initial commit
This commit is contained in:
330
src/App.js
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330
src/App.js
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import React, { useState, useEffect, useRef } from "react";
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import './App.scss'
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import GameStateDisplay from "./components/GameStateDisplay";
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import Dropdown from 'react-bootstrap/Dropdown';
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import Table from 'react-bootstrap/Table';
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import Button from 'react-bootstrap/Button'
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import { FontAwesomeIcon } from "@fortawesome/react-fontawesome";
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import { faUndo, faBaseballBall } from "@fortawesome/free-solid-svg-icons";
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import Tab from 'react-bootstrap/Tab';
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import Tabs from 'react-bootstrap/Tabs';
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const MAX_INNINGS = 1
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function App() {
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// Game state
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const [gameState, setGameState] = useState({
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bases: [null, null, null], // [1st, 2nd, 3rd]
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inning: 1,
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isTopHalf: true, // true = Top of inning (away team bats), false = Bottom (home team bats)
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outs: 0,
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balls: 0, // Count for current at-bat
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strikes: 0, // Count for current at-bat
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currentBatterIndex: { away: 0, home: 0 }, // Tracks the current batter for each team
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homeScore: 0,
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awayScore: 0,
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isFinal: false
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});
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// Separate lineup state for both teams
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const [lineups, setLineups] = useState({
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away: [], // Away team's lineup
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home: [], // Home team's lineup
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});
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const [history, setHistory] = useState([]);
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const [gameLog, setGameLog] = useState([]); // Array to store game log events
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const gamelogRef = useRef(null);
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// Simulate fetching the lineups on component mount
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useEffect(() => {
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const fetchLineups = async () => {
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// Simulate an API call or database query
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const fetchedLineups = {
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away: ["Player A1", "Player A2", "Player A3", "Player A4", "Player A5"],
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home: ["Player H1", "Player H2", "Player H3", "Player H4", "Player H5"],
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};
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setLineups(fetchedLineups);
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};
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fetchLineups();
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}, []); // Runs only once when the component mounts
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// Get the current batter's index
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const getCurrentBatterIndex = () =>
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gameState.isTopHalf
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? gameState.currentBatterIndex.away
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: gameState.currentBatterIndex.home;
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// Update the batter index for the active team
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const advanceLineup = () => {
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setGameState((prevState) => {
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const teamKey = prevState.isTopHalf ? "away" : "home";
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const nextIndex =
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(prevState.currentBatterIndex[teamKey] + 1) % lineups[teamKey].length;
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return {
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...prevState,
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currentBatterIndex: {
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...prevState.currentBatterIndex,
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[teamKey]: nextIndex,
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},
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};
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});
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};
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const renderLineup = (home_or_away) => {
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const lineup = lineups[home_or_away];
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const currentIndex = gameState.currentBatterIndex[home_or_away];
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return (
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<Table>
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<tbody>
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{lineup.map((player, index) => (
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<tr>
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<td
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key={index}
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className={`lineup-item ${index === currentIndex ? "at-bat" : ""}`}
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>
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{player}
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</td>
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</tr>
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))}
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</tbody>
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</Table>
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);
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};
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// Function to determine which lineup is active
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const getActiveLineup = () =>
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gameState.isTopHalf ? lineups.away : lineups.home;
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// Add an entry to the game log
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const addToGameLog = (message) => {
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console.log(`adding to log ${message}`)
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setGameLog((prevLog) => [...prevLog, message]);
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};
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// Function to handle play input
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const handlePlay = (play) => {
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// Save current state to history before modifying it
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setHistory((prevHistory) => [...prevHistory, { ...gameState }]);
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const lineup = getActiveLineup();
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const currentIndex = getCurrentBatterIndex();
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var gameLogMessage = `${lineup[currentIndex]} batting: ${play}`
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console.log(`Handle play ${play}`)
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switch (play) {
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case "strike":
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const newState = handleStrike(gameState);
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gameLogMessage += ` ${newState.isStrikeOut ? "3. Strikeout!": newState.strikes}`
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break;
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case "ball":
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handleBall();
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break;
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case "out":
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handleOut();
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break;
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case "foul":
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handleFoul();
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break;
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case "hit":
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advanceRunners();
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break;
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default:
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console.warn("Unknown play:", play); // Optional: Handle unexpected values
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}
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console.log('made it to end')
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addToGameLog(gameLogMessage)
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};
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// Handle strikes
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const handleStrike = (prevState) => {
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let newState
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let isStrikeOut = false
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const newStrikes = prevState.strikes + 1;
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if (newStrikes === 3) {
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// Strikeout
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handleOut();
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isStrikeOut = true
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newState = { ...prevState, strikes: 0, balls: 0 }; // Reset count
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} else {
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newState = { ...prevState, strikes: newStrikes };
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}
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setGameState(newState)
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return {...newState, isStrikeOut}
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};
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// Handle fouls
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const handleFoul = () => {
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setGameState((prevState) => {
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const newStrikes = prevState.strikes == 2 ? prevState.strikes : prevState.strikes + 1;
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return { ...prevState, strikes: newStrikes };
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});
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};
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// Handle balls
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const handleBall = () => {
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setGameState((prevState) => {
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const newBalls = prevState.balls + 1;
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if (newBalls === 4) {
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// Walk (advance batter to 1st base)
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advanceRunners();
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return { ...prevState, strikes: 0, balls: 0 }; // Reset count
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}
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return { ...prevState, balls: newBalls };
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});
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};
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// Handle outs
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const handleOut = () => {
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advanceLineup(); // Move to the next batter
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setGameState((prevState) => {
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const newOuts = prevState.outs + 1;
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if (newOuts === 3) {
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// Reset outs and switch inning/half
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switchInning();
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return { ...prevState, outs: 0, strikes: 0, balls: 0 }; // Reset count and outs
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}
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return { ...prevState, outs: newOuts, strikes: 0, balls: 0 }; // Reset count
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});
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};
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const scoreRunner = (scoringRunner) => {
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setGameState((prevState)=>{
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const homeScore = gameState.isTopHalf ? prevState.homeScore : prevState.homeScore + 1
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const awayScore = gameState.isTopHalf ? prevState.awayScore + 1 : prevState.awayScore
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const activeLineup = getActiveLineup();
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const currentBatter = activeLineup[getCurrentBatterIndex()];
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return {...prevState, homeScore, awayScore}
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})
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}
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// Advance runners and reset 1st base
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const advanceRunners = () => {
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setGameState((prevState) => {
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const newBases = [...prevState.bases];
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const activeLineup = getActiveLineup();
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const currentBatter = activeLineup[getCurrentBatterIndex()];
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for (let i = 2; i >= 0; i--) {
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if (newBases[i]) {
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if (i === 2) {
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scoreRunner(newBases[i])
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if (prevState.inning >= MAX_INNINGS && prevState.homeScore > prevState.awayScore) {
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endGame();
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}
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} else {
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newBases[i + 1] = newBases[i];
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}
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newBases[i] = null; // Clear current base
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}
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}
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newBases[0] = currentBatter; // Add current batter to 1st base
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advanceLineup(); // Move to the next batter
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return { ...prevState, bases: newBases, strikes: 0, balls: 0 }; // Reset count
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});
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};
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// Switch innings
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const switchInning = () => {
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setGameState((prevState) => {
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if (prevState.inning >= MAX_INNINGS) {
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if (prevState.isTopHalf && prevState.homeScore > prevState.awayScore){
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endGame();
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return {...prevState};
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} else if (!prevState.isTopHalf && prevState.homeScore != prevState.awayScore) {
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endGame();
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return {...prevState};
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} else {
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console.log('No decision yet! Keep playing')
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}
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}
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return {...prevState,
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isTopHalf: !prevState.isTopHalf, // Switch halves
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inning: prevState.isTopHalf ? prevState.inning : prevState.inning + 1, // Increment inning after Bottom
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bases: [null, null, null]}
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});
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};
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const endGame = () => {
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setGameState((prevState)=>({...prevState, isFinal: true}))
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}
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useEffect(() => {
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if (gamelogRef.current) {
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gamelogRef.current.scrollTop = gamelogRef.current.scrollHeight;
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}
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}, [gameLog]);
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// Undo the last action
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const handleUndo = () => {
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if (history.length > 0) {
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const lastState = history[history.length - 1];
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const latestGameLog = gameLog[gameLog.length-1]
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setGameState(lastState); // Revert to the last state
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setHistory((prevHistory) => prevHistory.slice(0, -1)); // Remove the last history entry
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setGameLog((prevGamelong) => prevGamelong.slice(0, -1)); // Remove the last history entry
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}
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};
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// Disable the "Undo" button if there's no history
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const isUndoDisabled = history.length === 0;
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return (
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<div className="App container">
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<h1>Dartball Scorecard</h1>
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<GameStateDisplay {...gameState} />
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<section>
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<header>Lineup</header>
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<Tabs
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activeKey={gameState.isTopHalf ? "away" : "home"}
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fill>
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<Tab eventKey="away" title="Away">{renderLineup('away')}</Tab>
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<Tab eventKey="home" title="Home">{renderLineup('home')}</Tab>
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</Tabs>
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</section>
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<section>
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<header>Log</header>
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<div ref={gamelogRef} class="overflow-x-scroll gameLog">
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<ul style={{ listStyleType: "none", padding: 0, height: "5rem", flexDirection: "column-reverse" }}>
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{gameLog.map((entry, index) => (
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<li key={index} style={{ marginBottom: "5px" }}>
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{entry}
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</li>
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))}
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</ul>
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</div>
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</section>
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{/* Controls */}
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<section className="play">
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<header>
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Enter Play
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</header>
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<Button className="" onClick={()=>handleUndo()} disabled={isUndoDisabled}>
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<FontAwesomeIcon icon={faUndo} />
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</Button>
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<button className="play strike" onClick={() => handlePlay("strike")} disabled={gameState.isFinal}>Strike</button>
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<button className="play ball" onClick={() => handlePlay("ball")} disabled={gameState.isFinal}>Ball</button>
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<button className="play foul" onClick={() => handlePlay("foul")} disabled={gameState.isFinal}>Foul</button>
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<button className="play out" onClick={() => handlePlay("out")} disabled={gameState.isFinal}>Out</button>
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<Button className="play hit" onClick={() => handlePlay("hit")}>1</Button>
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<Button className="play hit" onClick={() => handlePlay("hit")}>2</Button>
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<Button className="play hit" onClick={() => handlePlay("hit")}>3</Button>
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</section>
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<section>
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<header>Game</header>
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<Button className="btn btn-primary m-1" onClick={() => console.log('new game')}>End Game</Button>
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</section>
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</div>
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);
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}
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export default App;
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99
src/App.scss
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99
src/App.scss
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@import url('https://fonts.googleapis.com/css2?family=Bebas+Neue&family=Oswald:wght@200..700&display=swap');
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@import "../node_modules/bootstrap/scss/bootstrap";
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body {
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background-color: #FAF9F6;
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}
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.App {
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--dartball-blue: #20438cff;
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--dartball-green: #118b48ff;
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--dartball-black: #343a39ff;
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--dartball-white: #f6fafdff;
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--dartball-red: #c63d4eff;
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--dartball-gray: #b2aba8ff;
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--dartball-orange: #ed5a2eff;
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font-family: 'Oswald';
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font-size: 18px;
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text-align: center;
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section, div.gameState {
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/* padding: 0.5rem; */
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margin: 0.5rem;
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border: black solid;
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border-radius: 10px;
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background-color: white;
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overflow: hidden;
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header {
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font-size: 1.8rem;
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font-weight: bolder;
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text-transform: uppercase;
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border-bottom: black solid;
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background-color: lightblue;
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min-height: 1rem;
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}
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}
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.gameLog {
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font-family: monospace;
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font-size: .8rem;
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line-height: 1rem;
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@extend .bg-light;
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}
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table {
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@extend .table;
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background-color: auto;
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.at-bat {
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@extend .table-active;
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}
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}
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section.play {
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background-color: var(--dartball-green);
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}
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.base {
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@extend .m-1;
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border: black solid;
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padding: 0.2rem;
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width: 1rem;
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height: 1rem;
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&.occupied {
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color: white;
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background-color: red;
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}}
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button.play, div.dropdown {
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@extend .btn;
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@extend .btn-lg;
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@extend .btn-light;
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@extend .m-2;
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text-transform: uppercase;
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font-weight: 800;
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color: var(--dartball-black);
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&.strike{
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background-color: var(--dartball-gray);
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border: solid var(--dartball-gray);
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}
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&.out{
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background-color: var(--dartball-orange);
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border: solid var(--dartball-orange);
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}
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&.foul{
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background-color: var(--dartball-green);
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border: solid var(--dartball-black);
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}
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&.ball{
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background-color: var(--dartball-blue);
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border: solid var(--dartball-blue);
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color: white
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}
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&.hit{
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@extend .btn-light;
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background-color: var(--dartball-white);
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border: solid var(--dartball-white);
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}
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border: none;
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}
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}
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8
src/App.test.js
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8
src/App.test.js
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import { render, screen } from '@testing-library/react';
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import App from './App';
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test('renders learn react link', () => {
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render(<App />);
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const linkElement = screen.getByText(/learn react/i);
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expect(linkElement).toBeInTheDocument();
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});
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45
src/components/GameStateDisplay.js
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45
src/components/GameStateDisplay.js
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import React from "react";
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import Container from 'react-bootstrap/Container';
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import Row from 'react-bootstrap/Row';
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import Col from 'react-bootstrap/Col';
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import { faS, faSquare, faAngleUp, faAngleDown,fa1, fa2, fa3 } from "@fortawesome/free-solid-svg-icons";
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import { FontAwesomeIcon } from "@fortawesome/react-fontawesome";
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function Inning({inning, isTopHalf}){
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return (
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<div>
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{inning}<FontAwesomeIcon icon={isTopHalf ? faAngleUp : faAngleDown} ></FontAwesomeIcon>
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</div>
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)
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}
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function GameStateDisplay({inning, bases, isTopHalf, outs, balls, strikes, awayScore, homeScore, isFinal }){
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return (
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<div className="gameState">
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<header>Scoreboard</header>
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{!isFinal && (
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<div>
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<Row>
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<Col><Inning inning={inning} isTopHalf={isTopHalf}></Inning></Col>
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<Col>{balls}-{strikes}</Col>
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<Col>{outs} outs</Col>
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<Col>
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<FontAwesomeIcon icon={fa1} className={`base ${bases[0] ? "occupied" : ""}`}></FontAwesomeIcon>
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<FontAwesomeIcon icon={fa2} className={`base ${bases[1] ? "occupied" : ""}`}></FontAwesomeIcon>
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<FontAwesomeIcon icon={fa3} className={`base ${bases[2] ? "occupied" : ""}`}></FontAwesomeIcon>
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</Col>
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</Row>
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<Row>
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</Row>
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</div>
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)}
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<strong>{isFinal ? "FINAL!" : ""}</strong>
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<Row>
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<Col><strong> Away Score: </strong> {awayScore}</Col>
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<Col><strong> Home Score: </strong> {homeScore}</Col>
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||||
</Row>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
|
||||
export default GameStateDisplay
|
||||
13
src/index.css
Normal file
13
src/index.css
Normal file
@@ -0,0 +1,13 @@
|
||||
body {
|
||||
margin: 0;
|
||||
font-family: -apple-system, BlinkMacSystemFont, 'Segoe UI', 'Roboto', 'Oxygen',
|
||||
'Ubuntu', 'Cantarell', 'Fira Sans', 'Droid Sans', 'Helvetica Neue',
|
||||
sans-serif;
|
||||
-webkit-font-smoothing: antialiased;
|
||||
-moz-osx-font-smoothing: grayscale;
|
||||
}
|
||||
|
||||
code {
|
||||
font-family: source-code-pro, Menlo, Monaco, Consolas, 'Courier New',
|
||||
monospace;
|
||||
}
|
||||
17
src/index.js
Normal file
17
src/index.js
Normal file
@@ -0,0 +1,17 @@
|
||||
import React from 'react';
|
||||
import ReactDOM from 'react-dom/client';
|
||||
import './index.css';
|
||||
import App from './App';
|
||||
import reportWebVitals from './reportWebVitals';
|
||||
|
||||
const root = ReactDOM.createRoot(document.getElementById('root'));
|
||||
root.render(
|
||||
<React.StrictMode>
|
||||
<App />
|
||||
</React.StrictMode>
|
||||
);
|
||||
|
||||
// If you want to start measuring performance in your app, pass a function
|
||||
// to log results (for example: reportWebVitals(console.log))
|
||||
// or send to an analytics endpoint. Learn more: https://bit.ly/CRA-vitals
|
||||
reportWebVitals();
|
||||
1
src/logo.svg
Normal file
1
src/logo.svg
Normal file
@@ -0,0 +1 @@
|
||||
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 841.9 595.3"><g fill="#61DAFB"><path d="M666.3 296.5c0-32.5-40.7-63.3-103.1-82.4 14.4-63.6 8-114.2-20.2-130.4-6.5-3.8-14.1-5.6-22.4-5.6v22.3c4.6 0 8.3.9 11.4 2.6 13.6 7.8 19.5 37.5 14.9 75.7-1.1 9.4-2.9 19.3-5.1 29.4-19.6-4.8-41-8.5-63.5-10.9-13.5-18.5-27.5-35.3-41.6-50 32.6-30.3 63.2-46.9 84-46.9V78c-27.5 0-63.5 19.6-99.9 53.6-36.4-33.8-72.4-53.2-99.9-53.2v22.3c20.7 0 51.4 16.5 84 46.6-14 14.7-28 31.4-41.3 49.9-22.6 2.4-44 6.1-63.6 11-2.3-10-4-19.7-5.2-29-4.7-38.2 1.1-67.9 14.6-75.8 3-1.8 6.9-2.6 11.5-2.6V78.5c-8.4 0-16 1.8-22.6 5.6-28.1 16.2-34.4 66.7-19.9 130.1-62.2 19.2-102.7 49.9-102.7 82.3 0 32.5 40.7 63.3 103.1 82.4-14.4 63.6-8 114.2 20.2 130.4 6.5 3.8 14.1 5.6 22.5 5.6 27.5 0 63.5-19.6 99.9-53.6 36.4 33.8 72.4 53.2 99.9 53.2 8.4 0 16-1.8 22.6-5.6 28.1-16.2 34.4-66.7 19.9-130.1 62-19.1 102.5-49.9 102.5-82.3zm-130.2-66.7c-3.7 12.9-8.3 26.2-13.5 39.5-4.1-8-8.4-16-13.1-24-4.6-8-9.5-15.8-14.4-23.4 14.2 2.1 27.9 4.7 41 7.9zm-45.8 106.5c-7.8 13.5-15.8 26.3-24.1 38.2-14.9 1.3-30 2-45.2 2-15.1 0-30.2-.7-45-1.9-8.3-11.9-16.4-24.6-24.2-38-7.6-13.1-14.5-26.4-20.8-39.8 6.2-13.4 13.2-26.8 20.7-39.9 7.8-13.5 15.8-26.3 24.1-38.2 14.9-1.3 30-2 45.2-2 15.1 0 30.2.7 45 1.9 8.3 11.9 16.4 24.6 24.2 38 7.6 13.1 14.5 26.4 20.8 39.8-6.3 13.4-13.2 26.8-20.7 39.9zm32.3-13c5.4 13.4 10 26.8 13.8 39.8-13.1 3.2-26.9 5.9-41.2 8 4.9-7.7 9.8-15.6 14.4-23.7 4.6-8 8.9-16.1 13-24.1zM421.2 430c-9.3-9.6-18.6-20.3-27.8-32 9 .4 18.2.7 27.5.7 9.4 0 18.7-.2 27.8-.7-9 11.7-18.3 22.4-27.5 32zm-74.4-58.9c-14.2-2.1-27.9-4.7-41-7.9 3.7-12.9 8.3-26.2 13.5-39.5 4.1 8 8.4 16 13.1 24 4.7 8 9.5 15.8 14.4 23.4zM420.7 163c9.3 9.6 18.6 20.3 27.8 32-9-.4-18.2-.7-27.5-.7-9.4 0-18.7.2-27.8.7 9-11.7 18.3-22.4 27.5-32zm-74 58.9c-4.9 7.7-9.8 15.6-14.4 23.7-4.6 8-8.9 16-13 24-5.4-13.4-10-26.8-13.8-39.8 13.1-3.1 26.9-5.8 41.2-7.9zm-90.5 125.2c-35.4-15.1-58.3-34.9-58.3-50.6 0-15.7 22.9-35.6 58.3-50.6 8.6-3.7 18-7 27.7-10.1 5.7 19.6 13.2 40 22.5 60.9-9.2 20.8-16.6 41.1-22.2 60.6-9.9-3.1-19.3-6.5-28-10.2zM310 490c-13.6-7.8-19.5-37.5-14.9-75.7 1.1-9.4 2.9-19.3 5.1-29.4 19.6 4.8 41 8.5 63.5 10.9 13.5 18.5 27.5 35.3 41.6 50-32.6 30.3-63.2 46.9-84 46.9-4.5-.1-8.3-1-11.3-2.7zm237.2-76.2c4.7 38.2-1.1 67.9-14.6 75.8-3 1.8-6.9 2.6-11.5 2.6-20.7 0-51.4-16.5-84-46.6 14-14.7 28-31.4 41.3-49.9 22.6-2.4 44-6.1 63.6-11 2.3 10.1 4.1 19.8 5.2 29.1zm38.5-66.7c-8.6 3.7-18 7-27.7 10.1-5.7-19.6-13.2-40-22.5-60.9 9.2-20.8 16.6-41.1 22.2-60.6 9.9 3.1 19.3 6.5 28.1 10.2 35.4 15.1 58.3 34.9 58.3 50.6-.1 15.7-23 35.6-58.4 50.6zM320.8 78.4z"/><circle cx="420.9" cy="296.5" r="45.7"/><path d="M520.5 78.1z"/></g></svg>
|
||||
|
After Width: | Height: | Size: 2.6 KiB |
13
src/reportWebVitals.js
Normal file
13
src/reportWebVitals.js
Normal file
@@ -0,0 +1,13 @@
|
||||
const reportWebVitals = onPerfEntry => {
|
||||
if (onPerfEntry && onPerfEntry instanceof Function) {
|
||||
import('web-vitals').then(({ getCLS, getFID, getFCP, getLCP, getTTFB }) => {
|
||||
getCLS(onPerfEntry);
|
||||
getFID(onPerfEntry);
|
||||
getFCP(onPerfEntry);
|
||||
getLCP(onPerfEntry);
|
||||
getTTFB(onPerfEntry);
|
||||
});
|
||||
}
|
||||
};
|
||||
|
||||
export default reportWebVitals;
|
||||
5
src/setupTests.js
Normal file
5
src/setupTests.js
Normal file
@@ -0,0 +1,5 @@
|
||||
// jest-dom adds custom jest matchers for asserting on DOM nodes.
|
||||
// allows you to do things like:
|
||||
// expect(element).toHaveTextContent(/react/i)
|
||||
// learn more: https://github.com/testing-library/jest-dom
|
||||
import '@testing-library/jest-dom';
|
||||
Reference in New Issue
Block a user