Updated Soundboard Actions (markdown)
@@ -3,17 +3,20 @@ With the Soundboard action you can trigger specific sounds to be played, which i
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# Module Configuration
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You need to set up the soundboard in Foundry. This is done in the Foundry [module settings](https://github.com/CDeenen/MaterialDeck/wiki/Module-Setup). At the top you will find the 'Soundboard Configuration' button. Clicking it opens the configuration screen, as shown below.
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At the top right you have to select the playlist from which you want to play the sounds. In the image below you can see that I have a dedicated 'Soundboard' playlist. You can add sounds to that playlist using the normal methods provided by Foundry.
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The screen is divided into a number of boxes, each labeled 'Sound #', where each represents a single sound and its settings. The number of sounds you can see depends on what Stream Deck model you've set up in the module configuration.
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For each sound there are 7 options:
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For each sound there are multiple options:
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### Name
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The name of the sound, this is the name that will be displayed on the SD button if 'Display Name' is selected in the property inspector. This name doesn't have to correspond with the file name of the sound, or the name that can be seen in the Foundry playlist.
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### Playlist
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Sets the playlist from which you want to select a sound. If you select 'File Picker', a file picker will appear instead of the sound selection drop-down menu.
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### Sound Selection
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This is a drop-down menu, where you can select a sound from the selected playlist.
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This is either a drop-down menu where you can select a sound from the selected playlist, or a file picker.<br>
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When using the file picker, it is possible to use wildcard names, this means that you can randomly play a sound from a selection. To do this, navigate to the folder that contains the sounds, in the textbox append the folder name with the common part of the name of the sounds you want to play, followed by an asterisk.<br>
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For example, if you have the sounds 'Thunder.wav', 'Thunder2.wav' and 'Thunder3.wav' in the folder 'Assets', you could fill in the following: 'Assets/Thunder*', which will play one of the three sounds randomly when you press the button on the SD.
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### Icon
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Here you can select an icon that will be displayed on the SD button if 'Display Icon' is selected in the property inspector.<br>
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