.season-4, .season-1 {
  --prologue-background-texture-image: url(../images/starwars.jpg);
  font-family: "Libre Franklin";

  section.prologue {
    padding: 20px;
    margin: 20px;
    border: black solid 1 px;
    border-radius: 10px;
    background: var(--prologue-background-texture-image);
    background-repeat:repeat;
    background-position:center top;
    background-color:black;

    color:#ffd54e;
    font-size:larger;
    div {
      width:80%;
      margin:-2em auto 4.5em auto;
      transform:perspective(300px) rotateX(10deg);
    }

    h1 {
      text-transform:uppercase;
      text-align:center;
      border-bottom:none;
      font-size:inherit;
      line-height:1.5em;
    }

    h2 {
      text-transform:uppercase;
      text-align:center;
      // font-family:trade-gothic-lt-condensed-no-18;
      padding-bottom: 8px;
      border-bottom:solid white 1.1px;
      font-size:1.5em;
    }

    strong {
      text-transform: uppercase;
      font-weight:bold;
      padding-right:.5em;
      font-size:1.2em
    }

    h2 {
      text-align: center;
    }
  
    p {
      text-align: justify;
      text-align:justify;
      margin-bottom: 1em;
      line-height:1.35em;
    }
  }
  
  

}

#JournalSheet-JournalEntry-oAthntGlaRbGfoHK p a.content-link {
	background: inherit;
	text-transform: uppercase;
    border: none;
    font-weight: 900;
}


// #JournalSheet-JournalEntry-oAthntGlaRbGfoHK p a.mention, 
// #JournalSheet-JournalEntry-oAthntGlaRbGfoHK p a.entity-mention,
// #JournalSheet-JournalEntry-oAthntGlaRbGfoHK p a.mention em, 
// #JournalSheet-JournalEntry-oAthntGlaRbGfoHK p a.entity-mention em{
//     color: inherit;
// 	text-transform: uppercase;
// 	font-style: inherit;
// 	font-weight: 900;
// }


// #JournalSheet-JournalEntry-oAthntGlaRbGfoHK article p{
// 	text-align:justify;
//     margin-bottom: 1em;
// 	line-height:1.35em;
// }

// #JournalSheet-JournalEntry-oAthntGlaRbGfoHK article {
// 	color:#ffd54e;
// 	font-size:larger;
// 	width:80%;
// 	margin:auto;
// 	transform:perspective(300px) rotateX(10deg)
// }