2 Commits

Author SHA1 Message Date
CDeenen
8fa32838d8 v1.3.3 2021-04-13 02:30:25 +02:00
CDeenen
1552ae6fe8 v1.3.3 2021-04-13 02:30:10 +02:00
19 changed files with 539 additions and 171 deletions

View File

@@ -9,6 +9,7 @@ import {SoundboardControl} from "./src/soundboard.js";
import {OtherControls} from "./src/othercontrols.js";
import {ExternalModules} from "./src/external.js";
import {SceneControl} from "./src/scene.js";
import {compatibleCore} from "./src/misc.js";
export var streamDeck;
export var tokenControl;
var move;
@@ -28,6 +29,8 @@ let activeSounds = [];
export let hotbarUses = false;
export let calculateHotbarUses;
//CONFIG.debug.hooks = true;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
@@ -235,9 +238,9 @@ export function getPermission(action,func) {
* Attempt to open the websocket
*/
Hooks.once('ready', async()=>{
registerSettings();
enableModule = (game.settings.get(moduleName,'Enable')) ? true : false;
soundboard = new SoundboardControl();
streamDeck = new StreamDeck();
tokenControl = new TokenControl();
@@ -251,7 +254,7 @@ Hooks.once('ready', async()=>{
game.socket.on(`module.MaterialDeck`, async(payload) =>{
//console.log(payload);
if (payload.msgType == "playSound") playTrack(payload.trackNr,payload.src,payload.play,payload.repeat,payload.volume);
if (payload.msgType == "playSound") soundboard.playSound(payload.trackNr,payload.src,payload.play,payload.repeat,payload.volume);
else if (game.user.isGM && payload.msgType == "playPlaylist") {
const playlist = playlistControl.getPlaylist(payload.playlistNr);
playlistControl.playPlaylist(playlist,payload.playlistNr);
@@ -340,27 +343,6 @@ Hooks.once('ready', async()=>{
});
export function playTrack(soundNr,src,play,repeat,volume){
if (play){
volume *= game.settings.get("core", "globalInterfaceVolume");
let howl = new Howl({src, volume, loop: repeat, onend: (id)=>{
if (repeat == false){
activeSounds[soundNr] = false;
}
},
onstop: (id)=>{
activeSounds[soundNr] = false;
}});
howl.play();
activeSounds[soundNr] = howl;
}
else {
activeSounds[soundNr].stop();
activeSounds[soundNr] = false;
}
}
Hooks.on('updateToken',(scene,token)=>{
if (enableModule == false || ready == false) return;
let tokenId = token._id;
@@ -399,10 +381,18 @@ Hooks.on('updateOwnedItem',()=>{
})
Hooks.on('renderHotbar', (hotbar)=>{
if (compatibleCore("0.8.1")) return;
if (enableModule == false || ready == false) return;
if (macroControl != undefined) macroControl.hotbar(hotbar.macros);
});
Hooks.on('render', (app)=>{
if (enableModule == false || ready == false) return;
if (compatibleCore("0.8.1") == false) return;
if (app.id == "hotbar" && macroControl != undefined) macroControl.hotbar(app.macros);
});
Hooks.on('renderCombatTracker',()=>{
if (enableModule == false || ready == false) return;
if (combatTracker != undefined) combatTracker.updateAll();
@@ -425,10 +415,27 @@ Hooks.on('pauseGame',()=>{
otherControls.updateAll();
});
Hooks.on('renderSidebarTab',()=>{
Hooks.on('renderSidebarTab',(app)=>{
const options = {
sidebarTab: app.tabName,
renderPopout: app.popOut
}
if (enableModule == false || ready == false) return;
if (otherControls != undefined) otherControls.updateAll(options);
if (sceneControl != undefined) sceneControl.updateAll();
});
Hooks.on('closeSidebarTab',(app)=>{
const options = {
sidebarTab: app.tabName,
renderPopout: false
}
if (otherControls != undefined) otherControls.updateAll(options);
});
Hooks.on('changeSidebarTab',()=>{
if (enableModule == false || ready == false) return;
if (otherControls != undefined) otherControls.updateAll();
if (sceneControl != undefined) sceneControl.updateAll();
});
Hooks.on('updateScene',()=>{
@@ -464,14 +471,30 @@ Hooks.on('closeCompendium',()=>{
otherControls.updateAll();
});
Hooks.on('renderJournalSheet',()=>{
Hooks.on('renderCompendiumBrowser',()=>{
if (enableModule == false || ready == false) return;
otherControls.updateAll();
otherControls.updateAll({renderCompendiumBrowser:true});
});
Hooks.on('closeJournalSheet',()=>{
Hooks.on('closeCompendiumBrowser',()=>{
if (enableModule == false || ready == false) return;
otherControls.updateAll();
otherControls.updateAll({renderCompendiumBrowser:false});
});
Hooks.on('renderJournalSheet',(sheet)=>{
if (enableModule == false || ready == false) return;
otherControls.updateAll({
hook:'renderJournalSheet',
sheet:sheet
});
});
Hooks.on('closeJournalSheet',(sheet)=>{
if (enableModule == false || ready == false) return;
otherControls.updateAll({
hook:'closeJournalSheet',
sheet:sheet
});
});
Hooks.on('gmScreenOpenClose',(html,isOpen)=>{
@@ -501,7 +524,7 @@ Hooks.on('about-time.clockRunningStatus', ()=>{
Hooks.once('init', ()=>{
//CONFIG.debug.hooks = true;
registerSettings(); //in ./src/settings.js
//registerSettings(); //in ./src/settings.js
});
Hooks.once('canvasReady',()=>{

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@@ -1,4 +1,35 @@
# Changelog Material Deck Module
## v1.3.3
Additions:
<ul>
<li>Other Actions => Open Sidebar Tab: Action now indicates which sidebar tab is open (only works on Foundry 0.8.x)</li>
<li>Other Actions => Open Sidebar Tab: Added option to create an pop-out (doesn't work for the chat)</li>
<li>Other Actions: Added option to open the pf2e compendium browser</li>
<li>Macro Action: Can now call macros by name</li>
<li>Token Action => On Click: Added option to call a macro. Currently the macro will be applied to the selected token</li>
<li>Token Action => Display Stats: Added saving throws and skill modifiers for most systems</li>
<li>Token Action => OnClick: Added 'Dice Roll' option, which allows you to roll ability checks, saving throws and other things (depending on game system)</li>
<li>Token Action => Stats => Display HP: Made the heart icon dynamic, so the amount that the heart is filled with red depends on the relative amount of hit points of the token. 25% hp means the lower 25% of the heart is red, 50% hp means the lower 50% of the heart is red, etc</li>
<li>Token Action => Stats => Added a '+' before all modifier stats that are bigger than 0</li>
<li>Token Action => Custom OnClick: Added support for calling macros. For instructions, please refer to the documentation: https://github.com/CDeenen/MaterialDeck/wiki/Token-Action#custom-on-click-function</li>
</ul>
Fixes:
<ul>
<li>Other Actions => Pause Game: Pause is now transmitted to all connected clients</li>
<li>Token Action => Display Stats: Fixed movement speed for pf2e</li>
</ul>
Other:
<ul>
<li>Should be compatible with Foundry 0.8.1. Only tested on DnD5e. Please note that any functions that rely on other modules do not work if the other modules are not compatible with 0.8.1</li>
</ul>
<br>
<b>Compatible server app and SD plugin:</b><br>
Material Server v1.0.2 (unchanged): https://github.com/CDeenen/MaterialServer/releases <br>
SD plugin v1.3.4 (<b>must be updated!</b>): https://github.com/CDeenen/MaterialDeck_SD/releases<br>
## v1.3.2 - 11-03-2021
Additions:
<ul>
@@ -59,7 +90,7 @@ Additions:
<li>External Modules => Added support for the 'Shared Vision' module</li>
<li>External Modules => Added support for the 'Lock View' module</li>
<li>External Modules => Added support for the 'Not Your Turn' module</li>
</ul>
<ul>
Fixes:
<ul>
<li>Token Action => OnClick: Fixed conditions for pf1e and dnd3.5e</li>

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@@ -91,6 +91,8 @@
"MaterialDeck.Perm.MACRO.label": "Macros",
"MaterialDeck.Perm.MACRO.HOTBAR.label": "Hotbar Macros",
"MaterialDeck.Perm.MACRO.HOTBAR.hint": "Allow users to use hotbar macros",
"MaterialDeck.Perm.MACRO.BY_NAME.label": "Macro by Name",
"MaterialDeck.Perm.MACRO.BY_NAME.hint": "Allow users to call macros by name",
"MaterialDeck.Perm.MACRO.MACROBOARD.label": "Macro Board",
"MaterialDeck.Perm.MACRO.MACROBOARD.hint": "Allow users to use the macro board",
"MaterialDeck.Perm.MACRO.MACROBOARD_CONFIGURE.label": "Configure the Macro Board",

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@@ -2,8 +2,8 @@
"name": "MaterialDeck",
"title": "Material Deck",
"description": "Material Deck allows you to control Foundry using an Elgato Stream Deck",
"version": "1.3.2",
"minimumSDversion": "1.3.2",
"version": "1.3.3",
"minimumSDversion": "1.3.4",
"minimumMSversion": "1.0.2",
"author": "CDeenen",
"esmodules": [
@@ -11,7 +11,7 @@
],
"socket": true,
"minimumCoreVersion": "0.7.5",
"compatibleCoreVersion": "0.7.9",
"compatibleCoreVersion": "0.8.1",
"languages": [
{
"lang": "en",

View File

@@ -1,5 +1,6 @@
import * as MODULE from "../MaterialDeck.js";
import {streamDeck, tokenControl} from "../MaterialDeck.js";
import {compatibleCore} from "./misc.js";
export class CombatTracker{
constructor(){
@@ -28,7 +29,7 @@ export class CombatTracker{
if (mode == 'combatants'){
if (MODULE.getPermission('COMBAT','DISPLAY_COMBATANTS') == false) {
streamDeck.noPermission(context);
streamDeck.noPermission(context,false,"combat tracker");
return;
}
if (combat != null && combat != undefined && combat.turns.length != 0){
@@ -39,7 +40,7 @@ export class CombatTracker{
const combatant = initiativeOrder[nr]
if (combatant != undefined){
const tokenId = combatant.tokenId;
const tokenId = compatibleCore("0.8.1") ? combatant.data.tokenId : combatant.tokenId;
tokenControl.pushData(tokenId,settings,context,combatantState,'#cccc00');
return;
}
@@ -59,7 +60,7 @@ export class CombatTracker{
return;
}
if (combat != null && combat != undefined && combat.started){
const tokenId = combat.combatant.tokenId;
const tokenId = compatibleCore("0.8.1") ? combat.combatant.data.tokenId : combat.combatant.tokenId;
tokenControl.pushData(tokenId,settings,context);
}
else {
@@ -168,7 +169,7 @@ export class CombatTracker{
return;
}
if (game.combat.started == false) return;
if (ctFunction == 'nextTurn') game.combat.nextTurn();
else if (ctFunction == 'prevTurn') game.combat.previousTurn();
else if (ctFunction == 'nextRound') game.combat.nextRound();
@@ -185,12 +186,12 @@ export class CombatTracker{
if (nr == undefined || nr < 1) nr = 0;
const combatant = initiativeOrder[nr]
if (combatant == undefined) return;
tokenId = combatant.tokenId;
tokenId = compatibleCore("0.8.1") ? combatant.data.tokenId : combatant.tokenId;
}
}
else if (mode == 'currentCombatant')
if (combat != null && combat != undefined && combat.started)
tokenId = combat.combatant.tokenId;
tokenId = compatibleCore("0.8.1") ? combat.combatant.data.tokenId : combat.combatant.tokenId;
let token = (canvas.tokens.children[0] != undefined) ? canvas.tokens.children[0].children.find(p => p.id == tokenId) : undefined;
if (token == undefined) return;

View File

@@ -1,5 +1,6 @@
import * as MODULE from "../MaterialDeck.js";
import {streamDeck} from "../MaterialDeck.js";
import {compatibleCore} from "./misc.js";
export class MacroControl{
constructor(){
@@ -58,6 +59,11 @@ export class MacroControl{
ring = 0;
}
}
else if (mode == 'name') { //macro by name
const macroName = settings.macroNumber;
const macro = game.macros.getName(macroName);
macroId = macro?.id;
}
else { //Macro Hotbar
if ((MODULE.getPermission('MACRO','HOTBAR') == false )) {
streamDeck.noPermission(context);
@@ -71,10 +77,7 @@ export class MacroControl{
else
macros = game.macros.apps[0].macros;
if (macroNumber > 9) macroNumber = 0;
for (let j=0; j<10; j++){
if (macros[j].key == macroNumber)
macroId = (macros[j].macro == null) ? undefined : macros[j].macro._id;
}
macroId = game.macros.apps[0].macros.find(m => m.key == macroNumber).macro?.id
}
}
@@ -87,7 +90,10 @@ export class MacroControl{
if (MODULE.hotbarUses && displayUses) uses = await this.getUses(macro);
}
}
else {
if (displayName) name = "";
if (displayIcon) src = "modules/MaterialDeck/img/black.png";
}
streamDeck.setIcon(context,src,{background:background,ring:ring,ringColor:ringColor,uses:uses});
streamDeck.setTitle(name,context);
@@ -130,12 +136,7 @@ export class MacroControl{
}
else {
if (macroNumber > 9) macroNumber = 0;
for (let j=0; j<10; j++){
if (macros[j].key == macroNumber){
if (macros[j].macro == null) macroId == undefined;
else macroId = macros[j].macro._id;
}
}
macroId = game.macros.apps[0].macros.find(m => m.key == macroNumber).macro?.id
}
let macro = undefined;
let uses = undefined;
@@ -154,11 +155,44 @@ export class MacroControl{
const mode = settings.macroMode ? settings.macroMode : 'hotbar';
let macroNumber = settings.macroNumber;
if(macroNumber == undefined || isNaN(parseInt(macroNumber))) macroNumber = 0;
let target = settings.target ? settings.target : undefined;
//const targetActor = target.actor ? undefined : target;
//if (targetActor != undefined) target = undefined;
//let macroTarget = {
// token: target,
// actor: targetActor
//}
//console.log('target',macroTarget,mode);
if (mode == 'hotbar' || mode == 'visibleHotbar' || mode == 'customHotbar'){
if ((MODULE.getPermission('MACRO','HOTBAR') == false )) return;
this.executeHotbar(macroNumber,mode);
}
else if (mode == 'name') {
if ((MODULE.getPermission('MACRO','BY_NAME') == false )) return;
const macroName = settings.macroNumber;
const macro = game.macros.getName(macroName);
if (macro == undefined) return;
const args = settings.macroArgs ? settings.macroArgs : "";
let furnaceEnabled = false;
let furnace = game.modules.get("furnace");
if (furnace != undefined && furnace.active && compatibleCore("0.8.1")==false) furnaceEnabled = true;
if (args == "" || args == " ") furnaceEnabled = false;
if (furnaceEnabled == false) macro.execute({token:target});
else {
let chatData = {
user: game.user._id,
speaker: ChatMessage.getSpeaker(),
content: "/'" + macro.name + "' " + args
};
ChatMessage.create(chatData, {});
}
}
else {
if ((MODULE.getPermission('MACRO','MACROBOARD') == false )) return;
if (settings.macroBoardMode == 'offset') {
@@ -182,12 +216,7 @@ export class MacroControl{
}
else macros = game.macros.apps[0].macros;
if (macroNumber > 9) macroNumber = 0;
for (let j=0; j<10; j++){
if (macros[j].key == macroNumber){
if (macros[j].macro == null) macroId == undefined;
else macroId = macros[j].macro._id;
}
}
macroId = game.macros.apps[0].macros.find(m => m.key == macroNumber).macro?.id
}
if (macroId == undefined) return;
let macro = game.macros.get(macroId);
@@ -206,7 +235,7 @@ export class MacroControl{
const args = game.settings.get(MODULE.moduleName,'macroSettings').args;
let furnaceEnabled = false;
let furnace = game.modules.get("furnace");
if (furnace != undefined && furnace.active) furnaceEnabled = true;
if (furnace != undefined && furnace.active && compatibleCore("0.8.1")==false) furnaceEnabled = true;
if (args == undefined || args[macroNumber] == undefined || args[macroNumber] == "") furnaceEnabled = false;
if (furnaceEnabled == false) macro.execute();
else {

View File

@@ -1,6 +1,16 @@
import * as MODULE from "../MaterialDeck.js";
import {macroControl,soundboard,playlistControl} from "../MaterialDeck.js";
export function compatibleCore(compatibleVersion){
let coreVersion = game.data.version;
coreVersion = coreVersion.split(".");
compatibleVersion = compatibleVersion.split(".");
if (compatibleVersion[0] > coreVersion[0]) return false;
if (compatibleVersion[1] > coreVersion[1]) return false;
if (compatibleVersion[2] > coreVersion[2]) return false;
return true;
}
export class playlistConfigForm extends FormApplication {
constructor(data, options) {
super(data, options);
@@ -17,7 +27,8 @@ export class playlistConfigForm extends FormApplication {
title: "Material Deck: "+game.i18n.localize("MaterialDeck.Sett.PlaylistConfig"),
template: "./modules/MaterialDeck/templates/playlistConfig.html",
classes: ["sheet"],
width: 500
width: 500,
height: "auto"
});
}
@@ -65,7 +76,7 @@ export class playlistConfigForm extends FormApplication {
}
return {
playlists: game.playlists.entities,
playlists: compatibleCore("0.8.1") ? game.playlists.contents : game.playlists.entities,
numberOfPlaylists: numberOfPlaylists,
playlistData: playlistData,
playMode: playMode
@@ -171,7 +182,7 @@ export class macroConfigForm extends FormApplication {
let furnaceEnabled = false;
let height = 95;
let furnace = game.modules.get("furnace");
if (furnace != undefined && furnace.active) {
if (furnace != undefined && furnace.active && compatibleCore("0.8.1")==false) {
furnaceEnabled = true;
height += 50;
}
@@ -222,7 +233,7 @@ export class macroConfigForm extends FormApplication {
}
macroData.push({dataThis: macroThis});
}
return {
height: height,
macros: game.macros,
@@ -335,9 +346,11 @@ export class soundboardConfigForm extends FormApplication {
let playlists = [];
playlists.push({id:"none",name:game.i18n.localize("MaterialDeck.None")});
playlists.push({id:"FP",name:game.i18n.localize("MaterialDeck.FilePicker")})
for (let i=0; i<game.playlists.entities.length; i++){
playlists.push({id:game.playlists.entities[i]._id,name:game.playlists.entities[i].name});
}
const playlistArray = compatibleCore("0.8.1") ? game.playlists.contents : game.playlists.entities;
for (let playlist of playlistArray)
playlists.push({id: playlist.id, name: playlist.name})
this.playlists = playlists;
//Check what SD model the user is using, and set the number of rows and columns to correspond
@@ -376,20 +389,30 @@ export class soundboardConfigForm extends FormApplication {
else if (this.settings.selectedPlaylists[iteration] == 'FP') selectedPlaylist = 'FP';
else {
//Get the playlist
const pl = game.playlists.entities.find(p => p._id == this.settings.selectedPlaylists[iteration]);
const playlistArray = compatibleCore("0.8.1") ? game.playlists.contents : game.playlists.entities;
let pl = playlistArray.find(p => p.id == this.settings.selectedPlaylists[iteration])
if (pl == undefined){
selectedPlaylist = 'none';
sounds = [];
}
else {
//Add the sound name and id to the sounds array
for (let i=0; i<pl.sounds.length; i++)
sounds.push({
name: pl.sounds[i].name,
id: pl.sounds[i]._id
});
if (compatibleCore("0.8.1"))
for (let sound of pl.sounds.contents)
sounds.push({
name: sound.name,
id: sound.id
});
else {
for (let sound of pl.sounds)
sounds.push({
name: sound.name,
id: sound._id
});
}
//Get the playlist id
selectedPlaylist = pl._id;
selectedPlaylist = pl.id;
}
}
@@ -489,8 +512,9 @@ export class soundboardConfigForm extends FormApplication {
//Show the sound selector
document.querySelector(`#ss${iteration}`).style='';
const pl = game.playlists.entities.find(p => p._id == event.target.value);
selectedPlaylist = pl._id;
const playlistArray = compatibleCore("0.8.1") ? game.playlists.contents : game.playlists.entities;
const pl = playlistArray.find(p => p.id == event.target.value)
selectedPlaylist = pl.id;
//Get the sound select element
let SSpicker = document.getElementById(`soundSelect${iteration}`);
@@ -504,12 +528,20 @@ export class soundboardConfigForm extends FormApplication {
optionNone.innerHTML = game.i18n.localize("MaterialDeck.None");
SSpicker.appendChild(optionNone);
for (let i=0; i<pl.sounds.length; i++){
let newOption = document.createElement('option');
newOption.value = pl.sounds[i]._id;
newOption.innerHTML = pl.sounds[i].name;
SSpicker.appendChild(newOption);
}
if (compatibleCore("0.8.1"))
for (let sound of pl.sounds.contents) {
let newOption = document.createElement('option');
newOption.value = sound.id;
newOption.innerHTML = sound.name;
SSpicker.appendChild(newOption);
}
else
for (let sound of pl.sounds) {
let newOption = document.createElement('option');
newOption.value = sound._id;
newOption.innerHTML = sound.name;
SSpicker.appendChild(newOption);
}
}
//Save the new playlist to this.settings, and update the settings

View File

@@ -1,5 +1,6 @@
import * as MODULE from "../MaterialDeck.js";
import {streamDeck} from "../MaterialDeck.js";
import {compatibleCore} from "./misc.js";
export class Move{
constructor(){
@@ -106,7 +107,9 @@ export class Move{
if (rotType == 'by') rotationVal = token.data.rotation + value;
else if (rotType == 'to') rotationVal = value;
token.update({rotation: rotationVal});
if (compatibleCore("0.8.1")) token.document.update({rotation: rotationVal});
else token.update({rotation: rotationVal});
//token.rotate(rotationVal,false)
}
}
@@ -140,7 +143,8 @@ export class Move{
canvas.animatePan(location);
}
if (game.user.isGM == false && (token.can(game.user,"control") == false || token.checkCollision(token.getCenter(x, y)))) return;
token.update({x:x,y:y});
if (compatibleCore("0.8.1")) token.document.update({x:x,y:y});
else token.update({x:x,y:y});
};
moveCanvas(dir){

View File

@@ -1,5 +1,6 @@
import * as MODULE from "../MaterialDeck.js";
import {streamDeck} from "../MaterialDeck.js";
import {compatibleCore} from "./misc.js";
export class OtherControls{
constructor(){
@@ -7,37 +8,39 @@ export class OtherControls{
this.rollData = {};
}
async updateAll(){
async updateAll(options={}){
if (this.active == false) return;
for (let i=0; i<32; i++){
const data = streamDeck.buttonContext[i];
if (data == undefined || data.action != 'other') continue;
await this.update(data.settings,data.context);
await this.update(data.settings,data.context,options);
}
}
update(settings,context){
update(settings,context,options={}){
this.active = true;
const mode = settings.otherMode ? settings.otherMode : 'pause';
if (mode == 'pause') //pause
this.updatePause(settings,context);
this.updatePause(settings,context,options);
else if (mode == 'controlButtons') //control buttons
this.updateControl(settings,context);
this.updateControl(settings,context,options);
else if (mode == 'darkness') //darkness
this.updateDarkness(settings,context);
this.updateDarkness(settings,context,options);
else if (mode == 'rollDice') //roll dice
this.updateRollDice(settings,context);
this.updateRollDice(settings,context,options);
else if (mode == 'rollTables') //roll tables
this.updateRollTable(settings,context);
this.updateRollTable(settings,context,options);
else if (mode == 'sidebarTab') //open sidebar tab
this.updateSidebar(settings,context);
this.updateSidebar(settings,context,options);
else if (mode == 'compendiumBrowser') //open compendium browser
this.updateCompendiumBrowser(settings,context,options);
else if (mode == 'compendium') //open compendium
this.updateCompendium(settings,context);
this.updateCompendium(settings,context,options);
else if (mode == 'journal') //open journal
this.updateJournal(settings,context);
this.updateJournal(settings,context,options);
else if (mode == 'chatMessage')
this.updateChatMessage(settings,context);
this.updateChatMessage(settings,context,options);
}
keyPress(settings,context){
@@ -55,6 +58,8 @@ export class OtherControls{
this.keyPressRollTable(settings);
else if (mode == 'sidebarTab') //sidebar
this.keyPressSidebar(settings);
else if (mode == 'compendiumBrowser') //open compendium browser
this.keyPressCompendiumBrowser(settings);
else if (mode == 'compendium') //open compendium
this.keyPressCompendium(settings);
else if (mode == 'journal') //open journal
@@ -65,7 +70,7 @@ export class OtherControls{
//////////////////////////////////////////////////////////////////////////////////////////////////
updatePause(settings,context){
updatePause(settings,context,options={}){
if (MODULE.getPermission('OTHER','PAUSE') == false ) {
streamDeck.noPermission(context);
return;
@@ -97,20 +102,20 @@ export class OtherControls{
if (pauseFunction == 'pause'){ //Pause game
if (game.paused) return;
game.togglePause();
game.togglePause(true,true);
}
else if (pauseFunction == 'resume'){ //Resume game
if (game.paused == false) return;
game.togglePause();
game.togglePause(false,true);
}
else if (pauseFunction == 'toggle') { //toggle
game.togglePause();
game.togglePause(!game.paused,true);
}
}
//////////////////////////////////////////////////////////////////////////////////////////
updateControl(settings,context){
updateControl(settings,context,options={}){
if (MODULE.getPermission('OTHER','CONTROL') == false ) {
streamDeck.noPermission(context);
return;
@@ -291,7 +296,7 @@ export class OtherControls{
//////////////////////////////////////////////////////////////////////////////////////////
updateDarkness(settings,context){
updateDarkness(settings,context,options={}){
if (MODULE.getPermission('OTHER','DARKNESS') == false ) {
streamDeck.noPermission(context);
return;
@@ -337,7 +342,7 @@ export class OtherControls{
//////////////////////////////////////////////////////////////////////////////////////////
updateRollDice(settings,context){
updateRollDice(settings,context,options={}){
if (MODULE.getPermission('OTHER','DICE') == false ) {
streamDeck.noPermission(context);
return;
@@ -389,7 +394,7 @@ export class OtherControls{
//////////////////////////////////////////////////////////////////////////////////////////
updateRollTable(settings,context){
updateRollTable(settings,context,options={}){
const name = settings.rollTableName;
if (name == undefined) return;
if (MODULE.getPermission('OTHER','TABLES') == false ) {
@@ -474,17 +479,23 @@ export class OtherControls{
return icon;
}
updateSidebar(settings,context){
updateSidebar(settings,context,options={}){
if (MODULE.getPermission('OTHER','SIDEBAR') == false ) {
streamDeck.noPermission(context);
return;
}
const popOut = settings.sidebarPopOut ? settings.sidebarPopOut : false;
const sidebarTab = settings.sidebarTab ? settings.sidebarTab : 'chat';
const background = settings.background ? settings.background : '#000000';
const collapsed = ui.sidebar._collapsed;
const activeTab = ui.sidebar.activeTab;
const ringOffColor = settings.offRing ? settings.offRing : '#000000';
const ringOnColor = settings.onRing ? settings.onRing : '#00FF00';
const ringColor = (sidebarTab == 'collapse' && collapsed) ? ringOnColor : ringOffColor;
let ringColor = ringOffColor;
if (popOut && options.sidebarTab == sidebarTab) {
ringColor = options.renderPopout ? ringOnColor : ringOffColor;
}
else ringColor = (sidebarTab == 'collapse' && collapsed || (activeTab == sidebarTab)) ? ringOnColor : ringOffColor;
const name = settings.displaySidebarName ? this.getSidebarName(sidebarTab) : '';
const icon = settings.displaySidebarIcon ? this.getSidebarIcon(sidebarTab) : '';
@@ -495,26 +506,63 @@ export class OtherControls{
keyPressSidebar(settings){
if (MODULE.getPermission('OTHER','SIDEBAR') == false ) return;
const sidebarTab = settings.sidebarTab ? settings.sidebarTab : 'chat';
const popOut = settings.sidebarPopOut ? settings.sidebarPopOut : false;
if (sidebarTab == 'collapse'){
const collapsed = ui.sidebar._collapsed;
if (collapsed) ui.sidebar.expand();
else if (collapsed == false) ui.sidebar.collapse();
}
else ui.sidebar.activateTab(sidebarTab);
else if (popOut == false) ui.sidebar.activateTab(sidebarTab);
else {
const element = document.getElementById(sidebarTab+"-popout");
if (element == null) ui?.[sidebarTab].renderPopout();
else element.getElementsByClassName("close")[0].click();
}
}
//////////////////////////////////////////////////////////////////////////////////////////
updateCompendium(settings,context){
updateCompendiumBrowser(settings,context,options={}){
let rendered = options.renderCompendiumBrowser;
if (rendered == undefined && game.system.id == "pf2e") rendered = (document.getElementById("app-1") != null);
else if (rendered == undefined) rendered = (document.getElementById("compendium-popout") != null);
const background = settings.background ? settings.background : '#000000';
const ringOffColor = settings.offRing ? settings.offRing : '#000000';
const ringOnColor = settings.onRing ? settings.onRing : '#00FF00';
const ringColor = rendered ? ringOnColor : ringOffColor;
const txt = settings.displayCompendiumName ? name : '';
streamDeck.setTitle(txt,context);
streamDeck.setIcon(context,"",{background:background,ring:2,ringColor:ringColor});
}
keyPressCompendiumBrowser(settings){
let element = null;
if (game.system.id == "pf2e") element = document.getElementById("app-1")
else element = document.getElementById("compendium-popout");
const rendered = (element != null);
if (rendered)
element.getElementsByClassName("close")[0].click();
else if (game.system.id == "pf2e")
document.getElementsByClassName("compendium-browser-btn")[0].click()
else
ui.compendium.renderPopout();
}
//////////////////////////////////////////////////////////////////////////////////////////
updateCompendium(settings,context,options={}){
const name = settings.compendiumName;
if (name == undefined) return;
if (MODULE.getPermission('OTHER','COMPENDIUM') == false ) {
streamDeck.noPermission(context);
return;
}
const compendium = game.packs.entries.find(p=>p.metadata.label == name);
let compendium;
if (compatibleCore("0.8.1")) compendium = game.packs.contents.find(p=>p.metadata.label == name)?.apps[0];
else compendium = game.packs.entries.find(p=>p.metadata.label == name);
if (compendium == undefined) return;
if (compendium.private && MODULE.getPermission('OTHER','COMPENDIUM_ALL') == false) {
streamDeck.noPermission(context);
@@ -535,16 +583,18 @@ export class OtherControls{
if (name == undefined) return;
if (MODULE.getPermission('OTHER','COMPENDIUM') == false ) return;
const compendium = game.packs.entries.find(p=>p.metadata.label == name);
let compendium;
if (compatibleCore("0.8.1")) compendium = game.packs.contents.find(p=>p.metadata.label == name)?.apps[0];
else compendium = game.packs.entries.find(p=>p.metadata.label == name);
if (compendium == undefined) return;
if (compendium.private && MODULE.getPermission('OTHER','COMPENDIUM_ALL') == false) return;
if (compendium.rendered) compendium.close();
else if (compendium.rendered) compendium.close();
else compendium.render(true);
}
//////////////////////////////////////////////////////////////////////////////////////////
updateJournal(settings,context){
updateJournal(settings,context,options={}){
const name = settings.compendiumName;
if (name == undefined) return;
@@ -559,11 +609,19 @@ export class OtherControls{
streamDeck.noPermission(context);
return;
}
let rendered = false;
if (options?.sheet?.title == name) {
if (options.hook == 'renderJournalSheet') rendered = true;
else if (options.hook == 'closeJournalSheet') rendered = false;
}
else
if (document.getElementById("journalentry-sheet-"+journal.id) != null) rendered = true;
const background = settings.background ? settings.background : '#000000';
const ringOffColor = settings.offRing ? settings.offRing : '#000000';
const ringOnColor = settings.onRing ? settings.onRing : '#00FF00';
const ringColor = journal.sheet.rendered ? ringOnColor : ringOffColor;
const ringColor = rendered ? ringOnColor : ringOffColor;
const txt = settings.displayCompendiumName ? name : '';
streamDeck.setTitle(txt,context);
@@ -580,14 +638,13 @@ export class OtherControls{
if (MODULE.getPermission('OTHER','JOURNAL') == false ) return;
if (journal.permission < 2 && MODULE.getPermission('OTHER','JOURNAL_ALL') == false ) return;
const element = document.getElementById("journal-"+journal.id);
if (element == null) journal.render(true);
if (journal.sheet.rendered == false) journal.sheet.render(true);
else journal.sheet.close();
}
//////////////////////////////////////////////////////////////////////////////////////////
updateChatMessage(settings,context){
updateChatMessage(settings,context,options={}){
if (MODULE.getPermission('OTHER','CHAT') == false ) {
streamDeck.noPermission(context);
return;

View File

@@ -1,5 +1,6 @@
import * as MODULE from "../MaterialDeck.js";
import {streamDeck} from "../MaterialDeck.js";
import {compatibleCore} from "./misc.js";
export class PlaylistControl{
constructor(){
@@ -106,10 +107,13 @@ export class PlaylistControl{
if (isNaN(trackNr) || trackNr < 1) trackNr = 1;
trackNr--;
trackNr += this.trackOffset;
let playlist = this.getPlaylist(playlistNr);
if (playlist != undefined){
let track = playlist.data.sounds[trackNr];
let track;
if (compatibleCore("0.8.1")) track = playlist.sounds.contents[trackNr];
else track = playlist.data.sounds[trackNr];
if (track != undefined){
if (track.playing)
ringColor = ringOnColor;
@@ -191,7 +195,9 @@ export class PlaylistControl{
if (playlistMode == 'playlist')
this.playPlaylist(playlist,playlistNr);
else {
let track = playlist.data.sounds[trackNr];
let track;
if (compatibleCore("0.8.1")) track = playlist.sounds.contents[trackNr];
else track = playlist.data.sounds[trackNr];
if (track != undefined){
this.playTrack(track,playlist,playlistNr);
}
@@ -276,7 +282,11 @@ export class PlaylistControl{
}
else if (mode == 2) await playlist.stopAll();
}
await playlist.updateEmbeddedEntity("PlaylistSound", {_id: track._id, playing: play});
if (compatibleCore("0.8.1") && play) await playlist.playSound(track);
else if (compatibleCore("0.8.1")) await playlist.stopSound(track);
else await playlist.updateEmbeddedEntity("PlaylistSound", {_id: track._id, playing: play});
playlist.update({playing: play});
}
}

View File

@@ -1,5 +1,6 @@
import * as MODULE from "../MaterialDeck.js";
import {streamDeck} from "../MaterialDeck.js";
import {compatibleCore} from "./misc.js";
export class SceneControl{
constructor(){
@@ -58,7 +59,7 @@ export class SceneControl{
let sceneList = [];
for (let i=0; i<ui.scenes.tree.children.length; i++){
const scenesInFolder = ui.scenes.tree.children[i].entities;
const scenesInFolder = compatibleCore("0.8.1") ? ui.scenes.tree.children[i].contents : ui.scenes.tree.children[i].entities;
for (let j=0; j<scenesInFolder.length; j++)
sceneList.push(scenesInFolder[j])
}
@@ -151,7 +152,7 @@ export class SceneControl{
let sceneList = [];
for (let i=0; i<ui.scenes.tree.children.length; i++){
const scenesInFolder = ui.scenes.tree.children[i].entities;
const scenesInFolder = compatibleCore("0.8.1") ? ui.scenes.tree.children[i].contents : ui.scenes.tree.children[i].entities;
for (let j=0; j<scenesInFolder.length; j++)
sceneList.push(scenesInFolder[j])
}

View File

@@ -18,6 +18,7 @@ const defaultUserPermissions = {
},
MACRO: {
HOTBAR: [true,true,true,true],
BY_NAME: [false,false,true,true],
MACROBOARD: [false,false,true,true],
MACROBOARD_CONFIGURE: [false,false,true,true]
},
@@ -208,6 +209,7 @@ export const registerSettings = async function() {
else {
if (permissionSettings.permissions.TOKEN.NON_OWNED == undefined) permissionSettings.permissions.TOKEN.NON_OWNED = [false,false,true,true];
if (permissionSettings.permissions.TOKEN.OBSERVER == undefined) permissionSettings.permissions.TOKEN.OBSERVER = [false,true,true,true];
if (permissionSettings.permissions.MACRO.BY_NAME == undefined) permissionSettings.permissions.MACRO.BY_NAME = [false,false,true,true];
}
game.settings.set(MODULE.moduleName,'userPermission',permissionSettings);

View File

@@ -1,5 +1,6 @@
import * as MODULE from "../MaterialDeck.js";
import {streamDeck} from "../MaterialDeck.js";
import {compatibleCore} from "./misc.js";
export class SoundboardControl{
constructor(){
@@ -87,7 +88,7 @@ export class SoundboardControl{
const repeat = (playMode > 0) ? true : false;
const play = (this.activeSounds[soundNr] == false) ? true : false;
this.playSound(soundNr,repeat,play);
this.prePlaySound(soundNr,repeat,play);
}
else if (mode == 'offset') { //Offset
let offset = parseInt(settings.offset);
@@ -98,7 +99,7 @@ export class SoundboardControl{
else if (mode == 'stopAll') { //Stop All Sounds
for (let i=0; i<64; i++) {
if (this.activeSounds[i] != false){
this.playSound(i,false,false);
this.prePlaySound(i,false,false);
}
}
}
@@ -118,10 +119,10 @@ export class SoundboardControl{
const playMode = game.settings.get(MODULE.moduleName,'soundboardSettings').mode[soundNr];
if (playMode == 2)
this.playSound(soundNr,false,false);
this.prePlaySound(soundNr,false,false);
}
async playSound(soundNr,repeat,play){
async prePlaySound(soundNr,repeat,play){
const soundBoardSettings = game.settings.get(MODULE.moduleName,'soundboardSettings');
const playlistId = (soundBoardSettings.selectedPlaylists != undefined) ? soundBoardSettings.selectedPlaylists[soundNr] : undefined;
let src;
@@ -142,7 +143,7 @@ export class SoundboardControl{
const soundId = soundBoardSettings.sounds[soundNr];
const sounds = game.playlists.get(playlistId).sounds;
if (sounds == undefined) return;
const sound = sounds.find(p => p._id == soundId);
const sound = compatibleCore("0.8.1") ? sounds.find(p => p.id == soundId) : sounds.find(p => p._id == soundId);
if (sound == undefined) return;
src = sound.path;
}
@@ -160,21 +161,39 @@ export class SoundboardControl{
};
game.socket.emit(`module.MaterialDeck`, payload);
if (play){
volume *= game.settings.get("core", "globalInterfaceVolume");
this.playSound(soundNr,src,play,repeat,volume)
}
let howl = new Howl({src, volume, loop: repeat, onend: (id)=>{
if (repeat == false){
async playSound(soundNr,src,play,repeat,volume){
if (play){
volume *= game.settings.get("core", "globalAmbientVolume");
if (compatibleCore("0.8.1")) {
let newSound = new SoundNode(src);
if(newSound.loaded == false) await newSound.load({autoplay:true});
newSound.on('end', ()=>{
if (repeat == false) {
this.activeSounds[soundNr] = false;
this.updateAll();
}
});
newSound.play({loop:repeat,volume:volume});
this.activeSounds[soundNr] = newSound;
}
else {
let howl = new Howl({src, volume, loop: repeat, onend: (id)=>{
if (repeat == false){
this.activeSounds[soundNr] = false;
this.updateAll();
}
},
onstop: ()=>{
this.activeSounds[soundNr] = false;
this.updateAll();
}
},
onstop: (id)=>{
this.activeSounds[soundNr] = false;
this.updateAll();
}});
howl.play();
this.activeSounds[soundNr] = howl;
}});
howl.play();
this.activeSounds[soundNr] = howl;
}
}
else {
this.activeSounds[soundNr].stop();
@@ -182,4 +201,23 @@ export class SoundboardControl{
}
this.updateAll();
}
/*
volumeChange(soundNr){
let volume = game.settings.get("core", "globalAmbientVolume");
if (soundNr == 'all') {
for (let i=0; this.activeSounds.length; i++) {
volume * game.settings.get(MODULE.moduleName,'soundboardSettings').volume[i]/100;
volume = AudioHelper.inputToVolume(volume);
this.activeSounds[i].volume = volume;
}
}
else {
volume * game.settings.get(MODULE.moduleName,'soundboardSettings').volume[soundNr]/100;
volume = AudioHelper.inputToVolume(volume);
}
}
*/
}

View File

@@ -354,6 +354,11 @@ export class StreamDeck{
}
else {
}
if (uses != undefined && uses.heart && (uses.available > 0 || uses.maximum != undefined)) {
const percentage = 102*uses.available/uses.maximum;
ctx.fillStyle = "#FF0000";
ctx.fillRect(0, 121,144,-percentage);
}
if (format == 'icon' && url != ""){
ctx.font = '600 90px "Font Awesome 5 Free"';
@@ -411,7 +416,7 @@ export class StreamDeck{
yStart = 0;
}
ctx.drawImage(img, xStart+margin, yStart+margin, renderableWidth - 2*margin, renderableHeight - 2*margin);
if (uses != undefined && (uses.available > 0 || uses.maximum != undefined)) {
if (uses != undefined && uses.heart == false && (uses.available > 0 || uses.maximum != undefined)) {
let txt = uses.available;
if (uses.maximum != undefined) txt = uses.available + '/' + uses.maximum;
if (uses.maximum == undefined ) uses.maximum = 1;
@@ -526,7 +531,8 @@ export class StreamDeck{
this.imageBuffer = [];
}
noPermission(context,showTxt=true){
noPermission(context,showTxt=true, origin = ""){
console.warn("Material Deck: User lacks permission for function "+origin);
const url = 'modules/MaterialDeck/img/black.png';
const background = '#000000';
const txt = showTxt ? 'no\npermission' : '';

View File

@@ -1,5 +1,6 @@
import * as MODULE from "../MaterialDeck.js";
import {streamDeck} from "../MaterialDeck.js";
import {streamDeck, macroControl} from "../MaterialDeck.js";
import {compatibleCore} from "./misc.js";
export class TokenControl{
constructor(){
@@ -41,6 +42,7 @@ export class TokenControl{
let overlay = false;
let statsOld;
let uses = undefined;
let hp = undefined;
if (validToken) {
if (token.owner == false && token.observer == true && MODULE.getPermission('TOKEN','OBSERVER') == false ) {
streamDeck.noPermission(context);
@@ -93,12 +95,18 @@ export class TokenControl{
else if (game.system.id == 'dnd5e'){
let attributes = token.actor.data.data.attributes;
if (stats == 'HP') {
uses = {
available: attributes.hp.value,
maximum: attributes.hp.max,
heart: true
};
txt += attributes.hp.value + "/" + attributes.hp.max;
}
else if (stats == 'HPbox') {
uses = {
available: attributes.hp.value,
maximum: attributes.hp.max
maximum: attributes.hp.max,
heart: false
}
}
else if (stats == 'TempHP') {
@@ -138,7 +146,11 @@ export class TokenControl{
}
txt += speed;
}
else if (stats == 'Init') txt += attributes.init.total;
else if (stats == 'Init') {
const value = attributes.init.total;
if (value >= 0) txt += '+';
txt += value;
}
else if (stats == 'PassivePerception') txt += token.actor.data.data.skills.prc.passive;
else if (stats == 'PassiveInvestigation') txt += token.actor.data.data.skills.inv.passive;
else if (stats == 'Ability') {
@@ -147,11 +159,21 @@ export class TokenControl{
}
else if (stats == 'AbilityMod') {
const ability = settings.ability ? settings.ability : 'str';
txt += token.actor.data.data.abilities?.[ability].mod;
const value = token.actor.data.data.abilities?.[ability].mod;
if (value >= 0) txt += '+';
txt += value;
}
else if (stats == 'AbilitySave') {
const ability = settings.ability ? settings.ability : 'str';
txt += token.actor.data.data.abilities?.[ability].save;
else if (stats == 'Save') {
const ability = settings.save ? settings.save : 'str';
const value = token.actor.data.data.abilities?.[ability].save;
if (value >= 0) txt += '+';
txt += value;
}
else if (stats == 'Skill') {
const skill = settings.skill ? settings.skill : 'acr';
const value = token.actor.data.data.skills?.[skill].mod;
if (value >= 0) txt += '+';
txt += value;
}
else if (stats == 'Prof') txt += token.actor.data.data.attributes.prof;
}
@@ -191,18 +213,32 @@ export class TokenControl{
}
txt += speed;
}
else if (stats == 'Init') txt += attributes.init.total;
else if (stats == 'Init') {
const value = attributes.init.total;
if (value >= 0) txt += '+';
txt += value;
}
else if (stats == 'Ability') {
const ability = settings.ability ? settings.ability : 'str';
txt += token.actor.data.data.abilities?.[ability].value;
}
else if (stats == 'AbilityMod') {
const ability = settings.ability ? settings.ability : 'str';
txt += token.actor.data.data.abilities?.[ability].mod;
const value = token.actor.data.data.abilities?.[ability].mod;
if (value >= 0) txt += '+';
txt += value;
}
else if (stats == 'AbilitySave') {
const ability = settings.ability ? settings.ability : 'str';
txt += token.actor.data.data.abilities?.[ability].save;
else if (stats == 'Save') {
const ability = settings.save ? settings.save : 'fort';
const value = token.actor.data.data.attributes.savingThrows?.[ability].total;
if (value >= 0) txt += '+';
txt += value;
}
else if (stats == 'Skill') {
const skill = settings.skill ? settings.skill : 'apr';
const value = token.actor.data.data.skills?.[skill].mod;
if (value >= 0) txt += '+';
txt += value;
}
else if (stats == 'Prof') txt += token.actor.data.data.attributes.prof;
}
@@ -224,7 +260,7 @@ export class TokenControl{
}
else if (stats == 'AC') txt += attributes.ac.value;
else if (stats == 'Speed'){
let speed = "Land: " + attributes.speed.value.replace('feet','') + ' feet';
let speed = attributes.speed.breakdown;
const otherSpeeds = attributes.speed.otherSpeeds;
if (otherSpeeds.length > 0)
for (let i=0; i<otherSpeeds.length; i++)
@@ -232,8 +268,36 @@ export class TokenControl{
txt += speed;
}
else if (stats == 'Init') {
let init = attributes.initiative.totalModifier;
if (init != undefined) txt += init;
const value = attributes.init.value;
if (value != undefined) {
if (value >= 0) txt += "+";
txt += value;
}
}
else if (stats == 'Ability') {
const ability = settings.ability ? settings.ability : 'str';
txt += token.actor.data.data.abilities?.[ability].value;
}
else if (stats == 'AbilityMod') {
const ability = settings.ability ? settings.ability : 'str';
const value = token.actor.data.data.abilities?.[ability].mod;
if (value >= 0) txt += '+';
txt += value;
}
else if (stats == 'Save') {
let ability = settings.save ? settings.save : 'fort';
if (ability == 'fort') ability = 'fortitude';
else if (ability == 'ref') ability = 'reflex';
else if (ability == 'will') ability = 'will';
const value = token.actor.data.data.saves?.[ability].value;
if (value >= 0) txt += "+";
txt += value;
}
else if (stats == 'Skill') {
const skill = settings.skill ? settings.skill : 'acr';
const value = token.actor.data.data.skills?.[skill].totalModifier;
if (value >= 0) txt += '+';
txt += value;
}
}
else if (game.system.id == 'demonlord'){
@@ -250,11 +314,15 @@ export class TokenControl{
else if (stats == 'Init') txt += token.actor.data.data.fastturn ? "FAST" : "SLOW";
else if (stats == 'Ability') {
const ability = settings.ability ? settings.ability : 'strength';
txt += token.actor.data.data.attributes?.[ability].value;
const value = token.actor.data.data.attributes?.[ability].value;
if (value >=0) txt += '+';
txt += value;
}
else if (stats == 'AbilityMod') {
const ability = settings.ability ? settings.ability : 'strength';
txt += token.actor.data.data.attributes?.[ability].modifier;
const value = token.actor.data.data.attributes?.[ability].modifier;
if (value >=0) txt += '+';
txt += value;
}
}
else {
@@ -318,7 +386,7 @@ export class TokenControl{
else if (icon == false) {
let effect = CONFIG.statusEffects.find(e => e.id === condition);
iconSrc = effect.icon;
let effects = token.actor.effects.entries;
let effects = compatibleCore("0.8.1") ? token.actor.effects.contents : token.actor.effects.entries;
let active = effects.find(e => e.isTemporary === condition);
if (active != undefined){
ring = 2;
@@ -372,7 +440,7 @@ export class TokenControl{
if (icon == false) {
let effect = CONFIG.statusEffects.find(e => e.label === condition);
iconSrc = effect.icon;
let effects = token.actor.effects.entries;
let effects = compatibleCore("0.8.1") ? token.actor.effects.contents : token.actor.effects.entries;
let active = effects.find(e => e.isTemporary === effect.id);
if (active != undefined){
ring = 2;
@@ -495,7 +563,7 @@ export class TokenControl{
if (icon == false){
if (MODULE.getPermission('TOKEN','STATS') == false) stats = statsOld;
if (stats == 'HP' || stats == 'TempHP') //HP
iconSrc = "modules/MaterialDeck/img/token/hp.png";
iconSrc = "modules/MaterialDeck/img/token/hp_empty.png";
else if (stats == 'AC' || stats == 'ShieldHP') //AC
iconSrc = "modules/MaterialDeck/img/token/ac.webp";
else if (stats == 'Speed') //Speed
@@ -507,7 +575,7 @@ export class TokenControl{
else if (stats == 'PassiveInvestigation')
iconSrc = "modules/MaterialDeck/img/black.png";
}
streamDeck.setIcon(context,iconSrc,{background:background,ring:ring,ringColor:ringColor,overlay:overlay,uses:uses});
streamDeck.setIcon(context,iconSrc,{background:background,ring:ring,ringColor:ringColor,overlay:overlay,uses:uses,hp:hp});
streamDeck.setTitle(txt,context);
}
@@ -606,7 +674,7 @@ export class TokenControl{
this.update(tokenId);
}
else if (settings.onClick == 'cubCondition') { //Combat Utility Belt conditions
else if (onClick == 'cubCondition') { //Combat Utility Belt conditions
if (MODULE.getPermission('TOKEN','CONDITIONS') == false ) return;
const condition = settings.cubConditionName;
if (condition == undefined || condition == '') return;
@@ -696,6 +764,48 @@ export class TokenControl{
iconSrc = images[imgNr];
token.update({img: iconSrc})
}
else if (onClick == 'macro') { //call a macro
const settingsNew = {
target: token,
macroMode: settings.macroMode,
macroNumber: settings.macroId,
macroArgs: settings.macroArgs
}
macroControl.keyPress(settingsNew);
}
else if (onClick == 'roll') { //roll skill/save/ability
const roll = settings.roll ? settings.roll : 'abilityCheck';
const ability = settings.rollAbility ? settings.rollAbility : 'str';
const skill = settings.rollSkill ? settings.rollSkill : 'acr';
const save = settings.rollSave ? settings.rollSave : 'str';
if (game.system.id == 'pf2e') {
if (roll == 'abilityCheck') token.actor.data.data.saves?.[ability].roll();
else if (roll == 'save') {
let ability = save;
if (ability == 'fort') ability = 'fortitude';
else if (ability == 'ref') ability = 'reflex';
else if (ability == 'will') ability = 'will';
token.actor.data.data.saves?.[ability].roll();
}
else if (roll == 'skill') token.actor.data.data.skills?.[skill].roll();
}
if (roll == 'abilityCheck') token.actor.rollAbilityTest(ability);
else if (roll == 'save') {
if (game.system.id == 'dnd5e') token.actor.rollAbilitySave(save);
else token.actor.rollSavingThrow(save);
}
else if (roll == 'skill') token.actor.rollSkill(skill);
else if (roll == 'initiative') token.actor.rollInitiative();
else if (roll == 'deathSave') token.actor.rollDeathSave();
else if (roll == 'grapple') token.actor.rollGrapple();
else if (roll == 'bab') token.actor.rollBAB();
else if (roll == 'melee') token.actor.rollMelee();
else if (roll == 'ranged') token.actor.rollRanged();
else if (roll == 'cmb') token.actor.rollCMB();
else if (roll == 'attack') token.actor.rollAttack();
else if (roll == 'defenses') token.actor.rollDefenses();
}
else if (onClick == 'custom') {//custom onClick function
if (MODULE.getPermission('TOKEN','CUSTOM') == false ) return;
const formula = settings.customOnClickFormula ? settings.customOnClickFormula : '';
@@ -705,19 +815,39 @@ export class TokenControl{
let formulaArrayTemp;
let split1 = formula.split(';');
for (let i=0; i<split1.length; i++){
let macro = false;
let furnaceArguments = "";
let split2 = split1[i].split(' = ');
targetArrayTemp = split2[0];
formulaArrayTemp = split2[1];
let targetArray = this.splitCustom(targetArrayTemp);
for (let i=0; i<targetArray.length; i++){
if (targetArray[i][0] == '@') {
const dataPath = targetArray[i].split('@')[1].split('.');
targetArray[i] = dataPath;
if (dataPath == 'macro') {
macro = true;
}
}
else if (macro) {
const data = targetArray[i].split('[');
if (data != undefined && data.length > 1) targetArray[i] = data[1];
if (i > 1) {
if (furnaceArguments != "") furnaceArguments += " ";
furnaceArguments += "\"" + targetArray[i] + "\"";
}
}
}
if (macro) {
const settingsNew = {
target: token,
macroMode: 'name',
macroNumber: targetArray[1],
macroArgs: furnaceArguments
}
macroControl.keyPress(settingsNew);
continue;
}
let formulaArray = this.splitCustom(formulaArrayTemp);
let value = 0;
@@ -774,7 +904,7 @@ export class TokenControl{
if (path != '') path += '.';
path += targetArray[i][j];
}
actor.update({[path]:value})
await actor.update({[path]:value})
}
else {
let path = '';
@@ -782,9 +912,9 @@ export class TokenControl{
if (path != '') path += '.';
path += targetArray[i][j];
}
actor.update({[path]:value})
await actor.update({[path]:value})
}
this.update(token.id);
}
else {
data = token;
@@ -793,8 +923,10 @@ export class TokenControl{
if (path != '') path += '.';
path += targetArray[i][j];
}
token.update({[path]:value})
await token.update({[path]:value})
this.update(token.id);
}
}
}
}

View File

@@ -20,7 +20,7 @@
{{#select this.macro}}
<option value="">{{localize "MaterialDeck.None"}}</option>
{{#each ../../macros}}
<option value="{{this._id}}">{{this.name}}</option>
<option value="{{this.id}}">{{this.name}}</option>
{{/each}}
{{/select}}
</select>

View File

@@ -26,7 +26,7 @@
{{#select this.playlist}}
<option value="">{{localize "MaterialDeck.None"}}</option>
{{#each ../playlists}}
<option value="{{this._id}}">{{this.name}}</option>
<option value="{{this.id}}">{{this.name}}</option>
{{/each}}
{{/select}}
</select>