Files
boxofficefantasy/draft/consumers.py
Anthony Correa c9ce7a36d0 Integrate draft session support with phase handling and real-time updates
- Added user authentication UI in the base template for navbar.
- Expanded `league.dj.html` to include a new "Draft Sessions" tab showing active drafts.
- Refactored Django views and models to support `DraftSession` with participants and movies.
- Replaced deprecated models like `DraftParticipant` and `DraftMoviePool` with a new schema using `DraftSessionParticipant`.
- Introduced WebSocket consumers (`DraftAdminConsumer`, `DraftParticipantConsumer`) with structured phase logic and caching.
- Added `DraftStateManager` for managing draft state in Django cache.
- Created frontend UI components in React for draft admin and participants, including phase control and WebSocket message logging.
- Updated SCSS styles for improved UI structure and messaging area.
2025-08-02 08:56:41 -05:00

276 lines
8.9 KiB
Python

from channels.generic.websocket import AsyncJsonWebsocketConsumer
from channels.db import database_sync_to_async
from django.core.exceptions import PermissionDenied
from boxofficefantasy.models import League, Season
from boxofficefantasy.views import parse_season_slug
from draft.models import DraftSession, DraftSessionParticipant
from django.core.cache import cache
import asyncio
from django.contrib.auth.models import User
from draft.constants import (
DraftMessage,
DraftPhase,
DraftGroupChannelNames,
)
from draft.state import DraftCacheKeys, DraftStateManager
import random
class DraftConsumerBase(AsyncJsonWebsocketConsumer):
group_names: DraftGroupChannelNames
cache_keys: DraftCacheKeys
draft_state: DraftStateManager
user: User
async def connect(self):
draft_hashid = self.scope["url_route"]["kwargs"].get("draft_session_id_hashed")
self.draft_session = await self.get_draft_session(
draft_session_id_hashed=draft_hashid,
)
self.draft_participants = await self.get_draft_participants(
session=self.draft_session
)
self.group_names = DraftGroupChannelNames(draft_hashid)
self.cache_keys = DraftCacheKeys(draft_hashid)
self.draft_state = DraftStateManager(draft_hashid)
self.user = self.scope["user"]
if not self.should_accept_user():
await self.send_json({
"type": DraftMessage.REJECT_JOIN_PARTICIPANT,
"user": self.user.username
})
await self.close()
await self.channel_layer.group_send(
self.group_names.session,
{
"type": DraftMessage.REJECT_JOIN_PARTICIPANT,
"user": self.user.username
},
)
return
else:
await self.accept()
await self.channel_layer.group_add(
self.group_names.session, self.channel_name
)
await self.channel_layer.group_send(
self.group_names.session,
{
"type": DraftMessage.INFORM_JOIN_USER,
"user": self.user.username
},
)
await self.channel_layer.group_send(
self.group_names.session,
{
"type": DraftMessage.INFORM_PHASE,
"phase": str(self.draft_state.phase)
}
)
async def should_accept_user(self)->bool:
return self.user.is_authenticated
async def receive_json(self, content):
event_type = content.get("type")
async def inform_leave_participant(self,event):
await self.send_json(
{
"type": event["type"],
"user": event["user"],
"participants": [user.username for user in self.draft_participants],
"connected_participants": self.draft_state.connected_users
}
)
async def inform_join_user(self, event):
await self.send_json(
{
"type": event["type"],
"user": event["user"],
"participants": [user.username for user in self.draft_participants],
"connected_participants": self.draft_state.connected_users
}
)
async def reject_join_participant(self,event):
await self.send_json(
{
"type": event["type"],
"user": event["user"],
"participants": [user.username for user in self.draft_participants],
"connected_participants": self.draft_state.connected_users
}
)
async def inform_phase(self, event):
await self.send_json(
{
"type": event['type'],
"phase": event['phase']
}
)
async def confirm_determine_draft_order(self, event):
await self.send_json(
{"type": DraftMessage.CONFIRM_DETERMINE_DRAFT_ORDER, "payload": event["payload"]}
)
async def send_draft_summary(self): ...
# === Broadcast handlers ===
async def draft_status(self, event):
await self.send_json(
{
"type": "draft.status",
"status": event["status"],
}
)
# === DB Access ===
@database_sync_to_async
def get_draft_session(self, draft_session_id_hashed) -> DraftSession:
draft_session_id = DraftSession.decode_id(draft_session_id_hashed)
if draft_session_id:
draft_session = DraftSession.objects.select_related(
"season", "season__league"
).get(pk=draft_session_id)
else:
raise Exception()
return draft_session
@database_sync_to_async
def get_draft_participants(self, session) -> list[DraftSessionParticipant]:
participants = session.participants.all()
return list(participants.all())
class DraftAdminConsumer(DraftConsumerBase):
async def connect(self):
await super().connect()
if not self.user.is_staff:
await self.close()
return
await self.channel_layer.group_add(self.group_names.admin, self.channel_name)
async def receive_json(self, content):
await super().receive_json(content)
event_type = content.get("type")
user = self.scope["user"]
destination = DraftPhase(content.get("destination"))
if (
event_type == DraftMessage.REQUEST_PHASE_CHANGE
and destination == DraftPhase.DETERMINE_ORDER
):
await self.determine_draft_order()
def should_accept_user(self):
return super().should_accept_user() and self.user.is_staff
# === Draft logic ===
async def determine_draft_order(self):
draft_order = random.sample(self.draft_participants, len(self.draft_participants))
self.draft_state.draft_order = [p.username for p in draft_order]
await self.set_draft_phase(DraftPhase.DETERMINE_ORDER)
await self.channel_layer.group_send(
self.group_names.session,
{
"type": DraftMessage.CONFIRM_DETERMINE_DRAFT_ORDER,
"payload": {
"draft_order": self.draft_state.draft_order
},
},
)
async def set_draft_phase(self, destination: DraftPhase):
self.draft_state.phase = destination
await self.channel_layer.group_send(
self.group_names.session,
{
"type": DraftMessage.CONFIRM_PHASE_CHANGE,
"payload": {
"phase": self.draft_state.phase
},
},
)
# === Broadcast Handlers ===
async def confirm_phase_change(self, event):
await self.send_json({
"type": event["type"],
"payload": event["payload"]
})
class DraftParticipantConsumer(DraftConsumerBase):
async def connect(self):
await super().connect()
self.draft_state.connect_user(self.user.username)
await self.channel_layer.group_add(
self.group_names.participant, self.channel_name
)
async def disconnect(self, close_code):
await self.channel_layer.group_send(
self.group_names.session,
{
"type": DraftMessage.INFORM_LEAVE_PARTICIPANT,
"user": self.user.username
},
)
await super().disconnect(close_code)
self.draft_state.disconnect_user(self.user.username)
await self.channel_layer.group_discard(
self.group_names.session, self.channel_name
)
def should_accept_user(self):
return super().should_accept_user() and self.user in self.draft_participants
async def receive_json(self, content):
await super().receive_json(content)
event_type = content.get("type")
user = self.scope["user"]
if event_type == DraftMessage.REQUEST_JOIN_PARTICIPANT:
await self.channel_layer.group_send(
self.group_names.admin,
{"type": DraftMessage.REQUEST_JOIN_PARTICIPANT, "user": user},
)
# === Broadcast handlers ===
async def request_join_participant(self, event):
await self.send_json(
{
"type": event["type"],
"user": event["user"],
}
)
# === Draft ===
async def nominate(self, movie_title): ...
async def place_bid(self, amount, user): ...
# === Example DB Access ===
@database_sync_to_async
def add_draft_participant(self):
self.participant, _ = DraftSessionParticipant.objects.get_or_create(
user=self.user,
draft=self.draft_session,
defaults={"budget": self.draft_session.settings.starting_budget},
)