Files
MaterialDeck/src/actions/playlist.js
Cristian Deenen 2cfa8c3ac9 v1.5.1
2023-06-28 02:19:40 +02:00

402 lines
17 KiB
JavaScript

import { moduleName, streamDeck, getPermission } from "../../MaterialDeck.js";
export class PlaylistControl{
constructor(){
this.active = false;
this.playlistOffset = 0;
this.trackOffset = 0;
}
async updateAll(){
if (this.active == false) return;
for (let device of streamDeck.buttonContext) {
if (device?.buttons == undefined) continue;
for (let i=0; i<device.buttons.length; i++){
const data = device.buttons[i];
if (data == undefined || data.action != 'playlist') continue;
await this.update(data.settings,data.context,device.device);
}
}
}
update(settings,context,device){
if (getPermission('PLAYLIST','PLAY') == false ) {
streamDeck.noPermission(context,device);
return;
}
this.active = true;
const mode = settings.playlistMode ? settings.playlistMode : 'playlist';
if (mode == 'playlist' || mode == 'playlistName'){
this.updatePlaylist(settings,context,device);
}
else if (mode == 'track' || mode == 'trackName'){
this.updateTrack(settings,context,device);
}
else {
let src = mode == 'stopAll' ? 'modules/MaterialDeck/img/playlist/stop.png' : 'modules/MaterialDeck/img/playlist/pause.png';
const background = settings.background ? settings.background : '#000000';
const ringColor = (game.playlists.playing.length > 0) ? '#00FF00' : '#000000';
const ring = (game.playlists.playing.length > 0) ? 2 : 1;
const txt = settings.displayPlaylistName ? this.getPlaylist(this.playlistOffset).name : '';
let overlay = true;
if (settings.iconOverride != '' && settings.iconOverride != undefined) {
src = settings.iconOverride;
overlay = false;
}
streamDeck.setIcon(context,device,src,{background:background,ring:ring,ringColor:ringColor,overlay});
streamDeck.setTitle(txt,context);
}
}
updatePlaylist(settings,context,device){
let name = "";
let ringColor = "#000000"
const background = settings.background ? settings.background : '#000000';
const ringOffColor = settings.offRing ? settings.offRing : '#FF0000';
const ringOnColor = settings.onRing ? settings.onRing : '#00FF00';
const playlistType = settings.playlistType ? settings.playlistType : 'playStop';
const playlistMode = settings.playlistMode ? settings.playlistMode : 'playlist';
let src = "modules/MaterialDeck/img/transparant.png";
//Play/Stop
if (playlistType == 'playStop'){
let playlist;
if (playlistMode == 'playlist') {
let playlistNr = parseInt(settings.playlistNr);
if (isNaN(playlistNr) || playlistNr < 1) playlistNr = 1;
playlistNr--;
playlistNr += this.playlistOffset;
playlist = this.getPlaylist(playlistNr);
}
else {
playlist = game.playlists.getName(settings.playlistNr);
}
if (playlist != undefined){
if (playlist.playing)
ringColor = ringOnColor;
else
ringColor = ringOffColor;
if (settings.displayName)
name = playlist.name;
}
}
//Offset
else if (playlistType == 'offset') {
let playlistOffset = parseInt(settings.offset);
if (isNaN(playlistOffset)) playlistOffset = 0;
ringColor = (playlistOffset == this.playlistOffset) ? ringOnColor : ringOffColor;
}
//Relative Offset
else if (playlistType == 'relativeOffset') {
let playlistOffset = parseInt(settings.offset);
if (isNaN(playlistOffset)) playlistOffset = 0;
let number = parseInt(this.playlistOffset + playlistOffset);
const nrOfPlaylists = parseInt(game.settings.get(moduleName,'playlists').playlistNumber);
if (number < 0) number += nrOfPlaylists;
else if (number >= nrOfPlaylists) number -= nrOfPlaylists;
const targetPlaylist = this.getPlaylist(number);
if (targetPlaylist != undefined) name = targetPlaylist.name;
}
if (settings.iconOverride != '' && settings.iconOverride != undefined) src = settings.iconOverride;
streamDeck.setIcon(context,device,src,{background:background,ring:2,ringColor:ringColor});
streamDeck.setTitle(name,context);
}
updateTrack(settings,context,device){
let name = "";
let ringColor = "#000000"
const background = settings.background ? settings.background : '#000000';
const ringOffColor = settings.offRing ? settings.offRing : '#FF0000';
const ringOnColor = settings.onRing ? settings.onRing : '#00FF00';
const playlistType = settings.playlistType ? settings.playlistType : 'playStop';
const playlistMode = settings.playlistMode ? settings.playlistMode : 'playlist';
let src = "modules/MaterialDeck/img/transparant.png";
//Play/Stop
if (playlistType == 'playStop' || playlistType == 'incDecVol' || playlistType == 'setVol'){
let playlist;
let trackNr;
if (playlistMode == 'track') {
let playlistNr = parseInt(settings.playlistNr);
if (isNaN(playlistNr) || playlistNr < 1) playlistNr = 1;
playlistNr--;
playlistNr += this.playlistOffset;
trackNr = parseInt(settings.trackNr);
if (isNaN(trackNr) || trackNr < 1) trackNr = 1;
trackNr--;
trackNr += this.trackOffset;
playlist = this.getPlaylist(playlistNr);
}
else {
playlist = game.playlists.getName(settings.playlistNr);
}
if (playlist != undefined){
let track;
if (playlistMode == 'track') track = playlist.sounds.contents[trackNr];
else track = playlist.sounds.getName(settings.trackNr);
if (track != undefined){
if (track.playing)
ringColor = ringOnColor;
else
ringColor = ringOffColor;
if (settings.displayName)
name = track.name;
if (settings.displayTrackVolume) {
if (settings.displayName) name += ' ';
name += Math.round(AudioHelper.volumeToInput(track.volume)*100)/100
}
}
}
}
//Offset
else if (playlistType == 'offset') {
let trackOffset = parseInt(settings.offset);
if (isNaN(trackOffset)) trackOffset = 0;
ringColor = (trackOffset == this.trackOffset) ? ringOnColor : ringOffColor;
}
//Relative Offset
else if (playlistType == 'relativeOffset') {
}
if (settings.iconOverride != '' && settings.iconOverride != undefined) src = settings.iconOverride;
streamDeck.setIcon(context,device,src,{background:background,ring:2,ringColor:ringColor});
streamDeck.setTitle(name,context);
}
stopAll(force=false){
if (game.user.isGM == false) {
const payload = {
"msgType": "stopAllPlaylists",
"force": force
};
game.socket.emit(`module.MaterialDeck`, payload);
return;
}
if (force){
let playing = game.playlists.playing;
for (let i=0; i<playing.length; i++){
playing[i].stopAll();
}
}
else {
let playing = game.playlists.playing;
let settings = game.settings.get(moduleName,'playlists');
let selectedPlaylists = settings.selectedPlaylist;
for (let i=0; i<playing.length; i++){
const playlistNr = selectedPlaylists.findIndex(p => p == playing[i]._id);
const mode = settings.playlistMode[playlistNr];
if (mode == 0) playing[i].stopAll();
}
}
}
pauseAll(){
if (game.user.isGM == false) {
const payload = {
"msgType": "pauseAllPlaylists"
};
game.socket.emit(`module.MaterialDeck`, payload);
return;
}
/*
let playing = game.playlists.playing;
for (let i=0; i<playing.length; i++){
for (let sound of playing[i].sounds.contents) {
if (sound.playing) sound.sound.pause();
}
}
*/
for (let elmnt of document.getElementsByClassName('sound-control pause'))
elmnt.click();
}
getPlaylist(num){
let selectedPlaylists = game.settings.get(moduleName,'playlists').selectedPlaylist;
if (selectedPlaylists != undefined)
return game.playlists.get(selectedPlaylists[num]);
else return undefined;
}
keyPress(settings,context,device){
if (getPermission('PLAYLIST','PLAY') == false ) return;
let playlistNr = settings.playlistNr;
if (playlistNr == undefined || playlistNr < 1) playlistNr = 1;
playlistNr--;
playlistNr += this.playlistOffset;
let trackNr = settings.trackNr;
if (trackNr == undefined || trackNr < 1) trackNr = 1;
trackNr--;
trackNr += this.trackOffset;
const playlistMode = settings.playlistMode ? settings.playlistMode : 'playlist';
const playlistType = settings.playlistType ? settings.playlistType : 'playStop';
if (playlistMode == 'stopAll') {
this.stopAll(true);
}
else if (playlistMode == 'pauseAll') {
this.pauseAll();
}
else {
let playlist;
if (playlistMode == 'playlist' || playlistMode == 'track') playlist = this.getPlaylist(playlistNr);
else playlist = game.playlists.getName(settings.playlistNr);
if (playlistType == 'playStop' && (playlistMode == 'playlist' || playlistMode == 'track')) {
if (playlist != undefined){
if (playlistMode == 'playlist')
this.playPlaylist(playlist,playlistNr);
else {
const track = playlist.sounds.contents[trackNr];
if (track != undefined){
this.playTrack(track,playlist,playlistNr);
}
}
}
}
else if (playlistType == 'playStop') {
if (playlist != undefined) {
if (playlistMode == 'playlistName' && playlist.playing)
playlist.stopAll();
else if (playlistMode == 'playlistName')
playlist.playAll();
else {
const track = playlist.sounds.getName(settings.trackNr);
if (track != undefined && track.playing){
playlist.stopSound(track);
}
else if (track != undefined) {
playlist.playSound(track);
}
}
}
}
else if (playlistType == 'playNext') {
playlist.playNext();
}
else if (playlistType == 'playPrev') {
playlist.playNext(null,{direction:-1});
}
else if (playlistType == 'offset'){
if (playlistMode == 'playlist') {
this.playlistOffset = parseInt(settings.offset);
if (isNaN(this.playlistOffset)) this.playlistOffset = 0;
}
else {
this.trackOffset = parseInt(settings.offset);
if (isNaN(this.trackOffset)) this.trackOffset = 0;
}
this.updateAll();
}
else if (playlistType == 'relativeOffset'){
if (playlistMode == 'playlist') {
let playlistOffset = parseInt(settings.offset);
if (isNaN(playlistOffset)) playlistOffset = 0;
let number = parseInt(this.playlistOffset + playlistOffset);
const nrOfPlaylists = parseInt(game.settings.get(moduleName,'playlists').playlistNumber);
if (number < 0) number += nrOfPlaylists;
else if (number >= nrOfPlaylists) number -= nrOfPlaylists;
this.playlistOffset = number;
}
else {
let value = parseInt(settings.offset);
if (isNaN(value)) return;
this.trackOffset += value;
}
this.updateAll();
}
else if (playlistType == 'incDecVol' || playlistType == 'setVol') {
const value = settings.trackVolumeValue ? parseFloat(settings.trackVolumeValue) : 0.1;
let playlist = playlistMode == 'track' ? this.getPlaylist(playlistNr) : game.playlists.getName(settings.playlistNr);
if (playlist != undefined){
if (playlistMode != 'track' && playlistMode != 'trackName') return;
const track = playlistMode == 'track' ? playlist.sounds.contents[trackNr] : playlist.sounds.getName(settings.trackNr);
if (track != undefined){
let newVolume = playlistType == 'incDecVol' ? AudioHelper.volumeToInput(track.volume) + value : value;
if (newVolume > 1) newVolume = 1;
else if (newVolume < 0) newVolume = 0;
track.updateSource({volume:AudioHelper.inputToVolume(newVolume)})
track.sound?.fade(track.effectiveVolume, {duration: PlaylistSound.VOLUME_DEBOUNCE_MS});
if ( track.isOwner ) track.debounceVolume(AudioHelper.inputToVolume(newVolume));
for (let elmnt of document.getElementById('currently-playing').getElementsByClassName('sound')) {
if (elmnt.getAttribute('data-sound-id') == track.id) {
elmnt.getElementsByClassName('sound-volume')[0].value = newVolume;
return;
}
}
this.updateAll();
}
}
}
}
}
async playPlaylist(playlist,playlistNr){
if (game.user.isGM == false) {
const payload = {
"msgType": "playPlaylist",
"playlistId": playlist.id,
"playlistNr": playlistNr
};
game.socket.emit(`module.MaterialDeck`, payload);
return;
}
if (playlist.playing) {
playlist.stopAll();
return;
}
let mode = game.settings.get(moduleName,'playlists').playlistMode[playlistNr];
//const originalPlayMode = playlist.mode;
//await playlist.update({mode: CONST.PLAYLIST_MODES.SEQUENTIAL});
if (mode == 0) {
mode = game.settings.get(moduleName,'playlists').playMode;
if (mode == 2) await this.stopAll(true);
}
playlist.playAll();
//await playlist.update({mode: originalPlayMode});
}
async playTrack(track,playlist,playlistNr){
if (game.user.isGM == false) {
const payload = {
"msgType": "playTrack",
"playlistId": playlist.id,
"playlistNr": playlistNr,
"trackId": track._id
};
game.socket.emit(`module.MaterialDeck`, payload);
return;
}
let play;
const originalPlayMode = playlist.mode;
if (track.playing)
play = false;
else {
play = true;
let mode = game.settings.get(moduleName,'playlists').playlistMode[playlistNr];
if (mode == 0) {
mode = game.settings.get(moduleName,'playlists').playMode;
if (mode == 0) await playlist.update({mode: CONST.PLAYLIST_MODES.SIMULTANEOUS});
else if (mode == 1) await playlist.stopAll();
else if (mode == 2) await this.stopAll(true);
}
else if (mode == 2) await playlist.stopAll(true);
}
if (play) await playlist.playSound(track);
else await playlist.stopSound(track);
playlist.update({playing: play});
await playlist.update({mode: originalPlayMode});
}
}