add impl of rollitem
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@@ -22,6 +22,10 @@ export class wfrp4e {
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return this.getWounds(token);
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}
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rollItem(item) {
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return Gamepad.wfrp4e.utility.rollItemMacro(item.name, item.type, false);
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}
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getTempHP(token) {
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return;
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}
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