Add DRF API app and real-time draft management UI

- Created new `api` Django app with serializers, viewsets, and routers
  to expose draft sessions, participants, and movie data.
- Registered `api` app in settings and updated root URL configuration.
- Extended WebSocket consumers with `inform.draft_status` /
  `request.draft_status` to allow fetching current draft state.
- Updated `DraftSession` and related models to support reverse lookups
  for draft picks.
- Enhanced draft state manager to include `draft_order` in summaries.
- Added React WebSocket context provider, connection status component,
  and new admin/participant panels with phase and participant tracking.
- Updated SCSS for participant lists, phase indicators, and status badges.
- Modified Django templates to mount new React roots for admin and
  participant views.
- Updated Webpack dev server config to proxy WebSocket connections.
This commit is contained in:
2025-08-08 12:50:33 -05:00
parent c9ce7a36d0
commit 9b6b3391e6
28 changed files with 804 additions and 171 deletions

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// DraftAdmin.jsx
import React, { useEffect, useState } from "react";
import { useWebSocket } from "../WebSocketContext.jsx";
import { WebSocketStatus } from "../common/WebSocketStatus.jsx";
import { DraftMessage, DraftPhases } from '../constants.js';
export const DraftParticipant = ({ draftSessionId }) => {
const socket = useWebSocket();
const [connectedParticipants, setConnectedParticipants] = useState([]);
const [draftPhase, setDraftPhase] = useState();
console.log(socket)
useEffect(() => {
if (!socket) return;
else {
console.warn("socket doesn't exist")
}
console.log('socket created', socket)
const handleMessage = (event) => {
const message = JSON.parse(event.data)
const { type, payload } = message;
console.log(type, event)
if (type == DraftMessage.REQUEST.JOIN_PARTICIPANT) {
console.log('join request', data)
}
else if (type == DraftMessage.CONFIRM.JOIN_PARTICIPANT) {
setConnectedParticipants(data.connected_participants)
}
else if (type == DraftMessage.CONFIRM.PHASE_CHANGE || type == DraftMessage.INFORM.PHASE) {
console.log('phase_change')
setDraftPhase(payload.phase)
}
}
socket.addEventListener('message', handleMessage);
socket.onclose = (event) => {
console.log('Websocket Closed')
socket = null;
}
return () => {
socket.removeEventListener('message', handleMessage)
socket.close();
};
}, [socket]);
const handlePhaseChange = (destinationPhase) => {
socket.send(
JSON.stringify({ type: DraftMessage.REQUEST.PHASE_CHANGE, "destination": destinationPhase })
);
}
const handleRequestDraftSummary = () => {
socket.send(JSON.stringify({ type: 'request_summary' }))
}
return (
<div className="container draft-panel">
<h3>Draft Admin Panel</h3>
<WebSocketStatus socket={socket} />
{/* <MessageLogger socket={socketRef.current} /> */}
<label>Connected Particpants</label>
<input
type="text"
readOnly disabled
value={connectedParticipants ? JSON.stringify(connectedParticipants) : ""}
/>
<label>Draft Phase</label>
<input
type="text"
readOnly disabled
value={draftPhase ? draftPhase : ""}
/>
<button onClick={() => handlePhaseChange(DraftPhases.DETERMINE_ORDER)} className="btn btn-primary mt-2 me-2">
Determine Draft Order
</button>
<button onClick={handleRequestDraftSummary} className="btn btn-primary mt-2">
Request status
</button>
</div>
);
};