From ddba5b79494b6b817c7e2b41a12ed11e2adb5d3d Mon Sep 17 00:00:00 2001 From: Material Foundry <68693756+CDeenen@users.noreply.github.com> Date: Fri, 26 May 2023 02:44:58 +0200 Subject: [PATCH] Updated External Modules (markdown) --- External-Modules.md | 40 +++++++++++++++++++++++++++++++--------- 1 file changed, 31 insertions(+), 9 deletions(-) diff --git a/External-Modules.md b/External-Modules.md index 9d0822f..5878dff 100644 --- a/External-Modules.md +++ b/External-Modules.md @@ -2,11 +2,22 @@ Material Deck currently supports a few External Foundry modules.
Some of these are integrated within the various actions, while others can be found in the 'External Modules' action. # Integrated Modules -* [The Furnace (advanced macros only)](https://github.com/CDeenen/MaterialDeck/wiki/Macro-Action#furnace-arguments) +* [Advanced Macros](https://github.com/CDeenen/MaterialDeck/wiki/Macro-Action#macro-arguments) * [Custom Hotbar](https://github.com/CDeenen/MaterialDeck/wiki/Macro-Action#mode-hotbarvisible-hotbarcustom-hotbar) # External Modules Action Using the External Modules Action, you can control and display aspects of some modules.
+
+The following modules are supported: +* [FXMaster](https://foundryvtt.com/packages/fxmaster/) +* [GM Screen](https://foundryvtt.com/packages/gm-screen/) +* [Lock View](https://foundryvtt.com/packages/LockView/) +* [Monk's Active Tile Trigger](https://foundryvtt.com/packages/monks-active-tiles) +* [Not Your Turn!](https://foundryvtt.com/packages/NotYourTurn/) +* [Shared Vision](https://foundryvtt.com/packages/SharedVision/) +* [Simple Calendar](https://foundryvtt.com/packages/foundryvtt-simple-calendar) +* [Soundscape]() +* [Trigger Happy]() ## Fx Master [Fx Master](https://foundryvtt.com/packages/fxmaster/) allows you to create weather and filter overlays. @@ -19,17 +30,28 @@ Using the External Modules Action, you can control and display aspects of some m ## GM Screen [GM Screen](https://foundryvtt.com/packages/gm-screen/) is a module that allows you to create a GM Screen. By assigning this function to a button, you can open and close the GM screen with that button. -## Trigger Happy -[Trigger Happy](https://foundryvtt.com/packages/trigger-happy/) can add triggers to Foundry. Using MD you can enable or disable the triggers. - -## Shared Vision -[Shared Vision](https://foundryvtt.com/packages/SharedVision/) is a module that gives the GM various options to share the vision of tokens with players. There's a 'Global Shared Vision' option that can be toggled using MD. - ## Lock View [Lock View](https://foundryvtt.com/packages/LockView/) gives the GM various options to lock or control the view of players. Using MD you can assign buttons to lock the pan and zoom of players, and to enable or disable the bounding box. +## Monk's Active Tile Triggers +[Monk's Active Tile Triggers](https://foundryvtt.com/packages/monks-active-tiles) + ## Not Your Turn! [Not Your Turn!](https://foundryvtt.com/packages/NotYourTurn/) can block player movement when it's not their turn, or it can always block it. MD can enable or disable these blocks. -## Mook AI -[Mook AI](https://foundryvtt.com/packages/mookAI/) adds combat automation for NPCs, using MD you can let Mook AI take the turn of an NPC. \ No newline at end of file +## Shared Vision +[Shared Vision](https://foundryvtt.com/packages/SharedVision/) is a module that gives the GM various options to share the vision of tokens with players. There's a 'Global Shared Vision' option that can be toggled using MD. + +## Simple Calendar +[Simple Calendar](https://foundryvtt.com/packages/foundryvtt-simple-calendar) + +## Soundscape +[Soundscape](https://foundryvtt.com/packages/soundscape) + +## Trigger Happy +[Trigger Happy](https://foundryvtt.com/packages/trigger-happy/) can add triggers to Foundry. Using MD you can enable or disable the triggers. + + + + +