194 lines
7.3 KiB
JavaScript
194 lines
7.3 KiB
JavaScript
import * as MODULE from "../MaterialDeck.js";
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import {streamDeck, tokenControl} from "../MaterialDeck.js";
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export class CombatTracker{
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constructor(){
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this.active = false;
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this.combatantLength = 0;
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}
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async updateAll(){
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if (this.active == false) return;
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for (let i=0; i<32; i++){
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let data = streamDeck.buttonContext[i];
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if (data == undefined || data.action != 'combattracker') continue;
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await this.update(data.settings,data.context);
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}
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}
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update(settings,context){
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this.active = true;
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let ctFunction = settings.combatTrackerFunction;
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if (ctFunction == undefined) ctFunction == 0;
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let combat = game.combat;
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let src = "action/images/black.png";
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let txt = "";
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let background = "#000000";
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let mode = settings.combatTrackerMode;
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if (mode == undefined) mode = 0;
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if (mode == 0){
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if (combat != null && combat != undefined && combat.turns.length != 0){
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let initiativeOrder = combat.turns;
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let nr = settings.combatantNr - 1;
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if (nr == undefined || nr < 1) nr = 0;
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let combatantState = 1;
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if (nr == combat.turn) combatantState = 2;
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let combatant = initiativeOrder[nr]
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if (combatant != undefined){
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let tokenId = combatant.tokenId;
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tokenControl.pushData(tokenId,settings,context,combatantState,'#cccc00');
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return;
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}
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else {
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streamDeck.setIcon(0,context,src,background);
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streamDeck.setTitle(txt,context);
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}
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}
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else {
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streamDeck.setIcon(0,context,src,background);
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streamDeck.setTitle(txt,context);
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}
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}
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else if (mode == 1){
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if (combat != null && combat != undefined && combat.started){
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let tokenId = combat.combatant.tokenId;
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tokenControl.pushData(tokenId,settings,context);
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}
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else {
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streamDeck.setIcon(0,context,src,background);
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streamDeck.setTitle(txt,context);
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}
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}
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else if (mode == 2){
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if (ctFunction == 0) {
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if (combat == null || combat == undefined || combat.combatants.length == 0) {
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src = "action/images/combattracker/startcombat.png";
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background = "#000000";
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}
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else {
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if (combat.started == false) {
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src = "action/images/combattracker/startcombat.png";
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background = "#008000";
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}
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else {
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src = "action/images/combattracker/stopcombat.png";
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background = "#FF0000";
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}
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}
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}
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else if (ctFunction == 1) {
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src = "action/images/combattracker/nextturn.png";
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}
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else if (ctFunction == 2) {
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src = "action/images/combattracker/previousturn.png";
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}
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else if (ctFunction == 3) {
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src = "action/images/combattracker/nextround.png";
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}
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else if (ctFunction == 4) {
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src = "action/images/combattracker/previousround.png";
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}
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else if (ctFunction == 5){
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src = "action/images/black.png";
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let round = 0;
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let turn = 0;
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if (combat != null && combat != undefined && combat.started != false){
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round = combat.round;
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turn = combat.turn+1;
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}
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if (settings.displayRound) txt += "Round\n"+round;
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if (txt != "") txt += "\n";
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if (settings.displayTurn) txt += "Turn\n"+turn;
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}
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streamDeck.setIcon(0,context,src,background);
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streamDeck.setTitle(txt,context);
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}
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}
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keyPress(settings,context){
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let mode = parseInt(settings.combatTrackerMode);
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if (isNaN(mode)) mode = 0;
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if (mode < 2) {
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let onClick = settings.onClick;
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if (onClick == undefined) onClick = 0;
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let tokenId;
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let combat = game.combat;
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if (mode == 0) {
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if (combat != null && combat != undefined && combat.turns.length != 0){
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let initiativeOrder = combat.turns;
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let nr = settings.combatantNr - 1;
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if (nr == undefined || nr < 1) nr = 0;
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let combatantState = 1;
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if (nr == combat.turn) combatantState = 2;
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let combatant = initiativeOrder[nr]
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if (combatant == undefined) return;
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tokenId = combatant.tokenId;
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}
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}
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else if (mode == 1)
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if (combat != null && combat != undefined && combat.started)
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tokenId = combat.combatant.tokenId;
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let token
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if (canvas.tokens.children[0] != undefined) token = canvas.tokens.children[0].children.find(p => p.id == tokenId);
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if (token == undefined) return;
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if (onClick == 0) //Do nothing
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return;
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else if (onClick == 1){ //select token
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token.control();
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}
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else if (onClick == 2){ //center on token
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let location = token.getCenter(token.x,token.y);
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canvas.animatePan(location);
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}
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else if (onClick == 3){ //center on token and select
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let location = token.getCenter(token.x,token.y);
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canvas.animatePan(location);
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token.control();
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}
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else if (onClick == 4){ //Open character sheet
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token.actor.sheet.render(true);
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}
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else { //Open token config
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token.sheet._render(true);
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}
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}
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else if (mode == 2){
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let combat = game.combat;
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if (combat == null || combat == undefined) return;
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let ctFunction = settings.combatTrackerFunction;
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if (ctFunction == undefined) ctFunction == 0;
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if (ctFunction == 0){
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let src;
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let background;
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if (game.combat.started){
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game.combat.endCombat();
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src = "action/images/combattracker/startcombat.png";
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background = "#000000";
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}
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else {
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game.combat.startCombat();
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src = "action/images/combattracker/stopcombat.png";
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background = "#FF0000";
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}
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streamDeck.setIcon(context,src,background);
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return;
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}
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if (game.combat.started == false) return;
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if (ctFunction == 1) game.combat.nextTurn();
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else if (ctFunction == 2) game.combat.previousTurn();
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else if (ctFunction == 3) game.combat.nextRound();
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else if (ctFunction == 4) game.combat.previousRound();
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}
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}
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} |