v1.4.9
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@@ -79,6 +79,19 @@ export const registerSettings = async function() {
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onChange: x => window.location.reload()
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});
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/**
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* System override
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*/
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game.settings.register(MODULE.moduleName,'systemOverride', {
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name: "MaterialDeck.Sett.SystemOverride",
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hint: "MaterialDeck.Sett.SystemOverrideHint",
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scope: "client",
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config: true,
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default: "",
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type: String,
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onChange: x => window.location.reload()
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});
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/**
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* Sets the ip address of the server
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*/
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