Added color ring based on proficiency levels for skills and saves (pf2e and dnd5e)

This commit is contained in:
kyamsil
2022-04-08 20:26:33 +01:00
parent ccacd3e26e
commit 4d320a5f6c
10 changed files with 149 additions and 16 deletions

View File

@@ -10,6 +10,7 @@ his.png: https://game-icons.net/1x1/delapouite/backward-time.html
ins.png: https://game-icons.net/1x1/lorc/light-bulb.html
itm.png: https://game-icons.net/1x1/lorc/one-eyed.html
inv.png: https://game-icons.net/1x1/lorc/magnifying-glass.html
lor.png: https://game-icons.net/1x1/lorc/bookmarklet.html
med.png: https://game-icons.net/1x1/delapouite/first-aid-kit.html
nat.png: https://game-icons.net/1x1/delapouite/forest.html
occ.png: https://game-icons.net/1x1/skoll/pentacle.html

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@@ -134,4 +134,15 @@ export class demonlord{
rollItem(item) {
return item.roll()
}
/**
* Ring Colors
*/
getSkillRingColor(token, skill) {
return;
}
getSaveRingColor(token, save) {
return;
}
}

View File

@@ -199,4 +199,15 @@ export class dnd35e{
rollItem(item) {
return item.roll()
}
/**
* Ring Colors
*/
getSkillRingColor(token, skill) {
return;
}
getSaveRingColor(token, save) {
return;
}
}

View File

@@ -1,5 +1,12 @@
import {compatibleCore} from "../misc.js";
const proficiencyColors = {
0: "#000000",
0.5: "#804A00",
1: "#C0C0C0",
2: "#FFD700"
}
export class dnd5e{
constructor(){
@@ -202,4 +209,19 @@ export class dnd5e{
rollItem(item) {
return item.roll()
}
/**
* Ring Colors
*/
getSkillRingColor(token, skill) {
const profLevel = token.actor.data.data?.skills[skill]?.proficient;
if (profLevel == undefined) return;
return proficiencyColors?.[profLevel];
}
getSaveRingColor(token, save) {
const profLevel = token.actor.data.data?.abilities[save]?.proficient;
if (profLevel == undefined) return;
return proficiencyColors?.[profLevel];
}
}

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@@ -235,4 +235,15 @@ export class forbiddenlands{
sheet.rollSpecificAttack(item.id);
return item.sendToChat();
}
/**
* Ring Colors
*/
getSkillRingColor(token, skill) {
return;
}
getSaveRingColor(token, save) {
return;
}
}

View File

@@ -2,6 +2,14 @@ import {compatibleCore} from "../misc.js";
import {otherControls} from "../../MaterialDeck.js";
const limitedSheets = ['loot', 'vehicle'];
const proficiencyColors =
{
untrained: "#424242",
trained: "#171F69",
expert: "#3C005E",
master: "#664400",
legendary: "#5E0000"
};
export class pf2e{
@@ -98,29 +106,50 @@ export class pf2e{
}
getAbilitySave(token, ability) {
if (this.isLimitedSheet(token.actor)) return '';
if (ability == undefined) ability = 'fortitude';
else if (ability == 'fort') ability = 'fortitude';
else if (ability == 'ref') ability = 'reflex';
else if (ability == 'will') ability = 'will';
let val = token.actor.data.data.saves?.[ability]?.value;
ability = this.fixSave(ability);
const save = this.findSave(token, ability);
if (save == undefined) return '';
let val = save?.value;
return (val >= 0) ? `+${val}` : val;
}
findSave(token, ability) {
if (this.isLimitedSheet(token.actor)) return;
return token.actor.data.data.saves?.[ability];
}
fixSave(ability) {
if (ability == undefined) return 'fortitude';
else if (ability == 'fort') return 'fortitude';
else if (ability == 'ref') return 'reflex';
else if (ability == 'will') return 'will';
}
getSkill(token, skill) {
if (this.isLimitedSheet(token.actor)) return '';
const tokenSkill = this.findSkill(token, skill);
if (tokenSkill == undefined) return '';
if (skill.startsWith('lor')) {
return `${tokenSkill.name}: +${tokenSkill.totalModifier}`;
}
const val = tokenSkill.totalModifier;
return (val >= 0) ? `+${val}` : val;
}
findSkill(token, skill) {
if (this.isLimitedSheet(token.actor)) return;
if (skill == undefined) skill = 'acr';
if (skill.startsWith('lor')) {
const index = parseInt(skill.split('_')[1])-1;
const loreSkills = this.getLoreSkills(token);
if (loreSkills.length > index) {
return `${loreSkills[index].name}: +${loreSkills[index].totalModifier}`;
return loreSkills[index];
} else {
return '';
return;
}
}
const val = token.actor.data.data.skills?.[skill].totalModifier;
return (val >= 0) ? `+${val}` : val;
return token.actor.data.data.skills?.[skill];
}
getLoreSkills(token) {
@@ -336,4 +365,27 @@ export class pf2e{
isLimitedSheet(actor) {
return limitedSheets.includes(actor.type);
}
/**
* Ring Colors
*/
getSkillRingColor(token, skill) {
return this.getRingColor(this.findSkill(token, skill));
}
getSaveRingColor(token, save) {
save = this.fixSave(save);
return this.getRingColor(this.findSave(token, save));
}
getRingColor(stat) {
if (stat == undefined) return;
let statModifiers = stat?.modifiers || stat?._modifiers;
const profLevel = statModifiers?.find(m => m.type == 'proficiency')?.slug;
// console.log(`Proficiency Level for ${stat.name}: ${profLevel}`);
if (profLevel != undefined) {
return proficiencyColors?.[profLevel];
}
return;
}
}

View File

@@ -318,4 +318,14 @@ export class TokenHelper{
rollItem(item) {
return this.system.rollItem(item);
}
/**
* Ring Colors
*/
getSkillRingColor(token,skill) {
return this.system.getSkillRingColor(token,skill);
}
getSaveRingColor(token,save) {
return this.system.getSaveRingColor(token,save);
}
}

View File

@@ -168,5 +168,14 @@ export class wfrp4e {
return;
}
/**
* Ring Colors
*/
getSkillRingColor(token, skill) {
return;
}
getSaveRingColor(token, save) {
return;
}
}

View File

@@ -198,8 +198,16 @@ export class TokenControl{
else if (stats == 'PassiveInvestigation') txt += tokenHelper.getPassiveInvestigation(token);
else if (stats == 'Ability') txt += tokenHelper.getAbility(token, settings.ability);
else if (stats == 'AbilityMod') txt += tokenHelper.getAbilityModifier(token, settings.ability);
else if (stats == 'Save') txt += tokenHelper.getAbilitySave(token, settings.save);
else if (stats == 'Skill') txt += tokenHelper.getSkill(token, settings.skill);
else if (stats == 'Save') {
txt += tokenHelper.getAbilitySave(token, settings.save);
ringColor = tokenHelper.getSaveRingColor(token, settings.save);
if (ringColor != undefined) ring = 2;
}
else if (stats == 'Skill') {
txt += tokenHelper.getSkill(token, settings.skill);
ringColor = tokenHelper.getSkillRingColor(token, settings.skill);
if (ringColor != undefined) ring = 2;
}
else if (stats == 'Prof') txt += tokenHelper.getProficiency(token);
else if (stats == 'Fate') txt += tokenHelper.getFate(token) /* WFRP4e */
else if (stats == 'Fortune') txt += tokenHelper.getFortune(token) /* WFRP4e */
@@ -444,7 +452,6 @@ export class TokenControl{
}
else if (stats == 'Ability' || stats == 'AbilityMod' || stats == 'Save') {
overlay = true;
ring = 1;
let ability = (stats == 'Save') ? settings.save : settings.ability;
if (ability == undefined) ability = 'str';
if (ability == 'con') iconSrc = "modules/MaterialDeck/img/token/abilities/cons.png";
@@ -452,10 +459,9 @@ export class TokenControl{
}
else if (stats == 'Skill') {
overlay = true;
ring = 1;
let skill = settings.skill;
if (skill == undefined) skill = 'acr';
else iconSrc = "modules/MaterialDeck/img/token/skills/" + skill + ".png";
else iconSrc = "modules/MaterialDeck/img/token/skills/" + (skill.startsWith('lor')? 'lor' : skill) + ".png";
}
else if (settings.onClick == 'center' || settings.onClick == 'centerSelect') {
overlay = true;