Files
MaterialDeck/src/misc.js
CDeenen 0112e029d9 v0.8.2
2020-11-10 01:52:58 +01:00

409 lines
14 KiB
JavaScript

import * as MODULE from "../MaterialDeck.js";
import {macroControl} from "../MaterialDeck.js";
export class playlistConfigForm extends FormApplication {
constructor(data, options) {
super(data, options);
this.data = data;
}
/**
* Default Options for this FormApplication
*/
static get defaultOptions() {
return mergeObject(super.defaultOptions, {
id: "playlist-config",
title: "Material Deck: Playlist Config",
template: "./modules/MaterialDeck/templates/playlistConfig.html",
classes: ["sheet"],
width: 500
});
}
/**
* Provide data to the template
*/
getData() {
const selectedPlaylists = game.settings.get(MODULE.moduleName,'selectedPlaylists');
let playlistData = {};
for (let i=0; i<9; i++){
let playlist;
playlist = MODULE.getFromJSONArray(selectedPlaylists,i);
let dataThis = {
iteration: i+1,
playlist: selectedPlaylists[i],
playlists: game.playlists.entities
}
MODULE.setToJSONArray(playlistData,i,dataThis);
}
if (!this.data && selectedPlaylists) {
this.data = selectedPlaylists;
}
return {
playlists: game.playlists.entities,
playlistData: playlistData,
playMethod: game.settings.get(MODULE.moduleName,'playlistMethod')
}
}
/**
* Update on form submit
* @param {*} event
* @param {*} formData
*/
async _updateObject(event, formData) {
await game.settings.set(MODULE.moduleName,'selectedPlaylists', formData["selectedPlaylist"]);
await game.settings.set(MODULE.moduleName,'playlistMethod',formData["playMethod"]);
}
activateListeners(html) {
super.activateListeners(html);
}
}
//////////////////////////////////////////////////////////////////////////////////////////////////////////////
export class macroConfigForm extends FormApplication {
constructor(data, options) {
super(data, options);
this.data = data;
}
/**
* Default Options for this FormApplication
*/
static get defaultOptions() {
let streamDeckModel = game.settings.get(MODULE.moduleName,'streamDeckModel');
let width;
if (streamDeckModel == 0)
width = 500;
else if (streamDeckModel == 1)
width= 800;
else
width = 1400;
return mergeObject(super.defaultOptions, {
id: "macro-config",
title: "Material Deck: "+game.i18n.localize("MaterialDeck.Sett.MacroConfig"),
template: "./modules/MaterialDeck/templates/macroConfig.html",
classes: ["sheet"],
width: width
});
}
/**
* Provide data to the template
*/
getData() {
var selectedMacros = game.settings.get(MODULE.moduleName,'macroSettings').macros;
var color = game.settings.get(MODULE.moduleName,'macroSettings').color;
var args = game.settings.get(MODULE.moduleName,'macroArgs');
if (selectedMacros == undefined) selectedMacros = [];
if (color == undefined) color = [];
if (args == undefined) args = [];
let macroData = {};
let furnaceEnabled = false;
let furnace = game.modules.get("furnace");
if (furnace != undefined && furnace.active) furnaceEnabled = true;
let height = 95;
if (furnaceEnabled) height += 50;
let streamDeckModel = game.settings.get(MODULE.moduleName,'streamDeckModel');
let iMax,jMax;
if (streamDeckModel == 0){
jMax = 6;
iMax = 3;
}
else if (streamDeckModel == 1){
jMax = 6;
iMax = 5;
}
else {
jMax = 8;
iMax = 8;
}
let iteration = 0;
for (let j=0; j<jMax; j++){
let macroThis = {};
for (let i=0; i<iMax; i++){
let colorThis = color[iteration];
if (colorThis != undefined){
let colorCorrect = true;
if (colorThis[0] != '#') colorCorrect = false;
for (let k=0; k<6; k++){
if (parseInt(colorThis[k+1],16)>15)
colorCorrect = false;
}
if (colorCorrect == false) colorThis = '#000000';
}
else
colorThis = '#000000';
let dataThis = {
iteration: iteration+1,
macro: selectedMacros[iteration],
color: colorThis,
macros:game.macros,
args: args[iteration],
furnace: furnaceEnabled
}
MODULE.setToJSONArray(macroThis,i,dataThis);
iteration++;
}
let data = {
dataThis: macroThis,
};
MODULE.setToJSONArray(macroData,j,data);
}
return {
height: height,
macros: game.macros,
selectedMacros: selectedMacros,
macroData: macroData,
}
}
/**
* Update on form submit
* @param {*} event
* @param {*} formData
*/
async _updateObject(event, formData) {
await game.settings.set(MODULE.moduleName,'macroSettings',{
macros: formData["macros"],
color: formData["colorPicker"]
});
let furnace = game.modules.get("furnace");
if (furnace != undefined && furnace.active)
await game.settings.set(MODULE.moduleName,'macroArgs', formData["args"]);
macroControl.updateAll();
}
activateListeners(html) {
super.activateListeners(html);
}
}
//////////////////////////////////////////////////////////////////////////////////////////////////////////////
export class soundboardConfigForm extends FormApplication {
constructor(data, options) {
super(data, options);
this.data = data;
//this.soundData = {};
this.playlist;
this.updatePlaylist = false;
}
/**
* Default Options for this FormApplication
*/
static get defaultOptions() {
let streamDeckModel = game.settings.get(MODULE.moduleName,'streamDeckModel');
let width;
if (streamDeckModel == 0)
width = 500;
else if (streamDeckModel == 1)
width= 800;
else
width = 1400;
return mergeObject(super.defaultOptions, {
id: "soundboard-config",
title: "Material Deck: "+game.i18n.localize("MaterialDeck.Sett.SoundboardConfig"),
template: "./modules/MaterialDeck/templates/soundboardConfig.html",
classes: ["sheet"],
width: width,
height: 720
});
}
getArray(data){
let array = [data.a,data.b,data.c,data.d,data.e,data.f,data.g,data.h];
return array;
}
/**
* Provide data to the template
*/
getData() {
let playlistId = game.settings.get(MODULE.moduleName,'soundboardSettings').playlist;
if (this.updatePlaylist) playlistId = this.playlist;
this.updatePlaylist = false;
let playlist = 'none';
let sounds = [];
if (playlistId != undefined){
playlist = game.playlists.entities.find(p => p._id == playlistId);
if (playlist != undefined) sounds = playlist.sounds;
else playlist = 'none';
}
let selectedSounds = game.settings.get(MODULE.moduleName,'soundboardSettings').sounds;
let colorOn = game.settings.get(MODULE.moduleName,'soundboardSettings').colorOn;
let colorOff = game.settings.get(MODULE.moduleName,'soundboardSettings').colorOff;
let mode = game.settings.get(MODULE.moduleName,'soundboardSettings').mode;
let volume = game.settings.get(MODULE.moduleName,'soundboardSettings').volume;
let img = game.settings.get(MODULE.moduleName,'soundboardSettings').img;
let name = game.settings.get(MODULE.moduleName,'soundboardSettings').name;
if (selectedSounds == undefined) selectedSounds = [];
if (colorOn == undefined) colorOn = [];
if (colorOff == undefined) colorOff = [];
if (mode == undefined) mode = [];
if (img == undefined) img = [];
if (name == undefined) name = [];
let soundData = {};
let streamDeckModel = game.settings.get(MODULE.moduleName,'streamDeckModel');
let iMax,jMax;
if (streamDeckModel == 0){
jMax = 6;
iMax = 3;
}
else if (streamDeckModel == 1){
jMax = 6;
iMax = 5;
}
else {
jMax = 8;
iMax = 8;
}
let iteration = 0;
for (let j=0; j<jMax; j++){
let soundsThis = {};
for (let i=0; i<iMax; i++){
if (volume == undefined) volume = 50;
let dataThis = {
iteration: iteration+1,
sound: selectedSounds[iteration],
sounds: sounds,
colorOn: colorOn[iteration],
colorOff: colorOff[iteration],
mode: mode[iteration],
volume: volume[iteration],
imgPath: img[iteration],
name: name[iteration]
}
MODULE.setToJSONArray(soundsThis,i,dataThis);
iteration++;
}
let data = {
dataThis: soundsThis,
};
MODULE.setToJSONArray(soundData,j,data);
}
return {
playlists: game.playlists.entities,
playlist: playlistId,
sounds: sounds,
selectedSound81: selectedSounds.a,
soundData: soundData,
}
}
/**
* Update on form submit
* @param {*} event
* @param {*} formData
*/
async _updateObject(event, formData) {
let length = formData["sounds"].length;
let img = [];
for (let i=0; i<length; i++){
let name = "img"+(i+1);
let src = formData[name];
img[i] = src;
}
await game.settings.set(MODULE.moduleName,'soundboardSettings',{
playlist: formData["playlist"],
sounds: formData["sounds"],
colorOn: formData["colorOn"],
colorOff: formData["colorOff"],
mode: formData["mode"],
img: img,
volume: formData["volume"],
name: formData["name"]
});
//MODULE.launchpad.audioSoundboardUpdate();
}
async activateListeners(html) {
super.activateListeners(html);
const colorPickerOn = html.find("button[name='colorPickerOn']");
const colorPickerOff = html.find("button[name='colorPickerOff']");
const playlistSelect = html.find("select[name='playlist']");
const volumeSlider = html.find("input[name='volume']");
const soundSelect = html.find("select[name='sounds']");
/*
colorPickerOn.on('click',(event) => {
let target = event.currentTarget.value;
let color = document.getElementById("colorOn"+target).value;
if ((color < 0 && color > 127) || color == "") color = 0;
MODULE.launchpad.colorPicker(target,1,color);
});
colorPickerOff.on('click',(event) => {
let target = event.currentTarget.value;
let color = document.getElementById("colorOff"+target).value;
if ((color < 0 && color > 127) || color == "") color = 0;
MODULE.launchpad.colorPicker(target,0,color);
});
if (playlistSelect.length > 0) {
playlistSelect.on("change", event => {
this.playlist = event.target.value;
this.updatePlaylist = true;
this.render();
});
}
volumeSlider.on('change', event => {
let id = event.target.id.replace('volume','');
let column = id%10-1;
let row = 8-Math.floor(id/10);
id = row*8+column;
let settings = game.settings.get(MODULE.moduleName,'soundboardSettings');
settings.volume[id] = event.target.value;
game.settings.set(MODULE.moduleName,'soundboardSettings',settings);
if (MODULE.launchpad.activeSounds[id] != false){
let volume = AudioHelper.inputToVolume(event.target.value/100) * game.settings.get("core", "globalInterfaceVolume");
MODULE.launchpad.activeSounds[id].volume(volume);
}
});
if (soundSelect.length > 0) {
soundSelect.on("change",event => {
let id = event.target.id.replace('soundSelect','');
let column = id%10-1;
let row = 8-Math.floor(id/10);
id = row*8+column;
let settings = game.settings.get(MODULE.moduleName,'soundboardSettings');
settings.sounds[id] = event.target.value;
game.settings.set(MODULE.moduleName,'soundboardSettings',settings);
if (MODULE.launchpad.activeSounds[id] != false){
let mode = settings.mode[id];
let repeat = false;
if (mode == 1) repeat = true;
MODULE.launchpad.playSound(id,repeat,false);
}
});
}
*/
}
}