v1.4.11
This commit is contained in:
326
src/actions/playlist.js
Normal file
326
src/actions/playlist.js
Normal file
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import { moduleName, streamDeck, getPermission } from "../../MaterialDeck.js";
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export class PlaylistControl{
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constructor(){
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this.active = false;
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this.playlistOffset = 0;
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this.trackOffset = 0;
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}
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async updateAll(){
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if (this.active == false) return;
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for (let device of streamDeck.buttonContext) {
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if (device?.buttons == undefined) continue;
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for (let i=0; i<device.buttons.length; i++){
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const data = device.buttons[i];
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if (data == undefined || data.action != 'playlist') continue;
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await this.update(data.settings,data.context,device.device);
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}
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}
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}
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update(settings,context,device){
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if (getPermission('PLAYLIST','PLAY') == false ) {
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streamDeck.noPermission(context,device);
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return;
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}
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this.active = true;
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const mode = settings.playlistMode ? settings.playlistMode : 'playlist';
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if (mode == 'playlist'){
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this.updatePlaylist(settings,context,device);
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}
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else if (mode == 'track'){
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this.updateTrack(settings,context,device);
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}
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else {
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const src = mode == 'stopAll' ? 'modules/MaterialDeck/img/playlist/stop.png' : 'modules/MaterialDeck/img/playlist/pause.png';
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const background = settings.background ? settings.background : '#000000';
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const ringColor = (game.playlists.playing.length > 0) ? '#00FF00' : '#000000';
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const ring = (game.playlists.playing.length > 0) ? 2 : 1;
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const txt = settings.displayPlaylistName ? this.getPlaylist(this.playlistOffset).name : '';
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streamDeck.setIcon(context,device,src,{background:background,ring:ring,ringColor:ringColor,overlay:true});
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streamDeck.setTitle(txt,context);
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}
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}
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updatePlaylist(settings,context,device){
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let name = "";
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let ringColor = "#000000"
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const background = settings.background ? settings.background : '#000000';
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const ringOffColor = settings.offRing ? settings.offRing : '#FF0000';
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const ringOnColor = settings.onRing ? settings.onRing : '#00FF00';
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const playlistType = settings.playlistType ? settings.playlistType : 'playStop';
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let src = "modules/MaterialDeck/img/transparant.png";
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//Play/Stop
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if (playlistType == 'playStop'){
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let playlistNr = parseInt(settings.playlistNr);
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if (isNaN(playlistNr) || playlistNr < 1) playlistNr = 1;
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playlistNr--;
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playlistNr += this.playlistOffset;
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let playlist = this.getPlaylist(playlistNr);
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if (playlist != undefined){
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if (playlist.playing)
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ringColor = ringOnColor;
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else
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ringColor = ringOffColor;
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if (settings.displayName)
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name = playlist.name;
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}
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}
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//Offset
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else if (playlistType == 'offset') {
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let playlistOffset = parseInt(settings.offset);
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if (isNaN(playlistOffset)) playlistOffset = 0;
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ringColor = (playlistOffset == this.playlistOffset) ? ringOnColor : ringOffColor;
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}
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//Relative Offset
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else if (playlistType == 'relativeOffset') {
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let playlistOffset = parseInt(settings.offset);
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if (isNaN(playlistOffset)) playlistOffset = 0;
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let number = parseInt(this.playlistOffset + playlistOffset);
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const nrOfPlaylists = parseInt(game.settings.get(moduleName,'playlists').playlistNumber);
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if (number < 0) number += nrOfPlaylists;
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else if (number >= nrOfPlaylists) number -= nrOfPlaylists;
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const targetPlaylist = this.getPlaylist(number);
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if (targetPlaylist != undefined) name = targetPlaylist.name;
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}
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streamDeck.setIcon(context,device,src,{background:background,ring:2,ringColor:ringColor});
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streamDeck.setTitle(name,context);
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}
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updateTrack(settings,context,device){
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let name = "";
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let ringColor = "#000000"
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const background = settings.background ? settings.background : '#000000';
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const ringOffColor = settings.offRing ? settings.offRing : '#FF0000';
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const ringOnColor = settings.onRing ? settings.onRing : '#00FF00';
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const playlistType = settings.playlistType ? settings.playlistType : 'playStop';
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let src = "modules/MaterialDeck/img/transparant.png";
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//Play/Stop
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if (playlistType == 'playStop'){
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let playlistNr = parseInt(settings.playlistNr);
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if (isNaN(playlistNr) || playlistNr < 1) playlistNr = 1;
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playlistNr--;
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playlistNr += this.playlistOffset;
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let trackNr = parseInt(settings.trackNr);
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if (isNaN(trackNr) || trackNr < 1) trackNr = 1;
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trackNr--;
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trackNr += this.trackOffset;
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let playlist = this.getPlaylist(playlistNr);
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if (playlist != undefined){
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const track = playlist.sounds.contents[trackNr];
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if (track != undefined){
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if (track.playing)
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ringColor = ringOnColor;
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else
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ringColor = ringOffColor;
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if (settings.displayName)
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name = track.name;
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}
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}
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}
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//Offset
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else if (playlistType == 'offset') {
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let trackOffset = parseInt(settings.offset);
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if (isNaN(trackOffset)) trackOffset = 0;
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ringColor = (trackOffset == this.trackOffset) ? ringOnColor : ringOffColor;
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}
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//Relative Offset
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else if (playlistType == 'relativeOffset') {
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}
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streamDeck.setIcon(context,device,src,{background:background,ring:2,ringColor:ringColor});
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streamDeck.setTitle(name,context);
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}
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stopAll(force=false){
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if (game.user.isGM == false) {
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const payload = {
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"msgType": "stopAllPlaylists",
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"force": force
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};
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game.socket.emit(`module.MaterialDeck`, payload);
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return;
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}
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if (force){
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let playing = game.playlists.playing;
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for (let i=0; i<playing.length; i++){
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playing[i].stopAll();
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}
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}
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else {
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let playing = game.playlists.playing;
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let settings = game.settings.get(moduleName,'playlists');
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let selectedPlaylists = settings.selectedPlaylist;
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for (let i=0; i<playing.length; i++){
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const playlistNr = selectedPlaylists.findIndex(p => p == playing[i]._id);
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const mode = settings.playlistMode[playlistNr];
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if (mode == 0) playing[i].stopAll();
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}
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}
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}
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pauseAll(){
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if (game.user.isGM == false) {
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const payload = {
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"msgType": "pauseAllPlaylists"
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};
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game.socket.emit(`module.MaterialDeck`, payload);
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return;
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}
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/*
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let playing = game.playlists.playing;
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for (let i=0; i<playing.length; i++){
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for (let sound of playing[i].sounds.contents) {
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if (sound.playing) sound.sound.pause();
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}
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}
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*/
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for (let elmnt of document.getElementsByClassName('sound-control pause'))
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elmnt.click();
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}
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getPlaylist(num){
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let selectedPlaylists = game.settings.get(moduleName,'playlists').selectedPlaylist;
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if (selectedPlaylists != undefined)
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return game.playlists.get(selectedPlaylists[num]);
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else return undefined;
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}
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keyPress(settings,context,device){
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if (getPermission('PLAYLIST','PLAY') == false ) return;
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let playlistNr = settings.playlistNr;
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if (playlistNr == undefined || playlistNr < 1) playlistNr = 1;
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playlistNr--;
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playlistNr += this.playlistOffset;
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let trackNr = settings.trackNr;
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if (trackNr == undefined || trackNr < 1) trackNr = 1;
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trackNr--;
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trackNr += this.trackOffset;
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const playlistMode = settings.playlistMode ? settings.playlistMode : 'playlist';
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const playlistType = settings.playlistType ? settings.playlistType : 'playStop';
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if (playlistMode == 'stopAll') {
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this.stopAll(true);
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}
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else if (playlistMode == 'pauseAll') {
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this.pauseAll();
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}
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else {
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if (playlistType == 'playStop') {
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let playlist = this.getPlaylist(playlistNr);
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if (playlist != undefined){
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if (playlistMode == 'playlist')
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this.playPlaylist(playlist,playlistNr);
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else {
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const track = playlist.sounds.contents[trackNr];
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if (track != undefined){
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this.playTrack(track,playlist,playlistNr);
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}
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}
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}
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}
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else if (playlistType == 'playNext') {
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this.getPlaylist(playlistNr).playNext();
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}
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else if (playlistType == 'playPrev') {
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this.getPlaylist(playlistNr).playNext(null,{direction:-1});
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}
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else if (playlistType == 'offset'){
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if (playlistMode == 'playlist') {
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this.playlistOffset = parseInt(settings.offset);
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if (isNaN(this.playlistOffset)) this.playlistOffset = 0;
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}
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else {
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this.trackOffset = parseInt(settings.offset);
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if (isNaN(this.trackOffset)) this.trackOffset = 0;
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}
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this.updateAll();
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}
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else if (playlistType == 'relativeOffset'){
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if (playlistMode == 'playlist') {
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let playlistOffset = parseInt(settings.offset);
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if (isNaN(playlistOffset)) playlistOffset = 0;
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let number = parseInt(this.playlistOffset + playlistOffset);
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const nrOfPlaylists = parseInt(game.settings.get(moduleName,'playlists').playlistNumber);
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if (number < 0) number += nrOfPlaylists;
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else if (number >= nrOfPlaylists) number -= nrOfPlaylists;
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this.playlistOffset = number;
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}
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else {
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let value = parseInt(settings.offset);
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if (isNaN(value)) return;
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this.trackOffset += value;
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}
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this.updateAll();
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}
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}
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}
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async playPlaylist(playlist,playlistNr){
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if (game.user.isGM == false) {
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const payload = {
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"msgType": "playPlaylist",
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"playlistId": playlist.id,
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"playlistNr": playlistNr
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};
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game.socket.emit(`module.MaterialDeck`, payload);
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return;
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}
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if (playlist.playing) {
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playlist.stopAll();
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return;
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}
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let mode = game.settings.get(moduleName,'playlists').playlistMode[playlistNr];
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const originalPlayMode = playlist.mode;
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await playlist.update({mode: CONST.PLAYLIST_MODES.SEQUENTIAL});
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if (mode == 0) {
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mode = game.settings.get(moduleName,'playlists').playMode;
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if (mode == 2) await this.stopAll(true);
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}
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playlist.playAll();
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await playlist.update({mode: originalPlayMode});
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}
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async playTrack(track,playlist,playlistNr){
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if (game.user.isGM == false) {
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const payload = {
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"msgType": "playTrack",
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"playlistId": playlist.id,
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"playlistNr": playlistNr,
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"trackId": track._id
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};
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game.socket.emit(`module.MaterialDeck`, payload);
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return;
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}
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let play;
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const originalPlayMode = playlist.mode;
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if (track.playing)
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play = false;
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else {
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play = true;
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let mode = game.settings.get(moduleName,'playlists').playlistMode[playlistNr];
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if (mode == 0) {
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mode = game.settings.get(moduleName,'playlists').playMode;
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if (mode == 0) await playlist.update({mode: CONST.PLAYLIST_MODES.SIMULTANEOUS});
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else if (mode == 1) await playlist.stopAll();
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else if (mode == 2) await this.stopAll(true);
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}
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else if (mode == 2) await playlist.stopAll(true);
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}
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if (play) await playlist.playSound(track);
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else await playlist.stopSound(track);
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playlist.update({playing: play});
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await playlist.update({mode: originalPlayMode});
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}
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}
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