Files
MaterialDeck/src/misc.js
CDeenen 0ae6336f52 v1.0.0
2020-11-24 18:48:25 +01:00

552 lines
19 KiB
JavaScript

import * as MODULE from "../MaterialDeck.js";
import {macroControl,soundboard,playlistControl} from "../MaterialDeck.js";
export class playlistConfigForm extends FormApplication {
constructor(data, options) {
super(data, options);
this.data = data;
this.playlistNr;
this.updatePlaylistNr = false;
}
/**
* Default Options for this FormApplication
*/
static get defaultOptions() {
return mergeObject(super.defaultOptions, {
id: "playlist-config",
title: "Material Deck: "+game.i18n.localize("MaterialDeck.Sett.PlaylistConfig"),
template: "./modules/MaterialDeck/templates/playlistConfig.html",
classes: ["sheet"],
width: 500
});
}
/**
* Provide data to the template
*/
getData() {
let settings = game.settings.get(MODULE.moduleName,'playlists');
let selectedPlaylists = settings.selectedPlaylist;
if (selectedPlaylists == undefined) selectedPlaylists = [];
let selectedPlaylistMode = settings.playlistMode;
if (selectedPlaylistMode == undefined) selectedPlaylistMode = [];
let numberOfPlaylists = settings.playlistNumber;
if (this.updatePlaylistNr) numberOfPlaylists = this.playlistNr;
if (numberOfPlaylists == undefined) numberOfPlaylists = 9;
let playMode = settings.playMode;
if (playMode == undefined) playMode = 0;
let playlistData = [];
this.updatePlaylistNr = false;
for (let i=0; i<numberOfPlaylists; i++){
if (selectedPlaylists[i] == undefined) selectedPlaylists[i] = 'none';
if (selectedPlaylistMode[i] == undefined) selectedPlaylistMode[i] = 0;
let dataThis = {
iteration: i+1,
playlist: selectedPlaylists[i],
playlistMode: selectedPlaylistMode[i],
playlists: game.playlists.entities
}
playlistData.push(dataThis);
}
this.data = {
playMode: playMode,
playlistNumber: numberOfPlaylists,
selectedPlaylist: selectedPlaylists,
playlistMode: selectedPlaylistMode
}
return {
playlists: game.playlists.entities,
numberOfPlaylists: numberOfPlaylists,
playlistData: playlistData,
playMode: playMode
}
}
/**
* Update on form submit
* @param {*} event
* @param {*} formData
*/
async _updateObject(event, formData) {
}
activateListeners(html) {
super.activateListeners(html);
const playMode = html.find("select[name='playMode']");
const numberOfPlaylists = html.find("input[name='plNum']");
const selectedPlaylist = html.find("select[name='selectedPlaylist']");
const playlistMode = html.find("select[name='playlistMode']");
playMode.on("change", event => {
this.data.playMode=event.target.value;
this.updateSettings(this.data);
});
numberOfPlaylists.on("change", event => {
this.playlistNr = event.target.value;
this.updatePlaylistNr = true;
this.data.playlistNumber=event.target.value;
this.updateSettings(this.data);
});
selectedPlaylist.on("change", event => {
let id = event.target.id.replace('playlist','');
this.data.selectedPlaylist[id-1]=event.target.value;
this.updateSettings(this.data);
});
playlistMode.on("change", event => {
let id = event.target.id.replace('playlistMode','');
this.data.playlistMode[id-1]=event.target.value;
this.updateSettings(this.data);
});
}
async updateSettings(settings){
await game.settings.set(MODULE.moduleName,'playlists', settings);
if (MODULE.enableModule) playlistControl.updateAll();
this.render();
}
}
//////////////////////////////////////////////////////////////////////////////////////////////////////////////
export class macroConfigForm extends FormApplication {
constructor(data, options) {
super(data, options);
this.data = data;
}
/**
* Default Options for this FormApplication
*/
static get defaultOptions() {
/*
let streamDeckModel = game.settings.get(MODULE.moduleName,'streamDeckModel');
let width;
if (streamDeckModel == 0)
width = 550;
else if (streamDeckModel == 1)
width= 1500;
else
width = 1400;
*/
return mergeObject(super.defaultOptions, {
id: "macro-config",
title: "Material Deck: "+game.i18n.localize("MaterialDeck.Sett.MacroConfig"),
template: "./modules/MaterialDeck/templates/macroConfig.html",
classes: ["sheet"]
});
}
/**
* Provide data to the template
*/
getData() {
var selectedMacros = game.settings.get(MODULE.moduleName,'macroSettings').macros;
var color = game.settings.get(MODULE.moduleName,'macroSettings').color;
var args = game.settings.get(MODULE.moduleName,'macroSettings').args;
if (selectedMacros == undefined) selectedMacros = [];
if (color == undefined) color = [];
if (args == undefined) args = [];
let macroData = [];
let furnaceEnabled = false;
let furnace = game.modules.get("furnace");
if (furnace != undefined && furnace.active) furnaceEnabled = true;
let height = 95;
if (furnaceEnabled) height += 50;
let streamDeckModel = game.settings.get(MODULE.moduleName,'streamDeckModel');
let iMax,jMax;
if (streamDeckModel == 0){
jMax = 6;
iMax = 3;
}
else if (streamDeckModel == 1){
jMax = 6;
iMax = 5;
}
else {
jMax = 8;
iMax = 8;
}
let iteration = 0;
for (let j=0; j<jMax; j++){
let macroThis = [];
for (let i=0; i<iMax; i++){
let colorThis = color[iteration];
if (colorThis != undefined){
let colorCorrect = true;
if (colorThis[0] != '#') colorCorrect = false;
for (let k=0; k<6; k++){
if (parseInt(colorThis[k+1],16)>15)
colorCorrect = false;
}
if (colorCorrect == false) colorThis = '#000000';
}
else
colorThis = '#000000';
let dataThis = {
iteration: iteration+1,
macro: selectedMacros[iteration],
color: colorThis,
macros:game.macros,
args: args[iteration],
furnace: furnaceEnabled
}
macroThis.push(dataThis);
iteration++;
}
let data = {
dataThis: macroThis,
};
macroData.push(data);
}
return {
height: height,
macros: game.macros,
selectedMacros: selectedMacros,
macroData: macroData,
}
}
/**
* Update on form submit
* @param {*} event
* @param {*} formData
*/
async _updateObject(event, formData) {
}
activateListeners(html) {
super.activateListeners(html);
const macro = html.find("select[name='macros']");
const args = html.find("input[name='args']");
const color = html.find("input[name='colorPicker']");
macro.on("change", event => {
let id = event.target.id.replace('macros','');
let settings = game.settings.get(MODULE.moduleName,'macroSettings');
settings.macros[id-1]=event.target.value;
this.updateSettings(settings);
});
args.on("change", event => {
let id = event.target.id.replace('args','');
let settings = game.settings.get(MODULE.moduleName,'macroSettings');
settings.args[id-1]=event.target.value;
this.updateSettings(settings);
});
color.on("change", event => {
let id = event.target.id.replace('colorpicker','');
let settings = game.settings.get(MODULE.moduleName,'macroSettings');
settings.color[id-1]=event.target.value;
this.updateSettings(settings);
});
}
async updateSettings(settings){
await game.settings.set(MODULE.moduleName,'macroSettings',settings);
if (MODULE.enableModule) macroControl.updateAll();
this.render();
}
}
//////////////////////////////////////////////////////////////////////////////////////////////////////////////
export class soundboardConfigForm extends FormApplication {
constructor(data, options) {
super(data, options);
this.data = data;
this.playlists = [];
this.updatePlaylist = false;
this.update = false;
this.iMax;
this.jMax;
this.settings = {};
}
/**
* Default Options for this FormApplication
*/
static get defaultOptions() {
/*
let streamDeckModel = game.settings.get(MODULE.moduleName,'streamDeckModel');
let width;
if (streamDeckModel == 0)
width = 550;
else if (streamDeckModel == 1)
width= 885;
else
width = 1400;
*/
return mergeObject(super.defaultOptions, {
id: "soundboard-config",
title: "Material Deck: "+game.i18n.localize("MaterialDeck.Sett.SoundboardConfig"),
template: "./modules/MaterialDeck/templates/soundboardConfig.html",
classes: ["sheet"],
height: 720
});
}
getArray(data){
let array = [data.a,data.b,data.c,data.d,data.e,data.f,data.g,data.h];
return array;
}
/**
* Provide data to the template
*/
getData() {
if (this.update) {
this.update=false;
return {soundData: this.data};
}
this.settings = game.settings.get(MODULE.moduleName,'soundboardSettings');
let playlists = [];
playlists.push({id:"none",name:game.i18n.localize("MaterialDeck.None")});
playlists.push({id:"FP",name:game.i18n.localize("MaterialDeck.FilePicker")})
for (let i=0; i<game.playlists.entities.length; i++){
playlists.push({id:game.playlists.entities[i]._id,name:game.playlists.entities[i].name});
}
if (this.settings.sounds == undefined) this.settings.sounds = [];
if (this.settings.colorOn == undefined) this.settings.colorOn = [];
if (this.settings.colorOff == undefined) this.settings.colorOff = [];
if (this.settings.mode == undefined) this.settings.mode = [];
if (this.settings.img == undefined) this.settings.img = [];
if (this.settings.volume == undefined) this.settings.volume = [];
if (this.settings.name == undefined) this.settings.name = [];
if (this.settings.selectedPlaylists == undefined) this.settings.selectedPlaylists = [];
if (this.settings.src == undefined) this.settings.src = [];
let soundData = [];
let streamDeckModel = game.settings.get(MODULE.moduleName,'streamDeckModel');
if (streamDeckModel == 0){
this.jMax = 6;
this.iMax = 3;
}
else if (streamDeckModel == 1){
this.jMax = 6;
this.iMax = 5;
}
else {
this.jMax = 8;
this.iMax = 8;
}
let iteration = 0;
for (let j=0; j<this.jMax; j++){
let soundsThis = [];
for (let i=0; i<this.iMax; i++){
let selectedPlaylist;
let sounds = [];
if (this.settings.volume[iteration] == undefined) this.settings.volume[iteration] = 50;
if (this.settings.selectedPlaylists[iteration]==undefined) selectedPlaylist = 'none';
else if (this.settings.selectedPlaylists[iteration] == 'none') selectedPlaylist = 'none';
else if (this.settings.selectedPlaylists[iteration] == 'FP') selectedPlaylist = 'FP';
else {
const pl = game.playlists.entities.find(p => p._id == this.settings.selectedPlaylists[iteration]);
selectedPlaylist = pl._id;
sounds = pl.sounds;
}
let styleSS = "";
let styleFP ="display:none";
if (selectedPlaylist == 'FP') {
styleSS = 'display:none';
styleFP = ''
}
let dataThis = {
iteration: iteration+1,
playlists: playlists,
selectedPlaylist: selectedPlaylist,
sound: this.settings.sounds[iteration],
sounds: sounds,
srcPath: this.settings.src[iteration],
colorOn: this.settings.colorOn[iteration],
colorOff: this.settings.colorOff[iteration],
mode: this.settings.mode[iteration],
volume: this.settings.volume[iteration],
imgPath: this.settings.img[iteration],
name: this.settings.name[iteration],
styleSS: styleSS,
styleFP: styleFP
}
soundsThis.push(dataThis);
iteration++;
}
let data = {
dataThis: soundsThis,
};
soundData.push(data);
}
this.data = soundData;
return {
soundData: this.data
}
}
/**
* Update on form submit
* @param {*} event
* @param {*} formData
*/
async _updateObject(event, formData) {
}
async activateListeners(html) {
super.activateListeners(html);
const nameField = html.find("input[name='namebox']");
const playlistSelect = html.find("select[name='playlist']");
const soundSelect = html.find("select[name='sounds']");
const soundFP = html.find("input[name2='soundSrc']");
const imgFP = html.find("input[name2='imgSrc']");
const onCP = html.find("input[name='colorOn']");
const offCP = html.find("input[name='colorOff']");
const playMode = html.find("select[name='mode']");
const volume = html.find("input[name='volume']");
nameField.on("change",event => {
let id = event.target.id.replace('name','')-1;
let j = Math.floor(id/this.jMax);
let i = id % this.jMax;
this.data[j].dataThis[i].name=event.target.value;
this.update = true;
this.settings.name[id]=event.target.value;
this.updateSettings(this.settings);
});
if (playlistSelect.length > 0) {
playlistSelect.on("change", event => {
let id = event.target.id.replace('playlists','')-1;
let j = Math.floor(id/this.jMax);
let i = id % this.jMax;
this.data[j].dataThis[i].selectedPlaylist=event.target.value;
let selectedPlaylist;
let sounds = [];
if (event.target.value==undefined) selectedPlaylist = 'none';
else if (event.target.value == 'none') selectedPlaylist = 'none';
else if (event.target.value == 'FP') selectedPlaylist = 'FP';
else {
const pl = game.playlists.entities.find(p => p._id == event.target.value);
selectedPlaylist = pl._id;
sounds = pl.sounds;
}
this.data[j].dataThis[i].sounds=sounds;
let styleSS = "";
let styleFP ="display:none";
if (selectedPlaylist == 'FP') {
styleSS = 'display:none';
styleFP = ''
}
this.data[j].dataThis[i].styleSS=styleSS;
this.data[j].dataThis[i].styleFP=styleFP;
this.update = true;
this.settings.selectedPlaylists[id]=event.target.value;
this.updateSettings(this.settings);
});
}
soundSelect.on("change", event => {
let id = event.target.id.replace('soundSelect','')-1;
let j = Math.floor(id/this.jMax);
let i = id % this.jMax;
this.data[j].dataThis[i].sound=event.target.value;
this.update = true;
this.settings.sounds[id]=event.target.value;
this.updateSettings(this.settings);
});
soundFP.on("change",event => {
let id = event.target.id.replace('srcPath','')-1;
let j = Math.floor(id/this.jMax);
let i = id % this.jMax;
this.data[j].dataThis[i].srcPath=event.target.value;
this.update = true;
this.settings.src[id]=event.target.value;
this.updateSettings(this.settings);
});
imgFP.on("change",event => {
let id = event.target.id.replace('imgPath','')-1;
let j = Math.floor(id/this.jMax);
let i = id % this.jMax;
this.data[j].dataThis[i].imgPath=event.target.value;
this.update = true;
this.settings.img[id]=event.target.value;
this.updateSettings(this.settings);
});
onCP.on("change",event => {
let id = event.target.id.replace('colorOn','')-1;
let j = Math.floor(id/this.jMax);
let i = id % this.jMax;
this.data[j].dataThis[i].colorOn=event.target.value;
this.update = true;
this.settings.colorOn[id]=event.target.value;
this.updateSettings(this.settings);
});
offCP.on("change",event => {
let id = event.target.id.replace('colorOff','')-1;
let j = Math.floor(id/this.jMax);
let i = id % this.jMax;
this.data[j].dataThis[i].colorOff=event.target.value;
this.update = true;
this.settings.colorOff[id]=event.target.value;
this.updateSettings(this.settings);
});
playMode.on("change",event => {
let id = event.target.id.replace('playmode','')-1;
let j = Math.floor(id/this.jMax);
let i = id % this.jMax;
this.data[j].dataThis[i].mode=event.target.value;
this.update = true;
this.settings.mode[id]=event.target.value;
this.updateSettings(this.settings);
});
volume.on("change",event => {
let id = event.target.id.replace('volume','')-1;
let j = Math.floor(id/this.jMax);
let i = id % this.jMax;
this.data[j].dataThis[i].volume=event.target.value;
this.update = true;
this.settings.volume[id]=event.target.value;
this.updateSettings(this.settings);
});
}
async updateSettings(settings){
await game.settings.set(MODULE.moduleName,'soundboardSettings',settings);
if (MODULE.enableModule) soundboard.updateAll();
this.render();
}
}