v1.2.1
This commit is contained in:
@@ -8,6 +8,7 @@ import {PlaylistControl} from "./src/playlist.js";
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import {SoundboardControl} from "./src/soundboard.js";
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import {SoundboardControl} from "./src/soundboard.js";
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import {OtherControls} from "./src/othercontrols.js";
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import {OtherControls} from "./src/othercontrols.js";
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import {ExternalModules} from "./src/external.js";
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import {ExternalModules} from "./src/external.js";
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import {SceneControl} from "./src/scene.js";
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export var streamDeck;
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export var streamDeck;
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export var tokenControl;
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export var tokenControl;
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var move;
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var move;
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@@ -17,6 +18,7 @@ export var playlistControl;
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export var soundboard;
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export var soundboard;
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export var otherControls;
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export var otherControls;
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export var externalModules;
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export var externalModules;
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export var sceneControl;
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export const moduleName = "MaterialDeck";
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export const moduleName = "MaterialDeck";
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export var selectedTokenId;
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export var selectedTokenId;
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@@ -50,6 +52,7 @@ async function analyzeWSmessage(msg){
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if (data.type == "connected" && data.data == "SD"){
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if (data.type == "connected" && data.data == "SD"){
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console.log("streamdeck connected to server");
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console.log("streamdeck connected to server");
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streamDeck.resetImageBuffer();
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}
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}
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if (data == undefined || data.payload == undefined) return;
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if (data == undefined || data.payload == undefined) return;
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@@ -86,6 +89,8 @@ async function analyzeWSmessage(msg){
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otherControls.update(settings,context);
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otherControls.update(settings,context);
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else if (action == 'external')
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else if (action == 'external')
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externalModules.update(settings,context);
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externalModules.update(settings,context);
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else if (action == 'scene')
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sceneControl.update(settings,context);
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}
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}
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else if (event == 'willDisappear'){
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else if (event == 'willDisappear'){
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@@ -106,9 +111,11 @@ async function analyzeWSmessage(msg){
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else if (action == 'soundboard')
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else if (action == 'soundboard')
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soundboard.keyPressDown(settings);
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soundboard.keyPressDown(settings);
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else if (action == 'other')
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else if (action == 'other')
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otherControls.keyPress(settings);
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otherControls.keyPress(settings,context);
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else if (action == 'external')
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else if (action == 'external')
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externalModules.keyPress(settings,context);
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externalModules.keyPress(settings,context);
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else if (action == 'scene')
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sceneControl.keyPress(settings);
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}
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}
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else if (event == 'keyUp'){
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else if (event == 'keyUp'){
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@@ -210,7 +217,7 @@ Hooks.once('ready', ()=>{
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playlistControl = new PlaylistControl();
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playlistControl = new PlaylistControl();
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otherControls = new OtherControls();
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otherControls = new OtherControls();
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externalModules = new ExternalModules();
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externalModules = new ExternalModules();
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sceneControl = new SceneControl();
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let soundBoardSettings = game.settings.get(moduleName,'soundboardSettings');
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let soundBoardSettings = game.settings.get(moduleName,'soundboardSettings');
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let macroSettings = game.settings.get(moduleName, 'macroSettings');
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let macroSettings = game.settings.get(moduleName, 'macroSettings');
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@@ -294,18 +301,18 @@ Hooks.on('controlToken',(token,controlled)=>{
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Hooks.on('renderHotbar', (hotbar)=>{
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Hooks.on('renderHotbar', (hotbar)=>{
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if (enableModule == false || ready == false) return;
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if (enableModule == false || ready == false) return;
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macroControl.hotbar(hotbar.macros);
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if (macroControl != undefined) macroControl.hotbar(hotbar.macros);
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});
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});
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Hooks.on('renderCombatTracker',()=>{
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Hooks.on('renderCombatTracker',()=>{
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if (enableModule == false || ready == false) return;
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if (enableModule == false || ready == false) return;
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combatTracker.updateAll();
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if (combatTracker != undefined) combatTracker.updateAll();
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tokenControl.update(selectedTokenId);
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if (tokenControl != undefined) tokenControl.update(selectedTokenId);
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});
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});
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Hooks.on('renderPlaylistDirectory', (playlistDirectory)=>{
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Hooks.on('renderPlaylistDirectory', (playlistDirectory)=>{
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if (enableModule == false || ready == false) return;
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if (enableModule == false || ready == false) return;
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playlistControl.updateAll();
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if (playlistControl != undefined) playlistControl.updateAll();
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});
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});
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Hooks.on('closeplaylistConfigForm', (form)=>{
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Hooks.on('closeplaylistConfigForm', (form)=>{
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@@ -321,17 +328,19 @@ Hooks.on('pauseGame',()=>{
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Hooks.on('renderSidebarTab',()=>{
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Hooks.on('renderSidebarTab',()=>{
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if (enableModule == false || ready == false) return;
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if (enableModule == false || ready == false) return;
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otherControls.updateAll();
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if (otherControls != undefined) otherControls.updateAll();
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if (sceneControl != undefined) sceneControl.updateAll();
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});
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});
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Hooks.on('updateScene',()=>{
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Hooks.on('updateScene',()=>{
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if (enableModule == false || ready == false) return;
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if (enableModule == false || ready == false) return;
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otherControls.updateAll();
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sceneControl.updateAll();
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externalModules.updateAll();
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externalModules.updateAll();
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otherControls.updateAll();
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});
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});
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Hooks.on('renderSceneControls',()=>{
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Hooks.on('renderSceneControls',()=>{
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if (enableModule == false || ready == false) return;
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if (enableModule == false || ready == false || otherControls == undefined) return;
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otherControls.updateAll();
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otherControls.updateAll();
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});
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});
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@@ -71,7 +71,7 @@ Instructions and more info can be found in the <a href="https://github.com/CDeen
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Module manifest: https://raw.githubusercontent.com/CDeenen/MaterialDeck/Master/module.json
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Module manifest: https://raw.githubusercontent.com/CDeenen/MaterialDeck/Master/module.json
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## Software Versions & Module Incompatibilities
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## Software Versions & Module Incompatibilities
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<b>Foundry VTT:</b> Tested on 0.7.5-0.7.9<br>
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<b>Foundry VTT:</b> Tested on 0.7.7<br>
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<b>Module Incompatibilities:</b> None known.<br>
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<b>Module Incompatibilities:</b> None known.<br>
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## Feedback
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## Feedback
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27
changelog.md
27
changelog.md
@@ -1,4 +1,31 @@
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# Changelog Material Deck Module
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# Changelog Material Deck Module
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### v1.2.1 - 07-01-2021
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<b>Note:</b> Due to a change in how scene control is handled (moved from 'Other Controls' to its own 'Scene Action'), any actions related to scenes no longer work. You will have to set them up again using the new Scene Action.<br>
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<br>
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Additions:
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<ul>
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<li>(EXPERIMENTAL) Added an image buffer to prevent resending of images that have already been sent, giving a slight performance boost. Buffer size can be set in the module settings</li>
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<li>Token Action => Display Stats: Added option to select a data path for an attribute</li>
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<li>External Modules => GM Screen: Open and close the GM screen. Link to module: https://foundryvtt.com/packages/gm-screen/</li>
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<li>Other Actions => Roll dice: Roll dice in foundry and select between public roll, private roll, or displaying result on the SD</li>
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<li>Scene Action: Added way to create scene selection screen similar to soundboard/macro board. New functions to do this: 'Scene Directory' and 'Scene Offset'</li>
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<li>Scene Action: Added 'Active Scene' function</li>
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<li>Move Action => Selected Token: Added rotate to and rotate by functions</li>
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<li>Token Action => On Click: Added 'Set Vision' option to set the token's vision and light emission</li>
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<li>Other Actions => Send Chat Message: Send a message to the Foundry chat</li>
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</ul>
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Other Changes:
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<ul>
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<li>Plugin: Scene Action created that replaces Other Actions => Scene Selection</li>
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<li>Plugin: Scene Action: Changed 'Any Scene' to 'Scene by Name'</li>
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<li>Plugin: Actions are now ordered alphabetically</li>
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<li>Plugin: Replaced color strings with color pickers</li>
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<li>Various minor bug fixes</li>
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</ul>
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<b>Compatible server app and SD plugin:</b><br>
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Material Server v1.0.2 (unchanged): https://github.com/CDeenen/MaterialServer/releases <br>
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SD plugin v1.2.1: https://github.com/CDeenen/MaterialDeck_SD/releases<br>
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### v1.2.0 - 28-12-2020
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### v1.2.0 - 28-12-2020
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Fixes
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Fixes
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<ul>
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<ul>
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BIN
img/.thumb/black.png.jpg
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img/.thumb/black.png.jpg
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After Width: | Height: | Size: 3.3 KiB |
BIN
img/black.png
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img/black.png
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After Width: | Height: | Size: 1.1 KiB |
BIN
img/move/.thumb/rotateccw.png.jpg
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BIN
img/move/.thumb/rotateccw.png.jpg
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After Width: | Height: | Size: 8.2 KiB |
BIN
img/move/.thumb/rotatecw.png.jpg
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BIN
img/move/.thumb/rotatecw.png.jpg
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After Width: | Height: | Size: 8.2 KiB |
@@ -1,2 +1,3 @@
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center.png: made by me
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center.png: made by me.
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rotatecw.png & rotateccw.png Edited from https://fontawesome.com/icons/sync-alt?style=solid.
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All other images taken from freepngimg.com, iverted color and rotated. Source: https://freepngimg.com/png/24691-right-arrow-hd
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All other images taken from freepngimg.com, iverted color and rotated. Source: https://freepngimg.com/png/24691-right-arrow-hd
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BIN
img/move/rotateccw.png
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BIN
img/move/rotateccw.png
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After Width: | Height: | Size: 7.1 KiB |
BIN
img/move/rotatecw.png
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img/move/rotatecw.png
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After Width: | Height: | Size: 7.2 KiB |
@@ -14,6 +14,8 @@
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"MaterialDeck.Sett.SoundboardConfig": "Soundboard Configuration",
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"MaterialDeck.Sett.SoundboardConfig": "Soundboard Configuration",
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"MaterialDeck.Sett.ServerAddr": "Material Server Address",
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"MaterialDeck.Sett.ServerAddr": "Material Server Address",
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"MaterialDeck.Sett.ServerAddrHint": "Fill in the IP address and port of the Material Server. Must follow the format [ip_address]:[port], for example: 'localhost:3001' or '192.168.1.1:4000'.",
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"MaterialDeck.Sett.ServerAddrHint": "Fill in the IP address and port of the Material Server. Must follow the format [ip_address]:[port], for example: 'localhost:3001' or '192.168.1.1:4000'.",
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"MaterialDeck.Sett.ImageBuffer": "Image Buffer Size (EXPERIMENTAL)",
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"MaterialDeck.Sett.ImageBufferHint": "Sets the amount of images to store in the image buffer. The image buffer will store all images sent to the Steram Deck in a buffer. This greatly improves the update speed, but can use big amounts of memory if set too high.",
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"MaterialDeck.PL.Unrestricted": "Unrestricted",
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"MaterialDeck.PL.Unrestricted": "Unrestricted",
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"MaterialDeck.PL.OneTrackPlaylist": "One track per playlist",
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"MaterialDeck.PL.OneTrackPlaylist": "One track per playlist",
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@@ -2,7 +2,7 @@
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"name": "MaterialDeck",
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"name": "MaterialDeck",
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"title": "Material Deck",
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"title": "Material Deck",
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"description": "Material Deck allows you to control Foundry using an Elgato Stream Deck",
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"description": "Material Deck allows you to control Foundry using an Elgato Stream Deck",
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"version": "1.2.0",
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"version": "1.2.1",
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"author": "CDeenen",
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"author": "CDeenen",
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"esmodules": [
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"esmodules": [
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"./MaterialDeck.js"
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"./MaterialDeck.js"
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@@ -18,28 +18,23 @@ export class CombatTracker{
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update(settings,context){
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update(settings,context){
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this.active = true;
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this.active = true;
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let ctFunction = settings.combatTrackerFunction;
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const ctFunction = settings.combatTrackerFunction ? settings.combatTrackerFunction : 'startStop';
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if (ctFunction == undefined) ctFunction = 'startStop';
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const mode = settings.combatTrackerMode ? settings.combatTrackerMode : 'combatants';
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const combat = game.combat;
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let combat = game.combat;
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let src = "modules/MaterialDeck/img/black.png";
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let src = "modules/MaterialDeck/img/black.png";
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let txt = "";
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let txt = "";
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let background = "#000000";
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let background = "#000000";
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let mode = settings.combatTrackerMode;
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if (mode == undefined) mode = 'combatants';
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if (mode == 'combatants'){
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if (mode == 'combatants'){
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if (combat != null && combat != undefined && combat.turns.length != 0){
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if (combat != null && combat != undefined && combat.turns.length != 0){
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let initiativeOrder = combat.turns;
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const initiativeOrder = combat.turns;
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let nr = settings.combatantNr - 1;
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let nr = settings.combatantNr - 1;
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if (nr == undefined || nr < 1) nr = 0;
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if (nr == undefined || nr < 1) nr = 0;
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let combatantState = 1;
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const combatantState = (nr == combat.turn) ? 2 : 1;
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if (nr == combat.turn) combatantState = 2;
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const combatant = initiativeOrder[nr]
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let combatant = initiativeOrder[nr]
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if (combatant != undefined){
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if (combatant != undefined){
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let tokenId = combatant.tokenId;
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const tokenId = combatant.tokenId;
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tokenControl.pushData(tokenId,settings,context,combatantState,'#cccc00');
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tokenControl.pushData(tokenId,settings,context,combatantState,'#cccc00');
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return;
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return;
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}
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}
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@@ -55,7 +50,7 @@ export class CombatTracker{
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}
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}
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else if (mode == 'currentCombatant'){
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else if (mode == 'currentCombatant'){
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if (combat != null && combat != undefined && combat.started){
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if (combat != null && combat != undefined && combat.started){
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let tokenId = combat.combatant.tokenId;
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const tokenId = combat.combatant.tokenId;
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tokenControl.pushData(tokenId,settings,context);
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tokenControl.pushData(tokenId,settings,context);
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}
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}
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else {
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else {
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@@ -64,7 +59,6 @@ export class CombatTracker{
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}
|
}
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}
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}
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else if (mode == 'function'){
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else if (mode == 'function'){
|
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|
|
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if (ctFunction == 'startStop') {
|
if (ctFunction == 'startStop') {
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if (combat == null || combat == undefined || combat.combatants.length == 0) {
|
if (combat == null || combat == undefined || combat.combatants.length == 0) {
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src = "modules/MaterialDeck/img/combattracker/startcombat.png";
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src = "modules/MaterialDeck/img/combattracker/startcombat.png";
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@@ -111,15 +105,12 @@ export class CombatTracker{
|
|||||||
}
|
}
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keyPress(settings,context){
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keyPress(settings,context){
|
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let mode = settings.combatTrackerMode;
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const mode = settings.combatTrackerMode ? settings.combatTrackerMode : 'combatants';
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if (mode == undefined) mode = 'combatants';
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const combat = game.combat;
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|
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if (mode == 'function'){
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let combat = game.combat;
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|
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if (combat == null || combat == undefined) return;
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|
||||||
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|
||||||
let ctFunction = settings.combatTrackerFunction;
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if (mode == 'function'){
|
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if (ctFunction == undefined) ctFunction = 'startStop';
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if (combat == null || combat == undefined) return;
|
||||||
|
const ctFunction = settings.combatTrackerFunction ? settings.combatTrackerFunction : 'startStop';
|
||||||
if (ctFunction == 'startStop'){
|
if (ctFunction == 'startStop'){
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let src;
|
let src;
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let background;
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let background;
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@@ -144,19 +135,14 @@ export class CombatTracker{
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else if (ctFunction == 'prevRound') game.combat.previousRound();
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else if (ctFunction == 'prevRound') game.combat.previousRound();
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}
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}
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else {
|
else {
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let onClick = settings.onClick;
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const onClick = settings.onClick ? settings.onClick : 'doNothing';
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if (onClick == undefined) onClick = 'doNothing';
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|
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let tokenId;
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let tokenId;
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let combat = game.combat;
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|
||||||
if (mode == 'combatants') {
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if (mode == 'combatants') {
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if (combat != null && combat != undefined && combat.turns.length != 0){
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if (combat != null && combat != undefined && combat.turns.length != 0){
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let initiativeOrder = combat.turns;
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const initiativeOrder = combat.turns;
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let nr = settings.combatantNr - 1;
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let nr = settings.combatantNr - 1;
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if (nr == undefined || nr < 1) nr = 0;
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if (nr == undefined || nr < 1) nr = 0;
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let combatantState = 1;
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const combatant = initiativeOrder[nr]
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if (nr == combat.turn) combatantState = 2;
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let combatant = initiativeOrder[nr]
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||||||
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if (combatant == undefined) return;
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if (combatant == undefined) return;
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tokenId = combatant.tokenId;
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tokenId = combatant.tokenId;
|
||||||
}
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}
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||||||
@@ -165,8 +151,7 @@ export class CombatTracker{
|
|||||||
if (combat != null && combat != undefined && combat.started)
|
if (combat != null && combat != undefined && combat.started)
|
||||||
tokenId = combat.combatant.tokenId;
|
tokenId = combat.combatant.tokenId;
|
||||||
|
|
||||||
let token
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let token = (canvas.tokens.children[0] != undefined) ? canvas.tokens.children[0].children.find(p => p.id == tokenId) : undefined;
|
||||||
if (canvas.tokens.children[0] != undefined) token = canvas.tokens.children[0].children.find(p => p.id == tokenId);
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|
||||||
if (token == undefined) return;
|
if (token == undefined) return;
|
||||||
if (onClick == 'doNothing') //Do nothing
|
if (onClick == 'doNothing') //Do nothing
|
||||||
return;
|
return;
|
||||||
@@ -178,7 +163,7 @@ export class CombatTracker{
|
|||||||
canvas.animatePan(location);
|
canvas.animatePan(location);
|
||||||
}
|
}
|
||||||
else if (onClick == 'centerSelect'){ //center on token and select
|
else if (onClick == 'centerSelect'){ //center on token and select
|
||||||
let location = token.getCenter(token.x,token.y);
|
const location = token.getCenter(token.x,token.y);
|
||||||
canvas.animatePan(location);
|
canvas.animatePan(location);
|
||||||
token.control();
|
token.control();
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -21,6 +21,7 @@ export class ExternalModules{
|
|||||||
if (module == undefined) module = 'fxmaster';
|
if (module == undefined) module = 'fxmaster';
|
||||||
|
|
||||||
if (module == 'fxmaster') this.updateFxMaster(settings,context);
|
if (module == 'fxmaster') this.updateFxMaster(settings,context);
|
||||||
|
else if (module == 'gmscreen') this.updateGMScreen(settings,context);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -29,9 +30,17 @@ export class ExternalModules{
|
|||||||
let module = settings.module;
|
let module = settings.module;
|
||||||
if (module == undefined) module = 'fxmaster';
|
if (module == undefined) module = 'fxmaster';
|
||||||
|
|
||||||
if (module == 'fxmaster') { //scene
|
if (module == 'fxmaster')
|
||||||
this.keyPressFxMaster(settings,context);
|
this.keyPressFxMaster(settings,context);
|
||||||
}
|
else if (module == 'gmscreen')
|
||||||
|
this.keyPressGMScreen(settings,context);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
getModuleEnable(moduleId){
|
||||||
|
const module = game.modules.get(moduleId);
|
||||||
|
if (module == undefined || module.active == false) return false;
|
||||||
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
//////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
//////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||||
@@ -231,4 +240,31 @@ export class ExternalModules{
|
|||||||
}
|
}
|
||||||
return undefined;
|
return undefined;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
//////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||||
|
//GM Screen
|
||||||
|
//////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||||
|
|
||||||
|
updateGMScreen(settings,context){
|
||||||
|
if (this.getModuleEnable("gm-screen") == false) return;
|
||||||
|
|
||||||
|
const background = settings.gmScreenBackground ? settings.gmScreenBackground : '#000000';
|
||||||
|
let ring = 1;
|
||||||
|
let ringColor = '#00FF00'
|
||||||
|
let src = '';
|
||||||
|
let txt = '';
|
||||||
|
|
||||||
|
//if (document.getElementsByClassName("gm-screen-app gm-screen-drawer expanded")[0] != undefined) ring = 2;
|
||||||
|
|
||||||
|
if (settings.displayGmScreenIcon) src = "fas fa-book-reader";
|
||||||
|
streamDeck.setIcon(context,src,background,ring,ringColor);
|
||||||
|
if (settings.displayGmScreenName) txt = game.i18n.localize(`GMSCR.gmScreen.Open`);
|
||||||
|
streamDeck.setTitle(txt,context);
|
||||||
|
}
|
||||||
|
|
||||||
|
keyPressGMScreen(settings,context){
|
||||||
|
if (this.getModuleEnable("gm-screen") == false) return;
|
||||||
|
|
||||||
|
document.getElementsByClassName("gm-screen-button")[0].click();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
115
src/move.js
115
src/move.js
@@ -7,59 +7,84 @@ export class Move{
|
|||||||
}
|
}
|
||||||
|
|
||||||
update(settings,context){
|
update(settings,context){
|
||||||
let background;
|
const background = settings.background ? settings.background : '#000000';
|
||||||
if (settings.background) background = settings.background;
|
const mode = settings.mode ? settings.mode : 'canvas';
|
||||||
else background = '#000000';
|
const type = settings.type ? settings.type : 'move';
|
||||||
|
|
||||||
let url = '';
|
let url = '';
|
||||||
if (settings.dir == 'center') //center
|
if (mode == 'canvas' || (mode == 'selectedToken' && type == 'move')){
|
||||||
url = "modules/MaterialDeck/img/move/center.png";
|
const dir = settings.dir ? settings.dir : 'center';
|
||||||
else if (settings.dir == 'up') //up
|
if (dir == 'center') //center
|
||||||
url = "modules/MaterialDeck/img/move/up.png";
|
url = "modules/MaterialDeck/img/move/center.png";
|
||||||
else if (settings.dir == 'down') //down
|
else if (dir == 'up') //up
|
||||||
url = "modules/MaterialDeck/img/move/down.png";
|
url = "modules/MaterialDeck/img/move/up.png";
|
||||||
else if (settings.dir == 'right') //right
|
else if (dir == 'down') //down
|
||||||
url = "modules/MaterialDeck/img/move/right.png";
|
url = "modules/MaterialDeck/img/move/down.png";
|
||||||
else if (settings.dir == 'left') //left
|
else if (dir == 'right') //right
|
||||||
url = "modules/MaterialDeck/img/move/left.png";
|
url = "modules/MaterialDeck/img/move/right.png";
|
||||||
else if (settings.dir == 'upRight')
|
else if (dir == 'left') //left
|
||||||
url = "modules/MaterialDeck/img/move/upright.png";
|
url = "modules/MaterialDeck/img/move/left.png";
|
||||||
else if (settings.dir == 'upLeft')
|
else if (dir == 'upRight')
|
||||||
url = "modules/MaterialDeck/img/move/upleft.png";
|
url = "modules/MaterialDeck/img/move/upright.png";
|
||||||
else if (settings.dir == 'downRight')
|
else if (dir == 'upLeft')
|
||||||
url = "modules/MaterialDeck/img/move/downright.png";
|
url = "modules/MaterialDeck/img/move/upleft.png";
|
||||||
else if (settings.dir == 'downLeft')
|
else if (dir == 'downRight')
|
||||||
url = "modules/MaterialDeck/img/move/downleft.png";
|
url = "modules/MaterialDeck/img/move/downright.png";
|
||||||
else if (settings.dir == 'zoomIn')
|
else if (dir == 'downLeft')
|
||||||
url = "modules/MaterialDeck/img/move/zoomin.png";
|
url = "modules/MaterialDeck/img/move/downleft.png";
|
||||||
else if (settings.dir == 'zoomOut')
|
else if (dir == 'zoomIn')
|
||||||
url = "modules/MaterialDeck/img/move/zoomout.png";
|
url = "modules/MaterialDeck/img/move/zoomin.png";
|
||||||
|
else if (dir == 'zoomOut')
|
||||||
|
url = "modules/MaterialDeck/img/move/zoomout.png";
|
||||||
|
}
|
||||||
|
else if (mode == 'selectedToken' && type == 'rotate'){
|
||||||
|
const value = isNaN(parseInt(settings.rotValue)) ? 0 : parseInt(settings.rotValue);
|
||||||
|
if (value >= 0)
|
||||||
|
url = "modules/MaterialDeck/img/move/rotatecw.png";
|
||||||
|
else
|
||||||
|
url = "modules/MaterialDeck/img/move/rotateccw.png";
|
||||||
|
}
|
||||||
streamDeck.setIcon(context,url,background);
|
streamDeck.setIcon(context,url,background);
|
||||||
}
|
}
|
||||||
|
|
||||||
keyPress(settings){
|
keyPress(settings){
|
||||||
if (canvas.scene == null) return;
|
if (canvas.scene == null) return;
|
||||||
let dir = settings.dir;
|
const dir = settings.dir ? settings.dir : 'center';
|
||||||
let mode = settings.mode;
|
const mode = settings.mode ? settings.mode : 'canvas';
|
||||||
if (mode == undefined) mode = 'canvas';
|
const type = settings.type ? settings.type : 'move';
|
||||||
if (dir == undefined) dir = 'center';
|
|
||||||
|
|
||||||
if (dir == 'zoomIn') {//zoom in
|
if (type == 'move'){
|
||||||
let viewPosition = canvas.scene._viewPosition;
|
if (dir == 'zoomIn') {//zoom in
|
||||||
viewPosition.scale = viewPosition.scale*1.05;
|
let viewPosition = canvas.scene._viewPosition;
|
||||||
viewPosition.duration = 100;
|
viewPosition.scale = viewPosition.scale*1.05;
|
||||||
canvas.animatePan(viewPosition);
|
viewPosition.duration = 100;
|
||||||
|
canvas.animatePan(viewPosition);
|
||||||
|
}
|
||||||
|
else if (dir == 'zoomOut') {//zoom out
|
||||||
|
let viewPosition = canvas.scene._viewPosition;
|
||||||
|
viewPosition.scale = viewPosition.scale*0.95;
|
||||||
|
viewPosition.duration = 100;
|
||||||
|
canvas.animatePan(viewPosition);
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
if (settings.mode == 'selectedToken')
|
||||||
|
this.moveToken(MODULE.selectedTokenId,dir);
|
||||||
|
else
|
||||||
|
this.moveCanvas(dir);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
else if (dir == 'zoomOut') {//zoom out
|
else if (type == 'rotate' && mode == 'selectedToken'){
|
||||||
let viewPosition = canvas.scene._viewPosition;
|
const token = canvas.tokens.children[0].children.find(p => p.id == MODULE.selectedTokenId);
|
||||||
viewPosition.scale = viewPosition.scale*0.95;
|
if (token == undefined) return;
|
||||||
viewPosition.duration = 100;
|
|
||||||
canvas.animatePan(viewPosition);
|
const rotType = settings.rot ? settings.rot : 'to';
|
||||||
}
|
const value = isNaN(parseInt(settings.rotValue)) ? 0 : parseInt(settings.rotValue);
|
||||||
else {
|
|
||||||
if (settings.mode == 'selectedToken')
|
let rotationVal;
|
||||||
this.moveToken(MODULE.selectedTokenId,dir);
|
if (rotType == 'by') rotationVal = token.data.rotation + value;
|
||||||
else
|
else if (rotType == 'to') rotationVal = value;
|
||||||
this.moveCanvas(dir);
|
|
||||||
|
token.update({rotation: rotationVal});
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -4,7 +4,7 @@ import {streamDeck} from "../MaterialDeck.js";
|
|||||||
export class OtherControls{
|
export class OtherControls{
|
||||||
constructor(){
|
constructor(){
|
||||||
this.active = false;
|
this.active = false;
|
||||||
this.offset = 0;
|
this.rollData = {};
|
||||||
}
|
}
|
||||||
|
|
||||||
async updateAll(){
|
async updateAll(){
|
||||||
@@ -18,108 +18,75 @@ export class OtherControls{
|
|||||||
|
|
||||||
update(settings,context){
|
update(settings,context){
|
||||||
this.active = true;
|
this.active = true;
|
||||||
let mode = settings.otherMode;
|
const mode = settings.otherMode ? settings.otherMode : 'pause';
|
||||||
if (mode == undefined) mode = 'pause';
|
|
||||||
|
|
||||||
if (mode == 'pause') { //pause
|
if (mode == 'pause') //pause
|
||||||
this.updatePause(settings.pauseFunction,context);
|
this.updatePause(settings,context);
|
||||||
}
|
else if (mode == 'controlButtons') //control buttons
|
||||||
else if (mode == 'sceneSelect') { //scene selection
|
|
||||||
this.updateScene(settings,context);
|
|
||||||
}
|
|
||||||
else if (mode == 'controlButtons'){ //control buttons
|
|
||||||
this.updateControl(settings,context);
|
this.updateControl(settings,context);
|
||||||
}
|
else if (mode == 'darkness') //darkness
|
||||||
else if (mode == 'darkness'){ //darkness
|
|
||||||
this.updateDarkness(settings,context);
|
this.updateDarkness(settings,context);
|
||||||
}
|
else if (mode == 'rollDice') //roll dice
|
||||||
else if (mode == 'rollTables'){ //roll tables
|
this.updateRollDice(settings,context);
|
||||||
|
else if (mode == 'rollTables') //roll tables
|
||||||
this.updateRollTable(settings,context);
|
this.updateRollTable(settings,context);
|
||||||
}
|
else if (mode == 'sidebarTab') //open sidebar tab
|
||||||
else if (mode == 'sidebarTab') { //open sidebar tab
|
|
||||||
this.updateSidebar(settings,context);
|
this.updateSidebar(settings,context);
|
||||||
}
|
else if (mode == 'compendium') //open compendium
|
||||||
else if (mode == 'compendium') { //open compendium
|
|
||||||
this.updateCompendium(settings,context);
|
this.updateCompendium(settings,context);
|
||||||
}
|
else if (mode == 'journal') //open journal
|
||||||
else if (mode == 'journal') { //open journal
|
|
||||||
this.updateJournal(settings,context);
|
this.updateJournal(settings,context);
|
||||||
}
|
else if (mode == 'chatMessage')
|
||||||
|
this.updateChatMessage(settings,context);
|
||||||
}
|
}
|
||||||
|
|
||||||
keyPress(settings){
|
keyPress(settings,context){
|
||||||
let mode = settings.otherMode;
|
const mode = settings.otherMode ? settings.otherMode : 'pause';
|
||||||
if (mode == undefined) mode = 'pause';
|
|
||||||
|
|
||||||
if (mode == 'pause') { //pause
|
if (mode == 'pause') //pause
|
||||||
this.keyPressPause(settings.pauseFunction);
|
this.keyPressPause(settings);
|
||||||
}
|
else if (mode == 'controlButtons') //control buttons
|
||||||
else if (mode == 'sceneSelect') { //scene
|
|
||||||
this.keyPressScene(settings);
|
|
||||||
}
|
|
||||||
else if (mode == 'controlButtons') { //control buttons
|
|
||||||
this.keyPressControl(settings);
|
this.keyPressControl(settings);
|
||||||
}
|
else if (mode == 'darkness') //darkness controll
|
||||||
else if (mode == 'darkness') { //darkness controll
|
|
||||||
this.keyPressDarkness(settings);
|
this.keyPressDarkness(settings);
|
||||||
}
|
else if (mode == 'rollDice') //roll dice
|
||||||
else if (mode == 'rollTables') { //roll tables
|
this.keyPressRollDice(settings,context);
|
||||||
|
else if (mode == 'rollTables') //roll tables
|
||||||
this.keyPressRollTable(settings);
|
this.keyPressRollTable(settings);
|
||||||
}
|
else if (mode == 'sidebarTab') //sidebar
|
||||||
else if (mode == 'sidebarTab') { //sidebar
|
|
||||||
this.keyPressSidebar(settings);
|
this.keyPressSidebar(settings);
|
||||||
}
|
else if (mode == 'compendium') //open compendium
|
||||||
else if (mode == 'compendium') { //open compendium
|
|
||||||
this.keyPressCompendium(settings);
|
this.keyPressCompendium(settings);
|
||||||
}
|
else if (mode == 'journal') //open journal
|
||||||
else if (mode == 'journal') { //open journal
|
|
||||||
this.keyPressJournal(settings);
|
this.keyPressJournal(settings);
|
||||||
}
|
else if (mode == 'chatMessage')
|
||||||
|
this.keyPressChatMessage(settings);
|
||||||
}
|
}
|
||||||
|
|
||||||
//////////////////////////////////////////////////////////////////////////////////////////////////
|
//////////////////////////////////////////////////////////////////////////////////////////////////
|
||||||
|
|
||||||
updatePause(pauseFunction,context){
|
updatePause(settings,context){
|
||||||
let src = "";
|
let src = "";
|
||||||
if (pauseFunction == undefined) pauseFunction = 'pause';
|
const pauseFunction = settings.pauseFunction ? settings.pauseFunction : 'pause';
|
||||||
|
const background = settings.background ? settings.background : '#000000';
|
||||||
let background = settings.background;
|
const ringOffColor = settings.offRing ? settings.offRing : '#000000';
|
||||||
if(background == undefined) background = '#000000';
|
const ringOnColor = settings.onRing ? settings.onRing : '#00FF00';
|
||||||
|
let ringColor = game.paused ? ringOnColor : ringOffColor;
|
||||||
|
|
||||||
let ringColor = "#000000";
|
if (pauseFunction == 'pause') //Pause game
|
||||||
|
|
||||||
let ringOffColor = settings.offRing;
|
|
||||||
if (ringOffColor == undefined) ringOffColor = '#000000';
|
|
||||||
|
|
||||||
let ringOnColor = settings.onRing;
|
|
||||||
if (ringOnColor == undefined) ringOnColor = '#00FF00';
|
|
||||||
|
|
||||||
let playlistType = settings.playlistType;
|
|
||||||
if (playlistType == undefined) playlistType = 0;
|
|
||||||
|
|
||||||
if (pauseFunction == 'pause'){ //Pause game
|
|
||||||
if (game.paused) ringColor = ringOnColor;
|
|
||||||
else ringColor = ringOffColor;
|
|
||||||
src = 'modules/MaterialDeck/img/other/pause/pause.png';
|
src = 'modules/MaterialDeck/img/other/pause/pause.png';
|
||||||
//src = 'action/images/other/pause/pause.png';
|
|
||||||
}
|
|
||||||
else if (pauseFunction == 'resume'){ //Resume game
|
else if (pauseFunction == 'resume'){ //Resume game
|
||||||
if (game.paused == false) ringColor = ringOnColor;
|
ringColor = game.paused ? ringOffColor : ringOnColor;
|
||||||
else ringColor = ringOffColor;
|
|
||||||
src = 'modules/MaterialDeck/img/other/pause/resume.png';
|
src = 'modules/MaterialDeck/img/other/pause/resume.png';
|
||||||
//src = 'action/images/other/pause/resume.png';
|
|
||||||
}
|
}
|
||||||
else if (pauseFunction == 'toggle') { //toggle
|
else if (pauseFunction == 'toggle') //toggle
|
||||||
if (game.paused == false) ringColor = ringOnColor;
|
|
||||||
else ringColor = ringOffColor;
|
|
||||||
src = 'modules/MaterialDeck/img/other/pause/playpause.png';
|
src = 'modules/MaterialDeck/img/other/pause/playpause.png';
|
||||||
//src = 'action/images/other/pause/playpause.png';
|
|
||||||
}
|
|
||||||
streamDeck.setIcon(context,src,background,2,ringColor,true);
|
streamDeck.setIcon(context,src,background,2,ringColor,true);
|
||||||
}
|
}
|
||||||
|
|
||||||
keyPressPause(pauseFunction){
|
keyPressPause(settings){
|
||||||
if (pauseFunction == undefined) pauseFunction = 'pause';
|
const pauseFunction = settings.pauseFunction ? settings.pauseFunction : 'pause';
|
||||||
|
|
||||||
if (pauseFunction == 'pause'){ //Pause game
|
if (pauseFunction == 'pause'){ //Pause game
|
||||||
if (game.paused) return;
|
if (game.paused) return;
|
||||||
game.togglePause();
|
game.togglePause();
|
||||||
@@ -133,122 +100,13 @@ export class OtherControls{
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
//////////////////////////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
updateScene(settings,context){
|
|
||||||
|
|
||||||
if (canvas.scene == null) return;
|
|
||||||
let func = settings.sceneFunction;
|
|
||||||
if (func == undefined) func = 'visible';
|
|
||||||
|
|
||||||
let background = settings.background;
|
|
||||||
if(background == undefined) background = '#000000';
|
|
||||||
|
|
||||||
let ringColor = "#000000";
|
|
||||||
|
|
||||||
let ringOffColor = settings.offRing;
|
|
||||||
if (ringOffColor == undefined) ringOffColor = '#000000';
|
|
||||||
|
|
||||||
let ringOnColor = settings.onRing;
|
|
||||||
if (ringOnColor == undefined) ringOnColor = '#00FF00';
|
|
||||||
|
|
||||||
let src = "";
|
|
||||||
let name = "";
|
|
||||||
if (func == 'visible'){ //visible scenes
|
|
||||||
let nr = parseInt(settings.sceneNr);
|
|
||||||
if (isNaN(nr)) nr = 1;
|
|
||||||
nr--;
|
|
||||||
|
|
||||||
let scene = game.scenes.apps[0].scenes[nr];
|
|
||||||
|
|
||||||
if (scene != undefined){
|
|
||||||
if (scene.isView)
|
|
||||||
ringColor = ringOnColor;
|
|
||||||
else
|
|
||||||
ringColor = ringOffColor;
|
|
||||||
if (settings.displaySceneName) name = scene.name;
|
|
||||||
if (settings.displaySceneIcon) src = scene.img;
|
|
||||||
if (scene.active) name += "\n(Active)";
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else if (func == 'any') { //all scenes
|
|
||||||
if (settings.sceneName == undefined || settings.sceneName == '') return;
|
|
||||||
let scene = game.scenes.apps[1].entities.find(p=>p.data.name == settings.sceneName);
|
|
||||||
if (scene != undefined){
|
|
||||||
if (scene.isView)
|
|
||||||
ringColor = ringOnColor;
|
|
||||||
else
|
|
||||||
ringColor = ringOffColor;
|
|
||||||
if (settings.displaySceneName) name = scene.name;
|
|
||||||
if (settings.displaySceneIcon) src = scene.img;
|
|
||||||
if (scene.active) name += "\n(Active)";
|
|
||||||
}
|
|
||||||
}
|
|
||||||
streamDeck.setTitle(name,context);
|
|
||||||
streamDeck.setIcon(context,src,background,2,ringColor);
|
|
||||||
}
|
|
||||||
|
|
||||||
keyPressScene(settings){
|
|
||||||
let func = settings.sceneFunction;
|
|
||||||
if (func == undefined) func = 'visible';
|
|
||||||
if (func == 'visible'){ //visible scenes
|
|
||||||
let viewFunc = settings.sceneViewFunction;
|
|
||||||
if (viewFunc == undefined) viewFunc = 'view';
|
|
||||||
|
|
||||||
let nr = parseInt(settings.sceneNr);
|
|
||||||
if (isNaN(nr)) nr = 1;
|
|
||||||
nr--;
|
|
||||||
let scene = game.scenes.apps[0].scenes[nr];
|
|
||||||
|
|
||||||
if (scene != undefined){
|
|
||||||
if (viewFunc == 'view'){
|
|
||||||
scene.view();
|
|
||||||
}
|
|
||||||
else if (viewFunc == 'activate'){
|
|
||||||
scene.activate();
|
|
||||||
}
|
|
||||||
else {
|
|
||||||
if (scene.isView) scene.activate();
|
|
||||||
scene.view();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else if (func == 'any'){ //any scene
|
|
||||||
if (settings.sceneName == undefined || settings.sceneName == '') return;
|
|
||||||
const scenes = game.scenes.entries;
|
|
||||||
let scene = game.scenes.apps[1].entities.find(p=>p.data.name == settings.sceneName);
|
|
||||||
if (scene == undefined) return;
|
|
||||||
|
|
||||||
let viewFunc = settings.sceneViewFunction;
|
|
||||||
if (viewFunc == undefined) viewFunc = 'view';
|
|
||||||
|
|
||||||
if (viewFunc == 'view'){
|
|
||||||
scene.view();
|
|
||||||
}
|
|
||||||
else if (viewFunc == 'activate'){
|
|
||||||
scene.activate();
|
|
||||||
}
|
|
||||||
else {
|
|
||||||
if (scene.isView) scene.activate();
|
|
||||||
scene.view();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
//////////////////////////////////////////////////////////////////////////////////////////
|
//////////////////////////////////////////////////////////////////////////////////////////
|
||||||
|
|
||||||
updateControl(settings,context){
|
updateControl(settings,context){
|
||||||
let control = settings.control;
|
const control = settings.control ? settings.control : 'dispControls';
|
||||||
if (control == undefined) control = 'dispControls';
|
const tool = settings.tool ? settings.tool : 'open';
|
||||||
|
let background = settings.background ? settings.background : '#000000';
|
||||||
let tool = settings.tool;
|
|
||||||
if (tool == undefined) tool = 'open';
|
|
||||||
|
|
||||||
let background = settings.background;
|
|
||||||
if (background == undefined) background = '#000000';
|
|
||||||
|
|
||||||
let ringColor = '#000000'
|
let ringColor = '#000000'
|
||||||
|
|
||||||
let txt = "";
|
let txt = "";
|
||||||
let src = "";
|
let src = "";
|
||||||
const activeControl = ui.controls.activeControl;
|
const activeControl = ui.controls.activeControl;
|
||||||
@@ -282,10 +140,7 @@ export class OtherControls{
|
|||||||
src = selectedTool.icon;
|
src = selectedTool.icon;
|
||||||
if (selectedTool.toggle){
|
if (selectedTool.toggle){
|
||||||
background = "#340057"
|
background = "#340057"
|
||||||
if (selectedTool.active)
|
ringColor = selectedTool.active ? "#A600FF" : "#340057";
|
||||||
ringColor = "#A600FF"
|
|
||||||
else
|
|
||||||
ringColor = "#340057";
|
|
||||||
}
|
}
|
||||||
else if (activeTool == selectedTool.name)
|
else if (activeTool == selectedTool.name)
|
||||||
ringColor = "#FF7B00";
|
ringColor = "#FF7B00";
|
||||||
@@ -307,11 +162,8 @@ export class OtherControls{
|
|||||||
txt = game.i18n.localize(selectedTool.title);
|
txt = game.i18n.localize(selectedTool.title);
|
||||||
src = selectedTool.icon;
|
src = selectedTool.icon;
|
||||||
if (selectedTool.toggle){
|
if (selectedTool.toggle){
|
||||||
background = "#340057"
|
background = "#340057";
|
||||||
if (selectedTool.active)
|
ringColor = selectedTool.active ? "#A600FF" : "#340057";
|
||||||
ringColor = "#A600FF"
|
|
||||||
else
|
|
||||||
ringColor = "#340057"
|
|
||||||
}
|
}
|
||||||
else if (activeTool == selectedTool.name && activeControl == selectedControl.name)
|
else if (activeTool == selectedTool.name && activeControl == selectedControl.name)
|
||||||
ringColor = "#FF7B00";
|
ringColor = "#FF7B00";
|
||||||
@@ -325,11 +177,8 @@ export class OtherControls{
|
|||||||
|
|
||||||
keyPressControl(settings){
|
keyPressControl(settings){
|
||||||
if (canvas.scene == null) return;
|
if (canvas.scene == null) return;
|
||||||
let control = settings.control;
|
const control = settings.control ? settings.control : 'dispControls';
|
||||||
if (control == undefined) control = 'dispControls';
|
const tool = settings.tool ? settings.tool : 'open';
|
||||||
|
|
||||||
let tool = settings.tool;
|
|
||||||
if (tool == undefined) tool = 'open';
|
|
||||||
|
|
||||||
if (control == 'dispControls'){ //displayed controls
|
if (control == 'dispControls'){ //displayed controls
|
||||||
let controlNr = parseInt(settings.controlNr);
|
let controlNr = parseInt(settings.controlNr);
|
||||||
@@ -394,14 +243,9 @@ export class OtherControls{
|
|||||||
//////////////////////////////////////////////////////////////////////////////////////////
|
//////////////////////////////////////////////////////////////////////////////////////////
|
||||||
|
|
||||||
updateDarkness(settings,context){
|
updateDarkness(settings,context){
|
||||||
let func = settings.darknessFunction;
|
const func = settings.darknessFunction ? settings.darknessFunction : 'value';
|
||||||
if (func == undefined) func = 'value';
|
const value = parseFloat(settings.darknessValue) ? parseFloat(settings.darknessValue) : 0;
|
||||||
|
const background = settings.background ? settings.background : '#000000';
|
||||||
let value = settings.darknessValue;
|
|
||||||
if (value == undefined) value = 0;
|
|
||||||
|
|
||||||
let background = settings.background;
|
|
||||||
if (background == undefined) background = "#000000";
|
|
||||||
|
|
||||||
let src = "";
|
let src = "";
|
||||||
let txt = "";
|
let txt = "";
|
||||||
@@ -415,8 +259,7 @@ export class OtherControls{
|
|||||||
}
|
}
|
||||||
else if (func == 'disp'){ //display darkness
|
else if (func == 'disp'){ //display darkness
|
||||||
src = 'modules/MaterialDeck/img/other/darkness/darkness.png';
|
src = 'modules/MaterialDeck/img/other/darkness/darkness.png';
|
||||||
let darkness = '';
|
const darkness = canvas.scene != null ? Math.floor(canvas.scene.data.darkness*100)/100 : '';
|
||||||
if (canvas.scene != null) darkness = Math.floor(canvas.scene.data.darkness*100)/100;
|
|
||||||
txt += darkness;
|
txt += darkness;
|
||||||
}
|
}
|
||||||
streamDeck.setTitle(txt,context);
|
streamDeck.setTitle(txt,context);
|
||||||
@@ -425,17 +268,13 @@ export class OtherControls{
|
|||||||
|
|
||||||
keyPressDarkness(settings) {
|
keyPressDarkness(settings) {
|
||||||
if (canvas.scene == null) return;
|
if (canvas.scene == null) return;
|
||||||
let func = settings.darknessFunction;
|
const func = settings.darknessFunction ? settings.darknessFunction : 'value';
|
||||||
if (func == undefined) func = 'value';
|
const value = parseFloat(settings.darknessValue) ? parseFloat(settings.darknessValue) : 0;
|
||||||
|
|
||||||
let value = parseFloat(settings.darknessValue);
|
|
||||||
if (value == undefined) value = 0;
|
|
||||||
|
|
||||||
if (func == 'value') //value
|
if (func == 'value') //value
|
||||||
canvas.scene.update({darkness: value});
|
canvas.scene.update({darkness: value});
|
||||||
else if (func == 'incDec'){ //increase/decrease
|
else if (func == 'incDec'){ //increase/decrease
|
||||||
let darkness = canvas.scene.data.darkness;
|
let darkness = canvas.scene.data.darkness - value;
|
||||||
darkness += -1*value;
|
|
||||||
if (darkness > 1) darkness = 1;
|
if (darkness > 1) darkness = 1;
|
||||||
if (darkness < 0) darkness = 0;
|
if (darkness < 0) darkness = 0;
|
||||||
canvas.scene.update({darkness: darkness});
|
canvas.scene.update({darkness: darkness});
|
||||||
@@ -444,37 +283,77 @@ export class OtherControls{
|
|||||||
|
|
||||||
//////////////////////////////////////////////////////////////////////////////////////////
|
//////////////////////////////////////////////////////////////////////////////////////////
|
||||||
|
|
||||||
|
updateRollDice(settings,context){
|
||||||
|
const background = settings.background ? settings.background : '#000000';
|
||||||
|
let txt = '';
|
||||||
|
|
||||||
|
if (settings.displayDiceName) txt = 'Roll: ' + settings.rollDiceFormula;
|
||||||
|
|
||||||
|
streamDeck.setTitle(txt,context);
|
||||||
|
streamDeck.setIcon(context,'',background);
|
||||||
|
}
|
||||||
|
|
||||||
|
keyPressRollDice(settings,context){
|
||||||
|
if (settings.rollDiceFormula == undefined || settings.rollDiceFormula == '') return;
|
||||||
|
const rollFunction = settings.rollDiceFunction ? settings.rollDiceFunction : 'public';
|
||||||
|
|
||||||
|
let actor;
|
||||||
|
let tokenControlled = false;
|
||||||
|
|
||||||
|
if (MODULE.selectedTokenId != undefined) actor = canvas.tokens.children[0].children.find(p => p.id == MODULE.selectedTokenId).actor;
|
||||||
|
if (actor != undefined) tokenControlled = true;
|
||||||
|
|
||||||
|
let r;
|
||||||
|
if (tokenControlled) r = new Roll(settings.rollDiceFormula,actor.getRollData());
|
||||||
|
else r = new Roll(settings.rollDiceFormula);
|
||||||
|
|
||||||
|
r.evaluate();
|
||||||
|
|
||||||
|
if (rollFunction == 'public') {
|
||||||
|
r.toMessage(r,{rollMode:"roll"})
|
||||||
|
}
|
||||||
|
else if (rollFunction == 'private') {
|
||||||
|
r.toMessage(r,{rollMode:"selfroll"})
|
||||||
|
}
|
||||||
|
else if (rollFunction == 'sd'){
|
||||||
|
let txt = settings.displayDiceName ? 'Roll: '+settings.rollDiceFormula + '\nResult: ' : '';
|
||||||
|
txt += r.total;
|
||||||
|
streamDeck.setTitle(txt,context);
|
||||||
|
let data = this.rollData
|
||||||
|
data[context] = {
|
||||||
|
formula: settings.rollDiceFormula,
|
||||||
|
result: txt
|
||||||
|
}
|
||||||
|
this.rollData = data;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
//////////////////////////////////////////////////////////////////////////////////////////
|
||||||
|
|
||||||
updateRollTable(settings,context){
|
updateRollTable(settings,context){
|
||||||
let name = settings.rollTableName;
|
const name = settings.rollTableName;
|
||||||
if (name == undefined) return;
|
if (name == undefined) return;
|
||||||
|
|
||||||
let background = settings.background;
|
const background = settings.background ? settings.background : '#000000';
|
||||||
if (background == undefined) background = "#000000";
|
const table = game.tables.entities.find(p=>p.name == name);
|
||||||
|
let txt = settings.displayRollName ? table.name : '';
|
||||||
|
let src = settings.displayRollIcon ? table.data.img : '';
|
||||||
|
|
||||||
let table = game.tables.entities.find(p=>p.name == name);
|
if (table == undefined) {
|
||||||
|
src = '';
|
||||||
let txt = "";
|
txt = '';
|
||||||
let src = "";
|
|
||||||
|
|
||||||
if (table != undefined) {
|
|
||||||
if (settings.displayRollIcon) src = table.data.img;
|
|
||||||
if (settings.displayRollName) txt = table.name;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
streamDeck.setTitle(txt,context);
|
streamDeck.setTitle(txt,context);
|
||||||
streamDeck.setIcon(context,src,background);
|
streamDeck.setIcon(context,src,background);
|
||||||
}
|
}
|
||||||
|
|
||||||
keyPressRollTable(settings){
|
keyPressRollTable(settings){
|
||||||
let func = settings.rolltableFunction;
|
const name = settings.rollTableName;
|
||||||
if (func == undefined) func = 'open';
|
|
||||||
|
|
||||||
let name = settings.rollTableName;
|
|
||||||
if (name == undefined) return;
|
if (name == undefined) return;
|
||||||
|
|
||||||
let background = settings.background;
|
const func = settings.rolltableFunction ? settings.rolltableFunction : 'open';
|
||||||
if (background == undefined) background = "#000000";
|
const table = game.tables.entities.find(p=>p.name == name);
|
||||||
|
|
||||||
let table = game.tables.entities.find(p=>p.name == name);
|
|
||||||
|
|
||||||
if (table != undefined) {
|
if (table != undefined) {
|
||||||
if (func == 'open'){ //open
|
if (func == 'open'){ //open
|
||||||
@@ -524,43 +403,24 @@ export class OtherControls{
|
|||||||
}
|
}
|
||||||
|
|
||||||
updateSidebar(settings,context){
|
updateSidebar(settings,context){
|
||||||
let sidebarTab = settings.sidebarTab;
|
const sidebarTab = settings.sidebarTab ? settings.sidebarTab : 'chat';
|
||||||
if (sidebarTab == undefined) sidebarTab = 'chat';
|
const background = settings.background ? settings.background : '#000000';
|
||||||
|
const collapsed = ui.sidebar._collapsed;
|
||||||
|
const ringOffColor = settings.offRing ? settings.offRing : '#000000';
|
||||||
|
const ringOnColor = settings.onRing ? settings.onRing : '#00FF00';
|
||||||
|
const ringColor = (sidebarTab == 'collapse' && collapsed) ? ringOnColor : ringOffColor;
|
||||||
|
const name = settings.displaySidebarName ? this.getSidebarName(sidebarTab) : '';
|
||||||
|
const icon = settings.displaySidebarIcon ? this.getSidebarIcon(sidebarTab) : '';
|
||||||
|
|
||||||
let activeTab = ui.sidebar.activeTab;
|
|
||||||
let collapsed = ui.sidebar._collapsed;
|
|
||||||
|
|
||||||
let name = "";
|
|
||||||
let icon = "";
|
|
||||||
|
|
||||||
let background = settings.background;
|
|
||||||
if(background == undefined) background = '#000000';
|
|
||||||
|
|
||||||
let ringColor = "#000000";
|
|
||||||
|
|
||||||
let ringOffColor = settings.offRing;
|
|
||||||
if (ringOffColor == undefined) ringOffColor = '#000000';
|
|
||||||
|
|
||||||
let ringOnColor = settings.onRing;
|
|
||||||
if (ringOnColor == undefined) ringOnColor = '#00FF00';
|
|
||||||
|
|
||||||
if (settings.displaySidebarName) name = this.getSidebarName(sidebarTab);
|
|
||||||
if (settings.displaySidebarIcon) icon = this.getSidebarIcon(sidebarTab);
|
|
||||||
|
|
||||||
if ((sidebarTab == 'collapse' && collapsed))
|
|
||||||
ringColor = ringOnColor;
|
|
||||||
else
|
|
||||||
ringColor = ringOffColor;
|
|
||||||
streamDeck.setTitle(name,context);
|
streamDeck.setTitle(name,context);
|
||||||
streamDeck.setIcon(context,icon,background,2,ringColor);
|
streamDeck.setIcon(context,icon,background,2,ringColor);
|
||||||
}
|
}
|
||||||
|
|
||||||
keyPressSidebar(settings){
|
keyPressSidebar(settings){
|
||||||
let sidebarTab = settings.sidebarTab;
|
const sidebarTab = settings.sidebarTab ? settings.sidebarTab : 'chat';
|
||||||
if (sidebarTab == undefined) sidebarTab = 'chat';
|
|
||||||
let collapsed = ui.sidebar._collapsed;
|
|
||||||
|
|
||||||
if (sidebarTab == 'collapse'){
|
if (sidebarTab == 'collapse'){
|
||||||
|
const collapsed = ui.sidebar._collapsed;
|
||||||
if (collapsed) ui.sidebar.expand();
|
if (collapsed) ui.sidebar.expand();
|
||||||
else if (collapsed == false) ui.sidebar.collapse();
|
else if (collapsed == false) ui.sidebar.collapse();
|
||||||
}
|
}
|
||||||
@@ -570,27 +430,19 @@ export class OtherControls{
|
|||||||
//////////////////////////////////////////////////////////////////////////////////////////
|
//////////////////////////////////////////////////////////////////////////////////////////
|
||||||
|
|
||||||
updateCompendium(settings,context){
|
updateCompendium(settings,context){
|
||||||
let background = settings.background;
|
const name = settings.compendiumName;
|
||||||
if(background == undefined) background = '#000000';
|
|
||||||
|
|
||||||
let name = settings.compendiumName;
|
|
||||||
if (name == undefined) return;
|
if (name == undefined) return;
|
||||||
|
|
||||||
const compendium = game.packs.entries.find(p=>p.metadata.label == name);
|
const compendium = game.packs.entries.find(p=>p.metadata.label == name);
|
||||||
if (compendium == undefined) return;
|
if (compendium == undefined) return;
|
||||||
|
|
||||||
let ringColor = "#000000";
|
const background = settings.background ? settings.background : '#000000';
|
||||||
|
const ringOffColor = settings.offRing ? settings.offRing : '#000000';
|
||||||
|
const ringOnColor = settings.onRing ? settings.onRing : '#00FF00';
|
||||||
|
const ringColor = compendium.rendered ? ringOnColor : ringOffColor;
|
||||||
|
const txt = settings.displayCompendiumName ? name : '';
|
||||||
|
|
||||||
let ringOffColor = settings.offRing;
|
streamDeck.setTitle(txt,context);
|
||||||
if (ringOffColor == undefined) ringOffColor = '#000000';
|
|
||||||
|
|
||||||
let ringOnColor = settings.onRing;
|
|
||||||
if (ringOnColor == undefined) ringOnColor = '#00FF00';
|
|
||||||
|
|
||||||
if (compendium.rendered) ringColor = ringOnColor;
|
|
||||||
else ringColor = ringOffColor;
|
|
||||||
|
|
||||||
if (settings.displayCompendiumName) streamDeck.setTitle(name,context);
|
|
||||||
streamDeck.setIcon(context,"",background,2,ringColor);
|
streamDeck.setIcon(context,"",background,2,ringColor);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -610,37 +462,50 @@ export class OtherControls{
|
|||||||
//game.journal.entries[0].render(true)
|
//game.journal.entries[0].render(true)
|
||||||
|
|
||||||
updateJournal(settings,context){
|
updateJournal(settings,context){
|
||||||
let background = settings.background;
|
const name = settings.compendiumName;
|
||||||
if(background == undefined) background = '#000000';
|
|
||||||
|
|
||||||
let name = settings.compendiumName;
|
|
||||||
if (name == undefined) return;
|
if (name == undefined) return;
|
||||||
|
|
||||||
const journal = game.journal.entries.find(p=>p.name == name);
|
const journal = game.journal.entries.find(p=>p.name == name);
|
||||||
if (journal == undefined) return;
|
if (journal == undefined) return;
|
||||||
|
|
||||||
let ringColor = "#000000";
|
const background = settings.background ? settings.background : '#000000';
|
||||||
|
const ringOffColor = settings.offRing ? settings.offRing : '#000000';
|
||||||
|
const ringOnColor = settings.onRing ? settings.onRing : '#00FF00';
|
||||||
|
const ringColor = journal.sheet.rendered ? ringOnColor : ringOffColor;
|
||||||
|
const txt = settings.displayCompendiumName ? name : '';
|
||||||
|
|
||||||
let ringOffColor = settings.offRing;
|
streamDeck.setTitle(txt,context);
|
||||||
if (ringOffColor == undefined) ringOffColor = '#000000';
|
|
||||||
|
|
||||||
let ringOnColor = settings.onRing;
|
|
||||||
if (ringOnColor == undefined) ringOnColor = '#00FF00';
|
|
||||||
|
|
||||||
if (journal.sheet.rendered) ringColor = ringOnColor;
|
|
||||||
else ringColor = ringOffColor;
|
|
||||||
|
|
||||||
if (settings.displayCompendiumName) streamDeck.setTitle(name,context);
|
|
||||||
streamDeck.setIcon(context,"",background,2,ringColor);
|
streamDeck.setIcon(context,"",background,2,ringColor);
|
||||||
}
|
}
|
||||||
|
|
||||||
keyPressJournal(settings){
|
keyPressJournal(settings){
|
||||||
let name = settings.compendiumName;
|
const name = settings.compendiumName;
|
||||||
if (name == undefined) return;
|
if (name == undefined) return;
|
||||||
|
|
||||||
const journal = game.journal.entries.find(p=>p.name == name);
|
const journal = game.journal.entries.find(p=>p.name == name);
|
||||||
if (journal == undefined) return;
|
if (journal == undefined) return;
|
||||||
|
|
||||||
const element = document.getElementById("journal-"+journal.id);
|
const element = document.getElementById("journal-"+journal.id);
|
||||||
if (element == null) journal.render(true);
|
if (element == null) journal.render(true);
|
||||||
else journal.sheet.close();
|
else journal.sheet.close();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
//////////////////////////////////////////////////////////////////////////////////////////
|
||||||
|
|
||||||
|
updateChatMessage(settings,context){
|
||||||
|
const background = settings.background ? settings.background : '#000000';
|
||||||
|
streamDeck.setTitle("",context);
|
||||||
|
streamDeck.setIcon(context,"",background);
|
||||||
|
}
|
||||||
|
|
||||||
|
keyPressChatMessage(settings){
|
||||||
|
const message = settings.chatMessage ? settings.chatMessage : '';
|
||||||
|
|
||||||
|
let chatData = {
|
||||||
|
user: game.user._id,
|
||||||
|
speaker: ChatMessage.getSpeaker(),
|
||||||
|
content: message
|
||||||
|
};
|
||||||
|
ChatMessage.create(chatData, {});
|
||||||
|
}
|
||||||
}
|
}
|
||||||
196
src/scene.js
Normal file
196
src/scene.js
Normal file
@@ -0,0 +1,196 @@
|
|||||||
|
import * as MODULE from "../MaterialDeck.js";
|
||||||
|
import {streamDeck} from "../MaterialDeck.js";
|
||||||
|
|
||||||
|
export class SceneControl{
|
||||||
|
constructor(){
|
||||||
|
this.active = false;
|
||||||
|
this.rollData = {};
|
||||||
|
this.sceneOffset = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
async updateAll(){
|
||||||
|
if (this.active == false) return;
|
||||||
|
for (let i=0; i<32; i++){
|
||||||
|
let data = streamDeck.buttonContext[i];
|
||||||
|
if (data == undefined || data.action != 'scene') continue;
|
||||||
|
await this.update(data.settings,data.context);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
update(settings,context){
|
||||||
|
if (canvas.scene == null) return;
|
||||||
|
this.active = true;
|
||||||
|
const func = settings.sceneFunction ? settings.sceneFunction : 'visible';
|
||||||
|
const background = settings.background ? settings.background : '#000000';
|
||||||
|
const ringOffColor = settings.offRing ? settings.offRing : '#000000';
|
||||||
|
const ringOnColor = settings.onRing ? settings.onRing : '#00FF00';
|
||||||
|
let ringColor = "#000000";
|
||||||
|
let ring = 2;
|
||||||
|
|
||||||
|
let src = "";
|
||||||
|
let name = "";
|
||||||
|
if (func == 'visible'){ //visible scenes
|
||||||
|
let nr = parseInt(settings.sceneNr);
|
||||||
|
if (isNaN(nr) || nr < 1) nr = 1;
|
||||||
|
nr--;
|
||||||
|
|
||||||
|
let scene = game.scenes.apps[0].scenes[nr];
|
||||||
|
|
||||||
|
if (scene != undefined){
|
||||||
|
if (scene.isView)
|
||||||
|
ringColor = ringOnColor;
|
||||||
|
else
|
||||||
|
ringColor = ringOffColor;
|
||||||
|
if (settings.displaySceneName) name = scene.name;
|
||||||
|
if (settings.displaySceneIcon) src = scene.img;
|
||||||
|
if (scene.active) name += "\n(Active)";
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else if (func == 'dir') { //from directory
|
||||||
|
let nr = parseInt(settings.sceneNr);
|
||||||
|
if (isNaN(nr) || nr < 1) nr = 1;
|
||||||
|
nr--;
|
||||||
|
|
||||||
|
let sceneList = [];
|
||||||
|
for (let i=0; i<ui.scenes.tree.children.length; i++){
|
||||||
|
const scenesInFolder = ui.scenes.tree.children[i].entities;
|
||||||
|
for (let j=0; j<scenesInFolder.length; j++)
|
||||||
|
sceneList.push(scenesInFolder[j])
|
||||||
|
}
|
||||||
|
for (let i=0; i<ui.scenes.tree.content.length; i++)
|
||||||
|
sceneList.push(ui.scenes.tree.content[i])
|
||||||
|
|
||||||
|
const scene = sceneList[nr+this.sceneOffset];
|
||||||
|
|
||||||
|
if (scene != undefined){
|
||||||
|
if (scene.isView)
|
||||||
|
ringColor = ringOnColor;
|
||||||
|
else if (scene.data.navigation && scene.data.permission.default == 0)
|
||||||
|
ringColor = '#000791';
|
||||||
|
else if (scene.data.navigation)
|
||||||
|
ringColor = '#2d2d2d';
|
||||||
|
else
|
||||||
|
ringColor = ringOffColor;
|
||||||
|
|
||||||
|
if (settings.displaySceneName) name = scene.name;
|
||||||
|
if (settings.displaySceneIcon) src = scene.img;
|
||||||
|
if (scene.active) name += "\n(Active)";
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else if (func == 'any') { //by name
|
||||||
|
if (settings.sceneName == undefined || settings.sceneName == '') return;
|
||||||
|
let scene = game.scenes.apps[1].entities.find(p=>p.data.name == settings.sceneName);
|
||||||
|
if (scene != undefined){
|
||||||
|
if (scene.isView)
|
||||||
|
ringColor = ringOnColor;
|
||||||
|
else
|
||||||
|
ringColor = ringOffColor;
|
||||||
|
if (settings.displaySceneName) name = scene.name;
|
||||||
|
if (settings.displaySceneIcon) src = scene.img;
|
||||||
|
if (scene.active) name += "\n(Active)";
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else if (func == 'active'){
|
||||||
|
const scene = game.scenes.active;
|
||||||
|
if (scene == undefined) return;
|
||||||
|
if (settings.displaySceneName) name = scene.name;
|
||||||
|
if (settings.displaySceneIcon) src = scene.img;
|
||||||
|
ring = 0;
|
||||||
|
}
|
||||||
|
else if (func == 'offset'){
|
||||||
|
let offset = parseInt(settings.sceneOffset);
|
||||||
|
if (isNaN(offset)) offset = 0;
|
||||||
|
if (offset == this.sceneOffset) ringColor = ringOnColor;
|
||||||
|
else ringColor = ringOffColor;
|
||||||
|
}
|
||||||
|
streamDeck.setTitle(name,context);
|
||||||
|
streamDeck.setIcon(context,src,background,ring,ringColor);
|
||||||
|
}
|
||||||
|
|
||||||
|
keyPress(settings){
|
||||||
|
const func = settings.sceneFunction ? settings.sceneFunction : 'visible';
|
||||||
|
|
||||||
|
if (func == 'visible'){ //visible scenes
|
||||||
|
const viewFunc = settings.sceneViewFunction ? settings.sceneViewFunction : 'view';
|
||||||
|
let nr = parseInt(settings.sceneNr);
|
||||||
|
if (isNaN(nr) || nr < 1) nr = 1;
|
||||||
|
nr--;
|
||||||
|
let scene = game.scenes.apps[0].scenes[nr];
|
||||||
|
|
||||||
|
if (scene != undefined){
|
||||||
|
if (viewFunc == 'view'){
|
||||||
|
scene.view();
|
||||||
|
}
|
||||||
|
else if (viewFunc == 'activate'){
|
||||||
|
scene.activate();
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
if (scene.isView) scene.activate();
|
||||||
|
scene.view();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else if (func == 'dir') { //from directory
|
||||||
|
const viewFunc = settings.sceneViewFunction ? settings.sceneViewFunction : 'view';
|
||||||
|
let nr = parseInt(settings.sceneNr);
|
||||||
|
if (isNaN(nr) || nr < 1) nr = 1;
|
||||||
|
nr--;
|
||||||
|
|
||||||
|
let sceneList = [];
|
||||||
|
for (let i=0; i<ui.scenes.tree.children.length; i++){
|
||||||
|
const scenesInFolder = ui.scenes.tree.children[i].entities;
|
||||||
|
for (let j=0; j<scenesInFolder.length; j++)
|
||||||
|
sceneList.push(scenesInFolder[j])
|
||||||
|
}
|
||||||
|
for (let i=0; i<ui.scenes.tree.content.length; i++)
|
||||||
|
sceneList.push(ui.scenes.tree.content[i])
|
||||||
|
|
||||||
|
const scene = sceneList[nr+this.sceneOffset];
|
||||||
|
|
||||||
|
if (scene != undefined){
|
||||||
|
if (viewFunc == 'view'){
|
||||||
|
scene.view();
|
||||||
|
}
|
||||||
|
else if (viewFunc == 'activate'){
|
||||||
|
scene.activate();
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
if (scene.isView) scene.activate();
|
||||||
|
scene.view();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
else if (func == 'any'){ //by name
|
||||||
|
if (settings.sceneName == undefined || settings.sceneName == '') return;
|
||||||
|
const scenes = game.scenes.entries;
|
||||||
|
let scene = game.scenes.apps[1].entities.find(p=>p.data.name == settings.sceneName);
|
||||||
|
if (scene == undefined) return;
|
||||||
|
|
||||||
|
let viewFunc = settings.sceneViewFunction;
|
||||||
|
if (viewFunc == undefined) viewFunc = 'view';
|
||||||
|
|
||||||
|
if (viewFunc == 'view'){
|
||||||
|
scene.view();
|
||||||
|
}
|
||||||
|
else if (viewFunc == 'activate'){
|
||||||
|
scene.activate();
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
if (scene.isView) scene.activate();
|
||||||
|
scene.view();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else if (func == 'active'){
|
||||||
|
const scene = game.scenes.active;
|
||||||
|
if (scene == undefined) return;
|
||||||
|
scene.view();
|
||||||
|
}
|
||||||
|
else if (func == 'offset'){
|
||||||
|
let offset = parseInt(settings.sceneOffset);
|
||||||
|
if (isNaN(offset)) offset = 0;
|
||||||
|
this.sceneOffset = offset;
|
||||||
|
this.updateAll();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -39,6 +39,17 @@ export const registerSettings = function() {
|
|||||||
onChange: x => window.location.reload()
|
onChange: x => window.location.reload()
|
||||||
});
|
});
|
||||||
|
|
||||||
|
game.settings.register(MODULE.moduleName, 'imageBuffer', {
|
||||||
|
name: "MaterialDeck.Sett.ImageBuffer",
|
||||||
|
hint: "MaterialDeck.Sett.ImageBufferHint",
|
||||||
|
default: 0,
|
||||||
|
type: Number,
|
||||||
|
scope: 'world',
|
||||||
|
range: { min: 0, max: 500, step: 10 },
|
||||||
|
config: true
|
||||||
|
|
||||||
|
});
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Playlist soundboard
|
* Playlist soundboard
|
||||||
*/
|
*/
|
||||||
|
|||||||
@@ -25,6 +25,11 @@ export class StreamDeck{
|
|||||||
document.body.appendChild(canvasBox); // adds the canvas to the body element
|
document.body.appendChild(canvasBox); // adds the canvas to the body element
|
||||||
|
|
||||||
this.syllableRegex = /[^aeiouy]*[aeiouy]+(?:[^aeiouy]*$|[^aeiouy](?=[^aeiouy]))?/gi;
|
this.syllableRegex = /[^aeiouy]*[aeiouy]+(?:[^aeiouy]*$|[^aeiouy](?=[^aeiouy]))?/gi;
|
||||||
|
|
||||||
|
|
||||||
|
this.imageBuffer = [];
|
||||||
|
this.imageBufferCounter = 0;
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
setScreen(action){
|
setScreen(action){
|
||||||
@@ -52,6 +57,7 @@ export class StreamDeck{
|
|||||||
else if (action == 'soundboard') MODULE.soundboard.active = false;
|
else if (action == 'soundboard') MODULE.soundboard.active = false;
|
||||||
else if (action == 'other') MODULE.otherControls.active = false;
|
else if (action == 'other') MODULE.otherControls.active = false;
|
||||||
else if (action == 'external') MODULE.externalModules.active = false;
|
else if (action == 'external') MODULE.externalModules.active = false;
|
||||||
|
else if (action == 'scene') MODULE.sceneControl.active = false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -171,14 +177,30 @@ export class StreamDeck{
|
|||||||
MODULE.sendWS(JSON.stringify(msg));
|
MODULE.sendWS(JSON.stringify(msg));
|
||||||
}
|
}
|
||||||
|
|
||||||
setImage(image,context){
|
setImage(image,context,nr,id){
|
||||||
var json = {
|
var json = {
|
||||||
target: "SD",
|
target: "SD",
|
||||||
event: "setImage",
|
event: "setImage",
|
||||||
context: context,
|
context: context,
|
||||||
payload: {
|
payload: {
|
||||||
image: "" + image,
|
nr: nr,
|
||||||
target: 0
|
id: id,
|
||||||
|
image: "" + image,
|
||||||
|
target: 0
|
||||||
|
}
|
||||||
|
};
|
||||||
|
MODULE.sendWS(JSON.stringify(json));
|
||||||
|
}
|
||||||
|
|
||||||
|
setBufferImage(context,nr,id){
|
||||||
|
var json = {
|
||||||
|
target: "SD",
|
||||||
|
event: "setBufferImage",
|
||||||
|
context: context,
|
||||||
|
payload: {
|
||||||
|
nr: nr,
|
||||||
|
id: id,
|
||||||
|
target: 0
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
MODULE.sendWS(JSON.stringify(json));
|
MODULE.sendWS(JSON.stringify(json));
|
||||||
@@ -198,6 +220,18 @@ export class StreamDeck{
|
|||||||
this.buttonContext[i].background = background;
|
this.buttonContext[i].background = background;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
const data = {
|
||||||
|
url: src,
|
||||||
|
background:background,
|
||||||
|
ring:ring,
|
||||||
|
ringColor:ringColor,
|
||||||
|
overlay:overlay
|
||||||
|
}
|
||||||
|
const imgBuffer = this.checkImageBuffer(data);
|
||||||
|
if (imgBuffer != false) {
|
||||||
|
this.setBufferImage(context,imgBuffer,this.getImageBufferId(data))
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
let split = src.split('.');
|
let split = src.split('.');
|
||||||
//filter out stuff from Tokenizer
|
//filter out stuff from Tokenizer
|
||||||
@@ -215,7 +249,7 @@ export class StreamDeck{
|
|||||||
ringColor: ringColor,
|
ringColor: ringColor,
|
||||||
overlay: overlay
|
overlay: overlay
|
||||||
};
|
};
|
||||||
this.getImage(msg);
|
this.getImage(msg);
|
||||||
}
|
}
|
||||||
|
|
||||||
setState(state,context,action){
|
setState(state,context,action){
|
||||||
@@ -265,6 +299,7 @@ export class StreamDeck{
|
|||||||
getImage(data){
|
getImage(data){
|
||||||
if (data == undefined)
|
if (data == undefined)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
const context = data.context;
|
const context = data.context;
|
||||||
var url = data.url;
|
var url = data.url;
|
||||||
const format = data.format;
|
const format = data.format;
|
||||||
@@ -367,8 +402,46 @@ export class StreamDeck{
|
|||||||
ctx.drawImage(img, xStart+margin, yStart+margin, renderableWidth - 2*margin, renderableHeight - 2*margin);
|
ctx.drawImage(img, xStart+margin, yStart+margin, renderableWidth - 2*margin, renderableHeight - 2*margin);
|
||||||
var dataURL = canvas.toDataURL();
|
var dataURL = canvas.toDataURL();
|
||||||
canvas.remove();
|
canvas.remove();
|
||||||
this.setImage(dataURL,data.context);
|
const nr = this.addToImageBuffer(dataURL,data);
|
||||||
|
this.setImage(dataURL,data.context,nr,this.getImageBufferId(data));
|
||||||
};
|
};
|
||||||
img.src = resImageURL;
|
img.src = resImageURL;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
getImageBufferId(data){
|
||||||
|
return data.url+data.background+data.ring+data.ringColor+data.overlay;
|
||||||
|
}
|
||||||
|
|
||||||
|
addToImageBuffer(img,data){
|
||||||
|
const id = this.getImageBufferId(data);
|
||||||
|
const maxBufferSize = game.settings.get(MODULE.moduleName,'imageBuffer');
|
||||||
|
if (maxBufferSize == 0) return false;
|
||||||
|
if (this.imageBufferCounter > maxBufferSize) this.imageBufferCounter = 0;
|
||||||
|
|
||||||
|
const newData = {
|
||||||
|
id: id,
|
||||||
|
img: img
|
||||||
|
}
|
||||||
|
|
||||||
|
if (this.imageBuffer[this.imageBufferCounter] == undefined) this.imageBuffer.push(newData);
|
||||||
|
else this.imageBuffer[this.imageBufferCounter] = newData;
|
||||||
|
this.imageBufferCounter++;
|
||||||
|
|
||||||
|
return this.imageBufferCounter - 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
checkImageBuffer(data){
|
||||||
|
if (game.settings.get(MODULE.moduleName,'imageBuffer') == 0) return false;
|
||||||
|
const id = this.getImageBufferId(data);
|
||||||
|
|
||||||
|
for (let i=0; i<this.imageBuffer.length; i++){
|
||||||
|
if (this.imageBuffer[i].id == id) return i;
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
resetImageBuffer(){
|
||||||
|
this.imageBufferCounter = 0;
|
||||||
|
this.imageBuffer = [];
|
||||||
|
}
|
||||||
}
|
}
|
||||||
74
src/token.js
74
src/token.js
@@ -23,11 +23,11 @@ export class TokenControl{
|
|||||||
|
|
||||||
if (settings.displayIcon) icon = true;
|
if (settings.displayIcon) icon = true;
|
||||||
if (settings.displayName) name = true;
|
if (settings.displayName) name = true;
|
||||||
if (stats == undefined) stats = 'none';
|
|
||||||
if (settings.background) background = settings.background;
|
|
||||||
|
|
||||||
let system = settings.system;
|
let system = settings.system;
|
||||||
if (system == undefined) system = 'dnd5e';
|
if (system == undefined) system = 'dnd5e';
|
||||||
|
if (system == 'demonlord') stats = settings.statsDemonlord;
|
||||||
|
if (stats == undefined) stats = 'none';
|
||||||
|
if (settings.background) background = settings.background;
|
||||||
|
|
||||||
let tokenName = "";
|
let tokenName = "";
|
||||||
let txt = "";
|
let txt = "";
|
||||||
@@ -40,7 +40,25 @@ export class TokenControl{
|
|||||||
if (name && stats != 'none') txt += "\n";
|
if (name && stats != 'none') txt += "\n";
|
||||||
iconSrc = token.data.img;
|
iconSrc = token.data.img;
|
||||||
let actor = canvas.tokens.children[0].children.find(p => p.id == tokenId).actor;
|
let actor = canvas.tokens.children[0].children.find(p => p.id == tokenId).actor;
|
||||||
if (system == 'dnd5e' && game.system.id == 'dnd5e'){
|
if (stats == 'custom'){
|
||||||
|
const custom = settings.custom ? settings.custom : '';
|
||||||
|
let split = custom.split('[');
|
||||||
|
for (let i=0; i<split.length; i++) split[i] = split[i].split(']');
|
||||||
|
for (let i=0; i<split.length; i++)
|
||||||
|
for (let j=0; j<split[i].length; j++){
|
||||||
|
if (split[i][j][0] != '@') txt += split[i][j];
|
||||||
|
else {
|
||||||
|
const dataPath = split[i][j].split('@')[1].split('.');
|
||||||
|
let data = token;
|
||||||
|
|
||||||
|
for (let i=0; i<dataPath.length; i++)
|
||||||
|
data = data?.[dataPath[i]];
|
||||||
|
if (data == undefined) txt += '[undef]';
|
||||||
|
else txt += data;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else if (system == 'dnd5e' && game.system.id == 'dnd5e'){
|
||||||
let attributes = actor.data.data.attributes;
|
let attributes = actor.data.data.attributes;
|
||||||
if (stats == 'HP') {
|
if (stats == 'HP') {
|
||||||
txt += attributes.hp.value + "/" + attributes.hp.max;
|
txt += attributes.hp.value + "/" + attributes.hp.max;
|
||||||
@@ -143,10 +161,10 @@ export class TokenControl{
|
|||||||
}
|
}
|
||||||
else if (system == 'demonlord' && game.system.id == 'demonlord'){
|
else if (system == 'demonlord' && game.system.id == 'demonlord'){
|
||||||
let characteristics = actor.data.data.characteristics;
|
let characteristics = actor.data.data.characteristics;
|
||||||
if (stats == 'HP') txt += characteristics.health.value + "/" + characteristics.health.max;
|
if (statsDemonlord == 'HP') txt += characteristics.health.value + "/" + characteristics.health.max;
|
||||||
else if (stats == 'AC') txt += characteristics.defense;
|
else if (statsDemonlord == 'AC') txt += characteristics.defense;
|
||||||
else if (stats == 'Speed') txt += characteristics.speed;
|
else if (statsDemonlord == 'Speed') txt += characteristics.speed;
|
||||||
else if (stats == 'Init') txt += actor.data.data.fastturn ? "FAST" : "SLOW";
|
else if (statsDemonlord == 'Init') txt += actor.data.data.fastturn ? "FAST" : "SLOW";
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
//Other systems
|
//Other systems
|
||||||
@@ -406,6 +424,46 @@ export class TokenControl{
|
|||||||
this.update(tokenId);
|
this.update(tokenId);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
else if (onClick == 'vision'){
|
||||||
|
const token = canvas.tokens.children[0].children.find(p => p.id == tokenId);
|
||||||
|
if (token == undefined) return;
|
||||||
|
let tokenData = token.data;
|
||||||
|
|
||||||
|
const dimVision = parseInt(settings.dimVision);
|
||||||
|
const brightVision = parseInt(settings.brightVision);
|
||||||
|
const sightAngle = parseInt(settings.sightAngle);
|
||||||
|
const dimRadius = parseInt(settings.dimRadius);
|
||||||
|
const brightRadius = parseInt(settings.brightRadius);
|
||||||
|
const emissionAngle = parseInt(settings.emissionAngle);
|
||||||
|
const lightColor = settings.lightColor ? settings.lightColor : '#000000';
|
||||||
|
const colorIntensity = isNaN(parseInt(settings.colorIntensity)) ? 0 : parseInt(settings.colorIntensity)/100;
|
||||||
|
const animationType = settings.animationType ? settings.animationType : 'none';
|
||||||
|
const animationSpeed = isNaN(parseInt(settings.animationSpeed)) ? 1 : parseInt(settings.animationSpeed);
|
||||||
|
const animationIntensity = isNaN(parseInt(settings.animationIntensity)) ? 1 : parseInt(settings.animationIntensity);
|
||||||
|
|
||||||
|
let data = {};
|
||||||
|
if (isNaN(dimVision)==false) data.dimSight = dimVision;
|
||||||
|
if (isNaN(brightVision)==false) data.brightSight = brightVision;
|
||||||
|
if (isNaN(sightAngle)==false) data.sightAngle = sightAngle;
|
||||||
|
if (isNaN(dimRadius)==false) data.dimLight = dimRadius;
|
||||||
|
if (isNaN(brightRadius)==false) data.brightLight = brightRadius;
|
||||||
|
if (isNaN(emissionAngle)==false) data.lightAngle = emissionAngle;
|
||||||
|
data.lightColor = lightColor;
|
||||||
|
data.lightAlpha = Math.sqrt(colorIntensity).toNearest(0.05)
|
||||||
|
let animation = {
|
||||||
|
type: '',
|
||||||
|
speed: tokenData.lightAnimation.speed,
|
||||||
|
intensity: tokenData.lightAnimation.intensity
|
||||||
|
};
|
||||||
|
if (animationType != 'none'){
|
||||||
|
animation.type = animationType;
|
||||||
|
animation.intensity = animationIntensity;
|
||||||
|
animation.speed = animationSpeed;
|
||||||
|
}
|
||||||
|
data.lightAnimation = animation;
|
||||||
|
|
||||||
|
token.update(data);
|
||||||
|
}
|
||||||
else if (system == 'demonlord' && game.system.id == 'demonlord' && onClick == 'initiative'){
|
else if (system == 'demonlord' && game.system.id == 'demonlord' && onClick == 'initiative'){
|
||||||
token.actor.update({
|
token.actor.update({
|
||||||
'data.fastturn': !token.actor.data?.data?.fastturn
|
'data.fastturn': !token.actor.data?.data?.fastturn
|
||||||
|
|||||||
Reference in New Issue
Block a user