v1.2.3
This commit is contained in:
@@ -40,6 +40,8 @@ let wsOpen = false; //Bool for checking if websocket has ever been o
|
||||
let wsInterval; //Interval timer to detect disconnections
|
||||
let WSconnected = false;
|
||||
|
||||
//let furnace = game.modules.get("furnace");
|
||||
|
||||
/*
|
||||
* Analyzes the message received
|
||||
*
|
||||
@@ -51,6 +53,17 @@ async function analyzeWSmessage(msg){
|
||||
//console.log("Received",data);
|
||||
|
||||
if (data.type == "connected" && data.data == "SD"){
|
||||
/*
|
||||
console.log(data);
|
||||
const minimumSDversion = game.modules.get("MaterialDeck").data.minimumSDversion.replace('v','');
|
||||
const minimumMSversion = game.modules.get("MaterialDeck").data.minimumMSversion;
|
||||
console.log('SD',minimumSDversion,minimumMSversion)
|
||||
if (data.SDversion < minimumSDversion) console.log('SD: nope')
|
||||
else console.log('SD: yes');
|
||||
if (data.MSversion < minimumMSversion) console.log('MS: nope')
|
||||
else console.log('MS: yes');
|
||||
*/
|
||||
|
||||
console.log("streamdeck connected to server");
|
||||
streamDeck.resetImageBuffer();
|
||||
}
|
||||
@@ -133,7 +146,10 @@ async function analyzeWSmessage(msg){
|
||||
*/
|
||||
function startWebsocket() {
|
||||
const address = game.settings.get(moduleName,'address');
|
||||
ws = new WebSocket('ws://'+address+'/');
|
||||
|
||||
const url = address.startsWith('wss://') ? address : ('ws://'+address+'/');
|
||||
|
||||
ws = new WebSocket(url);
|
||||
|
||||
ws.onmessage = function(msg){
|
||||
//console.log(msg);
|
||||
|
||||
16
changelog.md
16
changelog.md
@@ -1,5 +1,19 @@
|
||||
# Changelog Material Deck Module
|
||||
### v1.2.2 - 07-01-2021
|
||||
### v1.2.3 - 03-02-2021
|
||||
Fixes:
|
||||
<ul>
|
||||
<li>Fixed some issues for the Shadow of the Demon Lord system</li>
|
||||
</ul>
|
||||
Other Changes:
|
||||
<ul>
|
||||
<li>Improved performance of the 'Playlist Configuration', 'Macro Configuration' and 'Soundboard Configuration' screens</li>
|
||||
<li>Minor code clean-up</li>
|
||||
</ul>
|
||||
<b>Compatible server app and SD plugin:</b><br>
|
||||
Material Server v1.0.2 (unchanged): https://github.com/CDeenen/MaterialServer/releases <br>
|
||||
SD plugin v1.2.2 (unchanged): https://github.com/CDeenen/MaterialDeck_SD/releases<br>
|
||||
|
||||
### v1.2.2 - 02-02-2021
|
||||
Additions:
|
||||
<ul>
|
||||
<li>Added a help button in the module configuration</li>
|
||||
|
||||
@@ -2,7 +2,9 @@
|
||||
"name": "MaterialDeck",
|
||||
"title": "Material Deck",
|
||||
"description": "Material Deck allows you to control Foundry using an Elgato Stream Deck",
|
||||
"version": "1.2.2",
|
||||
"version": "1.2.3",
|
||||
"minimumSDversion": "1.2.2",
|
||||
"minimumMSversion": "1.0.2",
|
||||
"author": "CDeenen",
|
||||
"esmodules": [
|
||||
"./MaterialDeck.js"
|
||||
|
||||
@@ -10,7 +10,7 @@ export class CombatTracker{
|
||||
async updateAll(){
|
||||
if (this.active == false) return;
|
||||
for (let i=0; i<32; i++){
|
||||
let data = streamDeck.buttonContext[i];
|
||||
const data = streamDeck.buttonContext[i];
|
||||
if (data == undefined || data.action != 'combattracker') continue;
|
||||
await this.update(data.settings,data.context);
|
||||
}
|
||||
|
||||
@@ -13,7 +13,7 @@ export class ExternalModules{
|
||||
}
|
||||
if (this.active == false) return;
|
||||
for (let i=0; i<32; i++){
|
||||
let data = streamDeck.buttonContext[i];
|
||||
const data = streamDeck.buttonContext[i];
|
||||
if (data == undefined || data.action != 'external') continue;
|
||||
await this.update(data.settings,data.context);
|
||||
}
|
||||
@@ -21,18 +21,15 @@ export class ExternalModules{
|
||||
|
||||
update(settings,context){
|
||||
this.active = true;
|
||||
let module = settings.module;
|
||||
if (module == undefined) module = 'fxmaster';
|
||||
const module = settings.module ? settings.module : 'fxmaster';
|
||||
|
||||
if (module == 'fxmaster') this.updateFxMaster(settings,context);
|
||||
else if (module == 'gmscreen') this.updateGMScreen(settings,context);
|
||||
|
||||
}
|
||||
|
||||
keyPress(settings,context){
|
||||
if (this.active == false) return;
|
||||
let module = settings.module;
|
||||
if (module == undefined) module = 'fxmaster';
|
||||
const module = settings.module ? settings.module : 'fxmaster';
|
||||
|
||||
if (module == 'fxmaster')
|
||||
this.keyPressFxMaster(settings,context);
|
||||
@@ -254,7 +251,7 @@ export class ExternalModules{
|
||||
|
||||
const background = settings.gmScreenBackground ? settings.gmScreenBackground : '#000000';
|
||||
let ring = 1;
|
||||
let ringColor = '#00FF00'
|
||||
const ringColor = '#00FF00'
|
||||
let src = '';
|
||||
let txt = '';
|
||||
|
||||
|
||||
106
src/macro.js
106
src/macro.js
@@ -10,7 +10,7 @@ export class MacroControl{
|
||||
async updateAll(){
|
||||
if (this.active == false) return;
|
||||
for (let i=0; i<32; i++){
|
||||
let data = streamDeck.buttonContext[i];
|
||||
const data = streamDeck.buttonContext[i];
|
||||
if (data == undefined || data.action != 'macro') continue;
|
||||
await this.update(data.settings,data.context);
|
||||
}
|
||||
@@ -18,39 +18,28 @@ export class MacroControl{
|
||||
|
||||
update(settings,context){
|
||||
this.active = true;
|
||||
let mode = settings.macroMode;
|
||||
let displayName = settings.displayName;
|
||||
const mode = settings.macroMode ? settings.macroMode : 'hotbar';
|
||||
const displayName = settings.displayName ? settings.displayName : false;
|
||||
const displayIcon = settings.displayIcon ? settings.displayIcon : false;
|
||||
let background = settings.background ? settings.background : '#000000';
|
||||
let macroNumber = settings.macroNumber;
|
||||
let background = settings.background;
|
||||
let icon = false;
|
||||
if (settings.displayIcon) icon = true;
|
||||
let ringColor = "#000000";
|
||||
let ring = 0;
|
||||
if(macroNumber == undefined || isNaN(parseInt(macroNumber))){
|
||||
macroNumber = 0;
|
||||
}
|
||||
if (mode == undefined) mode = 'hotbar';
|
||||
if (displayName == undefined) displayName = false;
|
||||
if (background == undefined) background = '#000000';
|
||||
|
||||
if (macroNumber == undefined || isNaN(parseInt(macroNumber))) macroNumber = 0;
|
||||
macroNumber = parseInt(macroNumber);
|
||||
|
||||
if (mode == 'macroBoard') { //Macro board
|
||||
let ringColor = "#000000";
|
||||
let ring = 0;
|
||||
let name = "";
|
||||
let src = '';
|
||||
if (settings.macroBoardMode == 'offset') { //Offset
|
||||
let ringOffColor = settings.offRing;
|
||||
if (ringOffColor == undefined) ringOffColor = '#000000';
|
||||
let src = "";
|
||||
|
||||
let ringOnColor = settings.onRing;
|
||||
if (ringOnColor == undefined) ringOnColor = '#00FF00';
|
||||
if (mode == 'macroBoard') { //Macro board
|
||||
if (settings.macroBoardMode == 'offset') { //Offset
|
||||
const ringOffColor = settings.offRing ? settings.offRing : '#000000';
|
||||
const ringOnColor = settings.onRing ? settings.onRing : '#00FF00';
|
||||
|
||||
let macroOffset = parseInt(settings.macroOffset);
|
||||
if (macroOffset == undefined || isNaN(macroOffset)) macroOffset = 0;
|
||||
|
||||
if (macroOffset == parseInt(this.offset)) ringColor = ringOnColor;
|
||||
else ringColor = ringOffColor;
|
||||
|
||||
ringColor = (macroOffset == parseInt(this.offset)) ? ringOnColor : ringOffColor;
|
||||
ring = 2;
|
||||
}
|
||||
else { //Execute macro
|
||||
@@ -58,38 +47,32 @@ export class MacroControl{
|
||||
if (macroNumber < 0) macroNumber = 0;
|
||||
var macroId = game.settings.get(MODULE.moduleName,'macroSettings').macros[macroNumber];
|
||||
background = game.settings.get(MODULE.moduleName,'macroSettings').color[macroNumber];
|
||||
|
||||
if (background == undefined) background = '#000000';
|
||||
src = "";
|
||||
|
||||
if (macroId != undefined){
|
||||
let macro = game.macros._source.find(p => p._id == macroId);
|
||||
if (macro != undefined) {
|
||||
name += macro.name;
|
||||
src += macro.img;
|
||||
if (displayName) name += macro.name;
|
||||
if (displayIcon) src += macro.img;
|
||||
}
|
||||
}
|
||||
ring = 0;
|
||||
}
|
||||
if (icon) streamDeck.setIcon(context,src,background,ring,ringColor);
|
||||
else streamDeck.setIcon(context, "", background,ring,ringColor);
|
||||
if (displayName == 0) name = "";
|
||||
streamDeck.setTitle(name,context);
|
||||
}
|
||||
else { //Macro Hotbar
|
||||
let macroId
|
||||
if (mode == 'hotbar') macroId = game.user.data.hotbar[macroNumber];
|
||||
else {
|
||||
let macros;
|
||||
if (mode == 'customHotbar' && game.modules.get('custom-hotbar') != undefined) {
|
||||
if (mode == 'customHotbar' && game.modules.get('custom-hotbar') != undefined)
|
||||
macros = ui.customHotbar.macros;
|
||||
}
|
||||
else macros = game.macros.apps[0].macros;
|
||||
else
|
||||
macros = game.macros.apps[0].macros;
|
||||
if (macroNumber > 9) macroNumber = 0;
|
||||
for (let j=0; j<10; j++){
|
||||
if (macros[j].key == macroNumber){
|
||||
if (macros[j].macro == null) macroId == undefined;
|
||||
else macroId = macros[j].macro._id;
|
||||
}
|
||||
if (macros[j].key == macroNumber)
|
||||
macroId = (macros[j].macro == null) ? undefined : macros[j].macro._id;
|
||||
}
|
||||
}
|
||||
let src = "";
|
||||
@@ -98,36 +81,32 @@ export class MacroControl{
|
||||
if (macroId != undefined){
|
||||
let macro = game.macros._source.find(p => p._id == macroId);
|
||||
if (macro != undefined) {
|
||||
name += macro.name;
|
||||
src += macro.img;
|
||||
if (displayName) name += macro.name;
|
||||
if (displayIcon) src += macro.img;
|
||||
}
|
||||
}
|
||||
if (icon) streamDeck.setIcon(context,src,background);
|
||||
else streamDeck.setIcon(context, "", background);
|
||||
if (displayName == 0) name = "";
|
||||
}
|
||||
streamDeck.setIcon(context,src,background,ring,ringColor);
|
||||
streamDeck.setTitle(name,context);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
hotbar(macros){
|
||||
for (let i=0; i<32; i++){
|
||||
let data = streamDeck.buttonContext[i];
|
||||
const data = streamDeck.buttonContext[i];
|
||||
if (data == undefined || data.action != 'macro' || data.settings.macroMode == 'macroBoard') continue;
|
||||
let context = data.context;
|
||||
let mode = data.settings.macroMode;
|
||||
let displayName = data.settings.displayName;
|
||||
|
||||
const context = data.context;
|
||||
const mode = data.settings.macroMode ? data.settings.macroMode : 'hotbar';
|
||||
const displayName = data.settings.displayName ? data.settings.displayName : false;
|
||||
const displayIcon = data.settings.displayIcon ? data.settings.displayIcon : false;
|
||||
let background = data.settings.background ? data.settings.background : '#000000';
|
||||
let macroNumber = data.settings.macroNumber;
|
||||
let background = data.settings.background;
|
||||
if(macroNumber == undefined || isNaN(parseInt(macroNumber))) macroNumber = 1;
|
||||
|
||||
let src = "";
|
||||
let name = "";
|
||||
if(macroNumber == undefined || isNaN(parseInt(macroNumber))){
|
||||
macroNumber = 1;
|
||||
}
|
||||
if (mode == undefined) mode = 'hotbar';
|
||||
|
||||
if (mode == 'Macro Board') continue;
|
||||
if (displayName == undefined) displayName = false;
|
||||
if (background == undefined) background = '#000000';
|
||||
|
||||
let macroId;
|
||||
if (mode == 'hotbar'){
|
||||
@@ -145,23 +124,18 @@ export class MacroControl{
|
||||
let macro = undefined;
|
||||
if (macroId != undefined) macro = game.macros._source.find(p => p._id == macroId);
|
||||
if (macro != undefined && macro != null) {
|
||||
name += macro.name;
|
||||
src += macro.img;
|
||||
if (displayName) name += macro.name;
|
||||
if (displayIcon) src += macro.img;
|
||||
}
|
||||
streamDeck.setIcon(context,src,background);
|
||||
if (displayName == 0) name = "";
|
||||
streamDeck.setTitle(name,context);
|
||||
}
|
||||
}
|
||||
|
||||
keyPress(settings){
|
||||
let mode = settings.macroMode;
|
||||
if (mode == undefined) mode = 'hotbar';
|
||||
|
||||
const mode = settings.macroMode ? settings.macroMode : 'hotbar';
|
||||
let macroNumber = settings.macroNumber;
|
||||
if(macroNumber == undefined || isNaN(parseInt(macroNumber))){
|
||||
macroNumber = 0;
|
||||
}
|
||||
if(macroNumber == undefined || isNaN(parseInt(macroNumber))) macroNumber = 0;
|
||||
|
||||
if (mode == 'hotbar' || mode == 'visibleHotbar' || mode == 'customHotbar')
|
||||
this.executeHotbar(macroNumber,mode);
|
||||
|
||||
262
src/misc.js
262
src/misc.js
@@ -6,7 +6,6 @@ export class playlistConfigForm extends FormApplication {
|
||||
super(data, options);
|
||||
this.data = data;
|
||||
this.playlistNr;
|
||||
this.updatePlaylistNr = false;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -26,7 +25,10 @@ export class playlistConfigForm extends FormApplication {
|
||||
* Provide data to the template
|
||||
*/
|
||||
getData() {
|
||||
//Get the playlist settings
|
||||
let settings = game.settings.get(MODULE.moduleName,'playlists');
|
||||
|
||||
//Get values from the settings, and check if they are defined
|
||||
let selectedPlaylists = settings.selectedPlaylist;
|
||||
if (selectedPlaylists == undefined) selectedPlaylists = [];
|
||||
let selectedPlaylistMode = settings.playlistMode;
|
||||
@@ -36,17 +38,17 @@ export class playlistConfigForm extends FormApplication {
|
||||
if (numberOfPlaylists == undefined) numberOfPlaylists = 9;
|
||||
let playMode = settings.playMode;
|
||||
if (playMode == undefined) playMode = 0;
|
||||
let playlistData = [];
|
||||
|
||||
this.updatePlaylistNr = false;
|
||||
|
||||
//Create array to store all the data for each playlist
|
||||
let playlistData = [];
|
||||
for (let i=0; i<numberOfPlaylists; i++){
|
||||
if (selectedPlaylists[i] == undefined) selectedPlaylists[i] = 'none';
|
||||
if (selectedPlaylistMode[i] == undefined) selectedPlaylistMode[i] = 0;
|
||||
let dataThis = {
|
||||
iteration: i+1,
|
||||
playlist: selectedPlaylists[i],
|
||||
playlistMode: selectedPlaylistMode[i],
|
||||
playlists: game.playlists.entities
|
||||
playlistMode: selectedPlaylistMode[i]
|
||||
}
|
||||
playlistData.push(dataThis);
|
||||
}
|
||||
@@ -89,9 +91,8 @@ export class playlistConfigForm extends FormApplication {
|
||||
|
||||
numberOfPlaylists.on("change", event => {
|
||||
this.playlistNr = event.target.value;
|
||||
this.updatePlaylistNr = true;
|
||||
this.data.playlistNumber=event.target.value;
|
||||
this.updateSettings(this.data);
|
||||
this.updateSettings(this.data,true);
|
||||
});
|
||||
|
||||
selectedPlaylist.on("change", event => {
|
||||
@@ -106,10 +107,11 @@ export class playlistConfigForm extends FormApplication {
|
||||
this.updateSettings(this.data);
|
||||
});
|
||||
}
|
||||
async updateSettings(settings){
|
||||
|
||||
async updateSettings(settings,render){
|
||||
await game.settings.set(MODULE.moduleName,'playlists', settings);
|
||||
if (MODULE.enableModule) playlistControl.updateAll();
|
||||
this.render();
|
||||
if (render) this.render();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -125,16 +127,6 @@ export class macroConfigForm extends FormApplication {
|
||||
* Default Options for this FormApplication
|
||||
*/
|
||||
static get defaultOptions() {
|
||||
/*
|
||||
let streamDeckModel = game.settings.get(MODULE.moduleName,'streamDeckModel');
|
||||
let width;
|
||||
if (streamDeckModel == 0)
|
||||
width = 550;
|
||||
else if (streamDeckModel == 1)
|
||||
width= 1500;
|
||||
else
|
||||
width = 1400;
|
||||
*/
|
||||
return mergeObject(super.defaultOptions, {
|
||||
id: "macro-config",
|
||||
title: "Material Deck: "+game.i18n.localize("MaterialDeck.Sett.MacroConfig"),
|
||||
@@ -147,19 +139,26 @@ export class macroConfigForm extends FormApplication {
|
||||
* Provide data to the template
|
||||
*/
|
||||
getData() {
|
||||
//Get the settings
|
||||
var selectedMacros = game.settings.get(MODULE.moduleName,'macroSettings').macros;
|
||||
var color = game.settings.get(MODULE.moduleName,'macroSettings').color;
|
||||
var args = game.settings.get(MODULE.moduleName,'macroSettings').args;
|
||||
|
||||
//Check if the settings are defined
|
||||
if (selectedMacros == undefined) selectedMacros = [];
|
||||
if (color == undefined) color = [];
|
||||
if (args == undefined) args = [];
|
||||
let macroData = [];
|
||||
let furnaceEnabled = false;
|
||||
let furnace = game.modules.get("furnace");
|
||||
if (furnace != undefined && furnace.active) furnaceEnabled = true;
|
||||
let height = 95;
|
||||
if (furnaceEnabled) height += 50;
|
||||
|
||||
//Check if the Furnace is installed and enabled
|
||||
let furnaceEnabled = false;
|
||||
let height = 95;
|
||||
let furnace = game.modules.get("furnace");
|
||||
if (furnace != undefined && furnace.active) {
|
||||
furnaceEnabled = true;
|
||||
height += 50;
|
||||
}
|
||||
|
||||
//Check what SD model the user is using, and set the number of rows and columns to correspond
|
||||
let streamDeckModel = game.settings.get(MODULE.moduleName,'streamDeckModel');
|
||||
let iMax,jMax;
|
||||
if (streamDeckModel == 0){
|
||||
@@ -176,38 +175,34 @@ export class macroConfigForm extends FormApplication {
|
||||
}
|
||||
|
||||
let iteration = 0;
|
||||
let macroData = [];
|
||||
for (let j=0; j<jMax; j++){
|
||||
let macroThis = [];
|
||||
|
||||
for (let i=0; i<iMax; i++){
|
||||
let colorThis = color[iteration];
|
||||
if (colorThis != undefined){
|
||||
let colorData = color[iteration];
|
||||
if (colorData != undefined){
|
||||
let colorCorrect = true;
|
||||
if (colorThis[0] != '#') colorCorrect = false;
|
||||
if (colorData[0] != '#') colorCorrect = false;
|
||||
for (let k=0; k<6; k++){
|
||||
if (parseInt(colorThis[k+1],16)>15)
|
||||
if (parseInt(colorData[k+1],16)>15)
|
||||
colorCorrect = false;
|
||||
}
|
||||
if (colorCorrect == false) colorThis = '#000000';
|
||||
if (colorCorrect == false) colorData = '#000000';
|
||||
}
|
||||
else
|
||||
colorThis = '#000000';
|
||||
colorData = '#000000';
|
||||
|
||||
let dataThis = {
|
||||
iteration: iteration+1,
|
||||
macro: selectedMacros[iteration],
|
||||
color: colorThis,
|
||||
macros:game.macros,
|
||||
args: args[iteration],
|
||||
furnace: furnaceEnabled
|
||||
color: colorData,
|
||||
args: args[iteration]
|
||||
}
|
||||
macroThis.push(dataThis);
|
||||
iteration++;
|
||||
}
|
||||
let data = {
|
||||
dataThis: macroThis,
|
||||
};
|
||||
macroData.push(data);
|
||||
macroData.push({dataThis: macroThis});
|
||||
}
|
||||
|
||||
return {
|
||||
@@ -215,6 +210,7 @@ export class macroConfigForm extends FormApplication {
|
||||
macros: game.macros,
|
||||
selectedMacros: selectedMacros,
|
||||
macroData: macroData,
|
||||
furnace: furnaceEnabled
|
||||
}
|
||||
}
|
||||
|
||||
@@ -258,7 +254,6 @@ export class macroConfigForm extends FormApplication {
|
||||
async updateSettings(settings){
|
||||
await game.settings.set(MODULE.moduleName,'macroSettings',settings);
|
||||
if (MODULE.enableModule) macroControl.updateAll();
|
||||
this.render();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -267,10 +262,7 @@ export class macroConfigForm extends FormApplication {
|
||||
export class soundboardConfigForm extends FormApplication {
|
||||
constructor(data, options) {
|
||||
super(data, options);
|
||||
this.data = data;
|
||||
this.playlists = [];
|
||||
this.updatePlaylist = false;
|
||||
this.update = false;
|
||||
this.iMax;
|
||||
this.jMax;
|
||||
this.settings = {};
|
||||
@@ -280,16 +272,6 @@ export class soundboardConfigForm extends FormApplication {
|
||||
* Default Options for this FormApplication
|
||||
*/
|
||||
static get defaultOptions() {
|
||||
/*
|
||||
let streamDeckModel = game.settings.get(MODULE.moduleName,'streamDeckModel');
|
||||
let width;
|
||||
if (streamDeckModel == 0)
|
||||
width = 550;
|
||||
else if (streamDeckModel == 1)
|
||||
width= 885;
|
||||
else
|
||||
width = 1400;
|
||||
*/
|
||||
return mergeObject(super.defaultOptions, {
|
||||
id: "soundboard-config",
|
||||
title: "Material Deck: "+game.i18n.localize("MaterialDeck.Sett.SoundboardConfig"),
|
||||
@@ -299,27 +281,14 @@ export class soundboardConfigForm extends FormApplication {
|
||||
});
|
||||
}
|
||||
|
||||
getArray(data){
|
||||
let array = [data.a,data.b,data.c,data.d,data.e,data.f,data.g,data.h];
|
||||
return array;
|
||||
}
|
||||
|
||||
/**
|
||||
* Provide data to the template
|
||||
*/
|
||||
getData() {
|
||||
if (this.update) {
|
||||
this.update=false;
|
||||
return {soundData: this.data};
|
||||
}
|
||||
//Get the settings
|
||||
this.settings = game.settings.get(MODULE.moduleName,'soundboardSettings');
|
||||
let playlists = [];
|
||||
playlists.push({id:"none",name:game.i18n.localize("MaterialDeck.None")});
|
||||
playlists.push({id:"FP",name:game.i18n.localize("MaterialDeck.FilePicker")})
|
||||
for (let i=0; i<game.playlists.entities.length; i++){
|
||||
playlists.push({id:game.playlists.entities[i]._id,name:game.playlists.entities[i].name});
|
||||
}
|
||||
|
||||
//Check if all settings are defined
|
||||
if (this.settings.sounds == undefined) this.settings.sounds = [];
|
||||
if (this.settings.colorOn == undefined) this.settings.colorOn = [];
|
||||
if (this.settings.colorOff == undefined) this.settings.colorOff = [];
|
||||
@@ -329,8 +298,17 @@ export class soundboardConfigForm extends FormApplication {
|
||||
if (this.settings.name == undefined) this.settings.name = [];
|
||||
if (this.settings.selectedPlaylists == undefined) this.settings.selectedPlaylists = [];
|
||||
if (this.settings.src == undefined) this.settings.src = [];
|
||||
let soundData = [];
|
||||
|
||||
//Create the playlist array
|
||||
let playlists = [];
|
||||
playlists.push({id:"none",name:game.i18n.localize("MaterialDeck.None")});
|
||||
playlists.push({id:"FP",name:game.i18n.localize("MaterialDeck.FilePicker")})
|
||||
for (let i=0; i<game.playlists.entities.length; i++){
|
||||
playlists.push({id:game.playlists.entities[i]._id,name:game.playlists.entities[i].name});
|
||||
}
|
||||
this.playlists = playlists;
|
||||
|
||||
//Check what SD model the user is using, and set the number of rows and columns to correspond
|
||||
let streamDeckModel = game.settings.get(MODULE.moduleName,'streamDeckModel');
|
||||
|
||||
if (streamDeckModel == 0){
|
||||
@@ -346,37 +324,54 @@ export class soundboardConfigForm extends FormApplication {
|
||||
this.iMax = 8;
|
||||
}
|
||||
|
||||
let iteration = 0;
|
||||
let iteration = 0; //Sound number
|
||||
let soundData = []; //Stores all the data for each sound
|
||||
|
||||
//Fill soundData. soundData is an array the size of jMax (nr of rows), with each array element containing an array the size of iMax (nr of columns)
|
||||
for (let j=0; j<this.jMax; j++){
|
||||
let soundsThis = [];
|
||||
let soundsThis = []; //Stores row data
|
||||
for (let i=0; i<this.iMax; i++){
|
||||
//Each iteration gets the data for each sound
|
||||
|
||||
//If the volume is undefined for this sound, define it and set it to its default value
|
||||
if (this.settings.volume[iteration] == undefined) this.settings.volume[iteration] = 50;
|
||||
|
||||
//Get the selected playlist and the sounds of that playlist
|
||||
let selectedPlaylist;
|
||||
let sounds = [];
|
||||
if (this.settings.volume[iteration] == undefined) this.settings.volume[iteration] = 50;
|
||||
if (this.settings.selectedPlaylists[iteration]==undefined) selectedPlaylist = 'none';
|
||||
else if (this.settings.selectedPlaylists[iteration] == 'none') selectedPlaylist = 'none';
|
||||
else if (this.settings.selectedPlaylists[iteration] == 'FP') selectedPlaylist = 'FP';
|
||||
else {
|
||||
//Get the playlist
|
||||
const pl = game.playlists.entities.find(p => p._id == this.settings.selectedPlaylists[iteration]);
|
||||
if (pl == undefined){
|
||||
selectedPlaylist = 'none';
|
||||
sounds = [];
|
||||
}
|
||||
else {
|
||||
sounds = pl.sounds;
|
||||
//Add the sound name and id to the sounds array
|
||||
for (let i=0; i<pl.sounds.length; i++)
|
||||
sounds.push({
|
||||
name: pl.sounds[i].name,
|
||||
id: pl.sounds[i]._id
|
||||
});
|
||||
//Get the playlist id
|
||||
selectedPlaylist = pl._id;
|
||||
}
|
||||
}
|
||||
|
||||
//Determine whether the sound selector or file picker should be displayed
|
||||
let styleSS = "";
|
||||
let styleFP ="display:none";
|
||||
if (selectedPlaylist == 'FP') {
|
||||
styleSS = 'display:none';
|
||||
styleFP = ''
|
||||
}
|
||||
|
||||
//Create and fill the data object for this sound
|
||||
let dataThis = {
|
||||
iteration: iteration+1,
|
||||
playlists: playlists,
|
||||
selectedPlaylist: selectedPlaylist,
|
||||
sound: this.settings.sounds[iteration],
|
||||
sounds: sounds,
|
||||
@@ -390,18 +385,20 @@ export class soundboardConfigForm extends FormApplication {
|
||||
styleSS: styleSS,
|
||||
styleFP: styleFP
|
||||
}
|
||||
|
||||
//Push the data to soundsThis (row array)
|
||||
soundsThis.push(dataThis);
|
||||
|
||||
iteration++;
|
||||
}
|
||||
let data = {
|
||||
dataThis: soundsThis,
|
||||
};
|
||||
soundData.push(data);
|
||||
|
||||
//Push soundsThis (row array) to soundData (full data array)
|
||||
soundData.push({dataThis: soundsThis});
|
||||
}
|
||||
this.data = soundData;
|
||||
|
||||
return {
|
||||
soundData: this.data
|
||||
soundData: soundData,
|
||||
playlists
|
||||
}
|
||||
}
|
||||
|
||||
@@ -428,122 +425,105 @@ export class soundboardConfigForm extends FormApplication {
|
||||
|
||||
nameField.on("change",event => {
|
||||
let id = event.target.id.replace('name','')-1;
|
||||
let j = Math.floor(id/this.jMax);
|
||||
let i = id % this.jMax;
|
||||
this.data[j].dataThis[i].name=event.target.value;
|
||||
this.update = true;
|
||||
|
||||
this.settings.name[id]=event.target.value;
|
||||
this.updateSettings(this.settings);
|
||||
});
|
||||
|
||||
if (playlistSelect.length > 0) {
|
||||
playlistSelect.on("change", event => {
|
||||
let id = event.target.id.replace('playlists','')-1;
|
||||
let j = Math.floor(id/this.jMax);
|
||||
let i = id % this.jMax;
|
||||
this.data[j].dataThis[i].selectedPlaylist=event.target.value;
|
||||
|
||||
//Listener for when the playlist is changed
|
||||
playlistSelect.on("change", event => {
|
||||
//Get the sound number
|
||||
const iteration = event.target.id.replace('playlists','');
|
||||
|
||||
//Get the selected playlist and the sounds of that playlist
|
||||
let selectedPlaylist;
|
||||
let sounds = [];
|
||||
//let sounds = [];
|
||||
if (event.target.value==undefined) selectedPlaylist = 'none';
|
||||
else if (event.target.value == 'none') selectedPlaylist = 'none';
|
||||
else if (event.target.value == 'FP') selectedPlaylist = 'FP';
|
||||
else if (event.target.value == 'FP') {
|
||||
selectedPlaylist = 'FP';
|
||||
|
||||
//Show the file picker
|
||||
document.querySelector(`#fp${iteration}`).style='';
|
||||
|
||||
//Hide the sound selector
|
||||
document.querySelector(`#ss${iteration}`).style='display:none';
|
||||
}
|
||||
else {
|
||||
//Hide the file picker
|
||||
document.querySelector(`#fp${iteration}`).style='display:none';
|
||||
|
||||
//Show the sound selector
|
||||
document.querySelector(`#ss${iteration}`).style='';
|
||||
|
||||
const pl = game.playlists.entities.find(p => p._id == event.target.value);
|
||||
selectedPlaylist = pl._id;
|
||||
sounds = pl.sounds;
|
||||
}
|
||||
this.data[j].dataThis[i].sounds=sounds;
|
||||
|
||||
let styleSS = "";
|
||||
let styleFP ="display:none";
|
||||
if (selectedPlaylist == 'FP') {
|
||||
styleSS = 'display:none';
|
||||
styleFP = ''
|
||||
}
|
||||
this.data[j].dataThis[i].styleSS=styleSS;
|
||||
this.data[j].dataThis[i].styleFP=styleFP;
|
||||
this.update = true;
|
||||
//Get the sound select element
|
||||
let SSpicker = document.getElementById(`soundSelect${iteration}`);
|
||||
|
||||
this.settings.selectedPlaylists[id]=event.target.value;
|
||||
//Empty ss element
|
||||
SSpicker.options.length=0;
|
||||
|
||||
//Create new options and append them
|
||||
let optionNone = document.createElement('option');
|
||||
optionNone.value = "";
|
||||
optionNone.innerHTML = game.i18n.localize("MaterialDeck.None");
|
||||
SSpicker.appendChild(optionNone);
|
||||
|
||||
for (let i=0; i<pl.sounds.length; i++){
|
||||
let newOption = document.createElement('option');
|
||||
newOption.value = pl.sounds[i]._id;
|
||||
newOption.innerHTML = pl.sounds[i].name;
|
||||
SSpicker.appendChild(newOption);
|
||||
}
|
||||
}
|
||||
|
||||
//Save the new playlist to this.settings, and update the settings
|
||||
this.settings.selectedPlaylists[iteration-1]=event.target.value;
|
||||
this.updateSettings(this.settings);
|
||||
});
|
||||
}
|
||||
|
||||
soundSelect.on("change", event => {
|
||||
let id = event.target.id.replace('soundSelect','')-1;
|
||||
let j = Math.floor(id/this.jMax);
|
||||
let i = id % this.jMax;
|
||||
this.data[j].dataThis[i].sound=event.target.value;
|
||||
this.update = true;
|
||||
|
||||
this.settings.sounds[id]=event.target.value;
|
||||
this.updateSettings(this.settings);
|
||||
});
|
||||
|
||||
soundFP.on("change",event => {
|
||||
let id = event.target.id.replace('srcPath','')-1;
|
||||
let j = Math.floor(id/this.jMax);
|
||||
let i = id % this.jMax;
|
||||
this.data[j].dataThis[i].srcPath=event.target.value;
|
||||
this.update = true;
|
||||
|
||||
this.settings.src[id]=event.target.value;
|
||||
this.updateSettings(this.settings);
|
||||
});
|
||||
|
||||
imgFP.on("change",event => {
|
||||
let id = event.target.id.replace('imgPath','')-1;
|
||||
let j = Math.floor(id/this.jMax);
|
||||
let i = id % this.jMax;
|
||||
this.data[j].dataThis[i].imgPath=event.target.value;
|
||||
this.update = true;
|
||||
|
||||
this.settings.img[id]=event.target.value;
|
||||
this.updateSettings(this.settings);
|
||||
});
|
||||
|
||||
onCP.on("change",event => {
|
||||
let id = event.target.id.replace('colorOn','')-1;
|
||||
let j = Math.floor(id/this.jMax);
|
||||
let i = id % this.jMax;
|
||||
this.data[j].dataThis[i].colorOn=event.target.value;
|
||||
this.update = true;
|
||||
|
||||
this.settings.colorOn[id]=event.target.value;
|
||||
this.updateSettings(this.settings);
|
||||
});
|
||||
|
||||
offCP.on("change",event => {
|
||||
let id = event.target.id.replace('colorOff','')-1;
|
||||
let j = Math.floor(id/this.jMax);
|
||||
let i = id % this.jMax;
|
||||
this.data[j].dataThis[i].colorOff=event.target.value;
|
||||
this.update = true;
|
||||
|
||||
this.settings.colorOff[id]=event.target.value;
|
||||
this.updateSettings(this.settings);
|
||||
});
|
||||
|
||||
playMode.on("change",event => {
|
||||
let id = event.target.id.replace('playmode','')-1;
|
||||
let j = Math.floor(id/this.jMax);
|
||||
let i = id % this.jMax;
|
||||
this.data[j].dataThis[i].mode=event.target.value;
|
||||
this.update = true;
|
||||
|
||||
this.settings.mode[id]=event.target.value;
|
||||
this.updateSettings(this.settings);
|
||||
});
|
||||
|
||||
volume.on("change",event => {
|
||||
let id = event.target.id.replace('volume','')-1;
|
||||
let j = Math.floor(id/this.jMax);
|
||||
let i = id % this.jMax;
|
||||
this.data[j].dataThis[i].volume=event.target.value;
|
||||
this.update = true;
|
||||
|
||||
this.settings.volume[id]=event.target.value;
|
||||
this.updateSettings(this.settings);
|
||||
});
|
||||
@@ -552,7 +532,5 @@ export class soundboardConfigForm extends FormApplication {
|
||||
async updateSettings(settings){
|
||||
await game.settings.set(MODULE.moduleName,'soundboardSettings',settings);
|
||||
if (MODULE.enableModule) soundboard.updateAll();
|
||||
this.render();
|
||||
}
|
||||
|
||||
}
|
||||
@@ -10,7 +10,7 @@ export class OtherControls{
|
||||
async updateAll(){
|
||||
if (this.active == false) return;
|
||||
for (let i=0; i<32; i++){
|
||||
let data = streamDeck.buttonContext[i];
|
||||
const data = streamDeck.buttonContext[i];
|
||||
if (data == undefined || data.action != 'other') continue;
|
||||
await this.update(data.settings,data.context);
|
||||
}
|
||||
|
||||
@@ -11,7 +11,7 @@ export class PlaylistControl{
|
||||
async updateAll(){
|
||||
if (this.active == false) return;
|
||||
for (let i=0; i<32; i++){
|
||||
let data = streamDeck.buttonContext[i];
|
||||
const data = streamDeck.buttonContext[i];
|
||||
if (data == undefined || data.action != 'playlist') continue;
|
||||
await this.update(data.settings,data.context);
|
||||
}
|
||||
|
||||
17
src/scene.js
17
src/scene.js
@@ -11,7 +11,7 @@ export class SceneControl{
|
||||
async updateAll(){
|
||||
if (this.active == false) return;
|
||||
for (let i=0; i<32; i++){
|
||||
let data = streamDeck.buttonContext[i];
|
||||
const data = streamDeck.buttonContext[i];
|
||||
if (data == undefined || data.action != 'scene') continue;
|
||||
await this.update(data.settings,data.context);
|
||||
}
|
||||
@@ -29,7 +29,7 @@ export class SceneControl{
|
||||
|
||||
let src = "";
|
||||
let name = "";
|
||||
if (func == 'visible'){ //visible scenes
|
||||
if (func == 'visible') { //visible scenes
|
||||
let nr = parseInt(settings.sceneNr);
|
||||
if (isNaN(nr) || nr < 1) nr = 1;
|
||||
nr--;
|
||||
@@ -37,10 +37,7 @@ export class SceneControl{
|
||||
let scene = game.scenes.apps[0].scenes[nr];
|
||||
|
||||
if (scene != undefined){
|
||||
if (scene.isView)
|
||||
ringColor = ringOnColor;
|
||||
else
|
||||
ringColor = ringOffColor;
|
||||
ringColor = scene.isView ? ringOnColor : ringOffColor;
|
||||
if (settings.displaySceneName) name = scene.name;
|
||||
if (settings.displaySceneIcon) src = scene.img;
|
||||
if (scene.active) name += "\n(Active)";
|
||||
@@ -81,10 +78,7 @@ export class SceneControl{
|
||||
if (settings.sceneName == undefined || settings.sceneName == '') return;
|
||||
let scene = game.scenes.apps[1].entities.find(p=>p.data.name == settings.sceneName);
|
||||
if (scene != undefined){
|
||||
if (scene.isView)
|
||||
ringColor = ringOnColor;
|
||||
else
|
||||
ringColor = ringOffColor;
|
||||
ringColor = scene.isView ? ringOnColor : ringOffColor;
|
||||
if (settings.displaySceneName) name = scene.name;
|
||||
if (settings.displaySceneIcon) src = scene.img;
|
||||
if (scene.active) name += "\n(Active)";
|
||||
@@ -167,8 +161,7 @@ export class SceneControl{
|
||||
let scene = game.scenes.apps[1].entities.find(p=>p.data.name == settings.sceneName);
|
||||
if (scene == undefined) return;
|
||||
|
||||
let viewFunc = settings.sceneViewFunction;
|
||||
if (viewFunc == undefined) viewFunc = 'view';
|
||||
const viewFunc = settings.sceneViewFunction ? settings.sceneViewFunction : 'view';
|
||||
|
||||
if (viewFunc == 'view'){
|
||||
scene.view();
|
||||
|
||||
@@ -13,7 +13,7 @@ export class SoundboardControl{
|
||||
async updateAll(){
|
||||
if (this.active == false) return;
|
||||
for (let i=0; i<32; i++){
|
||||
let data = streamDeck.buttonContext[i];
|
||||
const data = streamDeck.buttonContext[i];
|
||||
if (data == undefined || data.action != 'soundboard') continue;
|
||||
await this.update(data.settings,data.context);
|
||||
}
|
||||
@@ -21,17 +21,13 @@ export class SoundboardControl{
|
||||
|
||||
update(settings,context){
|
||||
this.active = true;
|
||||
let mode = settings.soundboardMode;
|
||||
if (mode == undefined) mode = 'playSound';
|
||||
const mode = settings.soundboardMode ? settings.soundboardMode : 'playSound';
|
||||
const background = settings.background ? settings.background : '#000000';
|
||||
let ringColor = "#000000"
|
||||
|
||||
let txt = "";
|
||||
let src = "";
|
||||
|
||||
let background = settings.background;
|
||||
if (background == undefined) background = '#000000';
|
||||
|
||||
let ringColor = "#000000"
|
||||
|
||||
if (mode == 'playSound'){ //play sound
|
||||
let soundNr = parseInt(settings.soundNr);
|
||||
if (isNaN(soundNr)) soundNr = 1;
|
||||
@@ -39,28 +35,23 @@ export class SoundboardControl{
|
||||
soundNr += this.offset;
|
||||
|
||||
let soundboardSettings = game.settings.get(MODULE.moduleName, 'soundboardSettings');
|
||||
|
||||
if (this.activeSounds[soundNr]==false)
|
||||
ringColor = soundboardSettings.colorOff[soundNr];
|
||||
else
|
||||
ringColor = soundboardSettings.colorOn[soundNr];
|
||||
ringColor = (this.activeSounds[soundNr]==false) ? soundboardSettings.colorOff[soundNr] : soundboardSettings.colorOn[soundNr];
|
||||
|
||||
if (settings.displayName && soundboardSettings.name != undefined) txt = soundboardSettings.name[soundNr];
|
||||
if (settings.displayIcon && soundboardSettings.img != undefined) src = soundboardSettings.img[soundNr];
|
||||
|
||||
streamDeck.setTitle(txt,context);
|
||||
streamDeck.setIcon(context,src,background,2,ringColor);
|
||||
}
|
||||
else if (mode == 'offset') { //Offset
|
||||
let ringOffColor = settings.offRing;
|
||||
if (ringOffColor == undefined) ringOffColor = '#000000';
|
||||
|
||||
let ringOnColor = settings.onRing;
|
||||
if (ringOnColor == undefined) ringOnColor = '#00FF00';
|
||||
const ringOffColor = settings.offRing ? settings.offRing : '#000000';
|
||||
const ringOnColor = settings.onRing ? settings.onRing : '#00FF00';
|
||||
|
||||
let offset = parseInt(settings.offset);
|
||||
if (isNaN(offset)) offset = 0;
|
||||
if (offset == this.offset) ringColor = ringOnColor;
|
||||
else ringColor = ringOffColor;
|
||||
|
||||
streamDeck.setTitle(txt,context);
|
||||
streamDeck.setIcon(context,"",background,2,ringColor);
|
||||
}
|
||||
@@ -68,7 +59,8 @@ export class SoundboardControl{
|
||||
let src = 'modules/MaterialDeck/img/playlist/stop.png';
|
||||
let soundPlaying = false;
|
||||
for (let i=0; i<this.activeSounds.length; i++)
|
||||
if (this.activeSounds[i]) soundPlaying = true;
|
||||
if (this.activeSounds[i])
|
||||
soundPlaying = true;
|
||||
if (soundPlaying)
|
||||
streamDeck.setIcon(context,src,settings.background,2,'#00FF00',true);
|
||||
else
|
||||
@@ -77,8 +69,8 @@ export class SoundboardControl{
|
||||
}
|
||||
|
||||
keyPressDown(settings){
|
||||
let mode = settings.soundboardMode;
|
||||
if (mode == undefined) mode = 'playSound';
|
||||
const mode = settings.soundboardMode ? settings.soundboardMode : 'playSound';
|
||||
|
||||
if (mode == 'playSound') { //Play sound
|
||||
let soundNr = parseInt(settings.soundNr);
|
||||
if (isNaN(soundNr)) soundNr = 1;
|
||||
@@ -86,11 +78,9 @@ export class SoundboardControl{
|
||||
soundNr += this.offset;
|
||||
|
||||
const playMode = game.settings.get(MODULE.moduleName,'soundboardSettings').mode[soundNr];
|
||||
const repeat = (playMode > 0) ? true : false;
|
||||
const play = (this.activeSounds[soundNr] == false) ? true : false;
|
||||
|
||||
let repeat = false;
|
||||
if (playMode > 0) repeat = true;
|
||||
let play = false;
|
||||
if (this.activeSounds[soundNr] == false) play = true;
|
||||
this.playSound(soundNr,repeat,play);
|
||||
}
|
||||
else if (mode == 'offset') { //Offset
|
||||
@@ -109,9 +99,10 @@ export class SoundboardControl{
|
||||
}
|
||||
|
||||
keyPressUp(settings){
|
||||
let mode = settings.soundboardMode;
|
||||
if (mode == undefined) mode = 'playSound';
|
||||
const mode = settings.soundboardMode ? settings.soundboardMode : 'playSound';
|
||||
|
||||
if (mode != 'playSound') return;
|
||||
|
||||
let soundNr = parseInt(settings.soundNr);
|
||||
if (isNaN(soundNr)) soundNr = 1;
|
||||
soundNr--;
|
||||
@@ -125,8 +116,7 @@ export class SoundboardControl{
|
||||
|
||||
async playSound(soundNr,repeat,play){
|
||||
const soundBoardSettings = game.settings.get(MODULE.moduleName,'soundboardSettings');
|
||||
let playlistId;
|
||||
if (soundBoardSettings.selectedPlaylists != undefined) playlistId = soundBoardSettings.selectedPlaylists[soundNr];
|
||||
const playlistId = (soundBoardSettings.selectedPlaylists != undefined) ? soundBoardSettings.selectedPlaylists[soundNr] : undefined;
|
||||
let src;
|
||||
if (playlistId == "" || playlistId == undefined) return;
|
||||
if (playlistId == 'none') return;
|
||||
@@ -134,7 +124,8 @@ export class SoundboardControl{
|
||||
src = soundBoardSettings.src[soundNr];
|
||||
const ret = await FilePicker.browse("data", src, {wildcard:true});
|
||||
const files = ret.files;
|
||||
if (files.length == 1) src = files;
|
||||
if (files.length == 1)
|
||||
src = files;
|
||||
else {
|
||||
let value = Math.floor(Math.random() * Math.floor(files.length));
|
||||
src = files[value];
|
||||
|
||||
108
src/token.js
108
src/token.js
@@ -10,37 +10,32 @@ export class TokenControl{
|
||||
async update(tokenId){
|
||||
if (this.active == false) return;
|
||||
for (let i=0; i<32; i++){
|
||||
let data = streamDeck.buttonContext[i];
|
||||
const data = streamDeck.buttonContext[i];
|
||||
if (data == undefined || data.action != 'token') continue;
|
||||
await this.pushData(tokenId,data.settings,data.context);
|
||||
}
|
||||
}
|
||||
|
||||
async pushData(tokenId,settings,context,ring=0,ringColor='#000000'){
|
||||
let name = false;
|
||||
let icon = false;
|
||||
let stats = settings.stats;
|
||||
let background = "#000000";
|
||||
const name = settings.displayName ? settings.displayName : false;
|
||||
const icon = settings.displayIcon ? settings.displayIcon : false;
|
||||
const background = settings.background ? settings.background : "#000000";
|
||||
const system = settings.system ? settings.system : 'dnd5e';
|
||||
|
||||
if (settings.displayIcon) icon = true;
|
||||
if (settings.displayName) name = true;
|
||||
let system = settings.system;
|
||||
if (system == undefined) system = 'dnd5e';
|
||||
if (system == 'demonlord') stats = settings.statsDemonlord;
|
||||
let stats = (system == 'demonlord') ? settings.statsDemonlord : settings.stats;
|
||||
if (stats == undefined) stats = 'none';
|
||||
if (settings.background) background = settings.background;
|
||||
|
||||
let tokenName = "";
|
||||
let txt = "";
|
||||
let iconSrc = "";
|
||||
let overlay = false;
|
||||
if (tokenId != undefined) {
|
||||
let token = canvas.tokens.children[0].children.find(p => p.id == tokenId);
|
||||
const token = canvas.tokens.children[0].children.find(p => p.id == tokenId);
|
||||
tokenName = token.data.name;
|
||||
if (name) txt += tokenName;
|
||||
if (name && stats != 'none') txt += "\n";
|
||||
iconSrc = token.data.img;
|
||||
let actor = canvas.tokens.children[0].children.find(p => p.id == tokenId).actor;
|
||||
|
||||
if (stats == 'custom'){
|
||||
const custom = settings.custom ? settings.custom : '';
|
||||
let split = custom.split('[');
|
||||
@@ -60,7 +55,7 @@ export class TokenControl{
|
||||
}
|
||||
}
|
||||
else if (system == 'dnd5e' && game.system.id == 'dnd5e'){
|
||||
let attributes = actor.data.data.attributes;
|
||||
let attributes = token.actor.data.data.attributes;
|
||||
if (stats == 'HP') {
|
||||
txt += attributes.hp.value + "/" + attributes.hp.max;
|
||||
}
|
||||
@@ -102,11 +97,11 @@ export class TokenControl{
|
||||
txt += speed;
|
||||
}
|
||||
else if (stats == 'Init') txt += attributes.init.total;
|
||||
else if (stats == 'PassivePerception') txt += actor.data.data.skills.prc.passive;
|
||||
else if (stats == 'PassiveInvestigation') txt += actor.data.data.skills.inv.passive;
|
||||
else if (stats == 'PassivePerception') txt += token.actor.data.data.skills.prc.passive;
|
||||
else if (stats == 'PassiveInvestigation') txt += token.actor.data.data.skills.inv.passive;
|
||||
}
|
||||
else if ((system == 'dnd3.5e' && game.system.id == 'D35E') || (system == 'pf1e' && game.system.id == 'pf1')){
|
||||
let attributes = actor.data.data.attributes;
|
||||
let attributes = token.actor.data.data.attributes;
|
||||
if (stats == 'HP') txt += attributes.hp.value + "/" + attributes.hp.max;
|
||||
else if (stats == 'TempHP') {
|
||||
if (attributes.hp.temp == null) txt += '0';
|
||||
@@ -137,7 +132,7 @@ export class TokenControl{
|
||||
else if (stats == 'Init') txt += attributes.init.total;
|
||||
}
|
||||
else if (system == 'pf2e' && game.system.id == 'pf2e'){
|
||||
let attributes = actor.data.data.attributes;
|
||||
let attributes = token.actor.data.data.attributes;
|
||||
if (stats == 'HP') txt += attributes.hp.value + "/" + attributes.hp.max;
|
||||
else if (stats == 'TempHP') {
|
||||
if (attributes.hp.temp == null) txt += '0';
|
||||
@@ -161,11 +156,11 @@ export class TokenControl{
|
||||
}
|
||||
}
|
||||
else if (system == 'demonlord' && game.system.id == 'demonlord'){
|
||||
let characteristics = actor.data.data.characteristics;
|
||||
if (statsDemonlord == 'HP') txt += characteristics.health.value + "/" + characteristics.health.max;
|
||||
else if (statsDemonlord == 'AC') txt += characteristics.defense;
|
||||
else if (statsDemonlord == 'Speed') txt += characteristics.speed;
|
||||
else if (statsDemonlord == 'Init') txt += actor.data.data.fastturn ? "FAST" : "SLOW";
|
||||
let characteristics = token.actor.data.data.characteristics;
|
||||
if (stats == 'HP') txt += characteristics.health.value + "/" + characteristics.health.max;
|
||||
else if (stats == 'AC') txt += characteristics.defense;
|
||||
else if (stats == 'Speed') txt += characteristics.speed;
|
||||
else if (stats == 'Init') txt += token.actor.data.data.fastturn ? "FAST" : "SLOW";
|
||||
}
|
||||
else {
|
||||
//Other systems
|
||||
@@ -210,8 +205,7 @@ export class TokenControl{
|
||||
else if (settings.onClick == 'condition') { //toggle condition
|
||||
ring = 1;
|
||||
if ((system == 'dnd5e' && game.system.id == 'dnd5e') || (system == 'dnd3.5e' && game.system.id == 'D35E') || (system == 'pf1e' && game.system.id == 'pf1')){
|
||||
let condition = settings.condition;
|
||||
if (condition == undefined) condition = 'removeAll';
|
||||
const condition = settings.condition ? settings.condition : 'removeAll';
|
||||
if (condition == 'removeAll' && icon == false)
|
||||
iconSrc = window.CONFIG.controlIcons.effects;
|
||||
else if (icon == false) {
|
||||
@@ -226,8 +220,7 @@ export class TokenControl{
|
||||
}
|
||||
}
|
||||
else if (system == 'pf2e' && game.system.id == 'pf2e') {
|
||||
let condition = settings.conditionPF2E;
|
||||
if (condition == undefined) condition = 'removeAll';
|
||||
const condition = settings.conditionPF2E ? settings.conditionPF2E : 'removeAll';
|
||||
if (condition == 'removeAll' && icon == false)
|
||||
iconSrc = window.CONFIG.controlIcons.effects;
|
||||
else if (icon == false) {
|
||||
@@ -242,8 +235,7 @@ export class TokenControl{
|
||||
}
|
||||
}
|
||||
else if (system == 'demonlord' && game.system.id == 'demonlord'){
|
||||
let condition = settings.conditionDemonlord;
|
||||
if (condition == undefined) condition = 'removeAll';
|
||||
const condition = settings.conditionDemonlord ? settings.conditionDemonlord : 'removeAll';
|
||||
if (condition == 'removeAll' && icon == false)
|
||||
iconSrc = window.CONFIG.controlIcons.effects;
|
||||
else if (icon == false) {
|
||||
@@ -321,27 +313,21 @@ export class TokenControl{
|
||||
}
|
||||
else if (settings.onClick == 'condition') { //toggle condition
|
||||
if ((system == 'dnd5e' && game.system.id == 'dnd5e') || (system == 'dnd3.5e' && game.system.id == 'D35E') || (system == 'pf1e' && game.system.id == 'pf1')){
|
||||
let condition = settings.condition;
|
||||
if (condition == undefined) condition = 'removeAll';
|
||||
|
||||
const condition = settings.condition ? settings.condition : 'removeAll';
|
||||
if (condition == 'removeAll' && icon == false)
|
||||
iconSrc = window.CONFIG.controlIcons.effects;
|
||||
else if (icon == false)
|
||||
iconSrc = CONFIG.statusEffects.find(e => e.id === condition).icon;
|
||||
}
|
||||
else if (system == 'pf2e' && game.system.id == 'pf2e') {
|
||||
let condition = settings.conditionPF2E;
|
||||
if (condition == undefined) condition = 'removeAll';
|
||||
|
||||
const condition = settings.conditionPF2E ? settings.conditionPF2E : 'removeAll';
|
||||
if (condition == 'removeAll' && icon == false)
|
||||
iconSrc = window.CONFIG.controlIcons.effects;
|
||||
else if (icon == false)
|
||||
iconSrc = this.pf2eCondition(condition);
|
||||
}
|
||||
else if (system == 'demonlord' && game.system.id == 'demonlord'){
|
||||
let condition = settings.conditionDemonlord;
|
||||
if (condition == undefined) condition = 'removeAll';
|
||||
|
||||
const condition = settings.conditionDemonlord ? settings.conditionDemonlord : 'removeAll';
|
||||
if (condition == 'removeAll' && icon == false)
|
||||
iconSrc = window.CONFIG.controlIcons.effects;
|
||||
else if (icon == false)
|
||||
@@ -366,7 +352,6 @@ export class TokenControl{
|
||||
iconSrc = "modules/MaterialDeck/img/black.png";
|
||||
}
|
||||
streamDeck.setIcon(context,iconSrc,background,ring,ringColor,overlay);
|
||||
|
||||
streamDeck.setTitle(txt,context);
|
||||
}
|
||||
|
||||
@@ -374,14 +359,13 @@ export class TokenControl{
|
||||
if (MODULE.selectedTokenId == undefined) return;
|
||||
const tokenId = MODULE.selectedTokenId;
|
||||
|
||||
let onClick = settings.onClick;
|
||||
if (onClick == undefined) onClick = 'doNothing';
|
||||
|
||||
const token = canvas.tokens.children[0].children.find(p => p.id == tokenId);
|
||||
if (token == undefined) return;
|
||||
|
||||
let system = settings.system;
|
||||
if (system == undefined) system = 'dnd5e';
|
||||
let system = settings.system ? settings.system : 'dnd5e';
|
||||
|
||||
let onClick = (system == 'demonlord') ? settings.onClickDemonlord : settings.onClick;
|
||||
if (onClick == undefined) onClick = 'doNothing';
|
||||
|
||||
if (onClick == 'doNothing') //Do nothing
|
||||
return;
|
||||
@@ -410,15 +394,10 @@ export class TokenControl{
|
||||
}
|
||||
else if (onClick == 'condition') { //Toggle condition
|
||||
if ((system == 'dnd5e' && game.system.id == 'dnd5e') || (system == 'dnd3.5e' && game.system.id == 'D35E') || (system == 'pf1e' && game.system.id == 'pf1')){
|
||||
let condition = settings.condition;
|
||||
if (condition == undefined) condition = 'removeAll';
|
||||
|
||||
const condition = settings.condition ? settings.condition : 'removeAll';
|
||||
if (condition == 'removeAll'){
|
||||
const effects = token.actor.effects.entries;
|
||||
for (let i=0; i<effects.length; i++){
|
||||
const effect = CONFIG.statusEffects.find(e => e.icon === effects[i].data.icon);
|
||||
await token.toggleEffect(effect)
|
||||
}
|
||||
for( let effect of token.actor.effects)
|
||||
await effect.delete();
|
||||
}
|
||||
else {
|
||||
const effect = CONFIG.statusEffects.find(e => e.id === condition);
|
||||
@@ -426,14 +405,10 @@ export class TokenControl{
|
||||
}
|
||||
}
|
||||
else if (system == 'pf2e' && game.system.id == 'pf2e'){
|
||||
let condition = settings.conditionPF2E;
|
||||
if (condition == undefined) condition = 'removeAll';
|
||||
const condition = settings.conditionPF2E ? settings.conditionPF2E : 'removeAll';
|
||||
if (condition == 'removeAll'){
|
||||
const effects = token.actor.effects.entries;
|
||||
for (let i=0; i<effects.length; i++){
|
||||
const effect = this.pf2eCondition(condition);
|
||||
await token.toggleEffect(effect)
|
||||
}
|
||||
for( let effect of token.actor.effects)
|
||||
await effect.delete();
|
||||
}
|
||||
else {
|
||||
const effect = this.pf2eCondition(condition);
|
||||
@@ -441,15 +416,10 @@ export class TokenControl{
|
||||
}
|
||||
}
|
||||
else if (system == 'demonlord' && game.system.id == 'demonlord'){
|
||||
let condition = settings.conditionDemonlord;
|
||||
if (condition == undefined) condition = 'removeAll';
|
||||
|
||||
const condition = settings.conditionDemonlord ? settings.conditionDemonlord : 'removeAll';
|
||||
if (condition == 'removeAll'){
|
||||
const effects = token.actor.effects.entries;
|
||||
for (let i=0; i<effects.length; i++){
|
||||
const effect = CONFIG.statusEffects.find(e => e.icon === effects[i].data.icon);
|
||||
await token.toggleEffect(effect)
|
||||
}
|
||||
for( let effect of token.actor.effects)
|
||||
await effect.delete();
|
||||
}
|
||||
else {
|
||||
const effect = CONFIG.statusEffects.find(e => e.id === condition);
|
||||
@@ -504,7 +474,7 @@ export class TokenControl{
|
||||
})
|
||||
|
||||
}
|
||||
else if (settings.onClick == 'wildcard') { //wildcard images
|
||||
else if (onClick == 'wildcard') { //wildcard images
|
||||
const method = settings.wildcardMethod ? settings.wildcardMethod : 'iterate';
|
||||
let value = parseInt(settings.wildcardValue);
|
||||
if (isNaN(value)) value = 1;
|
||||
@@ -538,7 +508,7 @@ export class TokenControl{
|
||||
iconSrc = images[imgNr];
|
||||
token.update({img: iconSrc})
|
||||
}
|
||||
else if (settings.onClick == 'custom') {//custom onClick function
|
||||
else if (onClick == 'custom') {//custom onClick function
|
||||
const formula = settings.customOnClickFormula ? settings.customOnClickFormula : '';
|
||||
if (formula == '') return;
|
||||
|
||||
|
||||
@@ -19,13 +19,13 @@
|
||||
<select name="macros" class="macros-select" id="macros{{this.iteration}}" default="" style="max-width:140px;">
|
||||
{{#select this.macro}}
|
||||
<option value="">{{localize "MaterialDeck.None"}}</option>
|
||||
{{#each macros}}
|
||||
{{#each ../../macros}}
|
||||
<option value="{{this._id}}">{{this.name}}</option>
|
||||
{{/each}}
|
||||
{{/select}}
|
||||
</select>
|
||||
</div>
|
||||
{{#if this.furnace}}
|
||||
{{#if ../../furnace}}
|
||||
<label>{{localize "MaterialDeck.FurnaceArgs"}}</label>
|
||||
<input type="text" name="args" id="args{{this.iteration}}" value="{{this.args}}">
|
||||
{{/if}}
|
||||
|
||||
@@ -25,7 +25,7 @@
|
||||
<select name="selectedPlaylist" class="playlist-select" id="playlist{{this.iteration}}" default="">
|
||||
{{#select this.playlist}}
|
||||
<option value="">{{localize "MaterialDeck.None"}}</option>
|
||||
{{#each this.playlists}}
|
||||
{{#each ../playlists}}
|
||||
<option value="{{this._id}}">{{this.name}}</option>
|
||||
{{/each}}
|
||||
{{/select}}
|
||||
|
||||
@@ -26,7 +26,7 @@
|
||||
<div>
|
||||
<select name="playlist" class="playlist-select" default="" style="width:100%;" id="playlists{{this.iteration}}">
|
||||
{{#select this.selectedPlaylist}}
|
||||
{{#each playlists}}
|
||||
{{#each ../../playlists}}
|
||||
<option value="{{this.id}}">{{this.name}}</option>
|
||||
{{/each}}
|
||||
{{/select}}
|
||||
@@ -36,17 +36,17 @@
|
||||
<div style="text-align:center;">
|
||||
{{localize "MaterialDeck.Sound"}}
|
||||
</div>
|
||||
<div class="form-fields" style={{this.styleSS}}>
|
||||
<div class="form-fields" id="ss{{this.iteration}}" style="{{this.styleSS}}">
|
||||
<select name="sounds" class="sounds-select" default="" style="width:100%;" id="soundSelect{{this.iteration}}">
|
||||
{{#select this.sound}}
|
||||
<option value="">{{localize "MaterialDeck.None"}}</option>
|
||||
{{#each sounds}}
|
||||
<option value="{{this._id}}">{{this.name}}</option>
|
||||
<option value="{{this.id}}">{{this.name}}</option>
|
||||
{{/each}}
|
||||
{{/select}}
|
||||
</select>
|
||||
</div>
|
||||
<div class="form-fields" style={{this.styleFP}}>
|
||||
<div class="form-fields" id="fp{{this.iteration}}" style="{{this.styleFP}}">
|
||||
<button type="button" class="file-picker" data-type="audio" data-target="src{{this.iteration}}" title="Browse Files" tabindex="-1">
|
||||
<i class="fas fa-file-import fa-fw"></i>
|
||||
</button>
|
||||
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 12 KiB After Width: | Height: | Size: 17 KiB |
Binary file not shown.
|
Before Width: | Height: | Size: 14 KiB After Width: | Height: | Size: 15 KiB |
Reference in New Issue
Block a user