From b07f0a64547760acac9cdd32116cb253de1cc595 Mon Sep 17 00:00:00 2001 From: Cristian Deenen Date: Sun, 28 May 2023 13:50:41 +0200 Subject: [PATCH] v1.5.0 --- MaterialDeck.js | 238 ++++++++++------ README.md | 2 +- changelog.md | 46 +++ img/.thumb/MaterialFoundry2560x1440.jpg.jpg | Bin 0 -> 11232 bytes img/MaterialFoundry2560x1440.jpg | Bin 0 -> 494338 bytes img/token/abilities/.thumb/dex.png.jpg | Bin 9340 -> 9340 bytes img/token/abilities/dex.png | Bin 11403 -> 24829 bytes img/token/hp_empty.png | Bin 11664 -> 15041 bytes lang/en.json | 35 ++- lang/ja.json | 10 +- module.json | 40 ++- src/actions/combattracker.js | 62 ++++- src/actions/external.js | 282 +++++++------------ src/actions/macro.js | 93 +++++-- src/actions/othercontrols.js | 293 ++++++++++++-------- src/actions/playlist.js | 48 +++- src/actions/scene.js | 52 ++-- src/actions/soundboard.js | 16 +- src/actions/token.js | 134 +++++---- src/misc.js | 80 ++++-- src/settings.js | 9 + src/streamDeck.js | 70 +++-- src/systems/demonlord.js | 96 ++++++- src/systems/dnd35e.js | 126 ++++++++- src/systems/dnd5e.js | 169 +++++++++-- src/systems/forbidden-lands.js | 97 ++++++- src/systems/pf2e.js | 133 ++++++++- src/systems/starfinder.js | 115 +++++++- src/systems/template.js | 53 +++- src/systems/tokenHelper.js | 72 ++++- src/systems/wfrp4e.js | 107 ++++++- templates/downloadUtility.html | 12 + templates/macroConfig.html | 9 +- 33 files changed, 1838 insertions(+), 661 deletions(-) create mode 100644 img/.thumb/MaterialFoundry2560x1440.jpg.jpg create mode 100644 img/MaterialFoundry2560x1440.jpg diff --git a/MaterialDeck.js b/MaterialDeck.js index c9fd6de..5b1f1d7 100644 --- a/MaterialDeck.js +++ b/MaterialDeck.js @@ -11,9 +11,6 @@ import { SceneControl } from "./src/actions/scene.js"; import { downloadUtility, compareVersions, compatibleCore } from "./src/misc.js"; import { TokenHelper } from "./src/systems/tokenHelper.js"; -export const minimumSDversion = "1.4.11"; -export const minimumMSversion = "1.0.2"; - export var streamDeck; export var tokenControl; export var macroControl; @@ -34,13 +31,9 @@ export let msVersion; let ready = false; let controlTokenTimer; let updateDialog; - -//CONFIG.debug.hooks = true; -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -// -// Global variables -// -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +export let minimumMSversion; +export let minimumSDversion; + export var enableModule; //Websocket variables @@ -49,7 +42,8 @@ let wsOpen = false; //Bool for checking if websocket has ever been o let wsInterval; //Interval timer to detect disconnections let WSconnected = false; -//let furnace = game.modules.get("furnace"); + +//CONFIG.debug.hooks = true; /* * Analyzes the message received @@ -61,79 +55,56 @@ async function analyzeWSmessage(msg){ const data = JSON.parse(msg); //console.log("Received",data); - if (data.type == "connected" && data.data == "SD"){ - const msg = { - target: "SD", - type: "init", - system: getGamingSystem(), - coreVersion: game.version.split('.')[0] + if ((data.type == "connected" || data.type == "version") && data.data == "SD"){ + transmitInitData(); + let sdNok = false; + let msNok = false; + if (data.MSversion) { + msVersion = data.MSversion; + if (!compareVersions(minimumMSversion,msVersion)) { + msNok = true; + } + } + if (data.SDversion) { + sdVersion = data.SDversion; + if (!compareVersions(minimumSDversion,sdVersion)) { + sdNok = true; + } + } + if (msNok || sdNok) { + let content = ''; + if (sdNok && msNok) content += `${game.i18n.localize("MaterialDeck.UpdateRequired.Both")}

`; + else if (sdNok) content += `${game.i18n.localize("MaterialDeck.UpdateRequired.SD")}

`; + else if (msNok) content += `${game.i18n.localize("MaterialDeck.UpdateRequired.MS")}

`; + + content += `${game.i18n.localize("MaterialDeck.UpdateRequired.Update")}

`; + + if (sdNok) content += `${game.i18n.localize("MaterialDeck.UpdateRequired.SDdownload")}
`; + if (msNok) content += `Material Server
`; + content += "
" + + const myDialog = new Dialog({ + title: game.i18n.localize("MaterialDeck.UpdateRequired.Title"), + content, + buttons: { + download: { + icon: '', + label: "Download Utility", + callback: () => new downloadUtility() + }, + ignore: { + icon: '', + label: "Ignore" + } + }, + default: "download" + }).render(true); } - ws.send(JSON.stringify(msg)); - if (data.MSversion) msVersion = data.MSversion; - if (data.SDversion) sdVersion = data.SDversion; console.log("streamdeck connected to server", msVersion); streamDeck.resetImageBuffer(); } - if (data.type == "version" && data.source == "SD") { - sdVersion = data.version; - - const sdCompatible = compareVersions(minimumSDversion,sdVersion); - const msCompatible = compareVersions(minimumMSversion,msVersion); - - if ((!sdCompatible || !msCompatible) && updateDialog == undefined) { - let content = ""; - - if (!sdCompatible && !msCompatible) - content = game.i18n.localize("MaterialDeck.SdMsUpdateRequired") - else if (!sdCompatible) - content = game.i18n.localize("MaterialDeck.SdUpdateRequired") - else - content = game.i18n.localize("MaterialDeck.MsUpdateRequired") - const sd = sdCompatible ? 'display:none' : '' - const ms = msCompatible ? 'display:none' : '' - content += ` - - - - - - - - - - - - - - -
- ${game.i18n.localize("MaterialDeck.DownloadUtility.Current")}${game.i18n.localize("MaterialDeck.DownloadUtility.Minimum")}
Stream Deck Plugin
${sdVersion}
${minimumSDversion}
Material Server -
${msVersion}
${minimumMSversion}
- ` - //else if (!sdCompatible) contents += `The Stream Deck plugin version you're using is v${data.version}, which is incompatible with this version of the module.
Update to v${minimumSDversion} or newer.`; - - updateDialog = new Dialog({ - title: "Material Deck: Update Needed", - content, - buttons: { - download: { - icon: '', - label: "Download Utility", - callback: () => new downloadUtility() - }, - ignore: { - icon: '', - label: "Ignore" - } - }, - default: "download" - }); - updateDialog.render(true); - } - } - if (data.type == 'newDevice') { streamDeck.newDevice(data.iteration,data.device); return; @@ -244,13 +215,7 @@ function startWebsocket() { module: "MD" } ws.send(JSON.stringify(msg)); - const msg2 = { - target: "SD", - type: "init", - system: getGamingSystem(), - coreVersion: game.version.split('.')[0] - } - ws.send(JSON.stringify(msg2)); + transmitInitData(); clearInterval(wsInterval); wsInterval = setInterval(resetWS, 5000); } @@ -259,6 +224,33 @@ function startWebsocket() { wsInterval = setInterval(resetWS, 10000); } let messageCount = 0; + +function transmitInitData() { + + const msg = { + target: "SD", + type: "init", + system: getGamingSystem(), + systemData: { + conditions: tokenHelper.getConditionList(), + abilities: tokenHelper.getAbilityList(), + saves: tokenHelper.getSavesList(), + skills: tokenHelper.getSkillList(), + itemTypes: tokenHelper.getItemTypes(), + weaponRollModes: tokenHelper.getWeaponRollModes(), + featureTypes: tokenHelper.getFeatureTypes(), + spellLevels: tokenHelper.getSpellLevels(), + spellTypes: tokenHelper.getSpellTypes(), + stats: tokenHelper.getStatsList(), + onClick: tokenHelper.getOnClickList(), + rollTypes: tokenHelper.getRollTypes(), + attackModes: tokenHelper.getAttackModes() + }, + coreVersion: game.version.split('.')[0] + } + ws.send(JSON.stringify(msg)); +} + /** * Try to reset the websocket if a connection is lost */ @@ -313,6 +305,24 @@ function getGamingSystem() { // Hooks // ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +async function enableSettingDialog() { + return new Promise((resolve, reject) => { + + const dialog = new Dialog({ + title: game.i18n.localize("MaterialDeck.EnableDialog.Title"), + content: game.i18n.localize("MaterialDeck.EnableDialog.Content"), + buttons: { + yes: { label: game.i18n.localize("MaterialDeck.EnableDialog.Yes"), callback: () => { resolve('yes') } }, + no: { label: game.i18n.localize("MaterialDeck.EnableDialog.No"), callback: () => { resolve('no') } }, + }, + default: 'no', + close: () => { reject() } + }); + + dialog.render(true); + }); +} + /** * Ready hook @@ -320,9 +330,21 @@ function getGamingSystem() { */ Hooks.once('ready', async()=>{ await registerSettings(); - enableModule = (game.settings.get(moduleName,'Enable')) ? true : false; + if (game.settings.get(moduleName, 'Enable')) game.settings.set(moduleName,'EnableDialogShown',true); + else if (!game.settings.get(moduleName,'EnableDialogShown')) { + const response = await enableSettingDialog(); + await game.settings.set(moduleName,'EnableDialogShown',true); + if (response == "yes") await game.settings.set(moduleName, 'Enable', true); + else await game.settings.set(moduleName, 'Enable', false); + + } + + enableModule = (game.settings.get(moduleName,'Enable')) ? true : false; + getGamingSystem(); + minimumMSversion = game.modules.get(moduleName).flags.minimumMSVersion; + minimumSDversion = game.modules.get(moduleName).flags.minimumPluginVersion; soundboard = new SoundboardControl(); streamDeck = new StreamDeck(); @@ -429,11 +451,12 @@ function updateActor(id) { tokenControl.update(token.id); } -Hooks.on('updateToken',(scene,token)=>{ +Hooks.on('updateToken',(document,changes)=>{ if (enableModule == false || ready == false) return; - let tokenId = token._id; + let tokenId = changes._id; if (tokenId == canvas.tokens.controlled[0]?.id) tokenControl.update(canvas.tokens.controlled[0]?.id); if (macroControl != undefined) macroControl.updateAll(); + if (changes.hidden != undefined && combatTracker != undefined) combatTracker.updateAll(); }); Hooks.on('updateActor',(actor)=>{ @@ -463,7 +486,7 @@ Hooks.on('onActorSetCondition',(data)=>{ Hooks.on('controlToken',(token,controlled)=>{ if (enableModule == false || ready == false) return; if (controlled) { - tokenControl.update(compatibleCore('10.0') ? token.id : token.data._id); + tokenControl.update(token.id); if (controlTokenTimer != undefined) { clearTimeout(controlTokenTimer); controlTokenTimer = undefined; @@ -492,7 +515,9 @@ Hooks.on('render', (app)=>{ Hooks.on('renderCombatTracker',()=>{ if (enableModule == false || ready == false) return; - if (combatTracker != undefined) combatTracker.updateAll(); + if (combatTracker != undefined) { + combatTracker.updateAll(); + } if (tokenControl != undefined) tokenControl.update(canvas.tokens.controlled[0]?.id); }); @@ -512,6 +537,11 @@ Hooks.on('closeplaylistConfigForm', (form)=>{ playlistControl.updateAll(); }); +Hooks.on('updatePlaylistSound', ()=>{ + if (enableModule == false || ready == false) return; + if (playlistControl != undefined) playlistControl.updateAll(); +}); + Hooks.on('lightingRefresh',()=>{ if (enableModule == false || ready == false) return; if (tokenControl != undefined) tokenControl.update(); @@ -623,12 +653,12 @@ Hooks.on('NotYourTurn', ()=>{ externalModules.updateAll(); }) -Hooks.on('pseudoclockSet', ()=>{ +Hooks.on('simple-calendar-date-time-change', ()=>{ if (enableModule == false || ready == false) return; externalModules.updateAll(); }) -Hooks.on('about-time.clockRunningStatus', ()=>{ +Hooks.on('simple-calendar-clock-start-stop', ()=>{ if (enableModule == false || ready == false) return; externalModules.updateAll(); }) @@ -651,3 +681,27 @@ Hooks.once('canvasReady',()=>{ Hooks.on("soundscape", (data) => { externalModules.newSoundscapeData(data); }); + +Hooks.on("globalAmbientVolumeChanged", (volume) => { + soundboard.ambientVolumeChanged(volume); +}) + +Hooks.on('updateMacro', () => { + if (enableModule == false || ready == false || macroControl == undefined) return; + macroControl.updateAll(); +}) + +Hooks.on('globalPlaylistVolumeChanged', () => { + if (enableModule == false || ready == false || otherControls == undefined) return; + otherControls.updateAll(); +}) + +Hooks.on('globalAmbientVolumeChanged', () => { + if (enableModule == false || ready == false || otherControls == undefined) return; + otherControls.updateAll(); +}) + +Hooks.on('globalInterfaceVolumeChanged', () => { + if (enableModule == false || ready == false || otherControls == undefined) return; + otherControls.updateAll(); +}) \ No newline at end of file diff --git a/README.md b/README.md index 931e2b8..843abba 100644 --- a/README.md +++ b/README.md @@ -66,7 +66,7 @@ Instructions and more info can be found in the
If you don't have a Stream Deck connected, or don't want to use it for Material Deck, please click no.

You can always change this in the Material Deck module settings.

Foundry will refresh after this.
", + "MaterialDeck.EnableDialog.Yes": "Yes", + "MaterialDeck.EnableDialog.No": "No", + + "MaterialDeck.UpdateRequired.Title": "Material Deck: Update Required", + "MaterialDeck.UpdateRequired.MS": "The Material Server version you are using is incompatible with this version of Material Deck.", + "MaterialDeck.UpdateRequired.SD": "The Stream Deck plugin you are using is incompatible with this version of Material Deck.", + "MaterialDeck.UpdateRequired.Both": "The Stream Deck plugin and Material Server you are using are incompatible with this version of Material Deck.", + "MaterialDeck.UpdateRequired.Update": "Please update using the Download Utility or click the link below.", + "MaterialDeck.UpdateRequired.SDdownload": "Stream Deck Plugin", - "MaterialDeck.Sett.Enable": "Enable module", + "MaterialDeck.Sett.Enable": "Enable Module for This Client", + "MaterialDeck.Sett.EnableHint": "Enabling the module for this client is required if you want to use Material Deck on your computer. If you do not have a Stream Deck connected or don't want to use it for Material Deck, disable the module here.", "MaterialDeck.Sett.Help": "Help", "MaterialDeck.Sett.Permission": "User Permission Configuration", "MaterialDeck.DeviceConfig.Title": "Device Configuration", @@ -63,6 +76,7 @@ "MaterialDeck.Filename": "Filename", "MaterialDeck.Id": "Id", "MaterialDeck.Type": "Type", + "MaterialDeck.Label": "Label", "MaterialDeck.ExportDialog.Title": "Export", "MaterialDeck.ExportDialog.SoundboardContent": "Export the soundboard data. Please note that only the metadata is exported, so you will have to make sure the audio files are in the same relative location when you import them.", @@ -189,19 +203,20 @@ "MaterialDeck.Perm.TOKEN.OBSERVER.label": "Observer", "MaterialDeck.Perm.TOKEN.OBSERVER.hint": "Allow users access to tokens with observer permission", - "MaterialDeck.AboutTime.First": "st", - "MaterialDeck.AboutTime.Second": "nd", - "MaterialDeck.AboutTime.Third": "rd", - "MaterialDeck.AboutTime.Fourth": "th", - "MaterialDeck.AboutTime.Of": "of", + "MaterialDeck.SimpleCalendar.First": "st", + "MaterialDeck.SimpleCalendar.Second": "nd", + "MaterialDeck.SimpleCalendar.Third": "rd", + "MaterialDeck.SimpleCalendar.Fourth": "th", + "MaterialDeck.SimpleCalendar.Of": "of", "MaterialDeck.DownloadUtility.Title": "Download Utility", - "MaterialDeck.DownloadUtility.Plugin": "Plugin & Material Server", + "MaterialDeck.DownloadUtility.Plugin": "Module, Stream Deck Plugin & Material Server", "MaterialDeck.DownloadUtility.Minimum": "Minimum", "MaterialDeck.DownloadUtility.Current": "Current", "MaterialDeck.DownloadUtility.Latest": "Latest", "MaterialDeck.DownloadUtility.OS": "OS", "MaterialDeck.DownloadUtility.Download": "Download", + "MaterialDeck.DownloadUtility.module": "Module", "MaterialDeck.DownloadUtility.SDplugin": "SD Plugin", "MaterialDeck.DownloadUtility.MSserver": "Material Server", "MaterialDeck.DownloadUtility.Windows": "Windows", @@ -211,9 +226,5 @@ "MaterialDeck.DownloadUtility.Source": "Source", "MaterialDeck.DownloadUtility.Profiles": "Profiles", "MaterialDeck.DownloadUtility.Name": "Name", - "MaterialDeck.DownloadUtility.Refresh": "Refresh", - - "MaterialDeck.SdMsUpdateRequired": "The Stream Deck plugin and Material Server version you are using are incompatible with this version of the module.
Please update them.", - "MaterialDeck.SdUpdateRequired": "The Stream Deck plugin you are using is incompatible with this version of the module.
Please update it.", - "MaterialDeck.MsUpdateRequired": "The Material Server version you are using is incompatible with this version of the module.
Please update it." + "MaterialDeck.DownloadUtility.Refresh": "Refresh" } \ No newline at end of file diff --git a/lang/ja.json b/lang/ja.json index 56782b6..76075e9 100644 --- a/lang/ja.json +++ b/lang/ja.json @@ -184,11 +184,11 @@ "MaterialDeck.Perm.TOKEN.OBSERVER.label": "オブザーバー", "MaterialDeck.Perm.TOKEN.OBSERVER.hint": "オブザーバー権限を持つトークンへのユーザーアクセスを許可する", - "MaterialDeck.AboutTime.First": "1", - "MaterialDeck.AboutTime.Second": "2", - "MaterialDeck.AboutTime.Third": "3", - "MaterialDeck.AboutTime.Fourth": "4", - "MaterialDeck.AboutTime.Of": "/", + "MaterialDeck.SimpleCalendar.First": "1", + "MaterialDeck.SimpleCalendar.Second": "2", + "MaterialDeck.SimpleCalendar.Third": "3", + "MaterialDeck.SimpleCalendar.Fourth": "4", + "MaterialDeck.SimpleCalendar.Of": "/", "MaterialDeck.DownloadUtility.Title": "ダウンロード・ユーティリティ", "MaterialDeck.DownloadUtility.Plugin": "プラグイン&Material Server", diff --git a/module.json b/module.json index e69883a..166b5b2 100644 --- a/module.json +++ b/module.json @@ -3,23 +3,29 @@ "id": "MaterialDeck", "title": "Material Deck", "description": "Material Deck allows you to control Foundry using an Elgato Stream Deck", - "version": "1.4.12", + "version": "1.5.0", "author": "CDeenen", - "authors": { - "name": "CDeenen", - "email": "cdeenen@outlook.com", - "discord": "Cris#6864", - "patreon": "MaterialFoundry", - "reddit": "CDeenen123" - }, + "authors": [ + { + "name": "CDeenen", + "email": "cdeenen@outlook.com", + "discord": "Cris#6864", + "patreon": "MaterialFoundry", + "reddit": "CDeenen123" + } + ], "esmodules": ["./MaterialDeck.js"], "styles": ["./css/style.css"], "socket": true, - "minimumCoreVersion": "9", - "compatibleCoreVersion": "10", + "minimumCoreVersion": "10", + "compatibleCoreVersion": "11", "compatibility": { - "minimum": "9", - "verified": "10" + "minimum": "10", + "verified": "11" + }, + "flags": { + "minimumMSVersion": "1.1.0", + "minimumPluginVersion": "1.5.0" }, "languages": [ { @@ -36,8 +42,14 @@ "media": [ { "type": "icon", - "url": "https://raw.githubusercontent.com/CDeenen/MaterialDeck/Master/img/MaterialFoundry512x512.png" - } + "url": "modules/MaterialDeck/img/MaterialFoundry512x512.png" + },{ + "type": "setup", + "url": "modules/MaterialDeck/img/MaterialFoundry2560x1440.jpg" + },{ + "type": "cover", + "url": "modules/MaterialDeck/img/MaterialFoundry2560x1440.jpg" + } ], "manifestPlusVersion": "1.1.0", "url": "https://github.com/CDeenen/MaterialDeck", diff --git a/src/actions/combattracker.js b/src/actions/combattracker.js index 224353b..250643e 100644 --- a/src/actions/combattracker.js +++ b/src/actions/combattracker.js @@ -1,4 +1,5 @@ import { streamDeck, tokenControl, getPermission } from "../../MaterialDeck.js"; +import { } from "../misc.js"; export class CombatTracker{ constructor(){ @@ -18,40 +19,70 @@ export class CombatTracker{ } } + applyFilter(combatant, settings) { + let conf = { + forceIcon: undefined, + hideName: false + } + const disposition = combatant.token.disposition; + const hidden = combatant.token.hidden; + const visibilityMode = settings.visibilityMode ? settings.visibilityMode : 'remove'; + const dispositionMode = settings.dispositionMode ? settings.dispositionMode : 'remove'; + if (hidden && (settings.visibilityFilter == 'all' || (settings.visibilityFilter == 'hostileNeutral' && disposition != 1) || (settings.visibilityFilter == 'hostile' && disposition == -1))) { + if (visibilityMode == 'black' || visibilityMode == 'remove') conf.forceIcon = "modules/MaterialDeck/img/black.png"; + else if (visibilityMode == 'mysteryMan') conf.forceIcon = "modules/MaterialDeck/img/token/mystery-man.png"; + else if (visibilityMode == 'hideName') conf.hideName = true; + } + if ((settings.dispositionFilter == 'friendlyNeutral' && disposition == -1) || (settings.dispositionFilter == 'friendly' && disposition != 1)) { + if (conf.forceIcon == undefined && (dispositionMode == 'black' || dispositionMode == 'remove')) conf.forceIcon = "modules/MaterialDeck/img/black.png"; + else if (conf.forceIcon == undefined && dispositionMode == 'mysteryMan') conf.forceIcon = "modules/MaterialDeck/img/token/mystery-man.png"; + else if (dispositionMode == 'hideName') conf.hideName = true; + } + return conf; + } + update(settings,context,device){ this.active = true; const ctFunction = settings.combatTrackerFunction ? settings.combatTrackerFunction : 'startStop'; const mode = settings.combatTrackerMode ? settings.combatTrackerMode : 'combatants'; + settings.combatTrackerMode = mode; const combat = game.combat; let src = "modules/MaterialDeck/img/black.png"; let txt = ""; let background = "#000000"; settings.combat = true; settings.icon = settings.displayIcon ? 'tokenIcon' : 'none'; - if (mode == 'combatants'){ if (getPermission('COMBAT','DISPLAY_COMBATANTS') == false) { streamDeck.noPermission(context,device,device,false,"combat tracker"); return; } if (combat != null && combat != undefined && combat.turns.length != 0){ - const initiativeOrder = combat.turns; - let nr = settings.combatantNr - 1; - if (nr == undefined || nr < 1) nr = 0; - const combatantState = (nr == combat.turn) ? 2 : 1; + let initiativeOrder = combat.turns; + const dispositionMode = settings.dispositionMode ? settings.dispositionMode : 'remove'; + if (dispositionMode == 'remove' && settings.dispositionFilter == 'friendly') initiativeOrder = initiativeOrder.filter(c => c.token.disposition == 1); + else if (dispositionMode == 'remove' && settings.dispositionFilter == 'friendlyNeutral') initiativeOrder = initiativeOrder.filter(c => c.token.disposition != -1); + const visibilityMode = settings.visibilityMode ? settings.visibilityMode : 'none'; + if (visibilityMode == 'remove' && settings.visibilityFilter == 'hostile') initiativeOrder = initiativeOrder.filter(c => c.token.disposition != -1 && c.token.hidden == false) + else if (visibilityMode == 'remove' && settings.visibilityFilter == 'hostileNeutral') initiativeOrder = initiativeOrder.filter(c => c.token.disposition == 1 && c.token.hidden == false) + else if (visibilityMode == 'remove' && settings.visibilityFilter == 'all') initiativeOrder = initiativeOrder.filter(c => c.token.hidden == false) + const nr = settings.combatantNr ? settings.combatantNr - 1 : 0; const combatant = initiativeOrder[nr] - + const combatantState = (combatant?.token.id == combat.current.tokenId) ? 2 : 1; if (combatant != undefined){ - const tokenId = combatant.data.tokenId; - tokenControl.pushData(tokenId,settings,context,device,combatantState,'#cccc00'); + const filterConfig = this.applyFilter(combatant, settings); + const tokenId = combatant.token.id; + tokenControl.pushData(tokenId,settings,context,device,combatantState,'#cccc00', filterConfig.forceIcon, filterConfig.hideName); return; } else { + if (settings.iconOverride != '' && settings.iconOverride != undefined) src = settings.iconOverride; streamDeck.setIcon(context,device,src,{background:background}); streamDeck.setTitle(txt,context); } } else { + if (settings.iconOverride != '' && settings.iconOverride != undefined) src = settings.iconOverride; streamDeck.setIcon(context,device,src,{background:background}); streamDeck.setTitle(txt,context); } @@ -62,10 +93,12 @@ export class CombatTracker{ return; } if (combat != null && combat != undefined && combat.started){ - const tokenId = combat.combatant.data.tokenId; - tokenControl.pushData(tokenId,settings,context,device); + const filterConfig = this.applyFilter(combat.combatant, settings); + const tokenId = combat.combatant.token.id; + tokenControl.pushData(tokenId,settings,context,device,undefined,undefined, filterConfig.forceIcon, filterConfig.hideName); } else { + if (settings.iconOverride != '' && settings.iconOverride != undefined) src = settings.iconOverride; streamDeck.setIcon(context,device,src,{background:background}); streamDeck.setTitle(txt,context); } @@ -131,6 +164,11 @@ export class CombatTracker{ else if (ctFunction == 'rollInitiative' || ctFunction == 'rollInitiativeNPC') src = "modules/MaterialDeck/img/token/init.png"; + if (settings.iconOverride != '' && settings.iconOverride != undefined) { + src = settings.iconOverride; + background = settings.background ? settings.background : '#000000' + } + streamDeck.setIcon(context,device,src,{background:background}); streamDeck.setTitle(txt,context); } @@ -193,12 +231,12 @@ export class CombatTracker{ if (nr == undefined || nr < 1) nr = 0; const combatant = initiativeOrder[nr] if (combatant == undefined) return; - tokenId = combatant.data.tokenId; + tokenId = combatant.token.id; } } else if (mode == 'currentCombatant') if (combat != null && combat != undefined && combat.started) - tokenId = combat.combatant.data.tokenId; + tokenId = combat.combatant.token.id; let token = (canvas.tokens.children[0] != undefined) ? canvas.tokens.children[0].children.find(p => p.id == tokenId) : undefined; if (token == undefined) return; diff --git a/src/actions/external.js b/src/actions/external.js index c800a34..4724ee3 100644 --- a/src/actions/external.js +++ b/src/actions/external.js @@ -1,5 +1,5 @@ import { streamDeck } from "../../MaterialDeck.js"; -import { compatibleCore } from "../misc.js"; +import { } from "../misc.js"; export class ExternalModules{ soundscapeSettings = { @@ -60,15 +60,13 @@ export class ExternalModules{ update(settings,context,device){ this.active = true; const module = settings.module ? settings.module : 'fxmaster'; - if (module == 'fxmaster') this.updateFxMaster(settings,context,device); else if (module == 'gmscreen') this.updateGMScreen(settings,context,device); else if (module == 'triggerHappy') this.updateTriggerHappy(settings,context,device); else if (module == 'sharedVision') this.updateSharedVision(settings,context,device); - else if (module == 'mookAI') this.updateMookAI(settings,context,device); else if (module == 'notYourTurn') this.updateNotYourTurn(settings,context,device); else if (module == 'lockView') this.updateLockView(settings,context,device); - else if (module == 'aboutTime') this.updateAboutTime(settings,context,device); + else if (module == 'simpleCalendar') this.updateSimpleCalendar(settings,context,device); else if (module == 'soundscape') this.updateSoundscape(settings,context,device); else if (module == 'monksActiveTiles') this.updateMonksActiveTiles(settings,context,device); } @@ -81,10 +79,9 @@ export class ExternalModules{ else if (module == 'gmscreen') this.keyPressGMScreen(settings,context,device); else if (module == 'triggerHappy') this.keyPressTriggerHappy(settings,context,device); else if (module == 'sharedVision') this.keyPressSharedVision(settings,context,device); - else if (module == 'mookAI') this.keyPressMookAI(settings,context,device); else if (module == 'notYourTurn') this.keyPressNotYourTurn(settings,context,device); else if (module == 'lockView') this.keyPressLockView(settings,context,device); - else if (module == 'aboutTime') this.keyPressAboutTime(settings,context,device); + else if (module == 'simpleCalendar') this.keyPressSimpleCalendar(settings,context,device); else if (module == 'soundscape') this.keyPressSoundscape(settings,context,device); else if (module == 'monksActiveTiles') this.keyPressMonksActiveTiles(settings,context,device); } @@ -114,14 +111,14 @@ export class ExternalModules{ let name = ''; if (type == 'weatherControls') { const effect = (settings.weatherEffect == undefined) ? 'leaves' : settings.weatherEffect; - name = compatibleCore('10.0') ? game.i18n.localize(CONFIG.fxmaster.particleEffects[effect].label) : CONFIG.fxmaster.weather[effect].label; - icon = compatibleCore('10.0') ? CONFIG.fxmaster.particleEffects[effect].icon : CONFIG.fxmaster.weather[effect].icon; + name =game.i18n.localize(CONFIG.fxmaster.particleEffects[effect].label); + icon = CONFIG.fxmaster.particleEffects[effect].icon; ring = canvas.scene.getFlag("fxmaster", "effects")?.[`core_${effect}`] ? 2 : 1; ringColor = ring < 2 ? '#000000' : "#00ff00"; } else if (type == 'filters') { const filter = (settings.fxMasterFilter == undefined) ? 'underwater' : settings.fxMasterFilter; - name = compatibleCore('10.0') ? game.i18n.localize(CONFIG.fxmaster.filterEffects[filter].label) : CONFIG.fxmaster.filters[filter].label; + name = game.i18n.localize(CONFIG.fxmaster.filterEffects[filter].label); background = "#340057"; if (displayIcon){ if (filter == 'lightning') icon = "fas fa-bolt"; @@ -150,6 +147,7 @@ export class ExternalModules{ name = game.i18n.localize("MaterialDeck.FxMaster.Clear"); } + if (settings.iconOverride != '' && settings.iconOverride != undefined) icon = settings.iconOverride; if (displayIcon) streamDeck.setIcon(context,device,icon,{background:background,ring:ring,ringColor:ringColor}); else streamDeck.setIcon(context,device, "", {background:background,ring:ring,ringColor:ringColor}); if (displayName == 0) name = ""; @@ -175,7 +173,7 @@ export class ExternalModules{ applyColor: (settings.fxWeatherEnColor == undefined) ? false : settings.fxWeatherEnColor } - Hooks.call(compatibleCore('10.0') ? "fxmaster.switchParticleEffect" : "fxmaster.switchWeather", { + Hooks.call("fxmaster.switchParticleEffect", { name: `core_${effect}`, type: effect, options, @@ -236,7 +234,6 @@ export class ExternalModules{ updateGMScreen(settings,context,device){ if (this.getModuleEnable("gm-screen") == false) return; if (game.user.isGM == false) return; - const background = settings.gmScreenBackground ? settings.gmScreenBackground : '#000000'; let ring = 1; const ringColor = '#00FF00' @@ -246,6 +243,7 @@ export class ExternalModules{ if (this.gmScreenOpen) ring = 2; if (settings.displayGmScreenIcon) src = "fas fa-book-reader"; + if (settings.iconOverride != '' && settings.iconOverride != undefined) src = settings.iconOverride; streamDeck.setIcon(context,device,src,{background:background,ring:ring,ringColor:ringColor}); if (settings.displayGmScreenName) txt = game.i18n.localize(`GMSCR.gmScreen.Open`); streamDeck.setTitle(txt,context); @@ -272,7 +270,9 @@ export class ExternalModules{ const ringColor = game.settings.get("trigger-happy", "enableTriggers") ? "#A600FF" : "#340057"; let txt = ''; - if (displayIcon) streamDeck.setIcon(context,device,"fas fa-grin-squint-tears",{background:background,ring:2,ringColor:ringColor}); + let src = "fas fa-grin-squint-tears"; + if (settings.iconOverride != '' && settings.iconOverride != undefined) src = settings.iconOverride; + if (displayIcon) streamDeck.setIcon(context,device,src,{background:background,ring:2,ringColor:ringColor}); else streamDeck.setIcon(context,device,'',{background:'#000000'}); if (displayName) txt = 'Trigger Happy'; @@ -313,7 +313,9 @@ export class ExternalModules{ const ringColor = game.settings.get("SharedVision", "enable") ? "#A600FF" : "#340057"; let txt = ''; - if (displayIcon) streamDeck.setIcon(context,device,"fas fa-eye",{background:background,ring:2,ringColor:ringColor}); + let src = "fas fa-eye"; + if (settings.iconOverride != '' && settings.iconOverride != undefined) src = settings.iconOverride; + if (displayIcon) streamDeck.setIcon(context,device,src,{background:background,ring:2,ringColor:ringColor}); else streamDeck.setIcon(context,device,'',{background:'#000000'}); if (displayName) txt = 'Shared Vision'; streamDeck.setTitle(txt,context); @@ -330,34 +332,6 @@ export class ExternalModules{ else if (mode == 'disable') Hooks.call("setShareVision",{enable:false}); } - ////////////////////////////////////////////////////////////////////////////////////////////////////////////// - //Mook AI - ////////////////////////////////////////////////////////////////////////////////////////////////////////////// - updateMookAI(settings,context,device) { - if (this.getModuleEnable("mookAI") == false) return; - if (game.user.isGM == false) return; - - const displayName = settings.mookName ? settings.mookName : false; - const displayIcon = settings.mookIcon ? settings.mookIcon : false; - - const background = "#000000"; - - let txt = ''; - if (displayIcon) streamDeck.setIcon(context,device,"fas fa-brain",{background:'#000000'}); - else streamDeck.setIcon(context,device,'',{background:'#000000'}); - if (displayName) txt = 'Mook AI'; - streamDeck.setTitle(txt,context); - } - - async keyPressMookAI(settings,context,device) { - if (this.getModuleEnable("mookAI") == false) return; - if (game.user.isGM == false) return; - - let mook = await import('../../mookAI/scripts/mookAI.js'); - let mookAI = new mook.MookAI (); - mookAI.takeNextTurn(); - } - ////////////////////////////////////////////////////////////////////////////////////////////////////////////// //Not Your Turn! ////////////////////////////////////////////////////////////////////////////////////////////////////////////// @@ -385,6 +359,7 @@ export class ExternalModules{ txt = "Block Non-Combat Movement"; ringColor = game.settings.get('NotYourTurn','nonCombat') ? "#A600FF": "#340057" ; } + if (settings.iconOverride != '' && settings.iconOverride != undefined) icon = settings.iconOverride; if (displayIcon) streamDeck.setIcon(context,device,icon,{background:background,ring:2,ringColor:ringColor}); else streamDeck.setIcon(context,device,'',{background:'#000000'}); if (displayName == false) txt = ''; @@ -439,6 +414,7 @@ export class ExternalModules{ ringColor = canvas.scene.getFlag('LockView', 'boundingBox') ? "#A600FF": "#340057" ; } + if (settings.iconOverride != '' && settings.iconOverride != undefined) icon = settings.iconOverride; if (displayIcon) streamDeck.setIcon(context,device,icon,{background:background,ring:2,ringColor:ringColor}); else streamDeck.setIcon(context,device,'',{background:'#000000'}); if (displayName == false) txt = ''; @@ -465,20 +441,20 @@ export class ExternalModules{ ////////////////////////////////////////////////////////////////////////////////////////////////////////////// //About Time ////////////////////////////////////////////////////////////////////////////////////////////////////////////// - updateAboutTime(settings,context,device) { - if (this.getModuleEnable("about-time") == false) return; + updateSimpleCalendar(settings,context,device) { + if (this.getModuleEnable("foundryvtt-simple-calendar") == false) return; if (game.user.isGM == false) return; - const displayTime = settings.aboutTimeDisplayTime ? settings.aboutTimeDisplayTime : 'none'; - const displayDate = settings.aboutTimeDisplayDate ? settings.aboutTimeDisplayDate : 'none'; - const background = settings.aboutTimeBackground ? settings.aboutTimeBackground : '#000000'; - const ringOffColor = settings.aboutTimeOffRing ? settings.aboutTimeOffRing : '#000000'; - const ringOnColor = settings.aboutTimeOnRing ? settings.aboutTimeOnRing : '#00FF00'; + const displayTime = settings.simpleCalendarDisplayTime ? settings.simpleCalendarDisplayTime : 'none'; + const displayDate = settings.simpleCalendarDisplayDate ? settings.simpleCalendarDisplayDate : 'none'; + const background = settings.simpleCalendarBackground ? settings.simpleCalendarBackground : '#000000'; + const ringOffColor = settings.simpleCalendarOffRing ? settings.simpleCalendarOffRing : '#000000'; + const ringOnColor = settings.simpleCalendarOnRing ? settings.simpleCalendarOnRing : '#00FF00'; let ring = 0; let ringColor = '#000000'; let txt = ''; - let currentTime = game.Gametime.DTNow().longDateExtended(); + let currentTime = SimpleCalendar.api.currentDateTime(); let clock = 'none'; if (displayTime == 'clock') { @@ -504,172 +480,112 @@ export class ExternalModules{ } if (displayTime == 'hours24h' || displayTime == 'hours12h') txt = hours; else if (displayTime == 'minutes') txt = currentTime.minute; - else if (displayTime == 'seconds') txt = currentTime.second; + else if (displayTime == 'seconds') txt = currentTime.seconds; else { if (currentTime.minute < 10) currentTime.minute = '0' + currentTime.minute; - if (currentTime.second < 10) currentTime.second = '0' + currentTime.second; + if (currentTime.seconds < 10) currentTime.seconds = '0' + currentTime.seconds; txt += hours + ':' + currentTime.minute; - if (displayTime == 'full24h' || displayTime == 'full12h') txt += ':' + currentTime.second; + if (displayTime == 'full24h' || displayTime == 'full12h') txt += ':' + currentTime.seconds; } if (displayTime == 'compact12h' || displayTime == 'full12h' || displayTime == 'hours12h') txt += AMPM; } if (displayTime != 'none' && displayTime != 'clock' && displayDate != 'none') txt += '\n'; if (displayDate == 'day') txt += currentTime.day; - else if (displayDate == 'dayName') txt += currentTime.dowString; + else if (displayDate == 'dayName') txt += SimpleCalendar.api.getCurrentWeekday().name; else if (displayDate == 'month') txt += currentTime.month; - else if (displayDate == 'monthName') txt += currentTime.monthString; + else if (displayDate == 'monthName') txt += SimpleCalendar.api.getCurrentMonth().name; else if (displayDate == 'year') txt += currentTime.year; else if (displayDate == 'small') txt += currentTime.day + '-' + currentTime.month; else if (displayDate == 'smallInv') txt += currentTime.month + '-' + currentTime.day; else if (displayDate == 'full') txt += currentTime.day + '-' + currentTime.month + '-' + currentTime.year; else if (displayDate == 'fullInv') txt += currentTime.month + '-' + currentTime.day + '-' + currentTime.year; - else if (displayDate == 'text' || displayDate == 'textDay') { - - if (displayDate == 'textDay') txt += currentTime.dowString + ' '; + else if (displayDate == 'text' || displayDate == 'textDay' || displayDate == 'textAbbr' || displayDate == 'textDayAbbr') { + if (displayDate == 'textDay') txt += SimpleCalendar.api.getCurrentWeekday().name + ' '; + else if (displayDate == 'textDayAbbr') txt += SimpleCalendar.api.getCurrentWeekday().abbreviation + ' '; txt += currentTime.day; - if (currentTime.day % 10 == 1 && currentTime != 11) txt += game.i18n.localize("MaterialDeck.AboutTime.First"); - else if (currentTime.day % 10 == 2 && currentTime != 12) txt += game.i18n.localize("MaterialDeck.AboutTime.Second"); - else if (currentTime.day % 10 == 3 && currentTime != 13) txt += game.i18n.localize("MaterialDeck.AboutTime.Third"); - else txt += game.i18n.localize("MaterialDeck.AboutTime.Fourth"); - txt += ' ' + game.i18n.localize("MaterialDeck.AboutTime.Of") + ' ' + currentTime.monthString + ', ' + currentTime.year; + if (currentTime.day % 10 == 1 && currentTime != 11) txt += game.i18n.localize("MaterialDeck.SimpleCalendar.First"); + else if (currentTime.day % 10 == 2 && currentTime != 12) txt += game.i18n.localize("MaterialDeck.SimpleCalendar.Second"); + else if (currentTime.day % 10 == 3 && currentTime != 13) txt += game.i18n.localize("MaterialDeck.SimpleCalendar.Third"); + else txt += game.i18n.localize("MaterialDeck.SimpleCalendar.Fourth"); + txt += ' ' + game.i18n.localize("MaterialDeck.SimpleCalendar.Of") + ' ' + if (displayDate == 'textAbbr' || displayDate == 'textDayAbbr') txt += SimpleCalendar.api.getCurrentMonth().abbreviation + else txt += SimpleCalendar.api.getCurrentMonth().name + txt += ', ' + currentTime.year; } - if (settings.aboutTimeActive) { - const clockRunning = game.Gametime.isRunning(); + if (settings.simpleCalendarActive) { + const clockRunning = SimpleCalendar.api.clockStatus().started; ringColor = clockRunning ? ringOnColor : ringOffColor; ring = 2; } - streamDeck.setTitle(txt,context); + streamDeck.setTitle(txt.toString(),context); streamDeck.setIcon(context,device,'',{background:background,ring:ring,ringColor:ringColor, clock:clock}); } - keyPressAboutTime(settings,context,device) { - if (this.getModuleEnable("about-time") == false) return; + keyPressSimpleCalendar(settings,context,device) { + if (this.getModuleEnable("foundryvtt-simple-calendar") == false) return; if (game.user.isGM == false) return; - const onClick = settings.aboutTimeOnClick ? settings.aboutTimeOnClick : 'none'; + const onClick = settings.simpleCalendarOnClick ? settings.simpleCalendarOnClick : 'none'; if (onClick == 'none') return; else if (onClick == 'startStop') { - const clockRunning = game.Gametime.isRunning(); - const startMode = settings.aboutTimeStartStopMode ? settings.aboutTimeStartStopMode : 'toggle'; - if ((startMode == 'toggle' && clockRunning) || startMode == 'stop') game.Gametime.stopRunning(); - else if ((startMode == 'toggle' && !clockRunning) || startMode == 'start') game.Gametime.startRunning(); + const clockRunning = SimpleCalendar.api.clockStatus().started; + const startMode = settings.simpleCalendarStartStopMode ? settings.simpleCalendarStartStopMode : 'toggle'; + if (clockRunning && (startMode == 'toggle' || startMode == 'stop')) SimpleCalendar.api.stopClock(); + else if (!clockRunning && (startMode == 'toggle' || startMode == 'start')) SimpleCalendar.api.startClock(); } else if (onClick == 'advance') { - const advanceMode = settings.aboutTimeAdvanceMode ? settings.aboutTimeAdvanceMode : 'dawn'; - let now = Gametime.DTNow(); - if (advanceMode == 'dawn') { - let newDT = now.add({ - days: now.hours < 7 ? 0 : 1 - }).setAbsolute({ - hours: 7, - minutes: 0, - seconds: 0 - }); - Gametime.setAbsolute(newDT); - } - else if (advanceMode == 'noon') { - let newDT = now.add({ - days: now.hours < 12 ? 0 : 1 - }).setAbsolute({ - hours: 12, - minutes: 0, - seconds: 0 - }); - Gametime.setAbsolute(newDT); - } - else if (advanceMode == 'dusk') { - let newDT = now.add({ - days: now.hours < 20 ? 0 : 1 - }).setAbsolute({ - hours: 20, - minutes: 0, - seconds: 0 - }); - Gametime.setAbsolute(newDT); - } - else if (advanceMode == 'midnight') { - let newDT = Gametime.DTNow().add({ - days: 1 - }).setAbsolute({ - hours: 0, - minutes: 0, - seconds: 0 - }); - Gametime.setAbsolute(newDT); - } - else if (advanceMode == '1s') - game.Gametime.advanceClock(1); - else if (advanceMode == '30s') - game.Gametime.advanceClock(30); - - else if (advanceMode == '1m') - game.Gametime.advanceTime({ minutes: 1 }); - else if (advanceMode == '5m') - game.Gametime.advanceTime({ minutes: 5 }); - else if (advanceMode == '15m') - game.Gametime.advanceTime({ minutes: 15 }); - else if (advanceMode == '1h') - game.Gametime.advanceTime({ hours: 1 }); + const advanceMode = settings.simpleCalendarAdvanceMode ? settings.simpleCalendarAdvanceMode : 'dawn'; + if (advanceMode == 'sunrise') SimpleCalendar.api.advanceTimeToPreset(SimpleCalendar.api.PresetTimeOfDay.Sunrise); + if (advanceMode == 'midday') SimpleCalendar.api.advanceTimeToPreset(SimpleCalendar.api.PresetTimeOfDay.Midday); + if (advanceMode == 'sunset') SimpleCalendar.api.advanceTimeToPreset(SimpleCalendar.api.PresetTimeOfDay.Sunset); + if (advanceMode == 'midnight') SimpleCalendar.api.advanceTimeToPreset(SimpleCalendar.api.PresetTimeOfDay.Midnight); + else if (advanceMode == '1s') SimpleCalendar.api.changeDate({seconds: 1}); + else if (advanceMode == '30s') SimpleCalendar.api.changeDate({seconds: 30}); + else if (advanceMode == '1m') SimpleCalendar.api.changeDate({minute: 1}); + else if (advanceMode == '5m') SimpleCalendar.api.changeDate({minute: 5}); + else if (advanceMode == '15m') SimpleCalendar.api.changeDate({minute: 15}); + else if (advanceMode == '1h') SimpleCalendar.api.changeDate({hour: 1}); + else if (advanceMode == '6h') SimpleCalendar.api.changeDate({hour: 6}); + else if (advanceMode == '12h') SimpleCalendar.api.changeDate({hour: 12}); + else if (advanceMode == '1d') SimpleCalendar.api.changeDate({day: 1}); + else if (advanceMode == '7d') SimpleCalendar.api.changeDate({day: 7}); + else if (advanceMode == '1M') SimpleCalendar.api.changeDate({month: 1}); + else if (advanceMode == '1y') SimpleCalendar.api.changeDate({year: 1}); } else if (onClick == 'recede') { - const advanceMode = settings.aboutTimeAdvanceMode ? settings.aboutTimeAdvanceMode : 'dawn'; - let now = Gametime.DTNow(); - if (advanceMode == 'dawn') { - let newDT = now.add({ - days: now.hours < 7 ? -1 : 0 - }).setAbsolute({ - hours: 7, - minutes: 0, - seconds: 0 - }); - Gametime.setAbsolute(newDT); + const advanceMode = settings.simpleCalendarAdvanceMode ? settings.simpleCalendarAdvanceMode : 'dawn'; + let now = SimpleCalendar.api.currentDateTime(); + if (advanceMode == 'sunrise') { + SimpleCalendar.api.changeDate({day: -1}); + SimpleCalendar.api.advanceTimeToPreset(SimpleCalendar.api.PresetTimeOfDay.Sunrise); } - else if (advanceMode == 'noon') { - let newDT = now.add({ - days: now.hours < 12 ? -1 : 0 - }).setAbsolute({ - hours: 12, - minutes: 0, - seconds: 0 - }); - Gametime.setAbsolute(newDT); + else if (advanceMode == 'midday') { + SimpleCalendar.api.changeDate({day: -1}); + SimpleCalendar.api.advanceTimeToPreset(SimpleCalendar.api.PresetTimeOfDay.Midday); } - else if (advanceMode == 'dusk') { - let newDT = now.add({ - days: now.hours < 20 ? -1 : 0 - }).setAbsolute({ - hours: 20, - minutes: 0, - seconds: 0 - }); - Gametime.setAbsolute(newDT); + else if (advanceMode == 'sunset') { + SimpleCalendar.api.changeDate({day: -1}); + SimpleCalendar.api.advanceTimeToPreset(SimpleCalendar.api.PresetTimeOfDay.Sunset); } else if (advanceMode == 'midnight') { - let newDT = Gametime.DTNow().add({ - days: -1 - }).setAbsolute({ - hours: 0, - minutes: 0, - seconds: 0 - }); - Gametime.setAbsolute(newDT); + SimpleCalendar.api.changeDate({day: -1}); + SimpleCalendar.api.advanceTimeToPreset(SimpleCalendar.api.PresetTimeOfDay.Midnight); } - else if (advanceMode == '1s') - game.Gametime.advanceClock(-1); - else if (advanceMode == '30s') - game.Gametime.advanceClock(-30); - - else if (advanceMode == '1m') - game.Gametime.advanceTime({ minutes: -1 }); - else if (advanceMode == '5m') - game.Gametime.advanceTime({ minutes: -5 }); - else if (advanceMode == '15m') - game.Gametime.advanceTime({ minutes: -15 }); - else if (advanceMode == '1h') - game.Gametime.advanceTime({ hours: -1 }); + else if (advanceMode == '1s') SimpleCalendar.api.changeDate({seconds: -1}); + else if (advanceMode == '30s') SimpleCalendar.api.changeDate({seconds: -30}); + else if (advanceMode == '1m') SimpleCalendar.api.changeDate({minute: -1}); + else if (advanceMode == '5m') SimpleCalendar.api.changeDate({minute: -5}); + else if (advanceMode == '15m') SimpleCalendar.api.changeDate({minute: -15}); + else if (advanceMode == '1h') SimpleCalendar.api.changeDate({hour: -1}); + else if (advanceMode == '6h') SimpleCalendar.api.changeDate({hour: -6}); + else if (advanceMode == '12h') SimpleCalendar.api.changeDate({hour: -12}); + else if (advanceMode == '1d') SimpleCalendar.api.changeDate({day: -1}); + else if (advanceMode == '7d') SimpleCalendar.api.changeDate({day: -7}); + else if (advanceMode == '1M') SimpleCalendar.api.changeDate({month: -1}); + else if (advanceMode == '1y') SimpleCalendar.api.changeDate({year: -1}); } } @@ -792,6 +708,7 @@ export class ExternalModules{ } streamDeck.setTitle(txt,context); + if (settings.iconOverride != '' && settings.iconOverride != undefined) src = settings.iconOverride; streamDeck.setIcon(context,device,src,{background:background,ring:ring,ringColor:ringColor}); } @@ -1000,9 +917,9 @@ export class ExternalModules{ updateMonksActiveTiles(settings,context,device) { const id = settings.monksActiveTilesId; if (id == undefined || id == '') return; - let tile = canvas.background.placeables.find(t => t.id == id); + let tile = canvas.tiles.placeables.find(t => t.id == id); if (tile == undefined) return; - const tileData = tile.data.flags?.['monks-active-tiles']; + const tileData = tile.document.flags?.['monks-active-tiles']; if (tileData == undefined) return; let ring = 1; @@ -1012,9 +929,10 @@ export class ExternalModules{ ring = 2; ringColor = '#00ff00' } - let src = tile.data.img; + let src = tile.document.texture.sr; streamDeck.setTitle('',context); + if (settings.iconOverride != '' && settings.iconOverride != undefined) src = settings.iconOverride; streamDeck.setIcon(context,device,src,{background:background,ring:ring,ringColor:ringColor}); } @@ -1022,9 +940,9 @@ export class ExternalModules{ const mode = settings.monksActiveTilesMode ? settings.monksActiveTilesMode : 'toggle'; const id = settings.monksActiveTilesId; if (id == undefined || id == '') return; - let tile = canvas.background.placeables.find(t => t.id == id); + let tile = canvas.tiles.placeables.find(t => t.id == id); if (tile == undefined) return; - const tileData = tile.data.flags?.['monks-active-tiles']; + const tileData = tile.document.flags?.['monks-active-tiles']; if (tileData == undefined) return; if (mode == 'toggle') tile.document.setFlag('monks-active-tiles','active',!tileData.active); diff --git a/src/actions/macro.js b/src/actions/macro.js index c3b75c6..19b8e98 100644 --- a/src/actions/macro.js +++ b/src/actions/macro.js @@ -36,6 +36,7 @@ export class MacroControl{ let src = ""; let macroId = undefined; let uses = undefined; + let macroLabel = ""; if (mode == 'macroBoard') { //Macro board if ((getPermission('MACRO','MACROBOARD') == false )) { @@ -56,8 +57,14 @@ export class MacroControl{ else { //Execute macro macroNumber += this.offset - 1; if (macroNumber < 0) macroNumber = 0; - macroId = game.settings.get(moduleName,'macroSettings').macros[macroNumber]; - background = game.settings.get(moduleName,'macroSettings').color[macroNumber]; + const macroSettings = game.settings.get(moduleName,'macroSettings'); + macroId = macroSettings.macros[macroNumber]; + background = macroSettings.color[macroNumber]; + try { + macroLabel = macroSettings.labels[macroNumber]; + } + catch (err) {} + if ((macroLabel == undefined || macroLabel == "") && game.macros.get(macroId)) macroLabel = game.macros.get(macroId).name; if (background == undefined) background = '#000000'; ring = 0; } @@ -72,7 +79,7 @@ export class MacroControl{ streamDeck.noPermission(context,device); return; } - if (mode == 'hotbar') macroId = compatibleCore('10.0') ? game.user.hotbar[macroNumber] : game.user.data.hotbar[macroNumber]; + if (mode == 'hotbar') macroId = game.user.hotbar[macroNumber]; else { let macros; if (mode == 'customHotbar' && game.modules.get('custom-hotbar') != undefined) @@ -88,7 +95,8 @@ export class MacroControl{ let macro = game.macros._source.find(p => p._id == macroId); if (macro != undefined) { - if (displayName) name = macro.name; + if (displayName && mode == 'macroBoard') name = macroLabel; + else if (displayName) name = macro.name; if (displayIcon) src = macro.img; if (hotbarUses && displayUses) uses = await this.getUses(macro); } @@ -98,6 +106,7 @@ export class MacroControl{ if (displayIcon) src = "modules/MaterialDeck/img/black.png"; } + if (settings.iconOverride != '' && settings.iconOverride != undefined) src = settings.iconOverride; streamDeck.setIcon(context,device,src,{background:background,ring:ring,ringColor:ringColor,uses:uses}); streamDeck.setTitle(name,context); } @@ -114,8 +123,7 @@ export class MacroControl{ if (device?.buttons == undefined) continue; for (let i=0; i 9) macroNumber = 0; @@ -151,6 +159,7 @@ export class MacroControl{ if (displayIcon) src += macro.img; if (hotbarUses && displayUses) uses = await this.getUses(macro); } + if (settings.iconOverride != '' && settings.iconOverride != undefined) src = settings.iconOverride; streamDeck.setIcon(context,device,src,{background:background,uses:uses}); streamDeck.setTitle(name,context); } @@ -177,19 +186,35 @@ export class MacroControl{ const args = settings.macroArgs ? settings.macroArgs : ""; let advancedMacrosEnabled = false; - let advancedMacros = game.modules.get("advanced-macros"); - if (advancedMacros != undefined && advancedMacros.active) advancedMacrosEnabled = true; - + if (compatibleCore('11.0')) { + advancedMacrosEnabled = true; + } + else { + let advancedMacros = game.modules.get("advanced-macros"); + if (advancedMacros != undefined && advancedMacros.active) advancedMacrosEnabled = true; + } + if (args == "" || args == " ") advancedMacrosEnabled = false; if (advancedMacrosEnabled == false) macro.execute({token:target}); else { - let chatData = { - user: game.user._id, - speaker: ChatMessage.getSpeaker(), - content: "/'" + macro.name + "' " + args - }; - ChatMessage.create(chatData, {}); + if (compatibleCore('11.0')) { + let argument; + try { + argument = JSON.parse(args) + macro.execute(argument); + } catch (err) { + console.error(err) + } + } + else { + let chatData = { + user: game.user._id, + speaker: ChatMessage.getSpeaker(), + content: "/amacro '" + macro.name + "' " + args[macroNumber] + }; + ChatMessage.create(chatData, {}); + } } } @@ -208,7 +233,7 @@ export class MacroControl{ executeHotbar(macroNumber,mode,target){ let macroId - if (mode == 'hotbar') macroId = compatibleCore('10.0') ? game.user.hotbar[macroNumber] : game.user.data.hotbar[macroNumber]; + if (mode == 'hotbar') macroId = game.user.hotbar[macroNumber]; else { let macros; if (mode == 'customHotbar' && game.modules.get('custom-hotbar') != undefined) { @@ -234,19 +259,35 @@ export class MacroControl{ if (macro != undefined && macro != null) { const args = game.settings.get(moduleName,'macroSettings').args; let advancedMacrosEnabled = false; - let advancedMacros = game.modules.get("advanced-macros"); - if (advancedMacros != undefined && advancedMacros.active) advancedMacrosEnabled = true; - + if (compatibleCore('11.0')) { + advancedMacrosEnabled = true; + } + else { + let advancedMacros = game.modules.get("advanced-macros"); + if (advancedMacros != undefined && advancedMacros.active) advancedMacrosEnabled = true; + } + if (args == undefined || args[macroNumber] == undefined || args[macroNumber] == "") advancedMacrosEnabled = false; if (advancedMacrosEnabled == false) macro.execute(); else { - let chatData = { - user: game.user._id, - speaker: ChatMessage.getSpeaker(), - content: "/'" + macro.name + "' " + args - }; - ChatMessage.create(chatData, {}); + if (compatibleCore('11.0')) { + let argument; + try { + argument = JSON.parse(args[macroNumber]) + macro.execute(argument); + } catch (err) { + console.error(err) + } + } + else { + let chatData = { + user: game.user._id, + speaker: ChatMessage.getSpeaker(), + content: "/amacro '" + macro.name + "' " + args[macroNumber] + }; + ChatMessage.create(chatData, {}); + } } } } diff --git a/src/actions/othercontrols.js b/src/actions/othercontrols.js index 237ccb3..2cbeb9e 100644 --- a/src/actions/othercontrols.js +++ b/src/actions/othercontrols.js @@ -1,5 +1,5 @@ import { streamDeck, gamingSystem, getPermission } from "../../MaterialDeck.js"; -import { compatibleCore } from "../misc.js"; +import { } from "../misc.js"; export class OtherControls{ constructor(){ @@ -8,6 +8,7 @@ export class OtherControls{ this.rollOption = 'dialog'; this.controlsOffset = 0; this.toolsOffset = 0; + this.attackMode = 'chat'; } setRollOption(option) { @@ -15,6 +16,11 @@ export class OtherControls{ this.updateAll(); } + setAttackMode(option) { + this.attackMode = option; + this.updateAll(); + } + async updateAll(options={}){ if (this.active == false) return; for (let device of streamDeck.buttonContext) { @@ -55,8 +61,12 @@ export class OtherControls{ this.updateChatMessage(settings,context,device,options); else if (mode == 'rollOptions') this.updateRollOptions(settings,context,device,options); + else if (mode == 'attackModes') + this.updateAttackMode(settings,context,device,options); else if (mode == 'rollMode') this.updateRollMode(settings,context,device,options); + else if (mode == 'globalVolumeControls') + this.updateGlobalVolumeControls(settings, context, device, options); } keyPress(settings,context,device){ @@ -86,8 +96,12 @@ export class OtherControls{ this.keyPressChatMessage(settings); else if (mode == 'rollOptions') this.keyPressRollOptions(settings); + else if (mode == 'attackModes') + this.keyPressAttackMode(settings); else if (mode == 'rollMode') this.keyPressRollMode(settings); + else if (mode == 'globalVolumeControls') + this.keyPressGlobalVolumeControls(settings); } ////////////////////////////////////////////////////////////////////////////////////////////////// @@ -113,7 +127,12 @@ export class OtherControls{ } else if (pauseFunction == 'toggle') //toggle src = 'modules/MaterialDeck/img/other/pause/playpause.png'; - streamDeck.setIcon(context,device,src,{background:background,ring:2,ringColor:ringColor,overlay:true}); + let overlay = true; + if (settings.iconOverride != '' && settings.iconOverride != undefined) { + src = settings.iconOverride; + overlay = false; + } + streamDeck.setIcon(context,device,src,{background:background,ring:2,ringColor:ringColor,overlay}); streamDeck.setTitle('',context); } @@ -163,8 +182,12 @@ export class OtherControls{ url = "modules/MaterialDeck/img/move/zoomin.png"; else if (dir == 'zoomOut') url = "modules/MaterialDeck/img/move/zoomout.png"; - - streamDeck.setIcon(context,device,url,{background:background,overlay:true}); + let overlay = true; + if (settings.iconOverride != '' && settings.iconOverride != undefined) { + url = settings.iconOverride; + overlay = false; + } + streamDeck.setIcon(context,device,url,{background:background,overlay}); streamDeck.setTitle('',context); } @@ -185,7 +208,7 @@ export class OtherControls{ } else { let viewPosition = canvas.scene._viewPosition; - const gridSize = compatibleCore('10.0') ? canvas.scene.grid.size : canvas.scene.data.grid; + const gridSize = canvas.scene.grid.size; viewPosition.duration = 100; if (dir == 'up') viewPosition.y -= gridSize; @@ -324,6 +347,7 @@ export class OtherControls{ } } } + if (settings.iconOverride != '' && settings.iconOverride != undefined) src = settings.iconOverride; streamDeck.setIcon(context,device,src,{background:background,ring:2,ringColor:ringColor}); streamDeck.setTitle(txt,context); } @@ -345,20 +369,8 @@ export class OtherControls{ streamDeck.noPermission(context,device,false); return; } - if (compatibleCore('10.0')) { - ui.controls.initialize({layer: selectedControl.layer}); - } - else { - ui.controls.activeControl = selectedControl.name; - selectedControl.activeTool = selectedControl.activeTool; - for (let layer of canvas.layers) { - if (layer.options == undefined) continue; - if (layer.options.name == selectedControl.layer) { - layer.activate(); - break; - } - } - } + ui.controls.initialize({layer: selectedControl.layer}); + canvas.layers.find(l => l.options.name == selectedControl.layer).activate(); } } else if (control == 'dispTools'){ //displayed tools @@ -385,12 +397,8 @@ export class OtherControls{ selectedTool.onClick(); } else { - if (compatibleCore('10.0')) { - ui.controls.initialize({layer: selectedControl.layer, tool: selectedTool.name}); - } - else { - selectedControl.activeTool = selectedTool.name; - } + ui.controls.initialize({layer: selectedControl.layer, tool: selectedTool.name}); + canvas.layers.find(l => l.options.name == selectedControl.layer).activate(); } } @@ -414,21 +422,8 @@ export class OtherControls{ return; } if (tool == 'open'){ //open category - if (compatibleCore('10.0')) { - ui.controls.initialize({layer: selectedControl.layer}); - } - else { - ui.controls.activeControl = control; - selectedControl.activeTool = selectedControl.activeTool; - for (let layer of canvas.layers) { - if (layer.options == undefined) continue; - if (layer.options.name == selectedControl.layer) { - layer.activate(); - break; - } - } - } - + ui.controls.initialize({layer: selectedControl.layer}); + canvas.layers.find(l => l.options.name == selectedControl.layer).activate(); } else { const selectedTool = selectedControl.tools.find(t => t.name == tool); @@ -437,39 +432,23 @@ export class OtherControls{ streamDeck.noPermission(context,device,false); return; } - if (compatibleCore('10.0')) { - if (selectedTool.toggle) { - ui.controls.initialize({layer: selectedControl.layer}); - selectedTool.active = !selectedTool.active; - selectedTool.onClick(selectedTool.active); - } - else if (selectedTool.button){ - ui.controls.initialize({layer: selectedControl.layer}); - selectedTool.onClick(); - } - else - ui.controls.initialize({layer: selectedControl.layer, tool: selectedTool.name}); + if (selectedTool.toggle) { + ui.controls.initialize({layer: selectedControl.layer}); + canvas.layers.find(l => l.options.name == selectedControl.layer).activate(); + selectedTool.active = !selectedTool.active; + selectedTool.onClick(selectedTool.active); + } + else if (selectedTool.button){ + ui.controls.initialize({layer: selectedControl.layer}); + canvas.layers.find(l => l.options.name == selectedControl.layer).activate(); + selectedTool.onClick(); } else { - ui.controls.activeControl = control; - for (let layer of canvas.layers) { - if (layer.options == undefined) continue; - if (layer.options.name == selectedControl.layer) { - layer.activate(); - break; - } - } - if (selectedTool.toggle) { - selectedTool.active = !selectedTool.active; - selectedTool.onClick(selectedTool.active); - } - else if (selectedTool.button){ - selectedTool.onClick(); - } - else - selectedControl.activeTool = tool; + + ui.controls.initialize({layer: selectedControl.layer, tool: selectedTool.name}); + canvas.layers.find(l => l.options.name == selectedControl.layer).activate(); } - + } } } @@ -500,11 +479,16 @@ export class OtherControls{ } else if (func == 'disp'){ //display darkness src = 'modules/MaterialDeck/img/other/darkness/darkness.png'; - const darkness = canvas.scene != null ? compatibleCore('10.0') ? Math.floor(canvas.scene.darkness*100)/100 : Math.floor(canvas.scene.data.darkness*100)/100 : ''; + const darkness = canvas.scene != null ? Math.floor(canvas.scene.darkness*100)/100 : ''; txt += darkness; } streamDeck.setTitle(txt,context); - streamDeck.setIcon(context,device,src,{background:background,overlay:true}); + let overlay = true; + if (settings.iconOverride != '' && settings.iconOverride != undefined) { + src = settings.iconOverride; + overlay = false; + } + streamDeck.setIcon(context,device,src,{background:background,overlay}); } keyPressDarkness(settings) { @@ -517,16 +501,16 @@ export class OtherControls{ if (func == 'value') //value canvas.scene.update({darkness: value}, {animateDarkness}); else if (func == 'incDec'){ //increase/decrease - let darkness = compatibleCore('10.0') ? canvas.scene.darkness - value : canvas.scene.data.darkness - value; + let darkness = canvas.scene.darkness - value; if (darkness > 1) darkness = 1; if (darkness < 0) darkness = 0; canvas.scene.update({darkness: darkness}, {animateDarkness}); } else if (func == 'transitionDay') { - canvas.scene.update({darkness: 0}, {animateDarkness: 10000}) + canvas.scene.update({darkness: 0}, {animateDarknes}) } else if (func == 'transitionNight') { - canvas.scene.update({darkness: 1}, {animateDarkness: 10000}) + canvas.scene.update({darkness: 1}, {animateDarknes}) } } @@ -544,7 +528,9 @@ export class OtherControls{ if (settings.displayDiceName) txt = 'Roll: ' + formula; streamDeck.setTitle(txt,context); - streamDeck.setIcon(context,device,'',{background:background}); + let src = ''; + if (settings.iconOverride != '' && settings.iconOverride != undefined) src = settings.iconOverride; + streamDeck.setIcon(context,device,src,{background:background}); } keyPressRollDice(settings,context,device){ @@ -599,7 +585,7 @@ export class OtherControls{ if (table == undefined) return; let txt = settings.displayRollName ? table.name : ''; - let src = settings.displayRollIcon ? (compatibleCore('10.0') ? table.img : table.data.img) : ''; + let src = settings.displayRollIcon ? table.img : ''; if (table == undefined) { src = ''; @@ -613,6 +599,7 @@ export class OtherControls{ } streamDeck.setTitle(txt,context); + if (settings.iconOverride != '' && settings.iconOverride != undefined) src = settings.iconOverride; streamDeck.setIcon(context,device,src,{background:background}); } @@ -642,34 +629,18 @@ export class OtherControls{ getSidebarName(nr){ let name; - if (compatibleCore('10.0')) { - if (nr == 'chat') name = game.i18n.localize("DOCUMENT.ChatMessages"); - else if (nr == 'combat') name = game.i18n.localize("DOCUMENT.Combats"); - else if (nr == 'scenes') name = game.i18n.localize("DOCUMENT.Scenes"); - else if (nr == 'actors') name = game.i18n.localize("DOCUMENT.Actors"); - else if (nr == 'items') name = game.i18n.localize("DOCUMENT.Items"); - else if (nr == 'journal') name = game.i18n.localize("DOCUMENT.JournalEntries"); - else if (nr == 'tables') name = game.i18n.localize("DOCUMENT.RollTables"); - else if (nr == 'cards') name = game.i18n.localize("DOCUMENT.Cards"); - else if (nr == 'playlists') name = game.i18n.localize("DOCUMENT.Playlists"); - else if (nr == 'compendium') name = game.i18n.localize("SIDEBAR.TabCompendium"); - else if (nr == 'settings') name = game.i18n.localize("SIDEBAR.TabSettings"); - else if (nr == 'collapse') name = game.i18n.localize("SIDEBAR.CollapseToggle"); - } - else { - if (nr == 'chat') name = game.i18n.localize("SIDEBAR.TabChat"); - else if (nr == 'combat') name = game.i18n.localize("SIDEBAR.TabCombat"); - else if (nr == 'scenes') name = game.i18n.localize("SIDEBAR.TabScenes"); - else if (nr == 'actors') name = game.i18n.localize("SIDEBAR.TabActors"); - else if (nr == 'items') name = game.i18n.localize("SIDEBAR.TabItems"); - else if (nr == 'journal') name = game.i18n.localize("SIDEBAR.TabJournal"); - else if (nr == 'tables') name = game.i18n.localize("SIDEBAR.TabTables"); - else if (nr == 'cards') name = game.i18n.localize("SIDEBAR.TabCards"); - else if (nr == 'playlists') name = game.i18n.localize("SIDEBAR.TabPlaylists"); - else if (nr == 'compendium') name = game.i18n.localize("SIDEBAR.TabCompendium"); - else if (nr == 'settings') name = game.i18n.localize("SIDEBAR.TabSettings"); - else if (nr == 'collapse') name = game.i18n.localize("SIDEBAR.CollapseToggle"); - } + if (nr == 'chat') name = game.i18n.localize("DOCUMENT.ChatMessages"); + else if (nr == 'combat') name = game.i18n.localize("DOCUMENT.Combats"); + else if (nr == 'scenes') name = game.i18n.localize("DOCUMENT.Scenes"); + else if (nr == 'actors') name = game.i18n.localize("DOCUMENT.Actors"); + else if (nr == 'items') name = game.i18n.localize("DOCUMENT.Items"); + else if (nr == 'journal') name = game.i18n.localize("DOCUMENT.JournalEntries"); + else if (nr == 'tables') name = game.i18n.localize("DOCUMENT.RollTables"); + else if (nr == 'cards') name = game.i18n.localize("DOCUMENT.Cards"); + else if (nr == 'playlists') name = game.i18n.localize("DOCUMENT.Playlists"); + else if (nr == 'compendium') name = game.i18n.localize("SIDEBAR.TabCompendium"); + else if (nr == 'settings') name = game.i18n.localize("SIDEBAR.TabSettings"); + else if (nr == 'collapse') name = game.i18n.localize("SIDEBAR.CollapseToggle"); return name; } @@ -708,9 +679,10 @@ export class OtherControls{ } else if (popOut == false) ringColor = (sidebarTab == 'collapse' && collapsed || (activeTab == sidebarTab)) ? ringOnColor : ringOffColor; const name = settings.displaySidebarName ? this.getSidebarName(sidebarTab) : ''; - const icon = settings.displaySidebarIcon ? this.getSidebarIcon(sidebarTab) : ''; + let icon = settings.displaySidebarIcon ? this.getSidebarIcon(sidebarTab) : ''; streamDeck.setTitle(name,context); + if (settings.iconOverride != '' && settings.iconOverride != undefined) icon = settings.iconOverride; streamDeck.setIcon(context,device,icon,{background:background,ring:2,ringColor:ringColor}); } @@ -745,7 +717,9 @@ export class OtherControls{ const txt = settings.displayCompendiumName ? name : ''; streamDeck.setTitle(txt,context); - streamDeck.setIcon(context,device,"",{background:background,ring:2,ringColor:ringColor}); + let src = ''; + if (settings.iconOverride != '' && settings.iconOverride != undefined) src = settings.iconOverride; + streamDeck.setIcon(context,device,src,{background:background,ring:2,ringColor:ringColor}); } keyPressCompendiumBrowser(settings){ @@ -785,7 +759,9 @@ export class OtherControls{ const txt = settings.displayCompendiumName ? name : ''; streamDeck.setTitle(txt,context); - streamDeck.setIcon(context,device,"",{background:background,ring:2,ringColor:ringColor}); + let src = ''; + if (settings.iconOverride != '' && settings.iconOverride != undefined) src = settings.iconOverride; + streamDeck.setIcon(context,device,src,{background:background,ring:2,ringColor:ringColor}); } keyPressCompendium(settings){ @@ -834,7 +810,9 @@ export class OtherControls{ const txt = settings.displayCompendiumName ? name : ''; streamDeck.setTitle(txt,context); - streamDeck.setIcon(context,device,"",{background:background,ring:2,ringColor:ringColor}); + let src = ''; + if (settings.iconOverride != '' && settings.iconOverride != undefined) src = settings.iconOverride; + streamDeck.setIcon(context,device,src,{background:background,ring:2,ringColor:ringColor}); } keyPressJournal(settings){ @@ -860,7 +838,9 @@ export class OtherControls{ } const background = settings.background ? settings.background : '#000000'; streamDeck.setTitle("",context); - streamDeck.setIcon(context,device,"",{background:background}); + let src = ''; + if (settings.iconOverride != '' && settings.iconOverride != undefined) src = settings.iconOverride; + streamDeck.setIcon(context,device,src,{background:background}); } keyPressChatMessage(settings){ @@ -881,11 +861,16 @@ export class OtherControls{ const background = settings.background ? settings.background : '#000000'; const ringOffColor = settings.offRing ? settings.offRing : '#000000'; const ringOnColor = settings.onRing ? settings.onRing : '#00FF00'; - const iconSrc = "modules/MaterialDeck/img/other/d20.png"; - const rollOption = settings.rollOptionFunction ? settings.rollOptionFunction : 'normal'; + let iconSrc = "modules/MaterialDeck/img/other/d20.png"; + const rollOption = settings.rollOptionFunction ? settings.rollOptionFunction : 'dialog'; const ringColor = (rollOption == this.rollOption) ? ringOnColor : ringOffColor; streamDeck.setTitle("",context); - streamDeck.setIcon(context,device,iconSrc,{background:background,ring:2,ringColor:ringColor,overlay:true}); + let overlay = true; + if (settings.iconOverride != '' && settings.iconOverride != undefined) { + iconSrc = settings.iconOverride; + overlay = false; + } + streamDeck.setIcon(context,device,iconSrc,{background:background,ring:2,ringColor:ringColor,overlay}); } keyPressRollOptions(settings){ @@ -896,17 +881,49 @@ export class OtherControls{ } } +////////////////////////////////////////////////////////////////////////////////////////// + + + updateAttackMode(settings,context,device,options={}){ + const background = settings.background ? settings.background : '#000000'; + const ringOffColor = settings.offRing ? settings.offRing : '#000000'; + const ringOnColor = settings.onRing ? settings.onRing : '#00FF00'; + let iconSrc = "modules/MaterialDeck/img/other/d20.png"; + const attackMode = settings.attackMode ? settings.attackMode : 'chat'; + const ringColor = (attackMode == this.attackMode) ? ringOnColor : ringOffColor; + streamDeck.setTitle("",context); + let overlay = true; + if (settings.iconOverride != '' && settings.iconOverride != undefined) { + iconSrc = settings.iconOverride; + overlay = false; + } + streamDeck.setIcon(context,device,iconSrc,{background:background,ring:2,ringColor:ringColor,overlay}); + } + + keyPressAttackMode(settings){ + const attackMode = settings.attackMode ? settings.attackMode : 'chat'; + if (this.attackMode != attackMode) { + this.setAttackMode(attackMode) + } + } + ////////////////////////////////////////////////////////////////////////////////////////// updateRollMode(settings,context,device,options={}){ const background = settings.background ? settings.background : '#000000'; const ringOffColor = settings.offRing ? settings.offRing : '#000000'; const ringOnColor = settings.onRing ? settings.onRing : '#00FF00'; - const iconSrc = "modules/MaterialDeck/img/other/d20.png"; + let iconSrc = "modules/MaterialDeck/img/other/d20.png"; const rollMode = settings.rollMode ? settings.rollMode : 'roll'; const ringColor = (rollMode == game.settings.get('core','rollMode')) ? ringOnColor : ringOffColor; streamDeck.setTitle("",context); - streamDeck.setIcon(context,device,iconSrc,{background:background,ring:2,ringColor:ringColor,overlay:true}); + let overlay = true; + let src = ''; + if (settings.iconOverride != '' && settings.iconOverride != undefined) { + iconSrc = settings.iconOverride; + overlay = false; + } + streamDeck.setIcon(context,device,iconSrc,{background:background,ring:2,ringColor:ringColor,overlay}); } async keyPressRollMode(settings){ @@ -914,4 +931,48 @@ export class OtherControls{ await game.settings.set('core','rollMode',rollMode); this.updateAll(); } -} \ No newline at end of file + + ////////////////////////////////////////////////////////////////////////////////////////// + + async updateGlobalVolumeControls(settings,context,device,options={}){ + const background = settings.background ? settings.background : '#000000'; + let iconSrc = "modules/MaterialDeck/img/transparant.png"; + const type = settings.globalVolumeType ? settings.globalVolumeType : 'playlists'; + let txt = ""; + + if (settings.displayGlobalVolumeValue) { + if (type == 'playlists') txt += Math.round(AudioHelper.volumeToInput(await game.settings.get("core", "globalPlaylistVolume"))*100)/100; + else if (type == 'ambient') txt += Math.round(AudioHelper.volumeToInput(await game.settings.get("core", "globalAmbientVolume"))*100)/100; + else if (type == 'interface') txt += Math.round(AudioHelper.volumeToInput(await game.settings.get("core", "globalInterfaceVolume"))*100)/100; + } + + streamDeck.setTitle(txt,context); + if (settings.iconOverride != '' && settings.iconOverride != undefined) { + iconSrc = settings.iconOverride; + } + streamDeck.setIcon(context,device,iconSrc,{background:background}); + } + + async keyPressGlobalVolumeControls(settings){ + const type = settings.globalVolumeType ? settings.globalVolumeType : 'playlists'; + const mode = settings.globalVolumeMode ? settings.globalVolumeMode : 'incDec'; + const value = settings.globalVolumeValue ? settings.globalVolumeValue : 0.1; + let settingLabel = ''; + let newVolume = 0; + if (type == 'playlists') settingLabel = "globalPlaylistVolume"; + else if (type == 'ambient') settingLabel = "globalAmbientVolume"; + else if (type == 'interface') settingLabel = "globalInterfaceVolume"; + + if (mode == 'incDec') newVolume = AudioHelper.volumeToInput(await game.settings.get("core", settingLabel)) + parseFloat(value); + else if (mode == 'set') newVolume = value; + + if (newVolume > 1) newVolume = 1; + else if (newVolume < 0) newVolume = 0; + + await game.settings.set("core", settingLabel, AudioHelper.inputToVolume(newVolume)); + document.getElementsByName(settingLabel)[0].value = newVolume; + + this.updateAll(); + } +} + diff --git a/src/actions/playlist.js b/src/actions/playlist.js index f28fe3a..258a9ff 100644 --- a/src/actions/playlist.js +++ b/src/actions/playlist.js @@ -34,12 +34,17 @@ export class PlaylistControl{ this.updateTrack(settings,context,device); } else { - const src = mode == 'stopAll' ? 'modules/MaterialDeck/img/playlist/stop.png' : 'modules/MaterialDeck/img/playlist/pause.png'; + let src = mode == 'stopAll' ? 'modules/MaterialDeck/img/playlist/stop.png' : 'modules/MaterialDeck/img/playlist/pause.png'; const background = settings.background ? settings.background : '#000000'; const ringColor = (game.playlists.playing.length > 0) ? '#00FF00' : '#000000'; const ring = (game.playlists.playing.length > 0) ? 2 : 1; const txt = settings.displayPlaylistName ? this.getPlaylist(this.playlistOffset).name : ''; - streamDeck.setIcon(context,device,src,{background:background,ring:ring,ringColor:ringColor,overlay:true}); + let overlay = true; + if (settings.iconOverride != '' && settings.iconOverride != undefined) { + src = settings.iconOverride; + overlay = false; + } + streamDeck.setIcon(context,device,src,{background:background,ring:ring,ringColor:ringColor,overlay}); streamDeck.setTitle(txt,context); } } @@ -88,6 +93,8 @@ export class PlaylistControl{ const targetPlaylist = this.getPlaylist(number); if (targetPlaylist != undefined) name = targetPlaylist.name; } + + if (settings.iconOverride != '' && settings.iconOverride != undefined) src = settings.iconOverride; streamDeck.setIcon(context,device,src,{background:background,ring:2,ringColor:ringColor}); streamDeck.setTitle(name,context); } @@ -102,7 +109,7 @@ export class PlaylistControl{ let src = "modules/MaterialDeck/img/transparant.png"; //Play/Stop - if (playlistType == 'playStop'){ + if (playlistType == 'playStop' || playlistType == 'incDecVol' || playlistType == 'setVol'){ let playlistNr = parseInt(settings.playlistNr); if (isNaN(playlistNr) || playlistNr < 1) playlistNr = 1; playlistNr--; @@ -122,6 +129,11 @@ export class PlaylistControl{ ringColor = ringOffColor; if (settings.displayName) name = track.name; + if (settings.displayTrackVolume) { + if (settings.displayName) name += ' '; + name += Math.round(AudioHelper.volumeToInput(track.volume)*100)/100 + } + } } } @@ -134,6 +146,7 @@ export class PlaylistControl{ //Relative Offset else if (playlistType == 'relativeOffset') { } + if (settings.iconOverride != '' && settings.iconOverride != undefined) src = settings.iconOverride; streamDeck.setIcon(context,device,src,{background:background,ring:2,ringColor:ringColor}); streamDeck.setTitle(name,context); } @@ -261,6 +274,29 @@ export class PlaylistControl{ } this.updateAll(); } + else if (playlistType == 'incDecVol' || playlistType == 'setVol') { + const value = settings.trackVolumeValue ? parseFloat(settings.trackVolumeValue) : 0.1; + let playlist = this.getPlaylist(playlistNr); + if (playlist != undefined){ + if (playlistMode != 'track') return; + const track = playlist.sounds.contents[trackNr]; + if (track != undefined){ + let newVolume = playlistType == 'incDecVol' ? AudioHelper.volumeToInput(track.volume) + value : value; + if (newVolume > 1) newVolume = 1; + else if (newVolume < 0) newVolume = 0; + track.updateSource({volume:AudioHelper.inputToVolume(newVolume)}) + track.sound?.fade(track.effectiveVolume, {duration: PlaylistSound.VOLUME_DEBOUNCE_MS}); + if ( track.isOwner ) track.debounceVolume(AudioHelper.inputToVolume(newVolume)); + for (let elmnt of document.getElementById('currently-playing').getElementsByClassName('sound')) { + if (elmnt.getAttribute('data-sound-id') == track.id) { + elmnt.getElementsByClassName('sound-volume')[0].value = newVolume; + return; + } + } + this.updateAll(); + } + } + } } } @@ -280,14 +316,14 @@ export class PlaylistControl{ return; } let mode = game.settings.get(moduleName,'playlists').playlistMode[playlistNr]; - const originalPlayMode = playlist.mode; - await playlist.update({mode: CONST.PLAYLIST_MODES.SEQUENTIAL}); + //const originalPlayMode = playlist.mode; + //await playlist.update({mode: CONST.PLAYLIST_MODES.SEQUENTIAL}); if (mode == 0) { mode = game.settings.get(moduleName,'playlists').playMode; if (mode == 2) await this.stopAll(true); } playlist.playAll(); - await playlist.update({mode: originalPlayMode}); + //await playlist.update({mode: originalPlayMode}); } async playTrack(track,playlist,playlistNr){ diff --git a/src/actions/scene.js b/src/actions/scene.js index abed080..ae788c4 100644 --- a/src/actions/scene.js +++ b/src/actions/scene.js @@ -1,5 +1,5 @@ import { streamDeck, getPermission } from "../../MaterialDeck.js"; -import { compatibleCore } from "../misc.js"; +import { } from "../misc.js"; export class SceneControl{ constructor(){ @@ -27,6 +27,7 @@ export class SceneControl{ const background = settings.background ? settings.background : '#000000'; const ringOffColor = settings.offRing ? settings.offRing : '#000000'; const ringOnColor = settings.onRing ? settings.onRing : '#00FF00'; + const ringActiveColor = settings.activeRing ? settings.activeRing : '#FFFF00' let ringColor = "#000000"; let ring = 2; @@ -46,7 +47,7 @@ export class SceneControl{ if (scene != undefined){ ringColor = scene.isView ? ringOnColor : ringOffColor; if (settings.displaySceneName) name = scene.name; - if (settings.displaySceneIcon) src = compatibleCore('10.0') ? scene.background.src : scene.img; + if (settings.displaySceneIcon) src = scene.background.src; if (scene.active) name += "\n(Active)"; } } @@ -60,34 +61,24 @@ export class SceneControl{ nr--; let sceneList = []; - if (compatibleCore('10.0')) { - sceneList = ui.scenes.documents; - } - else { - for (let i=0; i i.name == settings.itemName)[0]; @@ -533,14 +518,19 @@ export class TokenControl{ } } + if (forceIcon) { + iconSrc = forceIcon; + txt = ""; + } + else if (hideName) txt = ""; + if (settings.iconOverride != '' && settings.iconOverride != undefined) iconSrc = settings.iconOverride; streamDeck.setIcon(context,device,iconSrc,{background:background,ring:ring,ringColor:ringColor,overlay:overlay,uses:uses,hp:hp}); streamDeck.setTitle(txt,context); } sortItems(items) { let sorted = Object.values(items); - if (compatibleCore('10.0')) sorted.sort((a,b) => a.sort - b.sort); - else sorted.sort((a,b) => a.data.sort - b.data.sort); + sorted.sort((a,b) => a.sort - b.sort); return sorted; } @@ -640,24 +630,15 @@ export class TokenControl{ //Vision basic config if (settings.visionEnabled && settings.visionEnabled != 'noChange') { - if (compatibleCore('10.0')) { - if (settings.visionEnabled == 'toggle') - sight.enabled = !token.document.sight.enabled; - else - sight.enabled = settings.visionEnabled == 'enable'; - } - else { - if (settings.visionEnabled == 'toggle') - sight.vision = !token.data.vision; - else - sight.vision = settings.visionEnabled == 'enable'; - } + if (settings.visionEnabled == 'toggle') + sight.enabled = !token.document.sight.enabled; + else + sight.enabled = settings.visionEnabled == 'enable'; } if (settings.visionRange && isNaN(settings.visionRange) == false) sight.range = parseInt(settings.visionRange); if (settings.visionDimRange && isNaN(settings.visionDimRange) == false) sight.dimSight = parseInt(settings.visionDimRange); if (settings.visionBrightRange && isNaN(settings.visionBrightRange) == false) sight.brightSight = parseInt(settings.visionBrightRange); - if (compatibleCore('10.0') && settings.visionAngle && isNaN(settings.visionAngle) == false) sight.angle = parseInt(settings.visionAngle); - else if (!compatibleCore('10.0') && settings.visionAngle && isNaN(settings.visionAngle) == false) sight.sightAngle = parseInt(settings.visionAngle); + if (settings.visionAngle && isNaN(settings.visionAngle) == false) sight.angle = parseInt(settings.visionAngle); if (settings.visionMode && settings.visionMode != 'noChange') sight.visionMode = settings.visionMode; //Vision detection modes @@ -691,7 +672,7 @@ export class TokenControl{ if (settings.lightAnimationSpeedEnable) light.animation.speed = settings.lightAnimationSpeed ? parseFloat(settings.lightAnimationSpeed) : 5; if (settings.lightAnimationReverseDirection && settings.lightAnimationReverseDirection != 'noChange') { if (settings.lightAnimationReverseDirection == 'toggle') - light.animation.reverse = compatibleCore('10.0') ? !token.document.light.animation.reverse : !token.data.light.animation.reverse; + light.animation.reverse = !token.document.light.animation.reverse; else if (settings.lightAnimationReverseDirection == 'enable') light.animation.reverse = true; else if (settings.lightAnimationReverseDirection == 'disable') @@ -716,15 +697,9 @@ export class TokenControl{ if (settings.lightShadowsEnable) light.shadows = settings.lightShadows ? parseFloat(settings.lightShadows) : 0; let data; - if (compatibleCore('10.0')) { - data = { - sight, - light - } - } - else { - data = sight; - data.light = light; + data = { + sight, + light } token.document.update(data); } @@ -927,7 +902,8 @@ export class TokenControl{ } else { const allItems = token.actor.items; - const itemNr = settings.itemNr ? settings.itemNr - 1 : 0; + let itemNr = settings.itemNr ? settings.itemNr - 1 : 0; + itemNr += this.itemOffset; const selectionMode = settings.inventorySelection ? settings.inventorySelection : 'order'; let items = allItems; if (mode == 'inventory') { @@ -945,7 +921,7 @@ export class TokenControl{ else if (selectionMode == 'name') item = items.filter(i => i.name == settings.itemName)[0]; else if (selectionMode == 'id') item = items.filter(i => i.id == settings.itemName)[0]; if (item != undefined) { - tokenHelper.rollItem(item, settings, otherControls.rollOption); + tokenHelper.rollItem(item, settings, otherControls.rollOption, otherControls.attackMode); } } @@ -985,4 +961,64 @@ export class TokenControl{ pf2eCondition(condition){ return "systems/pf2e/icons/conditions-2/" + condition + ".png"; } + + decodeCustomStat(custom, token) { + let txt = ""; + + let split = custom.split(/\[|\]/g) + + for (let segment of split) { + if (segment.startsWith('if')) { + let ifA; + let ifMode; + let ifB; + let ifThen; + let ifElse; + + let spaceSplit = segment.split(' '); + let count = 0; + for (let segment of spaceSplit) { + if (segment.startsWith('if')) ifA = this.decodeIfSegment(segment, token); + else if (segment.startsWith('then')) ifThen = this.decodeIfSegment(segment, token); + else if (segment.startsWith('else')) ifElse = this.decodeIfSegment(segment, token); + else { + segment = segment.split(')')[0]; + if (count == 1) ifMode = segment; + else if (count == 2) ifB = segment.startsWith('@') ? this.getCustomDataPath(segment, token) : segment; + } + count++; + } + + if (ifMode == '>') txt += ifA > ifB ? ifThen : ifElse; + else if (ifMode == '>=') txt += ifA >= ifB ? ifThen : ifElse; + else if (ifMode == '<') txt += ifA < ifB ? ifThen : ifElse; + else if (ifMode == '<=') txt += ifA <= ifB ? ifThen : ifElse; + else if (ifMode == '==') txt += ifA == ifB ? ifThen : ifElse; + } + else if (segment.startsWith('@')) txt += this.getCustomDataPath(segment, token); + else txt += segment; + } + + return txt; + } + + decodeIfSegment(segment, token) { + let split = segment.split(/\(|\)/g); + if (split[1].startsWith('@')) return this.getCustomDataPath(split[1], token); + return split[1]; + } + + getCustomDataPath(path, token) { + const dataPath = path.split('@')[1].split('.'); + let data; + if (dataPath[0] == 'actor') data = token.actor; + else if (dataPath[0] == 'token') data = token; + + for (let i=1; i { let importDialog = new importConfigForm(); @@ -360,13 +372,18 @@ export class macroConfigForm extends FormApplication { macro.on("change", event => { let id = event.target.id.replace('materialDeck_macroConfig_macros',''); let settings = game.settings.get(moduleName,'macroSettings'); - settings.macros[id-1]=event.target.value; + settings.macros[id-1] = event.target.value; + if (settings.labels == undefined) settings.labels = []; + const macroLabel = event.target.value == '' ? '' : game.macros.get(event.target.value).name; + settings.labels[id-1] = macroLabel; + document.getElementById(`materialDeck_macroConfig_label${id}`).value = macroLabel; this.updateSettings(settings); }); args.on("change", event => { let id = event.target.id.replace('materialDeck_macroConfig_args',''); let settings = game.settings.get(moduleName,'macroSettings'); + if (settings.args == undefined) settings.args = []; settings.args[id-1]=event.target.value; this.updateSettings(settings); }); @@ -377,6 +394,14 @@ export class macroConfigForm extends FormApplication { settings.color[id-1]=event.target.value; this.updateSettings(settings); }); + + label.on("change", event => { + let id = event.target.id.replace('materialDeck_macroConfig_label',''); + let settings = game.settings.get(moduleName,'macroSettings'); + if (settings.labels == undefined) settings.labels = []; + settings.labels[id-1] = event.target.value; + this.updateSettings(settings); + }) } async updateSettings(settings){ @@ -1020,6 +1045,7 @@ export class downloadUtility extends FormApplication { this.masterSDversion; this.localMSversion = msVersion; this.masterMSversion; + this.masterModuleVersion; this.releaseAssets = []; this.profiles = []; @@ -1027,6 +1053,7 @@ export class downloadUtility extends FormApplication { setTimeout(function(){ parent.checkForUpdate('SD'); parent.checkForUpdate('MS'); + parent.checkForUpdate('Module'); parent.getReleaseData(); },100) } @@ -1071,6 +1098,8 @@ export class downloadUtility extends FormApplication { localMsVersion: this.localMSversion, masterMsVersion: this.masterMSversion, msDlDisable: this.masterMSversion == undefined, + localModuleVersion: game.modules.get('MaterialDeck').version, + masterModuleVersion: this.masterModuleVersion, profiles: this.profiles, profileDlDisable: dlDisabled } @@ -1118,6 +1147,8 @@ export class downloadUtility extends FormApplication { this.checkForUpdate('SD'); document.getElementById('materialDeck_dlUtil_masterMsVersion').value = 'Getting data'; this.checkForUpdate('MS'); + document.getElementById('materialDeck_dlUtil_masterModuleVersion').value = 'Getting data'; + this.checkForUpdate('Module'); this.getReleaseData(); }) } @@ -1152,9 +1183,19 @@ export class downloadUtility extends FormApplication { checkForUpdate(reqType) { let parent = this; let url; - if (reqType == 'SD') url = 'https://raw.githubusercontent.com/CDeenen/MaterialDeck_SD/master/Plugin/com.cdeenen.materialdeck.sdPlugin/manifest.json'; - else if (reqType == 'MS') url = 'https://raw.githubusercontent.com/CDeenen/MaterialServer/master/package.json'; - const elementId = reqType == 'SD' ? 'materialDeck_dlUtil_masterSdVersion' : 'materialDeck_dlUtil_masterMsVersion'; + let elementId; + if (reqType == 'SD') { + elementId = 'materialDeck_dlUtil_masterSdVersion'; + url = 'https://raw.githubusercontent.com/CDeenen/MaterialDeck_SD/master/Plugin/com.cdeenen.materialdeck.sdPlugin/manifest.json'; + } + else if (reqType == 'MS') { + elementId = 'materialDeck_dlUtil_masterMsVersion'; + url = 'https://raw.githubusercontent.com/CDeenen/MaterialServer/master/package.json'; + } + else if (reqType == 'Module') { + elementId = 'materialDeck_dlUtil_masterModuleVersion'; + url = game.modules.get('MaterialDeck').manifest; + } var request = new XMLHttpRequest(); request.open('GET', url, true); @@ -1165,6 +1206,7 @@ export class downloadUtility extends FormApplication { if (type.indexOf("text") !== 1) { if (reqType == 'SD') parent.masterSDversion = JSON.parse(request.responseText).Version; else if (reqType == 'MS') parent.masterMSversion = JSON.parse(request.responseText).version; + else if (reqType == 'Module') parent.masterModuleVersion = JSON.parse(request.responseText).version; parent.render(true); return; } @@ -1206,7 +1248,6 @@ export class deviceConfig extends FormApplication { dConfig = {}; game.settings.set(moduleName, 'devices', dConfig); } - for (let d of streamDeck.buttonContext) { if (d == undefined) continue; let type; @@ -1231,7 +1272,6 @@ export class deviceConfig extends FormApplication { this.devices.push(device); } - return { devices: this.devices } diff --git a/src/settings.js b/src/settings.js index 95823fc..fe0bd4a 100644 --- a/src/settings.js +++ b/src/settings.js @@ -72,6 +72,7 @@ export const registerSettings = async function() { //Enabled the module game.settings.register(moduleName,'Enable', { name: "MaterialDeck.Sett.Enable", + hint: "MaterialDeck.Sett.EnableHint", scope: "client", config: true, default: false, @@ -79,6 +80,14 @@ export const registerSettings = async function() { onChange: x => window.location.reload() }); + game.settings.register(moduleName,'EnableDialogShown', { + name: "MaterialDeck_EnableDialogShown", + scope: "client", + config: false, + default: false, + type: Boolean + }); + /** * System override */ diff --git a/src/streamDeck.js b/src/streamDeck.js index 1d2acff..99a6b94 100644 --- a/src/streamDeck.js +++ b/src/streamDeck.js @@ -47,12 +47,16 @@ export class StreamDeck{ device: device.id, name: device.name, type: device.type, - size: size, + size: deckSize, buttons: buttons } } } + removeDevice(iteration) { + this.buttonContext[iteration] = undefined; + } + setContext(device,size,iteration,action,context,coordinates = {column:0,row:0},settings, name, type){ if (device == undefined) return; if (this.buttonContext[iteration] == undefined) { @@ -131,6 +135,7 @@ export class StreamDeck{ counter++; } } + let txtNew = ""; let newTxtArray = ['','','','','','','','','','','','','','','','','','','','']; counter = 0; @@ -139,27 +144,41 @@ export class StreamDeck{ let txtNewPart = txtArray[i]; if (txtNewPart != undefined && txtNewPart.length > 10){ - let syllables = this.syllabify(txtNewPart); - - for (let j=0; j j) newTxtArray[counter] += '-'; - counter++; - j++; - } else { - newTxtArray[counter] = syllables[j]; - if (syllables.length > j) newTxtArray[counter] += '-'; - counter++; + for (let j=0; j j) newTxtArray[counter] += '-'; + counter++; + j++; + } + else { + newTxtArray[counter] = syllables[j]; + if (syllables.length > j) newTxtArray[counter] += '-'; + counter++; + } + } } } } @@ -186,15 +205,14 @@ export class StreamDeck{ setTitle(txt,context){ if (txt == null || txt == undefined) txt = ''; txt = this.formatTitle(txt); - for (let i=0; i<32; i++){ - if (this.buttonContext[i] == undefined) continue; - if (this.buttonContext[i].context == context) { - if (this.buttonContext[i].txt != undefined) - if (this.buttonContext[i].txt == txt) - return; - this.buttonContext[i].txt = txt; - } + + for (let device of this.buttonContext) { + if (device == undefined) continue; + const btn = device.buttons.find(b => b?.context == context); + if (btn == undefined) continue; + btn.txt = txt; } + let msg = { target: "SD", event: 'setTitle', diff --git a/src/systems/demonlord.js b/src/systems/demonlord.js index ad453f1..941d946 100644 --- a/src/systems/demonlord.js +++ b/src/systems/demonlord.js @@ -1,16 +1,42 @@ import { compatibleCore } from "../misc.js"; export class demonlord{ + conf; + constructor(){ console.log("Material Deck: Using system 'Shadow of the Demon Lord'"); + this.conf = CONFIG.DL; } getActorData(token) { - return compatibleCore('10.0') ? token.actor.system : token.actor.data.data; + return token.actor.system; } getItemData(item) { - return compatibleCore('10.0') ? item.system : item.data.data; + return item.system; + } + + getStatsList() { + return [ + {value:'HP', name:'HP'}, + {value:'HPbox', name:'HP (box)'}, + {value:'AC', name:'AC'}, + {value:'Speed', name:'Speed'}, + {value:'Init', name:'Initiative'}, + {value:'Ability', name:'Ability Score'}, + {value:'AbilityMod', name:'Ability Score Modifier'} + ] + } + + getAttackModes() { + return [ + {value:'attack', name:'Attack'}, + {value:'damage', name:'Damage'}, + {value:'damageCrit', name:'Critical Damage'}, + {value:'versatile', name:'Versatile Damage'}, + {value:'versatileCrit', name:'Versatile Critical Damage'}, + {value:'otherFormula', name:'Other Formula'}, + ] } getHP(token) { @@ -71,6 +97,17 @@ export class demonlord{ return; } + getSavesList() { + return []; + } + + getAbilityList() { + const keys = Object.keys(this.conf.attributes); + let abilities = []; + for (let k of keys) abilities.push({value:k, name:this.conf.attributes?.[k]}) + return abilities; + } + getSkill(token, skill) { if (skill == undefined) skill = 'acr'; const val = this.getActorData(token).skills?.[skill].total; @@ -92,6 +129,12 @@ export class demonlord{ return token.actor.effects.find(e => e.isTemporary === condition) != undefined; } + getConditionList() { + let conditions = []; + for (let c of CONFIG.statusEffects) if (c.disabled != undefined) conditions.push({value:c.id, name:c.label}); + return conditions; + } + async toggleCondition(token,condition) { if (condition == undefined) condition = 'removeAll'; if (condition == 'removeAll'){ @@ -128,7 +171,7 @@ export class demonlord{ /** * Spells */ - getSpells(token,level) { + getSpells(token,level,type) { if (level == undefined) level = 'any'; const allItems = token.actor.items; if (level == 'any') return allItems.filter(i => i.type == 'spell') @@ -139,6 +182,11 @@ export class demonlord{ return; } + getSpellTypes() { + return [ + ] + } + rollItem(item) { return item.roll() } @@ -153,4 +201,46 @@ export class demonlord{ getSaveRingColor(token, save) { return; } + + getSkillList() { + return []; + } + + getOnClickList() { + return [{value:'initiative',name:'Toggle Initiative'}] + } + + getRollTypes() { + return [] + } + + getItemTypes() { + return [] + } + + getWeaponRollModes() { + return [] + } + + getFeatureTypes() { + return [ + {value:'class', name:'Class'}, + {value:'feat', name:'Abilities'} + ] + } + + getSpellLevels() { + return [ + {value:'0', name:'Cantrip'}, + {value:'1', name:'1st Level'}, + {value:'2', name:'2nd Level'}, + {value:'3', name:'3rd Level'}, + {value:'4', name:'4th Level'}, + {value:'5', name:'5th Level'}, + {value:'6', name:'6th Level'}, + {value:'7', name:'7th Level'}, + {value:'8', name:'8th Level'}, + {value:'9', name:'9th Level'} + ] + } } \ No newline at end of file diff --git a/src/systems/dnd35e.js b/src/systems/dnd35e.js index 86e7708..d93cbc9 100644 --- a/src/systems/dnd35e.js +++ b/src/systems/dnd35e.js @@ -1,16 +1,47 @@ import { compatibleCore } from "../misc.js"; export class dnd35e{ - constructor(){ + conf; + system; + + constructor(gamingSystem){ console.log("Material Deck: Using system 'Dungeons & Dragons 3.5e'/'Pathfinder 1e'"); + if (gamingSystem == 'D35E') this.conf = CONFIG.D35E; + else if (gamingSystem == 'pf1') this.conf = CONFIG.PF1; + this.system = gamingSystem; } getActorData(token) { - return compatibleCore('10.0') ? token.actor.system : token.actor.data.data; + return token.actor.system; } getItemData(item) { - return compatibleCore('10.0') ? item.system : item.data.data; + return item.system; + } + + getStatsList() { + return [ + {value:'HP', name:'HP'}, + {value:'HPbox', name:'HP (box)'}, + {value:'TempHP', name:'Temp HP'}, + {value:'AC', name:'AC'}, + {value:'Speed', name:'Speed'}, + {value:'Init', name:'Initiative'}, + {value:'Ability', name:'Ability Score'}, + {value:'AbilityMod', name:'Ability Score Modifier'}, + {value:'Save', name:'Saving Throw Modifier'}, + {value:'Skill', name:'Skill Modifier'}, + {value:'Prof', name:'Proficiency'} + ] + } + + getAttackModes() { + return [ + ] + } + + getOnClickList() { + return [] } getHP(token) { @@ -94,12 +125,36 @@ export class dnd35e{ return (val >= 0) ? `+${val}` : val; } + getAbilityList() { + const keys = Object.keys(this.conf.abilities); + let abilities = []; + for (let k of keys) abilities.push({value:this.conf.abilityAbbreviations?.[k], name:this.conf.abilities?.[k]}) + return abilities; + } + + getSavesList() { + const keys = Object.keys(this.conf.savingThrows); + let saves = []; + for (let k of keys) saves.push({value:k, name:this.conf.savingThrows?.[k]}) + return saves; + } + getSkill(token, skill) { if (skill == undefined) skill = 'apr'; const val = this.getActorData(token).skills?.[skill].mod; return (val >= 0) ? `+${val}` : val; } + getSkillList() { + const keys = Object.keys(this.conf.skills); + let skills = []; + for (let s of keys) { + const skill = this.conf.skills?.[s]; + skills.push({value:s, name:skill}) + } + return skills; + } + getProficiency(token) { const val = this.getActorData(token).attributes.prof; return (val >= 0) ? `+${val}` : val; @@ -129,6 +184,12 @@ export class dnd35e{ return true; } + getConditionList() { + let conditions = []; + for (let c of CONFIG.statusEffects) conditions.push({value:c.id, name:game.i18n.localize(c.label)}); + return conditions; + } + /** * Roll */ @@ -151,6 +212,27 @@ export class dnd35e{ else if (roll == 'ranged') token.actor.rollRanged(options); } + getRollTypes() { + if (this.system == 'D35E') { + return [ + {value:'initiative', name:'Initiative'}, + {value:'grapple', name:'Grapple'}, + {value:'bab', name:'Base Attack Bonus'}, + {value:'melee', name:'Melee'}, + {value:'ranged', name:'Ranged'} + ] + } + else if (this.system == 'pf1') { + return [ + {value:'initiative', name:'Initiative'}, + {value:'cmb', name:'Combat Maneuver Bonus'}, + {value:'bab', name:'Base Attack Bonus'}, + {value:'attack', name:'Attack'}, + {value:'defenses', name:'Defenses'} + ] + } + } + /** * Items */ @@ -170,6 +252,23 @@ export class dnd35e{ return {available: this.getItemData(item).quantity}; } + getItemTypes() { + return [ + {value:'weapon', name:'Weapons'}, + {value:'equipment', name:'Armor/Equipment'}, + {value:'consumable', name:'Consumables'}, + {value:'gear', name:'Gear'}, + {value:'ammo', name:'Ammunition'}, + {value:'misc', name:'Miscellaneous'}, + {value:'tradeGoods', name:'Trade Goods'}, + {value:'container', name:'Containers'} + ] + } + + getWeaponRollModes() { + return [] + } + /** * Features */ @@ -188,10 +287,17 @@ export class dnd35e{ }; } + getFeatureTypes() { + return [ + {value:'class', name:'Class'}, + {value:'feat', name:'Abilities'} + ] + } + /** * Spells */ - getSpells(token,level) { + getSpells(token,level,type) { if (level == undefined) level = 'any'; const allItems = token.actor.items; if (level == 'any') return allItems.filter(i => i.type == 'spell') @@ -207,6 +313,18 @@ export class dnd35e{ } } + getSpellLevels() { + const keys = Object.keys(this.conf.spellLevels); + let levels = []; + for (let l of keys) levels.push({value:l, name:this.conf.spellLevels?.[l]}); + return levels; + } + + getSpellTypes() { + return [ + ] + } + rollItem(item) { return item.roll() } diff --git a/src/systems/dnd5e.js b/src/systems/dnd5e.js index 0e1b935..d48a0cb 100644 --- a/src/systems/dnd5e.js +++ b/src/systems/dnd5e.js @@ -1,4 +1,4 @@ -import { compatibleCore } from "../misc.js"; +import { compatibleCore, compatibleSystem } from "../misc.js"; const proficiencyColors = { 0: "#000000", @@ -8,16 +8,52 @@ const proficiencyColors = { } export class dnd5e{ + conf; + constructor(){ console.log("Material Deck: Using system 'Dungeons & Dragons 5e'"); + this.conf = game.system.config; } getActorData(token) { - return compatibleCore('10.0') ? token.actor.system : token.actor.data.data; + return token.actor.system; } getItemData(item) { - return compatibleCore('10.0') ? item.system : item.data.data; + return item.system; + } + + getStatsList() { + return [ + {value:'HP', name:'HP'}, + {value:'HPbox', name:'HP (box)'}, + {value:'TempHP', name:'Temp HP'}, + {value:'AC', name:'AC'}, + {value:'Speed', name:'Speed'}, + {value:'Init', name:'Initiative'}, + {value:'Ability', name:'Ability Score'}, + {value:'AbilityMod', name:'Ability Score Modifier'}, + {value:'Save', name:'Saving Throw Modifier'}, + {value:'Skill', name:'Skill Modifier'}, + {value:'PassivePerception', name:'Passive Perception'}, + {value:'PassiveInvestigation', name:'Passive Investigation'}, + {value:'Prof', name:'Proficiency'} + ] + } + + getAttackModes() { + return [ + {value:'attack', name:'Attack'}, + {value:'damage', name:'Damage'}, + {value:'damageCrit', name:'Critical Damage'}, + {value:'versatile', name:'Versatile Damage'}, + {value:'versatileCrit', name:'Versatile Critical Damage'}, + {value:'otherFormula', name:'Other Formula'}, + ] + } + + getOnClickList() { + return [] } getHP(token) { @@ -107,12 +143,36 @@ export class dnd5e{ return (val >= 0) ? `+${val}` : val; } + getAbilityList() { + const keys = Object.keys(this.conf.abilities); + let abilities = []; + if (compatibleSystem("2.2.0")) + for (let k of keys) abilities.push({value:this.conf.abilityAbbreviations?.[k], name:this.conf.abilities?.[k]}) + else + for (let k of keys) abilities.push({value:this.conf.abilities?.[k].abbreviation, name:this.conf.abilities?.[k].label}) + return abilities; + } + + getSavesList() { + return this.getAbilityList(); + } + getSkill(token, skill) { if (skill == undefined) skill = 'acr'; const val = this.getActorData(token).skills?.[skill].total; return (val >= 0) ? `+${val}` : val; } + getSkillList() { + const keys = Object.keys(this.conf.skills); + let skills = []; + for (let s of keys) { + const skill = this.conf.skills?.[s]; + skills.push({value:s, name:skill.label}) + } + return skills; + } + getProficiency(token) { const val = this.getActorData(token).attributes.prof; return (val >= 0) ? `+${val}` : val; @@ -129,6 +189,12 @@ export class dnd5e{ return token.actor.effects.find(e => e.isTemporary === condition) != undefined; } + getConditionList() { + let conditions = []; + for (let c of CONFIG.statusEffects) conditions.push({value:c.id, name:game.i18n.localize(c.label)}); + return conditions; + } + async toggleCondition(token,condition) { if (condition == undefined) condition = 'removeAll'; if (condition == 'removeAll'){ @@ -161,6 +227,13 @@ export class dnd5e{ else if (roll == 'deathSave') token.actor.rollDeathSave(options); } + getRollTypes() { + return [ + {value:'initiative', name:'Initiative'}, + {value:'deathSave', name:'Death Save'} + ] + } + /** * Items */ @@ -175,6 +248,29 @@ export class dnd5e{ return {available: this.getItemData(item).quantity}; } + getItemTypes() { + return [ + {value:'weapon', name:'Weapons'}, + {value:'equipment', name:'Equipment'}, + {value:'consumable', name:'Consumables'}, + {value:'tool', name:'Tools'}, + {value:'backpack', name:'Containers'}, + {value:'loot', name:'Loot'} + ] + } + + getWeaponRollModes() { + return [ + {value:'default', name:'Default'}, + {value:'attack', name:'Attack'}, + {value:'damage', name:'Damage'}, + {value:'damageCrit', name:'Damage (Critical)'}, + {value:'versatile', name:'Versatile'}, + {value:'versatileCrit', name:'Versatile (Critical)'}, + {value:'otherFormula', name:'Other Formula'} + ] + } + /** * Features */ @@ -196,14 +292,26 @@ export class dnd5e{ }; } + getFeatureTypes() { + return [ + {value:'class', name:'Class'}, + {value:'feat', name:'Abilities'}, + {value:'activeAbilities', name:'Active Abilities'}, + {value:'passiveAbilities', name:'Passive Abilities'} + ] + } + /** * Spells */ - getSpells(token,level) { + getSpells(token,level,type) { if (level == undefined) level = 'any'; + if (type == undefined) type = 'any'; const allItems = token.actor.items; if (level == 'any') return allItems.filter(i => i.type == 'spell') - else return allItems.filter(i => i.type == 'spell' && this.getItemData(i).level == level) + else if (type == 'any') return allItems.filter(i => i.type == 'spell' && this.getItemData(i).level == level) + else if (type == 'prepared') return allItems.filter(i => i.type == 'spell' && this.getItemData(i).level == level && i.system.preparation.prepared == true) + else if (type == 'unprepared') return allItems.filter(i => i.type == 'spell' && this.getItemData(i).level == level && i.system.preparation.prepared == false) } getSpellUses(token,level,item) { @@ -215,40 +323,47 @@ export class dnd5e{ } } - rollItem(item, settings, rollOption) { + getSpellLevels() { + const keys = Object.keys(this.conf.spellLevels); + let levels = []; + for (let l of keys) levels.push({value:l, name:this.conf.spellLevels?.[l]}); + return levels; + } + + + getSpellTypes() { + return [ + {value: 'prepared', name:'Prepared'}, + {value: 'unprepared', name:'Unprepared'} + ] + } + + rollItem(item, settings, rollOption, attackMode) { let options = { fastForward: rollOption != 'dialog', advantage: rollOption == 'advantage', disadvantage: rollOption == 'disadvantage' } - if (settings.inventoryType == 'weapon') { - if (settings.weaponRollMode == 'attack') { + if (settings.tokenMode == 'inventory' && settings.inventoryType == 'weapon') { + const mode = settings.weaponRollMode == 'default' ? attackMode : settings.weaponRollMode; + if (mode == 'attack') { options.fastForward = true; return item.rollAttack(options); } - else if (settings.weaponRollMode == 'damage' || settings.weaponRollMode == 'versatile') { - options.fastForward = true; - return item.rollDamage({ - options, - critical:false, - versatile: settings.weaponRollMode == 'versatile' - }); - } - else if (settings.weaponRollMode == 'damageCrit' || settings.weaponRollMode == 'versatileCrit') { - options.fastForward = true; - return item.rollDamage({ - options, - critical:true, - versatile: settings.weaponRollMode == 'versatile' || settings.weaponRollMode == 'versatileCrit' - }); - } - else if (settings.weaponRollMode == 'otherFormula') { + else if (mode == 'otherFormula') { return item.rollFormula(options); } + else if (mode != 'default' && mode != 'chat') { + options.fastForward = true; + return item.rollDamage({ + options, + critical: (mode == 'damageCrit' || mode == 'versatileCrit'), + versatile: (mode == 'versatile' || mode == 'versatileCrit') + }); + } } - if (compatibleCore('10.0')) item.use(options) - else item.roll(options) + item.use(options) } /** diff --git a/src/systems/forbidden-lands.js b/src/systems/forbidden-lands.js index edeed4e..d8d0317 100644 --- a/src/systems/forbidden-lands.js +++ b/src/systems/forbidden-lands.js @@ -1,16 +1,41 @@ import { compatibleCore } from "../misc.js"; export class forbiddenlands{ + conf; + constructor(){ console.log("Material Deck: Using system 'Forbidden Lands'"); + this.conf = CONFIG.fbl; } getActorData(token) { - return compatibleCore('10.0') ? token.actor.system : token.actor.data.data; + return token.actor.system; } getItemData(item) { - return compatibleCore('10.0') ? item.system : item.data.data; + return item.system; + } + + getStatsList() { + return [ + {value:'HP', name:'Strength'}, + {value:'HPbox', name:'Strength (box)'}, + {value:'Agility', name:'Agility'}, + {value:'Wits', name:'Wits'}, + {value:'Empathy', name:'Empathy'}, + {value:'WillPower', name:'Will Power'}, + {value:'AC', name:'Armor'}, + {value:'Skill', name:'Skill'} + ] + } + + getAttackModes() { + return [ + ] + } + + getOnClickList() { + return [] } getHP(token) { @@ -103,6 +128,17 @@ export class forbiddenlands{ return this.getAbility(token, ability); } + getAbilityList() { + const abilityList = this.conf.attributes; + let abilities = []; + for (let a of abilityList) abilities.push({value:a, name:a.charAt(0).toUpperCase() + a.slice(1)}) + return abilities; + } + + getSavesList() { + return this.getAbilityList(); + } + getSkill(token, skill) { if (skill == undefined) skill = 'might'; let skillComp = token.actor.sheet.getSkill(skill); @@ -110,6 +146,18 @@ export class forbiddenlands{ return game.i18n.localize(skillComp.skill.label)+`-${val}`; } + getSkillList() { + const keys = Object.keys(this.conf.skillAttributeMap); + let skills = []; + for (let s of keys) { + const nameArr = s.split('-'); + let name = ''; + for (let p of nameArr) name += p.charAt(0).toUpperCase() + p.slice(1) + ' '; + skills.push({value:s, name}) + } + return skills; + } + getProficiency(token) { return; } @@ -138,6 +186,12 @@ export class forbiddenlands{ return true; } + getConditionList() { + let conditions = []; + for (let c of CONFIG.statusEffects) conditions.push({value:c.id, name:game.i18n.localize(c.label)}); + return conditions; + } + /** * Roll */ @@ -159,6 +213,17 @@ export class forbiddenlands{ //else if (roll == 'initiative') token.actor.rollInitiative(options); } + getRollTypes() { + return [ + {value:'rollFood', name:'Roll Food'}, + {value:'rollWater', name:'Roll Water'}, + {value:'rollArrows', name:'Roll Arrows'}, + {value:'rollTorches', name:'Roll Torches'}, + {value:'rollArmor', name:'Roll Armor'}, + {value:'monsterAttack', name:'Roll Monster Attack'} + ] + } + /** * Items */ @@ -180,6 +245,19 @@ export class forbiddenlands{ maximum: this.getItemData(item).bonus.max}; } + getItemTypes() { + return [ + {value:'armor', name: "Armour"}, + {value:'gear', name: "Gear"}, + {value:'weapon', name: "Weapons"}, + {value:'rawMaterial', name: "Raw Material"} + ] + } + + getWeaponRollModes() { + return [] + } + /** * Features */ @@ -198,10 +276,14 @@ export class forbiddenlands{ }; } + getFeatureTypes() { + return [] + } + /** * Spells */ - getSpells(token,level) { + getSpells(token,level,type) { if (level == undefined) level = 'any'; const allItems = token.actor.items; if (level == 'any') return allItems.filter(i => i.type == 'spell') @@ -217,6 +299,15 @@ export class forbiddenlands{ } } + getSpellLevels() { + return []; + } + + getSpellTypes() { + return [ + ] + } + rollItem(item) { const sheet = item.actor.sheet; if (item.type === "armor") diff --git a/src/systems/pf2e.js b/src/systems/pf2e.js index 52e0a14..26169c6 100644 --- a/src/systems/pf2e.js +++ b/src/systems/pf2e.js @@ -12,19 +12,49 @@ const proficiencyColors = }; export class pf2e{ + conf; constructor(){ console.log("Material Deck: Using system 'Pathfinder 2e'"); + this.conf = CONFIG.PF2E; } tokenSpellData = new Map(); getActorData(token) { - return compatibleCore('10.0') ? token.actor.system : token.actor.data.data; + return token.actor.system; } getItemData(item) { - return compatibleCore('10.0') ? item.system : item.data.data; + return item.system; + } + + getStatsList() { + return [ + {value:'HP', name:'HP'}, + {value:'HPbox', name:'HP (box)'}, + {value:'TempHP', name:'Temp HP'}, + {value:'AC', name:'AC'}, + {value:'ShieldHP', name:'Shield HP'}, + {value:'Speed', name:'Speed'}, + {value:'Init', name:'Initiative'}, + {value:'Ability', name:'Ability Score'}, + {value:'AbilityMod', name:'Ability Score Modifier'}, + {value:'Save', name:'Saving Throw Modifier'}, + {value:'Skill', name:'Skill Modifier'}, + {value:'Prof', name:'Proficiency'}, + {value:'Condition', name: 'Condition'}, + {value:'Perception', name: 'Perception'} + ] + } + + getAttackModes() { + return [ + ] + } + + getOnClickList() { + return [] } getHP(token) { @@ -116,24 +146,41 @@ export class pf2e{ } getAbilitySave(token, ability) { - ability = this.fixSave(ability); + if (ability == undefined) return 'fortitude'; + //ability = this.fixSave(ability); const save = this.findSave(token, ability); if (save == undefined) return ''; let val = save?.value; return (val >= 0) ? `+${val}` : val; } + getAbilityList() { + const keys = Object.keys(this.conf.abilities); + let abilities = []; + for (let k of keys) abilities.push({value:k, name:game.i18n.localize(this.conf.abilities?.[k])}) + return abilities; + } + findSave(token, ability) { if (this.isLimitedSheet(token.actor)) return; return this.getActorData(token).saves?.[ability]; } + /* fixSave(ability) { if (ability == undefined) return 'fortitude'; else if (ability == 'fort') return 'fortitude'; else if (ability == 'ref') return 'reflex'; else if (ability == 'will') return 'will'; } + */ + + getSavesList() { + const keys = Object.keys(this.conf.saves); + let saves = []; + for (let k of keys) saves.push({value:k, name:game.i18n.localize(this.conf.saves?.[k])}) + return saves; + } getSkill(token, skill) { const tokenSkill = this.findSkill(token, skill); @@ -162,6 +209,16 @@ export class pf2e{ return this.getActorData(token).skills?.[skill]; } + getSkillList() { + const keys = Object.keys(this.conf.skills); + let skills = []; + for (let s of keys) { + skills.push({value:s, name:game.i18n.localize(this.conf.skills?.[s])}) + } + for (let i=1; i<4; i++) skills.push({value:`lor_${i}`, name: `${game.i18n.localize(this.conf.skillList.lore)} #${i}`}) + return skills; + } + getLoreSkills(token) { if (this.isLimitedSheet(token.actor)) return []; const skills = this.getActorData(token).skills; @@ -240,6 +297,12 @@ export class pf2e{ return true; } + getConditionList() { + let conditions = []; + for (let c of CONFIG.statusEffects) conditions.push({value:c.id, name:game.i18n.localize(c.label)}); + return conditions; + } + /** * Roll */ @@ -289,6 +352,13 @@ export class pf2e{ game.pf2e.Check.roll(checkModifier, {type:type, actor: actor, skipDialog: true}, null); } + getRollTypes() { + return [ + {value:'initiative', name:'Initiative'}, + {value:'perception', name:'Perception'} + ] + } + /** * Items */ @@ -304,6 +374,20 @@ export class pf2e{ getItemUses(item) { return {available: item.quantity}; } + + getItemTypes() { + return [ + {value:'weapon', name:'Weapons'}, + {value:'armor', name:'Armor'}, + {value:'equipment', name:'Equipment'}, + {value:'consumable', name:'Consumables'}, + {value:'treasure', name:'Treasure'} + ] + } + + getWeaponRollModes() { + return [] + } /** * Features @@ -347,6 +431,30 @@ export class pf2e{ else return; } + getFeatureTypes() { + return [ + {value:'ancestry', name:'Ancestry'}, + {value:'ancestryfeature', name:'Ancestry Feature'}, + {value:'heritage', name: 'Heritage'}, + {value:'background', name: 'Background'}, + {value:'class', name:'Class'}, + {value:'classfeature', name:'Class Feature'}, + {value:'deity', name: 'Deity'}, + {value:'feat-any', name:'Feats - Any'}, + {value:'feat-anc', name:'Feats - Ancestry'}, + {value:'feat-arc', name: 'Feats - Archetype'}, + {value:'feat-ded', name: 'Feats - Dedication'}, + {value:'feat-cla', name: 'Feats - Class'}, + {value:'feat-gen', name: 'Feats - General'}, + {value:'feat-ski', name: 'Feats - Skill'}, + {value:'action-any', name:'Actions - Any'}, + {value:'action-def', name:'Actions - Defensive'}, + {value:'action-int', name:'Actions - Interaction'}, + {value:'action-off', name:'Actions - Offensive'}, + {value:'strike', name:'Strikes'} + ] + } + /** * Spells */ @@ -402,7 +510,7 @@ export class pf2e{ return spell.level; } - getSpells(token,level) { + getSpells(token,level,type) { if (this.isLimitedSheet(token.actor)) return ''; if (level == undefined) level = 'any'; let spellData = this.getSpellData(token); @@ -468,6 +576,21 @@ export class pf2e{ return result; } + getSpellLevels() { + const keys = Object.keys(this.conf.spellLevels); + let levels = [ + {value:'f', name: game.i18n.localize("PF2E.SpellCategoryFocus")}, + {value:'0', name: game.i18n.localize("PF2E.SpellCantripLabel")} + ]; + for (let l of keys) levels.push({value:l, name:game.i18n.localize(this.conf.spellLevels?.[l])}); + return levels; + } + + getSpellTypes() { + return [ + ] + } + rollItem(item, settings) { let variant = 0; if (otherControls.rollOption == 'map1') variant = 1; @@ -514,7 +637,7 @@ export class pf2e{ } getSaveRingColor(token, save) { - save = this.fixSave(save); + //save = this.fixSave(save); return this.getRingColor(this.findSave(token, save)); } diff --git a/src/systems/starfinder.js b/src/systems/starfinder.js index be2d235..8d9384e 100644 --- a/src/systems/starfinder.js +++ b/src/systems/starfinder.js @@ -8,16 +8,44 @@ const proficiencyColors = { } export class starfinder{ + conf; + constructor(){ console.log("Material Deck: Using system 'Starfinder'"); + this.conf = CONFIG.SFRPG; } getActorData(token) { - return compatibleCore('10.0') ? token.actor.system : token.actor.data.data; + return token.actor.system; } getItemData(item) { - return compatibleCore('10.0') ? item.system : item.data.data; + return item.system; + } + + getStatsList() { + return [ + {value:'HP', name:'HP'}, + {value:'HPbox', name:'HP (box)'}, + {value:'Stamina', name:'Stamina'}, + {value:'AC', name:'Energy AC'}, + {value:'KinAC', name:'Kinetic AC'}, + {value:'Speed', name:'Speed'}, + {value:'Init', name:'Initiative'}, + {value:'Ability', name:'Ability Score'}, + {value:'AbilityMod', name:'Ability Score Modifier'}, + {value:'Save', name:'Saving Throw Modifier'}, + {value:'Skill', name:'Skill Modifier'} + ] + } + + getAttackModes() { + return [ + ] + } + + getOnClickList() { + return [] } getHP(token) { @@ -110,12 +138,36 @@ export class starfinder{ return (val >= 0) ? `+${val}` : val; } + getAbilityList() { + const keys = Object.keys(this.conf.abilities); + let abilities = []; + for (let k of keys) abilities.push({value:k, name:this.conf.abilities?.[k]}) + return abilities; + } + + getSavesList() { + const keys = Object.keys(this.conf.saves); + let saves = []; + for (let k of keys) saves.push({value:k, name:this.conf.saves?.[k]}) + return saves; + } + getSkill(token, skill) { if (skill == undefined) skill = 'acr'; const val = this.getActorData(token).skills?.[skill].mod; return (val >= 0) ? `+${val}` : val; } + getSkillList() { + const keys = Object.keys(this.conf.skills); + let skills = []; + for (let s of keys) { + const skill = this.conf.skills?.[s]; + skills.push({value:s, name:skill.label}) + } + return skills; + } + getProficiency(token) { return; } @@ -144,6 +196,12 @@ export class starfinder{ return true; } + getConditionList() { + let conditions = []; + for (let c of CONFIG.statusEffects) conditions.push({value:c.id, name:c.label}); + return conditions; + } + /** * Roll */ @@ -163,6 +221,13 @@ export class starfinder{ else if (roll == 'deathSave') token.actor.rollDeathSave(options); } + getRollTypes() { + return [ + {value:'initiative', name:'Initiative'}, + {value:'deathSave', name:'Death Save'} + ] + } + /** * Items */ @@ -178,6 +243,25 @@ export class starfinder{ return {available: this.getItemData(item).quantity}; } + getItemTypes() { + return [ + {value:'weapon', name:'Weapons'}, + {value:'shield', name:'Shields'}, + {value:'equipment', name:'Armor'}, + {value:'ammunition', name:'Ammunition'}, + {value:'consumable', name:'Consumables'}, + {value:'goods', name:'Goods'}, + {value:'container', name:'Containers'}, + {value:'technological', name:'Technological, Magical, and Hybrid Items'}, + {value:'enhancers', name:'Equipment Enhancers'}, + {value:'augmentation', name:'Augmentations'} + ] + } + + getWeaponRollModes() { + return [] + } + /** * Features */ @@ -201,10 +285,23 @@ export class starfinder{ }; } + getFeatureTypes() { + return [ + {value:'class', name:'Class'}, + {value:'race', name:'Race'}, + {value:'theme', name:'Theme'}, + {value:'asi', name:'Ability Score Increases'}, + {value:'archetypes', name:'Archetypes'}, + {value:'activeFeat', name:'Active Feats'}, + {value:'passiveFeat', name:'Passive Feats'}, + {value:'actorResource', name:'Actor Resources'} + ] + } + /** * Spells */ - getSpells(token,level) { + getSpells(token,level,type) { if (level == undefined) level = 'any'; const allItems = token.actor.items; if (level == 'any') return allItems.filter(i => i.type == 'spell') @@ -232,6 +329,18 @@ export class starfinder{ return uses; } + getSpellLevels() { + const keys = Object.keys(this.conf.spellLevels); + let levels = [{label:'innate', name:game.i18n.localize("SFRPG.SpellPreparationModesInnate")}]; + for (let l of keys) levels.push({value:l, name:this.conf.spellLevels?.[l]}); + return levels; + } + + getSpellTypes() { + return [ + ] + } + rollItem(item) { return item.roll() } diff --git a/src/systems/template.js b/src/systems/template.js index 1146067..6d0ced7 100644 --- a/src/systems/template.js +++ b/src/systems/template.js @@ -24,16 +24,54 @@ const proficiencyColors = { //Rename 'template' to the name of your system export class template{ + conf; //this variable stores the configuration data for the system, set in the constructor + constructor(){ console.log("Material Deck: Using system 'SystemName'"); + this.conf = CONFIG.DND5E; //You can use this to get various things like the list of ability scores, conditions, etc. Make sure you set it to the correct value for your system } getActorData(token) { - return compatibleCore('10.0') ? token.actor.system : token.actor.data.data; + return token.actor.system; } getItemData(item) { - return compatibleCore('10.0') ? item.system : item.data.data; + return item.system; + } + + /** + * This generates a list of stats to be displayed on the SD: Token Action => Stats. + * Choose the ones you want to use and change the 'name' value if desired. If you add new ones, you will need to add a function to handle them in src/token.js. + * After each option you'll find what function it will call after the button is pressed on the SD + */ + getStatsList() { + return [ + {value:'HP', name:'HP'}, //will call getHP() + {value:'HPbox', name:'HP (box)'}, //will call getHP() + {value:'TempHP', name:'Temp HP'}, //will call getTempHP() + {value:'AC', name:'AC'}, //will call getAC() + {value:'ShieldHP', name:'Shield HP'}, //will call getShieldHP() + {value:'Speed', name:'Speed'}, //will call getSpeed() + {value:'Init', name:'Initiative'}, //will call getInitiative() + {value:'Ability', name:'Ability Score'}, //will call getAbility() + {value:'AbilityMod', name:'Ability Score Modifier'}, //will call getAbilityModifier() + {value:'Save', name:'Saving Throw Modifier'}, //will call getAbilitySave() + {value:'Skill', name:'Skill Modifier'}, //will call getSkill() + {value:'PassivePerception', name:'Passive Perception'}, //will call getPassivePerception() + {value:'PassiveInvestigation', name:'Passive Investigation'}, //will call getPassiveInvestigation() + {value:'Prof', name:'Proficiency'}, //will call getProficiency() + {value:'Condition', name: 'Condition'}, //will call getConditionValue() + ] + } + + /** + * Adds an on click option to the SD: Token Action => On Click + * Currently only supports toggling initiative (for Shadow of the Demonlord) + */ + getOnClickList() { + return [ + //{value:'initiative',name:'Toggle Initiative'} + ] } /** @@ -149,6 +187,17 @@ export class template{ return; } + /** + * Returns a list of abilities available to the system + * Each array item must be {value:'abilityId', name:'abilityName'} + * 'abilityId' is defined by the system, the name can be anything you want + * @returns + */ + getAbilityList() { + let abilities = []; + return abilities; + } + /** * Returns the skill value of the token * @param {Token} token Token instance to get the skill value from diff --git a/src/systems/tokenHelper.js b/src/systems/tokenHelper.js index e72db30..eaaad28 100644 --- a/src/systems/tokenHelper.js +++ b/src/systems/tokenHelper.js @@ -8,7 +8,6 @@ import { starfinder } from "./starfinder.js"; import { compatibleCore } from "../misc.js"; import { gamingSystem } from "../../MaterialDeck.js"; - export class TokenHelper{ constructor(){ this.system; @@ -16,7 +15,7 @@ export class TokenHelper{ } setSystem() { - if (gamingSystem == 'D35E' || gamingSystem == 'pf1') this.system = new dnd35e(); + if (gamingSystem == 'D35E' || gamingSystem == 'pf1') this.system = new dnd35e(gamingSystem); else if (gamingSystem == 'pf2e') this.system = new pf2e(); else if (gamingSystem == 'demonlord') this.system = new demonlord(); else if (gamingSystem == 'wfrp4e') this.system = new wfrp4e(); @@ -58,7 +57,7 @@ export class TokenHelper{ moveToken(token,dir){ if (dir == undefined) dir = 'up'; - const gridSize = compatibleCore('10.0') ? canvas.scene.grid.size : canvas.scene.data.grid; + const gridSize = canvas.scene.grid.size; let x = token.x; let y = token.y; @@ -99,7 +98,7 @@ export class TokenHelper{ value = isNaN(parseInt(value)) ? 0 : parseInt(value); let rotationVal; - if (move == 'by') rotationVal = compatibleCore('10.0') ? token.document.rotation + value : token.data.rotation + value; + if (move == 'by') rotationVal = token.document.rotation + value; else rotationVal = value; token.document.update({rotation: rotationVal}); @@ -128,16 +127,29 @@ export class TokenHelper{ //////////////////////////////////////////////////// getTokenIcon(token) { - return compatibleCore('10.0') ? token.document.texture.src : token.data.img; + return token.document.texture.src; } getActorIcon(token) { - return compatibleCore('10.0') ? token.actor.img : token.actor.data.img; + return token.actor.img; } /*********************************************************************** * System specific functions ***********************************************************************/ + + getStatsList() { + return this.system.getStatsList(); + } + + getAttackModes() { + return this.system.getAttackModes(); + } + + getOnClickList() { + return this.system.getOnClickList(); + } + getHP(token) { return this.system.getHP(token); } @@ -186,10 +198,22 @@ export class TokenHelper{ return this.system.getAbilitySave(token, ability); } + getAbilityList() { + return this.system.getAbilityList(); + } + + getSavesList() { + return this.system.getSavesList(); + } + getSkill(token, skill) { return this.system.getSkill(token, skill); } + getSkillList() { + return this.system.getSkillList(); + } + getProficiency(token) { return this.system.getProficiency(token); } @@ -279,6 +303,10 @@ export class TokenHelper{ return this.system.toggleCondition(token,condition); } + getConditionList() { + return this.system.getConditionList(); + } + /* PF2E */ getConditionValue(token,condition) { return this.system.getConditionValue(token,condition); @@ -296,6 +324,10 @@ export class TokenHelper{ return this.system.roll(token,roll,options,ability,skill,save); } + getRollTypes() { + return this.system.getRollTypes(); + } + /** * Items */ @@ -307,6 +339,14 @@ export class TokenHelper{ return this.system.getItemUses(item); } + getItemTypes() { + return this.system.getItemTypes(); + } + + getWeaponRollModes() { + return this.system.getWeaponRollModes(); + } + /** * Features */ @@ -318,19 +358,31 @@ export class TokenHelper{ return this.system.getFeatureUses(item); } + getFeatureTypes() { + return this.system.getFeatureTypes(); + } + /** * Spells */ - getSpells(token,level) { - return this.system.getSpells(token,level); + getSpells(token,level,type) { + return this.system.getSpells(token,level,type); } getSpellUses(token,level,item) { return this.system.getSpellUses(token,level,item); } - rollItem(item, settings, rollOption) { - return this.system.rollItem(item, settings, rollOption); + rollItem(item, settings, rollOption, attackMode) { + return this.system.rollItem(item, settings, rollOption, attackMode); + } + + getSpellLevels() { + return this.system.getSpellLevels(); + } + + getSpellTypes() { + return this.system.getSpellTypes(); } /** diff --git a/src/systems/wfrp4e.js b/src/systems/wfrp4e.js index bd3e2f6..7dfd91f 100644 --- a/src/systems/wfrp4e.js +++ b/src/systems/wfrp4e.js @@ -1,16 +1,44 @@ import { compatibleCore } from "../misc.js"; export class wfrp4e { + conf; + constructor(){ console.log("Material Deck: Using system 'Warhammer Fantasy Roleplaying 4e'"); + this.conf = game.wfrp4e.config; } getActorData(token) { - return compatibleCore('10.0') ? token.actor.system : token.actor.data.data; + return token.actor.system; } getItemData(item) { - return compatibleCore('10.0') ? item.system : item.data.data; + return item.system; + } + + getStatsList() { + return [ + {value: 'Advantage', name: 'Advantage'}, + {value: 'Corruption', name: 'Corruption'}, + {value: 'CriticalWounds', name: 'Critical Wounds'}, + {value: 'Encumbrance', name: 'Encumbrance'}, + {value: 'Fate', name: 'Fate'}, + {value: 'Fortune', name: 'Fortune'}, + {value: 'Wounds', name: 'Wounds'}, + {value: 'Movement', name: 'Movement'}, + {value: 'Resilience', name: 'Resilience'}, + {value: 'Resolve', name: 'Resolve'}, + {value: 'Ability', name: 'Characteristics' } //value is ability to conform to the interface + ] + } + + getAttackModes() { + return [ + ] + } + + getOnClickList() { + return [] } getFate(token) { @@ -27,7 +55,6 @@ export class wfrp4e { value: wounds.value, max: wounds.max } - } getCriticalWounds(token) { @@ -58,6 +85,13 @@ export class wfrp4e { return this.getCharacteristics(token, abilityName); } + getAbilityList() { + const keys = Object.keys(this.conf.characteristics); + let abilities = []; + for (let k of keys) abilities.push({value:k, name:this.conf.characteristics?.[k]}) + return abilities; + } + getCharacteristics(token, characteristicName) { if (characteristicName == undefined ) characteristicName = `AG`; const characteristic = this.getActorData(token).characteristics[characteristicName.toLowerCase()] @@ -71,7 +105,14 @@ export class wfrp4e { if (featureType == 'any') return allItems.filter(i => i.type == 'skill' || i.type == 'talent' || i.type == "career" || i.type == 'trait'); return allItems.filter(i => i.type == featureType); } - getSpells(token,spellType) { + + getFeatureTypes() { + return [ + {value: 'skill', name: 'Skills'} + ] + } + + getSpells(token,spellLevel,type) { const allItems = token.actor.items; return allItems.filter(i => i.type == 'spell') } @@ -80,6 +121,26 @@ export class wfrp4e { return; } + getSpellLevels() { + return [ + {value:'0', name:'Cantrip'}, + {value:'1', name:'1st Level'}, + {value:'2', name:'2nd Level'}, + {value:'3', name:'3rd Level'}, + {value:'4', name:'4th Level'}, + {value:'5', name:'5th Level'}, + {value:'6', name:'6th Level'}, + {value:'7', name:'7th Level'}, + {value:'8', name:'8th Level'}, + {value:'9', name:'9th Level'} + ] + } + + getSpellTypes() { + return [ + ] + } + getFeatureUses(item) { return {available: `+${this.getItemData(item).total.value}`}; } @@ -92,6 +153,13 @@ export class wfrp4e { return game.wfrp4e.utility.rollItemMacro(item.name, item.type, false); } + getRollTypes() { + return [ + {value:'initiative', name:'Initiative'}, + {value:'deathSave', name:'Death Save'} + ] + } + getSpeed(token) { return this.getActorData(token).details.move.value; } @@ -110,13 +178,17 @@ export class wfrp4e { return true; } + getConditionList() { + let conditions = []; + for (let c of CONFIG.statusEffects) conditions.push({value:c.id, name:game.i18n.localize(c.label)}); + return conditions; + } + roll(token,roll,options,ability,skill,save) { if (ability == undefined) ability = 'ag'; return game.wfrp4e.utility.rollItemMacro(ability, "characteristic", false); } - - getItems(token,itemType) { if (itemType == undefined) itemType = 'any'; const allItems = token.actor.items; @@ -129,7 +201,6 @@ export class wfrp4e { } } - getItemUses(item) { if ( item.type == 'ammunition') { return {available: this.getItemData(item).quantity.value}; @@ -139,6 +210,20 @@ export class wfrp4e { } } + getItemTypes() { + return [ + {value:'weapon', name: "Weapons"}, + {value:'ammunition', name: "Ammunition"}, + {value:'trapping', name: "Trapping"}, + {value:'armour', name: "Armour"}, + {value:'cargo', name: "Cargo"} + ] + } + + getSkillList() { + return this.getAbilityList(); + } + /* this is all cargo-culted in and some of it could be deleted once the interface is resolved to not be the superset of all possible systems @@ -173,6 +258,14 @@ export class wfrp4e { return; } + getSavesList() { + return []; + } + + getWeaponRollModes() { + return [] + } + /** * Ring Colors */ diff --git a/templates/downloadUtility.html b/templates/downloadUtility.html index ffea305..f6d0c40 100644 --- a/templates/downloadUtility.html +++ b/templates/downloadUtility.html @@ -11,6 +11,18 @@ {{localize "MaterialDeck.DownloadUtility.Download"}} + + {{localize "MaterialDeck.DownloadUtility.module"}} + {{localModuleVersion}} + + {{masterModuleVersion}} + + + + + {{localize "MaterialDeck.DownloadUtility.SDplugin"}} {{localSdVersion}} diff --git a/templates/macroConfig.html b/templates/macroConfig.html index c3b0d89..9a7bcb1 100644 --- a/templates/macroConfig.html +++ b/templates/macroConfig.html @@ -14,12 +14,19 @@ {{#each macroData}}
- {{#each this.dataThis}} + {{#each this.macroRowConfig}}
{{localize "MaterialDeck.Macro"}} {{this.iteration}}
+
+ {{localize "MaterialDeck.Label"}} +
+ +
+ {{localize "MaterialDeck.Macro"}} +