v0.9.1
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@@ -136,21 +136,19 @@ export class PlaylistControl{
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}
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else {
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let playing = game.playlists.playing;
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console.log(playing);
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let selectedPlaylists = game.settings.get(MODULE.moduleName,'selectedPlaylists');
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console.log(selectedPlaylists);
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let settings = game.settings.get(MODULE.moduleName,'playlists');
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let selectedPlaylists = settings.selectedPlaylist;
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for (let i=0; i<playing.length; i++){
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const playlistNr = selectedPlaylists.findIndex(p => p == playing[i]._id);
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const mode = game.settings.get(MODULE.moduleName,'selectedPlaylistMethod')[playlistNr];
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const mode = settings.playlistMode[playlistNr];
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if (mode == 0) playing[i].stopAll();
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console.log(playlistNr,mode);
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}
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}
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}
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getPlaylist(num){
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let playlistId = game.settings.get(MODULE.moduleName,'selectedPlaylists')[num];
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let playlistId = game.settings.get(MODULE.moduleName,'playlists').selectedPlaylist[num];
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return game.playlists.entities.find(p => p._id == playlistId);
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}
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@@ -202,9 +200,9 @@ export class PlaylistControl{
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playlist.stopAll();
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return;
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}
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let mode = game.settings.get(MODULE.moduleName,'selectedPlaylistMethod')[playlistNr];
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let mode = game.settings.get(MODULE.moduleName,'playlists').playlistMode[playlistNr];
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if (mode == 0) {
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mode = game.settings.get(MODULE.moduleName,'playlistMethod');
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mode = game.settings.get(MODULE.moduleName,'playlists').playMode;
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if (mode == 2) await this.stopAll();
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}
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playlist.playAll();
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@@ -216,10 +214,9 @@ export class PlaylistControl{
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play = false;
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else {
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play = true;
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let mode = game.settings.get(MODULE.moduleName,'selectedPlaylistMethod')[playlistNr];
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console.log('mode',mode);
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let mode = game.settings.get(MODULE.moduleName,'playlists').playlistMode[playlistNr];
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if (mode == 0) {
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mode = game.settings.get(MODULE.moduleName,'playlistMethod');
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mode = game.settings.get(MODULE.moduleName,'playlists').playMode;
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if (mode == 1) await playlist.stopAll();
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else if (mode == 2) await this.stopAll();
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}
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