This commit is contained in:
CDeenen
2021-04-13 02:30:10 +02:00
parent cc9bcf4770
commit 1552ae6fe8
19 changed files with 538 additions and 170 deletions

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@@ -9,6 +9,7 @@ import {SoundboardControl} from "./src/soundboard.js";
import {OtherControls} from "./src/othercontrols.js"; import {OtherControls} from "./src/othercontrols.js";
import {ExternalModules} from "./src/external.js"; import {ExternalModules} from "./src/external.js";
import {SceneControl} from "./src/scene.js"; import {SceneControl} from "./src/scene.js";
import {compatibleCore} from "./src/misc.js";
export var streamDeck; export var streamDeck;
export var tokenControl; export var tokenControl;
var move; var move;
@@ -28,6 +29,8 @@ let activeSounds = [];
export let hotbarUses = false; export let hotbarUses = false;
export let calculateHotbarUses; export let calculateHotbarUses;
//CONFIG.debug.hooks = true; //CONFIG.debug.hooks = true;
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
@@ -235,9 +238,9 @@ export function getPermission(action,func) {
* Attempt to open the websocket * Attempt to open the websocket
*/ */
Hooks.once('ready', async()=>{ Hooks.once('ready', async()=>{
registerSettings();
enableModule = (game.settings.get(moduleName,'Enable')) ? true : false; enableModule = (game.settings.get(moduleName,'Enable')) ? true : false;
soundboard = new SoundboardControl(); soundboard = new SoundboardControl();
streamDeck = new StreamDeck(); streamDeck = new StreamDeck();
tokenControl = new TokenControl(); tokenControl = new TokenControl();
@@ -251,7 +254,7 @@ Hooks.once('ready', async()=>{
game.socket.on(`module.MaterialDeck`, async(payload) =>{ game.socket.on(`module.MaterialDeck`, async(payload) =>{
//console.log(payload); //console.log(payload);
if (payload.msgType == "playSound") playTrack(payload.trackNr,payload.src,payload.play,payload.repeat,payload.volume); if (payload.msgType == "playSound") soundboard.playSound(payload.trackNr,payload.src,payload.play,payload.repeat,payload.volume);
else if (game.user.isGM && payload.msgType == "playPlaylist") { else if (game.user.isGM && payload.msgType == "playPlaylist") {
const playlist = playlistControl.getPlaylist(payload.playlistNr); const playlist = playlistControl.getPlaylist(payload.playlistNr);
playlistControl.playPlaylist(playlist,payload.playlistNr); playlistControl.playPlaylist(playlist,payload.playlistNr);
@@ -340,27 +343,6 @@ Hooks.once('ready', async()=>{
}); });
export function playTrack(soundNr,src,play,repeat,volume){
if (play){
volume *= game.settings.get("core", "globalInterfaceVolume");
let howl = new Howl({src, volume, loop: repeat, onend: (id)=>{
if (repeat == false){
activeSounds[soundNr] = false;
}
},
onstop: (id)=>{
activeSounds[soundNr] = false;
}});
howl.play();
activeSounds[soundNr] = howl;
}
else {
activeSounds[soundNr].stop();
activeSounds[soundNr] = false;
}
}
Hooks.on('updateToken',(scene,token)=>{ Hooks.on('updateToken',(scene,token)=>{
if (enableModule == false || ready == false) return; if (enableModule == false || ready == false) return;
let tokenId = token._id; let tokenId = token._id;
@@ -399,10 +381,18 @@ Hooks.on('updateOwnedItem',()=>{
}) })
Hooks.on('renderHotbar', (hotbar)=>{ Hooks.on('renderHotbar', (hotbar)=>{
if (compatibleCore("0.8.1")) return;
if (enableModule == false || ready == false) return; if (enableModule == false || ready == false) return;
if (macroControl != undefined) macroControl.hotbar(hotbar.macros); if (macroControl != undefined) macroControl.hotbar(hotbar.macros);
}); });
Hooks.on('render', (app)=>{
if (enableModule == false || ready == false) return;
if (compatibleCore("0.8.1") == false) return;
if (app.id == "hotbar" && macroControl != undefined) macroControl.hotbar(app.macros);
});
Hooks.on('renderCombatTracker',()=>{ Hooks.on('renderCombatTracker',()=>{
if (enableModule == false || ready == false) return; if (enableModule == false || ready == false) return;
if (combatTracker != undefined) combatTracker.updateAll(); if (combatTracker != undefined) combatTracker.updateAll();
@@ -425,10 +415,27 @@ Hooks.on('pauseGame',()=>{
otherControls.updateAll(); otherControls.updateAll();
}); });
Hooks.on('renderSidebarTab',()=>{ Hooks.on('renderSidebarTab',(app)=>{
const options = {
sidebarTab: app.tabName,
renderPopout: app.popOut
}
if (enableModule == false || ready == false) return;
if (otherControls != undefined) otherControls.updateAll(options);
if (sceneControl != undefined) sceneControl.updateAll();
});
Hooks.on('closeSidebarTab',(app)=>{
const options = {
sidebarTab: app.tabName,
renderPopout: false
}
if (otherControls != undefined) otherControls.updateAll(options);
});
Hooks.on('changeSidebarTab',()=>{
if (enableModule == false || ready == false) return; if (enableModule == false || ready == false) return;
if (otherControls != undefined) otherControls.updateAll(); if (otherControls != undefined) otherControls.updateAll();
if (sceneControl != undefined) sceneControl.updateAll();
}); });
Hooks.on('updateScene',()=>{ Hooks.on('updateScene',()=>{
@@ -464,14 +471,30 @@ Hooks.on('closeCompendium',()=>{
otherControls.updateAll(); otherControls.updateAll();
}); });
Hooks.on('renderJournalSheet',()=>{ Hooks.on('renderCompendiumBrowser',()=>{
if (enableModule == false || ready == false) return; if (enableModule == false || ready == false) return;
otherControls.updateAll(); otherControls.updateAll({renderCompendiumBrowser:true});
}); });
Hooks.on('closeJournalSheet',()=>{ Hooks.on('closeCompendiumBrowser',()=>{
if (enableModule == false || ready == false) return; if (enableModule == false || ready == false) return;
otherControls.updateAll(); otherControls.updateAll({renderCompendiumBrowser:false});
});
Hooks.on('renderJournalSheet',(sheet)=>{
if (enableModule == false || ready == false) return;
otherControls.updateAll({
hook:'renderJournalSheet',
sheet:sheet
});
});
Hooks.on('closeJournalSheet',(sheet)=>{
if (enableModule == false || ready == false) return;
otherControls.updateAll({
hook:'closeJournalSheet',
sheet:sheet
});
}); });
Hooks.on('gmScreenOpenClose',(html,isOpen)=>{ Hooks.on('gmScreenOpenClose',(html,isOpen)=>{
@@ -501,7 +524,7 @@ Hooks.on('about-time.clockRunningStatus', ()=>{
Hooks.once('init', ()=>{ Hooks.once('init', ()=>{
//CONFIG.debug.hooks = true; //CONFIG.debug.hooks = true;
registerSettings(); //in ./src/settings.js //registerSettings(); //in ./src/settings.js
}); });
Hooks.once('canvasReady',()=>{ Hooks.once('canvasReady',()=>{

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@@ -1,4 +1,35 @@
# Changelog Material Deck Module # Changelog Material Deck Module
## v1.3.3
Additions:
<ul>
<li>Other Actions => Open Sidebar Tab: Action now indicates which sidebar tab is open (only works on Foundry 0.8.x)</li>
<li>Other Actions => Open Sidebar Tab: Added option to create an pop-out (doesn't work for the chat)</li>
<li>Other Actions: Added option to open the pf2e compendium browser</li>
<li>Macro Action: Can now call macros by name</li>
<li>Token Action => On Click: Added option to call a macro. Currently the macro will be applied to the selected token</li>
<li>Token Action => Display Stats: Added saving throws and skill modifiers for most systems</li>
<li>Token Action => OnClick: Added 'Dice Roll' option, which allows you to roll ability checks, saving throws and other things (depending on game system)</li>
<li>Token Action => Stats => Display HP: Made the heart icon dynamic, so the amount that the heart is filled with red depends on the relative amount of hit points of the token. 25% hp means the lower 25% of the heart is red, 50% hp means the lower 50% of the heart is red, etc</li>
<li>Token Action => Stats => Added a '+' before all modifier stats that are bigger than 0</li>
<li>Token Action => Custom OnClick: Added support for calling macros. For instructions, please refer to the documentation: https://github.com/CDeenen/MaterialDeck/wiki/Token-Action#custom-on-click-function</li>
</ul>
Fixes:
<ul>
<li>Other Actions => Pause Game: Pause is now transmitted to all connected clients</li>
<li>Token Action => Display Stats: Fixed movement speed for pf2e</li>
</ul>
Other:
<ul>
<li>Should be compatible with Foundry 0.8.1. Only tested on DnD5e. Please note that any functions that rely on other modules do not work if the other modules are not compatible with 0.8.1</li>
</ul>
<br>
<b>Compatible server app and SD plugin:</b><br>
Material Server v1.0.2 (unchanged): https://github.com/CDeenen/MaterialServer/releases <br>
SD plugin v1.3.4 (<b>must be updated!</b>): https://github.com/CDeenen/MaterialDeck_SD/releases<br>
## v1.3.2 - 11-03-2021 ## v1.3.2 - 11-03-2021
Additions: Additions:
<ul> <ul>
@@ -59,7 +90,7 @@ Additions:
<li>External Modules => Added support for the 'Shared Vision' module</li> <li>External Modules => Added support for the 'Shared Vision' module</li>
<li>External Modules => Added support for the 'Lock View' module</li> <li>External Modules => Added support for the 'Lock View' module</li>
<li>External Modules => Added support for the 'Not Your Turn' module</li> <li>External Modules => Added support for the 'Not Your Turn' module</li>
</ul> <ul>
Fixes: Fixes:
<ul> <ul>
<li>Token Action => OnClick: Fixed conditions for pf1e and dnd3.5e</li> <li>Token Action => OnClick: Fixed conditions for pf1e and dnd3.5e</li>

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@@ -91,6 +91,8 @@
"MaterialDeck.Perm.MACRO.label": "Macros", "MaterialDeck.Perm.MACRO.label": "Macros",
"MaterialDeck.Perm.MACRO.HOTBAR.label": "Hotbar Macros", "MaterialDeck.Perm.MACRO.HOTBAR.label": "Hotbar Macros",
"MaterialDeck.Perm.MACRO.HOTBAR.hint": "Allow users to use hotbar macros", "MaterialDeck.Perm.MACRO.HOTBAR.hint": "Allow users to use hotbar macros",
"MaterialDeck.Perm.MACRO.BY_NAME.label": "Macro by Name",
"MaterialDeck.Perm.MACRO.BY_NAME.hint": "Allow users to call macros by name",
"MaterialDeck.Perm.MACRO.MACROBOARD.label": "Macro Board", "MaterialDeck.Perm.MACRO.MACROBOARD.label": "Macro Board",
"MaterialDeck.Perm.MACRO.MACROBOARD.hint": "Allow users to use the macro board", "MaterialDeck.Perm.MACRO.MACROBOARD.hint": "Allow users to use the macro board",
"MaterialDeck.Perm.MACRO.MACROBOARD_CONFIGURE.label": "Configure the Macro Board", "MaterialDeck.Perm.MACRO.MACROBOARD_CONFIGURE.label": "Configure the Macro Board",

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@@ -2,7 +2,7 @@
"name": "MaterialDeck", "name": "MaterialDeck",
"title": "Material Deck", "title": "Material Deck",
"description": "Material Deck allows you to control Foundry using an Elgato Stream Deck", "description": "Material Deck allows you to control Foundry using an Elgato Stream Deck",
"version": "1.3.2", "version": "1.3.3",
"minimumSDversion": "1.3.2", "minimumSDversion": "1.3.2",
"minimumMSversion": "1.0.2", "minimumMSversion": "1.0.2",
"author": "CDeenen", "author": "CDeenen",
@@ -11,7 +11,7 @@
], ],
"socket": true, "socket": true,
"minimumCoreVersion": "0.7.5", "minimumCoreVersion": "0.7.5",
"compatibleCoreVersion": "0.7.9", "compatibleCoreVersion": "0.8.1",
"languages": [ "languages": [
{ {
"lang": "en", "lang": "en",

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@@ -1,5 +1,6 @@
import * as MODULE from "../MaterialDeck.js"; import * as MODULE from "../MaterialDeck.js";
import {streamDeck, tokenControl} from "../MaterialDeck.js"; import {streamDeck, tokenControl} from "../MaterialDeck.js";
import {compatibleCore} from "./misc.js";
export class CombatTracker{ export class CombatTracker{
constructor(){ constructor(){
@@ -28,7 +29,7 @@ export class CombatTracker{
if (mode == 'combatants'){ if (mode == 'combatants'){
if (MODULE.getPermission('COMBAT','DISPLAY_COMBATANTS') == false) { if (MODULE.getPermission('COMBAT','DISPLAY_COMBATANTS') == false) {
streamDeck.noPermission(context); streamDeck.noPermission(context,false,"combat tracker");
return; return;
} }
if (combat != null && combat != undefined && combat.turns.length != 0){ if (combat != null && combat != undefined && combat.turns.length != 0){
@@ -39,7 +40,7 @@ export class CombatTracker{
const combatant = initiativeOrder[nr] const combatant = initiativeOrder[nr]
if (combatant != undefined){ if (combatant != undefined){
const tokenId = combatant.tokenId; const tokenId = compatibleCore("0.8.1") ? combatant.data.tokenId : combatant.tokenId;
tokenControl.pushData(tokenId,settings,context,combatantState,'#cccc00'); tokenControl.pushData(tokenId,settings,context,combatantState,'#cccc00');
return; return;
} }
@@ -59,7 +60,7 @@ export class CombatTracker{
return; return;
} }
if (combat != null && combat != undefined && combat.started){ if (combat != null && combat != undefined && combat.started){
const tokenId = combat.combatant.tokenId; const tokenId = compatibleCore("0.8.1") ? combat.combatant.data.tokenId : combat.combatant.tokenId;
tokenControl.pushData(tokenId,settings,context); tokenControl.pushData(tokenId,settings,context);
} }
else { else {
@@ -168,7 +169,7 @@ export class CombatTracker{
return; return;
} }
if (game.combat.started == false) return; if (game.combat.started == false) return;
if (ctFunction == 'nextTurn') game.combat.nextTurn(); if (ctFunction == 'nextTurn') game.combat.nextTurn();
else if (ctFunction == 'prevTurn') game.combat.previousTurn(); else if (ctFunction == 'prevTurn') game.combat.previousTurn();
else if (ctFunction == 'nextRound') game.combat.nextRound(); else if (ctFunction == 'nextRound') game.combat.nextRound();
@@ -185,12 +186,12 @@ export class CombatTracker{
if (nr == undefined || nr < 1) nr = 0; if (nr == undefined || nr < 1) nr = 0;
const combatant = initiativeOrder[nr] const combatant = initiativeOrder[nr]
if (combatant == undefined) return; if (combatant == undefined) return;
tokenId = combatant.tokenId; tokenId = compatibleCore("0.8.1") ? combatant.data.tokenId : combatant.tokenId;
} }
} }
else if (mode == 'currentCombatant') else if (mode == 'currentCombatant')
if (combat != null && combat != undefined && combat.started) if (combat != null && combat != undefined && combat.started)
tokenId = combat.combatant.tokenId; tokenId = compatibleCore("0.8.1") ? combat.combatant.data.tokenId : combat.combatant.tokenId;
let token = (canvas.tokens.children[0] != undefined) ? canvas.tokens.children[0].children.find(p => p.id == tokenId) : undefined; let token = (canvas.tokens.children[0] != undefined) ? canvas.tokens.children[0].children.find(p => p.id == tokenId) : undefined;
if (token == undefined) return; if (token == undefined) return;

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@@ -1,5 +1,6 @@
import * as MODULE from "../MaterialDeck.js"; import * as MODULE from "../MaterialDeck.js";
import {streamDeck} from "../MaterialDeck.js"; import {streamDeck} from "../MaterialDeck.js";
import {compatibleCore} from "./misc.js";
export class MacroControl{ export class MacroControl{
constructor(){ constructor(){
@@ -58,6 +59,11 @@ export class MacroControl{
ring = 0; ring = 0;
} }
} }
else if (mode == 'name') { //macro by name
const macroName = settings.macroNumber;
const macro = game.macros.getName(macroName);
macroId = macro?.id;
}
else { //Macro Hotbar else { //Macro Hotbar
if ((MODULE.getPermission('MACRO','HOTBAR') == false )) { if ((MODULE.getPermission('MACRO','HOTBAR') == false )) {
streamDeck.noPermission(context); streamDeck.noPermission(context);
@@ -71,10 +77,7 @@ export class MacroControl{
else else
macros = game.macros.apps[0].macros; macros = game.macros.apps[0].macros;
if (macroNumber > 9) macroNumber = 0; if (macroNumber > 9) macroNumber = 0;
for (let j=0; j<10; j++){ macroId = game.macros.apps[0].macros.find(m => m.key == macroNumber).macro?.id
if (macros[j].key == macroNumber)
macroId = (macros[j].macro == null) ? undefined : macros[j].macro._id;
}
} }
} }
@@ -87,7 +90,10 @@ export class MacroControl{
if (MODULE.hotbarUses && displayUses) uses = await this.getUses(macro); if (MODULE.hotbarUses && displayUses) uses = await this.getUses(macro);
} }
} }
else {
if (displayName) name = "";
if (displayIcon) src = "modules/MaterialDeck/img/black.png";
}
streamDeck.setIcon(context,src,{background:background,ring:ring,ringColor:ringColor,uses:uses}); streamDeck.setIcon(context,src,{background:background,ring:ring,ringColor:ringColor,uses:uses});
streamDeck.setTitle(name,context); streamDeck.setTitle(name,context);
@@ -130,12 +136,7 @@ export class MacroControl{
} }
else { else {
if (macroNumber > 9) macroNumber = 0; if (macroNumber > 9) macroNumber = 0;
for (let j=0; j<10; j++){ macroId = game.macros.apps[0].macros.find(m => m.key == macroNumber).macro?.id
if (macros[j].key == macroNumber){
if (macros[j].macro == null) macroId == undefined;
else macroId = macros[j].macro._id;
}
}
} }
let macro = undefined; let macro = undefined;
let uses = undefined; let uses = undefined;
@@ -154,11 +155,44 @@ export class MacroControl{
const mode = settings.macroMode ? settings.macroMode : 'hotbar'; const mode = settings.macroMode ? settings.macroMode : 'hotbar';
let macroNumber = settings.macroNumber; let macroNumber = settings.macroNumber;
if(macroNumber == undefined || isNaN(parseInt(macroNumber))) macroNumber = 0; if(macroNumber == undefined || isNaN(parseInt(macroNumber))) macroNumber = 0;
let target = settings.target ? settings.target : undefined;
//const targetActor = target.actor ? undefined : target;
//if (targetActor != undefined) target = undefined;
//let macroTarget = {
// token: target,
// actor: targetActor
//}
//console.log('target',macroTarget,mode);
if (mode == 'hotbar' || mode == 'visibleHotbar' || mode == 'customHotbar'){ if (mode == 'hotbar' || mode == 'visibleHotbar' || mode == 'customHotbar'){
if ((MODULE.getPermission('MACRO','HOTBAR') == false )) return; if ((MODULE.getPermission('MACRO','HOTBAR') == false )) return;
this.executeHotbar(macroNumber,mode); this.executeHotbar(macroNumber,mode);
} }
else if (mode == 'name') {
if ((MODULE.getPermission('MACRO','BY_NAME') == false )) return;
const macroName = settings.macroNumber;
const macro = game.macros.getName(macroName);
if (macro == undefined) return;
const args = settings.macroArgs ? settings.macroArgs : "";
let furnaceEnabled = false;
let furnace = game.modules.get("furnace");
if (furnace != undefined && furnace.active && compatibleCore("0.8.1")==false) furnaceEnabled = true;
if (args == "" || args == " ") furnaceEnabled = false;
if (furnaceEnabled == false) macro.execute({token:target});
else {
let chatData = {
user: game.user._id,
speaker: ChatMessage.getSpeaker(),
content: "/'" + macro.name + "' " + args
};
ChatMessage.create(chatData, {});
}
}
else { else {
if ((MODULE.getPermission('MACRO','MACROBOARD') == false )) return; if ((MODULE.getPermission('MACRO','MACROBOARD') == false )) return;
if (settings.macroBoardMode == 'offset') { if (settings.macroBoardMode == 'offset') {
@@ -182,12 +216,7 @@ export class MacroControl{
} }
else macros = game.macros.apps[0].macros; else macros = game.macros.apps[0].macros;
if (macroNumber > 9) macroNumber = 0; if (macroNumber > 9) macroNumber = 0;
for (let j=0; j<10; j++){ macroId = game.macros.apps[0].macros.find(m => m.key == macroNumber).macro?.id
if (macros[j].key == macroNumber){
if (macros[j].macro == null) macroId == undefined;
else macroId = macros[j].macro._id;
}
}
} }
if (macroId == undefined) return; if (macroId == undefined) return;
let macro = game.macros.get(macroId); let macro = game.macros.get(macroId);
@@ -206,7 +235,7 @@ export class MacroControl{
const args = game.settings.get(MODULE.moduleName,'macroSettings').args; const args = game.settings.get(MODULE.moduleName,'macroSettings').args;
let furnaceEnabled = false; let furnaceEnabled = false;
let furnace = game.modules.get("furnace"); let furnace = game.modules.get("furnace");
if (furnace != undefined && furnace.active) furnaceEnabled = true; if (furnace != undefined && furnace.active && compatibleCore("0.8.1")==false) furnaceEnabled = true;
if (args == undefined || args[macroNumber] == undefined || args[macroNumber] == "") furnaceEnabled = false; if (args == undefined || args[macroNumber] == undefined || args[macroNumber] == "") furnaceEnabled = false;
if (furnaceEnabled == false) macro.execute(); if (furnaceEnabled == false) macro.execute();
else { else {

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@@ -1,6 +1,16 @@
import * as MODULE from "../MaterialDeck.js"; import * as MODULE from "../MaterialDeck.js";
import {macroControl,soundboard,playlistControl} from "../MaterialDeck.js"; import {macroControl,soundboard,playlistControl} from "../MaterialDeck.js";
export function compatibleCore(compatibleVersion){
let coreVersion = game.data.version;
coreVersion = coreVersion.split(".");
compatibleVersion = compatibleVersion.split(".");
if (compatibleVersion[0] > coreVersion[0]) return false;
if (compatibleVersion[1] > coreVersion[1]) return false;
if (compatibleVersion[2] > coreVersion[2]) return false;
return true;
}
export class playlistConfigForm extends FormApplication { export class playlistConfigForm extends FormApplication {
constructor(data, options) { constructor(data, options) {
super(data, options); super(data, options);
@@ -17,7 +27,8 @@ export class playlistConfigForm extends FormApplication {
title: "Material Deck: "+game.i18n.localize("MaterialDeck.Sett.PlaylistConfig"), title: "Material Deck: "+game.i18n.localize("MaterialDeck.Sett.PlaylistConfig"),
template: "./modules/MaterialDeck/templates/playlistConfig.html", template: "./modules/MaterialDeck/templates/playlistConfig.html",
classes: ["sheet"], classes: ["sheet"],
width: 500 width: 500,
height: "auto"
}); });
} }
@@ -65,7 +76,7 @@ export class playlistConfigForm extends FormApplication {
} }
return { return {
playlists: game.playlists.entities, playlists: compatibleCore("0.8.1") ? game.playlists.contents : game.playlists.entities,
numberOfPlaylists: numberOfPlaylists, numberOfPlaylists: numberOfPlaylists,
playlistData: playlistData, playlistData: playlistData,
playMode: playMode playMode: playMode
@@ -171,7 +182,7 @@ export class macroConfigForm extends FormApplication {
let furnaceEnabled = false; let furnaceEnabled = false;
let height = 95; let height = 95;
let furnace = game.modules.get("furnace"); let furnace = game.modules.get("furnace");
if (furnace != undefined && furnace.active) { if (furnace != undefined && furnace.active && compatibleCore("0.8.1")==false) {
furnaceEnabled = true; furnaceEnabled = true;
height += 50; height += 50;
} }
@@ -222,7 +233,7 @@ export class macroConfigForm extends FormApplication {
} }
macroData.push({dataThis: macroThis}); macroData.push({dataThis: macroThis});
} }
return { return {
height: height, height: height,
macros: game.macros, macros: game.macros,
@@ -335,9 +346,11 @@ export class soundboardConfigForm extends FormApplication {
let playlists = []; let playlists = [];
playlists.push({id:"none",name:game.i18n.localize("MaterialDeck.None")}); playlists.push({id:"none",name:game.i18n.localize("MaterialDeck.None")});
playlists.push({id:"FP",name:game.i18n.localize("MaterialDeck.FilePicker")}) playlists.push({id:"FP",name:game.i18n.localize("MaterialDeck.FilePicker")})
for (let i=0; i<game.playlists.entities.length; i++){
playlists.push({id:game.playlists.entities[i]._id,name:game.playlists.entities[i].name}); const playlistArray = compatibleCore("0.8.1") ? game.playlists.contents : game.playlists.entities;
} for (let playlist of playlistArray)
playlists.push({id: playlist.id, name: playlist.name})
this.playlists = playlists; this.playlists = playlists;
//Check what SD model the user is using, and set the number of rows and columns to correspond //Check what SD model the user is using, and set the number of rows and columns to correspond
@@ -376,20 +389,30 @@ export class soundboardConfigForm extends FormApplication {
else if (this.settings.selectedPlaylists[iteration] == 'FP') selectedPlaylist = 'FP'; else if (this.settings.selectedPlaylists[iteration] == 'FP') selectedPlaylist = 'FP';
else { else {
//Get the playlist //Get the playlist
const pl = game.playlists.entities.find(p => p._id == this.settings.selectedPlaylists[iteration]); const playlistArray = compatibleCore("0.8.1") ? game.playlists.contents : game.playlists.entities;
let pl = playlistArray.find(p => p.id == this.settings.selectedPlaylists[iteration])
if (pl == undefined){ if (pl == undefined){
selectedPlaylist = 'none'; selectedPlaylist = 'none';
sounds = []; sounds = [];
} }
else { else {
//Add the sound name and id to the sounds array //Add the sound name and id to the sounds array
for (let i=0; i<pl.sounds.length; i++) if (compatibleCore("0.8.1"))
sounds.push({ for (let sound of pl.sounds.contents)
name: pl.sounds[i].name, sounds.push({
id: pl.sounds[i]._id name: sound.name,
}); id: sound.id
});
else {
for (let sound of pl.sounds)
sounds.push({
name: sound.name,
id: sound._id
});
}
//Get the playlist id //Get the playlist id
selectedPlaylist = pl._id; selectedPlaylist = pl.id;
} }
} }
@@ -489,8 +512,9 @@ export class soundboardConfigForm extends FormApplication {
//Show the sound selector //Show the sound selector
document.querySelector(`#ss${iteration}`).style=''; document.querySelector(`#ss${iteration}`).style='';
const pl = game.playlists.entities.find(p => p._id == event.target.value); const playlistArray = compatibleCore("0.8.1") ? game.playlists.contents : game.playlists.entities;
selectedPlaylist = pl._id; const pl = playlistArray.find(p => p.id == event.target.value)
selectedPlaylist = pl.id;
//Get the sound select element //Get the sound select element
let SSpicker = document.getElementById(`soundSelect${iteration}`); let SSpicker = document.getElementById(`soundSelect${iteration}`);
@@ -504,12 +528,20 @@ export class soundboardConfigForm extends FormApplication {
optionNone.innerHTML = game.i18n.localize("MaterialDeck.None"); optionNone.innerHTML = game.i18n.localize("MaterialDeck.None");
SSpicker.appendChild(optionNone); SSpicker.appendChild(optionNone);
for (let i=0; i<pl.sounds.length; i++){ if (compatibleCore("0.8.1"))
let newOption = document.createElement('option'); for (let sound of pl.sounds.contents) {
newOption.value = pl.sounds[i]._id; let newOption = document.createElement('option');
newOption.innerHTML = pl.sounds[i].name; newOption.value = sound.id;
SSpicker.appendChild(newOption); newOption.innerHTML = sound.name;
} SSpicker.appendChild(newOption);
}
else
for (let sound of pl.sounds) {
let newOption = document.createElement('option');
newOption.value = sound._id;
newOption.innerHTML = sound.name;
SSpicker.appendChild(newOption);
}
} }
//Save the new playlist to this.settings, and update the settings //Save the new playlist to this.settings, and update the settings

View File

@@ -1,5 +1,6 @@
import * as MODULE from "../MaterialDeck.js"; import * as MODULE from "../MaterialDeck.js";
import {streamDeck} from "../MaterialDeck.js"; import {streamDeck} from "../MaterialDeck.js";
import {compatibleCore} from "./misc.js";
export class Move{ export class Move{
constructor(){ constructor(){
@@ -106,7 +107,9 @@ export class Move{
if (rotType == 'by') rotationVal = token.data.rotation + value; if (rotType == 'by') rotationVal = token.data.rotation + value;
else if (rotType == 'to') rotationVal = value; else if (rotType == 'to') rotationVal = value;
token.update({rotation: rotationVal}); if (compatibleCore("0.8.1")) token.document.update({rotation: rotationVal});
else token.update({rotation: rotationVal});
//token.rotate(rotationVal,false)
} }
} }
@@ -140,7 +143,8 @@ export class Move{
canvas.animatePan(location); canvas.animatePan(location);
} }
if (game.user.isGM == false && (token.can(game.user,"control") == false || token.checkCollision(token.getCenter(x, y)))) return; if (game.user.isGM == false && (token.can(game.user,"control") == false || token.checkCollision(token.getCenter(x, y)))) return;
token.update({x:x,y:y}); if (compatibleCore("0.8.1")) token.document.update({x:x,y:y});
else token.update({x:x,y:y});
}; };
moveCanvas(dir){ moveCanvas(dir){

View File

@@ -1,5 +1,6 @@
import * as MODULE from "../MaterialDeck.js"; import * as MODULE from "../MaterialDeck.js";
import {streamDeck} from "../MaterialDeck.js"; import {streamDeck} from "../MaterialDeck.js";
import {compatibleCore} from "./misc.js";
export class OtherControls{ export class OtherControls{
constructor(){ constructor(){
@@ -7,37 +8,39 @@ export class OtherControls{
this.rollData = {}; this.rollData = {};
} }
async updateAll(){ async updateAll(options={}){
if (this.active == false) return; if (this.active == false) return;
for (let i=0; i<32; i++){ for (let i=0; i<32; i++){
const data = streamDeck.buttonContext[i]; const data = streamDeck.buttonContext[i];
if (data == undefined || data.action != 'other') continue; if (data == undefined || data.action != 'other') continue;
await this.update(data.settings,data.context); await this.update(data.settings,data.context,options);
} }
} }
update(settings,context){ update(settings,context,options={}){
this.active = true; this.active = true;
const mode = settings.otherMode ? settings.otherMode : 'pause'; const mode = settings.otherMode ? settings.otherMode : 'pause';
if (mode == 'pause') //pause if (mode == 'pause') //pause
this.updatePause(settings,context); this.updatePause(settings,context,options);
else if (mode == 'controlButtons') //control buttons else if (mode == 'controlButtons') //control buttons
this.updateControl(settings,context); this.updateControl(settings,context,options);
else if (mode == 'darkness') //darkness else if (mode == 'darkness') //darkness
this.updateDarkness(settings,context); this.updateDarkness(settings,context,options);
else if (mode == 'rollDice') //roll dice else if (mode == 'rollDice') //roll dice
this.updateRollDice(settings,context); this.updateRollDice(settings,context,options);
else if (mode == 'rollTables') //roll tables else if (mode == 'rollTables') //roll tables
this.updateRollTable(settings,context); this.updateRollTable(settings,context,options);
else if (mode == 'sidebarTab') //open sidebar tab else if (mode == 'sidebarTab') //open sidebar tab
this.updateSidebar(settings,context); this.updateSidebar(settings,context,options);
else if (mode == 'compendiumBrowser') //open compendium browser
this.updateCompendiumBrowser(settings,context,options);
else if (mode == 'compendium') //open compendium else if (mode == 'compendium') //open compendium
this.updateCompendium(settings,context); this.updateCompendium(settings,context,options);
else if (mode == 'journal') //open journal else if (mode == 'journal') //open journal
this.updateJournal(settings,context); this.updateJournal(settings,context,options);
else if (mode == 'chatMessage') else if (mode == 'chatMessage')
this.updateChatMessage(settings,context); this.updateChatMessage(settings,context,options);
} }
keyPress(settings,context){ keyPress(settings,context){
@@ -55,6 +58,8 @@ export class OtherControls{
this.keyPressRollTable(settings); this.keyPressRollTable(settings);
else if (mode == 'sidebarTab') //sidebar else if (mode == 'sidebarTab') //sidebar
this.keyPressSidebar(settings); this.keyPressSidebar(settings);
else if (mode == 'compendiumBrowser') //open compendium browser
this.keyPressCompendiumBrowser(settings);
else if (mode == 'compendium') //open compendium else if (mode == 'compendium') //open compendium
this.keyPressCompendium(settings); this.keyPressCompendium(settings);
else if (mode == 'journal') //open journal else if (mode == 'journal') //open journal
@@ -65,7 +70,7 @@ export class OtherControls{
////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////
updatePause(settings,context){ updatePause(settings,context,options={}){
if (MODULE.getPermission('OTHER','PAUSE') == false ) { if (MODULE.getPermission('OTHER','PAUSE') == false ) {
streamDeck.noPermission(context); streamDeck.noPermission(context);
return; return;
@@ -97,20 +102,20 @@ export class OtherControls{
if (pauseFunction == 'pause'){ //Pause game if (pauseFunction == 'pause'){ //Pause game
if (game.paused) return; if (game.paused) return;
game.togglePause(); game.togglePause(true,true);
} }
else if (pauseFunction == 'resume'){ //Resume game else if (pauseFunction == 'resume'){ //Resume game
if (game.paused == false) return; if (game.paused == false) return;
game.togglePause(); game.togglePause(false,true);
} }
else if (pauseFunction == 'toggle') { //toggle else if (pauseFunction == 'toggle') { //toggle
game.togglePause(); game.togglePause(!game.paused,true);
} }
} }
////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////
updateControl(settings,context){ updateControl(settings,context,options={}){
if (MODULE.getPermission('OTHER','CONTROL') == false ) { if (MODULE.getPermission('OTHER','CONTROL') == false ) {
streamDeck.noPermission(context); streamDeck.noPermission(context);
return; return;
@@ -291,7 +296,7 @@ export class OtherControls{
////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////
updateDarkness(settings,context){ updateDarkness(settings,context,options={}){
if (MODULE.getPermission('OTHER','DARKNESS') == false ) { if (MODULE.getPermission('OTHER','DARKNESS') == false ) {
streamDeck.noPermission(context); streamDeck.noPermission(context);
return; return;
@@ -337,7 +342,7 @@ export class OtherControls{
////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////
updateRollDice(settings,context){ updateRollDice(settings,context,options={}){
if (MODULE.getPermission('OTHER','DICE') == false ) { if (MODULE.getPermission('OTHER','DICE') == false ) {
streamDeck.noPermission(context); streamDeck.noPermission(context);
return; return;
@@ -389,7 +394,7 @@ export class OtherControls{
////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////
updateRollTable(settings,context){ updateRollTable(settings,context,options={}){
const name = settings.rollTableName; const name = settings.rollTableName;
if (name == undefined) return; if (name == undefined) return;
if (MODULE.getPermission('OTHER','TABLES') == false ) { if (MODULE.getPermission('OTHER','TABLES') == false ) {
@@ -474,17 +479,23 @@ export class OtherControls{
return icon; return icon;
} }
updateSidebar(settings,context){ updateSidebar(settings,context,options={}){
if (MODULE.getPermission('OTHER','SIDEBAR') == false ) { if (MODULE.getPermission('OTHER','SIDEBAR') == false ) {
streamDeck.noPermission(context); streamDeck.noPermission(context);
return; return;
} }
const popOut = settings.sidebarPopOut ? settings.sidebarPopOut : false;
const sidebarTab = settings.sidebarTab ? settings.sidebarTab : 'chat'; const sidebarTab = settings.sidebarTab ? settings.sidebarTab : 'chat';
const background = settings.background ? settings.background : '#000000'; const background = settings.background ? settings.background : '#000000';
const collapsed = ui.sidebar._collapsed; const collapsed = ui.sidebar._collapsed;
const activeTab = ui.sidebar.activeTab;
const ringOffColor = settings.offRing ? settings.offRing : '#000000'; const ringOffColor = settings.offRing ? settings.offRing : '#000000';
const ringOnColor = settings.onRing ? settings.onRing : '#00FF00'; const ringOnColor = settings.onRing ? settings.onRing : '#00FF00';
const ringColor = (sidebarTab == 'collapse' && collapsed) ? ringOnColor : ringOffColor; let ringColor = ringOffColor;
if (popOut && options.sidebarTab == sidebarTab) {
ringColor = options.renderPopout ? ringOnColor : ringOffColor;
}
else ringColor = (sidebarTab == 'collapse' && collapsed || (activeTab == sidebarTab)) ? ringOnColor : ringOffColor;
const name = settings.displaySidebarName ? this.getSidebarName(sidebarTab) : ''; const name = settings.displaySidebarName ? this.getSidebarName(sidebarTab) : '';
const icon = settings.displaySidebarIcon ? this.getSidebarIcon(sidebarTab) : ''; const icon = settings.displaySidebarIcon ? this.getSidebarIcon(sidebarTab) : '';
@@ -495,26 +506,63 @@ export class OtherControls{
keyPressSidebar(settings){ keyPressSidebar(settings){
if (MODULE.getPermission('OTHER','SIDEBAR') == false ) return; if (MODULE.getPermission('OTHER','SIDEBAR') == false ) return;
const sidebarTab = settings.sidebarTab ? settings.sidebarTab : 'chat'; const sidebarTab = settings.sidebarTab ? settings.sidebarTab : 'chat';
const popOut = settings.sidebarPopOut ? settings.sidebarPopOut : false;
if (sidebarTab == 'collapse'){ if (sidebarTab == 'collapse'){
const collapsed = ui.sidebar._collapsed; const collapsed = ui.sidebar._collapsed;
if (collapsed) ui.sidebar.expand(); if (collapsed) ui.sidebar.expand();
else if (collapsed == false) ui.sidebar.collapse(); else if (collapsed == false) ui.sidebar.collapse();
} }
else ui.sidebar.activateTab(sidebarTab); else if (popOut == false) ui.sidebar.activateTab(sidebarTab);
else {
const element = document.getElementById(sidebarTab+"-popout");
if (element == null) ui?.[sidebarTab].renderPopout();
else element.getElementsByClassName("close")[0].click();
}
} }
////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////
updateCompendium(settings,context){ updateCompendiumBrowser(settings,context,options={}){
let rendered = options.renderCompendiumBrowser;
if (rendered == undefined && game.system.id == "pf2e") rendered = (document.getElementById("app-1") != null);
else if (rendered == undefined) rendered = (document.getElementById("compendium-popout") != null);
const background = settings.background ? settings.background : '#000000';
const ringOffColor = settings.offRing ? settings.offRing : '#000000';
const ringOnColor = settings.onRing ? settings.onRing : '#00FF00';
const ringColor = rendered ? ringOnColor : ringOffColor;
const txt = settings.displayCompendiumName ? name : '';
streamDeck.setTitle(txt,context);
streamDeck.setIcon(context,"",{background:background,ring:2,ringColor:ringColor});
}
keyPressCompendiumBrowser(settings){
let element = null;
if (game.system.id == "pf2e") element = document.getElementById("app-1")
else element = document.getElementById("compendium-popout");
const rendered = (element != null);
if (rendered)
element.getElementsByClassName("close")[0].click();
else if (game.system.id == "pf2e")
document.getElementsByClassName("compendium-browser-btn")[0].click()
else
ui.compendium.renderPopout();
}
//////////////////////////////////////////////////////////////////////////////////////////
updateCompendium(settings,context,options={}){
const name = settings.compendiumName; const name = settings.compendiumName;
if (name == undefined) return; if (name == undefined) return;
if (MODULE.getPermission('OTHER','COMPENDIUM') == false ) { if (MODULE.getPermission('OTHER','COMPENDIUM') == false ) {
streamDeck.noPermission(context); streamDeck.noPermission(context);
return; return;
} }
let compendium;
const compendium = game.packs.entries.find(p=>p.metadata.label == name); if (compatibleCore("0.8.1")) compendium = game.packs.contents.find(p=>p.metadata.label == name)?.apps[0];
else compendium = game.packs.entries.find(p=>p.metadata.label == name);
if (compendium == undefined) return; if (compendium == undefined) return;
if (compendium.private && MODULE.getPermission('OTHER','COMPENDIUM_ALL') == false) { if (compendium.private && MODULE.getPermission('OTHER','COMPENDIUM_ALL') == false) {
streamDeck.noPermission(context); streamDeck.noPermission(context);
@@ -535,16 +583,18 @@ export class OtherControls{
if (name == undefined) return; if (name == undefined) return;
if (MODULE.getPermission('OTHER','COMPENDIUM') == false ) return; if (MODULE.getPermission('OTHER','COMPENDIUM') == false ) return;
const compendium = game.packs.entries.find(p=>p.metadata.label == name); let compendium;
if (compatibleCore("0.8.1")) compendium = game.packs.contents.find(p=>p.metadata.label == name)?.apps[0];
else compendium = game.packs.entries.find(p=>p.metadata.label == name);
if (compendium == undefined) return; if (compendium == undefined) return;
if (compendium.private && MODULE.getPermission('OTHER','COMPENDIUM_ALL') == false) return; if (compendium.private && MODULE.getPermission('OTHER','COMPENDIUM_ALL') == false) return;
if (compendium.rendered) compendium.close(); else if (compendium.rendered) compendium.close();
else compendium.render(true); else compendium.render(true);
} }
////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////
updateJournal(settings,context){ updateJournal(settings,context,options={}){
const name = settings.compendiumName; const name = settings.compendiumName;
if (name == undefined) return; if (name == undefined) return;
@@ -559,11 +609,19 @@ export class OtherControls{
streamDeck.noPermission(context); streamDeck.noPermission(context);
return; return;
} }
let rendered = false;
if (options?.sheet?.title == name) {
if (options.hook == 'renderJournalSheet') rendered = true;
else if (options.hook == 'closeJournalSheet') rendered = false;
}
else
if (document.getElementById("journalentry-sheet-"+journal.id) != null) rendered = true;
const background = settings.background ? settings.background : '#000000'; const background = settings.background ? settings.background : '#000000';
const ringOffColor = settings.offRing ? settings.offRing : '#000000'; const ringOffColor = settings.offRing ? settings.offRing : '#000000';
const ringOnColor = settings.onRing ? settings.onRing : '#00FF00'; const ringOnColor = settings.onRing ? settings.onRing : '#00FF00';
const ringColor = journal.sheet.rendered ? ringOnColor : ringOffColor; const ringColor = rendered ? ringOnColor : ringOffColor;
const txt = settings.displayCompendiumName ? name : ''; const txt = settings.displayCompendiumName ? name : '';
streamDeck.setTitle(txt,context); streamDeck.setTitle(txt,context);
@@ -580,14 +638,13 @@ export class OtherControls{
if (MODULE.getPermission('OTHER','JOURNAL') == false ) return; if (MODULE.getPermission('OTHER','JOURNAL') == false ) return;
if (journal.permission < 2 && MODULE.getPermission('OTHER','JOURNAL_ALL') == false ) return; if (journal.permission < 2 && MODULE.getPermission('OTHER','JOURNAL_ALL') == false ) return;
const element = document.getElementById("journal-"+journal.id); if (journal.sheet.rendered == false) journal.sheet.render(true);
if (element == null) journal.render(true);
else journal.sheet.close(); else journal.sheet.close();
} }
////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////
updateChatMessage(settings,context){ updateChatMessage(settings,context,options={}){
if (MODULE.getPermission('OTHER','CHAT') == false ) { if (MODULE.getPermission('OTHER','CHAT') == false ) {
streamDeck.noPermission(context); streamDeck.noPermission(context);
return; return;

View File

@@ -1,5 +1,6 @@
import * as MODULE from "../MaterialDeck.js"; import * as MODULE from "../MaterialDeck.js";
import {streamDeck} from "../MaterialDeck.js"; import {streamDeck} from "../MaterialDeck.js";
import {compatibleCore} from "./misc.js";
export class PlaylistControl{ export class PlaylistControl{
constructor(){ constructor(){
@@ -106,10 +107,13 @@ export class PlaylistControl{
if (isNaN(trackNr) || trackNr < 1) trackNr = 1; if (isNaN(trackNr) || trackNr < 1) trackNr = 1;
trackNr--; trackNr--;
trackNr += this.trackOffset; trackNr += this.trackOffset;
let playlist = this.getPlaylist(playlistNr); let playlist = this.getPlaylist(playlistNr);
if (playlist != undefined){ if (playlist != undefined){
let track = playlist.data.sounds[trackNr]; let track;
if (compatibleCore("0.8.1")) track = playlist.sounds.contents[trackNr];
else track = playlist.data.sounds[trackNr];
if (track != undefined){ if (track != undefined){
if (track.playing) if (track.playing)
ringColor = ringOnColor; ringColor = ringOnColor;
@@ -191,7 +195,9 @@ export class PlaylistControl{
if (playlistMode == 'playlist') if (playlistMode == 'playlist')
this.playPlaylist(playlist,playlistNr); this.playPlaylist(playlist,playlistNr);
else { else {
let track = playlist.data.sounds[trackNr]; let track;
if (compatibleCore("0.8.1")) track = playlist.sounds.contents[trackNr];
else track = playlist.data.sounds[trackNr];
if (track != undefined){ if (track != undefined){
this.playTrack(track,playlist,playlistNr); this.playTrack(track,playlist,playlistNr);
} }
@@ -276,7 +282,11 @@ export class PlaylistControl{
} }
else if (mode == 2) await playlist.stopAll(); else if (mode == 2) await playlist.stopAll();
} }
await playlist.updateEmbeddedEntity("PlaylistSound", {_id: track._id, playing: play});
if (compatibleCore("0.8.1") && play) await playlist.playSound(track);
else if (compatibleCore("0.8.1")) await playlist.stopSound(track);
else await playlist.updateEmbeddedEntity("PlaylistSound", {_id: track._id, playing: play});
playlist.update({playing: play}); playlist.update({playing: play});
} }
} }

View File

@@ -1,5 +1,6 @@
import * as MODULE from "../MaterialDeck.js"; import * as MODULE from "../MaterialDeck.js";
import {streamDeck} from "../MaterialDeck.js"; import {streamDeck} from "../MaterialDeck.js";
import {compatibleCore} from "./misc.js";
export class SceneControl{ export class SceneControl{
constructor(){ constructor(){
@@ -58,7 +59,7 @@ export class SceneControl{
let sceneList = []; let sceneList = [];
for (let i=0; i<ui.scenes.tree.children.length; i++){ for (let i=0; i<ui.scenes.tree.children.length; i++){
const scenesInFolder = ui.scenes.tree.children[i].entities; const scenesInFolder = compatibleCore("0.8.1") ? ui.scenes.tree.children[i].contents : ui.scenes.tree.children[i].entities;
for (let j=0; j<scenesInFolder.length; j++) for (let j=0; j<scenesInFolder.length; j++)
sceneList.push(scenesInFolder[j]) sceneList.push(scenesInFolder[j])
} }
@@ -151,7 +152,7 @@ export class SceneControl{
let sceneList = []; let sceneList = [];
for (let i=0; i<ui.scenes.tree.children.length; i++){ for (let i=0; i<ui.scenes.tree.children.length; i++){
const scenesInFolder = ui.scenes.tree.children[i].entities; const scenesInFolder = compatibleCore("0.8.1") ? ui.scenes.tree.children[i].contents : ui.scenes.tree.children[i].entities;
for (let j=0; j<scenesInFolder.length; j++) for (let j=0; j<scenesInFolder.length; j++)
sceneList.push(scenesInFolder[j]) sceneList.push(scenesInFolder[j])
} }

View File

@@ -18,6 +18,7 @@ const defaultUserPermissions = {
}, },
MACRO: { MACRO: {
HOTBAR: [true,true,true,true], HOTBAR: [true,true,true,true],
BY_NAME: [false,false,true,true],
MACROBOARD: [false,false,true,true], MACROBOARD: [false,false,true,true],
MACROBOARD_CONFIGURE: [false,false,true,true] MACROBOARD_CONFIGURE: [false,false,true,true]
}, },
@@ -208,6 +209,7 @@ export const registerSettings = async function() {
else { else {
if (permissionSettings.permissions.TOKEN.NON_OWNED == undefined) permissionSettings.permissions.TOKEN.NON_OWNED = [false,false,true,true]; if (permissionSettings.permissions.TOKEN.NON_OWNED == undefined) permissionSettings.permissions.TOKEN.NON_OWNED = [false,false,true,true];
if (permissionSettings.permissions.TOKEN.OBSERVER == undefined) permissionSettings.permissions.TOKEN.OBSERVER = [false,true,true,true]; if (permissionSettings.permissions.TOKEN.OBSERVER == undefined) permissionSettings.permissions.TOKEN.OBSERVER = [false,true,true,true];
if (permissionSettings.permissions.MACRO.BY_NAME == undefined) permissionSettings.permissions.MACRO.BY_NAME = [false,false,true,true];
} }
game.settings.set(MODULE.moduleName,'userPermission',permissionSettings); game.settings.set(MODULE.moduleName,'userPermission',permissionSettings);

View File

@@ -1,5 +1,6 @@
import * as MODULE from "../MaterialDeck.js"; import * as MODULE from "../MaterialDeck.js";
import {streamDeck} from "../MaterialDeck.js"; import {streamDeck} from "../MaterialDeck.js";
import {compatibleCore} from "./misc.js";
export class SoundboardControl{ export class SoundboardControl{
constructor(){ constructor(){
@@ -87,7 +88,7 @@ export class SoundboardControl{
const repeat = (playMode > 0) ? true : false; const repeat = (playMode > 0) ? true : false;
const play = (this.activeSounds[soundNr] == false) ? true : false; const play = (this.activeSounds[soundNr] == false) ? true : false;
this.playSound(soundNr,repeat,play); this.prePlaySound(soundNr,repeat,play);
} }
else if (mode == 'offset') { //Offset else if (mode == 'offset') { //Offset
let offset = parseInt(settings.offset); let offset = parseInt(settings.offset);
@@ -98,7 +99,7 @@ export class SoundboardControl{
else if (mode == 'stopAll') { //Stop All Sounds else if (mode == 'stopAll') { //Stop All Sounds
for (let i=0; i<64; i++) { for (let i=0; i<64; i++) {
if (this.activeSounds[i] != false){ if (this.activeSounds[i] != false){
this.playSound(i,false,false); this.prePlaySound(i,false,false);
} }
} }
} }
@@ -118,10 +119,10 @@ export class SoundboardControl{
const playMode = game.settings.get(MODULE.moduleName,'soundboardSettings').mode[soundNr]; const playMode = game.settings.get(MODULE.moduleName,'soundboardSettings').mode[soundNr];
if (playMode == 2) if (playMode == 2)
this.playSound(soundNr,false,false); this.prePlaySound(soundNr,false,false);
} }
async playSound(soundNr,repeat,play){ async prePlaySound(soundNr,repeat,play){
const soundBoardSettings = game.settings.get(MODULE.moduleName,'soundboardSettings'); const soundBoardSettings = game.settings.get(MODULE.moduleName,'soundboardSettings');
const playlistId = (soundBoardSettings.selectedPlaylists != undefined) ? soundBoardSettings.selectedPlaylists[soundNr] : undefined; const playlistId = (soundBoardSettings.selectedPlaylists != undefined) ? soundBoardSettings.selectedPlaylists[soundNr] : undefined;
let src; let src;
@@ -142,7 +143,7 @@ export class SoundboardControl{
const soundId = soundBoardSettings.sounds[soundNr]; const soundId = soundBoardSettings.sounds[soundNr];
const sounds = game.playlists.get(playlistId).sounds; const sounds = game.playlists.get(playlistId).sounds;
if (sounds == undefined) return; if (sounds == undefined) return;
const sound = sounds.find(p => p._id == soundId); const sound = compatibleCore("0.8.1") ? sounds.find(p => p.id == soundId) : sounds.find(p => p._id == soundId);
if (sound == undefined) return; if (sound == undefined) return;
src = sound.path; src = sound.path;
} }
@@ -160,21 +161,39 @@ export class SoundboardControl{
}; };
game.socket.emit(`module.MaterialDeck`, payload); game.socket.emit(`module.MaterialDeck`, payload);
if (play){ this.playSound(soundNr,src,play,repeat,volume)
volume *= game.settings.get("core", "globalInterfaceVolume"); }
let howl = new Howl({src, volume, loop: repeat, onend: (id)=>{ async playSound(soundNr,src,play,repeat,volume){
if (repeat == false){ if (play){
volume *= game.settings.get("core", "globalAmbientVolume");
if (compatibleCore("0.8.1")) {
let newSound = new SoundNode(src);
if(newSound.loaded == false) await newSound.load({autoplay:true});
newSound.on('end', ()=>{
if (repeat == false) {
this.activeSounds[soundNr] = false;
this.updateAll();
}
});
newSound.play({loop:repeat,volume:volume});
this.activeSounds[soundNr] = newSound;
}
else {
let howl = new Howl({src, volume, loop: repeat, onend: (id)=>{
if (repeat == false){
this.activeSounds[soundNr] = false;
this.updateAll();
}
},
onstop: ()=>{
this.activeSounds[soundNr] = false; this.activeSounds[soundNr] = false;
this.updateAll(); this.updateAll();
} }});
}, howl.play();
onstop: (id)=>{ this.activeSounds[soundNr] = howl;
this.activeSounds[soundNr] = false; }
this.updateAll();
}});
howl.play();
this.activeSounds[soundNr] = howl;
} }
else { else {
this.activeSounds[soundNr].stop(); this.activeSounds[soundNr].stop();
@@ -182,4 +201,23 @@ export class SoundboardControl{
} }
this.updateAll(); this.updateAll();
} }
/*
volumeChange(soundNr){
let volume = game.settings.get("core", "globalAmbientVolume");
if (soundNr == 'all') {
for (let i=0; this.activeSounds.length; i++) {
volume * game.settings.get(MODULE.moduleName,'soundboardSettings').volume[i]/100;
volume = AudioHelper.inputToVolume(volume);
this.activeSounds[i].volume = volume;
}
}
else {
volume * game.settings.get(MODULE.moduleName,'soundboardSettings').volume[soundNr]/100;
volume = AudioHelper.inputToVolume(volume);
}
}
*/
} }

View File

@@ -354,6 +354,11 @@ export class StreamDeck{
} }
else { else {
}
if (uses != undefined && uses.heart && (uses.available > 0 || uses.maximum != undefined)) {
const percentage = 102*uses.available/uses.maximum;
ctx.fillStyle = "#FF0000";
ctx.fillRect(0, 121,144,-percentage);
} }
if (format == 'icon' && url != ""){ if (format == 'icon' && url != ""){
ctx.font = '600 90px "Font Awesome 5 Free"'; ctx.font = '600 90px "Font Awesome 5 Free"';
@@ -411,7 +416,7 @@ export class StreamDeck{
yStart = 0; yStart = 0;
} }
ctx.drawImage(img, xStart+margin, yStart+margin, renderableWidth - 2*margin, renderableHeight - 2*margin); ctx.drawImage(img, xStart+margin, yStart+margin, renderableWidth - 2*margin, renderableHeight - 2*margin);
if (uses != undefined && (uses.available > 0 || uses.maximum != undefined)) { if (uses != undefined && uses.heart == false && (uses.available > 0 || uses.maximum != undefined)) {
let txt = uses.available; let txt = uses.available;
if (uses.maximum != undefined) txt = uses.available + '/' + uses.maximum; if (uses.maximum != undefined) txt = uses.available + '/' + uses.maximum;
if (uses.maximum == undefined ) uses.maximum = 1; if (uses.maximum == undefined ) uses.maximum = 1;
@@ -526,7 +531,8 @@ export class StreamDeck{
this.imageBuffer = []; this.imageBuffer = [];
} }
noPermission(context,showTxt=true){ noPermission(context,showTxt=true, origin = ""){
console.warn("Material Deck: User lacks permission for function "+origin);
const url = 'modules/MaterialDeck/img/black.png'; const url = 'modules/MaterialDeck/img/black.png';
const background = '#000000'; const background = '#000000';
const txt = showTxt ? 'no\npermission' : ''; const txt = showTxt ? 'no\npermission' : '';

View File

@@ -1,5 +1,6 @@
import * as MODULE from "../MaterialDeck.js"; import * as MODULE from "../MaterialDeck.js";
import {streamDeck} from "../MaterialDeck.js"; import {streamDeck, macroControl} from "../MaterialDeck.js";
import {compatibleCore} from "./misc.js";
export class TokenControl{ export class TokenControl{
constructor(){ constructor(){
@@ -41,6 +42,7 @@ export class TokenControl{
let overlay = false; let overlay = false;
let statsOld; let statsOld;
let uses = undefined; let uses = undefined;
let hp = undefined;
if (validToken) { if (validToken) {
if (token.owner == false && token.observer == true && MODULE.getPermission('TOKEN','OBSERVER') == false ) { if (token.owner == false && token.observer == true && MODULE.getPermission('TOKEN','OBSERVER') == false ) {
streamDeck.noPermission(context); streamDeck.noPermission(context);
@@ -93,12 +95,18 @@ export class TokenControl{
else if (game.system.id == 'dnd5e'){ else if (game.system.id == 'dnd5e'){
let attributes = token.actor.data.data.attributes; let attributes = token.actor.data.data.attributes;
if (stats == 'HP') { if (stats == 'HP') {
uses = {
available: attributes.hp.value,
maximum: attributes.hp.max,
heart: true
};
txt += attributes.hp.value + "/" + attributes.hp.max; txt += attributes.hp.value + "/" + attributes.hp.max;
} }
else if (stats == 'HPbox') { else if (stats == 'HPbox') {
uses = { uses = {
available: attributes.hp.value, available: attributes.hp.value,
maximum: attributes.hp.max maximum: attributes.hp.max,
heart: false
} }
} }
else if (stats == 'TempHP') { else if (stats == 'TempHP') {
@@ -138,7 +146,11 @@ export class TokenControl{
} }
txt += speed; txt += speed;
} }
else if (stats == 'Init') txt += attributes.init.total; else if (stats == 'Init') {
const value = attributes.init.total;
if (value >= 0) txt += '+';
txt += value;
}
else if (stats == 'PassivePerception') txt += token.actor.data.data.skills.prc.passive; else if (stats == 'PassivePerception') txt += token.actor.data.data.skills.prc.passive;
else if (stats == 'PassiveInvestigation') txt += token.actor.data.data.skills.inv.passive; else if (stats == 'PassiveInvestigation') txt += token.actor.data.data.skills.inv.passive;
else if (stats == 'Ability') { else if (stats == 'Ability') {
@@ -147,11 +159,21 @@ export class TokenControl{
} }
else if (stats == 'AbilityMod') { else if (stats == 'AbilityMod') {
const ability = settings.ability ? settings.ability : 'str'; const ability = settings.ability ? settings.ability : 'str';
txt += token.actor.data.data.abilities?.[ability].mod; const value = token.actor.data.data.abilities?.[ability].mod;
if (value >= 0) txt += '+';
txt += value;
} }
else if (stats == 'AbilitySave') { else if (stats == 'Save') {
const ability = settings.ability ? settings.ability : 'str'; const ability = settings.save ? settings.save : 'str';
txt += token.actor.data.data.abilities?.[ability].save; const value = token.actor.data.data.abilities?.[ability].save;
if (value >= 0) txt += '+';
txt += value;
}
else if (stats == 'Skill') {
const skill = settings.skill ? settings.skill : 'acr';
const value = token.actor.data.data.skills?.[skill].mod;
if (value >= 0) txt += '+';
txt += value;
} }
else if (stats == 'Prof') txt += token.actor.data.data.attributes.prof; else if (stats == 'Prof') txt += token.actor.data.data.attributes.prof;
} }
@@ -191,18 +213,32 @@ export class TokenControl{
} }
txt += speed; txt += speed;
} }
else if (stats == 'Init') txt += attributes.init.total; else if (stats == 'Init') {
const value = attributes.init.total;
if (value >= 0) txt += '+';
txt += value;
}
else if (stats == 'Ability') { else if (stats == 'Ability') {
const ability = settings.ability ? settings.ability : 'str'; const ability = settings.ability ? settings.ability : 'str';
txt += token.actor.data.data.abilities?.[ability].value; txt += token.actor.data.data.abilities?.[ability].value;
} }
else if (stats == 'AbilityMod') { else if (stats == 'AbilityMod') {
const ability = settings.ability ? settings.ability : 'str'; const ability = settings.ability ? settings.ability : 'str';
txt += token.actor.data.data.abilities?.[ability].mod; const value = token.actor.data.data.abilities?.[ability].mod;
if (value >= 0) txt += '+';
txt += value;
} }
else if (stats == 'AbilitySave') { else if (stats == 'Save') {
const ability = settings.ability ? settings.ability : 'str'; const ability = settings.save ? settings.save : 'fort';
txt += token.actor.data.data.abilities?.[ability].save; const value = token.actor.data.data.attributes.savingThrows?.[ability].total;
if (value >= 0) txt += '+';
txt += value;
}
else if (stats == 'Skill') {
const skill = settings.skill ? settings.skill : 'apr';
const value = token.actor.data.data.skills?.[skill].mod;
if (value >= 0) txt += '+';
txt += value;
} }
else if (stats == 'Prof') txt += token.actor.data.data.attributes.prof; else if (stats == 'Prof') txt += token.actor.data.data.attributes.prof;
} }
@@ -224,7 +260,7 @@ export class TokenControl{
} }
else if (stats == 'AC') txt += attributes.ac.value; else if (stats == 'AC') txt += attributes.ac.value;
else if (stats == 'Speed'){ else if (stats == 'Speed'){
let speed = "Land: " + attributes.speed.value.replace('feet','') + ' feet'; let speed = attributes.speed.breakdown;
const otherSpeeds = attributes.speed.otherSpeeds; const otherSpeeds = attributes.speed.otherSpeeds;
if (otherSpeeds.length > 0) if (otherSpeeds.length > 0)
for (let i=0; i<otherSpeeds.length; i++) for (let i=0; i<otherSpeeds.length; i++)
@@ -232,8 +268,36 @@ export class TokenControl{
txt += speed; txt += speed;
} }
else if (stats == 'Init') { else if (stats == 'Init') {
let init = attributes.initiative.totalModifier; const value = attributes.init.value;
if (init != undefined) txt += init; if (value != undefined) {
if (value >= 0) txt += "+";
txt += value;
}
}
else if (stats == 'Ability') {
const ability = settings.ability ? settings.ability : 'str';
txt += token.actor.data.data.abilities?.[ability].value;
}
else if (stats == 'AbilityMod') {
const ability = settings.ability ? settings.ability : 'str';
const value = token.actor.data.data.abilities?.[ability].mod;
if (value >= 0) txt += '+';
txt += value;
}
else if (stats == 'Save') {
let ability = settings.save ? settings.save : 'fort';
if (ability == 'fort') ability = 'fortitude';
else if (ability == 'ref') ability = 'reflex';
else if (ability == 'will') ability = 'will';
const value = token.actor.data.data.saves?.[ability].value;
if (value >= 0) txt += "+";
txt += value;
}
else if (stats == 'Skill') {
const skill = settings.skill ? settings.skill : 'acr';
const value = token.actor.data.data.skills?.[skill].totalModifier;
if (value >= 0) txt += '+';
txt += value;
} }
} }
else if (game.system.id == 'demonlord'){ else if (game.system.id == 'demonlord'){
@@ -250,11 +314,15 @@ export class TokenControl{
else if (stats == 'Init') txt += token.actor.data.data.fastturn ? "FAST" : "SLOW"; else if (stats == 'Init') txt += token.actor.data.data.fastturn ? "FAST" : "SLOW";
else if (stats == 'Ability') { else if (stats == 'Ability') {
const ability = settings.ability ? settings.ability : 'strength'; const ability = settings.ability ? settings.ability : 'strength';
txt += token.actor.data.data.attributes?.[ability].value; const value = token.actor.data.data.attributes?.[ability].value;
if (value >=0) txt += '+';
txt += value;
} }
else if (stats == 'AbilityMod') { else if (stats == 'AbilityMod') {
const ability = settings.ability ? settings.ability : 'strength'; const ability = settings.ability ? settings.ability : 'strength';
txt += token.actor.data.data.attributes?.[ability].modifier; const value = token.actor.data.data.attributes?.[ability].modifier;
if (value >=0) txt += '+';
txt += value;
} }
} }
else { else {
@@ -318,7 +386,7 @@ export class TokenControl{
else if (icon == false) { else if (icon == false) {
let effect = CONFIG.statusEffects.find(e => e.id === condition); let effect = CONFIG.statusEffects.find(e => e.id === condition);
iconSrc = effect.icon; iconSrc = effect.icon;
let effects = token.actor.effects.entries; let effects = compatibleCore("0.8.1") ? token.actor.effects.contents : token.actor.effects.entries;
let active = effects.find(e => e.isTemporary === condition); let active = effects.find(e => e.isTemporary === condition);
if (active != undefined){ if (active != undefined){
ring = 2; ring = 2;
@@ -372,7 +440,7 @@ export class TokenControl{
if (icon == false) { if (icon == false) {
let effect = CONFIG.statusEffects.find(e => e.label === condition); let effect = CONFIG.statusEffects.find(e => e.label === condition);
iconSrc = effect.icon; iconSrc = effect.icon;
let effects = token.actor.effects.entries; let effects = compatibleCore("0.8.1") ? token.actor.effects.contents : token.actor.effects.entries;
let active = effects.find(e => e.isTemporary === effect.id); let active = effects.find(e => e.isTemporary === effect.id);
if (active != undefined){ if (active != undefined){
ring = 2; ring = 2;
@@ -495,7 +563,7 @@ export class TokenControl{
if (icon == false){ if (icon == false){
if (MODULE.getPermission('TOKEN','STATS') == false) stats = statsOld; if (MODULE.getPermission('TOKEN','STATS') == false) stats = statsOld;
if (stats == 'HP' || stats == 'TempHP') //HP if (stats == 'HP' || stats == 'TempHP') //HP
iconSrc = "modules/MaterialDeck/img/token/hp.png"; iconSrc = "modules/MaterialDeck/img/token/hp_empty.png";
else if (stats == 'AC' || stats == 'ShieldHP') //AC else if (stats == 'AC' || stats == 'ShieldHP') //AC
iconSrc = "modules/MaterialDeck/img/token/ac.webp"; iconSrc = "modules/MaterialDeck/img/token/ac.webp";
else if (stats == 'Speed') //Speed else if (stats == 'Speed') //Speed
@@ -507,7 +575,7 @@ export class TokenControl{
else if (stats == 'PassiveInvestigation') else if (stats == 'PassiveInvestigation')
iconSrc = "modules/MaterialDeck/img/black.png"; iconSrc = "modules/MaterialDeck/img/black.png";
} }
streamDeck.setIcon(context,iconSrc,{background:background,ring:ring,ringColor:ringColor,overlay:overlay,uses:uses}); streamDeck.setIcon(context,iconSrc,{background:background,ring:ring,ringColor:ringColor,overlay:overlay,uses:uses,hp:hp});
streamDeck.setTitle(txt,context); streamDeck.setTitle(txt,context);
} }
@@ -606,7 +674,7 @@ export class TokenControl{
this.update(tokenId); this.update(tokenId);
} }
else if (settings.onClick == 'cubCondition') { //Combat Utility Belt conditions else if (onClick == 'cubCondition') { //Combat Utility Belt conditions
if (MODULE.getPermission('TOKEN','CONDITIONS') == false ) return; if (MODULE.getPermission('TOKEN','CONDITIONS') == false ) return;
const condition = settings.cubConditionName; const condition = settings.cubConditionName;
if (condition == undefined || condition == '') return; if (condition == undefined || condition == '') return;
@@ -696,6 +764,48 @@ export class TokenControl{
iconSrc = images[imgNr]; iconSrc = images[imgNr];
token.update({img: iconSrc}) token.update({img: iconSrc})
} }
else if (onClick == 'macro') { //call a macro
const settingsNew = {
target: token,
macroMode: settings.macroMode,
macroNumber: settings.macroId,
macroArgs: settings.macroArgs
}
macroControl.keyPress(settingsNew);
}
else if (onClick == 'roll') { //roll skill/save/ability
const roll = settings.roll ? settings.roll : 'abilityCheck';
const ability = settings.rollAbility ? settings.rollAbility : 'str';
const skill = settings.rollSkill ? settings.rollSkill : 'acr';
const save = settings.rollSave ? settings.rollSave : 'str';
if (game.system.id == 'pf2e') {
if (roll == 'abilityCheck') token.actor.data.data.saves?.[ability].roll();
else if (roll == 'save') {
let ability = save;
if (ability == 'fort') ability = 'fortitude';
else if (ability == 'ref') ability = 'reflex';
else if (ability == 'will') ability = 'will';
token.actor.data.data.saves?.[ability].roll();
}
else if (roll == 'skill') token.actor.data.data.skills?.[skill].roll();
}
if (roll == 'abilityCheck') token.actor.rollAbilityTest(ability);
else if (roll == 'save') {
if (game.system.id == 'dnd5e') token.actor.rollAbilitySave(save);
else token.actor.rollSavingThrow(save);
}
else if (roll == 'skill') token.actor.rollSkill(skill);
else if (roll == 'initiative') token.actor.rollInitiative();
else if (roll == 'deathSave') token.actor.rollDeathSave();
else if (roll == 'grapple') token.actor.rollGrapple();
else if (roll == 'bab') token.actor.rollBAB();
else if (roll == 'melee') token.actor.rollMelee();
else if (roll == 'ranged') token.actor.rollRanged();
else if (roll == 'cmb') token.actor.rollCMB();
else if (roll == 'attack') token.actor.rollAttack();
else if (roll == 'defenses') token.actor.rollDefenses();
}
else if (onClick == 'custom') {//custom onClick function else if (onClick == 'custom') {//custom onClick function
if (MODULE.getPermission('TOKEN','CUSTOM') == false ) return; if (MODULE.getPermission('TOKEN','CUSTOM') == false ) return;
const formula = settings.customOnClickFormula ? settings.customOnClickFormula : ''; const formula = settings.customOnClickFormula ? settings.customOnClickFormula : '';
@@ -705,19 +815,39 @@ export class TokenControl{
let formulaArrayTemp; let formulaArrayTemp;
let split1 = formula.split(';'); let split1 = formula.split(';');
for (let i=0; i<split1.length; i++){ for (let i=0; i<split1.length; i++){
let macro = false;
let furnaceArguments = "";
let split2 = split1[i].split(' = '); let split2 = split1[i].split(' = ');
targetArrayTemp = split2[0]; targetArrayTemp = split2[0];
formulaArrayTemp = split2[1]; formulaArrayTemp = split2[1];
let targetArray = this.splitCustom(targetArrayTemp); let targetArray = this.splitCustom(targetArrayTemp);
for (let i=0; i<targetArray.length; i++){ for (let i=0; i<targetArray.length; i++){
if (targetArray[i][0] == '@') { if (targetArray[i][0] == '@') {
const dataPath = targetArray[i].split('@')[1].split('.'); const dataPath = targetArray[i].split('@')[1].split('.');
targetArray[i] = dataPath; targetArray[i] = dataPath;
if (dataPath == 'macro') {
macro = true;
}
}
else if (macro) {
const data = targetArray[i].split('[');
if (data != undefined && data.length > 1) targetArray[i] = data[1];
if (i > 1) {
if (furnaceArguments != "") furnaceArguments += " ";
furnaceArguments += "\"" + targetArray[i] + "\"";
}
} }
} }
if (macro) {
const settingsNew = {
target: token,
macroMode: 'name',
macroNumber: targetArray[1],
macroArgs: furnaceArguments
}
macroControl.keyPress(settingsNew);
continue;
}
let formulaArray = this.splitCustom(formulaArrayTemp); let formulaArray = this.splitCustom(formulaArrayTemp);
let value = 0; let value = 0;
@@ -774,7 +904,7 @@ export class TokenControl{
if (path != '') path += '.'; if (path != '') path += '.';
path += targetArray[i][j]; path += targetArray[i][j];
} }
actor.update({[path]:value}) await actor.update({[path]:value})
} }
else { else {
let path = ''; let path = '';
@@ -782,9 +912,9 @@ export class TokenControl{
if (path != '') path += '.'; if (path != '') path += '.';
path += targetArray[i][j]; path += targetArray[i][j];
} }
actor.update({[path]:value}) await actor.update({[path]:value})
} }
this.update(token.id);
} }
else { else {
data = token; data = token;
@@ -793,8 +923,10 @@ export class TokenControl{
if (path != '') path += '.'; if (path != '') path += '.';
path += targetArray[i][j]; path += targetArray[i][j];
} }
token.update({[path]:value}) await token.update({[path]:value})
this.update(token.id);
} }
} }
} }
} }

View File

@@ -20,7 +20,7 @@
{{#select this.macro}} {{#select this.macro}}
<option value="">{{localize "MaterialDeck.None"}}</option> <option value="">{{localize "MaterialDeck.None"}}</option>
{{#each ../../macros}} {{#each ../../macros}}
<option value="{{this._id}}">{{this.name}}</option> <option value="{{this.id}}">{{this.name}}</option>
{{/each}} {{/each}}
{{/select}} {{/select}}
</select> </select>

View File

@@ -26,7 +26,7 @@
{{#select this.playlist}} {{#select this.playlist}}
<option value="">{{localize "MaterialDeck.None"}}</option> <option value="">{{localize "MaterialDeck.None"}}</option>
{{#each ../playlists}} {{#each ../playlists}}
<option value="{{this._id}}">{{this.name}}</option> <option value="{{this.id}}">{{this.name}}</option>
{{/each}} {{/each}}
{{/select}} {{/select}}
</select> </select>