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1
.gitignore
vendored
Normal file
@@ -0,0 +1 @@
|
||||
MaterialDeck.zip
|
||||
157
MaterialDeck.js
@@ -11,26 +11,26 @@ export var streamDeck;
|
||||
export var tokenControl;
|
||||
var move;
|
||||
export var macroControl;
|
||||
var combatTracker;
|
||||
var playlistControl;
|
||||
var soundboard;
|
||||
var otherControls;
|
||||
export var combatTracker;
|
||||
export var playlistControl;
|
||||
export var soundboard;
|
||||
export var otherControls;
|
||||
|
||||
export const moduleName = "MaterialDeck";
|
||||
export var selectedTokenId;
|
||||
|
||||
let ready = false;
|
||||
let activeSounds = [];
|
||||
|
||||
//CONFIG.debug.hooks = true;
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Global variables
|
||||
//
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
var enableModule;
|
||||
export var enableModule;
|
||||
|
||||
//Websocket variables
|
||||
let ip = "localhost"; //Ip address of the websocket server
|
||||
let port = "3003"; //Port of the websocket server
|
||||
var ws; //Websocket variable
|
||||
let wsOpen = false; //Bool for checking if websocket has ever been opened => changes the warning message if there's no connection
|
||||
let wsInterval; //Interval timer to detect disconnections
|
||||
@@ -41,11 +41,20 @@ let WSconnected = false;
|
||||
*
|
||||
* @param {*} msg Message received
|
||||
*/
|
||||
async function analyzeWSmessage(msg,passthrough = false){
|
||||
async function analyzeWSmessage(msg){
|
||||
if (enableModule == false) return;
|
||||
const data = JSON.parse(msg);
|
||||
//console.log("Received",data);
|
||||
|
||||
if (data.type == "connected" && data.data == "SD"){
|
||||
console.log("streamdeck connected to server");
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
if (data == undefined || data.payload == undefined) return;
|
||||
console.log(data);
|
||||
|
||||
const action = data.action;
|
||||
const event = data.event;
|
||||
const context = data.context;
|
||||
@@ -62,9 +71,9 @@ async function analyzeWSmessage(msg,passthrough = false){
|
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streamDeck.setContext(action,context,coordinates,settings);
|
||||
|
||||
if (action == 'token'){
|
||||
if (selectedTokenId != undefined)
|
||||
tokenControl.update(selectedTokenId);
|
||||
}
|
||||
tokenControl.active = true;
|
||||
tokenControl.update(selectedTokenId);
|
||||
}
|
||||
else if (action == 'macro')
|
||||
macroControl.update(settings,context);
|
||||
else if (action == 'combattracker')
|
||||
@@ -92,17 +101,16 @@ async function analyzeWSmessage(msg,passthrough = false){
|
||||
combatTracker.keyPress(settings,context);
|
||||
else if (action == 'playlist')
|
||||
playlistControl.keyPress(settings,context);
|
||||
else if (action == 'soundboard'){
|
||||
else if (action == 'soundboard')
|
||||
soundboard.keyPressDown(settings);
|
||||
}
|
||||
else if (action == 'other')
|
||||
otherControls.keyPress(settings);
|
||||
}
|
||||
|
||||
else if (event == 'keyUp'){
|
||||
if (action == 'soundboard'){
|
||||
soundboard.keyPressUp(settings);
|
||||
}
|
||||
else if (action == 'other')
|
||||
otherControls.keyPress(settings);
|
||||
}
|
||||
};
|
||||
|
||||
@@ -113,12 +121,11 @@ async function analyzeWSmessage(msg,passthrough = false){
|
||||
* If message is received, reset the interval, and send the message to analyzeWSmessage()
|
||||
*/
|
||||
function startWebsocket() {
|
||||
//ip = localhost;
|
||||
ws = new WebSocket('ws://'+ip+':'+port+'/1');
|
||||
const address = game.settings.get(moduleName,'address');
|
||||
ws = new WebSocket('ws://'+address+'/');
|
||||
|
||||
ws.onmessage = function(msg){
|
||||
//console.log(msg);
|
||||
|
||||
analyzeWSmessage(msg.data);
|
||||
clearInterval(wsInterval);
|
||||
wsInterval = setInterval(resetWS, 5000);
|
||||
@@ -126,12 +133,18 @@ function startWebsocket() {
|
||||
|
||||
ws.onopen = function() {
|
||||
WSconnected = true;
|
||||
ui.notifications.info("Material Deck Connected: "+ip+':'+port);
|
||||
ui.notifications.info("Material Deck "+game.i18n.localize("MaterialDeck.Notifications.Connected") +": "+address);
|
||||
wsOpen = true;
|
||||
let msg = {
|
||||
type: "Foundry"
|
||||
const msg = {
|
||||
target: "server",
|
||||
module: "MD"
|
||||
}
|
||||
ws.send(JSON.stringify(msg));
|
||||
const msg2 = {
|
||||
target: "SD",
|
||||
type: "init"
|
||||
}
|
||||
ws.send(JSON.stringify(msg2));
|
||||
clearInterval(wsInterval);
|
||||
wsInterval = setInterval(resetWS, 5000);
|
||||
}
|
||||
@@ -167,28 +180,31 @@ export function sendWS(txt){
|
||||
*/
|
||||
Hooks.once('ready', ()=>{
|
||||
enableModule = (game.settings.get(moduleName,'Enable')) ? true : false;
|
||||
if (enableModule == false) return;
|
||||
|
||||
|
||||
game.socket.on(`module.MaterialDeck`, (payload) =>{
|
||||
//console.log(payload);
|
||||
if (payload.msgType != "playSound") return;
|
||||
playTrack(payload.trackNr,payload.play,payload.repeat,payload.volume);
|
||||
playTrack(payload.trackNr,payload.src,payload.play,payload.repeat,payload.volume);
|
||||
});
|
||||
|
||||
for (let i=0; i<64; i++)
|
||||
activeSounds[i] = false;
|
||||
|
||||
if (enableModule == false) return;
|
||||
if (game.user.isGM == false) {
|
||||
ready = true;
|
||||
return;
|
||||
}
|
||||
|
||||
startWebsocket();
|
||||
|
||||
soundboard = new SoundboardControl();
|
||||
streamDeck = new StreamDeck();
|
||||
tokenControl = new TokenControl();
|
||||
move = new Move();
|
||||
macroControl = new MacroControl();
|
||||
combatTracker = new CombatTracker();
|
||||
playlistControl = new PlaylistControl();
|
||||
soundboard = new SoundboardControl();
|
||||
otherControls = new OtherControls();
|
||||
|
||||
|
||||
@@ -221,18 +237,9 @@ Hooks.once('ready', ()=>{
|
||||
|
||||
});
|
||||
|
||||
export function playTrack(soundNr,play,repeat,volume){
|
||||
export function playTrack(soundNr,src,play,repeat,volume){
|
||||
if (play){
|
||||
let trackId = game.settings.get(moduleName,'soundboardSettings').sounds[soundNr];
|
||||
let playlistId = game.settings.get(moduleName,'soundboardSettings').playlist;
|
||||
let sounds = game.playlists.entities.find(p => p._id == playlistId).data.sounds;
|
||||
let sound = sounds.find(p => p._id == trackId);
|
||||
if (sound == undefined){
|
||||
activeSounds[soundNr] = false;
|
||||
return;
|
||||
}
|
||||
volume *= game.settings.get("core", "globalInterfaceVolume");
|
||||
let src = sound.path;
|
||||
|
||||
let howl = new Howl({src, volume, loop: repeat, onend: (id)=>{
|
||||
if (repeat == false){
|
||||
@@ -246,7 +253,8 @@ export function playTrack(soundNr,play,repeat,volume){
|
||||
activeSounds[soundNr] = howl;
|
||||
}
|
||||
else {
|
||||
activeSounds[soundNr].stop();
|
||||
activeSounds[soundNr].stop();
|
||||
activeSounds[soundNr] = false;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -257,6 +265,18 @@ Hooks.on('updateToken',(scene,token)=>{
|
||||
tokenControl.update(selectedTokenId);
|
||||
});
|
||||
|
||||
Hooks.on('updateActor',(scene,actor)=>{
|
||||
if (enableModule == false || ready == false) return;
|
||||
let children = canvas.tokens.children[0].children;
|
||||
for (let i=0; i<children.length; i++){
|
||||
if (children[i].actor.id == actor._id){
|
||||
let tokenId = children[i].id;
|
||||
if (tokenId == selectedTokenId)
|
||||
tokenControl.update(selectedTokenId);
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
Hooks.on('controlToken',(token,controlled)=>{
|
||||
if (enableModule == false || ready == false) return;
|
||||
if (controlled) {
|
||||
@@ -276,6 +296,7 @@ Hooks.on('renderHotbar', (hotbar)=>{
|
||||
Hooks.on('renderCombatTracker',()=>{
|
||||
if (enableModule == false || ready == false) return;
|
||||
combatTracker.updateAll();
|
||||
tokenControl.update(selectedTokenId);
|
||||
});
|
||||
|
||||
Hooks.on('renderPlaylistDirectory', (playlistDirectory)=>{
|
||||
@@ -309,7 +330,37 @@ Hooks.on('renderSceneControls',()=>{
|
||||
otherControls.updateAll();
|
||||
});
|
||||
|
||||
Hooks.once('init', ()=>{
|
||||
Hooks.on('targetToken',(user,token,targeted)=>{
|
||||
if (enableModule == false || ready == false) return;
|
||||
if (token.id == selectedTokenId) tokenControl.update(selectedTokenId);
|
||||
});
|
||||
|
||||
Hooks.on('sidebarCollapse',()=>{
|
||||
if (enableModule == false || ready == false) return;
|
||||
otherControls.updateAll();
|
||||
});
|
||||
|
||||
Hooks.on('renderCompendium',()=>{
|
||||
if (enableModule == false || ready == false) return;
|
||||
otherControls.updateAll();
|
||||
});
|
||||
|
||||
Hooks.on('closeCompendium',()=>{
|
||||
if (enableModule == false || ready == false) return;
|
||||
otherControls.updateAll();
|
||||
});
|
||||
|
||||
Hooks.on('renderJournalSheet',()=>{
|
||||
if (enableModule == false || ready == false) return;
|
||||
otherControls.updateAll();
|
||||
});
|
||||
|
||||
Hooks.on('closeJournalSheet',()=>{
|
||||
if (enableModule == false || ready == false) return;
|
||||
otherControls.updateAll();
|
||||
});
|
||||
|
||||
Hooks.once('init', ()=>{
|
||||
//CONFIG.debug.hooks = true;
|
||||
registerSettings(); //in ./src/settings.js
|
||||
});
|
||||
@@ -330,6 +381,21 @@ export function getFromJSONArray(data,i){
|
||||
else if (i == 6) val = data.g;
|
||||
else if (i == 7) val = data.h;
|
||||
else if (i == 8) val = data.i;
|
||||
else if (i == 9) val = data.j;
|
||||
else if (i == 10) val = data.k;
|
||||
else if (i == 11) val = data.l;
|
||||
else if (i == 12) val = data.m;
|
||||
else if (i == 13) val = data.n;
|
||||
else if (i == 14) val = data.o;
|
||||
else if (i == 15) val = data.p;
|
||||
else if (i == 16) val = data.q;
|
||||
else if (i == 17) val = data.r;
|
||||
else if (i == 18) val = data.s;
|
||||
else if (i == 19) val = data.t;
|
||||
else if (i == 20) val = data.u;
|
||||
else if (i == 21) val = data.v;
|
||||
else if (i == 22) val = data.w;
|
||||
else if (i == 23) val = data.x;
|
||||
return val;
|
||||
}
|
||||
|
||||
@@ -344,4 +410,19 @@ export function setToJSONArray(data,i,val){
|
||||
else if (i == 6) data.g = val;
|
||||
else if (i == 7) data.h = val;
|
||||
else if (i == 8) data.i = val;
|
||||
else if (i == 9) data.j = val;
|
||||
else if (i == 10) data.k = val;
|
||||
else if (i == 11) data.l = val;
|
||||
else if (i == 12) data.m = val;
|
||||
else if (i == 13) data.n = val;
|
||||
else if (i == 14) data.o = val;
|
||||
else if (i == 15) data.p = val;
|
||||
else if (i == 16) data.q = val;
|
||||
else if (i == 17) data.r = val;
|
||||
else if (i == 18) data.s = val;
|
||||
else if (i == 19) data.t = val;
|
||||
else if (i == 20) data.u = val;
|
||||
else if (i == 21) data.v = val;
|
||||
else if (i == 22) data.w = val;
|
||||
else if (i == 23) data.x = val;
|
||||
}
|
||||
90
README.md
@@ -0,0 +1,90 @@
|
||||
<b>Note:</b> At the moment only Windows support has been confirmed. Right now it doesn't appear to work on MacOS. Linux support is unknown, there is no official Linux support for the Stream Deck, but there exist a 3rd party <a href="https://timothycrosley.com/project-7-streamdeck_ui">Stream Deck UI</a> that might be compatible.<br>
|
||||
<b>In any case: Proceed at your own risk, I will not take any responsibility if you spent money and the module doesn't work!</b>
|
||||
|
||||
I created a <a href="https://discord.gg/3hd4G6TkmA">Discord server</a> to discuss this and other hardware-based Foundry modules. Feel free to join if you'd like to join the discussion and be updated on this module.
|
||||
|
||||
# Material Deck
|
||||
Material Deck is a Foundry VTT module that allows you to control certain Foundry functions using an Elgato Stream Deck. A Stream Deck is a device that has physical buttons with displays behind them. Material Deck uses this to, for example, control playlists, execute macros, display and control the combat tracker.<br><br>
|
||||
The module allows a high degree of customization, where each button on the Stream Deck can be assigned any desired function. Furthermore, it supports folder structures, allowing easy switching between various button configurations so you can easily switch between the combat tracker, soundboard, or any other (custom) configuration.<br><br>
|
||||
The functions are categorized into actions. Here is a list of the available actions and their most important functions:
|
||||
<ul>
|
||||
<li>Playlist Action: Control Foundry's playlists</li>
|
||||
<ul>
|
||||
<li>Play/Stop playlists</li>
|
||||
<li>Play/Stop tracks</li>
|
||||
<li>Stop all tracks & playlists</li>
|
||||
</ul>
|
||||
<li>Soundboard Action: Play sounds</li>
|
||||
<ul>
|
||||
<li>Play/Stop sound</li>
|
||||
<li>Stop all sounds</li>
|
||||
</ul>
|
||||
<li>Token Action: Display token info</li>
|
||||
<ul>
|
||||
<li>Display selected token's name, icon or stats (HP/AC/Movement/Initiative)</li>
|
||||
<li>Open selected token's character sheet or token config</li>
|
||||
</ul>
|
||||
<li>Move Action: Move selected token or the canvas</li>
|
||||
<ul>
|
||||
<li>Move token (in a specified direction)</li>
|
||||
<li>Move canvas (in a specified direction)</li>
|
||||
<li>Zoom canvas in/out</li>
|
||||
</ul>
|
||||
<li>Macro Actions: Execute macros</li>
|
||||
<ul>
|
||||
<li>Execute macro from hotbar</li>
|
||||
<li>Execute macro from macro board</li>
|
||||
</ul>
|
||||
<li>Combat Tracker Actions: Control and display the combat tracker</li>
|
||||
<ul>
|
||||
<li>Display combatants</li>
|
||||
<li>Start/Stop combat</li>
|
||||
<li>Next/Previous turn/round</li>
|
||||
</ul>
|
||||
<li>Other Actions: Misc other actions</li>
|
||||
<ul>
|
||||
<li>Pause/Resume game</li>
|
||||
<li>Scene selection/activation</li>
|
||||
<li>Toggle control buttons</li>
|
||||
<li>Control darkness level</li>
|
||||
<li>Open/Roll from a roll table</li>
|
||||
<li>Open sidebar tab</li>
|
||||
<li>Open compendium pack</li>
|
||||
<li>Open journal entry</li>
|
||||
</ul>
|
||||
</ul>
|
||||
|
||||
## Instructions and More Info
|
||||
Instructions and more info can be found in the <a href="https://github.com/CDeenen/MaterialDeck/wiki">wiki</a>.
|
||||
|
||||
## Latest releases
|
||||
<a href="https://github.com/CDeenen/MaterialDeck/releases">Module</a><br>
|
||||
<a href="https://github.com/CDeenen/MaterialDeck_SD/releases">Stream Deck</a><br>
|
||||
<a href="https://github.com/CDeenen/MaterialServer/releases">Server</a><br>
|
||||
<br>
|
||||
Module manifest: https://raw.githubusercontent.com/CDeenen/MaterialDeck/Master/module.json
|
||||
|
||||
## Software Versions & Module Incompatibilities
|
||||
<b>Foundry VTT:</b> Tested on 0.7.7<br>
|
||||
<b>Module Incompatibilities:</b> None known.<br>
|
||||
|
||||
## Feedback
|
||||
If you have any suggestions or bugs to report, feel free to create an issue, contact me on Discord (Cris#6864), or send me an email: cdeenen@outlook.com.
|
||||
|
||||
## Credits
|
||||
<b>Author:</b> Cristian Deenen (Cris#6864 on Discord)<br>
|
||||
<br>
|
||||
Special thanks to Asmodeus#7588 who made this module possible by generously donating a Stream Deck XL
|
||||
|
||||
## Abandonment
|
||||
Abandoned modules are a (potential) problem for Foundry, because users and/or other modules might rely on abandoned modules, which might break in future Foundry updates.<br>
|
||||
I consider this module abandoned if all of the below cases apply:
|
||||
<ul>
|
||||
<li>This module/github page has not received any updates in at least 3 months</li>
|
||||
<li>I have not posted anything on "the Foundry", "the League of Extraordinary Foundry VTT Developers" or the "Material Foundry" Discord servers in at least 3 months</li>
|
||||
<li>I have not responded to emails or PMs on Discord in at least 1 month</li>
|
||||
<li>I have not announced a temporary break from development, unless the announced end date of this break has been passed by at least 3 months</li>
|
||||
</ul>
|
||||
If the above cases apply (as judged by the "League of Extraordinary Foundry VTT Developers" admins), I give permission to the "League of Extraordinary Foundry VTT Developers" admins to assign one or more developers to take over this module, including requesting the Foundry team to reassign the module to the new developer(s).<br>
|
||||
I require the "League of Extraordinary Foundry VTT Developers" admins to send me an email 2 weeks before the reassignment takes place, to give me one last chance to prevent the reassignment.<br>
|
||||
I require to be credited for my work in all future releases.
|
||||
|
||||
93
changelog.md
@@ -0,0 +1,93 @@
|
||||
# Changelog Material Deck Module
|
||||
### v0.9.2 - 24-11-2020
|
||||
<ul>
|
||||
<li>Removed unnecessary errors when module is not fully configured</li>
|
||||
<li>Solved issue that soundboard config couldn't be saved on a world that hadn't run Material Deck previously</li>
|
||||
</ul>
|
||||
|
||||
### v0.9.1 - 23-11-2020
|
||||
<ul>
|
||||
<li>Fixed 'Playlist' action issue where 'TrackNr' wouldn't show</li>
|
||||
<li>Fixed 'Soundboard Configuration' issue where changing the playlist would reset everything you've changed since last save</li>
|
||||
<li>'Soundboard Configuration', 'Macro Configuration' and 'Playlist Configuration' now save after each change, and update the SD instantly</li>
|
||||
<li>Save button has been removed from configuration screens, since it is now redundant</li>
|
||||
<li>Added support for DnD3.5e and Pathfinder 2e</li>
|
||||
</ul>
|
||||
|
||||
<b>Note1:</b> In 'Macro Configuration', previously saved Furnace arguments have to be filled in again.<br>
|
||||
<b>Note2:</b> Any settings set in 'Playlist Configuration' have to be set again<br>
|
||||
<br>
|
||||
<b>Compatible server app and SD plugin:</b><br>
|
||||
Material Server v1.0.1 (unchanged): https://github.com/CDeenen/MaterialServer/releases <br>
|
||||
SD plugin v0.9.1: https://github.com/CDeenen/MaterialDeck_SD/releases<br>
|
||||
|
||||
### v0.9.0 - 19-11-2020
|
||||
<ul>
|
||||
<li>Added support for more playlists</li>
|
||||
<li>Added playmode setting for each playlist, which overrides the default playmode</li>
|
||||
<li>Added option to use the file picker to select Soundboard sounds, including support for wildcard names</li>
|
||||
<li>Fixed issue where macro config screen would not close if the module was disabled</li>
|
||||
<li>Fixed issue where the layout of the configuration screens would be messed up depending on browser/screen size</li>
|
||||
<li>Added option to open compendia and journal entries</li>
|
||||
</ul>
|
||||
|
||||
<b>Compatible server app and SD plugin:</b><br>
|
||||
Material Server v1.0.1: https://github.com/CDeenen/MaterialServer/releases <br>
|
||||
SD plugin v0.9.0: https://github.com/CDeenen/MaterialDeck_SD/releases<br>
|
||||
|
||||
### v0.8.6 - 18-11-2020
|
||||
<ul>
|
||||
<li>Added support for the new Material Server app</li>
|
||||
</ul>
|
||||
|
||||
<b>Compatible server app and SD plugin:</b><br>
|
||||
Material Server v1.0.0: https://github.com/CDeenen/MaterialServer/releases <br>
|
||||
SD plugin v0.7.3: https://github.com/CDeenen/MaterialDeck_SD/releases<br>
|
||||
|
||||
### v0.8.5 - 17-11-2020
|
||||
<ul>
|
||||
<li>Added 'Display Icon' to Macro action</li>
|
||||
<li>Removed background option from 'Macro' => 'Macro Board' => 'Trigger Macro', this is handled in the macro configuration screen</li>
|
||||
<li>Added 'Background' option in 'Macro' => 'Macro Board' => 'Offset'</li>
|
||||
<li>Fixed control buttons from not performing action when clicked</li>
|
||||
<li>Added check for each function to prevent unnecessary searching through the button buffer</li>
|
||||
<li>Added 'Target', 'Visibility', 'Toggle Combat State' and 'Set Condition' options to the 'Token' action (under 'on click')</li>
|
||||
<li>Added 'Zoom In' and 'Zoom Out' functions to 'Move' action</li>
|
||||
<li>Added ability to load icons from web sources</li>
|
||||
<li>Added support for localization (module only)</li>
|
||||
<li>Fixed issue where SD buttons would not load properly if Foundry was initialized before the SD, or if Foundry was refreshed</li>
|
||||
<li>Long words now split up onto multiple lines</li>
|
||||
<li>Confirmed compatibility with Foundry v0.7.7</li>
|
||||
</ul>
|
||||
<b>Compatible server app and SD plugin:</b><br>
|
||||
Server v0.2.4 (no change)<br>
|
||||
SD plugin v0.7.2<br>
|
||||
|
||||
### v0.8.4 - 11-11-2020
|
||||
<ul>
|
||||
<li>In 'Other' action, 'Control Button' mode, add 'Displayed Controls' option</li>
|
||||
<li>Change 'Other', 'Playlist' and 'Soundboard' actions from background color change to ring color</li>
|
||||
<li>Macro board fixed</li>
|
||||
<li>Added proper background color options for 'Other' action</li>
|
||||
<li>In 'Other' action, control button icons are now properly centered</li>
|
||||
<li>Newly created actions now show the correct options at the start</li>
|
||||
</ul>
|
||||
<b>Compatible server app and SD plugin:</b><br>
|
||||
Server v0.2.4 (no change)<br>
|
||||
SD plugin v0.7.1<br>
|
||||
|
||||
### v0.8.3 - 10-11-2020
|
||||
<ul>
|
||||
<li>Fixed compatibility with tokenizer</li>
|
||||
</ul>
|
||||
<b>Compatible server app and SD plugin:</b><br>
|
||||
Server v0.2.4<br>
|
||||
SD plugin v0.7.0<br>
|
||||
|
||||
### v0.8.2 - 10-11-2020
|
||||
<ul>
|
||||
<li>Initial beta release</li>
|
||||
</ul>
|
||||
<b>Compatible server app and SD plugin:</b><br>
|
||||
Server v0.2.4<br>
|
||||
SD plugin v0.7.1<br>
|
||||
74
lang/en.json
@@ -1,39 +1,45 @@
|
||||
{
|
||||
"MaterialDeck.Notifications.Disconnected": "Disconnected from mdServer, attempting to reconnect",
|
||||
"MaterialDeck.Notifications.ConnectFail": "Can't connect to mdServer, retrying",
|
||||
|
||||
"MaterialDeck.Sett.PlaylistConfig": "Playlist Configuration",
|
||||
"MaterialDeck.Sett.SoundboardConfig": "Soundboard Configuration",
|
||||
"MaterialDeck.Sett.MacroConfig": "Macro Configuration",
|
||||
"MaterialDeck.Sett.Brightness": "Brightness",
|
||||
"MaterialDeck.Sett.Brightness_Hint": "LED brightness level",
|
||||
"MaterialDeck.Sett.Enable": "Enable module",
|
||||
"MaterialDeck.Notifications.Disconnected": "Disconnected from Material Server, attempting to reconnect",
|
||||
"MaterialDeck.Notifications.ConnectFail": "Can't connect to Material Server, retrying",
|
||||
"MaterialDeck.Notifications.Connected": "Connected",
|
||||
|
||||
"MaterialDeck.Playlist.Clear": "Clear data",
|
||||
"MaterialDeck.Playlist.Playmethod.Header": "Play Method",
|
||||
"MaterialDeck.Playlist.Playmethod.Label": "Method",
|
||||
"MaterialDeck.Playlist.Playmethod.Unrestricted": "Unrestricted",
|
||||
"MaterialDeck.Playlist.Playmethod.OneTrackPlaylist": "One track per playlist",
|
||||
"MaterialDeck.Playlist.Playmethod.OneTrackTotal": "One track in total",
|
||||
"MaterialDeck.Playlist.Playlists": "Playlists",
|
||||
"MaterialDeck.Playlist.Playlist": "Playlist",
|
||||
"MaterialDeck.Playlist.None": "None",
|
||||
"MaterialDeck.Playlist.Save": "Save",
|
||||
"MaterialDeck.Soundboard.Volume": "Volume",
|
||||
"MaterialDeck.Sett.Enable": "Enable module",
|
||||
"MaterialDeck.Sett.Model": "Stream Deck Model",
|
||||
"MaterialDeck.Sett.Model_Hint": "Reduces the amount of macros and sounds in the macro and soundboard configuration screens. Gives a better overview, but if desired it can be set to XL to get the maximum number. This doesn't influence the operation of the module.",
|
||||
"MaterialDeck.Sett.Model_Mini": "Mini",
|
||||
"MaterialDeck.Sett.Model_Normal": "Normal or Mobile",
|
||||
"MaterialDeck.Sett.Model_XL": "XL",
|
||||
"MaterialDeck.Sett.PlaylistConfig": "Playlist Configuration",
|
||||
"MaterialDeck.Sett.MacroConfig": "Macro Configuration",
|
||||
"MaterialDeck.Sett.SoundboardConfig": "Soundboard Configuration",
|
||||
"MaterialDeck.Sett.ServerAddr": "Material Server Address",
|
||||
"MaterialDeck.Sett.ServerAddrHint": "Fill in the IP address and port of the Material Server. Must follow the format [ip_address]:[port], for example: 'localhost:3001' or '192.168.1.1:4000'.",
|
||||
|
||||
"MaterialDeck.Soundboard.Sound": "Sound",
|
||||
"MaterialDeck.Soundboard.Icon": "Icon",
|
||||
"MaterialDeck.Soundboard.Playback": "Playback",
|
||||
"MaterialDeck.Soundboard.Once": "Once",
|
||||
"MaterialDeck.Soundboard.Repeat": "Repeat",
|
||||
"MaterialDeck.Soundboard.Hold": "Hold",
|
||||
"MaterialDeck.Soundboard.On": "On",
|
||||
"MaterialDeck.Soundboard.Off": "Off",
|
||||
|
||||
"MaterialDeck.Macro.Macro": "Macro",
|
||||
"MaterialDeck.Macro.Background": "Background",
|
||||
"MaterialDeck.Macro.FurnaceArgs": "Furnace arguments",
|
||||
|
||||
"MaterialDeck.Name": "Name"
|
||||
"MaterialDeck.PL.Unrestricted": "Unrestricted",
|
||||
"MaterialDeck.PL.OneTrackPlaylist": "One track per playlist",
|
||||
"MaterialDeck.PL.OneTrackTotal": "One track in total",
|
||||
"MaterialDeck.PL.OneTrack": "One track",
|
||||
"MaterialDeck.PL.Settings": "Settings",
|
||||
"MaterialDeck.PL.Mode": "Default Play Mode",
|
||||
"MaterialDeck.PL.Nr": "Number of playlists",
|
||||
|
||||
"MaterialDeck.Playlists": "Playlists",
|
||||
"MaterialDeck.Playlist": "Playlist",
|
||||
"MaterialDeck.FilePicker": "File Picker",
|
||||
"MaterialDeck.FurnaceArgs": "Furnace arguments",
|
||||
"MaterialDeck.Background": "Background",
|
||||
"MaterialDeck.Macro": "Macro",
|
||||
"MaterialDeck.Sound": "Sound",
|
||||
"MaterialDeck.Icon": "Icon",
|
||||
"MaterialDeck.Once": "Once",
|
||||
"MaterialDeck.Repeat": "Repeat",
|
||||
"MaterialDeck.Hold": "Hold",
|
||||
"MaterialDeck.Playback": "Playback",
|
||||
"MaterialDeck.Volume": "Volume",
|
||||
"MaterialDeck.On": "On",
|
||||
"MaterialDeck.Off": "Off",
|
||||
"MaterialDeck.Name": "Name",
|
||||
"MaterialDeck.None": "None",
|
||||
"MaterialDeck.Save": "Save"
|
||||
}
|
||||
|
||||
|
||||
@@ -2,14 +2,14 @@
|
||||
"name": "MaterialDeck",
|
||||
"title": "Material Deck",
|
||||
"description": "",
|
||||
"version": "0.8.2",
|
||||
"version": "0.9.2",
|
||||
"author": "CDeenen",
|
||||
"esmodules": [
|
||||
"./MaterialDeck.js"
|
||||
],
|
||||
"socket": true,
|
||||
"minimumCoreVersion": "0.7.5",
|
||||
"compatibleCoreVersion": "0.7.6",
|
||||
"compatibleCoreVersion": "0.7.7",
|
||||
"languages": [
|
||||
{
|
||||
"lang": "en",
|
||||
@@ -18,6 +18,6 @@
|
||||
}
|
||||
],
|
||||
"url": "https://github.com/CDeenen/MaterialDeck",
|
||||
"manifest": "https://raw.githubusercontent.com/CDeenen/MaterialDeck/master/module.json",
|
||||
"download": "https://github.com/CDeenen/MaterialDeck/archive/master.zip"
|
||||
"manifest": "https://raw.githubusercontent.com/CDeenen/MaterialDeck/Master/module.json",
|
||||
"download": "https://github.com/CDeenen/MaterialDeck/archive/Master.zip"
|
||||
}
|
||||
@@ -3,11 +3,12 @@ import {streamDeck, tokenControl} from "../MaterialDeck.js";
|
||||
|
||||
export class CombatTracker{
|
||||
constructor(){
|
||||
this.active = false;
|
||||
this.combatantLength = 0;
|
||||
}
|
||||
|
||||
async updateAll(){
|
||||
|
||||
if (this.active == false) return;
|
||||
for (let i=0; i<32; i++){
|
||||
let data = streamDeck.buttonContext[i];
|
||||
if (data == undefined || data.action != 'combattracker') continue;
|
||||
@@ -16,6 +17,7 @@ export class CombatTracker{
|
||||
}
|
||||
|
||||
update(settings,context){
|
||||
this.active = true;
|
||||
let ctFunction = settings.combatTrackerFunction;
|
||||
if (ctFunction == undefined) ctFunction == 0;
|
||||
|
||||
@@ -137,7 +139,8 @@ export class CombatTracker{
|
||||
if (combat != null && combat != undefined && combat.started)
|
||||
tokenId = combat.combatant.tokenId;
|
||||
|
||||
let token = canvas.tokens.children[0].children.find(p => p.id == tokenId);
|
||||
let token
|
||||
if (canvas.tokens.children[0] != undefined) token = canvas.tokens.children[0].children.find(p => p.id == tokenId);
|
||||
if (token == undefined) return;
|
||||
if (onClick == 0) //Do nothing
|
||||
return;
|
||||
|
||||
53
src/macro.js
@@ -3,10 +3,12 @@ import {streamDeck} from "../MaterialDeck.js";
|
||||
|
||||
export class MacroControl{
|
||||
constructor(){
|
||||
this.active = false;
|
||||
this.offset = 0;
|
||||
}
|
||||
|
||||
async updateAll(){
|
||||
if (this.active == false) return;
|
||||
for (let i=0; i<32; i++){
|
||||
let data = streamDeck.buttonContext[i];
|
||||
if (data == undefined || data.action != 'macro') continue;
|
||||
@@ -15,10 +17,15 @@ export class MacroControl{
|
||||
}
|
||||
|
||||
update(settings,context){
|
||||
this.active = true;
|
||||
let mode = settings.macroMode;
|
||||
let displayName = settings.displayName;
|
||||
let macroNumber = settings.macroNumber;
|
||||
let background = settings.background;
|
||||
let icon = false;
|
||||
if (settings.displayIcon) icon = true;
|
||||
let ringColor = "#000000";
|
||||
let ring = 0;
|
||||
if(macroNumber == undefined || isNaN(parseInt(macroNumber))){
|
||||
macroNumber = 0;
|
||||
}
|
||||
@@ -51,15 +58,15 @@ export class MacroControl{
|
||||
src += macro.img;
|
||||
}
|
||||
}
|
||||
|
||||
streamDeck.setIcon(1,context,src,background);
|
||||
if (icon) streamDeck.setIcon(1,context,src,background);
|
||||
else streamDeck.setIcon(0, context, "", background);
|
||||
if (displayName == 0) name = "";
|
||||
streamDeck.setTitle(name,context);
|
||||
}
|
||||
else {
|
||||
else { //Macro board
|
||||
let name = "";
|
||||
let src = '';
|
||||
if (settings.macroBoardMode == 0) {
|
||||
if (settings.macroBoardMode == 0) { //Execute macro
|
||||
macroNumber += this.offset - 1;
|
||||
if (macroNumber < 0) macroNumber = 0;
|
||||
var macroId = game.settings.get(MODULE.moduleName,'macroSettings').macros[macroNumber];
|
||||
@@ -74,20 +81,24 @@ export class MacroControl{
|
||||
src += macro.img;
|
||||
}
|
||||
}
|
||||
}
|
||||
else {
|
||||
src = "";
|
||||
let onBackground = settings.onBackground;
|
||||
if (onBackground == undefined) onBackground = '#00FF00';
|
||||
let offBackground = settings.offBackground;
|
||||
if (offBackground == undefined) offBackground = '#000000';
|
||||
}
|
||||
else { //Offset
|
||||
let ringOffColor = settings.offRing;
|
||||
if (ringOffColor == undefined) ringOffColor = '#000000';
|
||||
|
||||
let ringOnColor = settings.onRing;
|
||||
if (ringOnColor == undefined) ringOnColor = '#00FF00';
|
||||
|
||||
let macroOffset = parseInt(settings.macroOffset);
|
||||
if (macroOffset == undefined || isNaN(macroOffset)) macroOffset = 0;
|
||||
|
||||
if (macroOffset == parseInt(this.offset)) background = onBackground;
|
||||
else background = offBackground;
|
||||
if (macroOffset == parseInt(this.offset)) ringColor = ringOnColor;
|
||||
else ringColor = ringOffColor;
|
||||
|
||||
ring = 2;
|
||||
}
|
||||
streamDeck.setIcon(1,context,src,background);
|
||||
if (icon) streamDeck.setIcon(1, context,src,background,ring,ringColor);
|
||||
else streamDeck.setIcon(0, context, "", background,ring,ringColor);
|
||||
if (displayName == 0) name = "";
|
||||
streamDeck.setTitle(name,context);
|
||||
}
|
||||
@@ -140,13 +151,13 @@ export class MacroControl{
|
||||
let mode = settings.macroMode;
|
||||
if (mode == undefined) mode = 0;
|
||||
|
||||
if (mode == 0 || mode == 1){
|
||||
let macroNumber = settings.macroNumber;
|
||||
if(macroNumber == undefined || isNaN(parseInt(macroNumber))){
|
||||
macroNumber = 0;
|
||||
}
|
||||
this.executeHotbar(macroNumber,mode);
|
||||
let macroNumber = settings.macroNumber;
|
||||
if(macroNumber == undefined || isNaN(parseInt(macroNumber))){
|
||||
macroNumber = 0;
|
||||
}
|
||||
|
||||
if (mode == 0 || mode == 1)
|
||||
this.executeHotbar(macroNumber,mode);
|
||||
else {
|
||||
if (settings.macroBoardMode == 0)
|
||||
this.executeBoard(macroNumber);
|
||||
@@ -185,7 +196,7 @@ export class MacroControl{
|
||||
if (macroId != undefined){
|
||||
let macro = game.macros.get(macroId);
|
||||
if (macro != undefined && macro != null) {
|
||||
const args = game.settings.get(MODULE.moduleName,'macroArgs')[macroNumber];
|
||||
const args = game.settings.get(MODULE.moduleName,'macroSettings').args[macroNumber];
|
||||
let furnaceEnabled = false;
|
||||
let furnace = game.modules.get("furnace");
|
||||
if (furnace != undefined && furnace.active) furnaceEnabled = true;
|
||||
|
||||
485
src/misc.js
@@ -1,10 +1,12 @@
|
||||
import * as MODULE from "../MaterialDeck.js";
|
||||
import {macroControl} from "../MaterialDeck.js";
|
||||
import {macroControl,soundboard,playlistControl} from "../MaterialDeck.js";
|
||||
|
||||
export class playlistConfigForm extends FormApplication {
|
||||
constructor(data, options) {
|
||||
super(data, options);
|
||||
this.data = data;
|
||||
this.playlistNr;
|
||||
this.updatePlaylistNr = false;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -13,7 +15,7 @@ export class playlistConfigForm extends FormApplication {
|
||||
static get defaultOptions() {
|
||||
return mergeObject(super.defaultOptions, {
|
||||
id: "playlist-config",
|
||||
title: "Material Deck: Playlist Config",
|
||||
title: "Material Deck: "+game.i18n.localize("MaterialDeck.Sett.PlaylistConfig"),
|
||||
template: "./modules/MaterialDeck/templates/playlistConfig.html",
|
||||
classes: ["sheet"],
|
||||
width: 500
|
||||
@@ -24,28 +26,43 @@ export class playlistConfigForm extends FormApplication {
|
||||
* Provide data to the template
|
||||
*/
|
||||
getData() {
|
||||
const selectedPlaylists = game.settings.get(MODULE.moduleName,'selectedPlaylists');
|
||||
let playlistData = {};
|
||||
|
||||
for (let i=0; i<9; i++){
|
||||
let playlist;
|
||||
playlist = MODULE.getFromJSONArray(selectedPlaylists,i);
|
||||
|
||||
let settings = game.settings.get(MODULE.moduleName,'playlists');
|
||||
let selectedPlaylists = settings.selectedPlaylist;
|
||||
if (selectedPlaylists == undefined) selectedPlaylists = [];
|
||||
let selectedPlaylistMode = settings.playlistMode;
|
||||
if (selectedPlaylistMode == undefined) selectedPlaylistMode = [];
|
||||
let numberOfPlaylists = settings.playlistNumber;
|
||||
if (this.updatePlaylistNr) numberOfPlaylists = this.playlistNr;
|
||||
if (numberOfPlaylists == undefined) numberOfPlaylists = 9;
|
||||
let playMode = settings.playMode;
|
||||
if (playMode == undefined) playMode = 0;
|
||||
let playlistData = [];
|
||||
|
||||
this.updatePlaylistNr = false;
|
||||
for (let i=0; i<numberOfPlaylists; i++){
|
||||
if (selectedPlaylists[i] == undefined) selectedPlaylists[i] = 'none';
|
||||
if (selectedPlaylistMode[i] == undefined) selectedPlaylistMode[i] = 0;
|
||||
let dataThis = {
|
||||
iteration: i+1,
|
||||
playlist: selectedPlaylists[i],
|
||||
playlistMode: selectedPlaylistMode[i],
|
||||
playlists: game.playlists.entities
|
||||
}
|
||||
MODULE.setToJSONArray(playlistData,i,dataThis);
|
||||
playlistData.push(dataThis);
|
||||
}
|
||||
|
||||
if (!this.data && selectedPlaylists) {
|
||||
this.data = selectedPlaylists;
|
||||
this.data = {
|
||||
playMode: playMode,
|
||||
playlistNumber: numberOfPlaylists,
|
||||
selectedPlaylist: selectedPlaylists,
|
||||
playlistMode: selectedPlaylistMode
|
||||
}
|
||||
|
||||
return {
|
||||
playlists: game.playlists.entities,
|
||||
numberOfPlaylists: numberOfPlaylists,
|
||||
playlistData: playlistData,
|
||||
playMethod: game.settings.get(MODULE.moduleName,'playlistMethod')
|
||||
playMode: playMode
|
||||
}
|
||||
}
|
||||
|
||||
@@ -55,16 +72,48 @@ export class playlistConfigForm extends FormApplication {
|
||||
* @param {*} formData
|
||||
*/
|
||||
async _updateObject(event, formData) {
|
||||
await game.settings.set(MODULE.moduleName,'selectedPlaylists', formData["selectedPlaylist"]);
|
||||
await game.settings.set(MODULE.moduleName,'playlistMethod',formData["playMethod"]);
|
||||
|
||||
// await game.settings.set(MODULE.moduleName,'selectedPlaylists', formData["selectedPlaylist"]);
|
||||
// await game.settings.set(MODULE.moduleName,'playlistMethod',formData["playMethod"]);
|
||||
// await game.settings.set(MODULE.moduleName,'numberOfPlaylists',formData["plNum"]);
|
||||
// await game.settings.set(MODULE.moduleName,'selectedPlaylistMode',formData["playlistMethod"]);
|
||||
|
||||
}
|
||||
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
const playMode = html.find("select[name='playMode']");
|
||||
const numberOfPlaylists = html.find("input[name='plNum']");
|
||||
const selectedPlaylist = html.find("select[name='selectedPlaylist']");
|
||||
const playlistMode = html.find("select[name='playlistMode']");
|
||||
|
||||
|
||||
playMode.on("change", event => {
|
||||
this.data.playMode=event.target.value;
|
||||
this.updateSettings(this.data);
|
||||
});
|
||||
|
||||
numberOfPlaylists.on("change", event => {
|
||||
this.playlistNr = event.target.value;
|
||||
this.updatePlaylistNr = true;
|
||||
this.data.playlistNumber=event.target.value;
|
||||
this.updateSettings(this.data);
|
||||
});
|
||||
|
||||
selectedPlaylist.on("change", event => {
|
||||
let id = event.target.id.replace('playlist','');
|
||||
this.data.selectedPlaylist[id-1]=event.target.value;
|
||||
this.updateSettings(this.data);
|
||||
});
|
||||
|
||||
playlistMode.on("change", event => {
|
||||
let id = event.target.id.replace('playlistMode','');
|
||||
this.data.playlistMode[id-1]=event.target.value;
|
||||
this.updateSettings(this.data);
|
||||
});
|
||||
}
|
||||
async updateSettings(settings){
|
||||
await game.settings.set(MODULE.moduleName,'playlists', settings);
|
||||
if (MODULE.enableModule) playlistControl.updateAll();
|
||||
this.render();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -80,21 +129,21 @@ export class macroConfigForm extends FormApplication {
|
||||
* Default Options for this FormApplication
|
||||
*/
|
||||
static get defaultOptions() {
|
||||
/*
|
||||
let streamDeckModel = game.settings.get(MODULE.moduleName,'streamDeckModel');
|
||||
let width;
|
||||
if (streamDeckModel == 0)
|
||||
width = 500;
|
||||
width = 550;
|
||||
else if (streamDeckModel == 1)
|
||||
width= 800;
|
||||
width= 1500;
|
||||
else
|
||||
width = 1400;
|
||||
|
||||
*/
|
||||
return mergeObject(super.defaultOptions, {
|
||||
id: "macro-config",
|
||||
title: "Material Deck: "+game.i18n.localize("MaterialDeck.Sett.MacroConfig"),
|
||||
template: "./modules/MaterialDeck/templates/macroConfig.html",
|
||||
classes: ["sheet"],
|
||||
width: width
|
||||
classes: ["sheet"]
|
||||
});
|
||||
}
|
||||
|
||||
@@ -104,11 +153,11 @@ export class macroConfigForm extends FormApplication {
|
||||
getData() {
|
||||
var selectedMacros = game.settings.get(MODULE.moduleName,'macroSettings').macros;
|
||||
var color = game.settings.get(MODULE.moduleName,'macroSettings').color;
|
||||
var args = game.settings.get(MODULE.moduleName,'macroArgs');
|
||||
var args = game.settings.get(MODULE.moduleName,'macroSettings').args;
|
||||
if (selectedMacros == undefined) selectedMacros = [];
|
||||
if (color == undefined) color = [];
|
||||
if (args == undefined) args = [];
|
||||
let macroData = {};
|
||||
let macroData = [];
|
||||
let furnaceEnabled = false;
|
||||
let furnace = game.modules.get("furnace");
|
||||
if (furnace != undefined && furnace.active) furnaceEnabled = true;
|
||||
@@ -132,7 +181,7 @@ export class macroConfigForm extends FormApplication {
|
||||
|
||||
let iteration = 0;
|
||||
for (let j=0; j<jMax; j++){
|
||||
let macroThis = {};
|
||||
let macroThis = [];
|
||||
|
||||
for (let i=0; i<iMax; i++){
|
||||
let colorThis = color[iteration];
|
||||
@@ -156,13 +205,13 @@ export class macroConfigForm extends FormApplication {
|
||||
args: args[iteration],
|
||||
furnace: furnaceEnabled
|
||||
}
|
||||
MODULE.setToJSONArray(macroThis,i,dataThis);
|
||||
macroThis.push(dataThis);
|
||||
iteration++;
|
||||
}
|
||||
let data = {
|
||||
dataThis: macroThis,
|
||||
};
|
||||
MODULE.setToJSONArray(macroData,j,data);
|
||||
macroData.push(data);
|
||||
}
|
||||
|
||||
return {
|
||||
@@ -179,19 +228,53 @@ export class macroConfigForm extends FormApplication {
|
||||
* @param {*} formData
|
||||
*/
|
||||
async _updateObject(event, formData) {
|
||||
/*
|
||||
await game.settings.set(MODULE.moduleName,'macroSettings',{
|
||||
macros: formData["macros"],
|
||||
color: formData["colorPicker"]
|
||||
color: formData["colorPicker"],
|
||||
args: formData["args"]
|
||||
});
|
||||
|
||||
let furnace = game.modules.get("furnace");
|
||||
if (furnace != undefined && furnace.active)
|
||||
await game.settings.set(MODULE.moduleName,'macroArgs', formData["args"]);
|
||||
macroControl.updateAll();
|
||||
if (MODULE.enableModule)
|
||||
macroControl.updateAll();
|
||||
*/
|
||||
}
|
||||
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
const macro = html.find("select[name='macros']");
|
||||
const args = html.find("input[name='args']");
|
||||
const color = html.find("input[name='colorPicker']");
|
||||
|
||||
macro.on("change", event => {
|
||||
let id = event.target.id.replace('macros','');
|
||||
let settings = game.settings.get(MODULE.moduleName,'macroSettings');
|
||||
settings.macros[id-1]=event.target.value;
|
||||
this.updateSettings(settings);
|
||||
});
|
||||
|
||||
args.on("change", event => {
|
||||
let id = event.target.id.replace('args','');
|
||||
let settings = game.settings.get(MODULE.moduleName,'macroSettings');
|
||||
settings.args[id-1]=event.target.value;
|
||||
this.updateSettings(settings);
|
||||
});
|
||||
|
||||
color.on("change", event => {
|
||||
let id = event.target.id.replace('colorpicker','');
|
||||
let settings = game.settings.get(MODULE.moduleName,'macroSettings');
|
||||
settings.color[id-1]=event.target.value;
|
||||
this.updateSettings(settings);
|
||||
});
|
||||
}
|
||||
|
||||
async updateSettings(settings){
|
||||
await game.settings.set(MODULE.moduleName,'macroSettings',settings);
|
||||
if (MODULE.enableModule) macroControl.updateAll();
|
||||
this.render();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -202,29 +285,33 @@ export class soundboardConfigForm extends FormApplication {
|
||||
super(data, options);
|
||||
this.data = data;
|
||||
//this.soundData = {};
|
||||
this.playlist;
|
||||
this.playlists = [];
|
||||
this.updatePlaylist = false;
|
||||
this.update = false;
|
||||
this.iMax;
|
||||
this.jMax;
|
||||
this.settings = {};
|
||||
}
|
||||
|
||||
/**
|
||||
* Default Options for this FormApplication
|
||||
*/
|
||||
static get defaultOptions() {
|
||||
/*
|
||||
let streamDeckModel = game.settings.get(MODULE.moduleName,'streamDeckModel');
|
||||
let width;
|
||||
if (streamDeckModel == 0)
|
||||
width = 500;
|
||||
width = 550;
|
||||
else if (streamDeckModel == 1)
|
||||
width= 800;
|
||||
width= 885;
|
||||
else
|
||||
width = 1400;
|
||||
|
||||
*/
|
||||
return mergeObject(super.defaultOptions, {
|
||||
id: "soundboard-config",
|
||||
title: "Material Deck: "+game.i18n.localize("MaterialDeck.Sett.SoundboardConfig"),
|
||||
template: "./modules/MaterialDeck/templates/soundboardConfig.html",
|
||||
classes: ["sheet"],
|
||||
width: width,
|
||||
height: 720
|
||||
});
|
||||
}
|
||||
@@ -237,82 +324,107 @@ export class soundboardConfigForm extends FormApplication {
|
||||
/**
|
||||
* Provide data to the template
|
||||
*/
|
||||
getData() {
|
||||
let playlistId = game.settings.get(MODULE.moduleName,'soundboardSettings').playlist;
|
||||
if (this.updatePlaylist) playlistId = this.playlist;
|
||||
this.updatePlaylist = false;
|
||||
let playlist = 'none';
|
||||
let sounds = [];
|
||||
if (playlistId != undefined){
|
||||
playlist = game.playlists.entities.find(p => p._id == playlistId);
|
||||
if (playlist != undefined) sounds = playlist.sounds;
|
||||
else playlist = 'none';
|
||||
getData() {
|
||||
if (this.update) {
|
||||
this.update=false;
|
||||
return {soundData: this.data};
|
||||
}
|
||||
let selectedSounds = game.settings.get(MODULE.moduleName,'soundboardSettings').sounds;
|
||||
let colorOn = game.settings.get(MODULE.moduleName,'soundboardSettings').colorOn;
|
||||
let colorOff = game.settings.get(MODULE.moduleName,'soundboardSettings').colorOff;
|
||||
let mode = game.settings.get(MODULE.moduleName,'soundboardSettings').mode;
|
||||
let volume = game.settings.get(MODULE.moduleName,'soundboardSettings').volume;
|
||||
let img = game.settings.get(MODULE.moduleName,'soundboardSettings').img;
|
||||
let name = game.settings.get(MODULE.moduleName,'soundboardSettings').name;
|
||||
this.settings = game.settings.get(MODULE.moduleName,'soundboardSettings');
|
||||
/*
|
||||
let selectedSounds = this.settings.sounds;
|
||||
let colorOn = this.settings.colorOn;
|
||||
let colorOff = this.settings.colorOff;
|
||||
let mode = this.settings.mode;
|
||||
let volume = this.settings.volume;
|
||||
let img = this.settings.img;
|
||||
let name = this.settings.name;
|
||||
let selectedPlaylists = this.settings.selectedPlaylists;
|
||||
let src = this.settings.src;
|
||||
*/
|
||||
|
||||
if (selectedSounds == undefined) selectedSounds = [];
|
||||
if (colorOn == undefined) colorOn = [];
|
||||
if (colorOff == undefined) colorOff = [];
|
||||
if (mode == undefined) mode = [];
|
||||
if (img == undefined) img = [];
|
||||
if (name == undefined) name = [];
|
||||
let soundData = {};
|
||||
let playlists = [];
|
||||
playlists.push({id:"none",name:game.i18n.localize("MaterialDeck.None")});
|
||||
playlists.push({id:"FP",name:game.i18n.localize("MaterialDeck.FilePicker")})
|
||||
for (let i=0; i<game.playlists.entities.length; i++){
|
||||
playlists.push({id:game.playlists.entities[i]._id,name:game.playlists.entities[i].name});
|
||||
}
|
||||
|
||||
if (this.settings.sounds == undefined) this.settings.sounds = [];
|
||||
if (this.settings.colorOn == undefined) this.settings.colorOn = [];
|
||||
if (this.settings.colorOff == undefined) this.settings.colorOff = [];
|
||||
if (this.settings.mode == undefined) this.settings.mode = [];
|
||||
if (this.settings.img == undefined) this.settings.img = [];
|
||||
if (this.settings.volume == undefined) this.settings.volume = [];
|
||||
if (this.settings.name == undefined) this.settings.name = [];
|
||||
if (this.settings.selectedPlaylists == undefined) this.settings.selectedPlaylists = [];
|
||||
if (this.settings.src == undefined) this.settings.src = [];
|
||||
let soundData = [];
|
||||
|
||||
let streamDeckModel = game.settings.get(MODULE.moduleName,'streamDeckModel');
|
||||
let iMax,jMax;
|
||||
|
||||
if (streamDeckModel == 0){
|
||||
jMax = 6;
|
||||
iMax = 3;
|
||||
this.jMax = 6;
|
||||
this.iMax = 3;
|
||||
}
|
||||
else if (streamDeckModel == 1){
|
||||
jMax = 6;
|
||||
iMax = 5;
|
||||
this.jMax = 6;
|
||||
this.iMax = 5;
|
||||
}
|
||||
else {
|
||||
jMax = 8;
|
||||
iMax = 8;
|
||||
this.jMax = 8;
|
||||
this.iMax = 8;
|
||||
}
|
||||
|
||||
let iteration = 0;
|
||||
|
||||
for (let j=0; j<jMax; j++){
|
||||
let soundsThis = {};
|
||||
for (let i=0; i<iMax; i++){
|
||||
if (volume == undefined) volume = 50;
|
||||
|
||||
|
||||
for (let j=0; j<this.jMax; j++){
|
||||
let soundsThis = [];
|
||||
for (let i=0; i<this.iMax; i++){
|
||||
let selectedPlaylist;
|
||||
let sounds = [];
|
||||
if (this.settings.volume[iteration] == undefined) this.settings.volume[iteration] = 50;
|
||||
if (this.settings.selectedPlaylists[iteration]==undefined) selectedPlaylist = 'none';
|
||||
else if (this.settings.selectedPlaylists[iteration] == 'none') selectedPlaylist = 'none';
|
||||
else if (this.settings.selectedPlaylists[iteration] == 'FP') selectedPlaylist = 'FP';
|
||||
else {
|
||||
const pl = game.playlists.entities.find(p => p._id == this.settings.selectedPlaylists[iteration]);
|
||||
selectedPlaylist = pl._id;
|
||||
sounds = pl.sounds;
|
||||
}
|
||||
let styleSS = "";
|
||||
let styleFP ="display:none";
|
||||
if (selectedPlaylist == 'FP') {
|
||||
styleSS = 'display:none';
|
||||
styleFP = ''
|
||||
}
|
||||
let dataThis = {
|
||||
iteration: iteration+1,
|
||||
sound: selectedSounds[iteration],
|
||||
playlists: playlists,
|
||||
selectedPlaylist: selectedPlaylist,
|
||||
sound: this.settings.sounds[iteration],
|
||||
sounds: sounds,
|
||||
colorOn: colorOn[iteration],
|
||||
colorOff: colorOff[iteration],
|
||||
mode: mode[iteration],
|
||||
volume: volume[iteration],
|
||||
imgPath: img[iteration],
|
||||
name: name[iteration]
|
||||
srcPath: this.settings.src[iteration],
|
||||
colorOn: this.settings.colorOn[iteration],
|
||||
colorOff: this.settings.colorOff[iteration],
|
||||
mode: this.settings.mode[iteration],
|
||||
volume: this.settings.volume[iteration],
|
||||
imgPath: this.settings.img[iteration],
|
||||
name: this.settings.name[iteration],
|
||||
styleSS: styleSS,
|
||||
styleFP: styleFP
|
||||
}
|
||||
MODULE.setToJSONArray(soundsThis,i,dataThis);
|
||||
soundsThis.push(dataThis);
|
||||
iteration++;
|
||||
}
|
||||
let data = {
|
||||
dataThis: soundsThis,
|
||||
};
|
||||
MODULE.setToJSONArray(soundData,j,data);
|
||||
|
||||
soundData.push(data);
|
||||
}
|
||||
this.data = soundData;
|
||||
|
||||
return {
|
||||
playlists: game.playlists.entities,
|
||||
playlist: playlistId,
|
||||
sounds: sounds,
|
||||
selectedSound81: selectedSounds.a,
|
||||
soundData: soundData,
|
||||
soundData: this.data
|
||||
}
|
||||
}
|
||||
|
||||
@@ -322,88 +434,183 @@ export class soundboardConfigForm extends FormApplication {
|
||||
* @param {*} formData
|
||||
*/
|
||||
async _updateObject(event, formData) {
|
||||
/*
|
||||
let length = formData["sounds"].length;
|
||||
let img = [];
|
||||
let soundSrc = []
|
||||
for (let i=0; i<length; i++){
|
||||
let name = "img"+(i+1);
|
||||
let src = formData[name];
|
||||
img[i] = src;
|
||||
|
||||
name = "src"+(i+1);
|
||||
src = formData[name];
|
||||
soundSrc[i] = src;
|
||||
}
|
||||
|
||||
await game.settings.set(MODULE.moduleName,'soundboardSettings',{
|
||||
playlist: formData["playlist"],
|
||||
selectedPlaylists: formData["playlist"],
|
||||
sounds: formData["sounds"],
|
||||
colorOn: formData["colorOn"],
|
||||
colorOff: formData["colorOff"],
|
||||
mode: formData["mode"],
|
||||
img: img,
|
||||
volume: formData["volume"],
|
||||
name: formData["name"]
|
||||
name: formData["namebox"],
|
||||
src: soundSrc
|
||||
});
|
||||
//MODULE.launchpad.audioSoundboardUpdate();
|
||||
*/
|
||||
}
|
||||
|
||||
async activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
const colorPickerOn = html.find("button[name='colorPickerOn']");
|
||||
const colorPickerOff = html.find("button[name='colorPickerOff']");
|
||||
const nameField = html.find("input[name='namebox']");
|
||||
const playlistSelect = html.find("select[name='playlist']");
|
||||
const volumeSlider = html.find("input[name='volume']");
|
||||
const soundSelect = html.find("select[name='sounds']");
|
||||
const soundFP = html.find("input[name2='soundSrc']");
|
||||
const imgFP = html.find("input[name2='imgSrc']");
|
||||
const onCP = html.find("input[name='colorOn']");
|
||||
const offCP = html.find("input[name='colorOff']");
|
||||
const playMode = html.find("select[name='mode']");
|
||||
const volume = html.find("input[name='volume']");
|
||||
|
||||
/*
|
||||
colorPickerOn.on('click',(event) => {
|
||||
let target = event.currentTarget.value;
|
||||
let color = document.getElementById("colorOn"+target).value;
|
||||
if ((color < 0 && color > 127) || color == "") color = 0;
|
||||
MODULE.launchpad.colorPicker(target,1,color);
|
||||
|
||||
});
|
||||
colorPickerOff.on('click',(event) => {
|
||||
let target = event.currentTarget.value;
|
||||
let color = document.getElementById("colorOff"+target).value;
|
||||
if ((color < 0 && color > 127) || color == "") color = 0;
|
||||
MODULE.launchpad.colorPicker(target,0,color);
|
||||
|
||||
nameField.on("change",event => {
|
||||
let id = event.target.id.replace('name','');
|
||||
let j = Math.floor(id/this.jMax);
|
||||
let i = id % this.jMax-1;
|
||||
this.data[j].dataThis[i].name=event.target.value;
|
||||
this.update = true;
|
||||
|
||||
//let settings = game.settings.get(MODULE.moduleName,'soundboardSettings');
|
||||
//console.log('settings',settings);
|
||||
this.settings.name[id-1]=event.target.value;
|
||||
this.updateSettings(this.settings);
|
||||
});
|
||||
|
||||
if (playlistSelect.length > 0) {
|
||||
playlistSelect.on("change", event => {
|
||||
this.playlist = event.target.value;
|
||||
this.updatePlaylist = true;
|
||||
this.render();
|
||||
});
|
||||
}
|
||||
volumeSlider.on('change', event => {
|
||||
let id = event.target.id.replace('volume','');
|
||||
let column = id%10-1;
|
||||
let row = 8-Math.floor(id/10);
|
||||
id = row*8+column;
|
||||
let settings = game.settings.get(MODULE.moduleName,'soundboardSettings');
|
||||
settings.volume[id] = event.target.value;
|
||||
game.settings.set(MODULE.moduleName,'soundboardSettings',settings);
|
||||
if (MODULE.launchpad.activeSounds[id] != false){
|
||||
let volume = AudioHelper.inputToVolume(event.target.value/100) * game.settings.get("core", "globalInterfaceVolume");
|
||||
MODULE.launchpad.activeSounds[id].volume(volume);
|
||||
}
|
||||
});
|
||||
if (soundSelect.length > 0) {
|
||||
soundSelect.on("change",event => {
|
||||
let id = event.target.id.replace('soundSelect','');
|
||||
let column = id%10-1;
|
||||
let row = 8-Math.floor(id/10);
|
||||
id = row*8+column;
|
||||
let settings = game.settings.get(MODULE.moduleName,'soundboardSettings');
|
||||
settings.sounds[id] = event.target.value;
|
||||
game.settings.set(MODULE.moduleName,'soundboardSettings',settings);
|
||||
if (MODULE.launchpad.activeSounds[id] != false){
|
||||
let mode = settings.mode[id];
|
||||
let repeat = false;
|
||||
if (mode == 1) repeat = true;
|
||||
MODULE.launchpad.playSound(id,repeat,false);
|
||||
let id = event.target.id.replace('playlists','');
|
||||
let j = Math.floor(id/this.jMax);
|
||||
let i = id % this.jMax-1;
|
||||
this.data[j].dataThis[i].selectedPlaylist=event.target.value;
|
||||
|
||||
let selectedPlaylist;
|
||||
let sounds = [];
|
||||
if (event.target.value==undefined) selectedPlaylist = 'none';
|
||||
else if (event.target.value == 'none') selectedPlaylist = 'none';
|
||||
else if (event.target.value == 'FP') selectedPlaylist = 'FP';
|
||||
else {
|
||||
const pl = game.playlists.entities.find(p => p._id == event.target.value);
|
||||
selectedPlaylist = pl._id;
|
||||
sounds = pl.sounds;
|
||||
}
|
||||
this.data[j].dataThis[i].sounds=sounds;
|
||||
|
||||
let styleSS = "";
|
||||
let styleFP ="display:none";
|
||||
if (selectedPlaylist == 'FP') {
|
||||
styleSS = 'display:none';
|
||||
styleFP = ''
|
||||
}
|
||||
this.data[j].dataThis[i].styleSS=styleSS;
|
||||
this.data[j].dataThis[i].styleFP=styleFP;
|
||||
this.update = true;
|
||||
|
||||
//let settings = game.settings.get(MODULE.moduleName,'soundboardSettings');
|
||||
this.settings.selectedPlaylists[id-1]=event.target.value;
|
||||
this.updateSettings(this.settings);
|
||||
});
|
||||
}
|
||||
*/
|
||||
|
||||
soundSelect.on("change", event => {
|
||||
let id = event.target.id.replace('soundSelect','');
|
||||
let j = Math.floor(id/this.jMax);
|
||||
let i = id % this.jMax-1;
|
||||
this.data[j].dataThis[i].sound=event.target.value;
|
||||
this.update = true;
|
||||
|
||||
//let settings = game.settings.get(MODULE.moduleName,'soundboardSettings');
|
||||
this.settings.sounds[id-1]=event.target.value;
|
||||
this.updateSettings(this.settings);
|
||||
});
|
||||
|
||||
soundFP.on("change",event => {
|
||||
let id = event.target.id.replace('srcPath','');
|
||||
let j = Math.floor(id/this.jMax);
|
||||
let i = id % this.jMax-1;
|
||||
this.data[j].dataThis[i].srcPath=event.target.value;
|
||||
this.update = true;
|
||||
|
||||
//let settings = game.settings.get(MODULE.moduleName,'soundboardSettings');
|
||||
this.settings.src[id-1]=event.target.value;
|
||||
this.updateSettings(this.settings);
|
||||
});
|
||||
|
||||
imgFP.on("change",event => {
|
||||
let id = event.target.id.replace('imgPath','');
|
||||
let j = Math.floor(id/this.jMax);
|
||||
let i = id % this.jMax-1;
|
||||
this.data[j].dataThis[i].imgPath=event.target.value;
|
||||
this.update = true;
|
||||
|
||||
//let settings = game.settings.get(MODULE.moduleName,'soundboardSettings');
|
||||
this.settings.img[id-1]=event.target.value;
|
||||
this.updateSettings(this.settings);
|
||||
});
|
||||
|
||||
onCP.on("change",event => {
|
||||
let id = event.target.id.replace('colorOn','');
|
||||
let j = Math.floor(id/this.jMax);
|
||||
let i = id % this.jMax-1;
|
||||
this.data[j].dataThis[i].colorOn=event.target.value;
|
||||
this.update = true;
|
||||
|
||||
//let settings = game.settings.get(MODULE.moduleName,'soundboardSettings');
|
||||
this.settings.colorOn[id-1]=event.target.value;
|
||||
this.updateSettings(this.settings);
|
||||
});
|
||||
|
||||
offCP.on("change",event => {
|
||||
let id = event.target.id.replace('colorOff','');
|
||||
let j = Math.floor(id/this.jMax);
|
||||
let i = id % this.jMax-1;
|
||||
this.data[j].dataThis[i].colorOff=event.target.value;
|
||||
this.update = true;
|
||||
|
||||
//let settings = game.settings.get(MODULE.moduleName,'soundboardSettings');
|
||||
this.settings.colorOff[id-1]=event.target.value;
|
||||
this.updateSettings(this.settings);
|
||||
});
|
||||
|
||||
playMode.on("change",event => {
|
||||
let id = event.target.id.replace('playmode','');
|
||||
let j = Math.floor(id/this.jMax);
|
||||
let i = id % this.jMax-1;
|
||||
this.data[j].dataThis[i].mode=event.target.value;
|
||||
this.update = true;
|
||||
|
||||
//let settings = game.settings.get(MODULE.moduleName,'soundboardSettings');
|
||||
this.settings.mode[id-1]=event.target.value;
|
||||
this.updateSettings(this.settings);
|
||||
});
|
||||
|
||||
volume.on("change",event => {
|
||||
let id = event.target.id.replace('volume','');
|
||||
let j = Math.floor(id/this.jMax);
|
||||
let i = id % this.jMax-1;
|
||||
this.data[j].dataThis[i].volume=event.target.value;
|
||||
this.update = true;
|
||||
|
||||
//let settings = game.settings.get(MODULE.moduleName,'soundboardSettings');
|
||||
this.settings.volume[id-1]=event.target.value;
|
||||
this.updateSettings(this.settings);
|
||||
});
|
||||
}
|
||||
|
||||
async updateSettings(settings){
|
||||
await game.settings.set(MODULE.moduleName,'soundboardSettings',settings);
|
||||
if (MODULE.enableModule) soundboard.updateAll();
|
||||
this.render();
|
||||
}
|
||||
|
||||
}
|
||||
26
src/move.js
@@ -2,22 +2,38 @@ import * as MODULE from "../MaterialDeck.js";
|
||||
|
||||
export class Move{
|
||||
constructor(){
|
||||
this.active = false;
|
||||
}
|
||||
|
||||
keyPress(settings){
|
||||
if (canvas.scene == null) return;
|
||||
//console.log('move',settings)
|
||||
let dir = settings.dir;
|
||||
let mode = settings.mode;
|
||||
if (mode == undefined) mode = 0;
|
||||
if (dir == undefined) dir = 0;
|
||||
if (settings.mode == '1')
|
||||
this.moveToken(MODULE.selectedTokenId,dir);
|
||||
else
|
||||
this.moveCanvas(dir);
|
||||
if (dir < 9){
|
||||
if (settings.mode == '1')
|
||||
this.moveToken(MODULE.selectedTokenId,dir);
|
||||
else
|
||||
this.moveCanvas(dir);
|
||||
}
|
||||
else if (dir == 9) {//zoom in
|
||||
let viewPosition = canvas.scene._viewPosition;
|
||||
viewPosition.scale = viewPosition.scale*1.05;
|
||||
viewPosition.duration = 100;
|
||||
canvas.animatePan(viewPosition);
|
||||
}
|
||||
else if (dir == 10) {//zoom out
|
||||
let viewPosition = canvas.scene._viewPosition;
|
||||
viewPosition.scale = viewPosition.scale*0.95;
|
||||
viewPosition.duration = 100;
|
||||
canvas.animatePan(viewPosition);
|
||||
}
|
||||
}
|
||||
|
||||
async moveToken(tokenId,dir){
|
||||
if (tokenId == undefined) return;
|
||||
|
||||
const token = canvas.tokens.children[0].children.find(p => p.id == tokenId);
|
||||
const gridSize = canvas.scene.data.grid;
|
||||
let x = token.x;
|
||||
|
||||
@@ -3,10 +3,12 @@ import {streamDeck} from "../MaterialDeck.js";
|
||||
|
||||
export class OtherControls{
|
||||
constructor(){
|
||||
this.active = false;
|
||||
this.offset = 0;
|
||||
}
|
||||
|
||||
async updateAll(){
|
||||
if (this.active == false) return;
|
||||
for (let i=0; i<32; i++){
|
||||
let data = streamDeck.buttonContext[i];
|
||||
if (data == undefined || data.action != 'other') continue;
|
||||
@@ -15,6 +17,7 @@ export class OtherControls{
|
||||
}
|
||||
|
||||
update(settings,context){
|
||||
this.active = true;
|
||||
let mode = settings.otherMode;
|
||||
if (mode == undefined) mode = 0;
|
||||
|
||||
@@ -33,6 +36,15 @@ export class OtherControls{
|
||||
else if (mode == 4){ //roll tables
|
||||
this.updateRollTable(settings,context);
|
||||
}
|
||||
else if (mode == 5) { //open sidebar tab
|
||||
this.updateSidebar(settings,context);
|
||||
}
|
||||
else if (mode == 6) { //open compendium
|
||||
this.updateCompendium(settings,context);
|
||||
}
|
||||
else if (mode == 7) { //open journal
|
||||
this.updateJournal(settings,context);
|
||||
}
|
||||
}
|
||||
|
||||
keyPress(settings){
|
||||
@@ -54,30 +66,53 @@ export class OtherControls{
|
||||
else if (mode == 4) { //roll tables
|
||||
this.keyPressRollTable(settings);
|
||||
}
|
||||
else if (mode == 5) { //sidebar
|
||||
this.keyPressSidebar(settings);
|
||||
}
|
||||
else if (mode == 6) { //open compendium
|
||||
this.keyPressCompendium(settings);
|
||||
}
|
||||
else if (mode == 7) { //open journal
|
||||
this.keyPressJournal(settings);
|
||||
}
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
updatePause(pauseFunction,context){
|
||||
|
||||
if (pauseFunction == undefined) pauseFunction = 0;
|
||||
let src = "";
|
||||
let name = "";
|
||||
let background = "#000000";
|
||||
if (pauseFunction == undefined) pauseFunction = 0;
|
||||
|
||||
let background = settings.background;
|
||||
if(background == undefined) background = '#000000';
|
||||
|
||||
let ringColor = "#000000";
|
||||
|
||||
let ringOffColor = settings.offRing;
|
||||
if (ringOffColor == undefined) ringOffColor = '#000000';
|
||||
|
||||
let ringOnColor = settings.onRing;
|
||||
if (ringOnColor == undefined) ringOnColor = '#00FF00';
|
||||
|
||||
let playlistType = settings.playlistType;
|
||||
if (playlistType == undefined) playlistType = 0;
|
||||
|
||||
if (pauseFunction == 0){ //Pause game
|
||||
if (game.paused) background = "#00FF00"
|
||||
if (game.paused) ringColor = ringOnColor;
|
||||
else ringColor = ringOffColor;
|
||||
src = 'action/images/other/pause/pause.png';
|
||||
}
|
||||
else if (pauseFunction == 1){ //Resume game
|
||||
if (game.paused == false) background = "#00FF00"
|
||||
if (game.paused == false) ringColor = ringOnColor;
|
||||
else ringColor = ringOffColor;
|
||||
src = 'action/images/other/pause/resume.png';
|
||||
}
|
||||
else if (pauseFunction == 2) { //toggle
|
||||
if (game.paused == false) background = "#00FF00"
|
||||
if (game.paused == false) ringColor = ringOnColor;
|
||||
else ringColor = ringOffColor;
|
||||
src = 'action/images/other/pause/playpause.png';
|
||||
}
|
||||
streamDeck.setIcon(0,context,src,background);
|
||||
streamDeck.setTitle(name,context);
|
||||
streamDeck.setIcon(0,context,src,background,2,ringColor);
|
||||
}
|
||||
|
||||
keyPressPause(pauseFunction){
|
||||
@@ -98,59 +133,58 @@ export class OtherControls{
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
updateScene(settings,context){
|
||||
if (canvas.scene == null) return;
|
||||
let func = settings.sceneFunction;
|
||||
if (func == undefined) func = 0;
|
||||
|
||||
let background = settings.background;
|
||||
if(background == undefined) background = '#000000';
|
||||
|
||||
let ringColor = "#000000";
|
||||
|
||||
let ringOffColor = settings.offRing;
|
||||
if (ringOffColor == undefined) ringOffColor = '#000000';
|
||||
|
||||
let ringOnColor = settings.onRing;
|
||||
if (ringOnColor == undefined) ringOnColor = '#00FF00';
|
||||
|
||||
let playlistType = settings.playlistType;
|
||||
if (playlistType == undefined) playlistType = 0;
|
||||
|
||||
let src = "";
|
||||
let name = "";
|
||||
if (func == 0){ //visible scenes
|
||||
let nr = parseInt(settings.sceneNr);
|
||||
if (isNaN(nr)) nr = 1;
|
||||
nr--;
|
||||
|
||||
let background = settings.background;
|
||||
if (background == undefined) background = "#000000";
|
||||
|
||||
let scene = game.scenes.apps[0].scenes[nr];
|
||||
let name = "";
|
||||
let src = "";
|
||||
let ringColor = "#000000";
|
||||
let ring = 1;
|
||||
|
||||
if (scene != undefined){
|
||||
if (scene.isView) {
|
||||
ringColor = "#00FF00";
|
||||
ring = 2;
|
||||
}
|
||||
if (scene.isView)
|
||||
ringColor = ringOnColor;
|
||||
else
|
||||
ringColor = ringOffColor;
|
||||
if (settings.displaySceneName) name = scene.name;
|
||||
if (settings.displaySceneIcon) src = scene.img;
|
||||
if (scene.active) name += "\n(Active)";
|
||||
}
|
||||
streamDeck.setTitle(name,context);
|
||||
streamDeck.setIcon(1, context,src,background,ring,ringColor);
|
||||
|
||||
}
|
||||
else if (func == 1) { //all scenes
|
||||
let name = settings.sceneName;
|
||||
if (name == undefined) return;
|
||||
|
||||
let background = settings.background;
|
||||
if (background == undefined) background = "#000000";
|
||||
|
||||
let src = "";
|
||||
let ringColor = "#000000";
|
||||
let ring = 1;
|
||||
let scene = game.scenes.apps[1].entities.find(p=>p.data.name == name);
|
||||
name = "";
|
||||
if (scene != undefined){
|
||||
if (scene.isView) {
|
||||
ringColor = "#00FF00";
|
||||
ring = 2;
|
||||
}
|
||||
if (scene.isView)
|
||||
ringColor = ringOnColor;
|
||||
else
|
||||
ringColor = ringOffColor;
|
||||
if (settings.displaySceneName) name = scene.name;
|
||||
if (settings.displaySceneIcon) src = scene.img;
|
||||
if (scene.active) name += "\n(Active)";
|
||||
}
|
||||
streamDeck.setTitle(name,context);
|
||||
streamDeck.setIcon(1, context,src,background,ring,ringColor);
|
||||
}
|
||||
streamDeck.setTitle(name,context);
|
||||
streamDeck.setIcon(1, context,src,background,2,ringColor);
|
||||
}
|
||||
|
||||
keyPressScene(settings){
|
||||
@@ -176,40 +210,56 @@ export class OtherControls{
|
||||
if (scene.isView) scene.activate();
|
||||
scene.view();
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
updateControl(settings,context){
|
||||
//if (canvas.scene == null) return;
|
||||
let control = settings.control;
|
||||
if (control == undefined) control = 0;
|
||||
|
||||
let tool = settings.tool;
|
||||
if (tool == undefined) tool = 0;
|
||||
|
||||
let background = settings.background;
|
||||
if (background == undefined) background = '#000000';
|
||||
|
||||
let ringColor = '#000000'
|
||||
|
||||
const controlName = this.getControlName(control);
|
||||
const toolName = this.getToolName(control,tool);
|
||||
|
||||
let txt = "";
|
||||
let src = "";
|
||||
let background = "#000000";
|
||||
let ringColor = "#FF7B00"
|
||||
let selectedControl;
|
||||
let selectedTool;
|
||||
let ring = 1;
|
||||
let activeControl = ui.controls.activeControl;
|
||||
let activeTool = ui.controls.activeTool;
|
||||
const activeControl = ui.controls.activeControl;
|
||||
const activeTool = ui.controls.activeTool;
|
||||
|
||||
if (control == 0){
|
||||
if (control == 0) { //displayed controls
|
||||
let controlNr = parseInt(settings.controlNr);
|
||||
if (isNaN(controlNr)) controlNr = 1;
|
||||
controlNr--;
|
||||
|
||||
selectedControl = ui.controls.controls.find(c => c.name == ui.controls.activeControl);
|
||||
const selectedControl = ui.controls.controls[controlNr];
|
||||
if (selectedControl != undefined){
|
||||
selectedTool = selectedControl.tools[controlNr];
|
||||
if (tool == 0){ //open category
|
||||
txt = game.i18n.localize(selectedControl.title);
|
||||
src = selectedControl.icon;
|
||||
if (activeControl == selectedControl.name)
|
||||
ringColor = "#FF7B00";
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (control == 1){ //displayed tools
|
||||
let controlNr = parseInt(settings.controlNr);
|
||||
if (isNaN(controlNr)) controlNr = 1;
|
||||
controlNr--;
|
||||
|
||||
const selectedControl = ui.controls.controls.find(c => c.name == ui.controls.activeControl);
|
||||
if (selectedControl != undefined){
|
||||
const selectedTool = selectedControl.tools[controlNr];
|
||||
if (selectedTool != undefined){
|
||||
txt = game.i18n.localize(selectedTool.title);
|
||||
src = selectedTool.icon;
|
||||
@@ -218,25 +268,24 @@ export class OtherControls{
|
||||
if (selectedTool.active)
|
||||
ringColor = "#A600FF"
|
||||
else
|
||||
ringColor = "#340057"
|
||||
ring = 2;
|
||||
ringColor = "#340057";
|
||||
}
|
||||
else if (activeTool == selectedTool.name)
|
||||
ring = 2;
|
||||
ringColor = "#FF7B00";
|
||||
}
|
||||
}
|
||||
}
|
||||
else {
|
||||
selectedControl = ui.controls.controls.find(c => c.name == controlName);
|
||||
else { // specific control/tool
|
||||
const selectedControl = ui.controls.controls.find(c => c.name == controlName);
|
||||
if (selectedControl != undefined){
|
||||
if (tool == 0){ //open category
|
||||
txt = game.i18n.localize(selectedControl.title);
|
||||
src = selectedControl.icon;
|
||||
if (activeControl == selectedControl.name)
|
||||
ring = 2;
|
||||
ringColor = "#FF7B00";
|
||||
}
|
||||
else {
|
||||
selectedTool = selectedControl.tools.find(t => t.name == toolName);
|
||||
const selectedTool = selectedControl.tools.find(t => t.name == toolName);
|
||||
if (selectedTool != undefined){
|
||||
txt = game.i18n.localize(selectedTool.title);
|
||||
src = selectedTool.icon;
|
||||
@@ -246,19 +295,19 @@ export class OtherControls{
|
||||
ringColor = "#A600FF"
|
||||
else
|
||||
ringColor = "#340057"
|
||||
ring = 2;
|
||||
}
|
||||
else if (activeTool == selectedTool.name && activeControl == selectedControl.name)
|
||||
ring = 2;
|
||||
ringColor = "#FF7B00";
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
streamDeck.setIcon(1,context,src,background,ring,ringColor);
|
||||
streamDeck.setIcon(1,context,src,background,2,ringColor);
|
||||
streamDeck.setTitle(txt,context);
|
||||
}
|
||||
|
||||
keyPressControl(settings){
|
||||
if (canvas.scene == null) return;
|
||||
let control = settings.control;
|
||||
if (control == undefined) control = 0;
|
||||
|
||||
@@ -268,29 +317,39 @@ export class OtherControls{
|
||||
const controlName = this.getControlName(control);
|
||||
const toolName = this.getToolName(control,tool);
|
||||
|
||||
if (control == 0){ //displayed tools
|
||||
if (control == 0){ //displayed controls
|
||||
let controlNr = parseInt(settings.controlNr);
|
||||
if (isNaN(controlNr)) controlNr = 1;
|
||||
controlNr--;
|
||||
let selectedControl = ui.controls.controls.find(c => c.name == ui.controls.activeControl);
|
||||
const selectedControl = ui.controls.controls[controlNr];
|
||||
if (selectedControl != undefined){
|
||||
let selectedTool = selectedControl.tools[controlNr];
|
||||
ui.controls.activeControl = controlName;
|
||||
selectedControl.activeTool = selectedControl.activeTool;
|
||||
canvas.getLayer(selectedControl.layer).activate();
|
||||
}
|
||||
}
|
||||
else if (control == 1){ //displayed tools
|
||||
let controlNr = parseInt(settings.controlNr);
|
||||
if (isNaN(controlNr)) controlNr = 1;
|
||||
controlNr--;
|
||||
const selectedControl = ui.controls.controls.find(c => c.name == ui.controls.activeControl);
|
||||
if (selectedControl != undefined){
|
||||
const selectedTool = selectedControl.tools[controlNr];
|
||||
if (selectedTool != undefined){
|
||||
if (selectedTool.toggle){
|
||||
let newValue = !selectedTool.active;
|
||||
selectedTool.active = newValue;
|
||||
if (selectedTool.toggle) {
|
||||
selectedTool.active = !selectedTool.active;
|
||||
selectedTool.onClick(selectedTool.active);
|
||||
}
|
||||
else if (selectedTool.button){
|
||||
selectedTool.onClick();
|
||||
}
|
||||
else
|
||||
selectedControl.activeTool = selectedTool.name;
|
||||
ui.controls.render();
|
||||
}
|
||||
}
|
||||
}
|
||||
else { //select control
|
||||
let selectedControl = ui.controls.controls.find(c => c.name == controlName);
|
||||
const selectedControl = ui.controls.controls.find(c => c.name == controlName);
|
||||
if (selectedControl != undefined){
|
||||
if (tool == 0){ //open category
|
||||
ui.controls.activeControl = controlName;
|
||||
@@ -298,13 +357,13 @@ export class OtherControls{
|
||||
canvas.getLayer(selectedControl.layer).activate();
|
||||
}
|
||||
else {
|
||||
let selectedTool = selectedControl.tools.find(t => t.name == toolName);
|
||||
const selectedTool = selectedControl.tools.find(t => t.name == toolName);
|
||||
if (selectedTool != undefined){
|
||||
ui.controls.activeControl = controlName;
|
||||
canvas.getLayer(selectedControl.layer).activate();
|
||||
if (selectedTool.toggle){
|
||||
let newValue = !selectedTool.active;
|
||||
selectedTool.active = newValue;
|
||||
if (selectedTool.toggle) {
|
||||
selectedTool.active = !selectedTool.active;
|
||||
selectedTool.onClick(selectedTool.active);
|
||||
}
|
||||
else if (selectedTool.button){
|
||||
selectedTool.onClick();
|
||||
@@ -313,21 +372,13 @@ export class OtherControls{
|
||||
selectedControl.activeTool = toolName;
|
||||
}
|
||||
}
|
||||
ui.controls.render();
|
||||
}
|
||||
}
|
||||
}
|
||||
ui.controls.render();
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
//ui.controls.controls.find(c => c.name == 'token')
|
||||
//ui.controls.controls.find(c => c.name == 'walls').tools.find(t => t.name == 'snap').active=false
|
||||
//ui.controls.render()
|
||||
|
||||
getControlName(control){
|
||||
control--;
|
||||
control -= 2;
|
||||
let name;
|
||||
if (control == 0) name = 'token';
|
||||
else if (control == 1) name = 'measure';
|
||||
@@ -341,7 +392,7 @@ export class OtherControls{
|
||||
}
|
||||
|
||||
getToolName(control,tool){
|
||||
control--;
|
||||
control -= 2;
|
||||
tool--;
|
||||
let name;
|
||||
if (control == 0){ //basic controls
|
||||
@@ -426,7 +477,8 @@ export class OtherControls{
|
||||
}
|
||||
else if (func == 2){ //display darkness
|
||||
src = 'action/images/other/darkness/darkness.png';
|
||||
let darkness = Math.floor(canvas.scene.data.darkness*100)/100;
|
||||
let darkness = '';
|
||||
if (canvas.scene != null) darkness = Math.floor(canvas.scene.data.darkness*100)/100;
|
||||
txt += darkness;
|
||||
}
|
||||
streamDeck.setTitle(txt,context);
|
||||
@@ -434,6 +486,7 @@ export class OtherControls{
|
||||
}
|
||||
|
||||
keyPressDarkness(settings) {
|
||||
if (canvas.scene == null) return;
|
||||
let func = settings.darknessFunction;
|
||||
if (func == undefined) func = 0;
|
||||
|
||||
@@ -498,4 +551,175 @@ export class OtherControls{
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
getSidebarId(nr){
|
||||
let id;
|
||||
if (nr == 0) id = 'chat';
|
||||
else if (nr == 1) id = 'combat';
|
||||
else if (nr == 2) id = 'scenes';
|
||||
else if (nr == 3) id = 'actors';
|
||||
else if (nr == 4) id = 'items';
|
||||
else if (nr == 5) id = 'journal';
|
||||
else if (nr == 6) id = 'tables';
|
||||
else if (nr == 7) id = 'playlists';
|
||||
else if (nr == 8) id = 'compendium';
|
||||
else if (nr == 9) id = 'settings';
|
||||
else id = '';
|
||||
return id;
|
||||
}
|
||||
|
||||
getSidebarName(nr){
|
||||
let name;
|
||||
if (nr == 0) name = game.i18n.localize("SIDEBAR.TabChat");
|
||||
else if (nr == 1) name = game.i18n.localize("SIDEBAR.TabCombat");
|
||||
else if (nr == 2) name = game.i18n.localize("SIDEBAR.TabScenes");
|
||||
else if (nr == 3) name = game.i18n.localize("SIDEBAR.TabActors");
|
||||
else if (nr == 4) name = game.i18n.localize("SIDEBAR.TabItems");
|
||||
else if (nr == 5) name = game.i18n.localize("SIDEBAR.TabJournal");
|
||||
else if (nr == 6) name = game.i18n.localize("SIDEBAR.TabTables");
|
||||
else if (nr == 7) name = game.i18n.localize("SIDEBAR.TabPlaylists");
|
||||
else if (nr == 8) name = game.i18n.localize("SIDEBAR.TabCompendium");
|
||||
else if (nr == 9) name = game.i18n.localize("SIDEBAR.TabSettings");
|
||||
else if (nr == 10) name = game.i18n.localize("SIDEBAR.CollapseToggle");
|
||||
return name;
|
||||
}
|
||||
|
||||
getSidebarIcon(nr){
|
||||
let icon;
|
||||
if (nr == 0) icon = window.CONFIG.ChatMessage.sidebarIcon;
|
||||
else if (nr == 1) icon = window.CONFIG.Combat.sidebarIcon;
|
||||
else if (nr == 2) icon = window.CONFIG.Scene.sidebarIcon;
|
||||
else if (nr == 3) icon = window.CONFIG.Actor.sidebarIcon;
|
||||
else if (nr == 4) icon = window.CONFIG.Item.sidebarIcon;
|
||||
else if (nr == 5) icon = window.CONFIG.JournalEntry.sidebarIcon;
|
||||
else if (nr == 6) icon = window.CONFIG.RollTable.sidebarIcon;
|
||||
else if (nr == 7) icon = window.CONFIG.Playlist.sidebarIcon;
|
||||
else if (nr == 8) icon = "fas fa-atlas";
|
||||
else if (nr == 9) icon = "fas fa-cogs";
|
||||
else if (nr == 10) icon = "fas fa-caret-right";
|
||||
return icon;
|
||||
}
|
||||
|
||||
updateSidebar(settings,context){
|
||||
let sidebarTab = settings.sidebarTab;
|
||||
if (sidebarTab == undefined) sidebarTab = 0;
|
||||
|
||||
let activeTab = ui.sidebar.activeTab;
|
||||
let collapsed = ui.sidebar._collapsed;
|
||||
|
||||
let name = "";
|
||||
let icon = "";
|
||||
|
||||
let background = settings.background;
|
||||
if(background == undefined) background = '#000000';
|
||||
|
||||
let ringColor = "#000000";
|
||||
|
||||
let ringOffColor = settings.offRing;
|
||||
if (ringOffColor == undefined) ringOffColor = '#000000';
|
||||
|
||||
let ringOnColor = settings.onRing;
|
||||
if (ringOnColor == undefined) ringOnColor = '#00FF00';
|
||||
|
||||
if (settings.displaySidebarName) name = this.getSidebarName(sidebarTab);
|
||||
if (settings.displaySidebarIcon) icon = this.getSidebarIcon(sidebarTab);
|
||||
|
||||
if ((sidebarTab == 10 && collapsed))
|
||||
ringColor = ringOnColor;
|
||||
else
|
||||
ringColor = ringOffColor;
|
||||
streamDeck.setTitle(name,context);
|
||||
streamDeck.setIcon(1,context,icon,background,2,ringColor);
|
||||
}
|
||||
|
||||
keyPressSidebar(settings){
|
||||
let sidebarTab = settings.sidebarTab;
|
||||
if (sidebarTab == undefined) sidebarTab = 0;
|
||||
let collapsed = ui.sidebar._collapsed;
|
||||
|
||||
if (sidebarTab < 10) ui.sidebar.activateTab(this.getSidebarId(sidebarTab));
|
||||
else if (collapsed) ui.sidebar.expand();
|
||||
else if (collapsed == false) ui.sidebar.collapse();
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
updateCompendium(settings,context){
|
||||
let background = settings.background;
|
||||
if(background == undefined) background = '#000000';
|
||||
|
||||
let name = settings.compendiumName;
|
||||
if (name == undefined) return;
|
||||
|
||||
const compendium = game.packs.entries.find(p=>p.metadata.label == name);
|
||||
if (compendium == undefined) return;
|
||||
|
||||
let ringColor = "#000000";
|
||||
|
||||
let ringOffColor = settings.offRing;
|
||||
if (ringOffColor == undefined) ringOffColor = '#000000';
|
||||
|
||||
let ringOnColor = settings.onRing;
|
||||
if (ringOnColor == undefined) ringOnColor = '#00FF00';
|
||||
|
||||
|
||||
if (compendium.rendered) ringColor = ringOnColor;
|
||||
else ringColor = ringOffColor;
|
||||
|
||||
if (settings.displayCompendiumName) streamDeck.setTitle(name,context);
|
||||
streamDeck.setIcon(0,context,"",background,2,ringColor);
|
||||
}
|
||||
|
||||
keyPressCompendium(settings){
|
||||
let name = settings.compendiumName;
|
||||
if (name == undefined) return;
|
||||
|
||||
const compendium = game.packs.entries.find(p=>p.metadata.label == name);
|
||||
if (compendium == undefined) return;
|
||||
if (compendium.rendered) compendium.close();
|
||||
else compendium.render(true);
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
//Journals
|
||||
//game.journal.entries[0].render(true)
|
||||
|
||||
updateJournal(settings,context){
|
||||
let background = settings.background;
|
||||
if(background == undefined) background = '#000000';
|
||||
|
||||
let name = settings.compendiumName;
|
||||
if (name == undefined) return;
|
||||
const journal = game.journal.entries.find(p=>p.name == name);
|
||||
if (journal == undefined) return;
|
||||
|
||||
let ringColor = "#000000";
|
||||
|
||||
let ringOffColor = settings.offRing;
|
||||
if (ringOffColor == undefined) ringOffColor = '#000000';
|
||||
|
||||
let ringOnColor = settings.onRing;
|
||||
if (ringOnColor == undefined) ringOnColor = '#00FF00';
|
||||
|
||||
|
||||
|
||||
if (journal.sheet.rendered) ringColor = ringOnColor;
|
||||
else ringColor = ringOffColor;
|
||||
|
||||
if (settings.displayCompendiumName) streamDeck.setTitle(name,context);
|
||||
streamDeck.setIcon(0,context,"",background,2,ringColor);
|
||||
}
|
||||
|
||||
keyPressJournal(settings){
|
||||
let name = settings.compendiumName;
|
||||
if (name == undefined) return;
|
||||
|
||||
const journal = game.journal.entries.find(p=>p.name == name);
|
||||
if (journal == undefined) return;
|
||||
//if (journal.sheet.rendered) journal.close();
|
||||
journal.render(true);
|
||||
}
|
||||
}
|
||||
143
src/playlist.js
@@ -3,11 +3,13 @@ import {streamDeck} from "../MaterialDeck.js";
|
||||
|
||||
export class PlaylistControl{
|
||||
constructor(){
|
||||
this.active = false;
|
||||
this.playlistOffset = 0;
|
||||
this.trackOffset = 0;
|
||||
}
|
||||
|
||||
async updateAll(){
|
||||
if (this.active == false) return;
|
||||
for (let i=0; i<32; i++){
|
||||
let data = streamDeck.buttonContext[i];
|
||||
if (data == undefined || data.action != 'playlist') continue;
|
||||
@@ -16,6 +18,7 @@ export class PlaylistControl{
|
||||
}
|
||||
|
||||
update(settings,context){
|
||||
this.active = true;
|
||||
if (settings.playlistMode == undefined) settings.playlistMode = 0;
|
||||
if (settings.playlistMode == 0){
|
||||
this.updatePlaylist(settings,context);
|
||||
@@ -31,8 +34,17 @@ export class PlaylistControl{
|
||||
|
||||
updatePlaylist(settings,context){
|
||||
let name = "";
|
||||
let src = 'action/images/Black.png';
|
||||
let background = '#000000';
|
||||
|
||||
let background = settings.background;
|
||||
if(background == undefined) background = '#000000';
|
||||
|
||||
let ringColor = "#000000"
|
||||
|
||||
let ringOffColor = settings.offRing;
|
||||
if (ringOffColor == undefined) ringOffColor = '#FF0000';
|
||||
|
||||
let ringOnColor = settings.onRing;
|
||||
if (ringOnColor == undefined) ringOnColor = '#00FF00';
|
||||
|
||||
let playlistType = settings.playlistType;
|
||||
if (playlistType == undefined) playlistType = 0;
|
||||
@@ -44,47 +56,39 @@ export class PlaylistControl{
|
||||
playlistNr--;
|
||||
playlistNr += this.playlistOffset;
|
||||
|
||||
let playBackground = settings.playBackground;
|
||||
if (playBackground == undefined) playBackground == '#00FF00';
|
||||
let stopBackground = settings.stopBackground;
|
||||
if (stopBackground == undefined) stopBackground == '#FF0000';
|
||||
|
||||
let playlist = this.getPlaylist(playlistNr);
|
||||
if (playlist != undefined){
|
||||
if (playlist.playing) {
|
||||
background = playBackground;
|
||||
src = 'action/images/playlist/stop.png';
|
||||
}
|
||||
else {
|
||||
background = stopBackground;
|
||||
src = 'action/images/playlist/play.png';
|
||||
}
|
||||
if (playlist.playing)
|
||||
ringColor = ringOnColor;
|
||||
else
|
||||
ringColor = ringOffColor;
|
||||
if (settings.displayName)
|
||||
name = playlist.name;
|
||||
}
|
||||
|
||||
}
|
||||
//Offset
|
||||
else {
|
||||
src = "";
|
||||
let onBackground = settings.onBackground;
|
||||
if (onBackground == undefined) onBackground = '#00FF00';
|
||||
let offBackground = settings.offBackground;
|
||||
if (offBackground == undefined) offBackground = '#000000';
|
||||
|
||||
let playlistOffset = parseInt(settings.offset);
|
||||
if (isNaN(playlistOffset)) playlistOffset = 0;
|
||||
if (playlistOffset == this.playlistOffset) background = onBackground;
|
||||
else background = offBackground;
|
||||
if (playlistOffset == this.playlistOffset) ringColor = ringOnColor;
|
||||
}
|
||||
streamDeck.setIcon(0,context,src,background);
|
||||
streamDeck.setIcon(0,context,"",background,2,ringColor);
|
||||
streamDeck.setTitle(name,context);
|
||||
}
|
||||
|
||||
updateTrack(settings,context){
|
||||
let name = "";
|
||||
let src = 'action/images/Black.png';
|
||||
let background = '#000000';
|
||||
|
||||
let background = settings.background;
|
||||
if(background == undefined) background = '#000000';
|
||||
|
||||
let ringColor = "#000000"
|
||||
|
||||
let ringOffColor = settings.offRing;
|
||||
if (ringOffColor == undefined) ringOffColor = '#FF0000';
|
||||
|
||||
let ringOnColor = settings.onRing;
|
||||
if (ringOnColor == undefined) ringOnColor = '#00FF00';
|
||||
|
||||
let playlistType = settings.playlistType;
|
||||
if (playlistType == undefined) playlistType = 0;
|
||||
@@ -100,56 +104,54 @@ export class PlaylistControl{
|
||||
trackNr--;
|
||||
trackNr += this.trackOffset;
|
||||
|
||||
let playBackground = settings.playBackground;
|
||||
if (playBackground == undefined) playBackground == '#00FF00';
|
||||
let stopBackground = settings.stopBackground;
|
||||
if (stopBackground == undefined) stopBackground == '#FF0000';
|
||||
|
||||
let playlist = this.getPlaylist(playlistNr);
|
||||
if (playlist != undefined){
|
||||
let track = playlist.data.sounds[trackNr];
|
||||
if (track != undefined){
|
||||
if (track.playing) {
|
||||
background = playBackground;
|
||||
src = 'action/images/playlist/stop.png';
|
||||
}
|
||||
else {
|
||||
background = stopBackground;
|
||||
src = 'action/images/playlist/play.png';
|
||||
}
|
||||
if (track.playing)
|
||||
ringColor = ringOnColor;
|
||||
else
|
||||
ringColor = ringOffColor;
|
||||
if (settings.displayName)
|
||||
name = track.name;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
//Offset
|
||||
else {
|
||||
src = "";
|
||||
let onBackground = settings.onBackground;
|
||||
if (onBackground == undefined) onBackground = '#00FF00';
|
||||
let offBackground = settings.offBackground;
|
||||
if (offBackground == undefined) offBackground = '#000000';
|
||||
|
||||
let trackOffset = parseInt(settings.offset);
|
||||
if (isNaN(trackOffset)) trackOffset = 0;
|
||||
if (trackOffset == this.trackOffset) background = onBackground;
|
||||
else background = offBackground;
|
||||
if (trackOffset == this.trackOffset) ringColor = ringOnColor;
|
||||
}
|
||||
streamDeck.setIcon(0,context,src,background);
|
||||
streamDeck.setIcon(0,context,"",background,2,ringColor);
|
||||
streamDeck.setTitle(name,context);
|
||||
}
|
||||
|
||||
stopAll(){
|
||||
let playing = game.playlists.playing;
|
||||
for (let i=0; i<playing.length; i++){
|
||||
playing[i].stopAll();
|
||||
stopAll(force=false){
|
||||
if (force){
|
||||
let playing = game.playlists.playing;
|
||||
for (let i=0; i<playing.length; i++){
|
||||
playing[i].stopAll();
|
||||
}
|
||||
}
|
||||
else {
|
||||
let playing = game.playlists.playing;
|
||||
let settings = game.settings.get(MODULE.moduleName,'playlists');
|
||||
let selectedPlaylists = settings.selectedPlaylist;
|
||||
for (let i=0; i<playing.length; i++){
|
||||
const playlistNr = selectedPlaylists.findIndex(p => p == playing[i]._id);
|
||||
const mode = settings.playlistMode[playlistNr];
|
||||
if (mode == 0) playing[i].stopAll();
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
getPlaylist(num){
|
||||
let playlistId = game.settings.get(MODULE.moduleName,'selectedPlaylists')[num];
|
||||
return game.playlists.entities.find(p => p._id == playlistId);
|
||||
let selectedPlaylists = game.settings.get(MODULE.moduleName,'playlists').selectedPlaylist;
|
||||
if (selectedPlaylists != undefined)
|
||||
return game.playlists.entities.find(p => p._id == selectedPlaylists[num]);
|
||||
else return undefined;
|
||||
}
|
||||
|
||||
keyPress(settings,context){
|
||||
@@ -169,11 +171,11 @@ export class PlaylistControl{
|
||||
let playlist = this.getPlaylist(playlistNr);
|
||||
if (playlist != undefined){
|
||||
if (settings.playlistMode == 0)
|
||||
this.playPlaylist(playlist);
|
||||
this.playPlaylist(playlist,playlistNr);
|
||||
else {
|
||||
let track = playlist.data.sounds[trackNr];
|
||||
if (track != undefined){
|
||||
this.playTrack(track,playlist);
|
||||
this.playTrack(track,playlist,playlistNr);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -191,29 +193,36 @@ export class PlaylistControl{
|
||||
}
|
||||
}
|
||||
else {
|
||||
this.stopAll();
|
||||
this.stopAll(true);
|
||||
}
|
||||
}
|
||||
|
||||
async playPlaylist(playlist){
|
||||
async playPlaylist(playlist,playlistNr){
|
||||
if (playlist.playing) {
|
||||
playlist.stopAll();
|
||||
return;
|
||||
}
|
||||
let mode = game.settings.get(MODULE.moduleName,'playlistMethod');
|
||||
if (mode == 2) await this.stopAll();
|
||||
let mode = game.settings.get(MODULE.moduleName,'playlists').playlistMode[playlistNr];
|
||||
if (mode == 0) {
|
||||
mode = game.settings.get(MODULE.moduleName,'playlists').playMode;
|
||||
if (mode == 2) await this.stopAll();
|
||||
}
|
||||
playlist.playAll();
|
||||
}
|
||||
|
||||
async playTrack(track,playlist){
|
||||
async playTrack(track,playlist,playlistNr){
|
||||
let play;
|
||||
if (track.playing)
|
||||
play = false;
|
||||
else {
|
||||
play = true;
|
||||
let mode = game.settings.get(MODULE.moduleName,'playlistMethod');
|
||||
if (mode == 1) await playlist.stopAll();
|
||||
else if (mode == 2) await this.stopAll();
|
||||
let mode = game.settings.get(MODULE.moduleName,'playlists').playlistMode[playlistNr];
|
||||
if (mode == 0) {
|
||||
mode = game.settings.get(MODULE.moduleName,'playlists').playMode;
|
||||
if (mode == 1) await playlist.stopAll();
|
||||
else if (mode == 2) await this.stopAll();
|
||||
}
|
||||
else if (mode == 2) await playlist.stopAll();
|
||||
}
|
||||
await playlist.updateEmbeddedEntity("PlaylistSound", {_id: track._id, playing: play});
|
||||
playlist.update({playing: play});
|
||||
|
||||
@@ -9,47 +9,51 @@ export const registerSettings = function() {
|
||||
//Enabled the module
|
||||
game.settings.register(MODULE.moduleName,'Enable', {
|
||||
name: "MaterialDeck.Sett.Enable",
|
||||
scope: "world",
|
||||
scope: "global",
|
||||
config: true,
|
||||
default: true,
|
||||
default: false,
|
||||
type: Boolean,
|
||||
onChange: x => window.location.reload()
|
||||
});
|
||||
|
||||
game.settings.register(MODULE.moduleName,'streamDeckModel', {
|
||||
name: "Stream Deck Model",
|
||||
hint: "Reduces the amount of macros and sounds in the macro and soundboard configuration screens. Gives a better overview, but if desired it can be set to XL to get the maximum number. This doesn't influence the operation of the module.",
|
||||
name: "MaterialDeck.Sett.Model",
|
||||
hint: "MaterialDeck.Sett.Model_Hint",
|
||||
scope: "world",
|
||||
config: true,
|
||||
type:Number,
|
||||
default:1,
|
||||
choices:["Mini","Normal or Mobile","XL"],
|
||||
choices:["MaterialDeck.Sett.Model_Mini","MaterialDeck.Sett.Model_Normal","MaterialDeck.Sett.Model_XL"],
|
||||
});
|
||||
|
||||
/**
|
||||
* Sets the ip address of the server
|
||||
*/
|
||||
game.settings.register(MODULE.moduleName,'address', {
|
||||
name: "MaterialDeck.Sett.ServerAddr",
|
||||
hint: "MaterialDeck.Sett.ServerAddrHint",
|
||||
scope: "world",
|
||||
config: true,
|
||||
default: "localhost:3001",
|
||||
type: String,
|
||||
onChange: x => window.location.reload()
|
||||
});
|
||||
|
||||
/**
|
||||
* Playlist soundboard
|
||||
*/
|
||||
game.settings.register(MODULE.moduleName,'playlistMethod', {
|
||||
name: "Playlist play method",
|
||||
scope: "world",
|
||||
config: false,
|
||||
type:Number,
|
||||
default:0,
|
||||
choices:["Default","One track per playlist","One track in total"],
|
||||
});
|
||||
|
||||
game.settings.registerMenu(MODULE.moduleName, 'playlistConfigMenu',{
|
||||
name: "Playlist Config",
|
||||
label: "Playlist Config",
|
||||
name: "MaterialDeck.Sett.PlaylistConfig",
|
||||
label: "MaterialDeck.Sett.PlaylistConfig",
|
||||
type: playlistConfigForm,
|
||||
restricted: true
|
||||
});
|
||||
|
||||
game.settings.register(MODULE.moduleName, 'selectedPlaylists', {
|
||||
game.settings.register(MODULE.moduleName, 'playlists', {
|
||||
name: "selectedPlaylists",
|
||||
scope: "world",
|
||||
type: Object,
|
||||
default: {a: "None",b: "None",c: "none",d: "none",e: "none",f: "none",g: "none",h: "none",i: "none"},
|
||||
default: {},
|
||||
config: false
|
||||
});
|
||||
|
||||
|
||||
@@ -3,6 +3,7 @@ import {streamDeck} from "../MaterialDeck.js";
|
||||
|
||||
export class SoundboardControl{
|
||||
constructor(){
|
||||
this.active = false;
|
||||
this.offset = 0;
|
||||
this.activeSounds = [];
|
||||
for (let i=0; i<64; i++)
|
||||
@@ -10,6 +11,7 @@ export class SoundboardControl{
|
||||
}
|
||||
|
||||
async updateAll(){
|
||||
if (this.active == false) return;
|
||||
for (let i=0; i<32; i++){
|
||||
let data = streamDeck.buttonContext[i];
|
||||
if (data == undefined || data.action != 'soundboard') continue;
|
||||
@@ -18,12 +20,17 @@ export class SoundboardControl{
|
||||
}
|
||||
|
||||
update(settings,context){
|
||||
this.active = true;
|
||||
let mode = settings.soundboardMode;
|
||||
if (mode == undefined) mode = 0;
|
||||
|
||||
let txt = "";
|
||||
let src = "";
|
||||
let background = "#000000";
|
||||
|
||||
let background = settings.background;
|
||||
if (background == undefined) background = '#000000';
|
||||
|
||||
let ringColor = "#000000"
|
||||
|
||||
if (mode == 0){ //play sound
|
||||
let soundNr = parseInt(settings.soundNr);
|
||||
@@ -33,37 +40,33 @@ export class SoundboardControl{
|
||||
|
||||
let soundboardSettings = game.settings.get(MODULE.moduleName, 'soundboardSettings');
|
||||
|
||||
let onColor = soundboardSettings.colorOn[soundNr];
|
||||
let offColor = soundboardSettings.colorOff[soundNr];
|
||||
if (this.activeSounds[soundNr]==false)
|
||||
ringColor = soundboardSettings.colorOff[soundNr];
|
||||
else
|
||||
ringColor = soundboardSettings.colorOn[soundNr];
|
||||
|
||||
background = onColor;
|
||||
let ring = 2;
|
||||
if (this.activeSounds[soundNr]==false) {
|
||||
background = offColor;
|
||||
ring = 1;
|
||||
}
|
||||
if (settings.displayName) txt = soundboardSettings.name[soundNr];
|
||||
if (settings.displayIcon) src = soundboardSettings.img[soundNr];
|
||||
if (settings.displayName && soundboardSettings.name != undefined) txt = soundboardSettings.name[soundNr];
|
||||
if (settings.displayIcon && soundboardSettings.img != undefined) src = soundboardSettings.img[soundNr];
|
||||
streamDeck.setTitle(txt,context);
|
||||
streamDeck.setIcon(1,context,src,background,ring,background);
|
||||
streamDeck.setIcon(1,context,src,background,2,ringColor);
|
||||
}
|
||||
else if (mode == 1) { //Offset
|
||||
src = "";
|
||||
let onBackground = settings.onBackground;
|
||||
if (onBackground == undefined) onBackground = '#00FF00';
|
||||
let offBackground = settings.offBackground;
|
||||
if (offBackground == undefined) offBackground = '#000000';
|
||||
let ringOffColor = settings.offRing;
|
||||
if (ringOffColor == undefined) ringOffColor = '#000000';
|
||||
|
||||
let ringOnColor = settings.onRing;
|
||||
if (ringOnColor == undefined) ringOnColor = '#00FF00';
|
||||
|
||||
let offset = parseInt(settings.offset);
|
||||
if (isNaN(offset)) offset = 0;
|
||||
if (offset == this.offset) background = onBackground;
|
||||
else background = offBackground;
|
||||
if (offset == this.offset) ringColor = ringOnColor;
|
||||
else ringColor = ringOffColor;
|
||||
streamDeck.setTitle(txt,context);
|
||||
streamDeck.setIcon(1,context,src,background);
|
||||
streamDeck.setIcon(1,context,"",background,2,ringColor);
|
||||
}
|
||||
else if (mode == 2) { //Stop all sounds
|
||||
let src = 'action/images/soundboard/stop.png';
|
||||
streamDeck.setIcon(0,context,src,settings.background);
|
||||
streamDeck.setIcon(0,context,src,background);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -114,30 +117,47 @@ export class SoundboardControl{
|
||||
this.playSound(soundNr,false,false);
|
||||
}
|
||||
|
||||
playSound(soundNr,repeat,play){
|
||||
let trackId = game.settings.get(MODULE.moduleName,'soundboardSettings').sounds[soundNr];
|
||||
async playSound(soundNr,repeat,play){
|
||||
const soundBoardSettings = game.settings.get(MODULE.moduleName,'soundboardSettings');
|
||||
let playlistId;
|
||||
if (soundBoardSettings.selectedPlaylists != undefined) playlistId = soundBoardSettings.selectedPlaylists[soundNr];
|
||||
let src;
|
||||
if (playlistId == "" || playlistId == undefined) return;
|
||||
if (playlistId == 'none') return;
|
||||
else if (playlistId == 'FP') {
|
||||
src = soundBoardSettings.src[soundNr];
|
||||
const ret = await FilePicker.browse("data", src, {wildcard:true});
|
||||
const files = ret.files;
|
||||
if (files.length == 1) src = files;
|
||||
else {
|
||||
let value = Math.floor(Math.random() * Math.floor(files.length));
|
||||
src = files[value];
|
||||
}
|
||||
}
|
||||
else {
|
||||
const soundId = soundBoardSettings.sounds[soundNr];
|
||||
const sounds = game.playlists.entities.find(p => p._id == playlistId).data.sounds;
|
||||
if (sounds == undefined) return;
|
||||
const sound = sounds.find(p => p._id == soundId);
|
||||
if (sound == undefined) return;
|
||||
src = sound.path;
|
||||
}
|
||||
|
||||
let volume = game.settings.get(MODULE.moduleName,'soundboardSettings').volume[soundNr]/100;
|
||||
volume = AudioHelper.inputToVolume(volume);
|
||||
if (trackId == "" || trackId == undefined) return;
|
||||
|
||||
let payload = {
|
||||
"msgType": "playSound",
|
||||
"trackNr": soundNr,
|
||||
"src": src,
|
||||
"repeat": repeat,
|
||||
"play": play,
|
||||
"volume": volume
|
||||
};
|
||||
game.socket.emit(`module.MaterialDeck`, payload);
|
||||
|
||||
if (play){
|
||||
let trackId = game.settings.get(MODULE.moduleName,'soundboardSettings').sounds[soundNr];
|
||||
let playlistId = game.settings.get(MODULE.moduleName,'soundboardSettings').playlist;
|
||||
let sounds = game.playlists.entities.find(p => p._id == playlistId).data.sounds;
|
||||
let sound = sounds.find(p => p._id == trackId);
|
||||
if (sound == undefined){
|
||||
this.activeSounds[soundNr] = false;
|
||||
return;
|
||||
}
|
||||
volume *= game.settings.get("core", "globalInterfaceVolume");
|
||||
let src = sound.path;
|
||||
|
||||
let howl = new Howl({src, volume, loop: repeat, onend: (id)=>{
|
||||
if (repeat == false){
|
||||
@@ -157,5 +177,6 @@ export class SoundboardControl{
|
||||
this.activeSounds[soundNr] = false;
|
||||
}
|
||||
this.updateAll();
|
||||
|
||||
}
|
||||
}
|
||||
@@ -23,6 +23,8 @@ export class StreamDeck{
|
||||
let canvasBox = document.createElement('div');
|
||||
canvasBox.id = 'sdCanvasBox';
|
||||
document.body.appendChild(canvasBox); // adds the canvas to the body element
|
||||
|
||||
this.syllableRegex = /[^aeiouy]*[aeiouy]+(?:[^aeiouy]*$|[^aeiouy](?=[^aeiouy]))?/gi;
|
||||
}
|
||||
|
||||
setScreen(action){
|
||||
@@ -42,20 +44,93 @@ export class StreamDeck{
|
||||
clearContext(action,coordinates = {column:0,row:0}){
|
||||
let num = coordinates.column + coordinates.row*8;
|
||||
this.buttonContext[num] = undefined;
|
||||
if (this.getActive(action) == false){
|
||||
if (action == 'token') MODULE.tokenControl.active = false;
|
||||
else if (action == 'macro') MODULE.macroControl.active = false;
|
||||
else if (action == 'combattracker') MODULE.combatTracker.active = false;
|
||||
else if (action == 'playlist') MODULE.playlistControl.active = false;
|
||||
else if (action == 'soundboard') MODULE.soundboard.active = false;
|
||||
else if (action == 'other') MODULE.otherControls.active = false;
|
||||
}
|
||||
}
|
||||
|
||||
formatTitle(txt){
|
||||
let txtArray = txt.split(" ");
|
||||
let txtNew = "";
|
||||
for (let i=0; i<txtArray.length; i++){
|
||||
let txtNewPart = txtArray[i];
|
||||
if (i<txtArray.length-1 && txtArray[i].length + txtArray[i+1].length < 8) {
|
||||
txtNewPart = txtArray[i] + " " + txtArray[i+1];
|
||||
i++;
|
||||
getActive(action){
|
||||
for (let i=0; i<this.buttonContext.length; i++){
|
||||
if (this.buttonContext[i] != undefined && this.buttonContext[i].action == action)
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
* Get syllables of a word. Taken from: https://stackoverflow.com/a/49407494
|
||||
*/
|
||||
syllabify(words) {
|
||||
return words.match(this.syllableRegex);
|
||||
}
|
||||
|
||||
formatTitle(txt=''){
|
||||
let txtArrayOriginal = txt.split("\n");
|
||||
let txtArray = [];
|
||||
let counter = 0;
|
||||
for (let i=0; i<txtArrayOriginal.length; i++){
|
||||
if (i>0){
|
||||
txtArray[counter] = '';
|
||||
counter++;
|
||||
}
|
||||
let txtArrayTemp = txtArrayOriginal[i].split(" ");
|
||||
for (let j=0; j<txtArrayTemp.length; j++){
|
||||
txtArray[counter] = txtArrayTemp[j];
|
||||
counter++;
|
||||
}
|
||||
}
|
||||
let txtNew = "";
|
||||
let newTxtArray = ['','','','','','','','','','','','','','','','','','','',''];
|
||||
counter = 0;
|
||||
for (let i=0; i<txtArray.length; i++){
|
||||
|
||||
let txtNewPart = txtArray[i];
|
||||
|
||||
if (txtNewPart != undefined && txtNewPart.length > 10){
|
||||
let syllables = this.syllabify(txtNewPart);
|
||||
|
||||
for (let j=0; j<syllables.length; j++){
|
||||
if (syllables.length == 0){
|
||||
newTxtArray[counter] = txtNewPart;
|
||||
counter++;
|
||||
}
|
||||
else if (syllables[j+1] == undefined){
|
||||
newTxtArray[counter] = syllables[j];
|
||||
counter++;
|
||||
}
|
||||
else if ((syllables[j].length+syllables[j+1].length) < 10){
|
||||
newTxtArray[counter] = syllables[j]+syllables[j+1];
|
||||
if (syllables.length-2 > j) newTxtArray[counter] += '-';
|
||||
counter++;
|
||||
j++;
|
||||
}
|
||||
else {
|
||||
newTxtArray[counter] = syllables[j];
|
||||
if (syllables.length > j) newTxtArray[counter] += '-';
|
||||
counter++;
|
||||
}
|
||||
}
|
||||
}
|
||||
else{
|
||||
newTxtArray[counter] = txtNewPart;
|
||||
counter++;
|
||||
}
|
||||
}
|
||||
for (let i=0; i<counter; i++){
|
||||
if (txtNew.length > 0)
|
||||
txtNew += "\n";
|
||||
txtNew += txtNewPart;
|
||||
if (i<counter-1 && newTxtArray[i].length + newTxtArray[i+1].length < 10) {
|
||||
txtNew += newTxtArray[i] + " " + newTxtArray[i+1];
|
||||
i++;
|
||||
}
|
||||
else
|
||||
txtNew += newTxtArray[i];
|
||||
}
|
||||
return txtNew;
|
||||
}
|
||||
@@ -72,6 +147,7 @@ export class StreamDeck{
|
||||
}
|
||||
}
|
||||
let msg = {
|
||||
target: "SD",
|
||||
event: 'setTitle',
|
||||
context: context,
|
||||
payload: {
|
||||
@@ -84,6 +160,7 @@ export class StreamDeck{
|
||||
|
||||
setColor(context,color = '#000000'){
|
||||
let msg = {
|
||||
target: "SD",
|
||||
event: 'setIcon',
|
||||
context: context,
|
||||
url: '',
|
||||
@@ -97,6 +174,7 @@ export class StreamDeck{
|
||||
//var image = "data:image/svg+xml;charset=utf8,<?xml version=\"1.0\" encoding=\"iso-8859-1\"?><!-- Generator: Adobe Illustrator 19.0.0, SVG Export Plug-In . SVG Version: 6.00 Build 0) --><svg version=\"1.1\" id=\"Capa_1\" xmlns=\"http://www.w3.org/2000/svg\" xmlns:xlink=\"http://www.w3.org/1999/xlink\" x=\"0px\" y=\"0px\" viewBox=\"0 0 288 288\" style=\"enable-background:new 0 0 288 288;\" xml:space=\"preserve\"> <style> .text { font-family: sans-serif; fill: red; font-size: 10em; } </style><g> <text x=\"0px\" y=\"100px\" class=\"text\">GPUUTILIZATION</text></g></svg>";
|
||||
|
||||
var json = {
|
||||
target: "SD",
|
||||
event: "setImage",
|
||||
context: context,
|
||||
payload: {
|
||||
@@ -107,7 +185,7 @@ export class StreamDeck{
|
||||
MODULE.sendWS(JSON.stringify(json));
|
||||
}
|
||||
|
||||
setIcon(iconLocation, context,src,background = '#000000',ring=0,ringColor = "#000000"){
|
||||
setIcon(iconLocation, context,src='',background = '#000000',ring=0,ringColor = "#000000",overlay=false){
|
||||
for (let i=0; i<32; i++){
|
||||
if (this.buttonContext[i] == undefined) continue;
|
||||
if (this.buttonContext[i].context == context) {
|
||||
@@ -120,19 +198,22 @@ export class StreamDeck{
|
||||
this.buttonContext[i].iconLocation = iconLocation;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
let split = src.split('.');
|
||||
let format = split[1];
|
||||
split = src.split(' ');
|
||||
//filter out stuff from Tokenizer
|
||||
let format = split[split.length-1].split('?')[0];
|
||||
split = split[0].split(' ');
|
||||
if (split[0] == 'fas' || split[0] == 'far' || split[0] == 'fal' || split[0] == 'fad') format = 'icon';
|
||||
let msg = {
|
||||
target: "SD",
|
||||
event: 'setIcon',
|
||||
context: context,
|
||||
url: src,
|
||||
format: format,
|
||||
background: background,
|
||||
ring: ring,
|
||||
ringColor: ringColor
|
||||
ringColor: ringColor,
|
||||
overlay: overlay
|
||||
};
|
||||
if (iconLocation == 0){
|
||||
MODULE.sendWS(JSON.stringify(msg));
|
||||
@@ -143,6 +224,7 @@ export class StreamDeck{
|
||||
|
||||
setState(state,context,action){
|
||||
let msg = {
|
||||
target: "SD",
|
||||
event: 'setStateCustom',
|
||||
context: context,
|
||||
action: action,
|
||||
@@ -156,12 +238,13 @@ export class StreamDeck{
|
||||
if (action == 'playlistcontrol')
|
||||
profile = 'MaterialDeck-Playlist'
|
||||
var json = {
|
||||
"source": 1,
|
||||
"event": "switchToProfile",
|
||||
"context": this.pluginId,
|
||||
"device": device,
|
||||
"payload": {
|
||||
"profile": profile
|
||||
target: "SD",
|
||||
source: 1,
|
||||
event: "switchToProfile",
|
||||
context: this.pluginId,
|
||||
device: device,
|
||||
payload: {
|
||||
profile: profile
|
||||
}
|
||||
};
|
||||
MODULE.sendWS(JSON.stringify(json));
|
||||
@@ -179,7 +262,6 @@ export class StreamDeck{
|
||||
var content = window.getComputedStyle(
|
||||
elm, ':before'
|
||||
).getPropertyValue('content')
|
||||
//console.log(elm);
|
||||
document.body.removeChild(elm);
|
||||
return content;
|
||||
};
|
||||
@@ -187,7 +269,7 @@ export class StreamDeck{
|
||||
getImage(data){
|
||||
if (data == undefined)
|
||||
return;
|
||||
console.log('image',data)
|
||||
//console.log('image',data)
|
||||
const context = data.context;
|
||||
var url = data.url;
|
||||
const format = data.format;
|
||||
@@ -209,7 +291,7 @@ export class StreamDeck{
|
||||
canvas.id = canvasId;
|
||||
canvas.width="144";
|
||||
canvas.height="144";
|
||||
canvas.style="background-color:transparent";
|
||||
canvas.style="background-color:transparent;visibility:hidden";
|
||||
document.getElementById('sdCanvasBox').appendChild(canvas); // adds the canvas to #someBox
|
||||
}
|
||||
this.counter++;
|
||||
@@ -245,19 +327,22 @@ export class StreamDeck{
|
||||
var content = window.getComputedStyle(
|
||||
elm, ':before'
|
||||
).getPropertyValue('content')
|
||||
//console.log(content[1]);
|
||||
canvas.removeChild(elm);
|
||||
ctx.fillText(content[1], 35, 105);
|
||||
const iconMeasurement = ctx.measureText(content[1]);
|
||||
const horOffset = (144-iconMeasurement.width)/2;
|
||||
const vertOffset = 144-(iconMeasurement.actualBoundingBoxAscent-iconMeasurement.actualBoundingBoxDescent)/2;
|
||||
ctx.fillText(content[1], horOffset, vertOffset);
|
||||
}
|
||||
|
||||
if (format != 'jpg' && format != 'jpeg' && format != 'png' && format != 'webm' && format != 'webp' && format != 'gif' && format != 'svg') url = "modules/MaterialDeck/img/transparant.png";
|
||||
if (url == "") url = "modules/MaterialDeck/img/transparant.png"
|
||||
//console.log(url);
|
||||
let resImageURL = url;
|
||||
|
||||
let img = new Image();
|
||||
img.setAttribute('crossorigin', 'anonymous');
|
||||
img.onload = () => {
|
||||
if (format == 'color') ctx.filter = "opacity(0)";
|
||||
if (data.overlay) ctx.filter = "brightness(60%)";
|
||||
//ctx.filter = "brightness(0) saturate(100%) invert(38%) sepia(62%) saturate(2063%) hue-rotate(209deg) brightness(90%) contrast(95%)";
|
||||
var imageAspectRatio = img.width / img.height;
|
||||
var canvasAspectRatio = canvas.width / canvas.height;
|
||||
|
||||
341
src/token.js
@@ -3,10 +3,11 @@ import {streamDeck} from "../MaterialDeck.js";
|
||||
|
||||
export class TokenControl{
|
||||
constructor(){
|
||||
this.active = false;
|
||||
}
|
||||
|
||||
async update(tokenId){
|
||||
console.log('tokenId',tokenId)
|
||||
if (this.active == false) return;
|
||||
for (let i=0; i<32; i++){
|
||||
let data = streamDeck.buttonContext[i];
|
||||
if (data == undefined || data.action != 'token') continue;
|
||||
@@ -15,92 +16,256 @@ export class TokenControl{
|
||||
}
|
||||
|
||||
pushData(tokenId,settings,context,ring=0,ringColor='#000000'){
|
||||
console.log('tk',tokenId,settings)
|
||||
//console.log('token',settings);
|
||||
let name = false;
|
||||
let icon = false;
|
||||
let type = 0;
|
||||
let stats = settings.stats;
|
||||
let background = "#000000";
|
||||
|
||||
if (settings.displayIcon) icon = true;
|
||||
if (settings.displayName) name = true;
|
||||
if (settings.stats != undefined) type = settings.stats;
|
||||
if (stats == undefined) stats = 0;
|
||||
if (settings.background) background = settings.background;
|
||||
|
||||
|
||||
let system = settings.system;
|
||||
if (system == undefined) system = 'dnd5e';
|
||||
|
||||
let tokenName = "";
|
||||
let hp = "";
|
||||
let AC = "";
|
||||
let speed = "";
|
||||
let initiative = "";
|
||||
let txt = "";
|
||||
let iconSrc = "";
|
||||
if (tokenId != undefined) {
|
||||
let token = canvas.tokens.children[0].children.find(p => p.id == tokenId);
|
||||
tokenName = token.data.name;
|
||||
if (name) txt += tokenName;
|
||||
if (name && stats != 0) txt += "\n";
|
||||
iconSrc += token.data.img;
|
||||
let actor = canvas.tokens.children[0].children.find(p => p.id == tokenId).actor;
|
||||
let system = game.system.id;
|
||||
if (system == 'dnd5e'){
|
||||
if (system == 'dnd5e' && game.system.id == 'dnd5e'){
|
||||
let attributes = actor.data.data.attributes;
|
||||
let hpCurrent = attributes.hp.value;
|
||||
let hpMax = attributes.hp.max;
|
||||
hp = hpCurrent + "/" + hpMax;
|
||||
AC = attributes.ac.value;
|
||||
|
||||
if (attributes.speed._deprecated){
|
||||
if (attributes.movement.burrow > 0) speed += attributes.movement.burrow + attributes.movement.units + " burrow";
|
||||
if (attributes.movement.climb > 0) {
|
||||
if (speed.length > 0) speed += '\n';
|
||||
speed += attributes.movement.climb + attributes.movement.units + " climb";
|
||||
}
|
||||
if (attributes.movement.fly > 0) {
|
||||
if (speed.length > 0) speed += '\n';
|
||||
speed += attributes.movement.fly + attributes.movement.units + " fly";
|
||||
}
|
||||
if (attributes.movement.hover > 0) {
|
||||
if (speed.length > 0) speed += '\n';
|
||||
speed += attributes.movement.hover + attributes.movement.units + " hover";
|
||||
}
|
||||
if (attributes.movement.swim > 0) {
|
||||
if (speed.length > 0) speed += '\n';
|
||||
speed += attributes.movement.swim + attributes.movement.units + " swim";
|
||||
}
|
||||
if (attributes.movement.walk > 0) {
|
||||
if (speed.length > 0) speed += '\n';
|
||||
speed += attributes.movement.walk + attributes.movement.units + " walk";
|
||||
}
|
||||
if (stats == 'HP') txt += attributes.hp.value + "/" + attributes.hp.max;
|
||||
else if (stats == 'TempHP') {
|
||||
txt += attributes.hp.temp;
|
||||
if (attributes.hp.tempmax != null)
|
||||
txt += "/" + attributes.hp.tempmax;
|
||||
}
|
||||
else {
|
||||
speed = attributes.speed.value;
|
||||
if (attributes.speed.special.length > 0) speed + "\n" + attributes.speed.special;
|
||||
else if (stats == 'AC') txt += attributes.ac.value;
|
||||
else if (stats == 'Speed'){
|
||||
let speed = "";
|
||||
if (attributes.speed._deprecated){
|
||||
if (attributes.movement.burrow > 0) speed += game.i18n.localize("DND5E.MovementBurrow") + ': ' + attributes.movement.burrow + attributes.movement.units;
|
||||
if (attributes.movement.climb > 0) {
|
||||
if (speed.length > 0) speed += '\n';
|
||||
speed += game.i18n.localize("DND5E.MovementClimb") + ': ' + attributes.movement.climb + attributes.movement.units;
|
||||
}
|
||||
if (attributes.movement.fly > 0) {
|
||||
if (speed.length > 0) speed += '\n';
|
||||
speed += game.i18n.localize("DND5E.MovementFly") + ': ' + attributes.movement.fly + attributes.movement.units;
|
||||
}
|
||||
if (attributes.movement.hover > 0) {
|
||||
if (speed.length > 0) speed += '\n';
|
||||
speed += game.i18n.localize("DND5E.MovementHover") + ': ' + attributes.movement.hover + attributes.movement.units;
|
||||
}
|
||||
if (attributes.movement.swim > 0) {
|
||||
if (speed.length > 0) speed += '\n';
|
||||
speed += game.i18n.localize("DND5E.MovementSwim") + ': ' + attributes.movement.swim + attributes.movement.units;
|
||||
}
|
||||
if (attributes.movement.walk > 0) {
|
||||
if (speed.length > 0) speed += '\n';
|
||||
speed += game.i18n.localize("DND5E.MovementWalk") + ': ' + attributes.movement.walk + attributes.movement.units;
|
||||
}
|
||||
}
|
||||
else {
|
||||
speed = attributes.speed.value;
|
||||
if (attributes.speed.special.length > 0) speed + "\n" + attributes.speed.special;
|
||||
}
|
||||
txt += speed;
|
||||
}
|
||||
initiative = attributes.init.total;
|
||||
else if (stats == 'Init') txt += attributes.init.total;
|
||||
else if (stats == 'PassivePerception') txt += actor.data.data.skills.prc.passive;
|
||||
else if (stats == 'PassiveInvestigation') txt += actor.data.data.skills.inv.passive;
|
||||
}
|
||||
else if (system == 'dnd3.5e' && game.system.id == 'D35E'){
|
||||
let attributes = actor.data.data.attributes;
|
||||
if (stats == 'HP') txt += attributes.hp.value + "/" + attributes.hp.max;
|
||||
else if (stats == 'TempHP') {
|
||||
if (attributes.hp.temp == null) txt += '0';
|
||||
else txt += attributes.hp.temp;
|
||||
}
|
||||
else if (stats == 'AC') txt += attributes.ac.normal.total;
|
||||
else if (stats == 'Speed'){
|
||||
let speed = "";
|
||||
if (attributes.speed.burrow.total > 0) speed += 'Burrow: ' + attributes.speed.burrow.total + 'Ft';
|
||||
if (attributes.speed.climb.total > 0) {
|
||||
if (speed.length > 0) speed += '\n';
|
||||
speed += 'Climb: ' + attributes.speed.climb.total + 'Ft';
|
||||
}
|
||||
if (attributes.speed.fly.total > 0) {
|
||||
if (speed.length > 0) speed += '\n';
|
||||
speed += 'Fly: ' + attributes.speed.fly.total + 'Ft';
|
||||
}
|
||||
if (attributes.speed.land.total > 0) {
|
||||
if (speed.length > 0) speed += '\n';
|
||||
speed += 'Land: ' + attributes.speed.land.total + 'Ft';
|
||||
}
|
||||
if (attributes.speed.swim.total > 0) {
|
||||
if (speed.length > 0) speed += '\n';
|
||||
speed += 'Swim: ' + attributes.speed.swim.total + 'Ft';
|
||||
}
|
||||
txt += speed;
|
||||
}
|
||||
else if (stats == 'Init') txt += attributes.init.total;
|
||||
}
|
||||
else if (system == 'pf2e' && game.system.id == 'pf2e'){
|
||||
let attributes = actor.data.data.attributes;
|
||||
if (stats == 'HP') txt += attributes.hp.value + "/" + attributes.hp.max;
|
||||
else if (stats == 'TempHP') {
|
||||
if (attributes.hp.temp == null) txt += '0';
|
||||
else {
|
||||
txt += attributes.hp.temp;
|
||||
if (attributes.hp.tempmax > 0) txt += '/' + attributes.hp.tempmax;
|
||||
}
|
||||
}
|
||||
else if (stats == 'AC') txt += attributes.ac.value;
|
||||
else if (stats == 'Speed'){
|
||||
let speed = "Land: " + attributes.speed.value.replace('feet','') + ' feet';
|
||||
const otherSpeeds = attributes.speed.otherSpeeds;
|
||||
if (otherSpeeds.length > 0)
|
||||
for (let i=0; i<otherSpeeds.length; i++)
|
||||
speed += '\n' + otherSpeeds[i].type + ": " + otherSpeeds[i].value;
|
||||
txt += speed;
|
||||
}
|
||||
else if (stats == 'Init') {
|
||||
let init = attributes.initiative.totalModifier;
|
||||
if (init != undefined) txt += init;
|
||||
}
|
||||
}
|
||||
else {
|
||||
//Other systems
|
||||
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
if (settings.onClick == 4) { //toggle visibility
|
||||
ring = 1;
|
||||
if (token.data.hidden){
|
||||
ring = 2;
|
||||
ringColor = "#FF7B00";
|
||||
}
|
||||
if (icon == false) {
|
||||
iconSrc = window.CONFIG.controlIcons.visibility;
|
||||
streamDeck.setIcon(1,context,iconSrc,background,ring,ringColor,true);
|
||||
}
|
||||
}
|
||||
else if (settings.onClick == 5) { //toggle combat state
|
||||
ring = 1;
|
||||
if (token.inCombat){
|
||||
ring = 2;
|
||||
ringColor = "#FF7B00";
|
||||
}
|
||||
if (icon == false) {
|
||||
iconSrc = window.CONFIG.controlIcons.combat;
|
||||
streamDeck.setIcon(1,context,iconSrc,background,ring,ringColor,true);
|
||||
}
|
||||
}
|
||||
else if (settings.onClick == 6) { //target token
|
||||
ring = 1;
|
||||
if (token.isTargeted){
|
||||
ring = 2;
|
||||
ringColor = "#FF7B00";
|
||||
}
|
||||
if (icon == false) {
|
||||
iconSrc = "fas fa-bullseye";
|
||||
streamDeck.setIcon(1,context,iconSrc,background,ring,ringColor);
|
||||
}
|
||||
}
|
||||
else if (settings.onClick == 7) { //toggle condition
|
||||
ring = 1;
|
||||
let condition = settings.condition;
|
||||
if (condition == undefined) condition = 0;
|
||||
if (condition == 0 && icon == false){
|
||||
iconSrc = window.CONFIG.controlIcons.effects;
|
||||
}
|
||||
else if (icon == false) {
|
||||
if ((system == 'dnd5e' && game.system.id == 'dnd5e') || (system == 'dnd3.5e' && game.system.id == 'D35E')){
|
||||
let effect = CONFIG.statusEffects.find(e => e.id === this.getStatusId(condition));
|
||||
iconSrc = effect.icon;
|
||||
let effects = token.actor.effects.entries;
|
||||
let active = effects.find(e => e.isTemporary === this.getStatusId(condition));
|
||||
if (active != undefined){
|
||||
ring = 2;
|
||||
ringColor = "#FF7B00";
|
||||
}
|
||||
}
|
||||
else if (system == 'pf2e' && game.system.id == 'pf2e') {
|
||||
let effects = token.data.effects;
|
||||
for (let i=0; i<effects.length; i++){
|
||||
if (CONFIG.statusEffects[condition-1] == effects[i]){
|
||||
ring = 2;
|
||||
ringColor = "#FF7B00";
|
||||
}
|
||||
}
|
||||
iconSrc = CONFIG.statusEffects[condition-1];
|
||||
}
|
||||
}
|
||||
streamDeck.setIcon(1,context,iconSrc,background,ring,ringColor,true);
|
||||
}
|
||||
else return;
|
||||
}
|
||||
else {
|
||||
iconSrc += "";
|
||||
if (settings.onClick == 4) { //toggle visibility
|
||||
if (icon == false) {
|
||||
iconSrc = window.CONFIG.controlIcons.visibility;
|
||||
streamDeck.setIcon(1,context,iconSrc,background,1,'#000000',true);
|
||||
}
|
||||
}
|
||||
else if (settings.onClick == 5) { //toggle combat state
|
||||
if (icon == false) {
|
||||
iconSrc = window.CONFIG.controlIcons.combat;
|
||||
streamDeck.setIcon(1,context,iconSrc,background,1,'#000000',true);
|
||||
}
|
||||
}
|
||||
else if (settings.onClick == 6) { //target token
|
||||
if (icon == false) {
|
||||
iconSrc = "fas fa-bullseye";
|
||||
streamDeck.setIcon(1,context,iconSrc,background,1,'#000000');
|
||||
}
|
||||
}
|
||||
else if (settings.onClick == 7) { //toggle condition
|
||||
let condition = settings.condition;
|
||||
if (condition == undefined) condition = 0;
|
||||
|
||||
if (condition == 0 && icon == false){
|
||||
iconSrc = window.CONFIG.controlIcons.effects;
|
||||
}
|
||||
else if (icon == false) {
|
||||
if ((system == 'dnd5e' && game.system.id == 'dnd5e') || (system == 'dnd3.5e' && game.system.id == 'D35E'))
|
||||
iconSrc = CONFIG.statusEffects.find(e => e.id === this.getStatusId(condition)).icon;
|
||||
else if (system == 'pf2e' && game.system.id == 'pf2e')
|
||||
iconSrc = CONFIG.statusEffects[condition-1];
|
||||
}
|
||||
streamDeck.setIcon(1,context,iconSrc,background,1,'#000000',true);
|
||||
}
|
||||
}
|
||||
if (icon) streamDeck.setIcon(1,context,iconSrc,background,ring,ringColor);
|
||||
|
||||
if (name) txt += tokenName;
|
||||
if (name && type > 0) txt += "\n";
|
||||
if (type == 1) txt += hp;
|
||||
else if (type == 2) txt += AC;
|
||||
else if (type == 3) txt += speed;
|
||||
else if (type == 4) txt += initiative;
|
||||
streamDeck.setTitle(txt,context);
|
||||
}
|
||||
|
||||
keyPress(settings){
|
||||
async keyPress(settings){
|
||||
if (MODULE.selectedTokenId == undefined) return;
|
||||
const tokenId = MODULE.selectedTokenId;
|
||||
|
||||
let onClick = settings.onClick;
|
||||
if (onClick == undefined) conClick = 0;
|
||||
if (onClick == undefined) onClick = 0;
|
||||
|
||||
const token = canvas.tokens.children[0].children.find(p => p.id == tokenId);
|
||||
if (token == undefined) return;
|
||||
|
||||
let system = settings.system;
|
||||
if (system == undefined) system = 'dnd5e';
|
||||
|
||||
if (onClick == 0) //Do nothing
|
||||
return;
|
||||
else if (onClick == 1){ //center on token
|
||||
@@ -110,8 +275,80 @@ export class TokenControl{
|
||||
else if (onClick == 2){ //Open character sheet
|
||||
token.actor.sheet.render(true);
|
||||
}
|
||||
else { //Open token config
|
||||
else if (onClick == 3) { //Open token config
|
||||
token.sheet._render(true);
|
||||
}
|
||||
else if (onClick == 4) { //Toggle visibility
|
||||
token.toggleVisibility();
|
||||
}
|
||||
else if (onClick == 5) { //Toggle combat state
|
||||
token.toggleCombat();
|
||||
}
|
||||
else if (onClick == 6) { //Target token
|
||||
token.setTarget(!token.isTargeted,{releaseOthers:false});
|
||||
}
|
||||
else if (onClick == 7) { //Toggle condition
|
||||
let condition = settings.condition;
|
||||
if (condition == undefined) condition = 0;
|
||||
|
||||
if (condition == 0){
|
||||
const effects = token.actor.effects.entries;
|
||||
for (let i=0; i<effects.length; i++){
|
||||
let effect;
|
||||
if ((system == 'dnd5e' && game.system.id == 'dnd5e') || (system == 'dnd3.5e' && game.system.id == 'D35E'))
|
||||
effect = CONFIG.statusEffects.find(e => e.icon === effects[i].data.icon);
|
||||
else if (system == 'pf2e' && game.system.id == 'pf2e')
|
||||
effect = CONFIG.statusEffects[condition-1];
|
||||
await token.toggleEffect(effect)
|
||||
}
|
||||
}
|
||||
else {
|
||||
let effect;
|
||||
if ((system == 'dnd5e' && game.system.id == 'dnd5e') || (system == 'dnd3.5e' && game.system.id == 'D35E'))
|
||||
effect = CONFIG.statusEffects.find(e => e.id === this.getStatusId(condition));
|
||||
else if (system == 'pf2e' && game.system.id == 'pf2e')
|
||||
effect = CONFIG.statusEffects[condition-1];
|
||||
token.toggleEffect(effect);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
getStatusId(nr){
|
||||
let id;
|
||||
if (nr == 1) id = 'dead';
|
||||
else if (nr == 2) id = 'unconscious';
|
||||
else if (nr == 3) id = 'sleep';
|
||||
else if (nr == 4) id = 'stun';
|
||||
else if (nr == 5) id = 'prone';
|
||||
else if (nr == 6) id = 'restrain';
|
||||
else if (nr == 7) id = 'paralysis';
|
||||
else if (nr == 8) id = 'fly';
|
||||
else if (nr == 9) id = 'bind';
|
||||
else if (nr == 10) id = 'deaf';
|
||||
else if (nr == 11) id = 'silence';
|
||||
else if (nr == 12) id = 'fear';
|
||||
else if (nr == 13) id = 'burning';
|
||||
else if (nr == 14) id = 'frozen';
|
||||
else if (nr == 15) id = 'shock';
|
||||
else if (nr == 16) id = 'corrode';
|
||||
else if (nr == 17) id = 'bleeding';
|
||||
else if (nr == 18) id = 'disease';
|
||||
else if (nr == 19) id = 'poison';
|
||||
else if (nr == 20) id = 'radiation';
|
||||
else if (nr == 21) id = 'regen';
|
||||
else if (nr == 22) id = 'degen';
|
||||
else if (nr == 23) id = 'upgrade';
|
||||
else if (nr == 24) id = 'downgrade';
|
||||
else if (nr == 25) id = 'target';
|
||||
else if (nr == 26) id = 'eye';
|
||||
else if (nr == 27) id = 'curse';
|
||||
else if (nr == 28) id = 'bless';
|
||||
else if (nr == 29) id = 'fireShield';
|
||||
else if (nr == 30) id = 'coldShield';
|
||||
else if (nr == 31) id = 'magicShield';
|
||||
else if (nr == 32) id = 'holyShield';
|
||||
|
||||
return id;
|
||||
}
|
||||
}
|
||||
@@ -3,7 +3,7 @@
|
||||
.boxed {
|
||||
border: 1px solid black ;
|
||||
border-radius: 5px ;
|
||||
width: 100px;
|
||||
max-width: 166px;
|
||||
height: {{height}}px;
|
||||
}
|
||||
</style>
|
||||
@@ -13,12 +13,12 @@
|
||||
{{#each this.dataThis}}
|
||||
<div class="boxed" style="padding: 5px; margin:2px">
|
||||
<div style="text-align:center;">
|
||||
{{localize "MaterialDeck.Macro.Macro"}} {{this.iteration}}
|
||||
{{localize "MaterialDeck.Macro"}} {{this.iteration}}
|
||||
</div>
|
||||
<div>
|
||||
<select name="macros" class="macros-select" default="" style="max-width:140px;">
|
||||
<select name="macros" class="macros-select" id="macros{{this.iteration}}" default="" style="min-width:140px;">
|
||||
{{#select this.macro}}
|
||||
<option value="">{{localize "MaterialDeck.Playlist.None"}}</option>
|
||||
<option value="">{{localize "MaterialDeck.None"}}</option>
|
||||
{{#each macros}}
|
||||
<option value="{{this._id}}">{{this.name}}</option>
|
||||
{{/each}}
|
||||
@@ -26,20 +26,16 @@
|
||||
</select>
|
||||
</div>
|
||||
{{#if this.furnace}}
|
||||
<label>{{localize "MaterialDeck.Macro.FurnaceArgs"}}</label>
|
||||
<input type="text" name="args" value="{{this.args}}">
|
||||
<label>{{localize "MaterialDeck.FurnaceArgs"}}</label>
|
||||
<input type="text" name="args" id="args{{this.iteration}}" value="{{this.args}}">
|
||||
{{/if}}
|
||||
|
||||
<div class="flex-container" style="display:flex;flex-direction:row;padding-top:10px">
|
||||
<label style="flex:1">{{localize "MaterialDeck.Macro.Background"}}</label>
|
||||
<input style="flex:1" type="color" name="colorPicker" data-dtype="String" value="{{this.color}}">
|
||||
<label style="flex:1">{{localize "MaterialDeck.Background"}}</label>
|
||||
<input style="flex:1" type="color" name="colorPicker" id="colorpicker{{this.iteration}}" data-dtype="String" value="{{this.color}}">
|
||||
</div>
|
||||
</div>
|
||||
{{/each}}
|
||||
</div>
|
||||
{{/each}}
|
||||
<button type="submit" name="submit">
|
||||
<i class="far fa-save"></i> {{localize "MaterialDeck.Playlist.Save"}}
|
||||
</button>
|
||||
|
||||
</form>
|
||||
@@ -1,36 +1,43 @@
|
||||
<form autocomplete="off" onsubmit="event.preventDefault()">
|
||||
<div >
|
||||
<h2>{{localize "MaterialDeck.Playlist.Playmethod.Header"}}</h2>
|
||||
<h2>{{localize "MaterialDeck.PL.Settings"}}</h2>
|
||||
</div>
|
||||
<div class="form-group">
|
||||
<label>{{localize "MaterialDeck.Playlist.Playmethod.Label"}}</label>
|
||||
<select name="playMethod" class="playMethod" default="">
|
||||
{{#select playMethod}}
|
||||
<option value="0">{{localize "MaterialDeck.Playlist.Playmethod.Unrestricted"}}</option>
|
||||
<option value="1">{{localize "MaterialDeck.Playlist.Playmethod.OneTrackPlaylist"}}</option>
|
||||
<option value="2">{{localize "MaterialDeck.Playlist.Playmethod.OneTrackTotal"}}</option>
|
||||
<label>{{localize "MaterialDeck.PL.Mode"}}</label>
|
||||
<select name="playMode" class="playMode" default="">
|
||||
{{#select playMode}}
|
||||
<option value="0">{{localize "MaterialDeck.PL.Unrestricted"}}</option>
|
||||
<option value="1">{{localize "MaterialDeck.PL.OneTrackPlaylist"}}</option>
|
||||
<option value="2">{{localize "MaterialDeck.PL.OneTrackTotal"}}</option>
|
||||
{{/select}}
|
||||
</select>
|
||||
</div>
|
||||
<div class="form-group">
|
||||
<label>{{localize "MaterialDeck.PL.Nr"}}</label>
|
||||
<input type="number" id="numberOfPlaylists" name="plNum" min="0" max="127" value={{numberOfPlaylists}}>
|
||||
</div>
|
||||
<div>
|
||||
<h2>{{localize "MaterialDeck.Playlist.Playlists"}}</h2>
|
||||
<h2>{{localize "MaterialDeck.Playlists"}}</h2>
|
||||
</div>
|
||||
{{#each playlistData}}
|
||||
<div class="form-group">
|
||||
<label>{{localize "MaterialDeck.Playlist.Playlist"}} {{this.iteration}}</label>
|
||||
<select name="selectedPlaylist" class="playlist-select" default="">
|
||||
<label>{{localize "MaterialDeck.Playlist"}} {{this.iteration}}</label>
|
||||
<select name="selectedPlaylist" class="playlist-select" id="playlist{{this.iteration}}" default="">
|
||||
{{#select this.playlist}}
|
||||
<option value="">{{localize "MaterialDeck.Playlist.None"}}</option>
|
||||
<option value="">{{localize "MaterialDeck.None"}}</option>
|
||||
{{#each this.playlists}}
|
||||
<option value="{{this._id}}">{{this.name}}</option>
|
||||
{{/each}}
|
||||
{{/select}}
|
||||
</select>
|
||||
|
||||
<select name="playlistMode" class="playlistMode" id="playlistMode{{this.iteration}}" default="">
|
||||
{{#select this.playlistMode}}
|
||||
<option value="0">{{localize "MaterialDeck.PL.Mode"}}</option>
|
||||
<option value="1">{{localize "MaterialDeck.PL.Unrestricted"}}</option>
|
||||
<option value="2">{{localize "MaterialDeck.PL.OneTrack"}}</option>
|
||||
{{/select}}
|
||||
</select>
|
||||
</div>
|
||||
{{/each}}
|
||||
|
||||
<button type="submit" name="submit">
|
||||
<i class="far fa-save"></i> {{localize "MaterialDeck.Playlist.Save"}}
|
||||
</button>
|
||||
|
||||
</form>
|
||||
@@ -3,73 +3,83 @@
|
||||
.boxed {
|
||||
border: 1px solid black ;
|
||||
border-radius: 5px ;
|
||||
width: 100px;
|
||||
height: 255px;
|
||||
max-width: 166px;
|
||||
height: 300px;
|
||||
}
|
||||
</style>
|
||||
<div class="form-group">
|
||||
<label>{{localize "MaterialDeck.Playlist.Playlist"}} </label>
|
||||
<select name="playlist" class="playlist-select" default="" style="max-width:200px;">
|
||||
{{#select playlist}}
|
||||
<option value="">{{localize "MaterialDeck.Playlist.None"}}</option>
|
||||
{{#each playlists}}
|
||||
<option value="{{this._id}}">{{this.name}}</option>
|
||||
{{/each}}
|
||||
{{/select}}
|
||||
</select>
|
||||
</div>
|
||||
|
||||
{{#each soundData}}
|
||||
<div class="form-group">
|
||||
{{#each this.dataThis}}
|
||||
<div class="boxed" style="padding: 5px; margin:2px">
|
||||
<div style="text-align:center;">
|
||||
{{localize "MaterialDeck.Soundboard.Sound"}} {{this.iteration}}
|
||||
{{localize "MaterialDeck.Sound"}} {{this.iteration}}
|
||||
</div>
|
||||
<div style="text-align:center;">
|
||||
{{localize "MaterialDeck.Name"}}
|
||||
</div>
|
||||
<input type="text" name="name" value="{{this.name}}">
|
||||
<input type="text" name="namebox" value="{{this.name}}" id="name{{this.iteration}}" style="width:100%;" >
|
||||
|
||||
<div style="text-align:center;">
|
||||
{{localize "MaterialDeck.Soundboard.Sound"}}
|
||||
{{localize "MaterialDeck.Playlist"}}
|
||||
</div>
|
||||
<div>
|
||||
<select name="sounds" class="sounds-select" default="" style="width:132px;" id="soundSelect{{this.iteration}}">
|
||||
<select name="playlist" class="playlist-select" default="" style="width:100%;" id="playlists{{this.iteration}}">
|
||||
{{#select this.selectedPlaylist}}
|
||||
{{#each playlists}}
|
||||
<option value="{{this.id}}">{{this.name}}</option>
|
||||
{{/each}}
|
||||
{{/select}}
|
||||
</select>
|
||||
</div>
|
||||
|
||||
<div style="text-align:center;">
|
||||
{{localize "MaterialDeck.Sound"}}
|
||||
</div>
|
||||
<div class="form-fields" style={{this.styleSS}}>
|
||||
<select name="sounds" class="sounds-select" default="" style="width:100%;" id="soundSelect{{this.iteration}}">
|
||||
{{#select this.sound}}
|
||||
<option value="">{{localize "MaterialDeck.Playlist.None"}}</option>
|
||||
<option value="">{{localize "MaterialDeck.None"}}</option>
|
||||
{{#each sounds}}
|
||||
<option value="{{this._id}}">{{this.name}}</option>
|
||||
{{/each}}
|
||||
{{/select}}
|
||||
</select>
|
||||
</div>
|
||||
<div class="form-fields" style={{this.styleFP}}>
|
||||
<button type="button" class="file-picker" data-type="audio" data-target="src{{this.iteration}}" title="Browse Files" tabindex="-1">
|
||||
<i class="fas fa-file-import fa-fw"></i>
|
||||
</button>
|
||||
<input class="image" type="text" name="src{{this.iteration}}" name2="soundSrc" id="srcPath{{this.iteration}}" placeholder="path/audio.mp3" value={{this.srcPath}}>
|
||||
</div>
|
||||
<div style="text-align:center;">
|
||||
{{localize "MaterialDeck.Soundboard.Icon"}}
|
||||
{{localize "MaterialDeck.Icon"}}
|
||||
</div>
|
||||
<div class="form-fields">
|
||||
<button type="button" class="file-picker" data-type="image" data-target="img{{this.iteration}}" title="Browse Files" tabindex="-1">
|
||||
<i class="fas fa-file-import fa-fw"></i>
|
||||
</button>
|
||||
<input class="image" type="text" name="img{{this.iteration}}" id="imgPath{{this.iteration}}" placeholder="path/image.png" value={{this.imgPath}}>
|
||||
<input class="image" type="text" name="img{{this.iteration}}" name2="imgSrc" id="imgPath{{this.iteration}}" placeholder="path/image.png" value={{this.imgPath}}>
|
||||
</div>
|
||||
<div class="flex-container" style="display:flex;flex-direction:row;padding-top:5px">
|
||||
<label style="flex:1">{{localize "MaterialDeck.Soundboard.On"}} </label>
|
||||
<label style="flex:1">{{localize "MaterialDeck.On"}} </label>
|
||||
<input style="flex:1" type="color" id="colorOn{{this.iteration}}" name="colorOn" style="flex:4" data-dtype="String" value="{{this.colorOn}}">
|
||||
<label style="flex:1"> {{localize "MaterialDeck.Soundboard.Off"}} </label>
|
||||
<label style="flex:1"> {{localize "MaterialDeck.Off"}} </label>
|
||||
<input style="flex:1" type="color" id="colorOff{{this.iteration}}" name="colorOff" style="flex:4" data-dtype="String" value="{{this.colorOff}}">
|
||||
</div>
|
||||
|
||||
<div class="form-group options">
|
||||
<label>{{localize "MaterialDeck.Soundboard.Playback"}}</label>
|
||||
<select name="mode" style="flex:1">
|
||||
<label>{{localize "MaterialDeck.Playback"}}</label>
|
||||
<select name="mode" id="playmode{{this.iteration}}" style="flex:1">
|
||||
{{#select this.mode}}
|
||||
<option value="0">{{localize "MaterialDeck.Soundboard.Once"}}</option>
|
||||
<option value="1">{{localize "MaterialDeck.Soundboard.Repeat"}}</option>
|
||||
<option value="2">{{localize "MaterialDeck.Soundboard.Hold"}}</option>
|
||||
<option value="0">{{localize "MaterialDeck.Once"}}</option>
|
||||
<option value="1">{{localize "MaterialDeck.Repeat"}}</option>
|
||||
<option value="2">{{localize "MaterialDeck.Hold"}}</option>
|
||||
{{/select}}
|
||||
</select>
|
||||
</div>
|
||||
<div class="form-group options">
|
||||
<label>{{localize "MaterialDeck.Soundboard.Volume"}}</label>
|
||||
<label>{{localize "MaterialDeck.Volume"}}</label>
|
||||
<input type="range" min="0" max="100" value={{this.volume}} class="slider" name="volume" id="volume{{this.iteration}}">
|
||||
</div>
|
||||
|
||||
@@ -77,8 +87,4 @@
|
||||
{{/each}}
|
||||
</div>
|
||||
{{/each}}
|
||||
<button type="submit" name="submit">
|
||||
<i class="far fa-save"></i> {{localize "MaterialDeck.Playlist.Save"}}
|
||||
</button>
|
||||
|
||||
</form>
|
||||
BIN
wiki/img/.thumb/CombatTracker.png.jpg
Normal file
|
After Width: | Height: | Size: 13 KiB |
BIN
wiki/img/.thumb/ControlButtons.png.jpg
Normal file
|
After Width: | Height: | Size: 12 KiB |
BIN
wiki/img/.thumb/MacroConfig.png.jpg
Normal file
|
After Width: | Height: | Size: 12 KiB |
BIN
wiki/img/.thumb/ModuleSettings.png.jpg
Normal file
|
After Width: | Height: | Size: 11 KiB |
BIN
wiki/img/.thumb/PlaylistConfig.png.jpg
Normal file
|
After Width: | Height: | Size: 17 KiB |
BIN
wiki/img/.thumb/PlaylistControl.png.jpg
Normal file
|
After Width: | Height: | Size: 21 KiB |
BIN
wiki/img/.thumb/SoundboardConfig.png.jpg
Normal file
|
After Width: | Height: | Size: 14 KiB |
BIN
wiki/img/.thumb/StreamDeckSoftware.png.jpg
Normal file
|
After Width: | Height: | Size: 13 KiB |
BIN
wiki/img/.thumb/TokenControl.png.jpg
Normal file
|
After Width: | Height: | Size: 15 KiB |
BIN
wiki/img/CombatTracker.png
Normal file
|
After Width: | Height: | Size: 41 KiB |
BIN
wiki/img/ControlButtons.png
Normal file
|
After Width: | Height: | Size: 25 KiB |
BIN
wiki/img/MacroConfig.png
Normal file
|
After Width: | Height: | Size: 481 KiB |
BIN
wiki/img/ModuleSettings.png
Normal file
|
After Width: | Height: | Size: 134 KiB |
BIN
wiki/img/PlaylistConfig.png
Normal file
|
After Width: | Height: | Size: 194 KiB |
BIN
wiki/img/PlaylistControl.png
Normal file
|
After Width: | Height: | Size: 40 KiB |
BIN
wiki/img/SoundboardConfig.png
Normal file
|
After Width: | Height: | Size: 609 KiB |
BIN
wiki/img/StreamDeckSoftware.png
Normal file
|
After Width: | Height: | Size: 114 KiB |
BIN
wiki/img/TokenControl.png
Normal file
|
After Width: | Height: | Size: 76 KiB |