v1.3.3
This commit is contained in:
@@ -9,6 +9,7 @@ import {SoundboardControl} from "./src/soundboard.js";
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import {OtherControls} from "./src/othercontrols.js";
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import {ExternalModules} from "./src/external.js";
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import {SceneControl} from "./src/scene.js";
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import {compatibleCore} from "./src/misc.js";
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export var streamDeck;
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export var tokenControl;
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var move;
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@@ -29,6 +30,8 @@ let activeSounds = [];
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export let hotbarUses = false;
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export let calculateHotbarUses;
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//CONFIG.debug.hooks = true;
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//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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//
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@@ -235,9 +238,9 @@ export function getPermission(action,func) {
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* Attempt to open the websocket
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*/
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Hooks.once('ready', async()=>{
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registerSettings();
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enableModule = (game.settings.get(moduleName,'Enable')) ? true : false;
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soundboard = new SoundboardControl();
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streamDeck = new StreamDeck();
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tokenControl = new TokenControl();
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@@ -251,7 +254,7 @@ Hooks.once('ready', async()=>{
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game.socket.on(`module.MaterialDeck`, async(payload) =>{
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//console.log(payload);
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if (payload.msgType == "playSound") playTrack(payload.trackNr,payload.src,payload.play,payload.repeat,payload.volume);
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if (payload.msgType == "playSound") soundboard.playSound(payload.trackNr,payload.src,payload.play,payload.repeat,payload.volume);
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else if (game.user.isGM && payload.msgType == "playPlaylist") {
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const playlist = playlistControl.getPlaylist(payload.playlistNr);
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playlistControl.playPlaylist(playlist,payload.playlistNr);
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@@ -340,27 +343,6 @@ Hooks.once('ready', async()=>{
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});
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export function playTrack(soundNr,src,play,repeat,volume){
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if (play){
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volume *= game.settings.get("core", "globalInterfaceVolume");
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let howl = new Howl({src, volume, loop: repeat, onend: (id)=>{
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if (repeat == false){
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activeSounds[soundNr] = false;
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}
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},
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onstop: (id)=>{
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activeSounds[soundNr] = false;
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}});
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howl.play();
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activeSounds[soundNr] = howl;
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}
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else {
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activeSounds[soundNr].stop();
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activeSounds[soundNr] = false;
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}
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}
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Hooks.on('updateToken',(scene,token)=>{
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if (enableModule == false || ready == false) return;
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let tokenId = token._id;
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@@ -399,10 +381,18 @@ Hooks.on('updateOwnedItem',()=>{
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})
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Hooks.on('renderHotbar', (hotbar)=>{
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if (compatibleCore("0.8.1")) return;
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if (enableModule == false || ready == false) return;
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if (macroControl != undefined) macroControl.hotbar(hotbar.macros);
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});
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Hooks.on('render', (app)=>{
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if (enableModule == false || ready == false) return;
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if (compatibleCore("0.8.1") == false) return;
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if (app.id == "hotbar" && macroControl != undefined) macroControl.hotbar(app.macros);
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});
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Hooks.on('renderCombatTracker',()=>{
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if (enableModule == false || ready == false) return;
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if (combatTracker != undefined) combatTracker.updateAll();
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@@ -425,10 +415,27 @@ Hooks.on('pauseGame',()=>{
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otherControls.updateAll();
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});
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Hooks.on('renderSidebarTab',()=>{
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Hooks.on('renderSidebarTab',(app)=>{
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const options = {
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sidebarTab: app.tabName,
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renderPopout: app.popOut
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}
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if (enableModule == false || ready == false) return;
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if (otherControls != undefined) otherControls.updateAll(options);
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if (sceneControl != undefined) sceneControl.updateAll();
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});
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Hooks.on('closeSidebarTab',(app)=>{
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const options = {
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sidebarTab: app.tabName,
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renderPopout: false
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}
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if (otherControls != undefined) otherControls.updateAll(options);
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});
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Hooks.on('changeSidebarTab',()=>{
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if (enableModule == false || ready == false) return;
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if (otherControls != undefined) otherControls.updateAll();
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if (sceneControl != undefined) sceneControl.updateAll();
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});
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Hooks.on('updateScene',()=>{
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@@ -464,14 +471,30 @@ Hooks.on('closeCompendium',()=>{
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otherControls.updateAll();
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});
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Hooks.on('renderJournalSheet',()=>{
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Hooks.on('renderCompendiumBrowser',()=>{
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if (enableModule == false || ready == false) return;
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otherControls.updateAll();
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otherControls.updateAll({renderCompendiumBrowser:true});
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});
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Hooks.on('closeJournalSheet',()=>{
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Hooks.on('closeCompendiumBrowser',()=>{
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if (enableModule == false || ready == false) return;
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otherControls.updateAll();
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otherControls.updateAll({renderCompendiumBrowser:false});
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});
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Hooks.on('renderJournalSheet',(sheet)=>{
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if (enableModule == false || ready == false) return;
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otherControls.updateAll({
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hook:'renderJournalSheet',
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sheet:sheet
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});
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});
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Hooks.on('closeJournalSheet',(sheet)=>{
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if (enableModule == false || ready == false) return;
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otherControls.updateAll({
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hook:'closeJournalSheet',
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sheet:sheet
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});
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});
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Hooks.on('gmScreenOpenClose',(html,isOpen)=>{
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@@ -501,7 +524,7 @@ Hooks.on('about-time.clockRunningStatus', ()=>{
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Hooks.once('init', ()=>{
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//CONFIG.debug.hooks = true;
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registerSettings(); //in ./src/settings.js
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//registerSettings(); //in ./src/settings.js
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});
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Hooks.once('canvasReady',()=>{
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33
changelog.md
33
changelog.md
@@ -1,4 +1,35 @@
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# Changelog Material Deck Module
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## v1.3.3
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Additions:
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<ul>
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<li>Other Actions => Open Sidebar Tab: Action now indicates which sidebar tab is open (only works on Foundry 0.8.x)</li>
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<li>Other Actions => Open Sidebar Tab: Added option to create an pop-out (doesn't work for the chat)</li>
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<li>Other Actions: Added option to open the pf2e compendium browser</li>
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<li>Macro Action: Can now call macros by name</li>
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<li>Token Action => On Click: Added option to call a macro. Currently the macro will be applied to the selected token</li>
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<li>Token Action => Display Stats: Added saving throws and skill modifiers for most systems</li>
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<li>Token Action => OnClick: Added 'Dice Roll' option, which allows you to roll ability checks, saving throws and other things (depending on game system)</li>
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<li>Token Action => Stats => Display HP: Made the heart icon dynamic, so the amount that the heart is filled with red depends on the relative amount of hit points of the token. 25% hp means the lower 25% of the heart is red, 50% hp means the lower 50% of the heart is red, etc</li>
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<li>Token Action => Stats => Added a '+' before all modifier stats that are bigger than 0</li>
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<li>Token Action => Custom OnClick: Added support for calling macros. For instructions, please refer to the documentation: https://github.com/CDeenen/MaterialDeck/wiki/Token-Action#custom-on-click-function</li>
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</ul>
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Fixes:
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<ul>
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<li>Other Actions => Pause Game: Pause is now transmitted to all connected clients</li>
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<li>Token Action => Display Stats: Fixed movement speed for pf2e</li>
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</ul>
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Other:
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<ul>
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<li>Should be compatible with Foundry 0.8.1. Only tested on DnD5e. Please note that any functions that rely on other modules do not work if the other modules are not compatible with 0.8.1</li>
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</ul>
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<br>
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<b>Compatible server app and SD plugin:</b><br>
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Material Server v1.0.2 (unchanged): https://github.com/CDeenen/MaterialServer/releases <br>
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SD plugin v1.3.4 (<b>must be updated!</b>): https://github.com/CDeenen/MaterialDeck_SD/releases<br>
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## v1.3.2 - 11-03-2021
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Additions:
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<ul>
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@@ -59,7 +90,7 @@ Additions:
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<li>External Modules => Added support for the 'Shared Vision' module</li>
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<li>External Modules => Added support for the 'Lock View' module</li>
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<li>External Modules => Added support for the 'Not Your Turn' module</li>
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</ul>
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<ul>
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Fixes:
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<ul>
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<li>Token Action => OnClick: Fixed conditions for pf1e and dnd3.5e</li>
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BIN
img/token/.thumb/hp_empty.png.jpg
Normal file
BIN
img/token/.thumb/hp_empty.png.jpg
Normal file
Binary file not shown.
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After Width: | Height: | Size: 16 KiB |
BIN
img/token/hp_empty.png
Normal file
BIN
img/token/hp_empty.png
Normal file
Binary file not shown.
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After Width: | Height: | Size: 11 KiB |
@@ -91,6 +91,8 @@
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"MaterialDeck.Perm.MACRO.label": "Macros",
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"MaterialDeck.Perm.MACRO.HOTBAR.label": "Hotbar Macros",
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"MaterialDeck.Perm.MACRO.HOTBAR.hint": "Allow users to use hotbar macros",
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"MaterialDeck.Perm.MACRO.BY_NAME.label": "Macro by Name",
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"MaterialDeck.Perm.MACRO.BY_NAME.hint": "Allow users to call macros by name",
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"MaterialDeck.Perm.MACRO.MACROBOARD.label": "Macro Board",
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"MaterialDeck.Perm.MACRO.MACROBOARD.hint": "Allow users to use the macro board",
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"MaterialDeck.Perm.MACRO.MACROBOARD_CONFIGURE.label": "Configure the Macro Board",
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@@ -2,7 +2,7 @@
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"name": "MaterialDeck",
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"title": "Material Deck",
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"description": "Material Deck allows you to control Foundry using an Elgato Stream Deck",
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"version": "1.3.2",
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"version": "1.3.3",
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"minimumSDversion": "1.3.2",
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"minimumMSversion": "1.0.2",
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"author": "CDeenen",
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@@ -11,7 +11,7 @@
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],
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"socket": true,
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"minimumCoreVersion": "0.7.5",
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"compatibleCoreVersion": "0.7.9",
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"compatibleCoreVersion": "0.8.1",
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"languages": [
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{
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"lang": "en",
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@@ -1,5 +1,6 @@
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import * as MODULE from "../MaterialDeck.js";
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import {streamDeck, tokenControl} from "../MaterialDeck.js";
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import {compatibleCore} from "./misc.js";
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export class CombatTracker{
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constructor(){
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@@ -28,7 +29,7 @@ export class CombatTracker{
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if (mode == 'combatants'){
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if (MODULE.getPermission('COMBAT','DISPLAY_COMBATANTS') == false) {
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streamDeck.noPermission(context);
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streamDeck.noPermission(context,false,"combat tracker");
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return;
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}
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if (combat != null && combat != undefined && combat.turns.length != 0){
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@@ -39,7 +40,7 @@ export class CombatTracker{
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const combatant = initiativeOrder[nr]
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if (combatant != undefined){
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const tokenId = combatant.tokenId;
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const tokenId = compatibleCore("0.8.1") ? combatant.data.tokenId : combatant.tokenId;
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tokenControl.pushData(tokenId,settings,context,combatantState,'#cccc00');
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return;
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}
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@@ -59,7 +60,7 @@ export class CombatTracker{
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return;
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}
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if (combat != null && combat != undefined && combat.started){
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const tokenId = combat.combatant.tokenId;
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const tokenId = compatibleCore("0.8.1") ? combat.combatant.data.tokenId : combat.combatant.tokenId;
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tokenControl.pushData(tokenId,settings,context);
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}
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else {
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@@ -185,12 +186,12 @@ export class CombatTracker{
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if (nr == undefined || nr < 1) nr = 0;
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const combatant = initiativeOrder[nr]
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if (combatant == undefined) return;
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tokenId = combatant.tokenId;
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tokenId = compatibleCore("0.8.1") ? combatant.data.tokenId : combatant.tokenId;
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}
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}
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else if (mode == 'currentCombatant')
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if (combat != null && combat != undefined && combat.started)
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tokenId = combat.combatant.tokenId;
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tokenId = compatibleCore("0.8.1") ? combat.combatant.data.tokenId : combat.combatant.tokenId;
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let token = (canvas.tokens.children[0] != undefined) ? canvas.tokens.children[0].children.find(p => p.id == tokenId) : undefined;
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if (token == undefined) return;
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65
src/macro.js
65
src/macro.js
@@ -1,5 +1,6 @@
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import * as MODULE from "../MaterialDeck.js";
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import {streamDeck} from "../MaterialDeck.js";
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import {compatibleCore} from "./misc.js";
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export class MacroControl{
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constructor(){
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@@ -58,6 +59,11 @@ export class MacroControl{
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ring = 0;
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}
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}
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else if (mode == 'name') { //macro by name
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const macroName = settings.macroNumber;
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const macro = game.macros.getName(macroName);
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macroId = macro?.id;
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}
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else { //Macro Hotbar
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if ((MODULE.getPermission('MACRO','HOTBAR') == false )) {
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streamDeck.noPermission(context);
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@@ -71,10 +77,7 @@ export class MacroControl{
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else
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macros = game.macros.apps[0].macros;
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if (macroNumber > 9) macroNumber = 0;
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for (let j=0; j<10; j++){
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if (macros[j].key == macroNumber)
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macroId = (macros[j].macro == null) ? undefined : macros[j].macro._id;
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}
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macroId = game.macros.apps[0].macros.find(m => m.key == macroNumber).macro?.id
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}
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}
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@@ -87,7 +90,10 @@ export class MacroControl{
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if (MODULE.hotbarUses && displayUses) uses = await this.getUses(macro);
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}
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}
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else {
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if (displayName) name = "";
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if (displayIcon) src = "modules/MaterialDeck/img/black.png";
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}
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streamDeck.setIcon(context,src,{background:background,ring:ring,ringColor:ringColor,uses:uses});
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streamDeck.setTitle(name,context);
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@@ -130,12 +136,7 @@ export class MacroControl{
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}
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else {
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if (macroNumber > 9) macroNumber = 0;
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for (let j=0; j<10; j++){
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if (macros[j].key == macroNumber){
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if (macros[j].macro == null) macroId == undefined;
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else macroId = macros[j].macro._id;
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}
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}
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macroId = game.macros.apps[0].macros.find(m => m.key == macroNumber).macro?.id
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}
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let macro = undefined;
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let uses = undefined;
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@@ -154,11 +155,44 @@ export class MacroControl{
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const mode = settings.macroMode ? settings.macroMode : 'hotbar';
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let macroNumber = settings.macroNumber;
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if(macroNumber == undefined || isNaN(parseInt(macroNumber))) macroNumber = 0;
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let target = settings.target ? settings.target : undefined;
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//const targetActor = target.actor ? undefined : target;
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//if (targetActor != undefined) target = undefined;
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//let macroTarget = {
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// token: target,
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// actor: targetActor
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//}
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//console.log('target',macroTarget,mode);
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if (mode == 'hotbar' || mode == 'visibleHotbar' || mode == 'customHotbar'){
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if ((MODULE.getPermission('MACRO','HOTBAR') == false )) return;
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this.executeHotbar(macroNumber,mode);
|
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}
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else if (mode == 'name') {
|
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if ((MODULE.getPermission('MACRO','BY_NAME') == false )) return;
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const macroName = settings.macroNumber;
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const macro = game.macros.getName(macroName);
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if (macro == undefined) return;
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const args = settings.macroArgs ? settings.macroArgs : "";
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||||
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||||
let furnaceEnabled = false;
|
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let furnace = game.modules.get("furnace");
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if (furnace != undefined && furnace.active && compatibleCore("0.8.1")==false) furnaceEnabled = true;
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if (args == "" || args == " ") furnaceEnabled = false;
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if (furnaceEnabled == false) macro.execute({token:target});
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else {
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||||
let chatData = {
|
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user: game.user._id,
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speaker: ChatMessage.getSpeaker(),
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content: "/'" + macro.name + "' " + args
|
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};
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||||
ChatMessage.create(chatData, {});
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||||
}
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||||
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||||
}
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else {
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if ((MODULE.getPermission('MACRO','MACROBOARD') == false )) return;
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if (settings.macroBoardMode == 'offset') {
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@@ -182,12 +216,7 @@ export class MacroControl{
|
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}
|
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else macros = game.macros.apps[0].macros;
|
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if (macroNumber > 9) macroNumber = 0;
|
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for (let j=0; j<10; j++){
|
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if (macros[j].key == macroNumber){
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if (macros[j].macro == null) macroId == undefined;
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else macroId = macros[j].macro._id;
|
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}
|
||||
}
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macroId = game.macros.apps[0].macros.find(m => m.key == macroNumber).macro?.id
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}
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if (macroId == undefined) return;
|
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let macro = game.macros.get(macroId);
|
||||
@@ -206,7 +235,7 @@ export class MacroControl{
|
||||
const args = game.settings.get(MODULE.moduleName,'macroSettings').args;
|
||||
let furnaceEnabled = false;
|
||||
let furnace = game.modules.get("furnace");
|
||||
if (furnace != undefined && furnace.active) furnaceEnabled = true;
|
||||
if (furnace != undefined && furnace.active && compatibleCore("0.8.1")==false) furnaceEnabled = true;
|
||||
if (args == undefined || args[macroNumber] == undefined || args[macroNumber] == "") furnaceEnabled = false;
|
||||
if (furnaceEnabled == false) macro.execute();
|
||||
else {
|
||||
|
||||
64
src/misc.js
64
src/misc.js
@@ -1,6 +1,16 @@
|
||||
import * as MODULE from "../MaterialDeck.js";
|
||||
import {macroControl,soundboard,playlistControl} from "../MaterialDeck.js";
|
||||
|
||||
export function compatibleCore(compatibleVersion){
|
||||
let coreVersion = game.data.version;
|
||||
coreVersion = coreVersion.split(".");
|
||||
compatibleVersion = compatibleVersion.split(".");
|
||||
if (compatibleVersion[0] > coreVersion[0]) return false;
|
||||
if (compatibleVersion[1] > coreVersion[1]) return false;
|
||||
if (compatibleVersion[2] > coreVersion[2]) return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
export class playlistConfigForm extends FormApplication {
|
||||
constructor(data, options) {
|
||||
super(data, options);
|
||||
@@ -17,7 +27,8 @@ export class playlistConfigForm extends FormApplication {
|
||||
title: "Material Deck: "+game.i18n.localize("MaterialDeck.Sett.PlaylistConfig"),
|
||||
template: "./modules/MaterialDeck/templates/playlistConfig.html",
|
||||
classes: ["sheet"],
|
||||
width: 500
|
||||
width: 500,
|
||||
height: "auto"
|
||||
});
|
||||
}
|
||||
|
||||
@@ -65,7 +76,7 @@ export class playlistConfigForm extends FormApplication {
|
||||
}
|
||||
|
||||
return {
|
||||
playlists: game.playlists.entities,
|
||||
playlists: compatibleCore("0.8.1") ? game.playlists.contents : game.playlists.entities,
|
||||
numberOfPlaylists: numberOfPlaylists,
|
||||
playlistData: playlistData,
|
||||
playMode: playMode
|
||||
@@ -171,7 +182,7 @@ export class macroConfigForm extends FormApplication {
|
||||
let furnaceEnabled = false;
|
||||
let height = 95;
|
||||
let furnace = game.modules.get("furnace");
|
||||
if (furnace != undefined && furnace.active) {
|
||||
if (furnace != undefined && furnace.active && compatibleCore("0.8.1")==false) {
|
||||
furnaceEnabled = true;
|
||||
height += 50;
|
||||
}
|
||||
@@ -335,9 +346,11 @@ export class soundboardConfigForm extends FormApplication {
|
||||
let playlists = [];
|
||||
playlists.push({id:"none",name:game.i18n.localize("MaterialDeck.None")});
|
||||
playlists.push({id:"FP",name:game.i18n.localize("MaterialDeck.FilePicker")})
|
||||
for (let i=0; i<game.playlists.entities.length; i++){
|
||||
playlists.push({id:game.playlists.entities[i]._id,name:game.playlists.entities[i].name});
|
||||
}
|
||||
|
||||
const playlistArray = compatibleCore("0.8.1") ? game.playlists.contents : game.playlists.entities;
|
||||
for (let playlist of playlistArray)
|
||||
playlists.push({id: playlist.id, name: playlist.name})
|
||||
|
||||
this.playlists = playlists;
|
||||
|
||||
//Check what SD model the user is using, and set the number of rows and columns to correspond
|
||||
@@ -376,20 +389,30 @@ export class soundboardConfigForm extends FormApplication {
|
||||
else if (this.settings.selectedPlaylists[iteration] == 'FP') selectedPlaylist = 'FP';
|
||||
else {
|
||||
//Get the playlist
|
||||
const pl = game.playlists.entities.find(p => p._id == this.settings.selectedPlaylists[iteration]);
|
||||
const playlistArray = compatibleCore("0.8.1") ? game.playlists.contents : game.playlists.entities;
|
||||
let pl = playlistArray.find(p => p.id == this.settings.selectedPlaylists[iteration])
|
||||
|
||||
if (pl == undefined){
|
||||
selectedPlaylist = 'none';
|
||||
sounds = [];
|
||||
}
|
||||
else {
|
||||
//Add the sound name and id to the sounds array
|
||||
for (let i=0; i<pl.sounds.length; i++)
|
||||
if (compatibleCore("0.8.1"))
|
||||
for (let sound of pl.sounds.contents)
|
||||
sounds.push({
|
||||
name: pl.sounds[i].name,
|
||||
id: pl.sounds[i]._id
|
||||
name: sound.name,
|
||||
id: sound.id
|
||||
});
|
||||
else {
|
||||
for (let sound of pl.sounds)
|
||||
sounds.push({
|
||||
name: sound.name,
|
||||
id: sound._id
|
||||
});
|
||||
}
|
||||
//Get the playlist id
|
||||
selectedPlaylist = pl._id;
|
||||
selectedPlaylist = pl.id;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -489,8 +512,9 @@ export class soundboardConfigForm extends FormApplication {
|
||||
//Show the sound selector
|
||||
document.querySelector(`#ss${iteration}`).style='';
|
||||
|
||||
const pl = game.playlists.entities.find(p => p._id == event.target.value);
|
||||
selectedPlaylist = pl._id;
|
||||
const playlistArray = compatibleCore("0.8.1") ? game.playlists.contents : game.playlists.entities;
|
||||
const pl = playlistArray.find(p => p.id == event.target.value)
|
||||
selectedPlaylist = pl.id;
|
||||
|
||||
//Get the sound select element
|
||||
let SSpicker = document.getElementById(`soundSelect${iteration}`);
|
||||
@@ -504,10 +528,18 @@ export class soundboardConfigForm extends FormApplication {
|
||||
optionNone.innerHTML = game.i18n.localize("MaterialDeck.None");
|
||||
SSpicker.appendChild(optionNone);
|
||||
|
||||
for (let i=0; i<pl.sounds.length; i++){
|
||||
if (compatibleCore("0.8.1"))
|
||||
for (let sound of pl.sounds.contents) {
|
||||
let newOption = document.createElement('option');
|
||||
newOption.value = pl.sounds[i]._id;
|
||||
newOption.innerHTML = pl.sounds[i].name;
|
||||
newOption.value = sound.id;
|
||||
newOption.innerHTML = sound.name;
|
||||
SSpicker.appendChild(newOption);
|
||||
}
|
||||
else
|
||||
for (let sound of pl.sounds) {
|
||||
let newOption = document.createElement('option');
|
||||
newOption.value = sound._id;
|
||||
newOption.innerHTML = sound.name;
|
||||
SSpicker.appendChild(newOption);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
import * as MODULE from "../MaterialDeck.js";
|
||||
import {streamDeck} from "../MaterialDeck.js";
|
||||
import {compatibleCore} from "./misc.js";
|
||||
|
||||
export class Move{
|
||||
constructor(){
|
||||
@@ -106,7 +107,9 @@ export class Move{
|
||||
if (rotType == 'by') rotationVal = token.data.rotation + value;
|
||||
else if (rotType == 'to') rotationVal = value;
|
||||
|
||||
token.update({rotation: rotationVal});
|
||||
if (compatibleCore("0.8.1")) token.document.update({rotation: rotationVal});
|
||||
else token.update({rotation: rotationVal});
|
||||
//token.rotate(rotationVal,false)
|
||||
}
|
||||
}
|
||||
|
||||
@@ -140,7 +143,8 @@ export class Move{
|
||||
canvas.animatePan(location);
|
||||
}
|
||||
if (game.user.isGM == false && (token.can(game.user,"control") == false || token.checkCollision(token.getCenter(x, y)))) return;
|
||||
token.update({x:x,y:y});
|
||||
if (compatibleCore("0.8.1")) token.document.update({x:x,y:y});
|
||||
else token.update({x:x,y:y});
|
||||
};
|
||||
|
||||
moveCanvas(dir){
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
import * as MODULE from "../MaterialDeck.js";
|
||||
import {streamDeck} from "../MaterialDeck.js";
|
||||
import {compatibleCore} from "./misc.js";
|
||||
|
||||
export class OtherControls{
|
||||
constructor(){
|
||||
@@ -7,37 +8,39 @@ export class OtherControls{
|
||||
this.rollData = {};
|
||||
}
|
||||
|
||||
async updateAll(){
|
||||
async updateAll(options={}){
|
||||
if (this.active == false) return;
|
||||
for (let i=0; i<32; i++){
|
||||
const data = streamDeck.buttonContext[i];
|
||||
if (data == undefined || data.action != 'other') continue;
|
||||
await this.update(data.settings,data.context);
|
||||
await this.update(data.settings,data.context,options);
|
||||
}
|
||||
}
|
||||
|
||||
update(settings,context){
|
||||
update(settings,context,options={}){
|
||||
this.active = true;
|
||||
const mode = settings.otherMode ? settings.otherMode : 'pause';
|
||||
|
||||
if (mode == 'pause') //pause
|
||||
this.updatePause(settings,context);
|
||||
this.updatePause(settings,context,options);
|
||||
else if (mode == 'controlButtons') //control buttons
|
||||
this.updateControl(settings,context);
|
||||
this.updateControl(settings,context,options);
|
||||
else if (mode == 'darkness') //darkness
|
||||
this.updateDarkness(settings,context);
|
||||
this.updateDarkness(settings,context,options);
|
||||
else if (mode == 'rollDice') //roll dice
|
||||
this.updateRollDice(settings,context);
|
||||
this.updateRollDice(settings,context,options);
|
||||
else if (mode == 'rollTables') //roll tables
|
||||
this.updateRollTable(settings,context);
|
||||
this.updateRollTable(settings,context,options);
|
||||
else if (mode == 'sidebarTab') //open sidebar tab
|
||||
this.updateSidebar(settings,context);
|
||||
this.updateSidebar(settings,context,options);
|
||||
else if (mode == 'compendiumBrowser') //open compendium browser
|
||||
this.updateCompendiumBrowser(settings,context,options);
|
||||
else if (mode == 'compendium') //open compendium
|
||||
this.updateCompendium(settings,context);
|
||||
this.updateCompendium(settings,context,options);
|
||||
else if (mode == 'journal') //open journal
|
||||
this.updateJournal(settings,context);
|
||||
this.updateJournal(settings,context,options);
|
||||
else if (mode == 'chatMessage')
|
||||
this.updateChatMessage(settings,context);
|
||||
this.updateChatMessage(settings,context,options);
|
||||
}
|
||||
|
||||
keyPress(settings,context){
|
||||
@@ -55,6 +58,8 @@ export class OtherControls{
|
||||
this.keyPressRollTable(settings);
|
||||
else if (mode == 'sidebarTab') //sidebar
|
||||
this.keyPressSidebar(settings);
|
||||
else if (mode == 'compendiumBrowser') //open compendium browser
|
||||
this.keyPressCompendiumBrowser(settings);
|
||||
else if (mode == 'compendium') //open compendium
|
||||
this.keyPressCompendium(settings);
|
||||
else if (mode == 'journal') //open journal
|
||||
@@ -65,7 +70,7 @@ export class OtherControls{
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
updatePause(settings,context){
|
||||
updatePause(settings,context,options={}){
|
||||
if (MODULE.getPermission('OTHER','PAUSE') == false ) {
|
||||
streamDeck.noPermission(context);
|
||||
return;
|
||||
@@ -97,20 +102,20 @@ export class OtherControls{
|
||||
|
||||
if (pauseFunction == 'pause'){ //Pause game
|
||||
if (game.paused) return;
|
||||
game.togglePause();
|
||||
game.togglePause(true,true);
|
||||
}
|
||||
else if (pauseFunction == 'resume'){ //Resume game
|
||||
if (game.paused == false) return;
|
||||
game.togglePause();
|
||||
game.togglePause(false,true);
|
||||
}
|
||||
else if (pauseFunction == 'toggle') { //toggle
|
||||
game.togglePause();
|
||||
game.togglePause(!game.paused,true);
|
||||
}
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
updateControl(settings,context){
|
||||
updateControl(settings,context,options={}){
|
||||
if (MODULE.getPermission('OTHER','CONTROL') == false ) {
|
||||
streamDeck.noPermission(context);
|
||||
return;
|
||||
@@ -291,7 +296,7 @@ export class OtherControls{
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
updateDarkness(settings,context){
|
||||
updateDarkness(settings,context,options={}){
|
||||
if (MODULE.getPermission('OTHER','DARKNESS') == false ) {
|
||||
streamDeck.noPermission(context);
|
||||
return;
|
||||
@@ -337,7 +342,7 @@ export class OtherControls{
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
updateRollDice(settings,context){
|
||||
updateRollDice(settings,context,options={}){
|
||||
if (MODULE.getPermission('OTHER','DICE') == false ) {
|
||||
streamDeck.noPermission(context);
|
||||
return;
|
||||
@@ -389,7 +394,7 @@ export class OtherControls{
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
updateRollTable(settings,context){
|
||||
updateRollTable(settings,context,options={}){
|
||||
const name = settings.rollTableName;
|
||||
if (name == undefined) return;
|
||||
if (MODULE.getPermission('OTHER','TABLES') == false ) {
|
||||
@@ -474,17 +479,23 @@ export class OtherControls{
|
||||
return icon;
|
||||
}
|
||||
|
||||
updateSidebar(settings,context){
|
||||
updateSidebar(settings,context,options={}){
|
||||
if (MODULE.getPermission('OTHER','SIDEBAR') == false ) {
|
||||
streamDeck.noPermission(context);
|
||||
return;
|
||||
}
|
||||
const popOut = settings.sidebarPopOut ? settings.sidebarPopOut : false;
|
||||
const sidebarTab = settings.sidebarTab ? settings.sidebarTab : 'chat';
|
||||
const background = settings.background ? settings.background : '#000000';
|
||||
const collapsed = ui.sidebar._collapsed;
|
||||
const activeTab = ui.sidebar.activeTab;
|
||||
const ringOffColor = settings.offRing ? settings.offRing : '#000000';
|
||||
const ringOnColor = settings.onRing ? settings.onRing : '#00FF00';
|
||||
const ringColor = (sidebarTab == 'collapse' && collapsed) ? ringOnColor : ringOffColor;
|
||||
let ringColor = ringOffColor;
|
||||
if (popOut && options.sidebarTab == sidebarTab) {
|
||||
ringColor = options.renderPopout ? ringOnColor : ringOffColor;
|
||||
}
|
||||
else ringColor = (sidebarTab == 'collapse' && collapsed || (activeTab == sidebarTab)) ? ringOnColor : ringOffColor;
|
||||
const name = settings.displaySidebarName ? this.getSidebarName(sidebarTab) : '';
|
||||
const icon = settings.displaySidebarIcon ? this.getSidebarIcon(sidebarTab) : '';
|
||||
|
||||
@@ -495,26 +506,63 @@ export class OtherControls{
|
||||
keyPressSidebar(settings){
|
||||
if (MODULE.getPermission('OTHER','SIDEBAR') == false ) return;
|
||||
const sidebarTab = settings.sidebarTab ? settings.sidebarTab : 'chat';
|
||||
const popOut = settings.sidebarPopOut ? settings.sidebarPopOut : false;
|
||||
|
||||
if (sidebarTab == 'collapse'){
|
||||
const collapsed = ui.sidebar._collapsed;
|
||||
if (collapsed) ui.sidebar.expand();
|
||||
else if (collapsed == false) ui.sidebar.collapse();
|
||||
}
|
||||
else ui.sidebar.activateTab(sidebarTab);
|
||||
else if (popOut == false) ui.sidebar.activateTab(sidebarTab);
|
||||
else {
|
||||
const element = document.getElementById(sidebarTab+"-popout");
|
||||
if (element == null) ui?.[sidebarTab].renderPopout();
|
||||
else element.getElementsByClassName("close")[0].click();
|
||||
}
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
updateCompendium(settings,context){
|
||||
updateCompendiumBrowser(settings,context,options={}){
|
||||
let rendered = options.renderCompendiumBrowser;
|
||||
if (rendered == undefined && game.system.id == "pf2e") rendered = (document.getElementById("app-1") != null);
|
||||
else if (rendered == undefined) rendered = (document.getElementById("compendium-popout") != null);
|
||||
const background = settings.background ? settings.background : '#000000';
|
||||
const ringOffColor = settings.offRing ? settings.offRing : '#000000';
|
||||
const ringOnColor = settings.onRing ? settings.onRing : '#00FF00';
|
||||
const ringColor = rendered ? ringOnColor : ringOffColor;
|
||||
const txt = settings.displayCompendiumName ? name : '';
|
||||
|
||||
streamDeck.setTitle(txt,context);
|
||||
streamDeck.setIcon(context,"",{background:background,ring:2,ringColor:ringColor});
|
||||
}
|
||||
|
||||
keyPressCompendiumBrowser(settings){
|
||||
let element = null;
|
||||
if (game.system.id == "pf2e") element = document.getElementById("app-1")
|
||||
else element = document.getElementById("compendium-popout");
|
||||
const rendered = (element != null);
|
||||
|
||||
if (rendered)
|
||||
element.getElementsByClassName("close")[0].click();
|
||||
else if (game.system.id == "pf2e")
|
||||
document.getElementsByClassName("compendium-browser-btn")[0].click()
|
||||
else
|
||||
ui.compendium.renderPopout();
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
updateCompendium(settings,context,options={}){
|
||||
const name = settings.compendiumName;
|
||||
if (name == undefined) return;
|
||||
if (MODULE.getPermission('OTHER','COMPENDIUM') == false ) {
|
||||
streamDeck.noPermission(context);
|
||||
return;
|
||||
}
|
||||
|
||||
const compendium = game.packs.entries.find(p=>p.metadata.label == name);
|
||||
let compendium;
|
||||
if (compatibleCore("0.8.1")) compendium = game.packs.contents.find(p=>p.metadata.label == name)?.apps[0];
|
||||
else compendium = game.packs.entries.find(p=>p.metadata.label == name);
|
||||
if (compendium == undefined) return;
|
||||
if (compendium.private && MODULE.getPermission('OTHER','COMPENDIUM_ALL') == false) {
|
||||
streamDeck.noPermission(context);
|
||||
@@ -535,16 +583,18 @@ export class OtherControls{
|
||||
if (name == undefined) return;
|
||||
if (MODULE.getPermission('OTHER','COMPENDIUM') == false ) return;
|
||||
|
||||
const compendium = game.packs.entries.find(p=>p.metadata.label == name);
|
||||
let compendium;
|
||||
if (compatibleCore("0.8.1")) compendium = game.packs.contents.find(p=>p.metadata.label == name)?.apps[0];
|
||||
else compendium = game.packs.entries.find(p=>p.metadata.label == name);
|
||||
if (compendium == undefined) return;
|
||||
if (compendium.private && MODULE.getPermission('OTHER','COMPENDIUM_ALL') == false) return;
|
||||
if (compendium.rendered) compendium.close();
|
||||
else if (compendium.rendered) compendium.close();
|
||||
else compendium.render(true);
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
updateJournal(settings,context){
|
||||
updateJournal(settings,context,options={}){
|
||||
const name = settings.compendiumName;
|
||||
if (name == undefined) return;
|
||||
|
||||
@@ -559,11 +609,19 @@ export class OtherControls{
|
||||
streamDeck.noPermission(context);
|
||||
return;
|
||||
}
|
||||
let rendered = false;
|
||||
|
||||
if (options?.sheet?.title == name) {
|
||||
if (options.hook == 'renderJournalSheet') rendered = true;
|
||||
else if (options.hook == 'closeJournalSheet') rendered = false;
|
||||
}
|
||||
else
|
||||
if (document.getElementById("journalentry-sheet-"+journal.id) != null) rendered = true;
|
||||
|
||||
const background = settings.background ? settings.background : '#000000';
|
||||
const ringOffColor = settings.offRing ? settings.offRing : '#000000';
|
||||
const ringOnColor = settings.onRing ? settings.onRing : '#00FF00';
|
||||
const ringColor = journal.sheet.rendered ? ringOnColor : ringOffColor;
|
||||
const ringColor = rendered ? ringOnColor : ringOffColor;
|
||||
const txt = settings.displayCompendiumName ? name : '';
|
||||
|
||||
streamDeck.setTitle(txt,context);
|
||||
@@ -580,14 +638,13 @@ export class OtherControls{
|
||||
if (MODULE.getPermission('OTHER','JOURNAL') == false ) return;
|
||||
if (journal.permission < 2 && MODULE.getPermission('OTHER','JOURNAL_ALL') == false ) return;
|
||||
|
||||
const element = document.getElementById("journal-"+journal.id);
|
||||
if (element == null) journal.render(true);
|
||||
if (journal.sheet.rendered == false) journal.sheet.render(true);
|
||||
else journal.sheet.close();
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
updateChatMessage(settings,context){
|
||||
updateChatMessage(settings,context,options={}){
|
||||
if (MODULE.getPermission('OTHER','CHAT') == false ) {
|
||||
streamDeck.noPermission(context);
|
||||
return;
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
import * as MODULE from "../MaterialDeck.js";
|
||||
import {streamDeck} from "../MaterialDeck.js";
|
||||
import {compatibleCore} from "./misc.js";
|
||||
|
||||
export class PlaylistControl{
|
||||
constructor(){
|
||||
@@ -109,7 +110,10 @@ export class PlaylistControl{
|
||||
|
||||
let playlist = this.getPlaylist(playlistNr);
|
||||
if (playlist != undefined){
|
||||
let track = playlist.data.sounds[trackNr];
|
||||
let track;
|
||||
if (compatibleCore("0.8.1")) track = playlist.sounds.contents[trackNr];
|
||||
else track = playlist.data.sounds[trackNr];
|
||||
|
||||
if (track != undefined){
|
||||
if (track.playing)
|
||||
ringColor = ringOnColor;
|
||||
@@ -191,7 +195,9 @@ export class PlaylistControl{
|
||||
if (playlistMode == 'playlist')
|
||||
this.playPlaylist(playlist,playlistNr);
|
||||
else {
|
||||
let track = playlist.data.sounds[trackNr];
|
||||
let track;
|
||||
if (compatibleCore("0.8.1")) track = playlist.sounds.contents[trackNr];
|
||||
else track = playlist.data.sounds[trackNr];
|
||||
if (track != undefined){
|
||||
this.playTrack(track,playlist,playlistNr);
|
||||
}
|
||||
@@ -276,7 +282,11 @@ export class PlaylistControl{
|
||||
}
|
||||
else if (mode == 2) await playlist.stopAll();
|
||||
}
|
||||
await playlist.updateEmbeddedEntity("PlaylistSound", {_id: track._id, playing: play});
|
||||
|
||||
if (compatibleCore("0.8.1") && play) await playlist.playSound(track);
|
||||
else if (compatibleCore("0.8.1")) await playlist.stopSound(track);
|
||||
else await playlist.updateEmbeddedEntity("PlaylistSound", {_id: track._id, playing: play});
|
||||
|
||||
playlist.update({playing: play});
|
||||
}
|
||||
}
|
||||
@@ -1,5 +1,6 @@
|
||||
import * as MODULE from "../MaterialDeck.js";
|
||||
import {streamDeck} from "../MaterialDeck.js";
|
||||
import {compatibleCore} from "./misc.js";
|
||||
|
||||
export class SceneControl{
|
||||
constructor(){
|
||||
@@ -58,7 +59,7 @@ export class SceneControl{
|
||||
|
||||
let sceneList = [];
|
||||
for (let i=0; i<ui.scenes.tree.children.length; i++){
|
||||
const scenesInFolder = ui.scenes.tree.children[i].entities;
|
||||
const scenesInFolder = compatibleCore("0.8.1") ? ui.scenes.tree.children[i].contents : ui.scenes.tree.children[i].entities;
|
||||
for (let j=0; j<scenesInFolder.length; j++)
|
||||
sceneList.push(scenesInFolder[j])
|
||||
}
|
||||
@@ -151,7 +152,7 @@ export class SceneControl{
|
||||
|
||||
let sceneList = [];
|
||||
for (let i=0; i<ui.scenes.tree.children.length; i++){
|
||||
const scenesInFolder = ui.scenes.tree.children[i].entities;
|
||||
const scenesInFolder = compatibleCore("0.8.1") ? ui.scenes.tree.children[i].contents : ui.scenes.tree.children[i].entities;
|
||||
for (let j=0; j<scenesInFolder.length; j++)
|
||||
sceneList.push(scenesInFolder[j])
|
||||
}
|
||||
|
||||
@@ -18,6 +18,7 @@ const defaultUserPermissions = {
|
||||
},
|
||||
MACRO: {
|
||||
HOTBAR: [true,true,true,true],
|
||||
BY_NAME: [false,false,true,true],
|
||||
MACROBOARD: [false,false,true,true],
|
||||
MACROBOARD_CONFIGURE: [false,false,true,true]
|
||||
},
|
||||
@@ -208,6 +209,7 @@ export const registerSettings = async function() {
|
||||
else {
|
||||
if (permissionSettings.permissions.TOKEN.NON_OWNED == undefined) permissionSettings.permissions.TOKEN.NON_OWNED = [false,false,true,true];
|
||||
if (permissionSettings.permissions.TOKEN.OBSERVER == undefined) permissionSettings.permissions.TOKEN.OBSERVER = [false,true,true,true];
|
||||
if (permissionSettings.permissions.MACRO.BY_NAME == undefined) permissionSettings.permissions.MACRO.BY_NAME = [false,false,true,true];
|
||||
}
|
||||
game.settings.set(MODULE.moduleName,'userPermission',permissionSettings);
|
||||
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
import * as MODULE from "../MaterialDeck.js";
|
||||
import {streamDeck} from "../MaterialDeck.js";
|
||||
import {compatibleCore} from "./misc.js";
|
||||
|
||||
export class SoundboardControl{
|
||||
constructor(){
|
||||
@@ -87,7 +88,7 @@ export class SoundboardControl{
|
||||
const repeat = (playMode > 0) ? true : false;
|
||||
const play = (this.activeSounds[soundNr] == false) ? true : false;
|
||||
|
||||
this.playSound(soundNr,repeat,play);
|
||||
this.prePlaySound(soundNr,repeat,play);
|
||||
}
|
||||
else if (mode == 'offset') { //Offset
|
||||
let offset = parseInt(settings.offset);
|
||||
@@ -98,7 +99,7 @@ export class SoundboardControl{
|
||||
else if (mode == 'stopAll') { //Stop All Sounds
|
||||
for (let i=0; i<64; i++) {
|
||||
if (this.activeSounds[i] != false){
|
||||
this.playSound(i,false,false);
|
||||
this.prePlaySound(i,false,false);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -118,10 +119,10 @@ export class SoundboardControl{
|
||||
const playMode = game.settings.get(MODULE.moduleName,'soundboardSettings').mode[soundNr];
|
||||
|
||||
if (playMode == 2)
|
||||
this.playSound(soundNr,false,false);
|
||||
this.prePlaySound(soundNr,false,false);
|
||||
}
|
||||
|
||||
async playSound(soundNr,repeat,play){
|
||||
async prePlaySound(soundNr,repeat,play){
|
||||
const soundBoardSettings = game.settings.get(MODULE.moduleName,'soundboardSettings');
|
||||
const playlistId = (soundBoardSettings.selectedPlaylists != undefined) ? soundBoardSettings.selectedPlaylists[soundNr] : undefined;
|
||||
let src;
|
||||
@@ -142,7 +143,7 @@ export class SoundboardControl{
|
||||
const soundId = soundBoardSettings.sounds[soundNr];
|
||||
const sounds = game.playlists.get(playlistId).sounds;
|
||||
if (sounds == undefined) return;
|
||||
const sound = sounds.find(p => p._id == soundId);
|
||||
const sound = compatibleCore("0.8.1") ? sounds.find(p => p.id == soundId) : sounds.find(p => p._id == soundId);
|
||||
if (sound == undefined) return;
|
||||
src = sound.path;
|
||||
}
|
||||
@@ -160,26 +161,63 @@ export class SoundboardControl{
|
||||
};
|
||||
game.socket.emit(`module.MaterialDeck`, payload);
|
||||
|
||||
if (play){
|
||||
volume *= game.settings.get("core", "globalInterfaceVolume");
|
||||
this.playSound(soundNr,src,play,repeat,volume)
|
||||
}
|
||||
|
||||
async playSound(soundNr,src,play,repeat,volume){
|
||||
if (play){
|
||||
volume *= game.settings.get("core", "globalAmbientVolume");
|
||||
|
||||
if (compatibleCore("0.8.1")) {
|
||||
let newSound = new SoundNode(src);
|
||||
if(newSound.loaded == false) await newSound.load({autoplay:true});
|
||||
newSound.on('end', ()=>{
|
||||
if (repeat == false) {
|
||||
this.activeSounds[soundNr] = false;
|
||||
this.updateAll();
|
||||
}
|
||||
});
|
||||
newSound.play({loop:repeat,volume:volume});
|
||||
this.activeSounds[soundNr] = newSound;
|
||||
}
|
||||
else {
|
||||
let howl = new Howl({src, volume, loop: repeat, onend: (id)=>{
|
||||
if (repeat == false){
|
||||
this.activeSounds[soundNr] = false;
|
||||
this.updateAll();
|
||||
}
|
||||
},
|
||||
onstop: (id)=>{
|
||||
onstop: ()=>{
|
||||
this.activeSounds[soundNr] = false;
|
||||
this.updateAll();
|
||||
}});
|
||||
howl.play();
|
||||
this.activeSounds[soundNr] = howl;
|
||||
}
|
||||
}
|
||||
else {
|
||||
this.activeSounds[soundNr].stop();
|
||||
this.activeSounds[soundNr] = false;
|
||||
}
|
||||
this.updateAll();
|
||||
}
|
||||
|
||||
/*
|
||||
volumeChange(soundNr){
|
||||
|
||||
let volume = game.settings.get("core", "globalAmbientVolume");
|
||||
|
||||
if (soundNr == 'all') {
|
||||
for (let i=0; this.activeSounds.length; i++) {
|
||||
volume * game.settings.get(MODULE.moduleName,'soundboardSettings').volume[i]/100;
|
||||
volume = AudioHelper.inputToVolume(volume);
|
||||
this.activeSounds[i].volume = volume;
|
||||
}
|
||||
}
|
||||
else {
|
||||
volume * game.settings.get(MODULE.moduleName,'soundboardSettings').volume[soundNr]/100;
|
||||
volume = AudioHelper.inputToVolume(volume);
|
||||
}
|
||||
}
|
||||
*/
|
||||
}
|
||||
@@ -354,6 +354,11 @@ export class StreamDeck{
|
||||
}
|
||||
else {
|
||||
|
||||
}
|
||||
if (uses != undefined && uses.heart && (uses.available > 0 || uses.maximum != undefined)) {
|
||||
const percentage = 102*uses.available/uses.maximum;
|
||||
ctx.fillStyle = "#FF0000";
|
||||
ctx.fillRect(0, 121,144,-percentage);
|
||||
}
|
||||
if (format == 'icon' && url != ""){
|
||||
ctx.font = '600 90px "Font Awesome 5 Free"';
|
||||
@@ -411,7 +416,7 @@ export class StreamDeck{
|
||||
yStart = 0;
|
||||
}
|
||||
ctx.drawImage(img, xStart+margin, yStart+margin, renderableWidth - 2*margin, renderableHeight - 2*margin);
|
||||
if (uses != undefined && (uses.available > 0 || uses.maximum != undefined)) {
|
||||
if (uses != undefined && uses.heart == false && (uses.available > 0 || uses.maximum != undefined)) {
|
||||
let txt = uses.available;
|
||||
if (uses.maximum != undefined) txt = uses.available + '/' + uses.maximum;
|
||||
if (uses.maximum == undefined ) uses.maximum = 1;
|
||||
@@ -526,7 +531,8 @@ export class StreamDeck{
|
||||
this.imageBuffer = [];
|
||||
}
|
||||
|
||||
noPermission(context,showTxt=true){
|
||||
noPermission(context,showTxt=true, origin = ""){
|
||||
console.warn("Material Deck: User lacks permission for function "+origin);
|
||||
const url = 'modules/MaterialDeck/img/black.png';
|
||||
const background = '#000000';
|
||||
const txt = showTxt ? 'no\npermission' : '';
|
||||
|
||||
190
src/token.js
190
src/token.js
@@ -1,5 +1,6 @@
|
||||
import * as MODULE from "../MaterialDeck.js";
|
||||
import {streamDeck} from "../MaterialDeck.js";
|
||||
import {streamDeck, macroControl} from "../MaterialDeck.js";
|
||||
import {compatibleCore} from "./misc.js";
|
||||
|
||||
export class TokenControl{
|
||||
constructor(){
|
||||
@@ -41,6 +42,7 @@ export class TokenControl{
|
||||
let overlay = false;
|
||||
let statsOld;
|
||||
let uses = undefined;
|
||||
let hp = undefined;
|
||||
if (validToken) {
|
||||
if (token.owner == false && token.observer == true && MODULE.getPermission('TOKEN','OBSERVER') == false ) {
|
||||
streamDeck.noPermission(context);
|
||||
@@ -93,12 +95,18 @@ export class TokenControl{
|
||||
else if (game.system.id == 'dnd5e'){
|
||||
let attributes = token.actor.data.data.attributes;
|
||||
if (stats == 'HP') {
|
||||
uses = {
|
||||
available: attributes.hp.value,
|
||||
maximum: attributes.hp.max,
|
||||
heart: true
|
||||
};
|
||||
txt += attributes.hp.value + "/" + attributes.hp.max;
|
||||
}
|
||||
else if (stats == 'HPbox') {
|
||||
uses = {
|
||||
available: attributes.hp.value,
|
||||
maximum: attributes.hp.max
|
||||
maximum: attributes.hp.max,
|
||||
heart: false
|
||||
}
|
||||
}
|
||||
else if (stats == 'TempHP') {
|
||||
@@ -138,7 +146,11 @@ export class TokenControl{
|
||||
}
|
||||
txt += speed;
|
||||
}
|
||||
else if (stats == 'Init') txt += attributes.init.total;
|
||||
else if (stats == 'Init') {
|
||||
const value = attributes.init.total;
|
||||
if (value >= 0) txt += '+';
|
||||
txt += value;
|
||||
}
|
||||
else if (stats == 'PassivePerception') txt += token.actor.data.data.skills.prc.passive;
|
||||
else if (stats == 'PassiveInvestigation') txt += token.actor.data.data.skills.inv.passive;
|
||||
else if (stats == 'Ability') {
|
||||
@@ -147,11 +159,21 @@ export class TokenControl{
|
||||
}
|
||||
else if (stats == 'AbilityMod') {
|
||||
const ability = settings.ability ? settings.ability : 'str';
|
||||
txt += token.actor.data.data.abilities?.[ability].mod;
|
||||
const value = token.actor.data.data.abilities?.[ability].mod;
|
||||
if (value >= 0) txt += '+';
|
||||
txt += value;
|
||||
}
|
||||
else if (stats == 'AbilitySave') {
|
||||
const ability = settings.ability ? settings.ability : 'str';
|
||||
txt += token.actor.data.data.abilities?.[ability].save;
|
||||
else if (stats == 'Save') {
|
||||
const ability = settings.save ? settings.save : 'str';
|
||||
const value = token.actor.data.data.abilities?.[ability].save;
|
||||
if (value >= 0) txt += '+';
|
||||
txt += value;
|
||||
}
|
||||
else if (stats == 'Skill') {
|
||||
const skill = settings.skill ? settings.skill : 'acr';
|
||||
const value = token.actor.data.data.skills?.[skill].mod;
|
||||
if (value >= 0) txt += '+';
|
||||
txt += value;
|
||||
}
|
||||
else if (stats == 'Prof') txt += token.actor.data.data.attributes.prof;
|
||||
}
|
||||
@@ -191,18 +213,32 @@ export class TokenControl{
|
||||
}
|
||||
txt += speed;
|
||||
}
|
||||
else if (stats == 'Init') txt += attributes.init.total;
|
||||
else if (stats == 'Init') {
|
||||
const value = attributes.init.total;
|
||||
if (value >= 0) txt += '+';
|
||||
txt += value;
|
||||
}
|
||||
else if (stats == 'Ability') {
|
||||
const ability = settings.ability ? settings.ability : 'str';
|
||||
txt += token.actor.data.data.abilities?.[ability].value;
|
||||
}
|
||||
else if (stats == 'AbilityMod') {
|
||||
const ability = settings.ability ? settings.ability : 'str';
|
||||
txt += token.actor.data.data.abilities?.[ability].mod;
|
||||
const value = token.actor.data.data.abilities?.[ability].mod;
|
||||
if (value >= 0) txt += '+';
|
||||
txt += value;
|
||||
}
|
||||
else if (stats == 'AbilitySave') {
|
||||
const ability = settings.ability ? settings.ability : 'str';
|
||||
txt += token.actor.data.data.abilities?.[ability].save;
|
||||
else if (stats == 'Save') {
|
||||
const ability = settings.save ? settings.save : 'fort';
|
||||
const value = token.actor.data.data.attributes.savingThrows?.[ability].total;
|
||||
if (value >= 0) txt += '+';
|
||||
txt += value;
|
||||
}
|
||||
else if (stats == 'Skill') {
|
||||
const skill = settings.skill ? settings.skill : 'apr';
|
||||
const value = token.actor.data.data.skills?.[skill].mod;
|
||||
if (value >= 0) txt += '+';
|
||||
txt += value;
|
||||
}
|
||||
else if (stats == 'Prof') txt += token.actor.data.data.attributes.prof;
|
||||
}
|
||||
@@ -224,7 +260,7 @@ export class TokenControl{
|
||||
}
|
||||
else if (stats == 'AC') txt += attributes.ac.value;
|
||||
else if (stats == 'Speed'){
|
||||
let speed = "Land: " + attributes.speed.value.replace('feet','') + ' feet';
|
||||
let speed = attributes.speed.breakdown;
|
||||
const otherSpeeds = attributes.speed.otherSpeeds;
|
||||
if (otherSpeeds.length > 0)
|
||||
for (let i=0; i<otherSpeeds.length; i++)
|
||||
@@ -232,8 +268,36 @@ export class TokenControl{
|
||||
txt += speed;
|
||||
}
|
||||
else if (stats == 'Init') {
|
||||
let init = attributes.initiative.totalModifier;
|
||||
if (init != undefined) txt += init;
|
||||
const value = attributes.init.value;
|
||||
if (value != undefined) {
|
||||
if (value >= 0) txt += "+";
|
||||
txt += value;
|
||||
}
|
||||
}
|
||||
else if (stats == 'Ability') {
|
||||
const ability = settings.ability ? settings.ability : 'str';
|
||||
txt += token.actor.data.data.abilities?.[ability].value;
|
||||
}
|
||||
else if (stats == 'AbilityMod') {
|
||||
const ability = settings.ability ? settings.ability : 'str';
|
||||
const value = token.actor.data.data.abilities?.[ability].mod;
|
||||
if (value >= 0) txt += '+';
|
||||
txt += value;
|
||||
}
|
||||
else if (stats == 'Save') {
|
||||
let ability = settings.save ? settings.save : 'fort';
|
||||
if (ability == 'fort') ability = 'fortitude';
|
||||
else if (ability == 'ref') ability = 'reflex';
|
||||
else if (ability == 'will') ability = 'will';
|
||||
const value = token.actor.data.data.saves?.[ability].value;
|
||||
if (value >= 0) txt += "+";
|
||||
txt += value;
|
||||
}
|
||||
else if (stats == 'Skill') {
|
||||
const skill = settings.skill ? settings.skill : 'acr';
|
||||
const value = token.actor.data.data.skills?.[skill].totalModifier;
|
||||
if (value >= 0) txt += '+';
|
||||
txt += value;
|
||||
}
|
||||
}
|
||||
else if (game.system.id == 'demonlord'){
|
||||
@@ -250,11 +314,15 @@ export class TokenControl{
|
||||
else if (stats == 'Init') txt += token.actor.data.data.fastturn ? "FAST" : "SLOW";
|
||||
else if (stats == 'Ability') {
|
||||
const ability = settings.ability ? settings.ability : 'strength';
|
||||
txt += token.actor.data.data.attributes?.[ability].value;
|
||||
const value = token.actor.data.data.attributes?.[ability].value;
|
||||
if (value >=0) txt += '+';
|
||||
txt += value;
|
||||
}
|
||||
else if (stats == 'AbilityMod') {
|
||||
const ability = settings.ability ? settings.ability : 'strength';
|
||||
txt += token.actor.data.data.attributes?.[ability].modifier;
|
||||
const value = token.actor.data.data.attributes?.[ability].modifier;
|
||||
if (value >=0) txt += '+';
|
||||
txt += value;
|
||||
}
|
||||
}
|
||||
else {
|
||||
@@ -318,7 +386,7 @@ export class TokenControl{
|
||||
else if (icon == false) {
|
||||
let effect = CONFIG.statusEffects.find(e => e.id === condition);
|
||||
iconSrc = effect.icon;
|
||||
let effects = token.actor.effects.entries;
|
||||
let effects = compatibleCore("0.8.1") ? token.actor.effects.contents : token.actor.effects.entries;
|
||||
let active = effects.find(e => e.isTemporary === condition);
|
||||
if (active != undefined){
|
||||
ring = 2;
|
||||
@@ -372,7 +440,7 @@ export class TokenControl{
|
||||
if (icon == false) {
|
||||
let effect = CONFIG.statusEffects.find(e => e.label === condition);
|
||||
iconSrc = effect.icon;
|
||||
let effects = token.actor.effects.entries;
|
||||
let effects = compatibleCore("0.8.1") ? token.actor.effects.contents : token.actor.effects.entries;
|
||||
let active = effects.find(e => e.isTemporary === effect.id);
|
||||
if (active != undefined){
|
||||
ring = 2;
|
||||
@@ -495,7 +563,7 @@ export class TokenControl{
|
||||
if (icon == false){
|
||||
if (MODULE.getPermission('TOKEN','STATS') == false) stats = statsOld;
|
||||
if (stats == 'HP' || stats == 'TempHP') //HP
|
||||
iconSrc = "modules/MaterialDeck/img/token/hp.png";
|
||||
iconSrc = "modules/MaterialDeck/img/token/hp_empty.png";
|
||||
else if (stats == 'AC' || stats == 'ShieldHP') //AC
|
||||
iconSrc = "modules/MaterialDeck/img/token/ac.webp";
|
||||
else if (stats == 'Speed') //Speed
|
||||
@@ -507,7 +575,7 @@ export class TokenControl{
|
||||
else if (stats == 'PassiveInvestigation')
|
||||
iconSrc = "modules/MaterialDeck/img/black.png";
|
||||
}
|
||||
streamDeck.setIcon(context,iconSrc,{background:background,ring:ring,ringColor:ringColor,overlay:overlay,uses:uses});
|
||||
streamDeck.setIcon(context,iconSrc,{background:background,ring:ring,ringColor:ringColor,overlay:overlay,uses:uses,hp:hp});
|
||||
streamDeck.setTitle(txt,context);
|
||||
}
|
||||
|
||||
@@ -606,7 +674,7 @@ export class TokenControl{
|
||||
this.update(tokenId);
|
||||
|
||||
}
|
||||
else if (settings.onClick == 'cubCondition') { //Combat Utility Belt conditions
|
||||
else if (onClick == 'cubCondition') { //Combat Utility Belt conditions
|
||||
if (MODULE.getPermission('TOKEN','CONDITIONS') == false ) return;
|
||||
const condition = settings.cubConditionName;
|
||||
if (condition == undefined || condition == '') return;
|
||||
@@ -696,6 +764,48 @@ export class TokenControl{
|
||||
iconSrc = images[imgNr];
|
||||
token.update({img: iconSrc})
|
||||
}
|
||||
else if (onClick == 'macro') { //call a macro
|
||||
const settingsNew = {
|
||||
target: token,
|
||||
macroMode: settings.macroMode,
|
||||
macroNumber: settings.macroId,
|
||||
macroArgs: settings.macroArgs
|
||||
}
|
||||
macroControl.keyPress(settingsNew);
|
||||
}
|
||||
else if (onClick == 'roll') { //roll skill/save/ability
|
||||
const roll = settings.roll ? settings.roll : 'abilityCheck';
|
||||
const ability = settings.rollAbility ? settings.rollAbility : 'str';
|
||||
const skill = settings.rollSkill ? settings.rollSkill : 'acr';
|
||||
const save = settings.rollSave ? settings.rollSave : 'str';
|
||||
|
||||
if (game.system.id == 'pf2e') {
|
||||
if (roll == 'abilityCheck') token.actor.data.data.saves?.[ability].roll();
|
||||
else if (roll == 'save') {
|
||||
let ability = save;
|
||||
if (ability == 'fort') ability = 'fortitude';
|
||||
else if (ability == 'ref') ability = 'reflex';
|
||||
else if (ability == 'will') ability = 'will';
|
||||
token.actor.data.data.saves?.[ability].roll();
|
||||
}
|
||||
else if (roll == 'skill') token.actor.data.data.skills?.[skill].roll();
|
||||
}
|
||||
if (roll == 'abilityCheck') token.actor.rollAbilityTest(ability);
|
||||
else if (roll == 'save') {
|
||||
if (game.system.id == 'dnd5e') token.actor.rollAbilitySave(save);
|
||||
else token.actor.rollSavingThrow(save);
|
||||
}
|
||||
else if (roll == 'skill') token.actor.rollSkill(skill);
|
||||
else if (roll == 'initiative') token.actor.rollInitiative();
|
||||
else if (roll == 'deathSave') token.actor.rollDeathSave();
|
||||
else if (roll == 'grapple') token.actor.rollGrapple();
|
||||
else if (roll == 'bab') token.actor.rollBAB();
|
||||
else if (roll == 'melee') token.actor.rollMelee();
|
||||
else if (roll == 'ranged') token.actor.rollRanged();
|
||||
else if (roll == 'cmb') token.actor.rollCMB();
|
||||
else if (roll == 'attack') token.actor.rollAttack();
|
||||
else if (roll == 'defenses') token.actor.rollDefenses();
|
||||
}
|
||||
else if (onClick == 'custom') {//custom onClick function
|
||||
if (MODULE.getPermission('TOKEN','CUSTOM') == false ) return;
|
||||
const formula = settings.customOnClickFormula ? settings.customOnClickFormula : '';
|
||||
@@ -705,19 +815,39 @@ export class TokenControl{
|
||||
let formulaArrayTemp;
|
||||
let split1 = formula.split(';');
|
||||
for (let i=0; i<split1.length; i++){
|
||||
let macro = false;
|
||||
let furnaceArguments = "";
|
||||
let split2 = split1[i].split(' = ');
|
||||
targetArrayTemp = split2[0];
|
||||
formulaArrayTemp = split2[1];
|
||||
|
||||
let targetArray = this.splitCustom(targetArrayTemp);
|
||||
|
||||
for (let i=0; i<targetArray.length; i++){
|
||||
if (targetArray[i][0] == '@') {
|
||||
const dataPath = targetArray[i].split('@')[1].split('.');
|
||||
targetArray[i] = dataPath;
|
||||
if (dataPath == 'macro') {
|
||||
macro = true;
|
||||
}
|
||||
}
|
||||
|
||||
else if (macro) {
|
||||
const data = targetArray[i].split('[');
|
||||
if (data != undefined && data.length > 1) targetArray[i] = data[1];
|
||||
if (i > 1) {
|
||||
if (furnaceArguments != "") furnaceArguments += " ";
|
||||
furnaceArguments += "\"" + targetArray[i] + "\"";
|
||||
}
|
||||
}
|
||||
}
|
||||
if (macro) {
|
||||
const settingsNew = {
|
||||
target: token,
|
||||
macroMode: 'name',
|
||||
macroNumber: targetArray[1],
|
||||
macroArgs: furnaceArguments
|
||||
}
|
||||
macroControl.keyPress(settingsNew);
|
||||
continue;
|
||||
}
|
||||
let formulaArray = this.splitCustom(formulaArrayTemp);
|
||||
|
||||
let value = 0;
|
||||
@@ -774,7 +904,7 @@ export class TokenControl{
|
||||
if (path != '') path += '.';
|
||||
path += targetArray[i][j];
|
||||
}
|
||||
actor.update({[path]:value})
|
||||
await actor.update({[path]:value})
|
||||
}
|
||||
else {
|
||||
let path = '';
|
||||
@@ -782,9 +912,9 @@ export class TokenControl{
|
||||
if (path != '') path += '.';
|
||||
path += targetArray[i][j];
|
||||
}
|
||||
actor.update({[path]:value})
|
||||
await actor.update({[path]:value})
|
||||
}
|
||||
|
||||
this.update(token.id);
|
||||
}
|
||||
else {
|
||||
data = token;
|
||||
@@ -793,8 +923,10 @@ export class TokenControl{
|
||||
if (path != '') path += '.';
|
||||
path += targetArray[i][j];
|
||||
}
|
||||
token.update({[path]:value})
|
||||
await token.update({[path]:value})
|
||||
this.update(token.id);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -20,7 +20,7 @@
|
||||
{{#select this.macro}}
|
||||
<option value="">{{localize "MaterialDeck.None"}}</option>
|
||||
{{#each ../../macros}}
|
||||
<option value="{{this._id}}">{{this.name}}</option>
|
||||
<option value="{{this.id}}">{{this.name}}</option>
|
||||
{{/each}}
|
||||
{{/select}}
|
||||
</select>
|
||||
|
||||
@@ -26,7 +26,7 @@
|
||||
{{#select this.playlist}}
|
||||
<option value="">{{localize "MaterialDeck.None"}}</option>
|
||||
{{#each ../playlists}}
|
||||
<option value="{{this._id}}">{{this.name}}</option>
|
||||
<option value="{{this.id}}">{{this.name}}</option>
|
||||
{{/each}}
|
||||
{{/select}}
|
||||
</select>
|
||||
|
||||
Reference in New Issue
Block a user