7bd2084209 readme update 2020-11-24 18:49:11 +01:00
CDeenen
0ae6336f52 v1.0.0 2020-11-24 18:48:25 +01:00
CDeenen
8f1a5271dd v0.9.2 2020-11-24 09:45:12 +01:00
CDeenen
199f9b2d3b changelog fix 2020-11-23 06:54:47 +01:00
CDeenen
f178245152 v0.9.1 2020-11-23 06:53:49 +01:00
CDeenen
cd4c9e129e v0.9.1 2020-11-23 06:51:23 +01:00
CDeenen
fb26eacc8d Update README.md 2020-11-19 13:39:28 +01:00
CDeenen
d809217d23 Update README.md 2020-11-19 13:24:38 +01:00
CDeenen
e4cdf1c355 Update README.md 2020-11-19 13:24:23 +01:00
CDeenen
0a4d32aaac v0.9.0 2020-11-19 05:26:07 +01:00
92 changed files with 2313 additions and 1048 deletions

View File

@@ -7,6 +7,8 @@ import {CombatTracker} from "./src/combattracker.js";
import {PlaylistControl} from "./src/playlist.js"; import {PlaylistControl} from "./src/playlist.js";
import {SoundboardControl} from "./src/soundboard.js"; import {SoundboardControl} from "./src/soundboard.js";
import {OtherControls} from "./src/othercontrols.js"; import {OtherControls} from "./src/othercontrols.js";
import {ExternalModules} from "./src/external.js";
import {SceneControl} from "./src/scene.js";
export var streamDeck; export var streamDeck;
export var tokenControl; export var tokenControl;
var move; var move;
@@ -15,22 +17,24 @@ export var combatTracker;
export var playlistControl; export var playlistControl;
export var soundboard; export var soundboard;
export var otherControls; export var otherControls;
export var externalModules;
export var sceneControl;
export const moduleName = "MaterialDeck"; export const moduleName = "MaterialDeck";
export var selectedTokenId; export var selectedTokenId;
let ready = false; let ready = false;
let activeSounds = [];
//CONFIG.debug.hooks = true; //CONFIG.debug.hooks = true;
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// //
// Global variables // Global variables
// //
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
var enableModule; export var enableModule;
//Websocket variables //Websocket variables
let ip = "localhost"; //Ip address of the websocket server
let port = "3001"; //Port of the websocket server
var ws; //Websocket variable var ws; //Websocket variable
let wsOpen = false; //Bool for checking if websocket has ever been opened => changes the warning message if there's no connection let wsOpen = false; //Bool for checking if websocket has ever been opened => changes the warning message if there's no connection
let wsInterval; //Interval timer to detect disconnections let wsInterval; //Interval timer to detect disconnections
@@ -48,13 +52,11 @@ async function analyzeWSmessage(msg){
if (data.type == "connected" && data.data == "SD"){ if (data.type == "connected" && data.data == "SD"){
console.log("streamdeck connected to server"); console.log("streamdeck connected to server");
streamDeck.resetImageBuffer();
} }
if (data == undefined || data.payload == undefined) return; if (data == undefined || data.payload == undefined) return;
//console.log("Received",data);
const action = data.action; const action = data.action;
const event = data.event; const event = data.event;
const context = data.context; const context = data.context;
@@ -62,7 +64,6 @@ async function analyzeWSmessage(msg){
if (coordinates == undefined) coordinates = 0; if (coordinates == undefined) coordinates = 0;
const settings = data.payload.settings; const settings = data.payload.settings;
if (data.data == 'init'){ if (data.data == 'init'){
} }
@@ -74,6 +75,8 @@ async function analyzeWSmessage(msg){
tokenControl.active = true; tokenControl.active = true;
tokenControl.update(selectedTokenId); tokenControl.update(selectedTokenId);
} }
else if (action == 'move')
move.update(settings,context);
else if (action == 'macro') else if (action == 'macro')
macroControl.update(settings,context); macroControl.update(settings,context);
else if (action == 'combattracker') else if (action == 'combattracker')
@@ -84,6 +87,10 @@ async function analyzeWSmessage(msg){
soundboard.update(settings,context); soundboard.update(settings,context);
else if (action == 'other') else if (action == 'other')
otherControls.update(settings,context); otherControls.update(settings,context);
else if (action == 'external')
externalModules.update(settings,context);
else if (action == 'scene')
sceneControl.update(settings,context);
} }
else if (event == 'willDisappear'){ else if (event == 'willDisappear'){
@@ -101,17 +108,20 @@ async function analyzeWSmessage(msg){
combatTracker.keyPress(settings,context); combatTracker.keyPress(settings,context);
else if (action == 'playlist') else if (action == 'playlist')
playlistControl.keyPress(settings,context); playlistControl.keyPress(settings,context);
else if (action == 'soundboard'){ else if (action == 'soundboard')
soundboard.keyPressDown(settings); soundboard.keyPressDown(settings);
} else if (action == 'other')
otherControls.keyPress(settings,context);
else if (action == 'external')
externalModules.keyPress(settings,context);
else if (action == 'scene')
sceneControl.keyPress(settings);
} }
else if (event == 'keyUp'){ else if (event == 'keyUp'){
if (action == 'soundboard'){ if (action == 'soundboard'){
soundboard.keyPressUp(settings); soundboard.keyPressUp(settings);
} }
else if (action == 'other')
otherControls.keyPress(settings);
} }
}; };
@@ -122,8 +132,8 @@ async function analyzeWSmessage(msg){
* If message is received, reset the interval, and send the message to analyzeWSmessage() * If message is received, reset the interval, and send the message to analyzeWSmessage()
*/ */
function startWebsocket() { function startWebsocket() {
//ip = localhost; const address = game.settings.get(moduleName,'address');
ws = new WebSocket('ws://'+ip+':'+port); ws = new WebSocket('ws://'+address+'/');
ws.onmessage = function(msg){ ws.onmessage = function(msg){
//console.log(msg); //console.log(msg);
@@ -134,7 +144,7 @@ function startWebsocket() {
ws.onopen = function() { ws.onopen = function() {
WSconnected = true; WSconnected = true;
ui.notifications.info("Material Deck "+game.i18n.localize("MaterialDeck.Notifications.Connected") +": "+ip+':'+port); ui.notifications.info("Material Deck "+game.i18n.localize("MaterialDeck.Notifications.Connected") +": "+address);
wsOpen = true; wsOpen = true;
const msg = { const msg = {
target: "server", target: "server",
@@ -181,30 +191,33 @@ export function sendWS(txt){
*/ */
Hooks.once('ready', ()=>{ Hooks.once('ready', ()=>{
enableModule = (game.settings.get(moduleName,'Enable')) ? true : false; enableModule = (game.settings.get(moduleName,'Enable')) ? true : false;
if (enableModule == false) return;
game.socket.on(`module.MaterialDeck`, (payload) =>{ game.socket.on(`module.MaterialDeck`, (payload) =>{
//console.log(payload); //console.log(payload);
if (payload.msgType != "playSound") return; if (payload.msgType != "playSound") return;
playTrack(payload.trackNr,payload.play,payload.repeat,payload.volume); playTrack(payload.trackNr,payload.src,payload.play,payload.repeat,payload.volume);
}); });
for (let i=0; i<64; i++)
activeSounds[i] = false;
if (enableModule == false) return;
if (game.user.isGM == false) { if (game.user.isGM == false) {
ready = true; ready = true;
return; return;
} }
startWebsocket(); startWebsocket();
soundboard = new SoundboardControl();
streamDeck = new StreamDeck(); streamDeck = new StreamDeck();
tokenControl = new TokenControl(); tokenControl = new TokenControl();
move = new Move(); move = new Move();
macroControl = new MacroControl(); macroControl = new MacroControl();
combatTracker = new CombatTracker(); combatTracker = new CombatTracker();
playlistControl = new PlaylistControl(); playlistControl = new PlaylistControl();
soundboard = new SoundboardControl();
otherControls = new OtherControls(); otherControls = new OtherControls();
externalModules = new ExternalModules();
sceneControl = new SceneControl();
let soundBoardSettings = game.settings.get(moduleName,'soundboardSettings'); let soundBoardSettings = game.settings.get(moduleName,'soundboardSettings');
let macroSettings = game.settings.get(moduleName, 'macroSettings'); let macroSettings = game.settings.get(moduleName, 'macroSettings');
@@ -235,18 +248,9 @@ Hooks.once('ready', ()=>{
}); });
export function playTrack(soundNr,play,repeat,volume){ export function playTrack(soundNr,src,play,repeat,volume){
if (play){ if (play){
let trackId = game.settings.get(moduleName,'soundboardSettings').sounds[soundNr];
let playlistId = game.settings.get(moduleName,'soundboardSettings').playlist;
let sounds = game.playlists.entities.find(p => p._id == playlistId).data.sounds;
let sound = sounds.find(p => p._id == trackId);
if (sound == undefined){
activeSounds[soundNr] = false;
return;
}
volume *= game.settings.get("core", "globalInterfaceVolume"); volume *= game.settings.get("core", "globalInterfaceVolume");
let src = sound.path;
let howl = new Howl({src, volume, loop: repeat, onend: (id)=>{ let howl = new Howl({src, volume, loop: repeat, onend: (id)=>{
if (repeat == false){ if (repeat == false){
@@ -260,7 +264,8 @@ export function playTrack(soundNr,play,repeat,volume){
activeSounds[soundNr] = howl; activeSounds[soundNr] = howl;
} }
else { else {
activeSounds[soundNr].stop(); activeSounds[soundNr].stop();
activeSounds[soundNr] = false;
} }
} }
@@ -271,6 +276,18 @@ Hooks.on('updateToken',(scene,token)=>{
tokenControl.update(selectedTokenId); tokenControl.update(selectedTokenId);
}); });
Hooks.on('updateActor',(scene,actor)=>{
if (enableModule == false || ready == false) return;
let children = canvas.tokens.children[0].children;
for (let i=0; i<children.length; i++){
if (children[i].actor.id == actor._id){
let tokenId = children[i].id;
if (tokenId == selectedTokenId)
tokenControl.update(selectedTokenId);
}
}
});
Hooks.on('controlToken',(token,controlled)=>{ Hooks.on('controlToken',(token,controlled)=>{
if (enableModule == false || ready == false) return; if (enableModule == false || ready == false) return;
if (controlled) { if (controlled) {
@@ -284,18 +301,18 @@ Hooks.on('controlToken',(token,controlled)=>{
Hooks.on('renderHotbar', (hotbar)=>{ Hooks.on('renderHotbar', (hotbar)=>{
if (enableModule == false || ready == false) return; if (enableModule == false || ready == false) return;
macroControl.hotbar(hotbar.macros); if (macroControl != undefined) macroControl.hotbar(hotbar.macros);
}); });
Hooks.on('renderCombatTracker',()=>{ Hooks.on('renderCombatTracker',()=>{
if (enableModule == false || ready == false) return; if (enableModule == false || ready == false) return;
combatTracker.updateAll(); if (combatTracker != undefined) combatTracker.updateAll();
tokenControl.update(selectedTokenId); if (tokenControl != undefined) tokenControl.update(selectedTokenId);
}); });
Hooks.on('renderPlaylistDirectory', (playlistDirectory)=>{ Hooks.on('renderPlaylistDirectory', (playlistDirectory)=>{
if (enableModule == false || ready == false) return; if (enableModule == false || ready == false) return;
playlistControl.updateAll(); if (playlistControl != undefined) playlistControl.updateAll();
}); });
Hooks.on('closeplaylistConfigForm', (form)=>{ Hooks.on('closeplaylistConfigForm', (form)=>{
@@ -311,16 +328,19 @@ Hooks.on('pauseGame',()=>{
Hooks.on('renderSidebarTab',()=>{ Hooks.on('renderSidebarTab',()=>{
if (enableModule == false || ready == false) return; if (enableModule == false || ready == false) return;
otherControls.updateAll(); if (otherControls != undefined) otherControls.updateAll();
if (sceneControl != undefined) sceneControl.updateAll();
}); });
Hooks.on('updateScene',()=>{ Hooks.on('updateScene',()=>{
if (enableModule == false || ready == false) return; if (enableModule == false || ready == false) return;
sceneControl.updateAll();
externalModules.updateAll();
otherControls.updateAll(); otherControls.updateAll();
}); });
Hooks.on('renderSceneControls',()=>{ Hooks.on('renderSceneControls',()=>{
if (enableModule == false || ready == false) return; if (enableModule == false || ready == false || otherControls == undefined) return;
otherControls.updateAll(); otherControls.updateAll();
}); });
@@ -329,7 +349,32 @@ Hooks.on('targetToken',(user,token,targeted)=>{
if (token.id == selectedTokenId) tokenControl.update(selectedTokenId); if (token.id == selectedTokenId) tokenControl.update(selectedTokenId);
}); });
Hooks.once('init', ()=>{ Hooks.on('sidebarCollapse',()=>{
if (enableModule == false || ready == false) return;
otherControls.updateAll();
});
Hooks.on('renderCompendium',()=>{
if (enableModule == false || ready == false) return;
otherControls.updateAll();
});
Hooks.on('closeCompendium',()=>{
if (enableModule == false || ready == false) return;
otherControls.updateAll();
});
Hooks.on('renderJournalSheet',()=>{
if (enableModule == false || ready == false) return;
otherControls.updateAll();
});
Hooks.on('closeJournalSheet',()=>{
if (enableModule == false || ready == false) return;
otherControls.updateAll();
});
Hooks.once('init', ()=>{
//CONFIG.debug.hooks = true; //CONFIG.debug.hooks = true;
registerSettings(); //in ./src/settings.js registerSettings(); //in ./src/settings.js
}); });
@@ -337,31 +382,3 @@ Hooks.on('targetToken',(user,token,targeted)=>{
Hooks.once('canvasReady',()=>{ Hooks.once('canvasReady',()=>{
ready = true; ready = true;
}); });
export function getFromJSONArray(data,i){
if (i>9) return 'nul';
let val;
if (i == 0) val = data.a;
else if (i == 1) val = data.a;
else if (i == 2) val = data.c;
else if (i == 3) val = data.d;
else if (i == 4) val = data.e;
else if (i == 5) val = data.f;
else if (i == 6) val = data.g;
else if (i == 7) val = data.h;
else if (i == 8) val = data.i;
return val;
}
export function setToJSONArray(data,i,val){
if (i>9) return 'nul';
if (i == 0) data.a = val;
else if (i == 1) data.b = val;
else if (i == 2) data.c = val;
else if (i == 3) data.d = val;
else if (i == 4) data.e = val;
else if (i == 5) data.f = val;
else if (i == 6) data.g = val;
else if (i == 7) data.h = val;
else if (i == 8) data.i = val;
}

View File

@@ -1,8 +1,67 @@
# Stream Deck <b>Note:</b> At the moment Windows and OSX support has been confirmed. Linux support is unknown, there is no official Linux support for the Stream Deck, but there exist a 3rd party <a href="https://timothycrosley.com/project-7-streamdeck_ui">Stream Deck UI</a> that might be compatible.<br>
Material Deck is a Foundry VTT module that allows you to control certain Foundry functions using an Elgato Stream Deck. <b>In any case: Proceed at your own risk, I will not take any responsibility if you spent money and the module doesn't work!</b>
## Instructions <b>Please read the documentation carefully, especially if you want to modify the default profile!</b>
Instructions are on the <a href="https://github.com/CDeenen/MaterialDeck/wiki">wiki</a>.
I created a <a href="https://discord.gg/3hd4G6TkmA">Discord server</a> to discuss this and other hardware-based Foundry modules. Feel free to join if you'd like to join the discussion and be updated on this module.
[![Youtube Video](https://github.com/CDeenen/MaterialDeck/blob/Master/wiki/img/Youtube.png)](https://youtu.be/7h5Ew8cJYxg "FoundryVTT Material Deck Demonstration")
# Material Deck
Material Deck is a Foundry VTT module that allows you to control certain Foundry functions using an Elgato Stream Deck. A Stream Deck is a device that has physical buttons with displays behind them. Material Deck uses this to, for example, control playlists, execute macros, display and control the combat tracker.<br><br>
The module allows a high degree of customization, where each button on the Stream Deck can be assigned any desired function. Furthermore, it supports folder structures, allowing easy switching between various button configurations so you can easily switch between the combat tracker, soundboard, or any other (custom) configuration.<br><br>
The functions are categorized into actions. Here is a list of the available actions and their most important functions:
<ul>
<li>Playlist Action: Control Foundry's playlists</li>
<ul>
<li>Play/Stop playlists</li>
<li>Play/Stop tracks</li>
<li>Stop all tracks & playlists</li>
</ul>
<li>Soundboard Action: Play sounds</li>
<ul>
<li>Play/Stop sound</li>
<li>Stop all sounds</li>
</ul>
<li>Token Action: Display token info</li>
<ul>
<li>Display selected token's name, icon or stats (HP/AC/Movement/etc)</li>
<li>Open selected token's character sheet or token config</li>
<li>Target token</li>
<li>Toggle token visibility, combat state, conditions</li>
</ul>
<li>Move Action: Move selected token or the canvas</li>
<ul>
<li>Move token (in a specified direction)</li>
<li>Move canvas (in a specified direction)</li>
<li>Zoom canvas in/out</li>
</ul>
<li>Macro Actions: Execute macros</li>
<ul>
<li>Execute macro from hotbar</li>
<li>Execute macro from macro board</li>
</ul>
<li>Combat Tracker Actions: Control and display the combat tracker</li>
<ul>
<li>Display combatants</li>
<li>Start/Stop combat</li>
<li>Next/Previous turn/round</li>
</ul>
<li>Other Actions: Misc other actions</li>
<ul>
<li>Pause/Resume game</li>
<li>Scene selection/activation</li>
<li>Toggle control buttons</li>
<li>Control darkness level</li>
<li>Open/Roll from a roll table</li>
<li>Open sidebar tab</li>
<li>Open compendium pack</li>
<li>Open journal entry</li>
</ul>
</ul>
## Instructions and More Info
Instructions and more info can be found in the <a href="https://github.com/CDeenen/MaterialDeck/wiki">wiki</a>.
## Latest releases ## Latest releases
<a href="https://github.com/CDeenen/MaterialDeck/releases">Module</a><br> <a href="https://github.com/CDeenen/MaterialDeck/releases">Module</a><br>
@@ -10,3 +69,30 @@ Instructions are on the <a href="https://github.com/CDeenen/MaterialDeck/wiki">w
<a href="https://github.com/CDeenen/MaterialServer/releases">Server</a><br> <a href="https://github.com/CDeenen/MaterialServer/releases">Server</a><br>
<br> <br>
Module manifest: https://raw.githubusercontent.com/CDeenen/MaterialDeck/Master/module.json Module manifest: https://raw.githubusercontent.com/CDeenen/MaterialDeck/Master/module.json
## Software Versions & Module Incompatibilities
<b>Foundry VTT:</b> Tested on 0.7.7<br>
<b>Module Incompatibilities:</b> None known.<br>
## Feedback
If you have any suggestions or bugs to report, feel free to create an issue, contact me on Discord (Cris#6864), or send me an email: cdeenen@outlook.com.
## Credits
<b>Author:</b> Cristian Deenen (Cris#6864 on Discord)<br>
<br>
Special thanks to Asmodeus#7588 who made this module possible by generously donating a Stream Deck XL
<br>
Please consider supporting me on <a href="https://www.patreon.com/materialfoundry">Patreon</a>, and feel free to join the Material Foundry <a href="https://discord.gg/3hd4G6TkmA">Discord</a> server.
## Abandonment
Abandoned modules are a (potential) problem for Foundry, because users and/or other modules might rely on abandoned modules, which might break in future Foundry updates.<br>
I consider this module abandoned if all of the below cases apply:
<ul>
<li>This module/github page has not received any updates in at least 3 months</li>
<li>I have not posted anything on "the Foundry", "the League of Extraordinary Foundry VTT Developers" or the "Material Foundry" Discord servers in at least 3 months</li>
<li>I have not responded to emails or PMs on Discord in at least 1 month</li>
<li>I have not announced a temporary break from development, unless the announced end date of this break has been passed by at least 3 months</li>
</ul>
If the above cases apply (as judged by the "League of Extraordinary Foundry VTT Developers" admins), I give permission to the "League of Extraordinary Foundry VTT Developers" admins to assign one or more developers to take over this module, including requesting the Foundry team to reassign the module to the new developer(s).<br>
I require the "League of Extraordinary Foundry VTT Developers" admins to send me an email 2 weeks before the reassignment takes place, to give me one last chance to prevent the reassignment.<br>
I require to be credited for my work in all future releases.

View File

@@ -1,4 +1,133 @@
# Changelog Material Deck Module # Changelog Material Deck Module
### v1.2.1 - 07-01-2021
<b>Note:</b> Due to a change in how scene control is handled (moved from 'Other Controls' to its own 'Scene Action'), any actions related to scenes no longer work. You will have to set them up again using the new Scene Action.<br>
<br>
Additions:
<ul>
<li>EXPERIMENTAL: Added an image buffer to prevent resending of images that have already been sent, giving a slight performance boost. Buffer size can be set in the module settings</li>
<li>Token Action => Display Stats: Added option to select a data path for an attribute</li>
<li>External Modules => GM Screen: Open and close the GM screen. Link to module: https://foundryvtt.com/packages/gm-screen/</li>
<li>Other Actions => Roll dice: Roll dice in foundry and select between public roll, private roll, or displaying result on the SD</li>
<li>Scene Action: Added way to create scene selection screen similar to soundboard/macro board. New functions to do this: 'Scene Directory' and 'Scene Offset'</li>
<li>Scene Action: Added 'Active Scene' function</li>
<li>Move Action => Selected Token: Added rotate to and rotate by functions</li>
<li>Token Action => On Click: Added 'Set Vision' option to set the token's vision and light emission</li>
<li>Other Actions => Send Chat Message: Send a message to the Foundry chat</li>
</ul>
Other Changes:
<ul>
<li>Plugin: Scene Action created that replaces Other Actions => Scene Selection</li>
<li>Plugin: Scene Action: Changed 'Any Scene' to 'Scene by Name'</li>
<li>Plugin: Actions are now ordered alphabetically</li>
<li>Plugin: Replaced color strings with color pickers</li>
<li>Various minor bug fixes</li>
</ul>
<b>Compatible server app and SD plugin:</b><br>
Material Server v1.0.2 (unchanged): https://github.com/CDeenen/MaterialServer/releases <br>
SD plugin v1.2.1: https://github.com/CDeenen/MaterialDeck_SD/releases<br>
### v1.2.0 - 28-12-2020
Fixes
<ul>
<li>Incorrect link to some black backgrounds fixed</li>
<li>Token Action: Movement speed wouldn't be displayed for DnD5e 1.2.0</li>
<li>Macro Action => Hotbar: 10th macro would not trigger and display correctly</li>
<li>Combat Tracker Action => Function: Default value would not properly initialize</li>
<li>Other Actions => Darkness Control => Display would not function correctly</li>
<li>Fixed some issues in the SD plugin where correct settings would not be displayed</li>
</ul>
Additions:
<ul>
<li>Added new 'External Modules Action', which will contain all module integrations that don't fit anywhere else</li>
<li>Added support for the Custom Hotbar module in 'Macro Action' => Mode: 'Custom Hotbar'. Link to module: https://foundryvtt.com/packages/custom-hotbar/</li>
<li>Added support for the FxMaster module in 'External Modules Action' => Mode: 'Fx Master'. Link to module: https://foundryvtt.com/packages/fxmaster/</li>
</ul>
### v1.1.1 - 12-12-2020
Fixes
<ul>
<li>Fixed issue where deleting a playlist would cause an error preventing the Soundboard Configuration to show up</li>
</ul>
<b>Compatible server app and SD plugin:</b><br>
Material Server v1.0.2 (unchanged): https://github.com/CDeenen/MaterialServer/releases <br>
SD plugin v1.1.0 (unchanged): https://github.com/CDeenen/MaterialDeck_SD/releases<br>
### v1.1.0 - 09-12-2020
Fixes
<ul>
<li>Settings would not show for Combat Tracker action</li>
<li>Macro Action => Macro Board default settings fixed</li>
<li>API has been improved, making integration with other hardware/software easier, and making future changes/additions easier</li>
</ul>
Additions:
<ul>
<li>Added support for Pathfinder 1e and Shadow of the Demon Lord</li>
<li>All dialogs that are openable using the SD can now be closed by pressing the button while the dialog is open</li>
<li>Playlist Action & Soundboard Action => Stop All now indicates if there are tracks/playlists/sounds playing</li>
<li>Confirmed Foundry 0.7.8 compatibility</li>
</ul>
<b>Compatible server app and SD plugin:</b><br>
Material Server v1.0.2 (unchanged): https://github.com/CDeenen/MaterialServer/releases <br>
SD plugin v1.1.0: https://github.com/CDeenen/MaterialDeck_SD/releases<br>
### V1.0.1 - 26-11-2020
<ul>
<li>Fixed issue where macro from macroboard wouldn't execute if furnace arguments were not defined</li>
<li>Fixed issue where soundboard wouldn't save if no previous data existed for that sound</li>
</ul>
<b>Compatible server app and SD plugin:</b><br>
Material Server v1.0.2 (unchanged): https://github.com/CDeenen/MaterialServer/releases <br>
SD plugin v1.0.0 (unchanged): https://github.com/CDeenen/MaterialDeck_SD/releases<br>
### v1.0.0 - 24-11-2020
Release
<ul>
<li>Fixed issue where the last column in 'Soundboard Configuration' would not work properly</li>
</ul>
<b>Compatible server app and SD plugin:</b><br>
Material Server v1.0.2: https://github.com/CDeenen/MaterialServer/releases <br>
SD plugin v1.0.0: https://github.com/CDeenen/MaterialDeck_SD/releases<br>
### v0.9.2 - 24-11-2020
<ul>
<li>Removed unnecessary errors when module is not fully configured</li>
<li>Solved issue that soundboard config couldn't be saved on a world that hadn't run Material Deck previously</li>
</ul>
### v0.9.1 - 23-11-2020
<ul>
<li>Fixed 'Playlist' action issue where 'TrackNr' wouldn't show</li>
<li>Fixed 'Soundboard Configuration' issue where changing the playlist would reset everything you've changed since last save</li>
<li>'Soundboard Configuration', 'Macro Configuration' and 'Playlist Configuration' now save after each change, and update the SD instantly</li>
<li>Save button has been removed from configuration screens, since it is now redundant</li>
<li>Added support for DnD3.5e and Pathfinder 2e</li>
</ul>
<b>Note1:</b> In 'Macro Configuration', previously saved Furnace arguments have to be filled in again.<br>
<b>Note2:</b> Any settings set in 'Playlist Configuration' have to be set again<br>
<br>
<b>Compatible server app and SD plugin:</b><br>
Material Server v1.0.1 (unchanged): https://github.com/CDeenen/MaterialServer/releases <br>
SD plugin v0.9.1: https://github.com/CDeenen/MaterialDeck_SD/releases<br>
### v0.9.0 - 19-11-2020
<ul>
<li>Added support for more playlists</li>
<li>Added playmode setting for each playlist, which overrides the default playmode</li>
<li>Added option to use the file picker to select Soundboard sounds, including support for wildcard names</li>
<li>Fixed issue where macro config screen would not close if the module was disabled</li>
<li>Fixed issue where the layout of the configuration screens would be messed up depending on browser/screen size</li>
<li>Added option to open compendia and journal entries</li>
</ul>
<b>Compatible server app and SD plugin:</b><br>
Material Server v1.0.1: https://github.com/CDeenen/MaterialServer/releases <br>
SD plugin v0.9.0: https://github.com/CDeenen/MaterialDeck_SD/releases<br>
### v0.8.6 - 18-11-2020 ### v0.8.6 - 18-11-2020
<ul> <ul>
<li>Added support for the new Material Server app</li> <li>Added support for the new Material Server app</li>

Binary file not shown.

Before

Width:  |  Height:  |  Size: 3.3 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 3.3 KiB

View File

Before

Width:  |  Height:  |  Size: 1.1 KiB

After

Width:  |  Height:  |  Size: 1.1 KiB

View File

@@ -0,0 +1,5 @@
combattracker.png: Edited from https://fontawesome.com/icons/fist-raised?style=solid
nextturn.png, previousturn.png: Edited from https://fontawesome.com/icons/arrow-right?style=solid
nextround.png, previousround.png: Edited from https://fontawesome.com/icons/step-forward?style=solid
startcombat.png: Edited from https://fontawesome.com/icons/play?style=solid
stopcombat.png: Edited from https://fontawesome.com/icons/stop?style=solid

Binary file not shown.

After

Width:  |  Height:  |  Size: 12 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 13 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 6.1 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 8.3 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 6.3 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 8.4 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 7.6 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 3.6 KiB

2
img/external/SOURCES.txt vendored Normal file
View File

@@ -0,0 +1,2 @@
external.png: Edited from https://fontawesome.com/icons/external-link-alt?style=solid
fxmaster.png: Edited from https://fontawesome.com/icons/magic?style=solid

BIN
img/external/external.png vendored Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 6.8 KiB

BIN
img/external/external@2x.png vendored Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 6.8 KiB

BIN
img/external/fxmaster.png vendored Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 15 KiB

1
img/macro/SOURCES.txt Normal file
View File

@@ -0,0 +1 @@
macro.png: Foundry's icon folder, converted from .svg, original name: dice-target.svg

BIN
img/macro/macro.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 11 KiB

BIN
img/macro/macro@2x.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 13 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 5.7 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 5.1 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 5.1 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 5.1 KiB

3
img/move/SOURCES.txt Normal file
View File

@@ -0,0 +1,3 @@
center.png: made by me.
rotatecw.png & rotateccw.png Edited from https://fontawesome.com/icons/sync-alt?style=solid.
All other images taken from freepngimg.com, iverted color and rotated. Source: https://freepngimg.com/png/24691-right-arrow-hd

BIN
img/move/center.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 13 KiB

BIN
img/move/center@2x.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 13 KiB

BIN
img/move/down.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 7.7 KiB

BIN
img/move/downleft.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 7.7 KiB

BIN
img/move/downright.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 7.7 KiB

BIN
img/move/left.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 8.0 KiB

BIN
img/move/right.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 6.4 KiB

BIN
img/move/rotateccw.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 7.1 KiB

BIN
img/move/rotatecw.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 7.2 KiB

BIN
img/move/up.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 7.6 KiB

BIN
img/move/upleft.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 7.7 KiB

BIN
img/move/upright.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 7.7 KiB

BIN
img/move/zoomin.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 5.5 KiB

BIN
img/move/zoomout.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 5.5 KiB

2
img/other/SOURCES.txt Normal file
View File

@@ -0,0 +1,2 @@
other.png: Made using https://www.elgato.com/en/gaming/keycreator
cogs.png: Edited from https://fontawesome.com/icons/cogs?style=solid

BIN
img/other/cogs.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 17 KiB

View File

@@ -0,0 +1,2 @@
decreasedarkness.png: Made using https://www.elgato.com/en/gaming/keycreator
increasedarkness.png: Made using https://www.elgato.com/en/gaming/keycreator

Binary file not shown.

After

Width:  |  Height:  |  Size: 14 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 17 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 15 KiB

BIN
img/other/other.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 23 KiB

BIN
img/other/other@2x.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 23 KiB

View File

@@ -0,0 +1,3 @@
resume.png: Edited from https://fontawesome.com/icons/play?style=solid
pause.png: Edited from https://fontawesome.com/icons/pause?style=solid
playpause.png: Combined resume.png and pause.png

BIN
img/other/pause/pause.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 3.5 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 7.1 KiB

BIN
img/other/pause/resume.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 7.6 KiB

2
img/playlist/SOURCES.txt Normal file
View File

@@ -0,0 +1,2 @@
play.png: Edited from https://fontawesome.com/icons/play?style=solid
stop.png: Edited from https://fontawesome.com/icons/stop?style=solid

BIN
img/playlist/play.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 7.6 KiB

BIN
img/playlist/play@2x.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 7.6 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 11 KiB

BIN
img/playlist/stop.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 3.6 KiB

View File

@@ -0,0 +1,2 @@
soundboard.png: Edited from https://fontawesome.com/icons/music?style=solid
play.png: Edited from https://fontawesome.com/icons/play?style=solid

Binary file not shown.

After

Width:  |  Height:  |  Size: 11 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 7.9 KiB

BIN
img/soundboard/stop.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 3.6 KiB

5
img/token/SOURCES.txt Normal file
View File

@@ -0,0 +1,5 @@
ac.webp: Foundry's icon folder, original name: heater-steel-worn.webp
hp.png: made using Elgato's key creator: https://www.elgato.com/en/gaming/keycreator
init.png: freepngimg.com, color inverted, from: https://freepngimg.com/png/81025-art-dice-dungeons-system-dragons-d20-triangle/icon
speed.webp: Foundry's icon folder, original name: shoes-collared-leather-blue.webp
mystery-man.png: Foundry's icon folder, converted from .svg

BIN
img/token/ac.webp Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 37 KiB

BIN
img/token/hp.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 9.2 KiB

BIN
img/token/init.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 121 KiB

BIN
img/token/mystery-man.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 8.2 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 9.5 KiB

BIN
img/token/speed.webp Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 65 KiB

View File

@@ -12,15 +12,22 @@
"MaterialDeck.Sett.PlaylistConfig": "Playlist Configuration", "MaterialDeck.Sett.PlaylistConfig": "Playlist Configuration",
"MaterialDeck.Sett.MacroConfig": "Macro Configuration", "MaterialDeck.Sett.MacroConfig": "Macro Configuration",
"MaterialDeck.Sett.SoundboardConfig": "Soundboard Configuration", "MaterialDeck.Sett.SoundboardConfig": "Soundboard Configuration",
"MaterialDeck.Sett.ServerAddr": "Material Server Address",
"MaterialDeck.Sett.ServerAddrHint": "Fill in the IP address and port of the Material Server. Must follow the format [ip_address]:[port], for example: 'localhost:3001' or '192.168.1.1:4000'.",
"MaterialDeck.Sett.ImageBuffer": "Image Buffer Size (EXPERIMENTAL)",
"MaterialDeck.Sett.ImageBufferHint": "Sets the amount of images to store in the image buffer. The image buffer will store all images sent to the Steram Deck in a buffer. This greatly improves the update speed, but can use big amounts of memory if set too high.",
"MaterialDeck.PL.Unrestricted": "Unrestricted", "MaterialDeck.PL.Unrestricted": "Unrestricted",
"MaterialDeck.PL.OneTrackPlaylist": "One track per playlist", "MaterialDeck.PL.OneTrackPlaylist": "One track per playlist",
"MaterialDeck.PL.OneTrackTotal": "One track in total", "MaterialDeck.PL.OneTrackTotal": "One track in total",
"MaterialDeck.PL.Header": "Play Method", "MaterialDeck.PL.OneTrack": "One track",
"MaterialDeck.PL.Label": "Method", "MaterialDeck.PL.Settings": "Settings",
"MaterialDeck.PL.Mode": "Default Play Mode",
"MaterialDeck.PL.Nr": "Number of playlists",
"MaterialDeck.Playlists": "Playlists", "MaterialDeck.Playlists": "Playlists",
"MaterialDeck.Playlist": "Playlist", "MaterialDeck.Playlist": "Playlist",
"MaterialDeck.FilePicker": "File Picker",
"MaterialDeck.FurnaceArgs": "Furnace arguments", "MaterialDeck.FurnaceArgs": "Furnace arguments",
"MaterialDeck.Background": "Background", "MaterialDeck.Background": "Background",
"MaterialDeck.Macro": "Macro", "MaterialDeck.Macro": "Macro",
@@ -35,6 +42,9 @@
"MaterialDeck.Off": "Off", "MaterialDeck.Off": "Off",
"MaterialDeck.Name": "Name", "MaterialDeck.Name": "Name",
"MaterialDeck.None": "None", "MaterialDeck.None": "None",
"MaterialDeck.Save": "Save" "MaterialDeck.Save": "Save",
"MaterialDeck.FxMaster.Colorize": "Colorize",
"MaterialDeck.FxMaster.Clear": "Clear All"
} }

View File

@@ -1,15 +1,15 @@
{ {
"name": "MaterialDeck", "name": "MaterialDeck",
"title": "Material Deck", "title": "Material Deck",
"description": "", "description": "Material Deck allows you to control Foundry using an Elgato Stream Deck",
"version": "0.8.6", "version": "1.2.1",
"author": "CDeenen", "author": "CDeenen",
"esmodules": [ "esmodules": [
"./MaterialDeck.js" "./MaterialDeck.js"
], ],
"socket": true, "socket": true,
"minimumCoreVersion": "0.7.5", "minimumCoreVersion": "0.7.5",
"compatibleCoreVersion": "0.7.7", "compatibleCoreVersion": "0.7.9",
"languages": [ "languages": [
{ {
"lang": "en", "lang": "en",

View File

@@ -18,86 +18,77 @@ export class CombatTracker{
update(settings,context){ update(settings,context){
this.active = true; this.active = true;
let ctFunction = settings.combatTrackerFunction; const ctFunction = settings.combatTrackerFunction ? settings.combatTrackerFunction : 'startStop';
if (ctFunction == undefined) ctFunction == 0; const mode = settings.combatTrackerMode ? settings.combatTrackerMode : 'combatants';
const combat = game.combat;
let src = "modules/MaterialDeck/img/black.png";
let combat = game.combat;
let src = "action/images/black.png";
let txt = ""; let txt = "";
let background = "#000000"; let background = "#000000";
let mode = settings.combatTrackerMode;
if (mode == undefined) mode = 0;
if (mode == 0){ if (mode == 'combatants'){
if (combat != null && combat != undefined && combat.turns.length != 0){ if (combat != null && combat != undefined && combat.turns.length != 0){
let initiativeOrder = combat.turns; const initiativeOrder = combat.turns;
let nr = settings.combatantNr - 1; let nr = settings.combatantNr - 1;
if (nr == undefined || nr < 1) nr = 0; if (nr == undefined || nr < 1) nr = 0;
let combatantState = 1; const combatantState = (nr == combat.turn) ? 2 : 1;
if (nr == combat.turn) combatantState = 2; const combatant = initiativeOrder[nr]
let combatant = initiativeOrder[nr]
if (combatant != undefined){ if (combatant != undefined){
let tokenId = combatant.tokenId; const tokenId = combatant.tokenId;
tokenControl.pushData(tokenId,settings,context,combatantState,'#cccc00'); tokenControl.pushData(tokenId,settings,context,combatantState,'#cccc00');
return; return;
} }
else { else {
streamDeck.setIcon(0,context,src,background); streamDeck.setIcon(context,src,background);
streamDeck.setTitle(txt,context); streamDeck.setTitle(txt,context);
} }
} }
else { else {
streamDeck.setIcon(0,context,src,background); streamDeck.setIcon(context,src,background);
streamDeck.setTitle(txt,context); streamDeck.setTitle(txt,context);
} }
} }
else if (mode == 1){ else if (mode == 'currentCombatant'){
if (combat != null && combat != undefined && combat.started){ if (combat != null && combat != undefined && combat.started){
let tokenId = combat.combatant.tokenId; const tokenId = combat.combatant.tokenId;
tokenControl.pushData(tokenId,settings,context); tokenControl.pushData(tokenId,settings,context);
} }
else { else {
streamDeck.setIcon(0,context,src,background); streamDeck.setIcon(context,src,background);
streamDeck.setTitle(txt,context); streamDeck.setTitle(txt,context);
} }
} }
else if (mode == 2){ else if (mode == 'function'){
if (ctFunction == 'startStop') {
if (ctFunction == 0) {
if (combat == null || combat == undefined || combat.combatants.length == 0) { if (combat == null || combat == undefined || combat.combatants.length == 0) {
src = "action/images/combattracker/startcombat.png"; src = "modules/MaterialDeck/img/combattracker/startcombat.png";
background = "#000000"; background = "#000000";
} }
else { else {
if (combat.started == false) { if (combat.started == false) {
src = "action/images/combattracker/startcombat.png"; src = "modules/MaterialDeck/img/combattracker/startcombat.png";
background = "#008000"; background = "#008000";
} }
else { else {
src = "action/images/combattracker/stopcombat.png"; src = "modules/MaterialDeck/img/combattracker/stopcombat.png";
background = "#FF0000"; background = "#FF0000";
} }
} }
} }
else if (ctFunction == 1) { else if (ctFunction == 'nextTurn') {
src = "action/images/combattracker/nextturn.png"; src = "modules/MaterialDeck/img/combattracker/nextturn.png";
} }
else if (ctFunction == 2) { else if (ctFunction == 'prevTurn') {
src = "action/images/combattracker/previousturn.png"; src = "modules/MaterialDeck/img/combattracker/previousturn.png";
} }
else if (ctFunction == 3) { else if (ctFunction == 'nextRound') {
src = "action/images/combattracker/nextround.png"; src = "modules/MaterialDeck/img/combattracker/nextround.png";
} }
else if (ctFunction == 4) { else if (ctFunction == 'prevRound') {
src = "action/images/combattracker/previousround.png"; src = "modules/MaterialDeck/img/combattracker/previousround.png";
} }
else if (ctFunction == 5){ else if (ctFunction == 'turnDisplay'){
src = "action/images/black.png"; src = "modules/MaterialDeck/img/black.png";
let round = 0; let round = 0;
let turn = 0; let turn = 0;
if (combat != null && combat != undefined && combat.started != false){ if (combat != null && combat != undefined && combat.started != false){
@@ -108,78 +99,29 @@ export class CombatTracker{
if (txt != "") txt += "\n"; if (txt != "") txt += "\n";
if (settings.displayTurn) txt += "Turn\n"+turn; if (settings.displayTurn) txt += "Turn\n"+turn;
} }
streamDeck.setIcon(0,context,src,background); streamDeck.setIcon(context,src,background);
streamDeck.setTitle(txt,context); streamDeck.setTitle(txt,context);
} }
} }
keyPress(settings,context){ keyPress(settings,context){
let mode = parseInt(settings.combatTrackerMode); const mode = settings.combatTrackerMode ? settings.combatTrackerMode : 'combatants';
if (isNaN(mode)) mode = 0; const combat = game.combat;
if (mode < 2) { if (mode == 'function'){
let onClick = settings.onClick;
if (onClick == undefined) onClick = 0;
let tokenId;
let combat = game.combat;
if (mode == 0) {
if (combat != null && combat != undefined && combat.turns.length != 0){
let initiativeOrder = combat.turns;
let nr = settings.combatantNr - 1;
if (nr == undefined || nr < 1) nr = 0;
let combatantState = 1;
if (nr == combat.turn) combatantState = 2;
let combatant = initiativeOrder[nr]
if (combatant == undefined) return;
tokenId = combatant.tokenId;
}
}
else if (mode == 1)
if (combat != null && combat != undefined && combat.started)
tokenId = combat.combatant.tokenId;
let token = canvas.tokens.children[0].children.find(p => p.id == tokenId);
if (token == undefined) return;
if (onClick == 0) //Do nothing
return;
else if (onClick == 1){ //select token
token.control();
}
else if (onClick == 2){ //center on token
let location = token.getCenter(token.x,token.y);
canvas.animatePan(location);
}
else if (onClick == 3){ //center on token and select
let location = token.getCenter(token.x,token.y);
canvas.animatePan(location);
token.control();
}
else if (onClick == 4){ //Open character sheet
token.actor.sheet.render(true);
}
else { //Open token config
token.sheet._render(true);
}
}
else if (mode == 2){
let combat = game.combat;
if (combat == null || combat == undefined) return; if (combat == null || combat == undefined) return;
const ctFunction = settings.combatTrackerFunction ? settings.combatTrackerFunction : 'startStop';
let ctFunction = settings.combatTrackerFunction; if (ctFunction == 'startStop'){
if (ctFunction == undefined) ctFunction == 0;
if (ctFunction == 0){
let src; let src;
let background; let background;
if (game.combat.started){ if (game.combat.started){
game.combat.endCombat(); game.combat.endCombat();
src = "action/images/combattracker/startcombat.png"; src = "modules/MaterialDeck/img/combattracker/startcombat.png";
background = "#000000"; background = "#000000";
} }
else { else {
game.combat.startCombat(); game.combat.startCombat();
src = "action/images/combattracker/stopcombat.png"; src = "modules/MaterialDeck/img/combattracker/stopcombat.png";
background = "#FF0000"; background = "#FF0000";
} }
streamDeck.setIcon(context,src,background); streamDeck.setIcon(context,src,background);
@@ -187,10 +129,55 @@ export class CombatTracker{
} }
if (game.combat.started == false) return; if (game.combat.started == false) return;
if (ctFunction == 1) game.combat.nextTurn(); if (ctFunction == 'nextTurn') game.combat.nextTurn();
else if (ctFunction == 2) game.combat.previousTurn(); else if (ctFunction == 'prevTurn') game.combat.previousTurn();
else if (ctFunction == 3) game.combat.nextRound(); else if (ctFunction == 'nextRound') game.combat.nextRound();
else if (ctFunction == 4) game.combat.previousRound(); else if (ctFunction == 'prevRound') game.combat.previousRound();
} }
else {
const onClick = settings.onClick ? settings.onClick : 'doNothing';
let tokenId;
if (mode == 'combatants') {
if (combat != null && combat != undefined && combat.turns.length != 0){
const initiativeOrder = combat.turns;
let nr = settings.combatantNr - 1;
if (nr == undefined || nr < 1) nr = 0;
const combatant = initiativeOrder[nr]
if (combatant == undefined) return;
tokenId = combatant.tokenId;
}
}
else if (mode == 'currentCombatant')
if (combat != null && combat != undefined && combat.started)
tokenId = combat.combatant.tokenId;
let token = (canvas.tokens.children[0] != undefined) ? canvas.tokens.children[0].children.find(p => p.id == tokenId) : undefined;
if (token == undefined) return;
if (onClick == 'doNothing') //Do nothing
return;
else if (onClick == 'select'){ //select token
token.control();
}
else if (onClick == 'center'){ //center on token
let location = token.getCenter(token.x,token.y);
canvas.animatePan(location);
}
else if (onClick == 'centerSelect'){ //center on token and select
const location = token.getCenter(token.x,token.y);
canvas.animatePan(location);
token.control();
}
else if (onClick == 'charSheet'){ //Open character sheet
const element = document.getElementById(token.actor.sheet.id);
if (element == null) token.actor.sheet.render(true);
else token.actor.sheet.close();
}
else if (onClick == 'tokenConfig'){ //Open token config
const element = document.getElementById(token.sheet.id);
if (element == null) token.sheet.render(true);
else token.sheet.close();
}
}
} }
} }

270
src/external.js Normal file
View File

@@ -0,0 +1,270 @@
import * as MODULE from "../MaterialDeck.js";
import {streamDeck} from "../MaterialDeck.js";
export class ExternalModules{
constructor(){
this.active = false;
}
async updateAll(){
if (this.active == false) return;
for (let i=0; i<32; i++){
let data = streamDeck.buttonContext[i];
if (data == undefined || data.action != 'external') continue;
await this.update(data.settings,data.context);
}
}
update(settings,context){
this.active = true;
let module = settings.module;
if (module == undefined) module = 'fxmaster';
if (module == 'fxmaster') this.updateFxMaster(settings,context);
else if (module == 'gmscreen') this.updateGMScreen(settings,context);
}
keyPress(settings,context){
if (this.active == false) return;
let module = settings.module;
if (module == undefined) module = 'fxmaster';
if (module == 'fxmaster')
this.keyPressFxMaster(settings,context);
else if (module == 'gmscreen')
this.keyPressGMScreen(settings,context);
}
getModuleEnable(moduleId){
const module = game.modules.get(moduleId);
if (module == undefined || module.active == false) return false;
return true;
}
//////////////////////////////////////////////////////////////////////////////////////////////////////////////
//FxMaster
//////////////////////////////////////////////////////////////////////////////////////////////////////////////
updateFxMaster(settings,context){
const fxmaster = game.modules.get("fxmaster");
if (fxmaster == undefined || fxmaster.active == false) return;
const type = (settings.fxMasterType == undefined) ? 'weatherControls' : settings.fxMasterType;
const displayIcon = settings.displayFxMasterIcon;
const displayName = settings.displayFxMasterName;
let ring = 0;
let ringColor = "#000000";
let background = "#000000"
let icon = '';
let name = '';
if (type == 'weatherControls') {
const effect = (settings.weatherEffect == undefined) ? 'leaves' : settings.weatherEffect;
name = CONFIG.weatherEffects[effect].label;
icon = CONFIG.weatherEffects[effect].icon;
ring = this.findWeatherEffect(effect) != undefined ? 2 : 1;
ringColor = ring < 2 ? '#000000' : "#00ff00";
}
else if (type == 'colorize') {
background = (settings.fxMasterColorizeColor == undefined) ? '#000000' : settings.fxMasterColorizeColor;
icon = "fas fa-palette";
name = game.i18n.localize("MaterialDeck.FxMaster.Colorize");
const filters = canvas.scene.getFlag("fxmaster", "filters");
ring = 2;
if (filters == undefined || filters['core_color'] == undefined) {
ringColor = "#000000";
}
else {
const colors = filters['core_color'].options;
let red = Math.ceil(colors.red*255).toString(16);
if (red.length == 1) red = '0' + red;
let green = Math.ceil(colors.green*255).toString(16);
if (green.length == 1) green = '0' + green;
let blue = Math.ceil(colors.blue*255).toString(16);
if (blue.length == 1) blue = '0' + blue;
ringColor = "#" + red + green + blue;
}
}
else if (type == 'filters') {
const filter = (settings.fxMasterFilter == undefined) ? 'underwater' : settings.fxMasterFilter;
name = CONFIG.fxmaster.filters[filter].label;
background = "#340057";
if (displayIcon){
if (filter == 'underwater') icon = "fas fa-water";
else if (filter == 'predator') icon = "fas fa-wave-square";
else if (filter == 'oldfilm') icon = "fas fa-film";
else if (filter == 'bloom') icon = "fas fa-ghost";
}
const fxmaster = canvas.scene.getFlag("fxmaster", "filters");
ring = 1;
if (fxmaster != undefined) {
const objKeys = Object.keys(fxmaster);
for (let i=0; i<objKeys.length; i++){
if (objKeys[i] == "core_"+filter) {
ring = 2;
ringColor = "#A600FF";
break;
}
}
}
}
else if (type == 'clear'){
icon = "fas fa-trash";
name = game.i18n.localize("MaterialDeck.FxMaster.Clear");
}
if (displayIcon) streamDeck.setIcon(context,icon,background,ring,ringColor);
else streamDeck.setIcon(context, "", background,ring,ringColor);
if (displayName == 0) name = "";
streamDeck.setTitle(name,context);
}
hexToRgb(hex) {
var result = /^#?([a-f\d]{2})([a-f\d]{2})([a-f\d]{2})$/i.exec(hex);
return result ? {
red: parseInt(result[1], 16)/256,
green: parseInt(result[2], 16)/256,
blue: parseInt(result[3], 16)/256
} : null;
}
keyPressFxMaster(settings,context){
const fxmaster = game.modules.get("fxmaster");
if (fxmaster == undefined || fxmaster.active == false) return;
const type = (settings.fxMasterType == undefined) ? 'weatherControls' : settings.fxMasterType;
if (type == 'weatherControls') {
const effect = (settings.weatherEffect == undefined) ? 'leaves' : settings.weatherEffect;
let exists = false;
let newEffects = {};
let effects = canvas.scene.getFlag("fxmaster", "effects");
if (effects != undefined){
const weatherIds = Object.keys(effects);
for (let i=0; i<weatherIds.length; i++){
const weather = effects[weatherIds[i]].type;
if (weather === effect) {
exists = true;
continue;
}
newEffects[weatherIds[i]] = effects[weatherIds[i]];
}
}
const density = (settings.densitySlider == undefined) ? 50 : settings.densitySlider;
const speed = (settings.speedSlider == undefined) ? 50 : settings.speedSlider;
const direction = (settings.directionSlider == undefined) ? 50 : settings.directionSlider;
const scale = (settings.scaleSlider == undefined) ? 50 : settings.scaleSlider;
const color = (settings.fxMasterWeatherColor == undefined) ? "#000000" : settings.fxMasterWeatherColor;
const applyColor = (settings.fxWeatherEnColor == undefined) ? false : settings.fxWeatherEnColor;
if (exists == false) {
newEffects[randomID()] = {
type: effect,
options: {
density: density,
speed: speed,
scale: scale,
tint: color,
direction: direction,
apply_tint: applyColor
}
};
}
canvas.scene.unsetFlag("fxmaster", "effects").then(() => {
canvas.scene.setFlag("fxmaster", "effects", newEffects);
});
}
else if (type == 'colorize') {
const color = (settings.fxMasterColorizeColor == undefined) ? '#000000' : settings.fxMasterColorizeColor;
const filters = canvas.scene.getFlag("fxmaster", "filters");
let newFilters = {};
if (filters != undefined){
const filterObjects = Object.keys(filters);
for (let i=0; i<filterObjects.length; i++){
if (filterObjects[i] == 'core_color'){
//continue;
}
newFilters[filterObjects[i]] = filters[filterObjects[i]];
}
}
newFilters['core_color'] = {
type : 'color',
options: this.hexToRgb(color)
};
canvas.scene.unsetFlag("fxmaster", "filters").then(() => {
canvas.scene.setFlag("fxmaster", "filters", newFilters);
});
}
else if (type == 'filters') {
const filter = (settings.fxMasterFilter == undefined) ? 'underwater' : settings.fxMasterFilter;
const filters = canvas.scene.getFlag("fxmaster", "filters");
let newFilters = {};
let exists = false;
if (filters != undefined){
const filterObjects = Object.keys(filters);
for (let i=0; i<filterObjects.length; i++){
if (filterObjects[i] == 'core_'+filter){
exists = true;
continue;
}
newFilters[filterObjects[i]] = filters[filterObjects[i]];
}
}
if (exists == false) {
newFilters['core_'+filter] = {type : filter};
}
canvas.scene.unsetFlag("fxmaster", "filters").then(() => {
canvas.scene.setFlag("fxmaster", "filters", newFilters);
});
}
else if (type == 'clear'){
canvas.scene.unsetFlag("fxmaster", "filters");
canvas.scene.unsetFlag("fxmaster", "effects");
}
}
findWeatherEffect(effect){
const effects = canvas.scene.getFlag("fxmaster", "effects");
if (effects == undefined) return undefined;
const weatherIds = Object.keys(effects);
for (let i = 0; i < weatherIds.length; ++i) {
const weather = effects[weatherIds[i]].type;
if (weather === effect) return weatherIds[i];
}
return undefined;
}
//////////////////////////////////////////////////////////////////////////////////////////////////////////////
//GM Screen
//////////////////////////////////////////////////////////////////////////////////////////////////////////////
updateGMScreen(settings,context){
if (this.getModuleEnable("gm-screen") == false) return;
const background = settings.gmScreenBackground ? settings.gmScreenBackground : '#000000';
let ring = 1;
let ringColor = '#00FF00'
let src = '';
let txt = '';
//if (document.getElementsByClassName("gm-screen-app gm-screen-drawer expanded")[0] != undefined) ring = 2;
if (settings.displayGmScreenIcon) src = "fas fa-book-reader";
streamDeck.setIcon(context,src,background,ring,ringColor);
if (settings.displayGmScreenName) txt = game.i18n.localize(`GMSCR.gmScreen.Open`);
streamDeck.setTitle(txt,context);
}
keyPressGMScreen(settings,context){
if (this.getModuleEnable("gm-screen") == false) return;
document.getElementsByClassName("gm-screen-button")[0].click();
}
}

View File

@@ -29,18 +29,62 @@ export class MacroControl{
if(macroNumber == undefined || isNaN(parseInt(macroNumber))){ if(macroNumber == undefined || isNaN(parseInt(macroNumber))){
macroNumber = 0; macroNumber = 0;
} }
if (mode == undefined) mode = 0; if (mode == undefined) mode = 'hotbar';
if (displayName == undefined) displayName = false; if (displayName == undefined) displayName = false;
if (background == undefined) background = '#000000'; if (background == undefined) background = '#000000';
macroNumber = parseInt(macroNumber); macroNumber = parseInt(macroNumber);
//Macro Hotbar if (mode == 'macroBoard') { //Macro board
if (mode < 2){ let name = "";
let src = '';
if (settings.macroBoardMode == 'offset') { //Offset
let ringOffColor = settings.offRing;
if (ringOffColor == undefined) ringOffColor = '#000000';
let ringOnColor = settings.onRing;
if (ringOnColor == undefined) ringOnColor = '#00FF00';
let macroOffset = parseInt(settings.macroOffset);
if (macroOffset == undefined || isNaN(macroOffset)) macroOffset = 0;
if (macroOffset == parseInt(this.offset)) ringColor = ringOnColor;
else ringColor = ringOffColor;
ring = 2;
}
else { //Execute macro
macroNumber += this.offset - 1;
if (macroNumber < 0) macroNumber = 0;
var macroId = game.settings.get(MODULE.moduleName,'macroSettings').macros[macroNumber];
background = game.settings.get(MODULE.moduleName,'macroSettings').color[macroNumber];
if (background == undefined) background = '#000000';
src = "";
if (macroId != undefined){
let macro = game.macros._source.find(p => p._id == macroId);
if (macro != undefined) {
name += macro.name;
src += macro.img;
}
}
ring = 0;
}
if (icon) streamDeck.setIcon(context,src,background,ring,ringColor);
else streamDeck.setIcon(context, "", background,ring,ringColor);
if (displayName == 0) name = "";
streamDeck.setTitle(name,context);
}
else { //Macro Hotbar
let macroId let macroId
if (mode == 0) macroId = game.user.data.hotbar[macroNumber]; if (mode == 'hotbar') macroId = game.user.data.hotbar[macroNumber];
else { else {
let macros = game.macros.apps[0].macros; let macros;
if (mode == 'customHotbar' && game.modules.get('custom-hotbar') != undefined) {
macros = ui.customHotbar.macros;
}
else macros = game.macros.apps[0].macros;
if (macroNumber > 9) macroNumber = 0;
for (let j=0; j<10; j++){ for (let j=0; j<10; j++){
if (macros[j].key == macroNumber){ if (macros[j].key == macroNumber){
if (macros[j].macro == null) macroId == undefined; if (macros[j].macro == null) macroId == undefined;
@@ -58,56 +102,18 @@ export class MacroControl{
src += macro.img; src += macro.img;
} }
} }
if (icon) streamDeck.setIcon(1,context,src,background); if (icon) streamDeck.setIcon(context,src,background);
else streamDeck.setIcon(0, context, "", background); else streamDeck.setIcon(context, "", background);
if (displayName == 0) name = ""; if (displayName == 0) name = "";
streamDeck.setTitle(name,context); streamDeck.setTitle(name,context);
} }
else { //Macro board
let name = "";
let src = '';
if (settings.macroBoardMode == 0) { //Execute macro
macroNumber += this.offset - 1;
if (macroNumber < 0) macroNumber = 0;
var macroId = game.settings.get(MODULE.moduleName,'macroSettings').macros[macroNumber];
background = game.settings.get(MODULE.moduleName,'macroSettings').color[macroNumber];
if (background == undefined) background = '#000000';
src = "";
if (macroId != undefined){
let macro = game.macros._source.find(p => p._id == macroId);
if (macro != undefined) {
name += macro.name;
src += macro.img;
}
}
}
else { //Offset
let ringOffColor = settings.offRing;
if (ringOffColor == undefined) ringOffColor = '#000000';
let ringOnColor = settings.onRing;
if (ringOnColor == undefined) ringOnColor = '#00FF00';
let macroOffset = parseInt(settings.macroOffset);
if (macroOffset == undefined || isNaN(macroOffset)) macroOffset = 0;
if (macroOffset == parseInt(this.offset)) ringColor = ringOnColor;
else ringColor = ringOffColor;
ring = 2;
}
if (icon) streamDeck.setIcon(1, context,src,background,ring,ringColor);
else streamDeck.setIcon(0, context, "", background,ring,ringColor);
if (displayName == 0) name = "";
streamDeck.setTitle(name,context);
}
} }
hotbar(macros){ hotbar(macros){
for (let i=0; i<32; i++){ for (let i=0; i<32; i++){
let data = streamDeck.buttonContext[i]; let data = streamDeck.buttonContext[i];
if (data == undefined || data.action != 'macro') continue; if (data == undefined || data.action != 'macro' || data.settings.macroMode == 'macroBoard') continue;
let context = data.context; let context = data.context;
let mode = data.settings.macroMode; let mode = data.settings.macroMode;
let displayName = data.settings.displayName; let displayName = data.settings.displayName;
@@ -118,16 +124,17 @@ export class MacroControl{
if(macroNumber == undefined || isNaN(parseInt(macroNumber))){ if(macroNumber == undefined || isNaN(parseInt(macroNumber))){
macroNumber = 1; macroNumber = 1;
} }
if (mode == undefined) mode = 0; if (mode == undefined) mode = 'hotbar';
if (mode == 2) continue; if (mode == 'Macro Board') continue;
if (displayName == undefined) displayName = false; if (displayName == undefined) displayName = false;
if (background == undefined) background = '#000000'; if (background == undefined) background = '#000000';
let macroId; let macroId;
if (mode == 0){ if (mode == 'hotbar'){
macroId = game.user.data.hotbar[macroNumber]; macroId = game.user.data.hotbar[macroNumber];
} }
else { else {
if (macroNumber > 9) macroNumber = 0;
for (let j=0; j<10; j++){ for (let j=0; j<10; j++){
if (macros[j].key == macroNumber){ if (macros[j].key == macroNumber){
if (macros[j].macro == null) macroId == undefined; if (macros[j].macro == null) macroId == undefined;
@@ -141,7 +148,7 @@ export class MacroControl{
name += macro.name; name += macro.name;
src += macro.img; src += macro.img;
} }
streamDeck.setIcon(1,context,src,background); streamDeck.setIcon(context,src,background);
if (displayName == 0) name = ""; if (displayName == 0) name = "";
streamDeck.setTitle(name,context); streamDeck.setTitle(name,context);
} }
@@ -149,32 +156,37 @@ export class MacroControl{
keyPress(settings){ keyPress(settings){
let mode = settings.macroMode; let mode = settings.macroMode;
if (mode == undefined) mode = 0; if (mode == undefined) mode = 'hotbar';
let macroNumber = settings.macroNumber; let macroNumber = settings.macroNumber;
if(macroNumber == undefined || isNaN(parseInt(macroNumber))){ if(macroNumber == undefined || isNaN(parseInt(macroNumber))){
macroNumber = 0; macroNumber = 0;
} }
if (mode == 0 || mode == 1) if (mode == 'hotbar' || mode == 'visibleHotbar' || mode == 'customHotbar')
this.executeHotbar(macroNumber,mode); this.executeHotbar(macroNumber,mode);
else { else {
if (settings.macroBoardMode == 0) if (settings.macroBoardMode == 'offset') {
this.executeBoard(macroNumber);
else {
let macroOffset = settings.macroOffset; let macroOffset = settings.macroOffset;
if (macroOffset == undefined) macroOffset = 0; if (macroOffset == undefined) macroOffset = 0;
this.offset = macroOffset; this.offset = macroOffset;
this.updateAll(); this.updateAll();
} }
else
this.executeBoard(macroNumber);
} }
} }
executeHotbar(macroNumber,mode){ executeHotbar(macroNumber,mode){
let macroId let macroId
if (mode == 0) macroId = game.user.data.hotbar[macroNumber]; if (mode == 'hotbar') macroId = game.user.data.hotbar[macroNumber];
else { else {
let macros = game.macros.apps[0].macros; let macros;
if (mode == 'customHotbar' && game.modules.get('custom-hotbar') != undefined) {
macros = ui.customHotbar.macros;
}
else macros = game.macros.apps[0].macros;
if (macroNumber > 9) macroNumber = 0;
for (let j=0; j<10; j++){ for (let j=0; j<10; j++){
if (macros[j].key == macroNumber){ if (macros[j].key == macroNumber){
if (macros[j].macro == null) macroId == undefined; if (macros[j].macro == null) macroId == undefined;
@@ -196,11 +208,11 @@ export class MacroControl{
if (macroId != undefined){ if (macroId != undefined){
let macro = game.macros.get(macroId); let macro = game.macros.get(macroId);
if (macro != undefined && macro != null) { if (macro != undefined && macro != null) {
const args = game.settings.get(MODULE.moduleName,'macroArgs')[macroNumber]; const args = game.settings.get(MODULE.moduleName,'macroSettings').args;
let furnaceEnabled = false; let furnaceEnabled = false;
let furnace = game.modules.get("furnace"); let furnace = game.modules.get("furnace");
if (furnace != undefined && furnace.active) furnaceEnabled = true; if (furnace != undefined && furnace.active) furnaceEnabled = true;
if (args == "") furnaceEnabled = false; if (args == undefined || args[macroNumber] == undefined || args[macroNumber] == "") furnaceEnabled = false;
if (furnaceEnabled == false) macro.execute(); if (furnaceEnabled == false) macro.execute();
else { else {
let chatData = { let chatData = {

View File

@@ -1,10 +1,12 @@
import * as MODULE from "../MaterialDeck.js"; import * as MODULE from "../MaterialDeck.js";
import {macroControl} from "../MaterialDeck.js"; import {macroControl,soundboard,playlistControl} from "../MaterialDeck.js";
export class playlistConfigForm extends FormApplication { export class playlistConfigForm extends FormApplication {
constructor(data, options) { constructor(data, options) {
super(data, options); super(data, options);
this.data = data; this.data = data;
this.playlistNr;
this.updatePlaylistNr = false;
} }
/** /**
@@ -24,28 +26,43 @@ export class playlistConfigForm extends FormApplication {
* Provide data to the template * Provide data to the template
*/ */
getData() { getData() {
const selectedPlaylists = game.settings.get(MODULE.moduleName,'selectedPlaylists'); let settings = game.settings.get(MODULE.moduleName,'playlists');
let playlistData = {}; let selectedPlaylists = settings.selectedPlaylist;
if (selectedPlaylists == undefined) selectedPlaylists = [];
for (let i=0; i<9; i++){ let selectedPlaylistMode = settings.playlistMode;
let playlist; if (selectedPlaylistMode == undefined) selectedPlaylistMode = [];
playlist = MODULE.getFromJSONArray(selectedPlaylists,i); let numberOfPlaylists = settings.playlistNumber;
if (this.updatePlaylistNr) numberOfPlaylists = this.playlistNr;
if (numberOfPlaylists == undefined) numberOfPlaylists = 9;
let playMode = settings.playMode;
if (playMode == undefined) playMode = 0;
let playlistData = [];
this.updatePlaylistNr = false;
for (let i=0; i<numberOfPlaylists; i++){
if (selectedPlaylists[i] == undefined) selectedPlaylists[i] = 'none';
if (selectedPlaylistMode[i] == undefined) selectedPlaylistMode[i] = 0;
let dataThis = { let dataThis = {
iteration: i+1, iteration: i+1,
playlist: selectedPlaylists[i], playlist: selectedPlaylists[i],
playlistMode: selectedPlaylistMode[i],
playlists: game.playlists.entities playlists: game.playlists.entities
} }
MODULE.setToJSONArray(playlistData,i,dataThis); playlistData.push(dataThis);
} }
if (!this.data && selectedPlaylists) { this.data = {
this.data = selectedPlaylists; playMode: playMode,
playlistNumber: numberOfPlaylists,
selectedPlaylist: selectedPlaylists,
playlistMode: selectedPlaylistMode
} }
return { return {
playlists: game.playlists.entities, playlists: game.playlists.entities,
numberOfPlaylists: numberOfPlaylists,
playlistData: playlistData, playlistData: playlistData,
playMethod: game.settings.get(MODULE.moduleName,'playlistMethod') playMode: playMode
} }
} }
@@ -55,16 +72,44 @@ export class playlistConfigForm extends FormApplication {
* @param {*} formData * @param {*} formData
*/ */
async _updateObject(event, formData) { async _updateObject(event, formData) {
await game.settings.set(MODULE.moduleName,'selectedPlaylists', formData["selectedPlaylist"]);
await game.settings.set(MODULE.moduleName,'playlistMethod',formData["playMethod"]);
} }
activateListeners(html) { activateListeners(html) {
super.activateListeners(html); super.activateListeners(html);
const playMode = html.find("select[name='playMode']");
const numberOfPlaylists = html.find("input[name='plNum']");
const selectedPlaylist = html.find("select[name='selectedPlaylist']");
const playlistMode = html.find("select[name='playlistMode']");
playMode.on("change", event => {
this.data.playMode=event.target.value;
this.updateSettings(this.data);
});
numberOfPlaylists.on("change", event => {
this.playlistNr = event.target.value;
this.updatePlaylistNr = true;
this.data.playlistNumber=event.target.value;
this.updateSettings(this.data);
});
selectedPlaylist.on("change", event => {
let id = event.target.id.replace('playlist','');
this.data.selectedPlaylist[id-1]=event.target.value;
this.updateSettings(this.data);
});
playlistMode.on("change", event => {
let id = event.target.id.replace('playlistMode','');
this.data.playlistMode[id-1]=event.target.value;
this.updateSettings(this.data);
});
}
async updateSettings(settings){
await game.settings.set(MODULE.moduleName,'playlists', settings);
if (MODULE.enableModule) playlistControl.updateAll();
this.render();
} }
} }
@@ -80,21 +125,21 @@ export class macroConfigForm extends FormApplication {
* Default Options for this FormApplication * Default Options for this FormApplication
*/ */
static get defaultOptions() { static get defaultOptions() {
/*
let streamDeckModel = game.settings.get(MODULE.moduleName,'streamDeckModel'); let streamDeckModel = game.settings.get(MODULE.moduleName,'streamDeckModel');
let width; let width;
if (streamDeckModel == 0) if (streamDeckModel == 0)
width = 500; width = 550;
else if (streamDeckModel == 1) else if (streamDeckModel == 1)
width= 800; width= 1500;
else else
width = 1400; width = 1400;
*/
return mergeObject(super.defaultOptions, { return mergeObject(super.defaultOptions, {
id: "macro-config", id: "macro-config",
title: "Material Deck: "+game.i18n.localize("MaterialDeck.Sett.MacroConfig"), title: "Material Deck: "+game.i18n.localize("MaterialDeck.Sett.MacroConfig"),
template: "./modules/MaterialDeck/templates/macroConfig.html", template: "./modules/MaterialDeck/templates/macroConfig.html",
classes: ["sheet"], classes: ["sheet"]
width: width
}); });
} }
@@ -104,11 +149,11 @@ export class macroConfigForm extends FormApplication {
getData() { getData() {
var selectedMacros = game.settings.get(MODULE.moduleName,'macroSettings').macros; var selectedMacros = game.settings.get(MODULE.moduleName,'macroSettings').macros;
var color = game.settings.get(MODULE.moduleName,'macroSettings').color; var color = game.settings.get(MODULE.moduleName,'macroSettings').color;
var args = game.settings.get(MODULE.moduleName,'macroArgs'); var args = game.settings.get(MODULE.moduleName,'macroSettings').args;
if (selectedMacros == undefined) selectedMacros = []; if (selectedMacros == undefined) selectedMacros = [];
if (color == undefined) color = []; if (color == undefined) color = [];
if (args == undefined) args = []; if (args == undefined) args = [];
let macroData = {}; let macroData = [];
let furnaceEnabled = false; let furnaceEnabled = false;
let furnace = game.modules.get("furnace"); let furnace = game.modules.get("furnace");
if (furnace != undefined && furnace.active) furnaceEnabled = true; if (furnace != undefined && furnace.active) furnaceEnabled = true;
@@ -132,7 +177,7 @@ export class macroConfigForm extends FormApplication {
let iteration = 0; let iteration = 0;
for (let j=0; j<jMax; j++){ for (let j=0; j<jMax; j++){
let macroThis = {}; let macroThis = [];
for (let i=0; i<iMax; i++){ for (let i=0; i<iMax; i++){
let colorThis = color[iteration]; let colorThis = color[iteration];
@@ -156,13 +201,13 @@ export class macroConfigForm extends FormApplication {
args: args[iteration], args: args[iteration],
furnace: furnaceEnabled furnace: furnaceEnabled
} }
MODULE.setToJSONArray(macroThis,i,dataThis); macroThis.push(dataThis);
iteration++; iteration++;
} }
let data = { let data = {
dataThis: macroThis, dataThis: macroThis,
}; };
MODULE.setToJSONArray(macroData,j,data); macroData.push(data);
} }
return { return {
@@ -179,19 +224,41 @@ export class macroConfigForm extends FormApplication {
* @param {*} formData * @param {*} formData
*/ */
async _updateObject(event, formData) { async _updateObject(event, formData) {
await game.settings.set(MODULE.moduleName,'macroSettings',{
macros: formData["macros"],
color: formData["colorPicker"]
});
let furnace = game.modules.get("furnace");
if (furnace != undefined && furnace.active)
await game.settings.set(MODULE.moduleName,'macroArgs', formData["args"]);
macroControl.updateAll();
} }
activateListeners(html) { activateListeners(html) {
super.activateListeners(html); super.activateListeners(html);
const macro = html.find("select[name='macros']");
const args = html.find("input[name='args']");
const color = html.find("input[name='colorPicker']");
macro.on("change", event => {
let id = event.target.id.replace('macros','');
let settings = game.settings.get(MODULE.moduleName,'macroSettings');
settings.macros[id-1]=event.target.value;
this.updateSettings(settings);
});
args.on("change", event => {
let id = event.target.id.replace('args','');
let settings = game.settings.get(MODULE.moduleName,'macroSettings');
settings.args[id-1]=event.target.value;
this.updateSettings(settings);
});
color.on("change", event => {
let id = event.target.id.replace('colorpicker','');
let settings = game.settings.get(MODULE.moduleName,'macroSettings');
settings.color[id-1]=event.target.value;
this.updateSettings(settings);
});
}
async updateSettings(settings){
await game.settings.set(MODULE.moduleName,'macroSettings',settings);
if (MODULE.enableModule) macroControl.updateAll();
this.render();
} }
} }
@@ -201,30 +268,33 @@ export class soundboardConfigForm extends FormApplication {
constructor(data, options) { constructor(data, options) {
super(data, options); super(data, options);
this.data = data; this.data = data;
//this.soundData = {}; this.playlists = [];
this.playlist;
this.updatePlaylist = false; this.updatePlaylist = false;
this.update = false;
this.iMax;
this.jMax;
this.settings = {};
} }
/** /**
* Default Options for this FormApplication * Default Options for this FormApplication
*/ */
static get defaultOptions() { static get defaultOptions() {
/*
let streamDeckModel = game.settings.get(MODULE.moduleName,'streamDeckModel'); let streamDeckModel = game.settings.get(MODULE.moduleName,'streamDeckModel');
let width; let width;
if (streamDeckModel == 0) if (streamDeckModel == 0)
width = 500; width = 550;
else if (streamDeckModel == 1) else if (streamDeckModel == 1)
width= 800; width= 885;
else else
width = 1400; width = 1400;
*/
return mergeObject(super.defaultOptions, { return mergeObject(super.defaultOptions, {
id: "soundboard-config", id: "soundboard-config",
title: "Material Deck: "+game.i18n.localize("MaterialDeck.Sett.SoundboardConfig"), title: "Material Deck: "+game.i18n.localize("MaterialDeck.Sett.SoundboardConfig"),
template: "./modules/MaterialDeck/templates/soundboardConfig.html", template: "./modules/MaterialDeck/templates/soundboardConfig.html",
classes: ["sheet"], classes: ["sheet"],
width: width,
height: 720 height: 720
}); });
} }
@@ -238,81 +308,100 @@ export class soundboardConfigForm extends FormApplication {
* Provide data to the template * Provide data to the template
*/ */
getData() { getData() {
let playlistId = game.settings.get(MODULE.moduleName,'soundboardSettings').playlist; if (this.update) {
if (this.updatePlaylist) playlistId = this.playlist; this.update=false;
this.updatePlaylist = false; return {soundData: this.data};
let playlist = 'none'; }
let sounds = []; this.settings = game.settings.get(MODULE.moduleName,'soundboardSettings');
if (playlistId != undefined){ let playlists = [];
playlist = game.playlists.entities.find(p => p._id == playlistId); playlists.push({id:"none",name:game.i18n.localize("MaterialDeck.None")});
if (playlist != undefined) sounds = playlist.sounds; playlists.push({id:"FP",name:game.i18n.localize("MaterialDeck.FilePicker")})
else playlist = 'none'; for (let i=0; i<game.playlists.entities.length; i++){
playlists.push({id:game.playlists.entities[i]._id,name:game.playlists.entities[i].name});
} }
let selectedSounds = game.settings.get(MODULE.moduleName,'soundboardSettings').sounds;
let colorOn = game.settings.get(MODULE.moduleName,'soundboardSettings').colorOn;
let colorOff = game.settings.get(MODULE.moduleName,'soundboardSettings').colorOff;
let mode = game.settings.get(MODULE.moduleName,'soundboardSettings').mode;
let volume = game.settings.get(MODULE.moduleName,'soundboardSettings').volume;
let img = game.settings.get(MODULE.moduleName,'soundboardSettings').img;
let name = game.settings.get(MODULE.moduleName,'soundboardSettings').name;
if (selectedSounds == undefined) selectedSounds = []; if (this.settings.sounds == undefined) this.settings.sounds = [];
if (colorOn == undefined) colorOn = []; if (this.settings.colorOn == undefined) this.settings.colorOn = [];
if (colorOff == undefined) colorOff = []; if (this.settings.colorOff == undefined) this.settings.colorOff = [];
if (mode == undefined) mode = []; if (this.settings.mode == undefined) this.settings.mode = [];
if (img == undefined) img = []; if (this.settings.img == undefined) this.settings.img = [];
if (name == undefined) name = []; if (this.settings.volume == undefined) this.settings.volume = [];
let soundData = {}; if (this.settings.name == undefined) this.settings.name = [];
if (this.settings.selectedPlaylists == undefined) this.settings.selectedPlaylists = [];
if (this.settings.src == undefined) this.settings.src = [];
let soundData = [];
let streamDeckModel = game.settings.get(MODULE.moduleName,'streamDeckModel'); let streamDeckModel = game.settings.get(MODULE.moduleName,'streamDeckModel');
let iMax,jMax;
if (streamDeckModel == 0){ if (streamDeckModel == 0){
jMax = 6; this.jMax = 6;
iMax = 3; this.iMax = 3;
} }
else if (streamDeckModel == 1){ else if (streamDeckModel == 1){
jMax = 6; this.jMax = 6;
iMax = 5; this.iMax = 5;
} }
else { else {
jMax = 8; this.jMax = 8;
iMax = 8; this.iMax = 8;
} }
let iteration = 0; let iteration = 0;
for (let j=0; j<jMax; j++){ for (let j=0; j<this.jMax; j++){
let soundsThis = {}; let soundsThis = [];
for (let i=0; i<iMax; i++){ for (let i=0; i<this.iMax; i++){
if (volume == undefined) volume = 50; let selectedPlaylist;
let sounds = [];
if (this.settings.volume[iteration] == undefined) this.settings.volume[iteration] = 50;
if (this.settings.selectedPlaylists[iteration]==undefined) selectedPlaylist = 'none';
else if (this.settings.selectedPlaylists[iteration] == 'none') selectedPlaylist = 'none';
else if (this.settings.selectedPlaylists[iteration] == 'FP') selectedPlaylist = 'FP';
else {
const pl = game.playlists.entities.find(p => p._id == this.settings.selectedPlaylists[iteration]);
if (pl == undefined){
selectedPlaylist = 'none';
sounds = [];
}
else {
sounds = pl.sounds;
selectedPlaylist = pl._id;
}
}
let styleSS = "";
let styleFP ="display:none";
if (selectedPlaylist == 'FP') {
styleSS = 'display:none';
styleFP = ''
}
let dataThis = { let dataThis = {
iteration: iteration+1, iteration: iteration+1,
sound: selectedSounds[iteration], playlists: playlists,
selectedPlaylist: selectedPlaylist,
sound: this.settings.sounds[iteration],
sounds: sounds, sounds: sounds,
colorOn: colorOn[iteration], srcPath: this.settings.src[iteration],
colorOff: colorOff[iteration], colorOn: this.settings.colorOn[iteration],
mode: mode[iteration], colorOff: this.settings.colorOff[iteration],
volume: volume[iteration], mode: this.settings.mode[iteration],
imgPath: img[iteration], volume: this.settings.volume[iteration],
name: name[iteration] imgPath: this.settings.img[iteration],
name: this.settings.name[iteration],
styleSS: styleSS,
styleFP: styleFP
} }
MODULE.setToJSONArray(soundsThis,i,dataThis); soundsThis.push(dataThis);
iteration++; iteration++;
} }
let data = { let data = {
dataThis: soundsThis, dataThis: soundsThis,
}; };
MODULE.setToJSONArray(soundData,j,data); soundData.push(data);
} }
this.data = soundData;
return { return {
playlists: game.playlists.entities, soundData: this.data
playlist: playlistId,
sounds: sounds,
selectedSound81: selectedSounds.a,
soundData: soundData,
} }
} }
@@ -322,88 +411,148 @@ export class soundboardConfigForm extends FormApplication {
* @param {*} formData * @param {*} formData
*/ */
async _updateObject(event, formData) { async _updateObject(event, formData) {
let length = formData["sounds"].length;
let img = [];
for (let i=0; i<length; i++){
let name = "img"+(i+1);
let src = formData[name];
img[i] = src;
}
await game.settings.set(MODULE.moduleName,'soundboardSettings',{
playlist: formData["playlist"],
sounds: formData["sounds"],
colorOn: formData["colorOn"],
colorOff: formData["colorOff"],
mode: formData["mode"],
img: img,
volume: formData["volume"],
name: formData["name"]
});
//MODULE.launchpad.audioSoundboardUpdate();
} }
async activateListeners(html) { async activateListeners(html) {
super.activateListeners(html); super.activateListeners(html);
const colorPickerOn = html.find("button[name='colorPickerOn']"); const nameField = html.find("input[name='namebox']");
const colorPickerOff = html.find("button[name='colorPickerOff']");
const playlistSelect = html.find("select[name='playlist']"); const playlistSelect = html.find("select[name='playlist']");
const volumeSlider = html.find("input[name='volume']");
const soundSelect = html.find("select[name='sounds']"); const soundSelect = html.find("select[name='sounds']");
const soundFP = html.find("input[name2='soundSrc']");
const imgFP = html.find("input[name2='imgSrc']");
const onCP = html.find("input[name='colorOn']");
const offCP = html.find("input[name='colorOff']");
const playMode = html.find("select[name='mode']");
const volume = html.find("input[name='volume']");
/* nameField.on("change",event => {
colorPickerOn.on('click',(event) => { let id = event.target.id.replace('name','')-1;
let target = event.currentTarget.value; let j = Math.floor(id/this.jMax);
let color = document.getElementById("colorOn"+target).value; let i = id % this.jMax;
if ((color < 0 && color > 127) || color == "") color = 0; this.data[j].dataThis[i].name=event.target.value;
MODULE.launchpad.colorPicker(target,1,color); this.update = true;
this.settings.name[id]=event.target.value;
this.updateSettings(this.settings);
}); });
colorPickerOff.on('click',(event) => {
let target = event.currentTarget.value;
let color = document.getElementById("colorOff"+target).value;
if ((color < 0 && color > 127) || color == "") color = 0;
MODULE.launchpad.colorPicker(target,0,color);
});
if (playlistSelect.length > 0) { if (playlistSelect.length > 0) {
playlistSelect.on("change", event => { playlistSelect.on("change", event => {
this.playlist = event.target.value; let id = event.target.id.replace('playlists','')-1;
this.updatePlaylist = true; let j = Math.floor(id/this.jMax);
this.render(); let i = id % this.jMax;
}); this.data[j].dataThis[i].selectedPlaylist=event.target.value;
}
volumeSlider.on('change', event => { let selectedPlaylist;
let id = event.target.id.replace('volume',''); let sounds = [];
let column = id%10-1; if (event.target.value==undefined) selectedPlaylist = 'none';
let row = 8-Math.floor(id/10); else if (event.target.value == 'none') selectedPlaylist = 'none';
id = row*8+column; else if (event.target.value == 'FP') selectedPlaylist = 'FP';
let settings = game.settings.get(MODULE.moduleName,'soundboardSettings'); else {
settings.volume[id] = event.target.value; const pl = game.playlists.entities.find(p => p._id == event.target.value);
game.settings.set(MODULE.moduleName,'soundboardSettings',settings); selectedPlaylist = pl._id;
if (MODULE.launchpad.activeSounds[id] != false){ sounds = pl.sounds;
let volume = AudioHelper.inputToVolume(event.target.value/100) * game.settings.get("core", "globalInterfaceVolume");
MODULE.launchpad.activeSounds[id].volume(volume);
}
});
if (soundSelect.length > 0) {
soundSelect.on("change",event => {
let id = event.target.id.replace('soundSelect','');
let column = id%10-1;
let row = 8-Math.floor(id/10);
id = row*8+column;
let settings = game.settings.get(MODULE.moduleName,'soundboardSettings');
settings.sounds[id] = event.target.value;
game.settings.set(MODULE.moduleName,'soundboardSettings',settings);
if (MODULE.launchpad.activeSounds[id] != false){
let mode = settings.mode[id];
let repeat = false;
if (mode == 1) repeat = true;
MODULE.launchpad.playSound(id,repeat,false);
} }
this.data[j].dataThis[i].sounds=sounds;
let styleSS = "";
let styleFP ="display:none";
if (selectedPlaylist == 'FP') {
styleSS = 'display:none';
styleFP = ''
}
this.data[j].dataThis[i].styleSS=styleSS;
this.data[j].dataThis[i].styleFP=styleFP;
this.update = true;
this.settings.selectedPlaylists[id]=event.target.value;
this.updateSettings(this.settings);
}); });
} }
*/
soundSelect.on("change", event => {
let id = event.target.id.replace('soundSelect','')-1;
let j = Math.floor(id/this.jMax);
let i = id % this.jMax;
this.data[j].dataThis[i].sound=event.target.value;
this.update = true;
this.settings.sounds[id]=event.target.value;
this.updateSettings(this.settings);
});
soundFP.on("change",event => {
let id = event.target.id.replace('srcPath','')-1;
let j = Math.floor(id/this.jMax);
let i = id % this.jMax;
this.data[j].dataThis[i].srcPath=event.target.value;
this.update = true;
this.settings.src[id]=event.target.value;
this.updateSettings(this.settings);
});
imgFP.on("change",event => {
let id = event.target.id.replace('imgPath','')-1;
let j = Math.floor(id/this.jMax);
let i = id % this.jMax;
this.data[j].dataThis[i].imgPath=event.target.value;
this.update = true;
this.settings.img[id]=event.target.value;
this.updateSettings(this.settings);
});
onCP.on("change",event => {
let id = event.target.id.replace('colorOn','')-1;
let j = Math.floor(id/this.jMax);
let i = id % this.jMax;
this.data[j].dataThis[i].colorOn=event.target.value;
this.update = true;
this.settings.colorOn[id]=event.target.value;
this.updateSettings(this.settings);
});
offCP.on("change",event => {
let id = event.target.id.replace('colorOff','')-1;
let j = Math.floor(id/this.jMax);
let i = id % this.jMax;
this.data[j].dataThis[i].colorOff=event.target.value;
this.update = true;
this.settings.colorOff[id]=event.target.value;
this.updateSettings(this.settings);
});
playMode.on("change",event => {
let id = event.target.id.replace('playmode','')-1;
let j = Math.floor(id/this.jMax);
let i = id % this.jMax;
this.data[j].dataThis[i].mode=event.target.value;
this.update = true;
this.settings.mode[id]=event.target.value;
this.updateSettings(this.settings);
});
volume.on("change",event => {
let id = event.target.id.replace('volume','')-1;
let j = Math.floor(id/this.jMax);
let i = id % this.jMax;
this.data[j].dataThis[i].volume=event.target.value;
this.update = true;
this.settings.volume[id]=event.target.value;
this.updateSettings(this.settings);
});
}
async updateSettings(settings){
await game.settings.set(MODULE.moduleName,'soundboardSettings',settings);
if (MODULE.enableModule) soundboard.updateAll();
this.render();
} }
} }

View File

@@ -1,33 +1,90 @@
import * as MODULE from "../MaterialDeck.js"; import * as MODULE from "../MaterialDeck.js";
import {streamDeck} from "../MaterialDeck.js";
export class Move{ export class Move{
constructor(){ constructor(){
this.active = false; this.active = false;
} }
keyPress(settings){ update(settings,context){
console.log('move',settings) const background = settings.background ? settings.background : '#000000';
let dir = settings.dir; const mode = settings.mode ? settings.mode : 'canvas';
let mode = settings.mode; const type = settings.type ? settings.type : 'move';
if (mode == undefined) mode = 0;
if (dir == undefined) dir = 0; let url = '';
if (dir < 9){ if (mode == 'canvas' || (mode == 'selectedToken' && type == 'move')){
if (settings.mode == '1') const dir = settings.dir ? settings.dir : 'center';
this.moveToken(MODULE.selectedTokenId,dir); if (dir == 'center') //center
url = "modules/MaterialDeck/img/move/center.png";
else if (dir == 'up') //up
url = "modules/MaterialDeck/img/move/up.png";
else if (dir == 'down') //down
url = "modules/MaterialDeck/img/move/down.png";
else if (dir == 'right') //right
url = "modules/MaterialDeck/img/move/right.png";
else if (dir == 'left') //left
url = "modules/MaterialDeck/img/move/left.png";
else if (dir == 'upRight')
url = "modules/MaterialDeck/img/move/upright.png";
else if (dir == 'upLeft')
url = "modules/MaterialDeck/img/move/upleft.png";
else if (dir == 'downRight')
url = "modules/MaterialDeck/img/move/downright.png";
else if (dir == 'downLeft')
url = "modules/MaterialDeck/img/move/downleft.png";
else if (dir == 'zoomIn')
url = "modules/MaterialDeck/img/move/zoomin.png";
else if (dir == 'zoomOut')
url = "modules/MaterialDeck/img/move/zoomout.png";
}
else if (mode == 'selectedToken' && type == 'rotate'){
const value = isNaN(parseInt(settings.rotValue)) ? 0 : parseInt(settings.rotValue);
if (value >= 0)
url = "modules/MaterialDeck/img/move/rotatecw.png";
else else
this.moveCanvas(dir); url = "modules/MaterialDeck/img/move/rotateccw.png";
} }
else if (dir == 9) {//zoom in streamDeck.setIcon(context,url,background);
let viewPosition = canvas.scene._viewPosition; }
viewPosition.scale = viewPosition.scale*1.05;
viewPosition.duration = 100; keyPress(settings){
canvas.animatePan(viewPosition); if (canvas.scene == null) return;
const dir = settings.dir ? settings.dir : 'center';
const mode = settings.mode ? settings.mode : 'canvas';
const type = settings.type ? settings.type : 'move';
if (type == 'move'){
if (dir == 'zoomIn') {//zoom in
let viewPosition = canvas.scene._viewPosition;
viewPosition.scale = viewPosition.scale*1.05;
viewPosition.duration = 100;
canvas.animatePan(viewPosition);
}
else if (dir == 'zoomOut') {//zoom out
let viewPosition = canvas.scene._viewPosition;
viewPosition.scale = viewPosition.scale*0.95;
viewPosition.duration = 100;
canvas.animatePan(viewPosition);
}
else {
if (settings.mode == 'selectedToken')
this.moveToken(MODULE.selectedTokenId,dir);
else
this.moveCanvas(dir);
}
} }
else if (dir == 10) {//zoom out else if (type == 'rotate' && mode == 'selectedToken'){
let viewPosition = canvas.scene._viewPosition; const token = canvas.tokens.children[0].children.find(p => p.id == MODULE.selectedTokenId);
viewPosition.scale = viewPosition.scale*0.95; if (token == undefined) return;
viewPosition.duration = 100;
canvas.animatePan(viewPosition); const rotType = settings.rot ? settings.rot : 'to';
const value = isNaN(parseInt(settings.rotValue)) ? 0 : parseInt(settings.rotValue);
let rotationVal;
if (rotType == 'by') rotationVal = token.data.rotation + value;
else if (rotType == 'to') rotationVal = value;
token.update({rotation: rotationVal});
} }
} }
@@ -38,27 +95,27 @@ export class Move{
let x = token.x; let x = token.x;
let y = token.y; let y = token.y;
if (dir == '1') y -= gridSize; if (dir == 'up') y -= gridSize;
else if (dir == '2') y += gridSize; else if (dir == 'down') y += gridSize;
else if (dir == '3') x += gridSize; else if (dir == 'right') x += gridSize;
else if (dir == '4') x -= gridSize; else if (dir == 'left') x -= gridSize;
else if (dir == '5') { else if (dir == 'upRight') {
x += gridSize; x += gridSize;
y -= gridSize; y -= gridSize;
} }
else if (dir == '6') { else if (dir == 'upLeft') {
x -= gridSize; x -= gridSize;
y -= gridSize; y -= gridSize;
} }
else if (dir == '7') { else if (dir == 'downRight') {
x += gridSize; x += gridSize;
y += gridSize; y += gridSize;
} }
else if (dir == '8') { else if (dir == 'downLeft') {
x -= gridSize; x -= gridSize;
y += gridSize; y += gridSize;
} }
else if (dir == '0') { else if (dir == 'center') {
let location = token.getCenter(x,y); let location = token.getCenter(x,y);
canvas.animatePan(location); canvas.animatePan(location);
} }
@@ -71,27 +128,27 @@ export class Move{
const gridSize = canvas.scene.data.grid; const gridSize = canvas.scene.data.grid;
viewPosition.duration = 100; viewPosition.duration = 100;
if (dir == '1') viewPosition.y -= gridSize; if (dir == 'up') viewPosition.y -= gridSize;
else if (dir == '2') viewPosition.y += gridSize; else if (dir == 'down') viewPosition.y += gridSize;
else if (dir == '3') viewPosition.x += gridSize; else if (dir == 'right') viewPosition.x += gridSize;
else if (dir == '4') viewPosition.x -= gridSize; else if (dir == 'left') viewPosition.x -= gridSize;
else if (dir == '5') { else if (dir == 'upRight') {
viewPosition.x += gridSize; viewPosition.x += gridSize;
viewPosition.y -= gridSize; viewPosition.y -= gridSize;
} }
else if (dir == '6') { else if (dir == 'upLeft') {
viewPosition.x -= gridSize; viewPosition.x -= gridSize;
viewPosition.y -= gridSize; viewPosition.y -= gridSize;
} }
else if (dir == '7') { else if (dir == 'downRight') {
viewPosition.x += gridSize; viewPosition.x += gridSize;
viewPosition.y += gridSize; viewPosition.y += gridSize;
} }
else if (dir == '8') { else if (dir == 'downLeft') {
viewPosition.x -= gridSize; viewPosition.x -= gridSize;
viewPosition.y += gridSize; viewPosition.y += gridSize;
} }
else if (dir == '0') { else if (dir == 'center') {
viewPosition.x = (canvas.dimensions.sceneWidth+window.innerWidth)/2; viewPosition.x = (canvas.dimensions.sceneWidth+window.innerWidth)/2;
viewPosition.y = (canvas.dimensions.sceneHeight+window.innerHeight)/2; viewPosition.y = (canvas.dimensions.sceneHeight+window.innerHeight)/2;
} }

View File

@@ -4,7 +4,7 @@ import {streamDeck} from "../MaterialDeck.js";
export class OtherControls{ export class OtherControls{
constructor(){ constructor(){
this.active = false; this.active = false;
this.offset = 0; this.rollData = {};
} }
async updateAll(){ async updateAll(){
@@ -18,213 +18,108 @@ export class OtherControls{
update(settings,context){ update(settings,context){
this.active = true; this.active = true;
let mode = settings.otherMode; const mode = settings.otherMode ? settings.otherMode : 'pause';
if (mode == undefined) mode = 0;
if (mode == 0) { //pause if (mode == 'pause') //pause
this.updatePause(settings.pauseFunction,context); this.updatePause(settings,context);
} else if (mode == 'controlButtons') //control buttons
else if (mode == 1) { //scene selection
this.updateScene(settings,context);
}
else if (mode == 2){ //control buttons
this.updateControl(settings,context); this.updateControl(settings,context);
} else if (mode == 'darkness') //darkness
else if (mode == 3){ //darkness
this.updateDarkness(settings,context); this.updateDarkness(settings,context);
} else if (mode == 'rollDice') //roll dice
else if (mode == 4){ //roll tables this.updateRollDice(settings,context);
else if (mode == 'rollTables') //roll tables
this.updateRollTable(settings,context); this.updateRollTable(settings,context);
} else if (mode == 'sidebarTab') //open sidebar tab
this.updateSidebar(settings,context);
else if (mode == 'compendium') //open compendium
this.updateCompendium(settings,context);
else if (mode == 'journal') //open journal
this.updateJournal(settings,context);
else if (mode == 'chatMessage')
this.updateChatMessage(settings,context);
} }
keyPress(settings){ keyPress(settings,context){
let mode = settings.otherMode; const mode = settings.otherMode ? settings.otherMode : 'pause';
if (mode == undefined) mode = 0;
if (mode == 0) { //pause if (mode == 'pause') //pause
this.keyPressPause(settings.pauseFunction); this.keyPressPause(settings);
} else if (mode == 'controlButtons') //control buttons
else if (mode == 1) { //scene
this.keyPressScene(settings);
}
else if (mode == 2) { //control buttons
this.keyPressControl(settings); this.keyPressControl(settings);
} else if (mode == 'darkness') //darkness controll
else if (mode == 3) { //darkness controll
this.keyPressDarkness(settings); this.keyPressDarkness(settings);
} else if (mode == 'rollDice') //roll dice
else if (mode == 4) { //roll tables this.keyPressRollDice(settings,context);
else if (mode == 'rollTables') //roll tables
this.keyPressRollTable(settings); this.keyPressRollTable(settings);
} else if (mode == 'sidebarTab') //sidebar
this.keyPressSidebar(settings);
else if (mode == 'compendium') //open compendium
this.keyPressCompendium(settings);
else if (mode == 'journal') //open journal
this.keyPressJournal(settings);
else if (mode == 'chatMessage')
this.keyPressChatMessage(settings);
} }
////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////
updatePause(pauseFunction,context){ updatePause(settings,context){
let src = ""; let src = "";
if (pauseFunction == undefined) pauseFunction = 0; const pauseFunction = settings.pauseFunction ? settings.pauseFunction : 'pause';
const background = settings.background ? settings.background : '#000000';
const ringOffColor = settings.offRing ? settings.offRing : '#000000';
const ringOnColor = settings.onRing ? settings.onRing : '#00FF00';
let ringColor = game.paused ? ringOnColor : ringOffColor;
let background = settings.background; if (pauseFunction == 'pause') //Pause game
if(background == undefined) background = '#000000'; src = 'modules/MaterialDeck/img/other/pause/pause.png';
else if (pauseFunction == 'resume'){ //Resume game
let ringColor = "#000000"; ringColor = game.paused ? ringOffColor : ringOnColor;
src = 'modules/MaterialDeck/img/other/pause/resume.png';
let ringOffColor = settings.offRing;
if (ringOffColor == undefined) ringOffColor = '#000000';
let ringOnColor = settings.onRing;
if (ringOnColor == undefined) ringOnColor = '#00FF00';
let playlistType = settings.playlistType;
if (playlistType == undefined) playlistType = 0;
if (pauseFunction == 0){ //Pause game
if (game.paused) ringColor = ringOnColor;
else ringColor = ringOffColor;
src = 'action/images/other/pause/pause.png';
} }
else if (pauseFunction == 1){ //Resume game else if (pauseFunction == 'toggle') //toggle
if (game.paused == false) ringColor = ringOnColor; src = 'modules/MaterialDeck/img/other/pause/playpause.png';
else ringColor = ringOffColor; streamDeck.setIcon(context,src,background,2,ringColor,true);
src = 'action/images/other/pause/resume.png';
}
else if (pauseFunction == 2) { //toggle
if (game.paused == false) ringColor = ringOnColor;
else ringColor = ringOffColor;
src = 'action/images/other/pause/playpause.png';
}
streamDeck.setIcon(0,context,src,background,2,ringColor);
} }
keyPressPause(pauseFunction){ keyPressPause(settings){
if (pauseFunction == undefined) pauseFunction = 0; const pauseFunction = settings.pauseFunction ? settings.pauseFunction : 'pause';
if (pauseFunction == 0){ //Pause game
if (pauseFunction == 'pause'){ //Pause game
if (game.paused) return; if (game.paused) return;
game.togglePause(); game.togglePause();
} }
else if (pauseFunction == 1){ //Resume game else if (pauseFunction == 'resume'){ //Resume game
if (game.paused == false) return; if (game.paused == false) return;
game.togglePause(); game.togglePause();
} }
else if (pauseFunction == 2) { //toggle else if (pauseFunction == 'toggle') { //toggle
game.togglePause(); game.togglePause();
} }
} }
//////////////////////////////////////////////////////////////////////////////////////////////////
updateScene(settings,context){
let func = settings.sceneFunction;
if (func == undefined) func = 0;
let background = settings.background;
if(background == undefined) background = '#000000';
let ringColor = "#000000";
let ringOffColor = settings.offRing;
if (ringOffColor == undefined) ringOffColor = '#000000';
let ringOnColor = settings.onRing;
if (ringOnColor == undefined) ringOnColor = '#00FF00';
let playlistType = settings.playlistType;
if (playlistType == undefined) playlistType = 0;
let src = "";
let name = "";
if (func == 0){ //visible scenes
let nr = parseInt(settings.sceneNr);
if (isNaN(nr)) nr = 1;
nr--;
let scene = game.scenes.apps[0].scenes[nr];
if (scene != undefined){
if (scene.isView)
ringColor = ringOnColor;
else
ringColor = ringOffColor;
if (settings.displaySceneName) name = scene.name;
if (settings.displaySceneIcon) src = scene.img;
if (scene.active) name += "\n(Active)";
}
}
else if (func == 1) { //all scenes
let scene = game.scenes.apps[1].entities.find(p=>p.data.name == name);
if (scene != undefined){
if (scene.isView)
ringColor = ringOnColor;
else
ringColor = ringOffColor;
if (settings.displaySceneName) name = scene.name;
if (settings.displaySceneIcon) src = scene.img;
if (scene.active) name += "\n(Active)";
}
}
streamDeck.setTitle(name,context);
streamDeck.setIcon(1, context,src,background,2,ringColor);
}
keyPressScene(settings){
let func = settings.sceneFunction;
if (func == undefined) func = 0;
if (func == 0){ //visible scenes
let viewFunc = settings.sceneViewFunction;
if (viewFunc == undefined) viewFunc = 0;
let nr = parseInt(settings.sceneNr);
if (isNaN(nr)) nr = 1;
nr--;
let scene = game.scenes.apps[0].scenes[nr];
if (scene != undefined){
if (viewFunc == 0){
scene.view();
}
else if (viewFunc == 1){
scene.activate();
}
else {
if (scene.isView) scene.activate();
scene.view();
}
}
}
}
////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////
updateControl(settings,context){ updateControl(settings,context){
let control = settings.control; const control = settings.control ? settings.control : 'dispControls';
if (control == undefined) control = 0; const tool = settings.tool ? settings.tool : 'open';
let background = settings.background ? settings.background : '#000000';
let tool = settings.tool;
if (tool == undefined) tool = 0;
let background = settings.background;
if (background == undefined) background = '#000000';
let ringColor = '#000000' let ringColor = '#000000'
const controlName = this.getControlName(control);
const toolName = this.getToolName(control,tool);
let txt = ""; let txt = "";
let src = ""; let src = "";
const activeControl = ui.controls.activeControl; const activeControl = ui.controls.activeControl;
const activeTool = ui.controls.activeTool; const activeTool = ui.controls.activeTool;
if (control == 0) { //displayed controls if (control == 'dispControls') { //displayed controls
let controlNr = parseInt(settings.controlNr); let controlNr = parseInt(settings.controlNr);
if (isNaN(controlNr)) controlNr = 1; if (isNaN(controlNr)) controlNr = 1;
controlNr--; controlNr--;
const selectedControl = ui.controls.controls[controlNr]; const selectedControl = ui.controls.controls[controlNr];
if (selectedControl != undefined){ if (selectedControl != undefined){
if (tool == 0){ //open category if (tool == 'open'){ //open category
txt = game.i18n.localize(selectedControl.title); txt = game.i18n.localize(selectedControl.title);
src = selectedControl.icon; src = selectedControl.icon;
if (activeControl == selectedControl.name) if (activeControl == selectedControl.name)
@@ -232,7 +127,7 @@ export class OtherControls{
} }
} }
} }
else if (control == 1){ //displayed tools else if (control == 'dispTools'){ //displayed tools
let controlNr = parseInt(settings.controlNr); let controlNr = parseInt(settings.controlNr);
if (isNaN(controlNr)) controlNr = 1; if (isNaN(controlNr)) controlNr = 1;
controlNr--; controlNr--;
@@ -245,10 +140,7 @@ export class OtherControls{
src = selectedTool.icon; src = selectedTool.icon;
if (selectedTool.toggle){ if (selectedTool.toggle){
background = "#340057" background = "#340057"
if (selectedTool.active) ringColor = selectedTool.active ? "#A600FF" : "#340057";
ringColor = "#A600FF"
else
ringColor = "#340057";
} }
else if (activeTool == selectedTool.name) else if (activeTool == selectedTool.name)
ringColor = "#FF7B00"; ringColor = "#FF7B00";
@@ -256,25 +148,22 @@ export class OtherControls{
} }
} }
else { // specific control/tool else { // specific control/tool
const selectedControl = ui.controls.controls.find(c => c.name == controlName); const selectedControl = ui.controls.controls.find(c => c.name == control);
if (selectedControl != undefined){ if (selectedControl != undefined){
if (tool == 0){ //open category if (tool == 'open'){ //open category
txt = game.i18n.localize(selectedControl.title); txt = game.i18n.localize(selectedControl.title);
src = selectedControl.icon; src = selectedControl.icon;
if (activeControl == selectedControl.name) if (activeControl == selectedControl.name)
ringColor = "#FF7B00"; ringColor = "#FF7B00";
} }
else { else {
const selectedTool = selectedControl.tools.find(t => t.name == toolName); const selectedTool = selectedControl.tools.find(t => t.name == tool);
if (selectedTool != undefined){ if (selectedTool != undefined){
txt = game.i18n.localize(selectedTool.title); txt = game.i18n.localize(selectedTool.title);
src = selectedTool.icon; src = selectedTool.icon;
if (selectedTool.toggle){ if (selectedTool.toggle){
background = "#340057" background = "#340057";
if (selectedTool.active) ringColor = selectedTool.active ? "#A600FF" : "#340057";
ringColor = "#A600FF"
else
ringColor = "#340057"
} }
else if (activeTool == selectedTool.name && activeControl == selectedControl.name) else if (activeTool == selectedTool.name && activeControl == selectedControl.name)
ringColor = "#FF7B00"; ringColor = "#FF7B00";
@@ -282,32 +171,27 @@ export class OtherControls{
} }
} }
} }
streamDeck.setIcon(1,context,src,background,2,ringColor); streamDeck.setIcon(context,src,background,2,ringColor);
streamDeck.setTitle(txt,context); streamDeck.setTitle(txt,context);
} }
keyPressControl(settings){ keyPressControl(settings){
let control = settings.control; if (canvas.scene == null) return;
if (control == undefined) control = 0; const control = settings.control ? settings.control : 'dispControls';
const tool = settings.tool ? settings.tool : 'open';
let tool = settings.tool; if (control == 'dispControls'){ //displayed controls
if (tool == undefined) tool = 0;
const controlName = this.getControlName(control);
const toolName = this.getToolName(control,tool);
if (control == 0){ //displayed controls
let controlNr = parseInt(settings.controlNr); let controlNr = parseInt(settings.controlNr);
if (isNaN(controlNr)) controlNr = 1; if (isNaN(controlNr)) controlNr = 1;
controlNr--; controlNr--;
const selectedControl = ui.controls.controls[controlNr]; const selectedControl = ui.controls.controls[controlNr];
if (selectedControl != undefined){ if (selectedControl != undefined){
ui.controls.activeControl = controlName; ui.controls.activeControl = 'token';
selectedControl.activeTool = selectedControl.activeTool; selectedControl.activeTool = selectedControl.activeTool;
canvas.getLayer(selectedControl.layer).activate(); canvas.getLayer(selectedControl.layer).activate();
} }
} }
else if (control == 1){ //displayed tools else if (control == 'dispTools'){ //displayed tools
let controlNr = parseInt(settings.controlNr); let controlNr = parseInt(settings.controlNr);
if (isNaN(controlNr)) controlNr = 1; if (isNaN(controlNr)) controlNr = 1;
controlNr--; controlNr--;
@@ -328,17 +212,17 @@ export class OtherControls{
} }
} }
else { //select control else { //select control
const selectedControl = ui.controls.controls.find(c => c.name == controlName); const selectedControl = ui.controls.controls.find(c => c.name == control);
if (selectedControl != undefined){ if (selectedControl != undefined){
if (tool == 0){ //open category if (tool == 'open'){ //open category
ui.controls.activeControl = controlName; ui.controls.activeControl = 'token';
selectedControl.activeTool = selectedControl.activeTool; selectedControl.activeTool = selectedControl.activeTool;
canvas.getLayer(selectedControl.layer).activate(); canvas.getLayer(selectedControl.layer).activate();
} }
else { else {
const selectedTool = selectedControl.tools.find(t => t.name == toolName); const selectedTool = selectedControl.tools.find(t => t.name == tool);
if (selectedTool != undefined){ if (selectedTool != undefined){
ui.controls.activeControl = controlName; ui.controls.activeControl = control;
canvas.getLayer(selectedControl.layer).activate(); canvas.getLayer(selectedControl.layer).activate();
if (selectedTool.toggle) { if (selectedTool.toggle) {
selectedTool.active = !selectedTool.active; selectedTool.active = !selectedTool.active;
@@ -348,7 +232,7 @@ export class OtherControls{
selectedTool.onClick(); selectedTool.onClick();
} }
else else
selectedControl.activeTool = toolName; selectedControl.activeTool = tool;
} }
} }
} }
@@ -356,126 +240,41 @@ export class OtherControls{
ui.controls.render(); ui.controls.render();
} }
getControlName(control){
control -= 2;
let name;
if (control == 0) name = 'token';
else if (control == 1) name = 'measure';
else if (control == 2) name = 'tiles';
else if (control == 3) name = 'drawings';
else if (control == 4) name = 'walls';
else if (control == 5) name = 'lighting';
else if (control == 6) name = 'sounds';
else if (control == 7) name = 'notes';
return name;
}
getToolName(control,tool){
control -= 2;
tool--;
let name;
if (control == 0){ //basic controls
if (tool == 0) name = 'select';
else if (tool == 1) name = 'target';
else if (tool == 2) name = 'ruler';
}
else if (control == 1){ //measurement controls
if (tool == 0) name = 'circle';
else if (tool == 1) name = 'cone';
else if (tool == 2) name = 'rect';
else if (tool == 3) name = 'ray';
else if (tool == 4) name = 'clear';
}
else if (control == 2){ //tile controls
if (tool == 0) name = 'select';
else if (tool == 1) name = 'tile';
else if (tool == 2) name = 'browse';
}
else if (control == 3){ //drawing tools
if (tool == 0) name = 'select';
else if (tool == 1) name = 'rect';
else if (tool == 2) name = 'ellipse';
else if (tool == 3) name = 'polygon';
else if (tool == 4) name = 'freehand';
else if (tool == 5) name = 'text';
else if (tool == 6) name = 'configure';
else if (tool == 7) name = 'clear';
}
else if (control == 4){ //wall controls
if (tool == 0) name = 'select';
else if (tool == 1) name = 'walls';
else if (tool == 2) name = 'terrain';
else if (tool == 3) name = 'invisible';
else if (tool == 4) name = 'ethereal';
else if (tool == 5) name = 'doors';
else if (tool == 6) name = 'secret';
else if (tool == 7) name = 'clone';
else if (tool == 8) name = 'snap';
else if (tool == 9) name = 'clear';
}
else if (control == 5){ //lighting controls
if (tool == 0) name = 'light';
else if (tool == 1) name = 'day';
else if (tool == 2) name = 'night';
else if (tool == 3) name = 'reset';
else if (tool == 4) name = 'clear';
}
else if (control == 6){ //ambient sound controls
if (tool == 0) name = 'sound';
else if (tool == 1) name = 'clear';
}
else if (control == 7){ //journal notes
if (tool == 0) name = 'select';
else if (tool == 1) name = 'toggle';
else if (tool == 2) name = 'clear';
}
return name;
}
////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////
updateDarkness(settings,context){ updateDarkness(settings,context){
let func = settings.darknessFunction; const func = settings.darknessFunction ? settings.darknessFunction : 'value';
if (func == undefined) func = 0; const value = parseFloat(settings.darknessValue) ? parseFloat(settings.darknessValue) : 0;
const background = settings.background ? settings.background : '#000000';
let value = settings.darknessValue;
if (value == undefined) value = 0;
let background = settings.background;
if (background == undefined) background = "#000000";
let src = ""; let src = "";
let txt = ""; let txt = "";
if (func == 0){ //value if (func == 'value'){ //value
src = 'action/images/other/darkness/darkness.png'; src = 'modules/MaterialDeck/img/other/darkness/darkness.png';
} }
else if (func == 1){ //increase/decrease else if (func == 'incDec'){ //increase/decrease
if (value < 0) src = 'action/images/other/darkness/decreasedarkness.png'; if (value < 0) src = 'modules/MaterialDeck/img/other/darkness/decreasedarkness.png';
else src = 'action/images/other/darkness/increasedarkness.png'; else src = 'modules/MaterialDeck/img/other/darkness/increasedarkness.png';
} }
else if (func == 2){ //display darkness else if (func == 'disp'){ //display darkness
src = 'action/images/other/darkness/darkness.png'; src = 'modules/MaterialDeck/img/other/darkness/darkness.png';
let darkness = Math.floor(canvas.scene.data.darkness*100)/100; const darkness = canvas.scene != null ? Math.floor(canvas.scene.data.darkness*100)/100 : '';
txt += darkness; txt += darkness;
} }
streamDeck.setTitle(txt,context); streamDeck.setTitle(txt,context);
streamDeck.setIcon(0, context,src,background); streamDeck.setIcon(context,src,background);
} }
keyPressDarkness(settings) { keyPressDarkness(settings) {
let func = settings.darknessFunction; if (canvas.scene == null) return;
if (func == undefined) func = 0; const func = settings.darknessFunction ? settings.darknessFunction : 'value';
const value = parseFloat(settings.darknessValue) ? parseFloat(settings.darknessValue) : 0;
let value = parseFloat(settings.darknessValue); if (func == 'value') //value
if (value == undefined) value = 0;
if (func == 0){ //value
canvas.scene.update({darkness: value}); canvas.scene.update({darkness: value});
} else if (func == 'incDec'){ //increase/decrease
else if (func == 1){ //increase/decrease let darkness = canvas.scene.data.darkness - value;
let darkness = canvas.scene.data.darkness;
darkness += -1*value;
if (darkness > 1) darkness = 1; if (darkness > 1) darkness = 1;
if (darkness < 0) darkness = 0; if (darkness < 0) darkness = 0;
canvas.scene.update({darkness: darkness}); canvas.scene.update({darkness: darkness});
@@ -484,48 +283,229 @@ export class OtherControls{
////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////
updateRollDice(settings,context){
const background = settings.background ? settings.background : '#000000';
let txt = '';
if (settings.displayDiceName) txt = 'Roll: ' + settings.rollDiceFormula;
streamDeck.setTitle(txt,context);
streamDeck.setIcon(context,'',background);
}
keyPressRollDice(settings,context){
if (settings.rollDiceFormula == undefined || settings.rollDiceFormula == '') return;
const rollFunction = settings.rollDiceFunction ? settings.rollDiceFunction : 'public';
let actor;
let tokenControlled = false;
if (MODULE.selectedTokenId != undefined) actor = canvas.tokens.children[0].children.find(p => p.id == MODULE.selectedTokenId).actor;
if (actor != undefined) tokenControlled = true;
let r;
if (tokenControlled) r = new Roll(settings.rollDiceFormula,actor.getRollData());
else r = new Roll(settings.rollDiceFormula);
r.evaluate();
if (rollFunction == 'public') {
r.toMessage(r,{rollMode:"roll"})
}
else if (rollFunction == 'private') {
r.toMessage(r,{rollMode:"selfroll"})
}
else if (rollFunction == 'sd'){
let txt = settings.displayDiceName ? 'Roll: '+settings.rollDiceFormula + '\nResult: ' : '';
txt += r.total;
streamDeck.setTitle(txt,context);
let data = this.rollData
data[context] = {
formula: settings.rollDiceFormula,
result: txt
}
this.rollData = data;
}
}
//////////////////////////////////////////////////////////////////////////////////////////
updateRollTable(settings,context){ updateRollTable(settings,context){
let name = settings.rollTableName; const name = settings.rollTableName;
if (name == undefined) return; if (name == undefined) return;
let background = settings.background; const background = settings.background ? settings.background : '#000000';
if (background == undefined) background = "#000000"; const table = game.tables.entities.find(p=>p.name == name);
let txt = settings.displayRollName ? table.name : '';
let src = settings.displayRollIcon ? table.data.img : '';
let table = game.tables.entities.find(p=>p.name == name); if (table == undefined) {
src = '';
let txt = ""; txt = '';
let src = "";
if (table != undefined) {
if (settings.displayRollIcon) src = table.data.img;
if (settings.displayRollName) txt = table.name;
} }
streamDeck.setTitle(txt,context); streamDeck.setTitle(txt,context);
streamDeck.setIcon(1, context,src,background); streamDeck.setIcon(context,src,background);
} }
keyPressRollTable(settings){ keyPressRollTable(settings){
let func = settings.rolltableFunction; const name = settings.rollTableName;
if (func == undefined) func = 0;
let name = settings.rollTableName;
if (name == undefined) return; if (name == undefined) return;
let background = settings.background; const func = settings.rolltableFunction ? settings.rolltableFunction : 'open';
if (background == undefined) background = "#000000"; const table = game.tables.entities.find(p=>p.name == name);
let table = game.tables.entities.find(p=>p.name == name);
if (table != undefined) { if (table != undefined) {
if (func == 0){ //open if (func == 'open'){ //open
table.sheet.render(true); const element = document.getElementById(table.sheet.id);
if (element == null) table.sheet.render(true);
else table.sheet.close();
} }
else if (func == 1) {//Public roll else if (func == 'public') //Public roll
table.draw({rollMode:"roll"}); table.draw({rollMode:"roll"});
} else if (func == 'private') //private roll
else if (func == 2) {//private roll
table.draw({rollMode:"selfroll"}); table.draw({rollMode:"selfroll"});
}
} }
} }
//////////////////////////////////////////////////////////////////////////////////////////
getSidebarName(nr){
let name;
if (nr == 'chat') name = game.i18n.localize("SIDEBAR.TabChat");
else if (nr == 'combat') name = game.i18n.localize("SIDEBAR.TabCombat");
else if (nr == 'scenes') name = game.i18n.localize("SIDEBAR.TabScenes");
else if (nr == 'actors') name = game.i18n.localize("SIDEBAR.TabActors");
else if (nr == 'items') name = game.i18n.localize("SIDEBAR.TabItems");
else if (nr == 'journal') name = game.i18n.localize("SIDEBAR.TabJournal");
else if (nr == 'tables') name = game.i18n.localize("SIDEBAR.TabTables");
else if (nr == 'playlists') name = game.i18n.localize("SIDEBAR.TabPlaylists");
else if (nr == 'compendium') name = game.i18n.localize("SIDEBAR.TabCompendium");
else if (nr == 'settings') name = game.i18n.localize("SIDEBAR.TabSettings");
else if (nr == 'collapse') name = game.i18n.localize("SIDEBAR.CollapseToggle");
return name;
}
getSidebarIcon(nr){
let icon;
if (nr == 'chat') icon = window.CONFIG.ChatMessage.sidebarIcon;
else if (nr == 'combat') icon = window.CONFIG.Combat.sidebarIcon;
else if (nr == 'scenes') icon = window.CONFIG.Scene.sidebarIcon;
else if (nr == 'actors') icon = window.CONFIG.Actor.sidebarIcon;
else if (nr == 'items') icon = window.CONFIG.Item.sidebarIcon;
else if (nr == 'journal') icon = window.CONFIG.JournalEntry.sidebarIcon;
else if (nr == 'tables') icon = window.CONFIG.RollTable.sidebarIcon;
else if (nr == 'playlists') icon = window.CONFIG.Playlist.sidebarIcon;
else if (nr == 'compendium') icon = "fas fa-atlas";
else if (nr == 'settings') icon = "fas fa-cogs";
else if (nr == 'collapse') icon = "fas fa-caret-right";
return icon;
}
updateSidebar(settings,context){
const sidebarTab = settings.sidebarTab ? settings.sidebarTab : 'chat';
const background = settings.background ? settings.background : '#000000';
const collapsed = ui.sidebar._collapsed;
const ringOffColor = settings.offRing ? settings.offRing : '#000000';
const ringOnColor = settings.onRing ? settings.onRing : '#00FF00';
const ringColor = (sidebarTab == 'collapse' && collapsed) ? ringOnColor : ringOffColor;
const name = settings.displaySidebarName ? this.getSidebarName(sidebarTab) : '';
const icon = settings.displaySidebarIcon ? this.getSidebarIcon(sidebarTab) : '';
streamDeck.setTitle(name,context);
streamDeck.setIcon(context,icon,background,2,ringColor);
}
keyPressSidebar(settings){
const sidebarTab = settings.sidebarTab ? settings.sidebarTab : 'chat';
if (sidebarTab == 'collapse'){
const collapsed = ui.sidebar._collapsed;
if (collapsed) ui.sidebar.expand();
else if (collapsed == false) ui.sidebar.collapse();
}
else ui.sidebar.activateTab(sidebarTab);
}
//////////////////////////////////////////////////////////////////////////////////////////
updateCompendium(settings,context){
const name = settings.compendiumName;
if (name == undefined) return;
const compendium = game.packs.entries.find(p=>p.metadata.label == name);
if (compendium == undefined) return;
const background = settings.background ? settings.background : '#000000';
const ringOffColor = settings.offRing ? settings.offRing : '#000000';
const ringOnColor = settings.onRing ? settings.onRing : '#00FF00';
const ringColor = compendium.rendered ? ringOnColor : ringOffColor;
const txt = settings.displayCompendiumName ? name : '';
streamDeck.setTitle(txt,context);
streamDeck.setIcon(context,"",background,2,ringColor);
}
keyPressCompendium(settings){
let name = settings.compendiumName;
if (name == undefined) return;
const compendium = game.packs.entries.find(p=>p.metadata.label == name);
if (compendium == undefined) return;
if (compendium.rendered) compendium.close();
else compendium.render(true);
}
//////////////////////////////////////////////////////////////////////////////////////////
//Journals
//game.journal.entries[0].render(true)
updateJournal(settings,context){
const name = settings.compendiumName;
if (name == undefined) return;
const journal = game.journal.entries.find(p=>p.name == name);
if (journal == undefined) return;
const background = settings.background ? settings.background : '#000000';
const ringOffColor = settings.offRing ? settings.offRing : '#000000';
const ringOnColor = settings.onRing ? settings.onRing : '#00FF00';
const ringColor = journal.sheet.rendered ? ringOnColor : ringOffColor;
const txt = settings.displayCompendiumName ? name : '';
streamDeck.setTitle(txt,context);
streamDeck.setIcon(context,"",background,2,ringColor);
}
keyPressJournal(settings){
const name = settings.compendiumName;
if (name == undefined) return;
const journal = game.journal.entries.find(p=>p.name == name);
if (journal == undefined) return;
const element = document.getElementById("journal-"+journal.id);
if (element == null) journal.render(true);
else journal.sheet.close();
}
//////////////////////////////////////////////////////////////////////////////////////////
updateChatMessage(settings,context){
const background = settings.background ? settings.background : '#000000';
streamDeck.setTitle("",context);
streamDeck.setIcon(context,"",background);
}
keyPressChatMessage(settings){
const message = settings.chatMessage ? settings.chatMessage : '';
let chatData = {
user: game.user._id,
speaker: ChatMessage.getSpeaker(),
content: message
};
ChatMessage.create(chatData, {});
}
} }

View File

@@ -19,16 +19,19 @@ export class PlaylistControl{
update(settings,context){ update(settings,context){
this.active = true; this.active = true;
if (settings.playlistMode == undefined) settings.playlistMode = 0; if (settings.playlistMode == undefined) settings.playlistMode = 'playlist';
if (settings.playlistMode == 0){ if (settings.playlistMode == 'playlist'){
this.updatePlaylist(settings,context); this.updatePlaylist(settings,context);
} }
else if (settings.playlistMode == 1){ else if (settings.playlistMode == 'track'){
this.updateTrack(settings,context); this.updateTrack(settings,context);
} }
else { else {
let src = 'action/images/playlist/stop.png'; let src = 'modules/MaterialDeck/img/playlist/stop.png';
streamDeck.setIcon(0,context,src,settings.background); if (game.playlists.playing.length > 0)
streamDeck.setIcon(context,src,settings.background,2,'#00FF00',true);
else
streamDeck.setIcon(context,src,settings.background,1,'#000000',true);
} }
} }
@@ -47,10 +50,10 @@ export class PlaylistControl{
if (ringOnColor == undefined) ringOnColor = '#00FF00'; if (ringOnColor == undefined) ringOnColor = '#00FF00';
let playlistType = settings.playlistType; let playlistType = settings.playlistType;
if (playlistType == undefined) playlistType = 0; if (playlistType == undefined) playlistType = 'playStop';
//Play/Stop //Play/Stop
if (playlistType == 0){ if (playlistType == 'playStop'){
let playlistNr = parseInt(settings.playlistNr); let playlistNr = parseInt(settings.playlistNr);
if (isNaN(playlistNr) || playlistNr < 1) playlistNr = 1; if (isNaN(playlistNr) || playlistNr < 1) playlistNr = 1;
playlistNr--; playlistNr--;
@@ -67,12 +70,12 @@ export class PlaylistControl{
} }
} }
//Offset //Offset
else { else if (playlistType == 'offset') {
let playlistOffset = parseInt(settings.offset); let playlistOffset = parseInt(settings.offset);
if (isNaN(playlistOffset)) playlistOffset = 0; if (isNaN(playlistOffset)) playlistOffset = 0;
if (playlistOffset == this.playlistOffset) ringColor = ringOnColor; if (playlistOffset == this.playlistOffset) ringColor = ringOnColor;
} }
streamDeck.setIcon(0,context,"",background,2,ringColor); streamDeck.setIcon(context,"",background,2,ringColor);
streamDeck.setTitle(name,context); streamDeck.setTitle(name,context);
} }
@@ -91,10 +94,10 @@ export class PlaylistControl{
if (ringOnColor == undefined) ringOnColor = '#00FF00'; if (ringOnColor == undefined) ringOnColor = '#00FF00';
let playlistType = settings.playlistType; let playlistType = settings.playlistType;
if (playlistType == undefined) playlistType = 0; if (playlistType == undefined) playlistType = 'playStop';
//Play/Stop //Play/Stop
if (playlistType == 0){ if (playlistType == 'playStop'){
let playlistNr = parseInt(settings.playlistNr); let playlistNr = parseInt(settings.playlistNr);
if (isNaN(playlistNr) || playlistNr < 1) playlistNr = 1; if (isNaN(playlistNr) || playlistNr < 1) playlistNr = 1;
playlistNr--; playlistNr--;
@@ -123,20 +126,34 @@ export class PlaylistControl{
if (isNaN(trackOffset)) trackOffset = 0; if (isNaN(trackOffset)) trackOffset = 0;
if (trackOffset == this.trackOffset) ringColor = ringOnColor; if (trackOffset == this.trackOffset) ringColor = ringOnColor;
} }
streamDeck.setIcon(0,context,"",background,2,ringColor); streamDeck.setIcon(context,"",background,2,ringColor);
streamDeck.setTitle(name,context); streamDeck.setTitle(name,context);
} }
stopAll(){ stopAll(force=false){
let playing = game.playlists.playing; if (force){
for (let i=0; i<playing.length; i++){ let playing = game.playlists.playing;
playing[i].stopAll(); for (let i=0; i<playing.length; i++){
playing[i].stopAll();
}
}
else {
let playing = game.playlists.playing;
let settings = game.settings.get(MODULE.moduleName,'playlists');
let selectedPlaylists = settings.selectedPlaylist;
for (let i=0; i<playing.length; i++){
const playlistNr = selectedPlaylists.findIndex(p => p == playing[i]._id);
const mode = settings.playlistMode[playlistNr];
if (mode == 0) playing[i].stopAll();
}
} }
} }
getPlaylist(num){ getPlaylist(num){
let playlistId = game.settings.get(MODULE.moduleName,'selectedPlaylists')[num]; let selectedPlaylists = game.settings.get(MODULE.moduleName,'playlists').selectedPlaylist;
return game.playlists.entities.find(p => p._id == playlistId); if (selectedPlaylists != undefined)
return game.playlists.entities.find(p => p._id == selectedPlaylists[num]);
else return undefined;
} }
keyPress(settings,context){ keyPress(settings,context){
@@ -149,24 +166,27 @@ export class PlaylistControl{
trackNr--; trackNr--;
trackNr += this.trackOffset; trackNr += this.trackOffset;
if (settings.playlistMode == undefined) settings.playlistMode = 0; if (settings.playlistMode == undefined) settings.playlistMode = 'playlist';
if (settings.playlistType == undefined) settings.playlistType = 0; if (settings.playlistType == undefined) settings.playlistType = 'playStop';
if (settings.playlistMode < 2){ if (settings.playlistMode == 'stopAll') {
if (settings.playlistType == 0) { this.stopAll(true);
}
else {
if (settings.playlistType == 'playStop') {
let playlist = this.getPlaylist(playlistNr); let playlist = this.getPlaylist(playlistNr);
if (playlist != undefined){ if (playlist != undefined){
if (settings.playlistMode == 0) if (settings.playlistMode == 'playlist')
this.playPlaylist(playlist); this.playPlaylist(playlist,playlistNr);
else { else {
let track = playlist.data.sounds[trackNr]; let track = playlist.data.sounds[trackNr];
if (track != undefined){ if (track != undefined){
this.playTrack(track,playlist); this.playTrack(track,playlist,playlistNr);
} }
} }
} }
} }
else { else {
if (settings.playlistMode == 0) { if (settings.playlistMode == 'playlist') {
this.playlistOffset = parseInt(settings.offset); this.playlistOffset = parseInt(settings.offset);
if (isNaN(this.playlistOffset)) this.playlistOffset = 0; if (isNaN(this.playlistOffset)) this.playlistOffset = 0;
} }
@@ -177,35 +197,37 @@ export class PlaylistControl{
this.updateAll(); this.updateAll();
} }
} }
else {
this.stopAll();
}
} }
async playPlaylist(playlist){ async playPlaylist(playlist,playlistNr){
if (playlist.playing) { if (playlist.playing) {
playlist.stopAll(); playlist.stopAll();
return; return;
} }
let mode = game.settings.get(MODULE.moduleName,'playlistMethod'); let mode = game.settings.get(MODULE.moduleName,'playlists').playlistMode[playlistNr];
if (mode == 2) await this.stopAll(); if (mode == 0) {
mode = game.settings.get(MODULE.moduleName,'playlists').playMode;
if (mode == 2) await this.stopAll();
}
playlist.playAll(); playlist.playAll();
} }
async playTrack(track,playlist){ async playTrack(track,playlist,playlistNr){
let play; let play;
if (track.playing) if (track.playing)
play = false; play = false;
else { else {
play = true; play = true;
let mode = game.settings.get(MODULE.moduleName,'playlistMethod'); let mode = game.settings.get(MODULE.moduleName,'playlists').playlistMode[playlistNr];
if (mode == 1) await playlist.stopAll(); if (mode == 0) {
else if (mode == 2) await this.stopAll(); mode = game.settings.get(MODULE.moduleName,'playlists').playMode;
if (mode == 1) await playlist.stopAll();
else if (mode == 2) await this.stopAll();
}
else if (mode == 2) await playlist.stopAll();
} }
await playlist.updateEmbeddedEntity("PlaylistSound", {_id: track._id, playing: play}); await playlist.updateEmbeddedEntity("PlaylistSound", {_id: track._id, playing: play});
playlist.update({playing: play}); playlist.update({playing: play});
} }
} }

196
src/scene.js Normal file
View File

@@ -0,0 +1,196 @@
import * as MODULE from "../MaterialDeck.js";
import {streamDeck} from "../MaterialDeck.js";
export class SceneControl{
constructor(){
this.active = false;
this.rollData = {};
this.sceneOffset = 0;
}
async updateAll(){
if (this.active == false) return;
for (let i=0; i<32; i++){
let data = streamDeck.buttonContext[i];
if (data == undefined || data.action != 'scene') continue;
await this.update(data.settings,data.context);
}
}
update(settings,context){
if (canvas.scene == null) return;
this.active = true;
const func = settings.sceneFunction ? settings.sceneFunction : 'visible';
const background = settings.background ? settings.background : '#000000';
const ringOffColor = settings.offRing ? settings.offRing : '#000000';
const ringOnColor = settings.onRing ? settings.onRing : '#00FF00';
let ringColor = "#000000";
let ring = 2;
let src = "";
let name = "";
if (func == 'visible'){ //visible scenes
let nr = parseInt(settings.sceneNr);
if (isNaN(nr) || nr < 1) nr = 1;
nr--;
let scene = game.scenes.apps[0].scenes[nr];
if (scene != undefined){
if (scene.isView)
ringColor = ringOnColor;
else
ringColor = ringOffColor;
if (settings.displaySceneName) name = scene.name;
if (settings.displaySceneIcon) src = scene.img;
if (scene.active) name += "\n(Active)";
}
}
else if (func == 'dir') { //from directory
let nr = parseInt(settings.sceneNr);
if (isNaN(nr) || nr < 1) nr = 1;
nr--;
let sceneList = [];
for (let i=0; i<ui.scenes.tree.children.length; i++){
const scenesInFolder = ui.scenes.tree.children[i].entities;
for (let j=0; j<scenesInFolder.length; j++)
sceneList.push(scenesInFolder[j])
}
for (let i=0; i<ui.scenes.tree.content.length; i++)
sceneList.push(ui.scenes.tree.content[i])
const scene = sceneList[nr+this.sceneOffset];
if (scene != undefined){
if (scene.isView)
ringColor = ringOnColor;
else if (scene.data.navigation && scene.data.permission.default == 0)
ringColor = '#000791';
else if (scene.data.navigation)
ringColor = '#2d2d2d';
else
ringColor = ringOffColor;
if (settings.displaySceneName) name = scene.name;
if (settings.displaySceneIcon) src = scene.img;
if (scene.active) name += "\n(Active)";
}
}
else if (func == 'any') { //by name
if (settings.sceneName == undefined || settings.sceneName == '') return;
let scene = game.scenes.apps[1].entities.find(p=>p.data.name == settings.sceneName);
if (scene != undefined){
if (scene.isView)
ringColor = ringOnColor;
else
ringColor = ringOffColor;
if (settings.displaySceneName) name = scene.name;
if (settings.displaySceneIcon) src = scene.img;
if (scene.active) name += "\n(Active)";
}
}
else if (func == 'active'){
const scene = game.scenes.active;
if (scene == undefined) return;
if (settings.displaySceneName) name = scene.name;
if (settings.displaySceneIcon) src = scene.img;
ring = 0;
}
else if (func == 'offset'){
let offset = parseInt(settings.sceneOffset);
if (isNaN(offset)) offset = 0;
if (offset == this.sceneOffset) ringColor = ringOnColor;
else ringColor = ringOffColor;
}
streamDeck.setTitle(name,context);
streamDeck.setIcon(context,src,background,ring,ringColor);
}
keyPress(settings){
const func = settings.sceneFunction ? settings.sceneFunction : 'visible';
if (func == 'visible'){ //visible scenes
const viewFunc = settings.sceneViewFunction ? settings.sceneViewFunction : 'view';
let nr = parseInt(settings.sceneNr);
if (isNaN(nr) || nr < 1) nr = 1;
nr--;
let scene = game.scenes.apps[0].scenes[nr];
if (scene != undefined){
if (viewFunc == 'view'){
scene.view();
}
else if (viewFunc == 'activate'){
scene.activate();
}
else {
if (scene.isView) scene.activate();
scene.view();
}
}
}
else if (func == 'dir') { //from directory
const viewFunc = settings.sceneViewFunction ? settings.sceneViewFunction : 'view';
let nr = parseInt(settings.sceneNr);
if (isNaN(nr) || nr < 1) nr = 1;
nr--;
let sceneList = [];
for (let i=0; i<ui.scenes.tree.children.length; i++){
const scenesInFolder = ui.scenes.tree.children[i].entities;
for (let j=0; j<scenesInFolder.length; j++)
sceneList.push(scenesInFolder[j])
}
for (let i=0; i<ui.scenes.tree.content.length; i++)
sceneList.push(ui.scenes.tree.content[i])
const scene = sceneList[nr+this.sceneOffset];
if (scene != undefined){
if (viewFunc == 'view'){
scene.view();
}
else if (viewFunc == 'activate'){
scene.activate();
}
else {
if (scene.isView) scene.activate();
scene.view();
}
}
}
else if (func == 'any'){ //by name
if (settings.sceneName == undefined || settings.sceneName == '') return;
const scenes = game.scenes.entries;
let scene = game.scenes.apps[1].entities.find(p=>p.data.name == settings.sceneName);
if (scene == undefined) return;
let viewFunc = settings.sceneViewFunction;
if (viewFunc == undefined) viewFunc = 'view';
if (viewFunc == 'view'){
scene.view();
}
else if (viewFunc == 'activate'){
scene.activate();
}
else {
if (scene.isView) scene.activate();
scene.view();
}
}
else if (func == 'active'){
const scene = game.scenes.active;
if (scene == undefined) return;
scene.view();
}
else if (func == 'offset'){
let offset = parseInt(settings.sceneOffset);
if (isNaN(offset)) offset = 0;
this.sceneOffset = offset;
this.updateAll();
}
}
}

View File

@@ -9,9 +9,9 @@ export const registerSettings = function() {
//Enabled the module //Enabled the module
game.settings.register(MODULE.moduleName,'Enable', { game.settings.register(MODULE.moduleName,'Enable', {
name: "MaterialDeck.Sett.Enable", name: "MaterialDeck.Sett.Enable",
scope: "world", scope: "global",
config: true, config: true,
default: true, default: false,
type: Boolean, type: Boolean,
onChange: x => window.location.reload() onChange: x => window.location.reload()
}); });
@@ -27,17 +27,32 @@ export const registerSettings = function() {
}); });
/** /**
* Playlist soundboard * Sets the ip address of the server
*/ */
game.settings.register(MODULE.moduleName,'playlistMethod', { game.settings.register(MODULE.moduleName,'address', {
name: "Playlist play method", name: "MaterialDeck.Sett.ServerAddr",
hint: "MaterialDeck.Sett.ServerAddrHint",
scope: "world", scope: "world",
config: false, config: true,
type:Number, default: "localhost:3001",
default:0, type: String,
choices:["MaterialDeck.Playlist.Playmethod.Unrestricted","MaterialDeck.Playlist.Playmethod.OneTrackPlaylist","MaterialDeck.Playlist.Playmethod.OneTrackTotal"], onChange: x => window.location.reload()
}); });
game.settings.register(MODULE.moduleName, 'imageBuffer', {
name: "MaterialDeck.Sett.ImageBuffer",
hint: "MaterialDeck.Sett.ImageBufferHint",
default: 0,
type: Number,
scope: 'world',
range: { min: 0, max: 500, step: 10 },
config: true
});
/**
* Playlist soundboard
*/
game.settings.registerMenu(MODULE.moduleName, 'playlistConfigMenu',{ game.settings.registerMenu(MODULE.moduleName, 'playlistConfigMenu',{
name: "MaterialDeck.Sett.PlaylistConfig", name: "MaterialDeck.Sett.PlaylistConfig",
label: "MaterialDeck.Sett.PlaylistConfig", label: "MaterialDeck.Sett.PlaylistConfig",
@@ -45,11 +60,11 @@ export const registerSettings = function() {
restricted: true restricted: true
}); });
game.settings.register(MODULE.moduleName, 'selectedPlaylists', { game.settings.register(MODULE.moduleName, 'playlists', {
name: "selectedPlaylists", name: "selectedPlaylists",
scope: "world", scope: "world",
type: Object, type: Object,
default: {a: "None",b: "None",c: "none",d: "none",e: "none",f: "none",g: "none",h: "none",i: "none"}, default: {},
config: false config: false
}); });

View File

@@ -22,7 +22,7 @@ export class SoundboardControl{
update(settings,context){ update(settings,context){
this.active = true; this.active = true;
let mode = settings.soundboardMode; let mode = settings.soundboardMode;
if (mode == undefined) mode = 0; if (mode == undefined) mode = 'playSound';
let txt = ""; let txt = "";
let src = ""; let src = "";
@@ -32,7 +32,7 @@ export class SoundboardControl{
let ringColor = "#000000" let ringColor = "#000000"
if (mode == 0){ //play sound if (mode == 'playSound'){ //play sound
let soundNr = parseInt(settings.soundNr); let soundNr = parseInt(settings.soundNr);
if (isNaN(soundNr)) soundNr = 1; if (isNaN(soundNr)) soundNr = 1;
soundNr--; soundNr--;
@@ -45,12 +45,12 @@ export class SoundboardControl{
else else
ringColor = soundboardSettings.colorOn[soundNr]; ringColor = soundboardSettings.colorOn[soundNr];
if (settings.displayName) txt = soundboardSettings.name[soundNr]; if (settings.displayName && soundboardSettings.name != undefined) txt = soundboardSettings.name[soundNr];
if (settings.displayIcon) src = soundboardSettings.img[soundNr]; if (settings.displayIcon && soundboardSettings.img != undefined) src = soundboardSettings.img[soundNr];
streamDeck.setTitle(txt,context); streamDeck.setTitle(txt,context);
streamDeck.setIcon(1,context,src,background,2,ringColor); streamDeck.setIcon(context,src,background,2,ringColor);
} }
else if (mode == 1) { //Offset else if (mode == 'offset') { //Offset
let ringOffColor = settings.offRing; let ringOffColor = settings.offRing;
if (ringOffColor == undefined) ringOffColor = '#000000'; if (ringOffColor == undefined) ringOffColor = '#000000';
@@ -62,18 +62,24 @@ export class SoundboardControl{
if (offset == this.offset) ringColor = ringOnColor; if (offset == this.offset) ringColor = ringOnColor;
else ringColor = ringOffColor; else ringColor = ringOffColor;
streamDeck.setTitle(txt,context); streamDeck.setTitle(txt,context);
streamDeck.setIcon(1,context,"",background,2,ringColor); streamDeck.setIcon(context,"",background,2,ringColor);
} }
else if (mode == 2) { //Stop all sounds else if (mode == 'stopAll') { //Stop all sounds
let src = 'action/images/soundboard/stop.png'; let src = 'modules/MaterialDeck/img/playlist/stop.png';
streamDeck.setIcon(0,context,src,background); let soundPlaying = false;
for (let i=0; i<this.activeSounds.length; i++)
if (this.activeSounds[i]) soundPlaying = true;
if (soundPlaying)
streamDeck.setIcon(context,src,settings.background,2,'#00FF00',true);
else
streamDeck.setIcon(context,src,settings.background,1,'#000000',true);
} }
} }
keyPressDown(settings){ keyPressDown(settings){
let mode = settings.soundboardMode; let mode = settings.soundboardMode;
if (mode == undefined) mode = 0; if (mode == undefined) mode = 'playSound';
if (mode == 0) { //Play sound if (mode == 'playSound') { //Play sound
let soundNr = parseInt(settings.soundNr); let soundNr = parseInt(settings.soundNr);
if (isNaN(soundNr)) soundNr = 1; if (isNaN(soundNr)) soundNr = 1;
soundNr--; soundNr--;
@@ -87,13 +93,13 @@ export class SoundboardControl{
if (this.activeSounds[soundNr] == false) play = true; if (this.activeSounds[soundNr] == false) play = true;
this.playSound(soundNr,repeat,play); this.playSound(soundNr,repeat,play);
} }
else if (mode == 1) { //Offset else if (mode == 'offset') { //Offset
let offset = parseInt(settings.offset); let offset = parseInt(settings.offset);
if (isNaN(offset)) offset = 0; if (isNaN(offset)) offset = 0;
this.offset = offset; this.offset = offset;
this.updateAll(); this.updateAll();
} }
else { //Stop All Sounds else if (mode == 'stopAll') { //Stop All Sounds
for (let i=0; i<64; i++) { for (let i=0; i<64; i++) {
if (this.activeSounds[i] != false){ if (this.activeSounds[i] != false){
this.playSound(i,false,false); this.playSound(i,false,false);
@@ -104,8 +110,8 @@ export class SoundboardControl{
keyPressUp(settings){ keyPressUp(settings){
let mode = settings.soundboardMode; let mode = settings.soundboardMode;
if (mode == undefined) mode = 0; if (mode == undefined) mode = 'playSound';
if (mode != 0) return; if (mode != 'playSound') return;
let soundNr = parseInt(settings.soundNr); let soundNr = parseInt(settings.soundNr);
if (isNaN(soundNr)) soundNr = 1; if (isNaN(soundNr)) soundNr = 1;
soundNr--; soundNr--;
@@ -117,30 +123,47 @@ export class SoundboardControl{
this.playSound(soundNr,false,false); this.playSound(soundNr,false,false);
} }
playSound(soundNr,repeat,play){ async playSound(soundNr,repeat,play){
let trackId = game.settings.get(MODULE.moduleName,'soundboardSettings').sounds[soundNr]; const soundBoardSettings = game.settings.get(MODULE.moduleName,'soundboardSettings');
let playlistId;
if (soundBoardSettings.selectedPlaylists != undefined) playlistId = soundBoardSettings.selectedPlaylists[soundNr];
let src;
if (playlistId == "" || playlistId == undefined) return;
if (playlistId == 'none') return;
else if (playlistId == 'FP') {
src = soundBoardSettings.src[soundNr];
const ret = await FilePicker.browse("data", src, {wildcard:true});
const files = ret.files;
if (files.length == 1) src = files;
else {
let value = Math.floor(Math.random() * Math.floor(files.length));
src = files[value];
}
}
else {
const soundId = soundBoardSettings.sounds[soundNr];
const sounds = game.playlists.entities.find(p => p._id == playlistId).data.sounds;
if (sounds == undefined) return;
const sound = sounds.find(p => p._id == soundId);
if (sound == undefined) return;
src = sound.path;
}
let volume = game.settings.get(MODULE.moduleName,'soundboardSettings').volume[soundNr]/100; let volume = game.settings.get(MODULE.moduleName,'soundboardSettings').volume[soundNr]/100;
volume = AudioHelper.inputToVolume(volume); volume = AudioHelper.inputToVolume(volume);
if (trackId == "" || trackId == undefined) return;
let payload = { let payload = {
"msgType": "playSound", "msgType": "playSound",
"trackNr": soundNr, "trackNr": soundNr,
"src": src,
"repeat": repeat, "repeat": repeat,
"play": play, "play": play,
"volume": volume "volume": volume
}; };
game.socket.emit(`module.MaterialDeck`, payload); game.socket.emit(`module.MaterialDeck`, payload);
if (play){ if (play){
let trackId = game.settings.get(MODULE.moduleName,'soundboardSettings').sounds[soundNr];
let playlistId = game.settings.get(MODULE.moduleName,'soundboardSettings').playlist;
let sounds = game.playlists.entities.find(p => p._id == playlistId).data.sounds;
let sound = sounds.find(p => p._id == trackId);
if (sound == undefined){
this.activeSounds[soundNr] = false;
return;
}
volume *= game.settings.get("core", "globalInterfaceVolume"); volume *= game.settings.get("core", "globalInterfaceVolume");
let src = sound.path;
let howl = new Howl({src, volume, loop: repeat, onend: (id)=>{ let howl = new Howl({src, volume, loop: repeat, onend: (id)=>{
if (repeat == false){ if (repeat == false){

View File

@@ -25,6 +25,11 @@ export class StreamDeck{
document.body.appendChild(canvasBox); // adds the canvas to the body element document.body.appendChild(canvasBox); // adds the canvas to the body element
this.syllableRegex = /[^aeiouy]*[aeiouy]+(?:[^aeiouy]*$|[^aeiouy](?=[^aeiouy]))?/gi; this.syllableRegex = /[^aeiouy]*[aeiouy]+(?:[^aeiouy]*$|[^aeiouy](?=[^aeiouy]))?/gi;
this.imageBuffer = [];
this.imageBufferCounter = 0;
} }
setScreen(action){ setScreen(action){
@@ -51,6 +56,8 @@ export class StreamDeck{
else if (action == 'playlist') MODULE.playlistControl.active = false; else if (action == 'playlist') MODULE.playlistControl.active = false;
else if (action == 'soundboard') MODULE.soundboard.active = false; else if (action == 'soundboard') MODULE.soundboard.active = false;
else if (action == 'other') MODULE.otherControls.active = false; else if (action == 'other') MODULE.otherControls.active = false;
else if (action == 'external') MODULE.externalModules.active = false;
else if (action == 'scene') MODULE.sceneControl.active = false;
} }
} }
@@ -62,7 +69,6 @@ export class StreamDeck{
return false; return false;
} }
/* /*
* Get syllables of a word. Taken from: https://stackoverflow.com/a/49407494 * Get syllables of a word. Taken from: https://stackoverflow.com/a/49407494
*/ */
@@ -70,12 +76,15 @@ export class StreamDeck{
return words.match(this.syllableRegex); return words.match(this.syllableRegex);
} }
formatTitle(txt){ formatTitle(txt=''){
let txtArrayOriginal = txt.split("\n"); let txtArrayOriginal = txt.split("\n");
let txtArray = []; let txtArray = [];
let counter = 0; let counter = 0;
for (let i=0; i<txtArrayOriginal.length; i++){ for (let i=0; i<txtArrayOriginal.length; i++){
if (i>0){
txtArray[counter] = '';
counter++;
}
let txtArrayTemp = txtArrayOriginal[i].split(" "); let txtArrayTemp = txtArrayOriginal[i].split(" ");
for (let j=0; j<txtArrayTemp.length; j++){ for (let j=0; j<txtArrayTemp.length; j++){
txtArray[counter] = txtArrayTemp[j]; txtArray[counter] = txtArrayTemp[j];
@@ -133,6 +142,7 @@ export class StreamDeck{
} }
setTitle(txt,context){ setTitle(txt,context){
if (txt == null || txt == undefined) txt = '';
txt = this.formatTitle(txt); txt = this.formatTitle(txt);
for (let i=0; i<32; i++){ for (let i=0; i<32; i++){
if (this.buttonContext[i] == undefined) continue; if (this.buttonContext[i] == undefined) continue;
@@ -167,34 +177,61 @@ export class StreamDeck{
MODULE.sendWS(JSON.stringify(msg)); MODULE.sendWS(JSON.stringify(msg));
} }
setImage(image,context){ setImage(image,context,nr,id){
//var image = "data:image/svg+xml;charset=utf8,<?xml version=\"1.0\" encoding=\"iso-8859-1\"?><!-- Generator: Adobe Illustrator 19.0.0, SVG Export Plug-In . SVG Version: 6.00 Build 0) --><svg version=\"1.1\" id=\"Capa_1\" xmlns=\"http://www.w3.org/2000/svg\" xmlns:xlink=\"http://www.w3.org/1999/xlink\" x=\"0px\" y=\"0px\" viewBox=\"0 0 288 288\" style=\"enable-background:new 0 0 288 288;\" xml:space=\"preserve\"> <style> .text { font-family: sans-serif; fill: red; font-size: 10em; } </style><g> <text x=\"0px\" y=\"100px\" class=\"text\">GPUUTILIZATION</text></g></svg>";
var json = { var json = {
target: "SD", target: "SD",
event: "setImage", event: "setImage",
context: context, context: context,
payload: { payload: {
image: "" + image, nr: nr,
target: 0 id: id,
image: "" + image,
target: 0
} }
}; };
MODULE.sendWS(JSON.stringify(json)); MODULE.sendWS(JSON.stringify(json));
} }
setIcon(iconLocation, context,src,background = '#000000',ring=0,ringColor = "#000000",overlay=false){ setBufferImage(context,nr,id){
var json = {
target: "SD",
event: "setBufferImage",
context: context,
payload: {
nr: nr,
id: id,
target: 0
}
};
MODULE.sendWS(JSON.stringify(json));
}
setIcon(context,src='',background = '#000000',ring=0,ringColor = "#000000",overlay=false){
if (src == null || src == undefined) src = '';
if (src == '') src = 'modules/MaterialDeck/img/black.png';
for (let i=0; i<32; i++){ for (let i=0; i<32; i++){
if (this.buttonContext[i] == undefined) continue; if (this.buttonContext[i] == undefined) continue;
if (this.buttonContext[i].context == context) { if (this.buttonContext[i].context == context) {
if (this.buttonContext[i].icon == src && this.buttonContext[i].ring == ring && this.buttonContext[i].ringColor == ringColor && this.buttonContext[i].background == background && this.buttonContext[i].iconLocation == iconLocation) if (this.buttonContext[i].icon == src && this.buttonContext[i].ring == ring && this.buttonContext[i].ringColor == ringColor && this.buttonContext[i].background == background)
return; return;
this.buttonContext[i].icon = src; this.buttonContext[i].icon = src;
this.buttonContext[i].ring = ring; this.buttonContext[i].ring = ring;
this.buttonContext[i].ringColor = ringColor; this.buttonContext[i].ringColor = ringColor;
this.buttonContext[i].background = background; this.buttonContext[i].background = background;
this.buttonContext[i].iconLocation = iconLocation;
} }
} }
const data = {
url: src,
background:background,
ring:ring,
ringColor:ringColor,
overlay:overlay
}
const imgBuffer = this.checkImageBuffer(data);
if (imgBuffer != false) {
this.setBufferImage(context,imgBuffer,this.getImageBufferId(data))
return;
}
let split = src.split('.'); let split = src.split('.');
//filter out stuff from Tokenizer //filter out stuff from Tokenizer
@@ -212,11 +249,7 @@ export class StreamDeck{
ringColor: ringColor, ringColor: ringColor,
overlay: overlay overlay: overlay
}; };
if (iconLocation == 0){ this.getImage(msg);
MODULE.sendWS(JSON.stringify(msg));
}
else
this.getImage(msg);
} }
setState(state,context,action){ setState(state,context,action){
@@ -266,7 +299,7 @@ export class StreamDeck{
getImage(data){ getImage(data){
if (data == undefined) if (data == undefined)
return; return;
//console.log('image',data)
const context = data.context; const context = data.context;
var url = data.url; var url = data.url;
const format = data.format; const format = data.format;
@@ -281,14 +314,11 @@ export class StreamDeck{
if (BGvalid == false) background = '#000000'; if (BGvalid == false) background = '#000000';
let canvas; let canvas;
let canvasId = 'sdCanvas' + this.counter; if (canvas == null || canvas == undefined){
canvas = document.getElementById(canvasId);
if (canvas == null){
canvas = document.createElement('canvas'); canvas = document.createElement('canvas');
canvas.id = canvasId;
canvas.width="144"; canvas.width="144";
canvas.height="144"; canvas.height="144";
canvas.style="background-color:transparent"; canvas.style="background-color:transparent;visibility:hidden";
document.getElementById('sdCanvasBox').appendChild(canvas); // adds the canvas to #someBox document.getElementById('sdCanvasBox').appendChild(canvas); // adds the canvas to #someBox
} }
this.counter++; this.counter++;
@@ -332,9 +362,8 @@ export class StreamDeck{
} }
if (format != 'jpg' && format != 'jpeg' && format != 'png' && format != 'webm' && format != 'webp' && format != 'gif' && format != 'svg') url = "modules/MaterialDeck/img/transparant.png"; if (format != 'jpg' && format != 'jpeg' && format != 'png' && format != 'webm' && format != 'webp' && format != 'gif' && format != 'svg') url = "modules/MaterialDeck/img/transparant.png";
if (url == "") url = "modules/MaterialDeck/img/transparant.png" //if (url == "") url = "modules/MaterialDeck/img/transparant.png"
let resImageURL = url; let resImageURL = url;
let img = new Image(); let img = new Image();
img.setAttribute('crossorigin', 'anonymous'); img.setAttribute('crossorigin', 'anonymous');
img.onload = () => { img.onload = () => {
@@ -372,8 +401,47 @@ export class StreamDeck{
} }
ctx.drawImage(img, xStart+margin, yStart+margin, renderableWidth - 2*margin, renderableHeight - 2*margin); ctx.drawImage(img, xStart+margin, yStart+margin, renderableWidth - 2*margin, renderableHeight - 2*margin);
var dataURL = canvas.toDataURL(); var dataURL = canvas.toDataURL();
this.setImage(dataURL,data.context); canvas.remove();
const nr = this.addToImageBuffer(dataURL,data);
this.setImage(dataURL,data.context,nr,this.getImageBufferId(data));
}; };
img.src = resImageURL; img.src = resImageURL;
} }
getImageBufferId(data){
return data.url+data.background+data.ring+data.ringColor+data.overlay;
}
addToImageBuffer(img,data){
const id = this.getImageBufferId(data);
const maxBufferSize = game.settings.get(MODULE.moduleName,'imageBuffer');
if (maxBufferSize == 0) return false;
if (this.imageBufferCounter > maxBufferSize) this.imageBufferCounter = 0;
const newData = {
id: id,
img: img
}
if (this.imageBuffer[this.imageBufferCounter] == undefined) this.imageBuffer.push(newData);
else this.imageBuffer[this.imageBufferCounter] = newData;
this.imageBufferCounter++;
return this.imageBufferCounter - 1;
}
checkImageBuffer(data){
if (game.settings.get(MODULE.moduleName,'imageBuffer') == 0) return false;
const id = this.getImageBufferId(data);
for (let i=0; i<this.imageBuffer.length; i++){
if (this.imageBuffer[i].id == id) return i;
}
return false;
}
resetImageBuffer(){
this.imageBufferCounter = 0;
this.imageBuffer = [];
}
} }

View File

@@ -18,62 +18,153 @@ export class TokenControl{
pushData(tokenId,settings,context,ring=0,ringColor='#000000'){ pushData(tokenId,settings,context,ring=0,ringColor='#000000'){
let name = false; let name = false;
let icon = false; let icon = false;
let type = 0; let stats = settings.stats;
let background = "#000000"; let background = "#000000";
if (settings.displayIcon) icon = true; if (settings.displayIcon) icon = true;
if (settings.displayName) name = true; if (settings.displayName) name = true;
if (settings.stats != undefined) type = settings.stats; let system = settings.system;
if (system == undefined) system = 'dnd5e';
if (system == 'demonlord') stats = settings.statsDemonlord;
if (stats == undefined) stats = 'none';
if (settings.background) background = settings.background; if (settings.background) background = settings.background;
let tokenName = ""; let tokenName = "";
let hp = "";
let AC = "";
let speed = "";
let initiative = "";
let txt = ""; let txt = "";
let iconSrc = ""; let iconSrc = "";
let overlay = false;
if (tokenId != undefined) { if (tokenId != undefined) {
let token = canvas.tokens.children[0].children.find(p => p.id == tokenId); let token = canvas.tokens.children[0].children.find(p => p.id == tokenId);
tokenName = token.data.name; tokenName = token.data.name;
iconSrc += token.data.img; if (name) txt += tokenName;
if (name && stats != 'none') txt += "\n";
iconSrc = token.data.img;
let actor = canvas.tokens.children[0].children.find(p => p.id == tokenId).actor; let actor = canvas.tokens.children[0].children.find(p => p.id == tokenId).actor;
let system = game.system.id; if (stats == 'custom'){
if (system == 'dnd5e'){ const custom = settings.custom ? settings.custom : '';
let attributes = actor.data.data.attributes; let split = custom.split('[');
let hpCurrent = attributes.hp.value; for (let i=0; i<split.length; i++) split[i] = split[i].split(']');
let hpMax = attributes.hp.max; for (let i=0; i<split.length; i++)
hp = hpCurrent + "/" + hpMax; for (let j=0; j<split[i].length; j++){
AC = attributes.ac.value; if (split[i][j][0] != '@') txt += split[i][j];
else {
const dataPath = split[i][j].split('@')[1].split('.');
let data = token;
if (attributes.speed._deprecated){ for (let i=0; i<dataPath.length; i++)
if (attributes.movement.burrow > 0) speed += attributes.movement.burrow + attributes.movement.units + " burrow"; data = data?.[dataPath[i]];
if (attributes.movement.climb > 0) { if (data == undefined) txt += '[undef]';
if (speed.length > 0) speed += '\n'; else txt += data;
speed += attributes.movement.climb + attributes.movement.units + " climb"; }
} }
if (attributes.movement.fly > 0) { }
if (speed.length > 0) speed += '\n'; else if (system == 'dnd5e' && game.system.id == 'dnd5e'){
speed += attributes.movement.fly + attributes.movement.units + " fly"; let attributes = actor.data.data.attributes;
if (stats == 'HP') {
txt += attributes.hp.value + "/" + attributes.hp.max;
}
else if (stats == 'TempHP') {
txt += attributes.hp.temp;
if (attributes.hp.tempmax != null)
txt += "/" + attributes.hp.tempmax;
}
else if (stats == 'AC') txt += attributes.ac.value;
else if (stats == 'Speed'){
let speed = "";
if (attributes.movement != undefined){
if (attributes.movement.burrow > 0) speed += game.i18n.localize("DND5E.MovementBurrow") + ': ' + attributes.movement.burrow + attributes.movement.units;
if (attributes.movement.climb > 0) {
if (speed.length > 0) speed += '\n';
speed += game.i18n.localize("DND5E.MovementClimb") + ': ' + attributes.movement.climb + attributes.movement.units;
}
if (attributes.movement.fly > 0) {
if (speed.length > 0) speed += '\n';
speed += game.i18n.localize("DND5E.MovementFly") + ': ' + attributes.movement.fly + attributes.movement.units;
}
if (attributes.movement.hover > 0) {
if (speed.length > 0) speed += '\n';
speed += game.i18n.localize("DND5E.MovementHover") + ': ' + attributes.movement.hover + attributes.movement.units;
}
if (attributes.movement.swim > 0) {
if (speed.length > 0) speed += '\n';
speed += game.i18n.localize("DND5E.MovementSwim") + ': ' + attributes.movement.swim + attributes.movement.units;
}
if (attributes.movement.walk > 0) {
if (speed.length > 0) speed += '\n';
speed += game.i18n.localize("DND5E.MovementWalk") + ': ' + attributes.movement.walk + attributes.movement.units;
}
} }
if (attributes.movement.hover > 0) { else {
if (speed.length > 0) speed += '\n'; speed = attributes.speed.value;
speed += attributes.movement.hover + attributes.movement.units + " hover"; if (attributes.speed.special.length > 0) speed + "\n" + attributes.speed.special;
} }
if (attributes.movement.swim > 0) { txt += speed;
}
else if (stats == 'Init') txt += attributes.init.total;
else if (stats == 'PassivePerception') txt += actor.data.data.skills.prc.passive;
else if (stats == 'PassiveInvestigation') txt += actor.data.data.skills.inv.passive;
}
else if ((system == 'dnd3.5e' && game.system.id == 'D35E') || (system == 'pf1e' && game.system.id == 'pf1')){
let attributes = actor.data.data.attributes;
if (stats == 'HP') txt += attributes.hp.value + "/" + attributes.hp.max;
else if (stats == 'TempHP') {
if (attributes.hp.temp == null) txt += '0';
else txt += attributes.hp.temp;
}
else if (stats == 'AC') txt += attributes.ac.normal.total;
else if (stats == 'Speed'){
let speed = "";
if (attributes.speed.burrow.total > 0) speed += 'Burrow: ' + attributes.speed.burrow.total + 'Ft';
if (attributes.speed.climb.total > 0) {
if (speed.length > 0) speed += '\n'; if (speed.length > 0) speed += '\n';
speed += attributes.movement.swim + attributes.movement.units + " swim"; speed += 'Climb: ' + attributes.speed.climb.total + 'Ft';
} }
if (attributes.movement.walk > 0) { if (attributes.speed.fly.total > 0) {
if (speed.length > 0) speed += '\n'; if (speed.length > 0) speed += '\n';
speed += attributes.movement.walk + attributes.movement.units + " walk"; speed += 'Fly: ' + attributes.speed.fly.total + 'Ft';
}
if (attributes.speed.land.total > 0) {
if (speed.length > 0) speed += '\n';
speed += 'Land: ' + attributes.speed.land.total + 'Ft';
}
if (attributes.speed.swim.total > 0) {
if (speed.length > 0) speed += '\n';
speed += 'Swim: ' + attributes.speed.swim.total + 'Ft';
}
txt += speed;
}
else if (stats == 'Init') txt += attributes.init.total;
}
else if (system == 'pf2e' && game.system.id == 'pf2e'){
let attributes = actor.data.data.attributes;
if (stats == 'HP') txt += attributes.hp.value + "/" + attributes.hp.max;
else if (stats == 'TempHP') {
if (attributes.hp.temp == null) txt += '0';
else {
txt += attributes.hp.temp;
if (attributes.hp.tempmax > 0) txt += '/' + attributes.hp.tempmax;
} }
} }
else { else if (stats == 'AC') txt += attributes.ac.value;
speed = attributes.speed.value; else if (stats == 'Speed'){
if (attributes.speed.special.length > 0) speed + "\n" + attributes.speed.special; let speed = "Land: " + attributes.speed.value.replace('feet','') + ' feet';
const otherSpeeds = attributes.speed.otherSpeeds;
if (otherSpeeds.length > 0)
for (let i=0; i<otherSpeeds.length; i++)
speed += '\n' + otherSpeeds[i].type + ": " + otherSpeeds[i].value;
txt += speed;
} }
initiative = attributes.init.total; else if (stats == 'Init') {
let init = attributes.initiative.totalModifier;
if (init != undefined) txt += init;
}
}
else if (system == 'demonlord' && game.system.id == 'demonlord'){
let characteristics = actor.data.data.characteristics;
if (statsDemonlord == 'HP') txt += characteristics.health.value + "/" + characteristics.health.max;
else if (statsDemonlord == 'AC') txt += characteristics.defense;
else if (statsDemonlord == 'Speed') txt += characteristics.speed;
else if (statsDemonlord == 'Init') txt += actor.data.data.fastturn ? "FAST" : "SLOW";
} }
else { else {
//Other systems //Other systems
@@ -82,7 +173,8 @@ export class TokenControl{
} }
if (settings.onClick == 4) { //toggle visibility
if (settings.onClick == 'visibility') { //toggle visibility
ring = 1; ring = 1;
if (token.data.hidden){ if (token.data.hidden){
ring = 2; ring = 2;
@@ -90,10 +182,10 @@ export class TokenControl{
} }
if (icon == false) { if (icon == false) {
iconSrc = window.CONFIG.controlIcons.visibility; iconSrc = window.CONFIG.controlIcons.visibility;
streamDeck.setIcon(1,context,iconSrc,background,ring,ringColor,true); overlay = true;
} }
} }
else if (settings.onClick == 5) { //toggle combat state else if (settings.onClick == 'combatState') { //toggle combat state
ring = 1; ring = 1;
if (token.inCombat){ if (token.inCombat){
ring = 2; ring = 2;
@@ -101,10 +193,10 @@ export class TokenControl{
} }
if (icon == false) { if (icon == false) {
iconSrc = window.CONFIG.controlIcons.combat; iconSrc = window.CONFIG.controlIcons.combat;
streamDeck.setIcon(1,context,iconSrc,background,ring,ringColor,true); overlay = true;
} }
} }
else if (settings.onClick == 6) { //target token else if (settings.onClick == 'target') { //target token
ring = 1; ring = 1;
if (token.isTargeted){ if (token.isTargeted){
ring = 2; ring = 2;
@@ -112,71 +204,134 @@ export class TokenControl{
} }
if (icon == false) { if (icon == false) {
iconSrc = "fas fa-bullseye"; iconSrc = "fas fa-bullseye";
streamDeck.setIcon(1,context,iconSrc,background,ring,ringColor);
} }
} }
else if (settings.onClick == 7) { //toggle condition else if (settings.onClick == 'condition') { //toggle condition
ring = 1; ring = 1;
let condition = settings.condition; if ((system == 'dnd5e' && game.system.id == 'dnd5e') || (system == 'dnd3.5e' && game.system.id == 'D35E') || (system == 'pf1e' && game.system.id == 'pf1')){
if (condition == undefined) condition = 0; let condition = settings.condition;
if (condition == undefined) condition = 'removeAll';
if (condition == 0 && icon == false){ if (condition == 'removeAll' && icon == false)
iconSrc = window.CONFIG.controlIcons.effects; iconSrc = window.CONFIG.controlIcons.effects;
} else if (icon == false) {
else if (icon == false) { let effect = CONFIG.statusEffects.find(e => e.id === condition);
let effect = CONFIG.statusEffects.find(e => e.id === this.getStatusId(condition)); iconSrc = effect.icon;
iconSrc = effect.icon; let effects = token.actor.effects.entries;
let effects = token.actor.effects.entries; let active = effects.find(e => e.isTemporary === condition);
let active = effects.find(e => e.isTemporary === this.getStatusId(condition)); if (active != undefined){
if (active != undefined){ ring = 2;
ring = 2; ringColor = "#FF7B00";
ringColor = "#FF7B00"; }
} }
} }
streamDeck.setIcon(1,context,iconSrc,background,ring,ringColor,true); else if (system == 'pf2e' && game.system.id == 'pf2e') {
let condition = settings.conditionPF2E;
if (condition == undefined) condition = 'removeAll';
if (condition == 'removeAll' && icon == false)
iconSrc = window.CONFIG.controlIcons.effects;
else if (icon == false) {
let effects = token.data.effects;
for (let i=0; i<effects.length; i++){
if (this.pf2eCondition(condition) == effects[i]){
ring = 2;
ringColor = "#FF7B00";
}
}
iconSrc = this.pf2eCondition(condition);
}
}
else if (system == 'demonlord' && game.system.id == 'demonlord'){
let condition = settings.conditionDemonlord;
if (condition == undefined) condition = 'removeAll';
if (condition == 'removeAll' && icon == false)
iconSrc = window.CONFIG.controlIcons.effects;
else if (icon == false) {
let effect = CONFIG.statusEffects.find(e => e.id === condition);
iconSrc = effect.icon;
let effects = token.actor.effects.entries;
let active = effects.find(e => e.isTemporary === condition);
if (active != undefined){
ring = 2;
ringColor = "#FF7B00";
}
}
}
else
iconSrc = "";
overlay = true;
} }
} }
else { else {
iconSrc += ""; iconSrc += "";
if (settings.onClick == 4) { //toggle visibility if (settings.onClick == 'visibility') { //toggle visibility
if (icon == false) { if (icon == false) {
iconSrc = window.CONFIG.controlIcons.visibility; iconSrc = window.CONFIG.controlIcons.visibility;
streamDeck.setIcon(1,context,iconSrc,background,1,'#000000',true); ring = 2;
overlay = true;
} }
} }
else if (settings.onClick == 5) { //toggle combat state else if (settings.onClick == 'combatState') { //toggle combat state
if (icon == false) { if (icon == false) {
iconSrc = window.CONFIG.controlIcons.combat; iconSrc = window.CONFIG.controlIcons.combat;
streamDeck.setIcon(1,context,iconSrc,background,1,'#000000',true); ring = 2;
overlay = true;
} }
} }
else if (settings.onClick == 6) { //target token else if (settings.onClick == 'target') { //target token
if (icon == false) { if (icon == false) {
iconSrc = "fas fa-bullseye"; iconSrc = "fas fa-bullseye";
streamDeck.setIcon(1,context,iconSrc,background,1,'#000000'); ring = 2;
overlay = true;
} }
} }
else if (settings.onClick == 7) { //toggle condition else if (settings.onClick == 'condition') { //toggle condition
let condition = settings.condition; if ((system == 'dnd5e' && game.system.id == 'dnd5e') || (system == 'dnd3.5e' && game.system.id == 'D35E') || (system == 'pf1e' && game.system.id == 'pf1')){
if (condition == undefined) condition = 0; let condition = settings.condition;
if (condition == undefined) condition = 'removeAll';
if (condition == 0 && icon == false){ if (condition == 'removeAll' && icon == false)
iconSrc = window.CONFIG.controlIcons.effects; iconSrc = window.CONFIG.controlIcons.effects;
else if (icon == false)
iconSrc = CONFIG.statusEffects.find(e => e.id === condition).icon;
} }
else if (icon == false) { else if (system == 'pf2e' && game.system.id == 'pf2e') {
iconSrc = CONFIG.statusEffects.find(e => e.id === this.getStatusId(condition)).icon; let condition = settings.conditionPF2E;
if (condition == undefined) condition = 'removeAll';
if (condition == 'removeAll' && icon == false)
iconSrc = window.CONFIG.controlIcons.effects;
else if (icon == false)
iconSrc = this.pf2eCondition(condition);
} }
streamDeck.setIcon(1,context,iconSrc,background,1,'#000000',true); else if (system == 'demonlord' && game.system.id == 'demonlord'){
let condition = settings.conditionDemonlord;
if (condition == undefined) condition = 'removeAll';
if (condition == 'removeAll' && icon == false)
iconSrc = window.CONFIG.controlIcons.effects;
else if (icon == false)
iconSrc = CONFIG.statusEffects.find(e => e.id === condition).icon;
}
ring = 1;
overlay = true;
} }
} }
if (icon) streamDeck.setIcon(1,context,iconSrc,background,ring,ringColor); if (icon == false){
if (stats == 'HP' || stats == 'TempHP') //HP
iconSrc = "modules/MaterialDeck/img/token/hp.png";
else if (stats == 'AC' || stats == 'ShieldHP') //AC
iconSrc = "modules/MaterialDeck/img/token/ac.webp";
else if (stats == 'Speed') //Speed
iconSrc = "modules/MaterialDeck/img/token/speed.webp";
else if (stats == 'Init') //Initiative
iconSrc = "modules/MaterialDeck/img/token/init.png";
else if (stats == 'PassivePerception')
iconSrc = "modules/MaterialDeck/img/black.png";
else if (stats == 'PassiveInvestigation')
iconSrc = "modules/MaterialDeck/img/black.png";
}
streamDeck.setIcon(context,iconSrc,background,ring,ringColor,overlay);
if (name) txt += tokenName;
if (name && type > 0) txt += "\n";
if (type == 1) txt += hp;
else if (type == 2) txt += AC;
else if (type == 3) txt += speed;
else if (type == 4) txt += initiative;
streamDeck.setTitle(txt,context); streamDeck.setTitle(txt,context);
} }
@@ -185,86 +340,139 @@ export class TokenControl{
const tokenId = MODULE.selectedTokenId; const tokenId = MODULE.selectedTokenId;
let onClick = settings.onClick; let onClick = settings.onClick;
if (onClick == undefined) conClick = 0; if (onClick == undefined) onClick = 'doNothing';
const token = canvas.tokens.children[0].children.find(p => p.id == tokenId); const token = canvas.tokens.children[0].children.find(p => p.id == tokenId);
if (token == undefined) return; if (token == undefined) return;
if (onClick == 0) //Do nothing let system = settings.system;
if (system == undefined) system = 'dnd5e';
if (onClick == 'doNothing') //Do nothing
return; return;
else if (onClick == 1){ //center on token else if (onClick == 'center'){ //center on token
let location = token.getCenter(token.x,token.y); let location = token.getCenter(token.x,token.y);
canvas.animatePan(location); canvas.animatePan(location);
} }
else if (onClick == 2){ //Open character sheet else if (onClick == 'charSheet'){ //Open character sheet
token.actor.sheet.render(true); const element = document.getElementById(token.actor.sheet.id);
if (element == null) token.actor.sheet.render(true);
else token.actor.sheet.close();
} }
else if (onClick == 3) { //Open token config else if (onClick == 'tokenConfig') { //Open token config
token.sheet._render(true); const element = document.getElementById(token.sheet.id);
if (element == null) token.sheet.render(true);
else token.sheet.close();
} }
else if (onClick == 4) { //Toggle visibility else if (onClick == 'visibility') { //Toggle visibility
token.toggleVisibility(); token.toggleVisibility();
} }
else if (onClick == 5) { //Toggle combat state else if (onClick == 'combatState') { //Toggle combat state
token.toggleCombat(); token.toggleCombat();
} }
else if (onClick == 6) { //Target token else if (onClick == 'target') { //Target token
token.setTarget(!token.isTargeted,{releaseOthers:false}); token.setTarget(!token.isTargeted,{releaseOthers:false});
} }
else if (onClick == 7) { //Toggle condition else if (onClick == 'condition') { //Toggle condition
let condition = settings.condition; if ((system == 'dnd5e' && game.system.id == 'dnd5e') || (system == 'dnd3.5e' && game.system.id == 'D35E') || (system == 'pf1e' && game.system.id == 'pf1')){
if (condition == undefined) condition = 0; let condition = settings.condition;
if (condition == undefined) condition = 'removeAll';
if (condition == 0){ if (condition == 'removeAll'){
const effects = token.actor.effects.entries; const effects = token.actor.effects.entries;
for (let i=0; i<effects.length; i++){ for (let i=0; i<effects.length; i++){
const effect = CONFIG.statusEffects.find(e => e.icon === effects[i].data.icon); const effect = CONFIG.statusEffects.find(e => e.icon === effects[i].data.icon);
await token.toggleEffect(effect) await token.toggleEffect(effect)
}
}
else {
const effect = CONFIG.statusEffects.find(e => e.id === condition);
await token.toggleEffect(effect);
} }
} }
else { else if (system == 'pf2e' && game.system.id == 'pf2e'){
const effect = CONFIG.statusEffects.find(e => e.id === this.getStatusId(condition)); let condition = settings.conditionPF2E;
token.toggleEffect(effect); if (condition == undefined) condition = 'removeAll';
if (condition == 'removeAll'){
const effects = token.actor.effects.entries;
for (let i=0; i<effects.length; i++){
const effect = this.pf2eCondition(condition);
await token.toggleEffect(effect)
}
}
else {
const effect = this.pf2eCondition(condition);
await token.toggleEffect(effect);
}
} }
else if (system == 'demonlord' && game.system.id == 'demonlord'){
let condition = settings.conditionDemonlord;
if (condition == undefined) condition = 'removeAll';
if (condition == 'removeAll'){
const effects = token.actor.effects.entries;
for (let i=0; i<effects.length; i++){
const effect = CONFIG.statusEffects.find(e => e.icon === effects[i].data.icon);
await token.toggleEffect(effect)
}
}
else {
const effect = CONFIG.statusEffects.find(e => e.id === condition);
await token.toggleEffect(effect);
}
}
this.update(tokenId);
}
else if (onClick == 'vision'){
const token = canvas.tokens.children[0].children.find(p => p.id == tokenId);
if (token == undefined) return;
let tokenData = token.data;
const dimVision = parseInt(settings.dimVision);
const brightVision = parseInt(settings.brightVision);
const sightAngle = parseInt(settings.sightAngle);
const dimRadius = parseInt(settings.dimRadius);
const brightRadius = parseInt(settings.brightRadius);
const emissionAngle = parseInt(settings.emissionAngle);
const lightColor = settings.lightColor ? settings.lightColor : '#000000';
const colorIntensity = isNaN(parseInt(settings.colorIntensity)) ? 0 : parseInt(settings.colorIntensity)/100;
const animationType = settings.animationType ? settings.animationType : 'none';
const animationSpeed = isNaN(parseInt(settings.animationSpeed)) ? 1 : parseInt(settings.animationSpeed);
const animationIntensity = isNaN(parseInt(settings.animationIntensity)) ? 1 : parseInt(settings.animationIntensity);
let data = {};
if (isNaN(dimVision)==false) data.dimSight = dimVision;
if (isNaN(brightVision)==false) data.brightSight = brightVision;
if (isNaN(sightAngle)==false) data.sightAngle = sightAngle;
if (isNaN(dimRadius)==false) data.dimLight = dimRadius;
if (isNaN(brightRadius)==false) data.brightLight = brightRadius;
if (isNaN(emissionAngle)==false) data.lightAngle = emissionAngle;
data.lightColor = lightColor;
data.lightAlpha = Math.sqrt(colorIntensity).toNearest(0.05)
let animation = {
type: '',
speed: tokenData.lightAnimation.speed,
intensity: tokenData.lightAnimation.intensity
};
if (animationType != 'none'){
animation.type = animationType;
animation.intensity = animationIntensity;
animation.speed = animationSpeed;
}
data.lightAnimation = animation;
token.update(data);
}
else if (system == 'demonlord' && game.system.id == 'demonlord' && onClick == 'initiative'){
token.actor.update({
'data.fastturn': !token.actor.data?.data?.fastturn
})
} }
} }
getStatusId(nr){ pf2eCondition(condition){
let id; return "systems/pf2e/icons/conditions-2/" + condition + ".png";
if (nr == 1) id = 'dead';
else if (nr == 2) id = 'unconscious';
else if (nr == 3) id = 'sleep';
else if (nr == 4) id = 'stun';
else if (nr == 5) id = 'prone';
else if (nr == 6) id = 'restrain';
else if (nr == 7) id = 'paralysis';
else if (nr == 8) id = 'fly';
else if (nr == 9) id = 'bind';
else if (nr == 10) id = 'deaf';
else if (nr == 11) id = 'silence';
else if (nr == 12) id = 'fear';
else if (nr == 13) id = 'burning';
else if (nr == 14) id = 'frozen';
else if (nr == 15) id = 'shock';
else if (nr == 16) id = 'corrode';
else if (nr == 17) id = 'bleeding';
else if (nr == 18) id = 'disease';
else if (nr == 19) id = 'poison';
else if (nr == 20) id = 'radiation';
else if (nr == 21) id = 'regen';
else if (nr == 22) id = 'degen';
else if (nr == 23) id = 'upgrade';
else if (nr == 24) id = 'downgrade';
else if (nr == 25) id = 'target';
else if (nr == 26) id = 'eye';
else if (nr == 27) id = 'curse';
else if (nr == 28) id = 'bless';
else if (nr == 29) id = 'fireShield';
else if (nr == 30) id = 'coldShield';
else if (nr == 31) id = 'magicShield';
else if (nr == 32) id = 'holyShield';
return id;
} }
} }

View File

@@ -3,7 +3,7 @@
.boxed { .boxed {
border: 1px solid black ; border: 1px solid black ;
border-radius: 5px ; border-radius: 5px ;
width: 100px; max-width: 166px;
height: {{height}}px; height: {{height}}px;
} }
</style> </style>
@@ -16,7 +16,7 @@
{{localize "MaterialDeck.Macro"}} {{this.iteration}} {{localize "MaterialDeck.Macro"}} {{this.iteration}}
</div> </div>
<div> <div>
<select name="macros" class="macros-select" default="" style="max-width:140px;"> <select name="macros" class="macros-select" id="macros{{this.iteration}}" default="" style="max-width:140px;">
{{#select this.macro}} {{#select this.macro}}
<option value="">{{localize "MaterialDeck.None"}}</option> <option value="">{{localize "MaterialDeck.None"}}</option>
{{#each macros}} {{#each macros}}
@@ -27,19 +27,15 @@
</div> </div>
{{#if this.furnace}} {{#if this.furnace}}
<label>{{localize "MaterialDeck.FurnaceArgs"}}</label> <label>{{localize "MaterialDeck.FurnaceArgs"}}</label>
<input type="text" name="args" value="{{this.args}}"> <input type="text" name="args" id="args{{this.iteration}}" value="{{this.args}}">
{{/if}} {{/if}}
<div class="flex-container" style="display:flex;flex-direction:row;padding-top:10px"> <div class="flex-container" style="display:flex;flex-direction:row;padding-top:10px">
<label style="flex:1">{{localize "MaterialDeck.Background"}}</label> <label style="flex:1">{{localize "MaterialDeck.Background"}}</label>
<input style="flex:1" type="color" name="colorPicker" data-dtype="String" value="{{this.color}}"> <input style="flex:1" type="color" name="colorPicker" id="colorpicker{{this.iteration}}" data-dtype="String" value="{{this.color}}">
</div> </div>
</div> </div>
{{/each}} {{/each}}
</div> </div>
{{/each}} {{/each}}
<button type="submit" name="submit">
<i class="far fa-save"></i> {{localize "MaterialDeck.Save"}}
</button>
</form> </form>

View File

@@ -1,24 +1,28 @@
<form autocomplete="off" onsubmit="event.preventDefault()"> <form autocomplete="off" onsubmit="event.preventDefault()">
<div > <div >
<h2>{{localize "MaterialDeck.PL.Header"}}</h2> <h2>{{localize "MaterialDeck.PL.Settings"}}</h2>
</div> </div>
<div class="form-group"> <div class="form-group">
<label>{{localize "MaterialDeck.PL.Label"}}</label> <label>{{localize "MaterialDeck.PL.Mode"}}</label>
<select name="playMethod" class="playMethod" default=""> <select name="playMode" class="playMode" default="">
{{#select playMethod}} {{#select playMode}}
<option value="0">{{localize "MaterialDeck.PL.Unrestricted"}}</option> <option value="0">{{localize "MaterialDeck.PL.Unrestricted"}}</option>
<option value="1">{{localize "MaterialDeck.PL.OneTrackPlaylist"}}</option> <option value="1">{{localize "MaterialDeck.PL.OneTrackPlaylist"}}</option>
<option value="2">{{localize "MaterialDeck.PL.OneTrackTotal"}}</option> <option value="2">{{localize "MaterialDeck.PL.OneTrackTotal"}}</option>
{{/select}} {{/select}}
</select> </select>
</div> </div>
<div class="form-group">
<label>{{localize "MaterialDeck.PL.Nr"}}</label>
<input type="number" id="numberOfPlaylists" name="plNum" min="0" max="127" value={{numberOfPlaylists}}>
</div>
<div> <div>
<h2>{{localize "MaterialDeck.Playlists"}}</h2> <h2>{{localize "MaterialDeck.Playlists"}}</h2>
</div> </div>
{{#each playlistData}} {{#each playlistData}}
<div class="form-group"> <div class="form-group">
<label>{{localize "MaterialDeck.Playlist"}} {{this.iteration}}</label> <label>{{localize "MaterialDeck.Playlist"}} {{this.iteration}}</label>
<select name="selectedPlaylist" class="playlist-select" default=""> <select name="selectedPlaylist" class="playlist-select" id="playlist{{this.iteration}}" default="">
{{#select this.playlist}} {{#select this.playlist}}
<option value="">{{localize "MaterialDeck.None"}}</option> <option value="">{{localize "MaterialDeck.None"}}</option>
{{#each this.playlists}} {{#each this.playlists}}
@@ -26,11 +30,14 @@
{{/each}} {{/each}}
{{/select}} {{/select}}
</select> </select>
&nbsp;
<select name="playlistMode" class="playlistMode" id="playlistMode{{this.iteration}}" default="">
{{#select this.playlistMode}}
<option value="0">{{localize "MaterialDeck.PL.Mode"}}</option>
<option value="1">{{localize "MaterialDeck.PL.Unrestricted"}}</option>
<option value="2">{{localize "MaterialDeck.PL.OneTrack"}}</option>
{{/select}}
</select>
</div> </div>
{{/each}} {{/each}}
<button type="submit" name="submit">
<i class="far fa-save"></i> {{localize "MaterialDeck.Save"}}
</button>
</form> </form>

View File

@@ -3,21 +3,11 @@
.boxed { .boxed {
border: 1px solid black ; border: 1px solid black ;
border-radius: 5px ; border-radius: 5px ;
width: 100px; max-width: 166px;
height: 255px; height: 300px;
} }
</style> </style>
<div class="form-group">
<label>{{localize "MaterialDeck.Playlist"}}&nbsp;&nbsp;&nbsp;</label>
<select name="playlist" class="playlist-select" default="" style="max-width:200px;">
{{#select playlist}}
<option value="">{{localize "MaterialDeck.None"}}</option>
{{#each playlists}}
<option value="{{this._id}}">{{this.name}}</option>
{{/each}}
{{/select}}
</select>
</div>
{{#each soundData}} {{#each soundData}}
<div class="form-group"> <div class="form-group">
{{#each this.dataThis}} {{#each this.dataThis}}
@@ -28,12 +18,26 @@
<div style="text-align:center;"> <div style="text-align:center;">
{{localize "MaterialDeck.Name"}} {{localize "MaterialDeck.Name"}}
</div> </div>
<input type="text" name="name" value="{{this.name}}"> <input type="text" name="namebox" value="{{this.name}}" id="name{{this.iteration}}" style="width:100%;" >
<div style="text-align:center;">
{{localize "MaterialDeck.Playlist"}}
</div>
<div>
<select name="playlist" class="playlist-select" default="" style="width:100%;" id="playlists{{this.iteration}}">
{{#select this.selectedPlaylist}}
{{#each playlists}}
<option value="{{this.id}}">{{this.name}}</option>
{{/each}}
{{/select}}
</select>
</div>
<div style="text-align:center;"> <div style="text-align:center;">
{{localize "MaterialDeck.Sound"}} {{localize "MaterialDeck.Sound"}}
</div> </div>
<div> <div class="form-fields" style={{this.styleSS}}>
<select name="sounds" class="sounds-select" default="" style="width:132px;" id="soundSelect{{this.iteration}}"> <select name="sounds" class="sounds-select" default="" style="width:100%;" id="soundSelect{{this.iteration}}">
{{#select this.sound}} {{#select this.sound}}
<option value="">{{localize "MaterialDeck.None"}}</option> <option value="">{{localize "MaterialDeck.None"}}</option>
{{#each sounds}} {{#each sounds}}
@@ -42,6 +46,12 @@
{{/select}} {{/select}}
</select> </select>
</div> </div>
<div class="form-fields" style={{this.styleFP}}>
<button type="button" class="file-picker" data-type="audio" data-target="src{{this.iteration}}" title="Browse Files" tabindex="-1">
<i class="fas fa-file-import fa-fw"></i>
</button>
<input class="image" type="text" name="src{{this.iteration}}" name2="soundSrc" id="srcPath{{this.iteration}}" placeholder="path/audio.mp3" value={{this.srcPath}}>
</div>
<div style="text-align:center;"> <div style="text-align:center;">
{{localize "MaterialDeck.Icon"}} {{localize "MaterialDeck.Icon"}}
</div> </div>
@@ -49,7 +59,7 @@
<button type="button" class="file-picker" data-type="image" data-target="img{{this.iteration}}" title="Browse Files" tabindex="-1"> <button type="button" class="file-picker" data-type="image" data-target="img{{this.iteration}}" title="Browse Files" tabindex="-1">
<i class="fas fa-file-import fa-fw"></i> <i class="fas fa-file-import fa-fw"></i>
</button> </button>
<input class="image" type="text" name="img{{this.iteration}}" id="imgPath{{this.iteration}}" placeholder="path/image.png" value={{this.imgPath}}> <input class="image" type="text" name="img{{this.iteration}}" name2="imgSrc" id="imgPath{{this.iteration}}" placeholder="path/image.png" value={{this.imgPath}}>
</div> </div>
<div class="flex-container" style="display:flex;flex-direction:row;padding-top:5px"> <div class="flex-container" style="display:flex;flex-direction:row;padding-top:5px">
<label style="flex:1">{{localize "MaterialDeck.On"}}&nbsp;&nbsp;&nbsp;</label> <label style="flex:1">{{localize "MaterialDeck.On"}}&nbsp;&nbsp;&nbsp;</label>
@@ -60,7 +70,7 @@
<div class="form-group options"> <div class="form-group options">
<label>{{localize "MaterialDeck.Playback"}}</label> <label>{{localize "MaterialDeck.Playback"}}</label>
<select name="mode" style="flex:1"> <select name="mode" id="playmode{{this.iteration}}" style="flex:1">
{{#select this.mode}} {{#select this.mode}}
<option value="0">{{localize "MaterialDeck.Once"}}</option> <option value="0">{{localize "MaterialDeck.Once"}}</option>
<option value="1">{{localize "MaterialDeck.Repeat"}}</option> <option value="1">{{localize "MaterialDeck.Repeat"}}</option>
@@ -77,8 +87,4 @@
{{/each}} {{/each}}
</div> </div>
{{/each}} {{/each}}
<button type="submit" name="submit">
<i class="far fa-save"></i> {{localize "MaterialDeck.Save"}}
</button>
</form> </form>

Binary file not shown.

Before

Width:  |  Height:  |  Size: 11 KiB

After

Width:  |  Height:  |  Size: 12 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 17 KiB

After

Width:  |  Height:  |  Size: 21 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 6.6 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 134 KiB

After

Width:  |  Height:  |  Size: 175 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 194 KiB

After

Width:  |  Height:  |  Size: 204 KiB

BIN
wiki/img/Youtube.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 96 KiB