v1.4.10
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@@ -70,9 +70,9 @@ async function analyzeWSmessage(msg){
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system: gamingSystem
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}
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ws.send(JSON.stringify(msg));
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if (data.MSversion) msVersion = data.MSversion;
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console.log("streamdeck connected to server");
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console.log("streamdeck connected to server", msVersion);
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streamDeck.resetImageBuffer();
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}
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