v1.4.9
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@@ -104,7 +104,6 @@ export class wfrp4e {
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}
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roll(token,roll,options,ability,skill,save) {
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//console.log("roll(", token, roll, options, ability, skill, save, ")");
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if (ability == undefined) ability = 'ag';
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return game.wfrp4e.utility.rollItemMacro(ability, "characteristic", false);
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}
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@@ -125,7 +124,6 @@ export class wfrp4e {
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getItemUses(item) {
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//console.log("getItemUses(" , item , ")")
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if ( item.type == 'ammunition') {
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return {available: item.data.data.quantity.value};
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}
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