Fix template load bug and rename main script file
- Updated `module.json` to reflect version change from 0.5.2 to 0.5.3. - Renamed `main.js` to `asc-session-title-suggestions.js` for better clarity and consistency. - Modified script path in `module.json` to align with the new file name. - Refactored template loading logic to consolidate into a single call, improving code readability.
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@@ -20,11 +20,11 @@
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"path": "lang/en.json"
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}
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],
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"download": "https://github.com/anthonyscorrea/asc-session-title-suggestions/releases/download/0.5.2/module.zip",
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"download": "https://github.com/anthonyscorrea/asc-session-title-suggestions/releases/download/0.5.3/module.zip",
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"manifest": "https://github.com/anthonyscorrea/asc-session-title-suggestions/releases/latest/download/module.json",
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"version": "0.5.2",
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"version": "0.5.3",
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"scripts": [
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"scripts/main.js"
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"scripts/asc-session-title-suggestions.js"
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],
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"esmodules":[
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],
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@@ -101,8 +101,10 @@ function registerCustomChatCommands() {
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Hooks.on("init", function() {
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//This code runs once the Foundry VTT software begins its initialization workflow
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registerClipboardCopyButton();
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Object.values(TEMPLATES.suggestion).forEach((template_path)=>loadTemplates(template_path))
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Object.values(TEMPLATES.suggestionList).forEach((template_path)=>loadTemplates(template_path))
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loadTemplates([
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...Object.values(TEMPLATES.suggestion),
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...Object.values(TEMPLATES.suggestionList)
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])
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game.settings.register("asc-session-title-suggestions", "titleListCommandRole", {
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name: game.i18n.localize("SESSION_TITLE_SUGGESTIONS.SETTING_ROLE_NAME"),
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scope: "world",
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