v1.3.3
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@@ -1,5 +1,6 @@
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import * as MODULE from "../MaterialDeck.js";
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import {streamDeck} from "../MaterialDeck.js";
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import {compatibleCore} from "./misc.js";
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export class Move{
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constructor(){
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@@ -106,7 +107,9 @@ export class Move{
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if (rotType == 'by') rotationVal = token.data.rotation + value;
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else if (rotType == 'to') rotationVal = value;
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token.update({rotation: rotationVal});
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if (compatibleCore("0.8.1")) token.document.update({rotation: rotationVal});
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else token.update({rotation: rotationVal});
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//token.rotate(rotationVal,false)
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}
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}
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@@ -140,7 +143,8 @@ export class Move{
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canvas.animatePan(location);
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}
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if (game.user.isGM == false && (token.can(game.user,"control") == false || token.checkCollision(token.getCenter(x, y)))) return;
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token.update({x:x,y:y});
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if (compatibleCore("0.8.1")) token.document.update({x:x,y:y});
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else token.update({x:x,y:y});
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};
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moveCanvas(dir){
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