Files
MaterialDeck/src/token.js
CDeenen 2947c54eb8 v1.2.0
2020-12-28 05:31:59 +01:00

420 lines
20 KiB
JavaScript

import * as MODULE from "../MaterialDeck.js";
import {streamDeck} from "../MaterialDeck.js";
export class TokenControl{
constructor(){
this.active = false;
}
async update(tokenId){
if (this.active == false) return;
for (let i=0; i<32; i++){
let data = streamDeck.buttonContext[i];
if (data == undefined || data.action != 'token') continue;
await this.pushData(tokenId,data.settings,data.context);
}
}
pushData(tokenId,settings,context,ring=0,ringColor='#000000'){
let name = false;
let icon = false;
let stats = settings.stats;
let background = "#000000";
if (settings.displayIcon) icon = true;
if (settings.displayName) name = true;
if (stats == undefined) stats = 'none';
if (settings.background) background = settings.background;
let system = settings.system;
if (system == undefined) system = 'dnd5e';
let tokenName = "";
let txt = "";
let iconSrc = "";
let overlay = false;
if (tokenId != undefined) {
let token = canvas.tokens.children[0].children.find(p => p.id == tokenId);
tokenName = token.data.name;
if (name) txt += tokenName;
if (name && stats != 'none') txt += "\n";
iconSrc = token.data.img;
let actor = canvas.tokens.children[0].children.find(p => p.id == tokenId).actor;
if (system == 'dnd5e' && game.system.id == 'dnd5e'){
let attributes = actor.data.data.attributes;
if (stats == 'HP') {
txt += attributes.hp.value + "/" + attributes.hp.max;
}
else if (stats == 'TempHP') {
txt += attributes.hp.temp;
if (attributes.hp.tempmax != null)
txt += "/" + attributes.hp.tempmax;
}
else if (stats == 'AC') txt += attributes.ac.value;
else if (stats == 'Speed'){
let speed = "";
if (attributes.movement != undefined){
if (attributes.movement.burrow > 0) speed += game.i18n.localize("DND5E.MovementBurrow") + ': ' + attributes.movement.burrow + attributes.movement.units;
if (attributes.movement.climb > 0) {
if (speed.length > 0) speed += '\n';
speed += game.i18n.localize("DND5E.MovementClimb") + ': ' + attributes.movement.climb + attributes.movement.units;
}
if (attributes.movement.fly > 0) {
if (speed.length > 0) speed += '\n';
speed += game.i18n.localize("DND5E.MovementFly") + ': ' + attributes.movement.fly + attributes.movement.units;
}
if (attributes.movement.hover > 0) {
if (speed.length > 0) speed += '\n';
speed += game.i18n.localize("DND5E.MovementHover") + ': ' + attributes.movement.hover + attributes.movement.units;
}
if (attributes.movement.swim > 0) {
if (speed.length > 0) speed += '\n';
speed += game.i18n.localize("DND5E.MovementSwim") + ': ' + attributes.movement.swim + attributes.movement.units;
}
if (attributes.movement.walk > 0) {
if (speed.length > 0) speed += '\n';
speed += game.i18n.localize("DND5E.MovementWalk") + ': ' + attributes.movement.walk + attributes.movement.units;
}
}
else {
speed = attributes.speed.value;
if (attributes.speed.special.length > 0) speed + "\n" + attributes.speed.special;
}
txt += speed;
}
else if (stats == 'Init') txt += attributes.init.total;
else if (stats == 'PassivePerception') txt += actor.data.data.skills.prc.passive;
else if (stats == 'PassiveInvestigation') txt += actor.data.data.skills.inv.passive;
}
else if ((system == 'dnd3.5e' && game.system.id == 'D35E') || (system == 'pf1e' && game.system.id == 'pf1')){
let attributes = actor.data.data.attributes;
if (stats == 'HP') txt += attributes.hp.value + "/" + attributes.hp.max;
else if (stats == 'TempHP') {
if (attributes.hp.temp == null) txt += '0';
else txt += attributes.hp.temp;
}
else if (stats == 'AC') txt += attributes.ac.normal.total;
else if (stats == 'Speed'){
let speed = "";
if (attributes.speed.burrow.total > 0) speed += 'Burrow: ' + attributes.speed.burrow.total + 'Ft';
if (attributes.speed.climb.total > 0) {
if (speed.length > 0) speed += '\n';
speed += 'Climb: ' + attributes.speed.climb.total + 'Ft';
}
if (attributes.speed.fly.total > 0) {
if (speed.length > 0) speed += '\n';
speed += 'Fly: ' + attributes.speed.fly.total + 'Ft';
}
if (attributes.speed.land.total > 0) {
if (speed.length > 0) speed += '\n';
speed += 'Land: ' + attributes.speed.land.total + 'Ft';
}
if (attributes.speed.swim.total > 0) {
if (speed.length > 0) speed += '\n';
speed += 'Swim: ' + attributes.speed.swim.total + 'Ft';
}
txt += speed;
}
else if (stats == 'Init') txt += attributes.init.total;
}
else if (system == 'pf2e' && game.system.id == 'pf2e'){
let attributes = actor.data.data.attributes;
if (stats == 'HP') txt += attributes.hp.value + "/" + attributes.hp.max;
else if (stats == 'TempHP') {
if (attributes.hp.temp == null) txt += '0';
else {
txt += attributes.hp.temp;
if (attributes.hp.tempmax > 0) txt += '/' + attributes.hp.tempmax;
}
}
else if (stats == 'AC') txt += attributes.ac.value;
else if (stats == 'Speed'){
let speed = "Land: " + attributes.speed.value.replace('feet','') + ' feet';
const otherSpeeds = attributes.speed.otherSpeeds;
if (otherSpeeds.length > 0)
for (let i=0; i<otherSpeeds.length; i++)
speed += '\n' + otherSpeeds[i].type + ": " + otherSpeeds[i].value;
txt += speed;
}
else if (stats == 'Init') {
let init = attributes.initiative.totalModifier;
if (init != undefined) txt += init;
}
}
else if (system == 'demonlord' && game.system.id == 'demonlord'){
let characteristics = actor.data.data.characteristics;
if (stats == 'HP') txt += characteristics.health.value + "/" + characteristics.health.max;
else if (stats == 'AC') txt += characteristics.defense;
else if (stats == 'Speed') txt += characteristics.speed;
else if (stats == 'Init') txt += actor.data.data.fastturn ? "FAST" : "SLOW";
}
else {
//Other systems
}
if (settings.onClick == 'visibility') { //toggle visibility
ring = 1;
if (token.data.hidden){
ring = 2;
ringColor = "#FF7B00";
}
if (icon == false) {
iconSrc = window.CONFIG.controlIcons.visibility;
overlay = true;
}
}
else if (settings.onClick == 'combatState') { //toggle combat state
ring = 1;
if (token.inCombat){
ring = 2;
ringColor = "#FF7B00";
}
if (icon == false) {
iconSrc = window.CONFIG.controlIcons.combat;
overlay = true;
}
}
else if (settings.onClick == 'target') { //target token
ring = 1;
if (token.isTargeted){
ring = 2;
ringColor = "#FF7B00";
}
if (icon == false) {
iconSrc = "fas fa-bullseye";
}
}
else if (settings.onClick == 'condition') { //toggle condition
ring = 1;
if ((system == 'dnd5e' && game.system.id == 'dnd5e') || (system == 'dnd3.5e' && game.system.id == 'D35E') || (system == 'pf1e' && game.system.id == 'pf1')){
let condition = settings.condition;
if (condition == undefined) condition = 'removeAll';
if (condition == 'removeAll' && icon == false)
iconSrc = window.CONFIG.controlIcons.effects;
else if (icon == false) {
let effect = CONFIG.statusEffects.find(e => e.id === condition);
iconSrc = effect.icon;
let effects = token.actor.effects.entries;
let active = effects.find(e => e.isTemporary === condition);
if (active != undefined){
ring = 2;
ringColor = "#FF7B00";
}
}
}
else if (system == 'pf2e' && game.system.id == 'pf2e') {
let condition = settings.conditionPF2E;
if (condition == undefined) condition = 'removeAll';
if (condition == 'removeAll' && icon == false)
iconSrc = window.CONFIG.controlIcons.effects;
else if (icon == false) {
let effects = token.data.effects;
for (let i=0; i<effects.length; i++){
if (this.pf2eCondition(condition) == effects[i]){
ring = 2;
ringColor = "#FF7B00";
}
}
iconSrc = this.pf2eCondition(condition);
}
}
else if (system == 'demonlord' && game.system.id == 'demonlord'){
let condition = settings.conditionDemonlord;
if (condition == undefined) condition = 'removeAll';
if (condition == 'removeAll' && icon == false)
iconSrc = window.CONFIG.controlIcons.effects;
else if (icon == false) {
let effect = CONFIG.statusEffects.find(e => e.id === condition);
iconSrc = effect.icon;
let effects = token.actor.effects.entries;
let active = effects.find(e => e.isTemporary === condition);
if (active != undefined){
ring = 2;
ringColor = "#FF7B00";
}
}
}
else
iconSrc = "";
overlay = true;
}
}
else {
iconSrc += "";
if (settings.onClick == 'visibility') { //toggle visibility
if (icon == false) {
iconSrc = window.CONFIG.controlIcons.visibility;
ring = 2;
overlay = true;
}
}
else if (settings.onClick == 'combatState') { //toggle combat state
if (icon == false) {
iconSrc = window.CONFIG.controlIcons.combat;
ring = 2;
overlay = true;
}
}
else if (settings.onClick == 'target') { //target token
if (icon == false) {
iconSrc = "fas fa-bullseye";
ring = 2;
overlay = true;
}
}
else if (settings.onClick == 'condition') { //toggle condition
if ((system == 'dnd5e' && game.system.id == 'dnd5e') || (system == 'dnd3.5e' && game.system.id == 'D35E') || (system == 'pf1e' && game.system.id == 'pf1')){
let condition = settings.condition;
if (condition == undefined) condition = 'removeAll';
if (condition == 'removeAll' && icon == false)
iconSrc = window.CONFIG.controlIcons.effects;
else if (icon == false)
iconSrc = CONFIG.statusEffects.find(e => e.id === condition).icon;
}
else if (system == 'pf2e' && game.system.id == 'pf2e') {
let condition = settings.conditionPF2E;
if (condition == undefined) condition = 'removeAll';
if (condition == 'removeAll' && icon == false)
iconSrc = window.CONFIG.controlIcons.effects;
else if (icon == false)
iconSrc = this.pf2eCondition(condition);
}
else if (system == 'demonlord' && game.system.id == 'demonlord'){
let condition = settings.conditionDemonlord;
if (condition == undefined) condition = 'removeAll';
if (condition == 'removeAll' && icon == false)
iconSrc = window.CONFIG.controlIcons.effects;
else if (icon == false)
iconSrc = CONFIG.statusEffects.find(e => e.id === condition).icon;
}
ring = 1;
overlay = true;
}
}
if (icon == false){
if (stats == 'HP' || stats == 'TempHP') //HP
iconSrc = "modules/MaterialDeck/img/token/hp.png";
else if (stats == 'AC' || stats == 'ShieldHP') //AC
iconSrc = "modules/MaterialDeck/img/token/ac.webp";
else if (stats == 'Speed') //Speed
iconSrc = "modules/MaterialDeck/img/token/speed.webp";
else if (stats == 'Init') //Initiative
iconSrc = "modules/MaterialDeck/img/token/init.png";
else if (stats == 'PassivePerception')
iconSrc = "modules/MaterialDeck/img/black.png";
else if (stats == 'PassiveInvestigation')
iconSrc = "modules/MaterialDeck/img/black.png";
}
streamDeck.setIcon(context,iconSrc,background,ring,ringColor,overlay);
streamDeck.setTitle(txt,context);
}
async keyPress(settings){
if (MODULE.selectedTokenId == undefined) return;
const tokenId = MODULE.selectedTokenId;
let onClick = settings.onClick;
if (onClick == undefined) onClick = 'doNothing';
const token = canvas.tokens.children[0].children.find(p => p.id == tokenId);
if (token == undefined) return;
let system = settings.system;
if (system == undefined) system = 'dnd5e';
if (onClick == 'doNothing') //Do nothing
return;
else if (onClick == 'center'){ //center on token
let location = token.getCenter(token.x,token.y);
canvas.animatePan(location);
}
else if (onClick == 'charSheet'){ //Open character sheet
const element = document.getElementById(token.actor.sheet.id);
if (element == null) token.actor.sheet.render(true);
else token.actor.sheet.close();
}
else if (onClick == 'tokenConfig') { //Open token config
const element = document.getElementById(token.sheet.id);
if (element == null) token.sheet.render(true);
else token.sheet.close();
}
else if (onClick == 'visibility') { //Toggle visibility
token.toggleVisibility();
}
else if (onClick == 'combatState') { //Toggle combat state
token.toggleCombat();
}
else if (onClick == 'target') { //Target token
token.setTarget(!token.isTargeted,{releaseOthers:false});
}
else if (onClick == 'condition') { //Toggle condition
if ((system == 'dnd5e' && game.system.id == 'dnd5e') || (system == 'dnd3.5e' && game.system.id == 'D35E') || (system == 'pf1e' && game.system.id == 'pf1')){
let condition = settings.condition;
if (condition == undefined) condition = 'removeAll';
if (condition == 'removeAll'){
const effects = token.actor.effects.entries;
for (let i=0; i<effects.length; i++){
const effect = CONFIG.statusEffects.find(e => e.icon === effects[i].data.icon);
await token.toggleEffect(effect)
}
}
else {
const effect = CONFIG.statusEffects.find(e => e.id === condition);
await token.toggleEffect(effect);
}
}
else if (system == 'pf2e' && game.system.id == 'pf2e'){
let condition = settings.conditionPF2E;
if (condition == undefined) condition = 'removeAll';
if (condition == 'removeAll'){
const effects = token.actor.effects.entries;
for (let i=0; i<effects.length; i++){
const effect = this.pf2eCondition(condition);
await token.toggleEffect(effect)
}
}
else {
const effect = this.pf2eCondition(condition);
await token.toggleEffect(effect);
}
}
else if (system == 'demonlord' && game.system.id == 'demonlord'){
let condition = settings.conditionDemonlord;
if (condition == undefined) condition = 'removeAll';
if (condition == 'removeAll'){
const effects = token.actor.effects.entries;
for (let i=0; i<effects.length; i++){
const effect = CONFIG.statusEffects.find(e => e.icon === effects[i].data.icon);
await token.toggleEffect(effect)
}
}
else {
const effect = CONFIG.statusEffects.find(e => e.id === condition);
await token.toggleEffect(effect);
}
}
this.update(tokenId);
}
else if (system == 'demonlord' && game.system.id == 'demonlord' && onClick == 'initiative'){
token.actor.update({
'data.fastturn': !token.actor.data?.data?.fastturn
})
}
}
pf2eCondition(condition){
return "systems/pf2e/icons/conditions-2/" + condition + ".png";
}
}