Files
MaterialDeck/src/external.js
Cristian Deenen 8cf974455a v1.4.9
2022-04-16 04:29:57 +02:00

1034 lines
45 KiB
JavaScript

import {streamDeck} from "../MaterialDeck.js";
export class ExternalModules{
soundscapeSettings = {
channels: [],
master: {
mute: false,
volume: 1,
playing: false,
name: 'Master'
},
soundboard: [],
soundboardVolume: 1,
playing: false
}
constructor(){
this.active = false;
this.gmScreenOpen = false;
let channelData = [];
let soundboardData = [];
for (let i=0; i<8; i++) {
channelData.push({
volume: 1,
mute: false,
solo: false,
link: false,
playing: false,
pan: 1,
name: ''
})
}
for (let i=0; i<25; i++) {
soundboardData.push({
active: false,
name: '',
icon: ''
})
}
this.soundscapeSettings.channels = channelData;
this.soundscapeSettings.soundboard = soundboardData;
}
async updateAll(data={}){
if (data.gmScreen != undefined){
this.gmScreenOpen = data.gmScreen.isOpen;
}
if (this.active == false) return;
for (let device of streamDeck.buttonContext) {
if (device?.buttons == undefined) continue;
for (let i=0; i<device.buttons.length; i++){
const data = device.buttons[i];
if (data == undefined || data.action != 'external') continue;
await this.update(data.settings,data.context,device.device);
}
}
}
update(settings,context,device){
this.active = true;
const module = settings.module ? settings.module : 'fxmaster';
if (module == 'fxmaster') this.updateFxMaster(settings,context,device);
else if (module == 'gmscreen') this.updateGMScreen(settings,context,device);
else if (module == 'triggerHappy') this.updateTriggerHappy(settings,context,device);
else if (module == 'sharedVision') this.updateSharedVision(settings,context,device);
else if (module == 'mookAI') this.updateMookAI(settings,context,device);
else if (module == 'notYourTurn') this.updateNotYourTurn(settings,context,device);
else if (module == 'lockView') this.updateLockView(settings,context,device);
else if (module == 'aboutTime') this.updateAboutTime(settings,context,device);
else if (module == 'soundscape') this.updateSoundscape(settings,context,device);
else if (module == 'monksActiveTiles') this.updateMonksActiveTiles(settings,context,device);
}
keyPress(settings,context,device){
if (this.active == false) return;
const module = settings.module ? settings.module : 'fxmaster';
if (module == 'fxmaster') this.keyPressFxMaster(settings,context,device);
else if (module == 'gmscreen') this.keyPressGMScreen(settings,context,device);
else if (module == 'triggerHappy') this.keyPressTriggerHappy(settings,context,device);
else if (module == 'sharedVision') this.keyPressSharedVision(settings,context,device);
else if (module == 'mookAI') this.keyPressMookAI(settings,context,device);
else if (module == 'notYourTurn') this.keyPressNotYourTurn(settings,context,device);
else if (module == 'lockView') this.keyPressLockView(settings,context,device);
else if (module == 'aboutTime') this.keyPressAboutTime(settings,context,device);
else if (module == 'soundscape') this.keyPressSoundscape(settings,context,device);
else if (module == 'monksActiveTiles') this.keyPressMonksActiveTiles(settings,context,device);
}
getModuleEnable(moduleId){
const module = game.modules.get(moduleId);
if (module == undefined || module.active == false) return false;
return true;
}
//////////////////////////////////////////////////////////////////////////////////////////////////////////////
//FxMaster
//////////////////////////////////////////////////////////////////////////////////////////////////////////////
updateFxMaster(settings,context,device){
if (game.user.isGM == false) return;
const fxmaster = game.modules.get("fxmaster");
if (fxmaster == undefined || fxmaster.active == false) return;
const type = (settings.fxMasterType == undefined) ? 'weatherControls' : settings.fxMasterType;
const displayIcon = settings.displayFxMasterIcon;
const displayName = settings.displayFxMasterName;
let ring = 0;
let ringColor = "#000000";
let background = "#000000"
let icon = '';
let name = '';
if (type == 'weatherControls') {
const effect = (settings.weatherEffect == undefined) ? 'leaves' : settings.weatherEffect;
name = CONFIG.fxmaster.weather[effect].label;
icon = CONFIG.fxmaster.weather[effect].icon;
ring = canvas.scene.getFlag("fxmaster", "effects")?.[`core_${effect}`] ? 2 : 1;
ringColor = ring < 2 ? '#000000' : "#00ff00";
}
else if (type == 'filters') {
const filter = (settings.fxMasterFilter == undefined) ? 'underwater' : settings.fxMasterFilter;
name = CONFIG.fxmaster.filters[filter].label;
background = "#340057";
if (displayIcon){
if (filter == 'lightning') icon = "fas fa-bolt";
else if (filter == 'underwater') icon = "fas fa-water";
else if (filter == 'predator') icon = "fas fa-wave-square";
else if (filter == 'color') icon = "fas fa-palette";
else if (filter == 'oldfilm') icon = "fas fa-film";
else if (filter == 'bloom') icon = "fas fa-ghost";
}
const fxmaster = canvas.scene.getFlag("fxmaster", "filters");
ring = 1;
if (fxmaster != undefined) {
const objKeys = Object.keys(fxmaster);
for (let i=0; i<objKeys.length; i++){
if (objKeys[i] == "core_"+filter) {
ring = 2;
ringColor = "#A600FF";
break;
}
}
}
if (filter == 'color') background = settings.fxMasterFilterColor ? settings.fxMasterFilterColor : '#ffffff';
}
else if (type == 'clear'){
icon = "fas fa-trash";
name = game.i18n.localize("MaterialDeck.FxMaster.Clear");
}
if (displayIcon) streamDeck.setIcon(context,device,icon,{background:background,ring:ring,ringColor:ringColor});
else streamDeck.setIcon(context,device, "", {background:background,ring:ring,ringColor:ringColor});
if (displayName == 0) name = "";
streamDeck.setTitle(name,context);
}
keyPressFxMaster(settings,context,device){
if (game.user.isGM == false) return;
const fxmaster = game.modules.get("fxmaster");
if (fxmaster == undefined || fxmaster.active == false) return;
const type = (settings.fxMasterType == undefined) ? 'weatherControls' : settings.fxMasterType;
if (type == 'weatherControls') {
const effect = (settings.weatherEffect == undefined) ? 'leaves' : settings.weatherEffect;
const options = {
density: (settings.densitySlider == undefined) ? 0.25 : settings.densitySlider,
speed: (settings.speedSlider == undefined) ? 1 : settings.speedSlider,
direction: (settings.directionSlider == undefined) ? 15 : settings.directionSlider,
scale: (settings.scaleSlider == undefined) ? 1 : settings.scaleSlider,
color: (settings.fxMasterWeatherColor == undefined) ? "#000000" : settings.fxMasterWeatherColor,
applyColor: (settings.fxWeatherEnColor == undefined) ? false : settings.fxWeatherEnColor
}
Hooks.call("fxmaster.switchWeather", {
name: `core_${effect}`,
type: effect,
options,
});
}
else if (type == 'filters') {
const filter = (settings.fxMasterFilter == undefined) ? 'underwater' : settings.fxMasterFilter;
let options = {color: {value:"#000000", apply:false}};
if (filter == 'lightning') {
options.period = settings.fxMasterFilterPeriod ? parseFloat(settings.fxMasterFilterPeriod) : 500;
options.duration = settings.fxMasterFilterDuration ? parseFloat(settings.fxMasterFilterDuration) : 300;
options.brightness = settings.fxMasterFilterBrightness ? parseFloat(settings.fxMasterFilterBrightness) : 1.3;
}
else if (filter == 'underwater') {
options.speed = settings.fxMasterFilterSpeed ? parseFloat(settings.fxMasterFilterSpeed) : 0.3;
options.scale = settings.fxMasterFilterScale ? parseFloat(settings.fxMasterFilterScale) : 4;
}
else if (filter == 'predator') {
options.noise = settings.fxMasterFilterNoise ? parseFloat(settings.fxMasterFilterNoise) : 4;
options.speed = settings.fxMasterFilterSpeed ? parseFloat(settings.fxMasterFilterSpeed)*0.1 : 0.03;
}
else if (filter == 'bloom') {
options.blur = settings.fxMasterFilterBlur ? parseFloat(settings.fxMasterFilterBlur) : 1;
options.bloom = settings.fxMasterFilterBloom ? parseFloat(settings.fxMasterFilterBloom) : 0.1;
options.threshold = settings.fxMasterFilterThreshold ? parseFloat(settings.fxMasterFilterThreshold) : 0.5;
}
else if (filter == 'oldfilm') {
options.sepia = settings.fxMasterFilterSepia ? parseFloat(settings.fxMasterFilterSepia) : 0.3;
options.noise = settings.fxMasterFilterNoise ? parseFloat(settings.fxMasterFilterNoise) : 4;
}
if (filter == 'color') {
options.color = {
apply: settings.fxMasterFilterTint ? settings.fxMasterFilterTint : false,
value: settings.fxMasterFilterColor ? settings.fxMasterFilterColor : '#ffffff'
}
options.saturation = settings.fxMasterFilterSaturation ? parseFloat(settings.fxMasterFilterSaturation) : 1;
options.contrast = settings.fxMasterFilterContrast ? parseFloat(settings.fxMasterFilterContrast) : 1;
options.brightness = settings.fxMasterFilterBrightness ? parseFloat(settings.fxMasterFilterBrightness) : 1;
options.Gamma = settings.fxMasterFilterGamma ? parseFloat(settings.fxMasterFilterGamma) : 1;
}
FXMASTER.filters.switch(`core_${filter}`, filter, options);
}
else if (type == 'clear'){
canvas.scene.unsetFlag("fxmaster", "filters");
canvas.scene.unsetFlag("fxmaster", "effects");
}
}
//////////////////////////////////////////////////////////////////////////////////////////////////////////////
//GM Screen
//////////////////////////////////////////////////////////////////////////////////////////////////////////////
updateGMScreen(settings,context,device){
if (this.getModuleEnable("gm-screen") == false) return;
if (game.user.isGM == false) return;
const background = settings.gmScreenBackground ? settings.gmScreenBackground : '#000000';
let ring = 1;
const ringColor = '#00FF00'
let src = '';
let txt = '';
if (this.gmScreenOpen) ring = 2;
if (settings.displayGmScreenIcon) src = "fas fa-book-reader";
streamDeck.setIcon(context,device,src,{background:background,ring:ring,ringColor:ringColor});
if (settings.displayGmScreenName) txt = game.i18n.localize(`GMSCR.gmScreen.Open`);
streamDeck.setTitle(txt,context);
}
keyPressGMScreen(settings,context,device){
if (this.getModuleEnable("gm-screen") == false) return;
if (game.user.isGM == false) return;
game.modules.get('gm-screen')?.api?.toggleGmScreenVisibility?.();
}
//////////////////////////////////////////////////////////////////////////////////////////////////////////////
//Trigger Happy
//////////////////////////////////////////////////////////////////////////////////////////////////////////////
updateTriggerHappy(settings,context,device) {
if (this.getModuleEnable("trigger-happy") == false) return;
if (game.user.isGM == false) return;
const displayName = settings.displayTriggerHappyName ? settings.displayTriggerHappyName : false;
const displayIcon = settings.displayTriggerHappyIcon ? settings.displayTriggerHappyIcon : false;
const background = "#340057";
const ringColor = game.settings.get("trigger-happy", "enableTriggers") ? "#A600FF" : "#340057";
let txt = '';
if (displayIcon) streamDeck.setIcon(context,device,"fas fa-grin-squint-tears",{background:background,ring:2,ringColor:ringColor});
else streamDeck.setIcon(context,device,'',{background:'#000000'});
if (displayName) txt = 'Trigger Happy';
streamDeck.setTitle(txt,context);
}
keyPressTriggerHappy(settings,context,device){
if (this.getModuleEnable("trigger-happy") == false) return;
if (game.user.isGM == false) return;
const mode = settings.triggerHappyMode ? settings.triggerHappyMode : 'toggle';
let val = game.settings.get("trigger-happy", "enableTriggers");
if (mode == 'toggle') val = !val;
else if (mode == 'enable') val = true;
else if (mode == 'disable') val = false;
game.settings.set("trigger-happy", "enableTriggers", val);
const control = ui.controls.controls.find(c => c.name == 'token');
if (control == undefined) return;
let tool = control.tools.find(t => t.name == 'triggers');
if (tool == undefined) return;
tool.active = val;
ui.controls.render();
}
//////////////////////////////////////////////////////////////////////////////////////////////////////////////
//Shared Vision
//////////////////////////////////////////////////////////////////////////////////////////////////////////////
updateSharedVision(settings,context,device) {
if (this.getModuleEnable("SharedVision") == false) return;
if (game.user.isGM == false) return;
const displayName = settings.sharedVisionName ? settings.sharedVisionName : false;
const displayIcon = settings.sharedVisionIcon ? settings.sharedVisionIcon : false;
const background = "#340057";
const ringColor = game.settings.get("SharedVision", "enable") ? "#A600FF" : "#340057";
let txt = '';
if (displayIcon) streamDeck.setIcon(context,device,"fas fa-eye",{background:background,ring:2,ringColor:ringColor});
else streamDeck.setIcon(context,device,'',{background:'#000000'});
if (displayName) txt = 'Shared Vision';
streamDeck.setTitle(txt,context);
}
keyPressSharedVision(settings,context,device) {
if (this.getModuleEnable("SharedVision") == false) return;
if (game.user.isGM == false) return;
const mode = settings.sharedVisionMode ? settings.sharedVisionMode : 'toggle';
if (mode == 'toggle') Hooks.call("setShareVision",{enable:'toggle'});
else if (mode == 'enable') Hooks.call("setShareVision",{enable:true});
else if (mode == 'disable') Hooks.call("setShareVision",{enable:false});
}
//////////////////////////////////////////////////////////////////////////////////////////////////////////////
//Mook AI
//////////////////////////////////////////////////////////////////////////////////////////////////////////////
updateMookAI(settings,context,device) {
if (this.getModuleEnable("mookAI") == false) return;
if (game.user.isGM == false) return;
const displayName = settings.mookName ? settings.mookName : false;
const displayIcon = settings.mookIcon ? settings.mookIcon : false;
const background = "#000000";
let txt = '';
if (displayIcon) streamDeck.setIcon(context,device,"fas fa-brain",{background:'#000000'});
else streamDeck.setIcon(context,device,'',{background:'#000000'});
if (displayName) txt = 'Mook AI';
streamDeck.setTitle(txt,context);
}
async keyPressMookAI(settings,context,device) {
if (this.getModuleEnable("mookAI") == false) return;
if (game.user.isGM == false) return;
let mook = await import('../../mookAI/scripts/mookAI.js');
let mookAI = new mook.MookAI ();
mookAI.takeNextTurn();
}
//////////////////////////////////////////////////////////////////////////////////////////////////////////////
//Not Your Turn!
//////////////////////////////////////////////////////////////////////////////////////////////////////////////
updateNotYourTurn(settings,context,device) {
if (this.getModuleEnable("NotYourTurn") == false) return;
if (game.user.isGM == false) return;
const mode = settings.notYourTurnMode ? settings.notYourTurnMode : 'toggle';
const displayName = settings.notYourTurnName ? settings.notYourTurnName : false;
const displayIcon = settings.notYourTurnIcon ? settings.notYourTurnIcon : false;
const background = "#340057";
let ringColor = "#340057" ;
let txt = '';
let icon = '';
if (mode == 'toggle' || mode == 'enable' || mode == 'disable') {
icon = "fas fa-fist-raised";
txt = "Block Combat Movement";
ringColor = game.settings.get('NotYourTurn','enable') ? "#A600FF": "#340057" ;
}
else {
icon = "fas fa-lock";
txt = "Block Non-Combat Movement";
ringColor = game.settings.get('NotYourTurn','nonCombat') ? "#A600FF": "#340057" ;
}
if (displayIcon) streamDeck.setIcon(context,device,icon,{background:background,ring:2,ringColor:ringColor});
else streamDeck.setIcon(context,device,'',{background:'#000000'});
if (displayName == false) txt = '';
streamDeck.setTitle(txt,context);
}
async keyPressNotYourTurn(settings,context,device) {
if (this.getModuleEnable("NotYourTurn") == false) return;
if (game.user.isGM == false) return;
const mode = settings.notYourTurnMode ? settings.notYourTurnMode : 'toggle';
if (mode == 'toggle') Hooks.call("setNotYourTurn",{combat:'toggle'});
else if (mode == 'enable') Hooks.call("setNotYourTurn",{combat:true});
else if (mode == 'disable') Hooks.call("setNotYourTurn",{combat:false});
else if (mode == 'toggleNonCombat') Hooks.call("setNotYourTurn",{nonCombat:'toggle'});
else if (mode == 'enableNonCombat') Hooks.call("setNotYourTurn",{nonCombat:true});
else if (mode == 'disableNonCombat') Hooks.call("setNotYourTurn",{nonCombat:false});
}
//////////////////////////////////////////////////////////////////////////////////////////////////////////////
//Lock View
//////////////////////////////////////////////////////////////////////////////////////////////////////////////
updateLockView(settings,context,device) {
if (this.getModuleEnable("LockView") == false) return;
if (game.user.isGM == false) return;
const mode = settings.lockViewMode ? settings.lockViewMode : 'panLock';
const displayName = settings.lockViewName ? settings.lockViewName : false;
const displayIcon = settings.lockViewIcon ? settings.lockViewIcon : false;
const background = "#340057";
let ringColor = "#340057" ;
let txt = '';
let icon = '';
if (mode == 'panLock') {
icon = "fas fa-arrows-alt";
txt = "Pan Lock";
ringColor = canvas.scene.getFlag('LockView', 'lockPan') ? "#A600FF": "#340057" ;
}
else if (mode == 'zoomLock') {
icon = "fas fa-search-plus";
txt = "Zoom Lock";
ringColor = canvas.scene.getFlag('LockView', 'lockZoom') ? "#A600FF": "#340057" ;
}
else if (mode == 'boundingBox') {
icon = "fas fa-box";
txt = "Bounding Box";
ringColor = canvas.scene.getFlag('LockView', 'boundingBox') ? "#A600FF": "#340057" ;
}
if (displayIcon) streamDeck.setIcon(context,device,icon,{background:background,ring:2,ringColor:ringColor});
else streamDeck.setIcon(context,device,'',{background:'#000000'});
if (displayName == false) txt = '';
streamDeck.setTitle(txt,context);
}
async keyPressLockView(settings,context,device) {
if (this.getModuleEnable("LockView") == false) return;
if (game.user.isGM == false) return;
const mode = settings.lockViewMode ? settings.lockViewMode : 'panLock';
let toggle = settings.lockViewToggle ? settings.lockViewToggle : 'toggle';
if (toggle == 'enable') toggle = true;
else if (toggle == 'disable') toggle = false;
let msg = {};
if (mode == 'panLock') msg = {panLock:toggle};
else if (mode == 'zoomLock') msg = {zoomLock:toggle};
else if (mode == 'boundingBox') msg = {boundingBox:toggle};
Hooks.call("setLockView",msg);
}
//////////////////////////////////////////////////////////////////////////////////////////////////////////////
//About Time
//////////////////////////////////////////////////////////////////////////////////////////////////////////////
updateAboutTime(settings,context,device) {
if (this.getModuleEnable("about-time") == false) return;
if (game.user.isGM == false) return;
const displayTime = settings.aboutTimeDisplayTime ? settings.aboutTimeDisplayTime : 'none';
const displayDate = settings.aboutTimeDisplayDate ? settings.aboutTimeDisplayDate : 'none';
const background = settings.aboutTimeBackground ? settings.aboutTimeBackground : '#000000';
const ringOffColor = settings.aboutTimeOffRing ? settings.aboutTimeOffRing : '#000000';
const ringOnColor = settings.aboutTimeOnRing ? settings.aboutTimeOnRing : '#00FF00';
let ring = 0;
let ringColor = '#000000';
let txt = '';
let currentTime = game.Gametime.DTNow().longDateExtended();
let clock = 'none';
if (displayTime == 'clock') {
const hours = currentTime.hour > 12 ? currentTime.hour-12 : currentTime.hour;
clock = {
hours: hours,
minutes: currentTime.minute
}
}
else if (displayTime != 'none') {
let hours;
let AMPM = "";
if ((displayTime == 'compact12h' || displayTime == 'full12h' || displayTime == 'hours12h') && currentTime.hour > 12) {
hours = currentTime.hour - 12;
AMPM = " PM";
}
else if ((displayTime == 'compact12h' || displayTime == 'full12h' || displayTime == 'hours12h') && currentTime.hour <= 12) {
hours = currentTime.hour;
AMPM = " AM";
}
else {
hours = currentTime.hour;
}
if (displayTime == 'hours24h' || displayTime == 'hours12h') txt = hours;
else if (displayTime == 'minutes') txt = currentTime.minute;
else if (displayTime == 'seconds') txt = currentTime.second;
else {
if (currentTime.minute < 10) currentTime.minute = '0' + currentTime.minute;
if (currentTime.second < 10) currentTime.second = '0' + currentTime.second;
txt += hours + ':' + currentTime.minute;
if (displayTime == 'full24h' || displayTime == 'full12h') txt += ':' + currentTime.second;
}
if (displayTime == 'compact12h' || displayTime == 'full12h' || displayTime == 'hours12h') txt += AMPM;
}
if (displayTime != 'none' && displayTime != 'clock' && displayDate != 'none') txt += '\n';
if (displayDate == 'day') txt += currentTime.day;
else if (displayDate == 'dayName') txt += currentTime.dowString;
else if (displayDate == 'month') txt += currentTime.month;
else if (displayDate == 'monthName') txt += currentTime.monthString;
else if (displayDate == 'year') txt += currentTime.year;
else if (displayDate == 'small') txt += currentTime.day + '-' + currentTime.month;
else if (displayDate == 'smallInv') txt += currentTime.month + '-' + currentTime.day;
else if (displayDate == 'full') txt += currentTime.day + '-' + currentTime.month + '-' + currentTime.year;
else if (displayDate == 'fullInv') txt += currentTime.month + '-' + currentTime.day + '-' + currentTime.year;
else if (displayDate == 'text' || displayDate == 'textDay') {
if (displayDate == 'textDay') txt += currentTime.dowString + ' ';
txt += currentTime.day;
if (currentTime.day % 10 == 1 && currentTime != 11) txt += game.i18n.localize("MaterialDeck.AboutTime.First");
else if (currentTime.day % 10 == 2 && currentTime != 12) txt += game.i18n.localize("MaterialDeck.AboutTime.Second");
else if (currentTime.day % 10 == 3 && currentTime != 13) txt += game.i18n.localize("MaterialDeck.AboutTime.Third");
else txt += game.i18n.localize("MaterialDeck.AboutTime.Fourth");
txt += ' ' + game.i18n.localize("MaterialDeck.AboutTime.Of") + ' ' + currentTime.monthString + ', ' + currentTime.year;
}
if (settings.aboutTimeActive) {
const clockRunning = game.Gametime.isRunning();
ringColor = clockRunning ? ringOnColor : ringOffColor;
ring = 2;
}
streamDeck.setTitle(txt,context);
streamDeck.setIcon(context,device,'',{background:background,ring:ring,ringColor:ringColor, clock:clock});
}
keyPressAboutTime(settings,context,device) {
if (this.getModuleEnable("about-time") == false) return;
if (game.user.isGM == false) return;
const onClick = settings.aboutTimeOnClick ? settings.aboutTimeOnClick : 'none';
if (onClick == 'none') return;
else if (onClick == 'startStop') {
const clockRunning = game.Gametime.isRunning();
const startMode = settings.aboutTimeStartStopMode ? settings.aboutTimeStartStopMode : 'toggle';
if ((startMode == 'toggle' && clockRunning) || startMode == 'stop') game.Gametime.stopRunning();
else if ((startMode == 'toggle' && !clockRunning) || startMode == 'start') game.Gametime.startRunning();
}
else if (onClick == 'advance') {
const advanceMode = settings.aboutTimeAdvanceMode ? settings.aboutTimeAdvanceMode : 'dawn';
let now = Gametime.DTNow();
if (advanceMode == 'dawn') {
let newDT = now.add({
days: now.hours < 7 ? 0 : 1
}).setAbsolute({
hours: 7,
minutes: 0,
seconds: 0
});
Gametime.setAbsolute(newDT);
}
else if (advanceMode == 'noon') {
let newDT = now.add({
days: now.hours < 12 ? 0 : 1
}).setAbsolute({
hours: 12,
minutes: 0,
seconds: 0
});
Gametime.setAbsolute(newDT);
}
else if (advanceMode == 'dusk') {
let newDT = now.add({
days: now.hours < 20 ? 0 : 1
}).setAbsolute({
hours: 20,
minutes: 0,
seconds: 0
});
Gametime.setAbsolute(newDT);
}
else if (advanceMode == 'midnight') {
let newDT = Gametime.DTNow().add({
days: 1
}).setAbsolute({
hours: 0,
minutes: 0,
seconds: 0
});
Gametime.setAbsolute(newDT);
}
else if (advanceMode == '1s')
game.Gametime.advanceClock(1);
else if (advanceMode == '30s')
game.Gametime.advanceClock(30);
else if (advanceMode == '1m')
game.Gametime.advanceTime({ minutes: 1 });
else if (advanceMode == '5m')
game.Gametime.advanceTime({ minutes: 5 });
else if (advanceMode == '15m')
game.Gametime.advanceTime({ minutes: 15 });
else if (advanceMode == '1h')
game.Gametime.advanceTime({ hours: 1 });
}
else if (onClick == 'recede') {
const advanceMode = settings.aboutTimeAdvanceMode ? settings.aboutTimeAdvanceMode : 'dawn';
let now = Gametime.DTNow();
if (advanceMode == 'dawn') {
let newDT = now.add({
days: now.hours < 7 ? -1 : 0
}).setAbsolute({
hours: 7,
minutes: 0,
seconds: 0
});
Gametime.setAbsolute(newDT);
}
else if (advanceMode == 'noon') {
let newDT = now.add({
days: now.hours < 12 ? -1 : 0
}).setAbsolute({
hours: 12,
minutes: 0,
seconds: 0
});
Gametime.setAbsolute(newDT);
}
else if (advanceMode == 'dusk') {
let newDT = now.add({
days: now.hours < 20 ? -1 : 0
}).setAbsolute({
hours: 20,
minutes: 0,
seconds: 0
});
Gametime.setAbsolute(newDT);
}
else if (advanceMode == 'midnight') {
let newDT = Gametime.DTNow().add({
days: -1
}).setAbsolute({
hours: 0,
minutes: 0,
seconds: 0
});
Gametime.setAbsolute(newDT);
}
else if (advanceMode == '1s')
game.Gametime.advanceClock(-1);
else if (advanceMode == '30s')
game.Gametime.advanceClock(-30);
else if (advanceMode == '1m')
game.Gametime.advanceTime({ minutes: -1 });
else if (advanceMode == '5m')
game.Gametime.advanceTime({ minutes: -5 });
else if (advanceMode == '15m')
game.Gametime.advanceTime({ minutes: -15 });
else if (advanceMode == '1h')
game.Gametime.advanceTime({ hours: -1 });
}
}
//////////////////////////////////////////////////////////////////////////////////////////////////////////////
//Soundscape
//////////////////////////////////////////////////////////////////////////////////////////////////////////////
updateSoundscape(settings,context,device) {
if (this.getModuleEnable("soundscape") == false) return;
if (game.user.isGM == false) return;
const target = settings.soundscapeTarget ? settings.soundscapeTarget : 'mixer';
let channel = settings.soundscapeChannel ? settings.soundscapeChannel : 1;
let background = '#000000';
let ring = 0;
let ringColor = '#000000';
let txt = '';
let src = 'modules/MaterialDeck/img/transparant.png';
let name = '';
if (target == 'mixer') {
let mode = settings.soundscapeMixerMode ? settings.soundscapeMixerMode : 'startStopAll';
const displayName = settings.soundscapeMixerName;
const displayChannel = settings.soundscapeDisplayMixerChannel;
if (mode == 'startStopAll') {
channel = 'master';
mode = 'startStop';
}
if (channel == 'Master') channel = 'master';
let channelSettings;
if (channel == 'master') {
channelSettings = this.soundscapeSettings.master;
channelSettings.playing = this.soundscapeSettings.playing;
channelSettings.name = 'Master';
}
else channelSettings = this.soundscapeSettings.channels[channel-1];
if (displayChannel && channel == 'master') txt += 'Master';
else if (displayChannel) txt += channel;
if (mode == 'startStop') {
if (displayChannel) txt += '\n';
if (channelSettings.playing) {
src = "fas fa-stop";
ringColor = '#00ff00';
}
else {
src = "fas fa-play";
ringColor = '#006600';
}
ring=2;
}
else if (mode == 'mute') {
if (displayChannel) txt += '\n';
txt += 'M';
if (displayName) txt += '\n';
ring=2;
ringColor = '#ff0000';
background = channelSettings.mute ? '#ff0000' : '#660000'
}
else if (mode == 'solo') {
if (channel == 'master') return;
if (displayChannel) txt += '\n';
txt += 'S';
if (displayName) txt += '\n';
ring=2;
ringColor = '#ffff00';
background = channelSettings.solo ? '#ffff00' : '#666600'
}
else if (mode == 'link') {
if (channel == 'master') return;
if (displayChannel) txt += '\n';
txt += 'L';
if (displayName) txt += '\n';
ring=2;
ringColor = '#00ffff';
background = channelSettings.link ? '#00ffff' : '#000066'
}
else if (displayName && displayChannel) txt += '\n';
if (displayName) txt += channelSettings.name;
if (mode == 'volume') {
const displayValue = settings.soundscapeDisplayMixerValue;
const volume = Math.floor(channelSettings.volume*100);
if (displayValue && (displayName || displayChannel)) txt += '\n';
if (displayValue) txt += volume;
}
}
else if (target == 'soundboard') {
const displayName = settings.soundscapeSoundboardName;
const displayIcon = settings.soundscapeSoundboardIcon;
const displayChannel = settings.soundscapeDisplayChannel;
const displayValue = settings.soundscapeSoundboardValue;
const mode = settings.soundscapeSoundboardMode ? settings.soundscapeSoundboardMode : 'play';
if (mode == 'play') {
channel -= 1;
let sound = this.soundscapeSettings.soundboard[channel];
if (displayChannel) txt += channel+1;
if (displayChannel && displayName) txt += '\n';
if (displayName) txt += sound.name;
if (displayIcon) src = sound.icon;
}
else if (mode == 'volume') {
const volume = Math.floor(this.soundscapeSettings.soundboardVolume*100);
if (displayValue) txt += volume;
}
else if (mode == 'stop') {
src = 'modules/MaterialDeck/img/playlist/stop.png';
}
}
streamDeck.setTitle(txt,context);
streamDeck.setIcon(context,device,src,{background:background,ring:ring,ringColor:ringColor});
}
async keyPressSoundscape(settings,context,device) {
if (this.getModuleEnable("soundscape") == false) return;
if (game.user.isGM == false) return;
const target = settings.soundscapeTarget ? settings.soundscapeTarget : 'mixer';
let channel = settings.soundscapeChannel ? settings.soundscapeChannel : 1;
if (target == 'mixer') {
const mode = settings.soundscapeMixerMode ? settings.soundscapeMixerMode : 'startStopAll';
if (mode == 'startStopAll') {
const playing = !this.soundscapeSettings.playing;
if (playing) {
Hooks.call('setSoundscape',{"msgType":"start","channelNr":undefined});
return;
}
else {
Hooks.call('setSoundscape',{"msgType":"stop","channelNr":undefined});
return;
}
}
if (channel == 'Master') channel = 'master';
let channelSettings;
if (channel == 'master') {
channelSettings = this.soundscapeSettings.master;
channelSettings.playing = this.soundscapeSettings.playing;
}
else channelSettings = this.soundscapeSettings.channels[channel-1];
let mute, solo, link, playing;
let setChannel = false;
if (mode == 'startStop') {
setChannel = true;
playing = !channelSettings.playing;
if (channel == 'master' && playing) {
Hooks.call('setSoundscape',{"msgType":"stop"});
return;
}
else if (channel == 'master') {
Hooks.call('setSoundscape',{"msgType":"start"});
return;
}
}
else if (mode == 'mute') {
setChannel = true;
mute = !channelSettings.mute;
}
else if (mode == 'solo') {
if (channel == 'master') return;
setChannel = true;
solo = !channelSettings.solo;
}
else if (mode == 'link') {
if (channel == 'master') return;
setChannel = true;
link = !channelSettings.link;
}
if (setChannel) {
const channelNr = channel == 'master' ? 'master' : channel-1;
const payload = {
"msgType": "setChannel",
"channelNr": channelNr,
mute,
solo,
link,
playing
};
Hooks.call('setSoundscape',payload);
return;
}
if (mode == 'volume') {
const volumeMode = settings.soundscapeMixerValueMode ? settings.soundscapeMixerValueMode : 'incrementDecrement';
const value = parseInt(settings.soundscapeMixerValue);
if (isNaN(value) == false) {
let volume = channelSettings.volume*100;
if (volumeMode == 'set')
volume = value;
else
volume += value;
volume = Math.floor(volume*100)/10000;
const channelNr = channel == 'master' ? 'master' : channel-1;
const payload = {
"msgType": "setVolume",
"channelNr": channelNr,
volume
};
Hooks.call('setSoundscape',payload);
}
}
}
else if (target == 'soundboard') {
const mode = settings.soundscapeSoundboardMode ? settings.soundscapeSoundboardMode : 'play';
if (mode == 'play') {
channel -= 1;
const payload = {
"msgType": "playSoundboard",
channelNr: channel
};
Hooks.call('setSoundscape',payload);
}
else if (mode == 'volume') {
const volumeMode = settings.soundscapeSoundboardValueMode ? settings.soundscapeSoundboardValueMode : 'incrementDecrement';
const value = parseInt(settings.soundscapeSoundboardValue);
if (isNaN(value) == false) {
let volume = this.soundscapeSettings.soundboardVolume*100;
if (volumeMode == 'set')
volume = value;
else
volume += value;
volume = Math.floor(volume*100)/10000;
const payload = {
"msgType": "setSoundboardVolume",
volume
};
Hooks.call('setSoundscape',payload);
}
}
else if (mode == 'stop') {
const payload = {
"msgType": "stopSoundboard"
};
Hooks.call('setSoundscape',payload);
}
}
}
newSoundscapeData(data) {
let channel;
if (data.channel != undefined) channel = data.channel;
else if (data.channelNr != undefined) channel = data.channelNr;
let channelSettings = channel == 'master' ? this.soundscapeSettings.master : this.soundscapeSettings.channels[channel]
if (data.msgType == 'soundConfig') {
let newChannelSettings = {
volume: data.data.settings.volume,
mute: data.data.settings.mute,
solo: data.data.settings.solo,
link: data.data.settings.link,
playing: false,
pan: data.data.settings.pan,
name: data.data.settings.name
};
this.soundscapeSettings.channels[channel] = newChannelSettings;
}
else if (data.msgType == 'setMute') channelSettings.mute = data.mute;
else if (data.msgType == 'setSolo') channelSettings.solo = data.solo;
else if (data.msgType == 'setLink') channelSettings.link = data.link;
else if (data.msgType == 'setVolume') {
if (channel >= 100) return;
channelSettings.volume = data.volume;
}
else if (data.msgType == 'start') {
this.soundscapeSettings.playing = true;
this.soundscapeSettings.master.playing = true;
if (data.channel == undefined) for (let i=0; i<8; i++) this.soundscapeSettings.channels[i].playing = true;
else this.soundscapeSettings.channels[data.channel].playing = true;
}
else if (data.msgType == 'stop') {
if (data.channel == undefined) {
for (let i=0; i<8; i++) this.soundscapeSettings.channels[i].playing = false;
this.soundscapeSettings.playing = false;
}
else {
this.soundscapeSettings.channels[data.channel].playing = false;
let check = 0;
for (let i=0; i<8; i++) if (this.soundscapeSettings.channels[data.channel].playing) check++;
if (check == 0) this.soundscapeSettings.playing = false;
}
}
else if (data.msgType == 'sbSoundConfig') {
const channel = data.channel - 100;
let active = true;
if (data.data.soundArray == undefined) active = false;
this.soundscapeSettings.soundboard[channel] = {
active,
name: data.data.name,
icon: data.data.imageSrc
};
}
else if (data.msgType == 'setSoundboardVolume')
this.soundscapeSettings.soundboardVolume = data.volume;
this.updateAll();
}
//////////////////////////////////////////////////////////////////////////////////////////////////////////////
//Monks Active Tile Triggers
//////////////////////////////////////////////////////////////////////////////////////////////////////////////
updateMonksActiveTiles(settings,context,device) {
const id = settings.monksActiveTilesId;
if (id == undefined || id == '') return;
let tile = canvas.background.placeables.find(t => t.id == id);
if (tile == undefined) return;
const tileData = tile.data.flags?.['monks-active-tiles'];
if (tileData == undefined) return;
let ring = 1;
let ringColor = '#000000';
let background = '#000000';
if (tileData.active) {
ring = 2;
ringColor = '#00ff00'
}
let src = tile.data.img;
streamDeck.setTitle('',context);
streamDeck.setIcon(context,device,src,{background:background,ring:ring,ringColor:ringColor});
}
keyPressMonksActiveTiles(settings,context,device) {
const mode = settings.monksActiveTilesMode ? settings.monksActiveTilesMode : 'toggle';
const id = settings.monksActiveTilesId;
if (id == undefined || id == '') return;
let tile = canvas.background.placeables.find(t => t.id == id);
if (tile == undefined) return;
const tileData = tile.data.flags?.['monks-active-tiles'];
if (tileData == undefined) return;
if (mode == 'toggle') tile.document.setFlag('monks-active-tiles','active',!tileData.active);
}
}