Files
MaterialDeck/src/othercontrols.js
CDeenen 0a4d32aaac v0.9.0
2020-11-19 05:26:07 +01:00

720 lines
26 KiB
JavaScript

import * as MODULE from "../MaterialDeck.js";
import {streamDeck} from "../MaterialDeck.js";
export class OtherControls{
constructor(){
this.active = false;
this.offset = 0;
}
async updateAll(){
if (this.active == false) return;
for (let i=0; i<32; i++){
let data = streamDeck.buttonContext[i];
if (data == undefined || data.action != 'other') continue;
await this.update(data.settings,data.context);
}
}
update(settings,context){
this.active = true;
let mode = settings.otherMode;
if (mode == undefined) mode = 0;
if (mode == 0) { //pause
this.updatePause(settings.pauseFunction,context);
}
else if (mode == 1) { //scene selection
this.updateScene(settings,context);
}
else if (mode == 2){ //control buttons
this.updateControl(settings,context);
}
else if (mode == 3){ //darkness
this.updateDarkness(settings,context);
}
else if (mode == 4){ //roll tables
this.updateRollTable(settings,context);
}
else if (mode == 5) { //open sidebar tab
this.updateSidebar(settings,context);
}
else if (mode == 6) { //open compendium
this.updateCompendium(settings,context);
}
else if (mode == 7) { //open journal
this.updateJournal(settings,context);
}
}
keyPress(settings){
let mode = settings.otherMode;
if (mode == undefined) mode = 0;
if (mode == 0) { //pause
this.keyPressPause(settings.pauseFunction);
}
else if (mode == 1) { //scene
this.keyPressScene(settings);
}
else if (mode == 2) { //control buttons
this.keyPressControl(settings);
}
else if (mode == 3) { //darkness controll
this.keyPressDarkness(settings);
}
else if (mode == 4) { //roll tables
this.keyPressRollTable(settings);
}
else if (mode == 5) { //sidebar
this.keyPressSidebar(settings);
}
else if (mode == 6) { //open compendium
this.keyPressCompendium(settings);
}
else if (mode == 7) { //open journal
this.keyPressJournal(settings);
}
}
//////////////////////////////////////////////////////////////////////////////////////////////////
updatePause(pauseFunction,context){
let src = "";
if (pauseFunction == undefined) pauseFunction = 0;
let background = settings.background;
if(background == undefined) background = '#000000';
let ringColor = "#000000";
let ringOffColor = settings.offRing;
if (ringOffColor == undefined) ringOffColor = '#000000';
let ringOnColor = settings.onRing;
if (ringOnColor == undefined) ringOnColor = '#00FF00';
let playlistType = settings.playlistType;
if (playlistType == undefined) playlistType = 0;
if (pauseFunction == 0){ //Pause game
if (game.paused) ringColor = ringOnColor;
else ringColor = ringOffColor;
src = 'action/images/other/pause/pause.png';
}
else if (pauseFunction == 1){ //Resume game
if (game.paused == false) ringColor = ringOnColor;
else ringColor = ringOffColor;
src = 'action/images/other/pause/resume.png';
}
else if (pauseFunction == 2) { //toggle
if (game.paused == false) ringColor = ringOnColor;
else ringColor = ringOffColor;
src = 'action/images/other/pause/playpause.png';
}
streamDeck.setIcon(0,context,src,background,2,ringColor);
}
keyPressPause(pauseFunction){
if (pauseFunction == undefined) pauseFunction = 0;
if (pauseFunction == 0){ //Pause game
if (game.paused) return;
game.togglePause();
}
else if (pauseFunction == 1){ //Resume game
if (game.paused == false) return;
game.togglePause();
}
else if (pauseFunction == 2) { //toggle
game.togglePause();
}
}
//////////////////////////////////////////////////////////////////////////////////////////////////
updateScene(settings,context){
let func = settings.sceneFunction;
if (func == undefined) func = 0;
let background = settings.background;
if(background == undefined) background = '#000000';
let ringColor = "#000000";
let ringOffColor = settings.offRing;
if (ringOffColor == undefined) ringOffColor = '#000000';
let ringOnColor = settings.onRing;
if (ringOnColor == undefined) ringOnColor = '#00FF00';
let playlistType = settings.playlistType;
if (playlistType == undefined) playlistType = 0;
let src = "";
let name = "";
if (func == 0){ //visible scenes
let nr = parseInt(settings.sceneNr);
if (isNaN(nr)) nr = 1;
nr--;
let scene = game.scenes.apps[0].scenes[nr];
if (scene != undefined){
if (scene.isView)
ringColor = ringOnColor;
else
ringColor = ringOffColor;
if (settings.displaySceneName) name = scene.name;
if (settings.displaySceneIcon) src = scene.img;
if (scene.active) name += "\n(Active)";
}
}
else if (func == 1) { //all scenes
let scene = game.scenes.apps[1].entities.find(p=>p.data.name == name);
if (scene != undefined){
if (scene.isView)
ringColor = ringOnColor;
else
ringColor = ringOffColor;
if (settings.displaySceneName) name = scene.name;
if (settings.displaySceneIcon) src = scene.img;
if (scene.active) name += "\n(Active)";
}
}
streamDeck.setTitle(name,context);
streamDeck.setIcon(1, context,src,background,2,ringColor);
}
keyPressScene(settings){
let func = settings.sceneFunction;
if (func == undefined) func = 0;
if (func == 0){ //visible scenes
let viewFunc = settings.sceneViewFunction;
if (viewFunc == undefined) viewFunc = 0;
let nr = parseInt(settings.sceneNr);
if (isNaN(nr)) nr = 1;
nr--;
let scene = game.scenes.apps[0].scenes[nr];
if (scene != undefined){
if (viewFunc == 0){
scene.view();
}
else if (viewFunc == 1){
scene.activate();
}
else {
if (scene.isView) scene.activate();
scene.view();
}
}
}
}
//////////////////////////////////////////////////////////////////////////////////////////
updateControl(settings,context){
let control = settings.control;
if (control == undefined) control = 0;
let tool = settings.tool;
if (tool == undefined) tool = 0;
let background = settings.background;
if (background == undefined) background = '#000000';
let ringColor = '#000000'
const controlName = this.getControlName(control);
const toolName = this.getToolName(control,tool);
let txt = "";
let src = "";
const activeControl = ui.controls.activeControl;
const activeTool = ui.controls.activeTool;
if (control == 0) { //displayed controls
let controlNr = parseInt(settings.controlNr);
if (isNaN(controlNr)) controlNr = 1;
controlNr--;
const selectedControl = ui.controls.controls[controlNr];
if (selectedControl != undefined){
if (tool == 0){ //open category
txt = game.i18n.localize(selectedControl.title);
src = selectedControl.icon;
if (activeControl == selectedControl.name)
ringColor = "#FF7B00";
}
}
}
else if (control == 1){ //displayed tools
let controlNr = parseInt(settings.controlNr);
if (isNaN(controlNr)) controlNr = 1;
controlNr--;
const selectedControl = ui.controls.controls.find(c => c.name == ui.controls.activeControl);
if (selectedControl != undefined){
const selectedTool = selectedControl.tools[controlNr];
if (selectedTool != undefined){
txt = game.i18n.localize(selectedTool.title);
src = selectedTool.icon;
if (selectedTool.toggle){
background = "#340057"
if (selectedTool.active)
ringColor = "#A600FF"
else
ringColor = "#340057";
}
else if (activeTool == selectedTool.name)
ringColor = "#FF7B00";
}
}
}
else { // specific control/tool
const selectedControl = ui.controls.controls.find(c => c.name == controlName);
if (selectedControl != undefined){
if (tool == 0){ //open category
txt = game.i18n.localize(selectedControl.title);
src = selectedControl.icon;
if (activeControl == selectedControl.name)
ringColor = "#FF7B00";
}
else {
const selectedTool = selectedControl.tools.find(t => t.name == toolName);
if (selectedTool != undefined){
txt = game.i18n.localize(selectedTool.title);
src = selectedTool.icon;
if (selectedTool.toggle){
background = "#340057"
if (selectedTool.active)
ringColor = "#A600FF"
else
ringColor = "#340057"
}
else if (activeTool == selectedTool.name && activeControl == selectedControl.name)
ringColor = "#FF7B00";
}
}
}
}
streamDeck.setIcon(1,context,src,background,2,ringColor);
streamDeck.setTitle(txt,context);
}
keyPressControl(settings){
let control = settings.control;
if (control == undefined) control = 0;
let tool = settings.tool;
if (tool == undefined) tool = 0;
const controlName = this.getControlName(control);
const toolName = this.getToolName(control,tool);
if (control == 0){ //displayed controls
let controlNr = parseInt(settings.controlNr);
if (isNaN(controlNr)) controlNr = 1;
controlNr--;
const selectedControl = ui.controls.controls[controlNr];
if (selectedControl != undefined){
ui.controls.activeControl = controlName;
selectedControl.activeTool = selectedControl.activeTool;
canvas.getLayer(selectedControl.layer).activate();
}
}
else if (control == 1){ //displayed tools
let controlNr = parseInt(settings.controlNr);
if (isNaN(controlNr)) controlNr = 1;
controlNr--;
const selectedControl = ui.controls.controls.find(c => c.name == ui.controls.activeControl);
if (selectedControl != undefined){
const selectedTool = selectedControl.tools[controlNr];
if (selectedTool != undefined){
if (selectedTool.toggle) {
selectedTool.active = !selectedTool.active;
selectedTool.onClick(selectedTool.active);
}
else if (selectedTool.button){
selectedTool.onClick();
}
else
selectedControl.activeTool = selectedTool.name;
}
}
}
else { //select control
const selectedControl = ui.controls.controls.find(c => c.name == controlName);
if (selectedControl != undefined){
if (tool == 0){ //open category
ui.controls.activeControl = controlName;
selectedControl.activeTool = selectedControl.activeTool;
canvas.getLayer(selectedControl.layer).activate();
}
else {
const selectedTool = selectedControl.tools.find(t => t.name == toolName);
if (selectedTool != undefined){
ui.controls.activeControl = controlName;
canvas.getLayer(selectedControl.layer).activate();
if (selectedTool.toggle) {
selectedTool.active = !selectedTool.active;
selectedTool.onClick(selectedTool.active);
}
else if (selectedTool.button){
selectedTool.onClick();
}
else
selectedControl.activeTool = toolName;
}
}
}
}
ui.controls.render();
}
getControlName(control){
control -= 2;
let name;
if (control == 0) name = 'token';
else if (control == 1) name = 'measure';
else if (control == 2) name = 'tiles';
else if (control == 3) name = 'drawings';
else if (control == 4) name = 'walls';
else if (control == 5) name = 'lighting';
else if (control == 6) name = 'sounds';
else if (control == 7) name = 'notes';
return name;
}
getToolName(control,tool){
control -= 2;
tool--;
let name;
if (control == 0){ //basic controls
if (tool == 0) name = 'select';
else if (tool == 1) name = 'target';
else if (tool == 2) name = 'ruler';
}
else if (control == 1){ //measurement controls
if (tool == 0) name = 'circle';
else if (tool == 1) name = 'cone';
else if (tool == 2) name = 'rect';
else if (tool == 3) name = 'ray';
else if (tool == 4) name = 'clear';
}
else if (control == 2){ //tile controls
if (tool == 0) name = 'select';
else if (tool == 1) name = 'tile';
else if (tool == 2) name = 'browse';
}
else if (control == 3){ //drawing tools
if (tool == 0) name = 'select';
else if (tool == 1) name = 'rect';
else if (tool == 2) name = 'ellipse';
else if (tool == 3) name = 'polygon';
else if (tool == 4) name = 'freehand';
else if (tool == 5) name = 'text';
else if (tool == 6) name = 'configure';
else if (tool == 7) name = 'clear';
}
else if (control == 4){ //wall controls
if (tool == 0) name = 'select';
else if (tool == 1) name = 'walls';
else if (tool == 2) name = 'terrain';
else if (tool == 3) name = 'invisible';
else if (tool == 4) name = 'ethereal';
else if (tool == 5) name = 'doors';
else if (tool == 6) name = 'secret';
else if (tool == 7) name = 'clone';
else if (tool == 8) name = 'snap';
else if (tool == 9) name = 'clear';
}
else if (control == 5){ //lighting controls
if (tool == 0) name = 'light';
else if (tool == 1) name = 'day';
else if (tool == 2) name = 'night';
else if (tool == 3) name = 'reset';
else if (tool == 4) name = 'clear';
}
else if (control == 6){ //ambient sound controls
if (tool == 0) name = 'sound';
else if (tool == 1) name = 'clear';
}
else if (control == 7){ //journal notes
if (tool == 0) name = 'select';
else if (tool == 1) name = 'toggle';
else if (tool == 2) name = 'clear';
}
return name;
}
//////////////////////////////////////////////////////////////////////////////////////////
updateDarkness(settings,context){
let func = settings.darknessFunction;
if (func == undefined) func = 0;
let value = settings.darknessValue;
if (value == undefined) value = 0;
let background = settings.background;
if (background == undefined) background = "#000000";
let src = "";
let txt = "";
if (func == 0){ //value
src = 'action/images/other/darkness/darkness.png';
}
else if (func == 1){ //increase/decrease
if (value < 0) src = 'action/images/other/darkness/decreasedarkness.png';
else src = 'action/images/other/darkness/increasedarkness.png';
}
else if (func == 2){ //display darkness
src = 'action/images/other/darkness/darkness.png';
let darkness = Math.floor(canvas.scene.data.darkness*100)/100;
txt += darkness;
}
streamDeck.setTitle(txt,context);
streamDeck.setIcon(0, context,src,background);
}
keyPressDarkness(settings) {
let func = settings.darknessFunction;
if (func == undefined) func = 0;
let value = parseFloat(settings.darknessValue);
if (value == undefined) value = 0;
if (func == 0){ //value
canvas.scene.update({darkness: value});
}
else if (func == 1){ //increase/decrease
let darkness = canvas.scene.data.darkness;
darkness += -1*value;
if (darkness > 1) darkness = 1;
if (darkness < 0) darkness = 0;
canvas.scene.update({darkness: darkness});
}
}
//////////////////////////////////////////////////////////////////////////////////////////
updateRollTable(settings,context){
let name = settings.rollTableName;
if (name == undefined) return;
let background = settings.background;
if (background == undefined) background = "#000000";
let table = game.tables.entities.find(p=>p.name == name);
let txt = "";
let src = "";
if (table != undefined) {
if (settings.displayRollIcon) src = table.data.img;
if (settings.displayRollName) txt = table.name;
}
streamDeck.setTitle(txt,context);
streamDeck.setIcon(1, context,src,background);
}
keyPressRollTable(settings){
let func = settings.rolltableFunction;
if (func == undefined) func = 0;
let name = settings.rollTableName;
if (name == undefined) return;
let background = settings.background;
if (background == undefined) background = "#000000";
let table = game.tables.entities.find(p=>p.name == name);
if (table != undefined) {
if (func == 0){ //open
table.sheet.render(true);
}
else if (func == 1) {//Public roll
table.draw({rollMode:"roll"});
}
else if (func == 2) {//private roll
table.draw({rollMode:"selfroll"});
}
}
}
//////////////////////////////////////////////////////////////////////////////////////////
getSidebarId(nr){
let id;
if (nr == 0) id = 'chat';
else if (nr == 1) id = 'combat';
else if (nr == 2) id = 'scenes';
else if (nr == 3) id = 'actors';
else if (nr == 4) id = 'items';
else if (nr == 5) id = 'journal';
else if (nr == 6) id = 'tables';
else if (nr == 7) id = 'playlists';
else if (nr == 8) id = 'compendium';
else if (nr == 9) id = 'settings';
else id = '';
return id;
}
getSidebarName(nr){
let name;
if (nr == 0) name = game.i18n.localize("SIDEBAR.TabChat");
else if (nr == 1) name = game.i18n.localize("SIDEBAR.TabCombat");
else if (nr == 2) name = game.i18n.localize("SIDEBAR.TabScenes");
else if (nr == 3) name = game.i18n.localize("SIDEBAR.TabActors");
else if (nr == 4) name = game.i18n.localize("SIDEBAR.TabItems");
else if (nr == 5) name = game.i18n.localize("SIDEBAR.TabJournal");
else if (nr == 6) name = game.i18n.localize("SIDEBAR.TabTables");
else if (nr == 7) name = game.i18n.localize("SIDEBAR.TabPlaylists");
else if (nr == 8) name = game.i18n.localize("SIDEBAR.TabCompendium");
else if (nr == 9) name = game.i18n.localize("SIDEBAR.TabSettings");
else if (nr == 10) name = game.i18n.localize("SIDEBAR.CollapseToggle");
return name;
}
getSidebarIcon(nr){
let icon;
if (nr == 0) icon = window.CONFIG.ChatMessage.sidebarIcon;
else if (nr == 1) icon = window.CONFIG.Combat.sidebarIcon;
else if (nr == 2) icon = window.CONFIG.Scene.sidebarIcon;
else if (nr == 3) icon = window.CONFIG.Actor.sidebarIcon;
else if (nr == 4) icon = window.CONFIG.Item.sidebarIcon;
else if (nr == 5) icon = window.CONFIG.JournalEntry.sidebarIcon;
else if (nr == 6) icon = window.CONFIG.RollTable.sidebarIcon;
else if (nr == 7) icon = window.CONFIG.Playlist.sidebarIcon;
else if (nr == 8) icon = "fas fa-atlas";
else if (nr == 9) icon = "fas fa-cogs";
else if (nr == 10) icon = "fas fa-caret-right";
return icon;
}
updateSidebar(settings,context){
let sidebarTab = settings.sidebarTab;
if (sidebarTab == undefined) sidebarTab = 0;
let activeTab = ui.sidebar.activeTab;
let collapsed = ui.sidebar._collapsed;
let name = "";
let icon = "";
let background = settings.background;
if(background == undefined) background = '#000000';
let ringColor = "#000000";
let ringOffColor = settings.offRing;
if (ringOffColor == undefined) ringOffColor = '#000000';
let ringOnColor = settings.onRing;
if (ringOnColor == undefined) ringOnColor = '#00FF00';
if (settings.displaySidebarName) name = this.getSidebarName(sidebarTab);
if (settings.displaySidebarIcon) icon = this.getSidebarIcon(sidebarTab);
if ((sidebarTab == 10 && collapsed))
ringColor = ringOnColor;
else
ringColor = ringOffColor;
streamDeck.setTitle(name,context);
streamDeck.setIcon(1,context,icon,background,2,ringColor);
}
keyPressSidebar(settings){
let sidebarTab = settings.sidebarTab;
if (sidebarTab == undefined) sidebarTab = 0;
let collapsed = ui.sidebar._collapsed;
if (sidebarTab < 10) ui.sidebar.activateTab(this.getSidebarId(sidebarTab));
else if (collapsed) ui.sidebar.expand();
else if (collapsed == false) ui.sidebar.collapse();
}
//////////////////////////////////////////////////////////////////////////////////////////
updateCompendium(settings,context){
let background = settings.background;
if(background == undefined) background = '#000000';
let name = settings.compendiumName;
if (name == undefined) return;
const compendium = game.packs.entries.find(p=>p.metadata.label == name);
if (compendium == undefined) return;
let ringColor = "#000000";
let ringOffColor = settings.offRing;
if (ringOffColor == undefined) ringOffColor = '#000000';
let ringOnColor = settings.onRing;
if (ringOnColor == undefined) ringOnColor = '#00FF00';
if (compendium.rendered) ringColor = ringOnColor;
else ringColor = ringOffColor;
if (settings.displayCompendiumName) streamDeck.setTitle(name,context);
streamDeck.setIcon(0,context,"",background,2,ringColor);
}
keyPressCompendium(settings){
let name = settings.compendiumName;
if (name == undefined) return;
const compendium = game.packs.entries.find(p=>p.metadata.label == name);
if (compendium == undefined) return;
if (compendium.rendered) compendium.close();
else compendium.render(true);
}
//////////////////////////////////////////////////////////////////////////////////////////
//Journals
//game.journal.entries[0].render(true)
updateJournal(settings,context){
let background = settings.background;
if(background == undefined) background = '#000000';
let name = settings.compendiumName;
if (name == undefined) return;
const journal = game.journal.entries.find(p=>p.name == name);
if (journal == undefined) return;
let ringColor = "#000000";
let ringOffColor = settings.offRing;
if (ringOffColor == undefined) ringOffColor = '#000000';
let ringOnColor = settings.onRing;
if (ringOnColor == undefined) ringOnColor = '#00FF00';
if (journal.sheet.rendered) ringColor = ringOnColor;
else ringColor = ringOffColor;
if (settings.displayCompendiumName) streamDeck.setTitle(name,context);
streamDeck.setIcon(0,context,"",background,2,ringColor);
}
keyPressJournal(settings){
let name = settings.compendiumName;
if (name == undefined) return;
const journal = game.journal.entries.find(p=>p.name == name);
if (journal == undefined) return;
//if (journal.sheet.rendered) journal.close();
journal.render(true);
}
}