Updated Token Action (markdown)
@@ -93,13 +93,17 @@ The stats that are available will depend on the game system, and will usually in
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<h4>Custom Stats</h4>
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<h4>Custom Stats</h4>
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By selecting 'Custom', you can enter a formula to get any stat from a token by filling in the path the the desired stat (from the token object).<br>
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By selecting 'Custom', you can enter a formula to get any stat from a token by filling in the path the the desired stat (from the token object).<br>
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For example, to get the strength modifier in dnd5e, you'd use the path `actor.data.data.abilities.str.mod`. Any stat you want to display needs to be prefixed by '@', and surrounded by square brackets '[' and ']'.<br>
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For example, to get the strength modifier in dnd5e, you'd use the path:
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`actor.system.abilities.str.mod`
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<br> Any stat you want to display nee4ds to be prefixed by '@', and surrounded by square brackets '[' and ']'.<br>
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<br>
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<br>
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So for the strength modifier, you'd fill in `[@actor.data.data.abilities.str.mod]`.<br>
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So for the strength modifier, you'd fill in:
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You can add text around it: `STR: [@actor.data.data.abilities.str.mod]`<br>
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`[@actor.system.abilities.str.mod]`.<br>
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And use multiple stats: `STR: [@actor.data.data.abilities.str.mod] DEX: [@actor.data.data.abilities.dex.mod]`<br>
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You can add text around it:
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<br>
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`STR: [@actor.system.abilities.str.mod]`<br>
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<b>Note:</b> Starting from Foundry v10, `actor.data.data` is replaced with `actor.system`
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And use multiple stats:
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`STR: [@actor.system.abilities.str.mod] DEX: [@actor.system.abilities.dex.mod]`<br>
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<h3>On Click</h3>
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<h3>On Click</h3>
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Using 'On Click', you can perform something by pressing the button.<br>
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Using 'On Click', you can perform something by pressing the button.<br>
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